sample_id
stringclasses 9
values | scene
stringclasses 9
values | desc_coarse
stringclasses 9
values | desc_fine
stringclasses 9
values | option_a
stringclasses 9
values | option_b
stringclasses 9
values | task
stringclasses 1
value | correct_option
stringclasses 1
value | consistency_axis
stringclasses 9
values | difficulty
stringclasses 3
values |
|---|---|---|---|---|---|---|---|---|---|
CDGC-0001
|
Ball rolling down ramp
|
A ball rolls down a ramp
|
A ball accelerates downhill under gravity on an incline
|
Both descriptions imply the same motion state
|
Descriptions imply different motion state
|
Choose the consistent interpretation
|
A
|
motion_state
|
1
|
CDGC-0002
|
Cup remains on table
|
A cup is placed on a table
|
A cup is placed and remains stationary on the tabletop
|
Both descriptions imply object persistence
|
Descriptions imply the cup disappears
|
Choose the consistent interpretation
|
A
|
object_persistence
|
1
|
CDGC-0003
|
Door closes and latches
|
A door closes
|
A door swings shut and the latch engages
|
Both descriptions imply a closed door
|
Descriptions imply the door is open after latching
|
Choose the consistent interpretation
|
A
|
closure_state
|
2
|
CDGC-0004
|
Box slides then stops
|
A box slides across the floor
|
A box is pushed, then coasts under friction until it stops
|
Both descriptions imply deceleration to stop
|
Descriptions imply late acceleration with no force
|
Choose the consistent interpretation
|
A
|
dynamics_state
|
2
|
CDGC-0005
|
Ice melts in warmth
|
Ice changes over time
|
Ice absorbs heat and melts in a warm room
|
Both descriptions imply melting
|
Descriptions imply ice grows colder and larger
|
Choose the consistent interpretation
|
A
|
phase_state
|
2
|
CDGC-0006
|
Ball bounces once lower
|
A ball bounces
|
A ball rebounds once with reduced height due to energy loss
|
Both descriptions imply energy loss
|
Descriptions imply increasing rebound height
|
Choose the consistent interpretation
|
A
|
energy_state
|
3
|
CDGC-0007
|
Car stops at red light
|
A car stops at a light
|
A car decelerates to a complete stop at a red signal
|
Both descriptions imply full stop
|
Descriptions imply rolling through the red light
|
Choose the consistent interpretation
|
A
|
traffic_state
|
1
|
CDGC-0008
|
Object dropped hits ground
|
An object falls
|
An object is released, accelerates downward, and impacts the ground
|
Both descriptions imply impact occurred
|
Descriptions imply the object hovered and never hit
|
Choose the consistent interpretation
|
A
|
impact_state
|
2
|
CDGC-0009
|
Water poured to halfway
|
Water is poured into a cup
|
Water is poured for a short duration, filling the cup to about halfway
|
Both descriptions imply same volume state
|
Descriptions imply the cup filled beyond the pour
|
Choose the consistent interpretation
|
A
|
volume_state
|
2
|
What this is
This dataset tests whether abstract state remains stable across description depth.
Same event.
A coarse description.
A fine description.
A coherent model should land in the same state either way.
What it measures
• Whether abstraction changes when wording gets more technical
• Whether the model keeps the same implied world state across granularity shifts
A model that binds state to language style will fail.
Expected model output
Return only:
A
or
B
Scoring
Use the shared Clarus scorer.
Metrics:
• accuracy
• parse_rate
Suggested prompt
You are checking whether two levels of description imply the same world state.
Scene: {scene}
Coarse description: {desc_coarse}
Fine description: {desc_fine}
A: {option_a} B: {option_b}
Choose the consistent interpretation. Answer with only A or B.
Trinity placement
This is Dataset III of the Abstract State Consistency Trinity.
Citation
ClarusC64. "Clarus Description Granularity Consistency v0.1", 2026.
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