Datasets:
uid stringclasses 10
values | dataset_id stringclasses 1
value | season int64 2.02k 2.02k | quarter stringclasses 4
values | shot_clock int64 8 16 | pnr_coverage stringclasses 5
values | ballhandler_decision stringclasses 10
values | roller_option stringclasses 2
values | weakside_help stringclasses 3
values | pass_timing stringclasses 2
values | decision_summary stringclasses 10
values | question stringclasses 1
value | ground_truth_label stringclasses 2
values | ground_truth_rationale stringclasses 10
values | outcome_signal stringclasses 5
values | source_citation stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NBAPNR-001 | nba-pnr-read-coherence-risk-v0.1 | 2,024 | Q1 | 14 | drop | pull_up_mid | roll | low | on_time | Drop coverage, midrange pull-up on time. | Is PnR read coherence intact. Answer coherent or incoherent. | coherent | Decision matches drop space. | good_shot | Synthetic |
NBAPNR-002 | nba-pnr-read-coherence-risk-v0.1 | 2,024 | Q2 | 12 | drop | forced_rim_attempt | roll | high | late | Forced rim vs loaded help. | Is PnR read coherence intact. Answer coherent or incoherent. | incoherent | Ignored help and late read. | turnover_or_block_risk | Synthetic |
NBAPNR-003 | nba-pnr-read-coherence-risk-v0.1 | 2,024 | Q3 | 10 | hedge | quick_pass_to_roll | roll | medium | on_time | Hedge, hit roll early. | Is PnR read coherence intact. Answer coherent or incoherent. | coherent | Early pass punishes hedge. | advantage_created | Synthetic |
NBAPNR-004 | nba-pnr-read-coherence-risk-v0.1 | 2,024 | Q4 | 9 | hedge | dribble_into_trap | roll | high | late | Hedge became trap, dribble held. | Is PnR read coherence intact. Answer coherent or incoherent. | incoherent | Late decision into pressure. | turnover_risk | Synthetic |
NBAPNR-005 | nba-pnr-read-coherence-risk-v0.1 | 2,023 | Q1 | 16 | switch | iso_attack | short_roll | low | on_time | Switch, attack mismatch clean. | Is PnR read coherence intact. Answer coherent or incoherent. | coherent | Decision aligned with switch. | good_shot | Synthetic |
NBAPNR-006 | nba-pnr-read-coherence-risk-v0.1 | 2,023 | Q2 | 11 | switch | forced_pass | short_roll | medium | late | Switch, forced pass late. | Is PnR read coherence intact. Answer coherent or incoherent. | incoherent | No advantage and late timing. | turnover_risk | Synthetic |
NBAPNR-007 | nba-pnr-read-coherence-risk-v0.1 | 2,023 | Q3 | 13 | ice | attack_middle | roll | high | late | Ice, attacked wrong side. | Is PnR read coherence intact. Answer coherent or incoherent. | incoherent | Ignored ice angle and help. | bad_shot | Synthetic |
NBAPNR-008 | nba-pnr-read-coherence-risk-v0.1 | 2,023 | Q4 | 12 | ice | baseline_reject_pass | roll | medium | on_time | Ice, reject baseline and pass. | Is PnR read coherence intact. Answer coherent or incoherent. | coherent | Decision matches ice rules. | advantage_created | Synthetic |
NBAPNR-009 | nba-pnr-read-coherence-risk-v0.1 | 2,022 | Q2 | 15 | drop | pocket_pass | roll | medium | on_time | Pocket pass vs drop. | Is PnR read coherence intact. Answer coherent or incoherent. | coherent | Pass timing and help state aligned. | advantage_created | Synthetic |
NBAPNR-010 | nba-pnr-read-coherence-risk-v0.1 | 2,022 | Q4 | 8 | trap | late_escape | short_roll | high | late | Trap, late escape dribble. | Is PnR read coherence intact. Answer coherent or incoherent. | incoherent | Trap requires early outlet. | turnover_risk | Synthetic |
What this repo is for
Detect pick-and-roll decision failure.
Focus
coverage type
help defender state
decision choice
pass timing
Why it matters PnR is the league’s main engine. Late reads create turnovers and forced shots.
- Downloads last month
- 11