sample_id
stringclasses 9
values | scene
stringclasses 9
values | view_a
stringclasses 5
values | view_b
stringclasses 8
values | option_a
stringclasses 9
values | option_b
stringclasses 9
values | task
stringclasses 1
value | correct_option
stringclasses 1
value | consistency_axis
stringclasses 9
values | difficulty
stringclasses 3
values |
|---|---|---|---|---|---|---|---|---|---|
CVSC-0001
|
Two balls collide on table
|
Left camera view
|
Right camera view
|
Both views imply same post-collision motion
|
Views imply different outcomes
|
Choose the consistent interpretation
|
A
|
collision_state
|
1
|
CVSC-0002
|
Box slides and stops
|
Front view
|
Rear view
|
Both views show deceleration to stop
|
Rear view suggests later acceleration
|
Choose the consistent interpretation
|
A
|
motion_state
|
1
|
CVSC-0003
|
Cup placed on table
|
Eye-level view
|
Top-down view
|
Cup remains on table in both views
|
Top-down view implies disappearance
|
Choose the consistent interpretation
|
A
|
object_persistence
|
1
|
CVSC-0004
|
Person opens door inward
|
Side view
|
Opposite side view
|
Door opens inward in both views
|
Opposite view implies outward opening
|
Choose the consistent interpretation
|
A
|
constraint_direction
|
2
|
CVSC-0005
|
Ball rolls down ramp
|
Side view
|
Rear view
|
Both views show downhill acceleration
|
Rear view implies uphill motion
|
Choose the consistent interpretation
|
A
|
gravity_alignment
|
2
|
CVSC-0006
|
Block stack is stable
|
Front view
|
Oblique view
|
Both views show stable stack
|
Oblique view implies floating block
|
Choose the consistent interpretation
|
A
|
support_state
|
1
|
CVSC-0007
|
Car stops at red light
|
Street-side view
|
Overhead view
|
Both views show full stop
|
Overhead view implies rolling through
|
Choose the consistent interpretation
|
A
|
traffic_state
|
2
|
CVSC-0008
|
Water poured into cup
|
Side view
|
Top view
|
Both views imply same fill level
|
Top view implies higher level
|
Choose the consistent interpretation
|
A
|
volume_state
|
2
|
CVSC-0009
|
Ball bounces once
|
Side view
|
Angled view
|
Both views imply same bounce height
|
Angled view implies higher rebound
|
Choose the consistent interpretation
|
A
|
energy_state
|
3
|
What this is
This dataset tests abstract state consistency across viewpoints.
Same event.
Different camera.
One state.
What it measures
• Whether abstraction survives camera change
• Whether state ties to structure, not pixels
A model that binds state to view will fail.
Expected model output
Return only:
A
or
B
Scoring
Use scorer.py.
Metrics:
• accuracy
• parse_rate
Suggested prompt
You are checking whether two viewpoints describe the same world state.
Scene: {scene}
View A: {view_a}
View B: {view_b}
A: {option_a} B: {option_b}
Choose the consistent interpretation. Answer with only A or B.
Trinity placement
This is Dataset I of the Abstract State Consistency Trinity.
Next datasets
• Modality State Consistency
• Description Granularity Consistency
Citation
ClarusC64. "Clarus Viewpoint State Consistency v0.1", 2026.
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