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meta_information
dict
q24100
make_function
train
def make_function(function, name, arity): """Make a function node, a representation of a mathematical relationship. This factory function creates a function node, one of the core nodes in any program. The resulting object is able to be called with NumPy vectorized arguments and return a resulting vecto...
python
{ "resource": "" }
q24101
_generate_segments
train
def _generate_segments(im_orig, scale, sigma, min_size): """ segment smallest regions by the algorithm of Felzenswalb and Huttenlocher """ # open the Image im_mask = skimage.segmentation.felzenszwalb(
python
{ "resource": "" }
q24102
_sim_colour
train
def _sim_colour(r1, r2): """ calculate the sum of histogram intersection of colour """
python
{ "resource": "" }
q24103
_sim_texture
train
def _sim_texture(r1, r2): """ calculate the sum of histogram intersection of texture """
python
{ "resource": "" }
q24104
_sim_fill
train
def _sim_fill(r1, r2, imsize): """ calculate the fill similarity over the image """ bbsize = ( (max(r1["max_x"], r2["max_x"])
python
{ "resource": "" }
q24105
_calc_colour_hist
train
def _calc_colour_hist(img): """ calculate colour histogram for each region the size of output histogram will be BINS * COLOUR_CHANNELS(3) number of bins is 25 as same as [uijlings_ijcv2013_draft.pdf] extract HSV """
python
{ "resource": "" }
q24106
_calc_texture_gradient
train
def _calc_texture_gradient(img): """ calculate texture gradient for entire image The original SelectiveSearch algorithm proposed Gaussian derivative for 8 orientations, but we use LBP instead.
python
{ "resource": "" }
q24107
_calc_texture_hist
train
def _calc_texture_hist(img): """ calculate texture histogram for each region calculate the histogram of gradient for each colours the size of output histogram will be BINS * ORIENTATIONS * COLOUR_CHANNELS(3) """ BINS = 10 hist = numpy.array([]) for colour_chann...
python
{ "resource": "" }
q24108
Scene.reset
train
def reset(self, old_scene=None, screen=None): """ Reset the scene ready for playing. :param old_scene: The previous version of this Scene that was running before the application reset - e.g. due to a screen resize. :param screen: New screen to use if old_scene is not None. ...
python
{ "resource": "" }
q24109
Scene.add_effect
train
def add_effect(self, effect, reset=True): """ Add an effect to the Scene. This method can be called at any time - even when playing the Scene. The default logic assumes that the Effect needs to be reset before being displayed. This can be overridden using the `reset` parameter...
python
{ "resource": "" }
q24110
Scene.process_event
train
def process_event(self, event): """ Process a new input event. This method will pass the event on to any Effects in reverse Z order so that the top-most Effect has priority. :param event: The Event that has been triggered. :returns: None if the Scene processed the event...
python
{ "resource": "" }
q24111
_spline
train
def _spline(t, p0, p1, p2, p3): """ Catmull-Rom cubic spline to interpolate 4 given points. :param t: Time index through the spline (must be 0-1). :param p0: The previous point in the curve (for continuity). :param p1: The first point to interpolate. :param p2: The second point to interpolate. ...
python
{ "resource": "" }
q24112
Path._add_step
train
def _add_step(self, pos): """ Add a step to the end of the current recorded path. :param pos: The position tuple (x, y) to add to the list.
python
{ "resource": "" }
q24113
Path.wait
train
def wait(self, delay): """ Wait at the current location for the specified number of iterations.
python
{ "resource": "" }
q24114
Path.move_straight_to
train
def move_straight_to(self, x, y, steps): """ Move straight to the newly specified location - i.e. create a straight line Path from the current location to the specified point. :param x: X coord for the end position.
python
{ "resource": "" }
q24115
Path.move_round_to
train
def move_round_to(self, points, steps): """ Follow a path pre-defined by a set of at least 4 points. This Path will interpolate the points into a curve and follow that curve. :param points: The list of points that defines the path. :param steps: The number of steps to take to f...
python
{ "resource": "" }
q24116
DynamicPath.reset
train
def reset(self): """ Reset the Path for use next time. """
python
{ "resource": "" }
q24117
_enforce_width
train
def _enforce_width(text, width, unicode_aware=True): """ Enforce a displayed piece of text to be a certain number of cells wide. This takes into account double-width characters used in CJK languages. :param text: The text to be truncated :param width: The screen cell width to enforce :return: ...
python
{ "resource": "" }
q24118
_find_min_start
train
def _find_min_start(text, max_width, unicode_aware=True, at_end=False): """ Find the starting point in the string that will reduce it to be less than or equal to the specified width when displayed on screen. :param text: The text to analyze. :param max_width: The required maximum width :param a...
python
{ "resource": "" }
q24119
_split_text
train
def _split_text(text, width, height, unicode_aware=True): """ Split text to required dimensions. This will first try to split the text into multiple lines, then put a "..." on the last 3 characters of the last line if this still doesn't fit. :param text: The text to split. :param width: The ma...
python
{ "resource": "" }
q24120
Frame.add_layout
train
def add_layout(self, layout): """ Add a Layout to the Frame. :param layout: The Layout to be added. """
python
{ "resource": "" }
q24121
Frame.add_effect
train
def add_effect(self, effect): """ Add an Effect to the Frame. :param effect: The Effect to be added. """
python
{ "resource": "" }
q24122
Frame.fix
train
def fix(self): """ Fix the layouts and calculate the locations of all the widgets. This function should be called once all Layouts have been added to the Frame and all widgets added to the Layouts. """ # Do up to 2 passes in case we have a variable height Layout. ...
python
{ "resource": "" }
q24123
Frame._clear
train
def _clear(self): """ Clear the current canvas. """ # It's orders of magnitude faster to reset with a print like this # instead of recreating the
python
{ "resource": "" }
q24124
Frame.set_theme
train
def set_theme(self, theme): """ Pick a palette from the list of supported THEMES. :param theme: The name of the theme to set. """ if theme in THEMES: self.palette = THEMES[theme]
python
{ "resource": "" }
q24125
Frame.focussed_widget
train
def focussed_widget(self): """ The widget that currently has the focus within this Frame. """ # If the frame has no focus, it can't have a focussed widget. if not self._has_focus: return None try:
python
{ "resource": "" }
q24126
Frame.frame_update_count
train
def frame_update_count(self): """ The number of frames before this Effect should be updated. """ result = 1000000 for layout in self._layouts: if layout.frame_update_count > 0: result = min(result, layout.frame_update_count)
python
{ "resource": "" }
q24127
Frame.clone
train
def clone(self, _, scene): """ Create a clone of this Frame into a new Screen. :param _: ignored. :param scene: The new Scene object to clone into. """ # Assume that the application creates a new set of Frames and so we need to match up the # data from the old ob...
python
{ "resource": "" }
q24128
Frame.switch_focus
train
def switch_focus(self, layout, column, widget): """ Switch focus to the specified widget. :param layout: The layout that owns the widget. :param column: The column the widget is in. :param widget: The index of the widget to take the focus. """ # Find the layout t...
python
{ "resource": "" }
q24129
Frame.move_to
train
def move_to(self, x, y, h): """ Make the specified location visible. This is typically used by a widget to scroll the canvas such that it is visible. :param x: The x location to make visible. :param y: The y location to make visible. :param h: The height of the location...
python
{ "resource": "" }
q24130
Frame.rebase_event
train
def rebase_event(self, event): """ Rebase the coordinates of the passed event to frame-relative coordinates. :param event: The event to be rebased. :returns: A new event object appropriately re-based. """ new_event = copy(event) if isinstance(new_event, MouseEven...
python
{ "resource": "" }
q24131
Layout.frame_update_count
train
def frame_update_count(self): """ The number of frames before this Layout should be updated. """ result = 1000000 for column in self._columns: for widget in column:
python
{ "resource": "" }
q24132
Layout.add_widget
train
def add_widget(self, widget, column=0): """ Add a widget to this Layout. If you are adding this Widget to the Layout dynamically after starting to play the Scene, don't forget to ensure that the value is explicitly set before the next update. :param widget: The widget to be add...
python
{ "resource": "" }
q24133
Layout.focus
train
def focus(self, force_first=False, force_last=False, force_column=None, force_widget=None): """ Call this to give this Layout the input focus. :param force_first: Optional parameter to force focus to first widget. :param force_last: Optional parameter to force focus to las...
python
{ "resource": "" }
q24134
Layout.blur
train
def blur(self): """ Call this to take the input focus from this Layout. """ self._has_focus = False
python
{ "resource": "" }
q24135
Layout.fix
train
def fix(self, start_x, start_y, max_width, max_height): """ Fix the location and size of all the Widgets in this Layout. :param start_x: The start column for the Layout. :param start_y: The start line for the Layout. :param max_width: Max width to allow this layout. :par...
python
{ "resource": "" }
q24136
Layout.update
train
def update(self, frame_no): """ Redraw the widgets inside this Layout. :param frame_no: The current frame to be drawn. """
python
{ "resource": "" }
q24137
Layout.update_widgets
train
def update_widgets(self, new_frame=None): """ Reset the values for any Widgets in this Layout based on the current Frame data store. :param new_frame: optional old Frame - used when cloning scenes. """ for column in self._columns: for widget in column: ...
python
{ "resource": "" }
q24138
Layout.reset
train
def reset(self): """ Reset this Layout and the Widgets it contains. """ # Ensure that the widgets are using the right values. self.update_widgets() # Reset all the widgets. for column in self._columns:
python
{ "resource": "" }
q24139
Widget.set_layout
train
def set_layout(self, x, y, offset, w, h): """ Set the size and position of the Widget. This should not be called directly. It is used by the :py:obj:`.Layout` class to arrange all widgets within the Frame. :param x: The x position of the widget. :param y: The y positio...
python
{ "resource": "" }
q24140
Widget.get_location
train
def get_location(self): """ Return the absolute location of this widget on the Screen, taking into account the current state of the Frame that is displaying it and any label offsets of the Widget. :returns: A tuple of the form (<X coordinate>, <Y coordinate>). """
python
{ "resource": "" }
q24141
Widget.focus
train
def focus(self): """ Call this to give this Widget the input focus. """
python
{ "resource": "" }
q24142
Widget.is_mouse_over
train
def is_mouse_over(self, event, include_label=True, width_modifier=0): """ Check if the specified mouse event is over this widget. :param event: The MouseEvent to check. :param include_label: Include space reserved for the label when checking. :param width_modifier: Adjustement t...
python
{ "resource": "" }
q24143
Widget._draw_label
train
def _draw_label(self): """ Draw the label for this widget if needed. """ if self._label is not None: # Break the label up as required. if self._display_label is None: # noinspection PyTypeChecker
python
{ "resource": "" }
q24144
Widget._draw_cursor
train
def _draw_cursor(self, char, frame_no, x, y): """ Draw a flashing cursor for this widget. :param char: The character to use for the cursor (when not a block) :param frame_no: The current frame number. :param x: The x coordinate for the cursor. :param y: The y coordinate ...
python
{ "resource": "" }
q24145
TextBox._reflowed_text
train
def _reflowed_text(self): """ The text as should be formatted on the screen. This is an array of tuples of the form (text, value line, value column offset) where the line and column offsets are indeces into the value (not displayed glyph coordinates). """ if self._reflow...
python
{ "resource": "" }
q24146
_BaseListBox._add_or_remove_scrollbar
train
def _add_or_remove_scrollbar(self, width, height, dy): """ Add or remove a scrollbar from this listbox based on height and available options. :param width: Width of the Listbox :param height: Height of the Listbox. :param dy: Vertical offset from top of widget. """ ...
python
{ "resource": "" }
q24147
MultiColumnListBox._get_width
train
def _get_width(self, width, max_width): """ Helper function to figure out the actual column width from the various options. :param width: The size of column requested :param max_width: The maximum width allowed for this widget.
python
{ "resource": "" }
q24148
FileBrowser._on_selection
train
def _on_selection(self): """ Internal function to handle directory traversal or bubble notifications up to user of the Widget as needed. """ if self.value and os.path.isdir(self.value):
python
{ "resource": "" }
q24149
FileBrowser._populate_list
train
def _populate_list(self, value): """ Populate the current multi-column list with the contents of the selected directory. :param value: The new value to use. """ # Nothing to do if the value is rubbish. if value is None: return # Stop any recursion - ...
python
{ "resource": "" }
q24150
PopUpDialog.clone
train
def clone(self, screen, scene): """ Create a clone of this Dialog into a new Screen. :param screen: The new Screen object to clone into. :param scene: The new Scene object to clone into. """ # Only clone the object if the function is safe to do
python
{ "resource": "" }
q24151
_TempPopup.close
train
def close(self, cancelled=False): """ Close this temporary pop-up. :param cancelled: Whether
python
{ "resource": "" }
q24152
_ScrollBar.update
train
def update(self): """ Draw the scroll bar. """ # Sort out chars cursor = u"█" if self._canvas.unicode_aware else "O" back = u"░" if self._canvas.unicode_aware else "|" # Now draw... try: sb_pos = self._get_pos() sb_pos = min(1, max...
python
{ "resource": "" }
q24153
_ScrollBar.is_mouse_over
train
def is_mouse_over(self, event): """ Check whether a MouseEvent is over thus scroll bar. :param event: The MouseEvent to check. :returns: True if the mouse
python
{ "resource": "" }
q24154
_ScrollBar.process_event
train
def process_event(self, event): """ Handle input on the scroll bar. :param event: the event to be processed. :returns: True if the scroll bar handled the event. """ # Convert into absolute coordinates if needed. new_event = event if self._absolute: ...
python
{ "resource": "" }
q24155
StaticRenderer._convert_images
train
def _convert_images(self): """ Convert any images into a more Screen-friendly format. """ self._plain_images = [] self._colour_map = [] for image in self._images: colour_map = [] new_image = [] for line in image.split("\n"): ...
python
{ "resource": "" }
q24156
DynamicRenderer._clear
train
def _clear(self): """ Clear the current image. """ self._plain_image = [" " * self._width for
python
{ "resource": "" }
q24157
DynamicRenderer._write
train
def _write(self, text, x, y, colour=Screen.COLOUR_WHITE, attr=Screen.A_NORMAL, bg=Screen.COLOUR_BLACK): """ Write some text to the specified location in the current image. :param text: The text to be added. :param x: The X coordinate in the image. :param y: The Y ...
python
{ "resource": "" }
q24158
Effect.update
train
def update(self, frame_no): """ Process the animation effect for the specified frame number. :param frame_no: The index of
python
{ "resource": "" }
q24159
_Star._respawn
train
def _respawn(self): """ Pick a random location for the star making sure it does not overwrite an existing piece of text. """ self._cycle = randint(0, len(self._star_chars)) (height, width) = self._screen.dimensions while True: self._x =
python
{ "resource": "" }
q24160
_Star.update
train
def update(self): """ Draw the star. """ if not self._screen.is_visible(self._x, self._y): self._respawn() cur_char, _, _, _ = self._screen.get_from(self._x, self._y) if cur_char not in (ord(self._old_char), 32):
python
{ "resource": "" }
q24161
_Trail._maybe_reseed
train
def _maybe_reseed(self, normal): """ Randomly create a new column once this one is finished. """ self._y += self._rate self._life -= 1 if self._life <= 0: self._clear = not self._clear if normal else True self._rate = randint(1, 2) if s...
python
{ "resource": "" }
q24162
_Trail.update
train
def update(self, reseed): """ Update that trail! :param reseed: Whether we are in the normal reseed cycle or not. """ if self._clear: for i in range(0, 3): self._screen.print_at(" ", self._x, ...
python
{ "resource": "" }
q24163
Sprite.overlaps
train
def overlaps(self, other, use_new_pos=False): """ Check whether this Sprite overlaps another. :param other: The other Sprite to check for an overlap. :param use_new_pos: Whether to use latest position (due to recent update). Defaults to False. :returns: True if the ...
python
{ "resource": "" }
q24164
_Flake._reseed
train
def _reseed(self): """ Randomly create a new snowflake once this one is finished. """ self._char = choice(self._snow_chars) self._rate = randint(1, 3)
python
{ "resource": "" }
q24165
_Flake.update
train
def update(self, reseed): """ Update that snowflake! :param reseed: Whether we are in the normal reseed cycle or not. """ self._screen.print_at(" ", self._x, self._y) cell = None for _ in range(self._rate): self._y += 1 cell = self._screen...
python
{ "resource": "" }
q24166
_DoubleBuffer.clear
train
def clear(self, fg, attr, bg): """ Clear the double-buffer. This does not clear the screen buffer and so the next call to deltas will still show all changes. :param fg: The foreground colour to use for the new buffer. :param attr: The attribute value to use for the new buffer. ...
python
{ "resource": "" }
q24167
_DoubleBuffer.set
train
def set(self, x, y, value): """ Set the cell value from the specified location :param x: The column (x coord) of the character.
python
{ "resource": "" }
q24168
_DoubleBuffer.scroll
train
def scroll(self, lines): """ Scroll the window up or down. :param lines: Number of lines to scroll. Negative numbers move the buffer up. """ line = [(ord(u" "), Screen.COLOUR_WHITE, 0, 0, 1) for _ in range(self._width)] if lines > 0: # Limit to buffer size -...
python
{ "resource": "" }
q24169
_DoubleBuffer.block_transfer
train
def block_transfer(self, buffer, x, y): """ Copy a buffer entirely to this double buffer. :param buffer: The double buffer to copy :param x: The X origin for where to place it in this buffer :param y: The Y origin for where to place it in this buffer """ # Just c...
python
{ "resource": "" }
q24170
_DoubleBuffer.slice
train
def slice(self, x, y, width): """ Provide a slice of data from the buffer at the specified location :param x: The X origin :param y: The Y origin :param width: The width of slice required
python
{ "resource": "" }
q24171
_AbstractCanvas.clear_buffer
train
def clear_buffer(self, fg, attr, bg): """ Clear the current double-buffer used by this object. :param fg: The foreground colour to use
python
{ "resource": "" }
q24172
_AbstractCanvas.reset
train
def reset(self): """ Reset the internal buffers for the abstract canvas. """ # Reset our screen
python
{ "resource": "" }
q24173
_AbstractCanvas.scroll_to
train
def scroll_to(self, line): """ Scroll the abstract canvas to make a specific line.
python
{ "resource": "" }
q24174
_AbstractCanvas.get_from
train
def get_from(self, x, y): """ Get the character at the specified location. :param x: The column (x coord) of the character. :param y: The row (y coord) of the character. :return: A 4-tuple of (ascii code, foreground, attributes, background)
python
{ "resource": "" }
q24175
_AbstractCanvas.print_at
train
def print_at(self, text, x, y, colour=7, attr=0, bg=0, transparent=False): """ Print the text at the specified location using the specified colour and attributes. :param text: The (single line) text to be printed. :param x: The column (x coord) for the start of the text. :param ...
python
{ "resource": "" }
q24176
_AbstractCanvas.block_transfer
train
def block_transfer(self, buffer, x, y): """ Copy a buffer to the screen double buffer at a specified location. :param buffer: The double
python
{ "resource": "" }
q24177
_AbstractCanvas.paint
train
def paint(self, text, x, y, colour=7, attr=0, bg=0, transparent=False, colour_map=None): """ Paint multi-colour text at the defined location. :param text: The (single line) text to be printed. :param x: The column (x coord) for the start of the text. :param y: The ...
python
{ "resource": "" }
q24178
_AbstractCanvas._blend
train
def _blend(self, new, old, ratio): """ Blend the new colour with the old according to the ratio. :param new: The new colour (or None if not required). :param old: The old colour. :param ratio: The ratio to blend new and old :returns: the new colour index to use for the r...
python
{ "resource": "" }
q24179
_AbstractCanvas.highlight
train
def highlight(self, x, y, w, h, fg=None, bg=None, blend=100): """ Highlight a specified section of the screen. :param x: The column (x coord) for the start of the highlight. :param y: The line (y coord) for the start of the highlight. :param w: The width of the highlight (in cha...
python
{ "resource": "" }
q24180
_AbstractCanvas.is_visible
train
def is_visible(self, x, y): """ Return whether the specified location is on the visible screen. :param x: The column (x coord) for the location to check. :param y: The line (y coord) for the location to check. """
python
{ "resource": "" }
q24181
_AbstractCanvas.move
train
def move(self, x, y): """ Move the drawing cursor to the specified position. :param x: The column (x coord) for the location to check. :param y: The line
python
{ "resource": "" }
q24182
Canvas.refresh
train
def refresh(self): """ Flush the canvas content to the underlying screen. """
python
{ "resource": "" }
q24183
Screen.wrapper
train
def wrapper(cls, func, height=None, catch_interrupt=False, arguments=None, unicode_aware=None): """ Construct a new Screen for any platform. This will initialize the Screen, call the specified function and then tidy up the system as required when the function exits. ...
python
{ "resource": "" }
q24184
Screen._reset
train
def _reset(self): """ Reset the Screen. """ self._last_start_line = 0
python
{ "resource": "" }
q24185
Screen.refresh
train
def refresh(self): """ Refresh the screen. """ # Scroll the screen now - we've already sorted the double-buffer to reflect this change. if self._last_start_line != self._start_line: self._scroll(self._start_line - self._last_start_line) self._last_start_li...
python
{ "resource": "" }
q24186
Screen.clear
train
def clear(self): """ Clear the Screen of all content. Note that this will instantly clear the Screen and reset all buffers to the default state, without waiting for you to call :py:meth:`~.Screen.refresh`. """ # Clear
python
{ "resource": "" }
q24187
Screen._unhandled_event_default
train
def _unhandled_event_default(event): """ Default unhandled event handler for handling simple scene navigation. """ if isinstance(event, KeyboardEvent): c = event.key_code if c in (ord("X"), ord("x"), ord("Q"), ord("q")):
python
{ "resource": "" }
q24188
Screen.play
train
def play(self, scenes, stop_on_resize=False, unhandled_input=None, start_scene=None, repeat=True, allow_int=False): """ Play a set of scenes. This is effectively a helper function to wrap :py:meth:`.set_scenes` and :py:meth:`.draw_next_frame` to simplify animation for most ...
python
{ "resource": "" }
q24189
Particle._default_next_char
train
def _default_next_char(particle): """ Default next character implementation - linear progression through each character.
python
{ "resource": "" }
q24190
Particle._default_next_colour
train
def _default_next_colour(particle): """ Default next colour implementation - linear progression through each colour tuple.
python
{ "resource": "" }
q24191
Particle.next
train
def next(self): """ The set of attributes for this particle for the next frame to be rendered. :returns: A tuple of (character, x, y, fg, attribute, bg) """ # Get next particle details x, y = self._move(self) colour = self._next_colour(self) char ...
python
{ "resource": "" }
q24192
ParticleEmitter._find_colour
train
def _find_colour(particle, start_index, screen_data): """ Helper function to find an existing colour in the particle palette. """
python
{ "resource": "" }
q24193
ParticleEmitter.update
train
def update(self): """ The function to draw a new frame for the particle system. """ # Spawn new particles if required if self.time_left > 0: self.time_left -= 1 for _ in range(self._count): new_particle = self._new_particle() ...
python
{ "resource": "" }
q24194
Map._scale_coords
train
def _scale_coords(self, x, y, extent, xo, yo): """Convert from tile coordinates to "pixels" - i.e. text characters.""" return xo + (x
python
{ "resource": "" }
q24195
Map._convert_latitude
train
def _convert_latitude(self, latitude): """Convert from latitude to the y position in overall map.""" return int((180 - (180 / pi * log(tan(
python
{ "resource": "" }
q24196
Map._get_satellite_tile
train
def _get_satellite_tile(self, x_tile, y_tile, z_tile): """Load up a single satellite image tile.""" cache_file = "mapscache/{}.{}.{}.jpg".format(z_tile, x_tile, y_tile) if cache_file not in self._tiles: if not os.path.isfile(cache_file): url = _IMAGE_URL.format(z_tile...
python
{ "resource": "" }
q24197
Map._get_vector_tile
train
def _get_vector_tile(self, x_tile, y_tile, z_tile): """Load up a single vector tile.""" cache_file = "mapscache/{}.{}.{}.json".format(z_tile, x_tile, y_tile) if cache_file not in self._tiles: if os.path.isfile(cache_file): with open(cache_file, 'rb') as f: ...
python
{ "resource": "" }
q24198
Map._get_tiles
train
def _get_tiles(self): """Background thread to download map tiles as required.""" while self._running: self._updated.wait() self._updated.clear() # Save off current view and find the nearest tile. satellite = self._satellite zoom = self._zoom ...
python
{ "resource": "" }
q24199
Map._get_features
train
def _get_features(self): """Decide which layers to render based on current zoom level and view type.""" if self._satellite: return [("water", [], [])] elif self._zoom <= 2: return [ ("water", [], []), ("marine_label", [], [1]), ...
python
{ "resource": "" }