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3 values
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1 value
meta_information
dict
q12600
lexPredicateOrLiteral
train
func lexPredicateOrLiteral(l *lexer) stateFn { text := l.input[l.pos:] // Fix issue 39 (https://github.com/google/badwolf/issues/39) pIdx, lIdx := strings.Index(text, "\"@["), strings.Index(text, "\"^^type:") if pIdx < 0 && lIdx < 0 { l.emitError("failed to parse predicate or literal for opening \" delimiter") return nil } if pIdx > 0 && (lIdx < 0 || pIdx < lIdx) { return lexPredicate } return lexLiteral }
go
{ "resource": "" }
q12601
lexPredicate
train
func lexPredicate(l *lexer) stateFn { l.next() for done := false; !done; { switch r := l.next(); r { case backSlash: if nr := l.peek(); nr == quote { l.next() continue } case quote: l.backup() if !l.consume(anchor) { l.emitError("predicates require time anchor information; missing \"@[") return nil } var ( nr rune commas = 0 ) for { nr = l.next() if nr == comma { commas++ } if nr == rightSquarePar || nr == eof { break } } if nr != rightSquarePar { l.emitError("predicate's time anchors should end with ] delimiter") return nil } if commas > 1 { l.emitError("predicate bounds should only have one , to separate bounds") return nil } if commas == 0 { l.emit(ItemPredicate) } else { l.emit(ItemPredicateBound) } done = true case eof: l.emitError("literals needs to be properly terminated; missing \" and type") return nil } } return lexSpace }
go
{ "resource": "" }
q12602
lexLiteral
train
func lexLiteral(l *lexer) stateFn { l.next() for done := false; !done; { switch r := l.next(); r { case backSlash: if nr := l.peek(); nr == quote { l.next() continue } case quote: l.backup() if !l.consume(literalType) { l.emitError("literals require a type definintion; missing ^^type:") return nil } literalT := "" for { r := l.next() if !(unicode.IsLetter(r) || unicode.IsDigit(r)) || r == eof { break } literalT += string(r) } literalT = strings.ToLower(literalT) switch literalT { case literalBool, literalInt, literalFloat, literalText, literalBlob: l.backup() l.emit(ItemLiteral) done = true default: l.emitError("invalid literal type " + literalT) return nil } case eof: l.emitError("literals needs to be properly terminated; missing \" and type") return nil } } return lexSpace }
go
{ "resource": "" }
q12603
consumeKeyword
train
func consumeKeyword(l *lexer, t TokenType) { for { if r := l.next(); !unicode.IsLetter(r) || r == eof { l.backup() l.emit(t) break } } }
go
{ "resource": "" }
q12604
emitError
train
func (l *lexer) emitError(msg string) { l.tokens <- Token{ Type: ItemError, Text: l.input[l.start:l.pos], ErrorMessage: fmt.Sprintf("[lexer:%d:%d] %s", l.line, l.col, msg), } l.start = l.pos }
go
{ "resource": "" }
q12605
accept
train
func (l *lexer) accept(r rune) bool { if unicode.ToLower(l.next()) == unicode.ToLower(r) { return true } l.backup() return false }
go
{ "resource": "" }
q12606
UUIDToBase64
train
func UUIDToBase64(uuid uuid.UUID) string { return base64.StdEncoding.EncodeToString([]byte(uuid)) }
go
{ "resource": "" }
q12607
Base64ToUUID
train
func Base64ToUUID(b64 string) (uuid.UUID, error) { bs, err := base64.StdEncoding.DecodeString(b64) if err != nil { return nil, err } if got, want := len(bs), 16; got != want { return nil, fmt.Errorf("invalid UUID size; got %d, want %d", got, want) } return uuid.UUID(bs), nil }
go
{ "resource": "" }
q12608
Delta
train
func (c *Clock) Delta() float32 { return float32(float64(c.deltaStamp) / float64(secondsInNano)) }
go
{ "resource": "" }
q12609
Time
train
func (c *Clock) Time() float32 { currStamp := theTimer.Now() return float32(float64(currStamp-c.startStamp) / float64(secondsInNano)) }
go
{ "resource": "" }
q12610
Register
train
func (formats *Formats) Register(ext string, loader FileLoader) { formats.formats[ext] = loader }
go
{ "resource": "" }
q12611
load
train
func (formats *Formats) load(url string) error { ext := getExt(url) if loader, ok := Files.formats[ext]; ok { f, err := openFile(filepath.Join(formats.root, url)) if err != nil { return fmt.Errorf("unable to open resource: %s", err) } defer f.Close() return loader.Load(url, f) } return fmt.Errorf("no `FileLoader` associated with this extension: %q in url %q", ext, url) }
go
{ "resource": "" }
q12612
LoadReaderData
train
func (formats *Formats) LoadReaderData(url string, f io.Reader) error { ext := getExt(url) if loader, ok := Files.formats[ext]; ok { return loader.Load(url, f) } return fmt.Errorf("no `FileLoader` associated with this extension: %q in url %q", ext, url) }
go
{ "resource": "" }
q12613
Unload
train
func (formats *Formats) Unload(url string) error { ext := getExt(url) if loader, ok := Files.formats[ext]; ok { return loader.Unload(url) } return fmt.Errorf("no `FileLoader` associated with this extension: %q in url %q", ext, url) }
go
{ "resource": "" }
q12614
NewAsymmetricSpritesheetFromTexture
train
func NewAsymmetricSpritesheetFromTexture(tr *TextureResource, spriteRegions []SpriteRegion) *Spritesheet { return &Spritesheet{ texture: tr.Texture, width: tr.Width, height: tr.Height, cells: spriteRegions, cache: make(map[int]Texture), } }
go
{ "resource": "" }
q12615
NewAsymmetricSpritesheetFromFile
train
func NewAsymmetricSpritesheetFromFile(textureName string, spriteRegions []SpriteRegion) *Spritesheet { res, err := engo.Files.Resource(textureName) if err != nil { log.Println("[WARNING] [NewAsymmetricSpritesheetFromFile]: Received error:", err) return nil } img, ok := res.(TextureResource) if !ok { log.Println("[WARNING] [NewAsymmetricSpritesheetFromFile]: Resource not of type `TextureResource`:", textureName) return nil } return NewAsymmetricSpritesheetFromTexture(&img, spriteRegions) }
go
{ "resource": "" }
q12616
NewSpritesheetFromTexture
train
func NewSpritesheetFromTexture(tr *TextureResource, cellWidth, cellHeight int) *Spritesheet { spriteRegions := generateSymmetricSpriteRegions(tr.Width, tr.Height, cellWidth, cellHeight, 0, 0) return NewAsymmetricSpritesheetFromTexture(tr, spriteRegions) }
go
{ "resource": "" }
q12617
NewSpritesheetFromFile
train
func NewSpritesheetFromFile(textureName string, cellWidth, cellHeight int) *Spritesheet { res, err := engo.Files.Resource(textureName) if err != nil { log.Println("[WARNING] [NewSpritesheetFromFile]: Received error:", err) return nil } img, ok := res.(TextureResource) if !ok { log.Println("[WARNING] [NewSpritesheetFromFile]: Resource not of type `TextureResource`:", textureName) return nil } return NewSpritesheetFromTexture(&img, cellWidth, cellHeight) }
go
{ "resource": "" }
q12618
NewSpritesheetWithBorderFromTexture
train
func NewSpritesheetWithBorderFromTexture(tr *TextureResource, cellWidth, cellHeight, borderWidth, borderHeight int) *Spritesheet { spriteRegions := generateSymmetricSpriteRegions(tr.Width, tr.Height, cellWidth, cellHeight, borderWidth, borderHeight) return NewAsymmetricSpritesheetFromTexture(tr, spriteRegions) }
go
{ "resource": "" }
q12619
NewSpritesheetWithBorderFromFile
train
func NewSpritesheetWithBorderFromFile(textureName string, cellWidth, cellHeight, borderWidth, borderHeight int) *Spritesheet { res, err := engo.Files.Resource(textureName) if err != nil { log.Println("[WARNING] [NewSpritesheetWithBorderFromFile]: Received error:", err) return nil } img, ok := res.(TextureResource) if !ok { log.Println("[WARNING] [NewSpritesheetWithBorderFromFile]: Resource not of type `TextureResource`:", textureName) return nil } return NewSpritesheetWithBorderFromTexture(&img, cellWidth, cellHeight, borderWidth, borderHeight) }
go
{ "resource": "" }
q12620
Cell
train
func (s *Spritesheet) Cell(index int) Texture { if r, ok := s.cache[index]; ok { return r } cell := s.cells[index] s.cache[index] = Texture{ id: s.texture, width: float32(cell.Width), height: float32(cell.Height), viewport: engo.AABB{ Min: engo.Point{ X: cell.Position.X / s.width, Y: cell.Position.Y / s.height, }, Max: engo.Point{ X: (cell.Position.X + float32(cell.Width)) / s.width, Y: (cell.Position.Y + float32(cell.Height)) / s.height, }, }, } return s.cache[index] }
go
{ "resource": "" }
q12621
Drawables
train
func (s *Spritesheet) Drawables() []Drawable { drawables := make([]Drawable, s.CellCount()) for i := 0; i < s.CellCount(); i++ { drawables[i] = s.Drawable(i) } return drawables }
go
{ "resource": "" }
q12622
Cells
train
func (s *Spritesheet) Cells() []Texture { cellsNo := s.CellCount() cells := make([]Texture, cellsNo) for i := 0; i < cellsNo; i++ { cells[i] = s.Cell(i) } return cells }
go
{ "resource": "" }
q12623
colorToFloat32
train
func colorToFloat32(c color.Color) float32 { colorR, colorG, colorB, colorA := c.RGBA() colorR >>= 8 colorG >>= 8 colorB >>= 8 colorA >>= 8 red := colorR green := colorG << 8 blue := colorB << 16 alpha := colorA << 24 return math.Float32frombits((alpha | blue | green | red) & 0xfeffffff) }
go
{ "resource": "" }
q12624
LoadShader
train
func LoadShader(vertSrc, fragSrc string) (*gl.Program, error) { vertShader := engo.Gl.CreateShader(engo.Gl.VERTEX_SHADER) engo.Gl.ShaderSource(vertShader, vertSrc) engo.Gl.CompileShader(vertShader) if !engo.Gl.GetShaderiv(vertShader, engo.Gl.COMPILE_STATUS) { errorLog := engo.Gl.GetShaderInfoLog(vertShader) return nil, VertexShaderCompilationError{errorLog} } defer engo.Gl.DeleteShader(vertShader) fragShader := engo.Gl.CreateShader(engo.Gl.FRAGMENT_SHADER) engo.Gl.ShaderSource(fragShader, fragSrc) engo.Gl.CompileShader(fragShader) if !engo.Gl.GetShaderiv(fragShader, engo.Gl.COMPILE_STATUS) { errorLog := engo.Gl.GetShaderInfoLog(fragShader) return nil, FragmentShaderCompilationError{errorLog} } defer engo.Gl.DeleteShader(fragShader) program := engo.Gl.CreateProgram() engo.Gl.AttachShader(program, vertShader) engo.Gl.AttachShader(program, fragShader) engo.Gl.LinkProgram(program) return program, nil }
go
{ "resource": "" }
q12625
SetShader
train
func (r *RenderComponent) SetShader(s Shader) { r.shader = s engo.Mailbox.Dispatch(&renderChangeMessage{}) }
go
{ "resource": "" }
q12626
SetZIndex
train
func (r *RenderComponent) SetZIndex(index float32) { r.zIndex = index engo.Mailbox.Dispatch(&renderChangeMessage{}) }
go
{ "resource": "" }
q12627
SetMinFilter
train
func (r *RenderComponent) SetMinFilter(z ZoomFilter) { r.minFilter = z engo.Mailbox.Dispatch(renderChangeMessage{}) }
go
{ "resource": "" }
q12628
SetMagFilter
train
func (r *RenderComponent) SetMagFilter(z ZoomFilter) { r.magFilter = z engo.Mailbox.Dispatch(renderChangeMessage{}) }
go
{ "resource": "" }
q12629
New
train
func (rs *RenderSystem) New(w *ecs.World) { rs.world = w rs.ids = make(map[uint64]struct{}) engo.Mailbox.Listen("NewCameraMessage", func(engo.Message) { rs.newCamera = true }) addCameraSystemOnce(w) if !engo.Headless() { if err := initShaders(w); err != nil { panic(err) } engo.Gl.Enable(engo.Gl.MULTISAMPLE) } engo.Mailbox.Listen("renderChangeMessage", func(engo.Message) { rs.sortingNeeded = true }) }
go
{ "resource": "" }
q12630
Add
train
func (rs *RenderSystem) Add(basic *ecs.BasicEntity, render *RenderComponent, space *SpaceComponent) { // Do nothing if entity already exists if _, ok := rs.ids[basic.ID()]; ok { return } rs.ids[basic.ID()] = struct{}{} render.ensureShader() // This is to prevent users from using the wrong one if render.shader == HUDShader { switch render.Drawable.(type) { case Triangle: render.shader = LegacyHUDShader case Circle: render.shader = LegacyHUDShader case Rectangle: render.shader = LegacyHUDShader case ComplexTriangles: render.shader = LegacyHUDShader case Text: render.shader = TextHUDShader default: render.shader = HUDShader } } // If the scale is zero, set it to one. if render.Scale.X == 0 { render.Scale.X = 1 } if render.Scale.Y == 0 { render.Scale.Y = 1 } rs.entities = append(rs.entities, renderEntity{basic, render, space}) rs.sortingNeeded = true }
go
{ "resource": "" }
q12631
EntityExists
train
func (rs *RenderSystem) EntityExists(basic *ecs.BasicEntity) int { for index, entity := range rs.entities { if entity.ID() == basic.ID() { return index } } return -1 }
go
{ "resource": "" }
q12632
AddByInterface
train
func (rs *RenderSystem) AddByInterface(i ecs.Identifier) { o, _ := i.(Renderable) rs.Add(o.GetBasicEntity(), o.GetRenderComponent(), o.GetSpaceComponent()) }
go
{ "resource": "" }
q12633
Remove
train
func (rs *RenderSystem) Remove(basic ecs.BasicEntity) { var d = rs.EntityExists(&basic) if d >= 0 { rs.entities = append(rs.entities[:d], rs.entities[d+1:]...) rs.sortingNeeded = true } delete(rs.ids, basic.ID()) }
go
{ "resource": "" }
q12634
Update
train
func (rs *RenderSystem) Update(dt float32) { if engo.Headless() { return } if rs.sortingNeeded { sort.Sort(rs.entities) rs.sortingNeeded = false } if rs.newCamera { newCamera(rs.world) rs.newCamera = false } engo.Gl.Clear(engo.Gl.COLOR_BUFFER_BIT) preparedCullingShaders := make(map[CullingShader]struct{}) var cullingShader CullingShader // current culling shader var prevShader Shader // shader of the previous entity var currentShader Shader // currently "active" shader // TODO: it's linear for now, but that might very well be a bad idea for _, e := range rs.entities { if e.RenderComponent.Hidden { continue // with other entities } // Retrieve a shader, may be the default one -- then use it if we aren't already using it shader := e.RenderComponent.shader if !compareShaders(shader, prevShader) { // to increase performance avoid the type assertions when possible prevShader = shader if cs, ok := shader.(CullingShader); ok { cullingShader = cs if _, isPrepared := preparedCullingShaders[cullingShader]; !isPrepared { cullingShader.PrepareCulling() preparedCullingShaders[cullingShader] = struct{}{} } } else { cullingShader = nil } } if cullingShader != nil && !cullingShader.ShouldDraw(e.RenderComponent, e.SpaceComponent) { continue } // Change Shader if we have to if !compareShaders(shader, currentShader) { if currentShader != nil { currentShader.Post() } shader.Pre() currentShader = shader } // Setting default scale to 1 if e.RenderComponent.Scale.X == 0 && e.RenderComponent.Scale.Y == 0 { e.RenderComponent.Scale = engo.Point{X: 1, Y: 1} } // Setting default to white if e.RenderComponent.Color == nil { e.RenderComponent.Color = color.White } currentShader.Draw(e.RenderComponent, e.SpaceComponent) } if currentShader != nil { currentShader.Post() } }
go
{ "resource": "" }
q12635
SetBackground
train
func SetBackground(c color.Color) { if !engo.Headless() { r, g, b, a := c.RGBA() engo.Gl.ClearColor(float32(r)/0xffff, float32(g)/0xffff, float32(b)/0xffff, float32(a)/0xffff) } }
go
{ "resource": "" }
q12636
New
train
func (a *AudioSystem) New(w *ecs.World) { var err error switch engo.CurrentBackEnd { case engo.BackEndMobile: a.bufsize = 12288 default: a.bufsize = 8192 } if engo.Headless() { otoPlayer = &stepPlayer{ stepStart: make(chan []byte), stepDone: make(chan struct{}, 1), } } else { if otoPlayer == nil { otoPlayer, err = oto.NewPlayer(SampleRate, channelNum, bytesPerSample, a.bufsize) if err != nil { log.Printf("audio error. Unable to create new OtoPlayer: %v \n\r", err) } } else { closeCh <- struct{}{} <-loopClosedCh } } // run oto on a separate thread so it doesn't slow down updates closeCh = make(chan struct{}, 1) a.pauseCh = make(chan struct{}, 1) a.restartCh = make(chan struct{}, 1) a.playerCh = make(chan []*Player, 25) loopClosedCh = make(chan struct{}) go func() { players := make([]*Player, 0) loop: for { select { case <-closeCh: break loop case <-a.pauseCh: <-a.restartCh case players = <-a.playerCh: default: buf := make([]byte, 2048) a.read(buf, players) if _, err := otoPlayer.Write(buf); err != nil { log.Printf("error copying to OtoPlayer: %v \r\n", err) } } } loopClosedCh <- struct{}{} }() masterVolume = 1 }
go
{ "resource": "" }
q12637
Add
train
func (a *AudioSystem) Add(basic *ecs.BasicEntity, audio *AudioComponent) { a.entities = append(a.entities, audioEntity{basic, audio}) }
go
{ "resource": "" }
q12638
AddByInterface
train
func (a *AudioSystem) AddByInterface(i ecs.Identifier) { o, _ := i.(Audioable) a.Add(o.GetBasicEntity(), o.GetAudioComponent()) }
go
{ "resource": "" }
q12639
Remove
train
func (a *AudioSystem) Remove(basic ecs.BasicEntity) { delete := -1 for index, e := range a.entities { if e.BasicEntity.ID() == basic.ID() { delete = index break } } if delete >= 0 { a.entities = append(a.entities[:delete], a.entities[delete+1:]...) } }
go
{ "resource": "" }
q12640
Update
train
func (a *AudioSystem) Update(dt float32) { if len(a.playerCh) >= 25 { //if the channel is full just return so we don't block the update loop return } players := make([]*Player, 0) for _, e := range a.entities { if e.Player.isPlaying { players = append(players, e.Player) } } a.playerCh <- players }
go
{ "resource": "" }
q12641
read
train
func (a *AudioSystem) read(b []byte, players []*Player) (int, error) { l := len(b) l &= mask if len(players) == 0 { copy(b, make([]byte, l)) return l, nil } b16s := [][]int16{} for _, player := range players { buf, err := player.bufferToInt16(l) if err != nil { return 0, err } b16s = append(b16s, buf) } for i := 0; i < l/2; i++ { x := 0 for _, b16 := range b16s { x += int(b16[i]) } if x > (1<<15)-1 { x = (1 << 15) - 1 } if x < -(1 << 15) { x = -(1 << 15) } b[2*i] = byte(x) b[2*i+1] = byte(x >> 8) } for _, player := range players { if player.eof() { if player.Repeat { player.Rewind() } else { player.Pause() } } } return l, nil }
go
{ "resource": "" }
q12642
NewInputManager
train
func NewInputManager() *InputManager { return &InputManager{ Touches: make(map[int]Point), axes: make(map[string]Axis), buttons: make(map[string]Button), keys: NewKeyManager(), } }
go
{ "resource": "" }
q12643
RegisterAxis
train
func (im *InputManager) RegisterAxis(name string, pairs ...AxisPair) { im.axes[name] = Axis{ Name: name, Pairs: pairs, } }
go
{ "resource": "" }
q12644
RegisterButton
train
func (im *InputManager) RegisterButton(name string, keys ...Key) { im.buttons[name] = Button{ Triggers: keys, Name: name, } }
go
{ "resource": "" }
q12645
Create
train
func (f *Font) Create() error { // Read and parse the font ttfBytes, err := ioutil.ReadFile(f.URL) if err != nil { return err } ttf, err := freetype.ParseFont(ttfBytes) if err != nil { return err } f.TTF = ttf f.face = truetype.NewFace(f.TTF, &truetype.Options{ Size: f.Size, DPI: dpi, Hinting: font.HintingFull, }) return nil }
go
{ "resource": "" }
q12646
TextDimensions
train
func (f *Font) TextDimensions(text string) (int, int, int) { fnt := f.TTF size := f.Size var ( totalWidth = fixed.Int26_6(0) totalHeight = fixed.Int26_6(size) maxYBearing = fixed.Int26_6(0) ) fupe := fixed.Int26_6(fnt.FUnitsPerEm()) for _, char := range text { idx := fnt.Index(char) hm := fnt.HMetric(fupe, idx) vm := fnt.VMetric(fupe, idx) g := truetype.GlyphBuf{} err := g.Load(fnt, fupe, idx, font.HintingNone) if err != nil { log.Println(err) return 0, 0, 0 } totalWidth += hm.AdvanceWidth yB := (vm.TopSideBearing * fixed.Int26_6(size)) / fupe if yB > maxYBearing { maxYBearing = yB } dY := (vm.AdvanceHeight * fixed.Int26_6(size)) / fupe if dY > totalHeight { totalHeight = dY } } // Scale to actual pixel size totalWidth *= fixed.Int26_6(size) totalWidth /= fupe return int(totalWidth), int(totalHeight), int(maxYBearing) }
go
{ "resource": "" }
q12647
Render
train
func (f *Font) Render(text string) Texture { nrgba := f.RenderNRGBA(text) // Create texture imObj := NewImageObject(nrgba) return NewTextureSingle(imObj) }
go
{ "resource": "" }
q12648
Width
train
func (t Text) Width() float32 { atlas, ok := atlasCache[*t.Font] if !ok { // Generate texture first atlas = t.Font.generateFontAtlas(200) atlasCache[*t.Font] = atlas } var currentX float32 var greatestX float32 for _, char := range t.Text { // TODO: this might not work for all characters switch { case char == '\n': if currentX > greatestX { greatestX = currentX } currentX = 0 continue case char < 32: // all system stuff should be ignored continue } currentX += atlas.Width[char] + float32(t.Font.Size)*t.LetterSpacing } if currentX > greatestX { return currentX } return greatestX }
go
{ "resource": "" }
q12649
Height
train
func (t Text) Height() float32 { atlas, ok := atlasCache[*t.Font] if !ok { // Generate texture first atlas = t.Font.generateFontAtlas(200) atlasCache[*t.Font] = atlas } var currentY float32 var totalY float32 var tallest float32 for _, char := range t.Text { // TODO: this might not work for all characters switch { case char == '\n': totalY += tallest tallest = float32(0) continue case char < 32: // all system stuff should be ignored continue } currentY = atlas.Height[char] + t.LineSpacing*atlas.Height[char] if currentY > tallest { tallest = currentY } } return totalY + tallest }
go
{ "resource": "" }
q12650
New
train
func (m *MouseSystem) New(w *ecs.World) { m.world = w // First check if the CameraSystem is available for _, system := range m.world.Systems() { switch sys := system.(type) { case *CameraSystem: m.camera = sys } } if m.camera == nil { log.Println("ERROR: CameraSystem not found - have you added the `RenderSystem` before the `MouseSystem`?") return } }
go
{ "resource": "" }
q12651
AddByInterface
train
func (m *MouseSystem) AddByInterface(i ecs.Identifier) { o, _ := i.(Mouseable) m.Add(o.GetBasicEntity(), o.GetMouseComponent(), o.GetSpaceComponent(), o.GetRenderComponent()) }
go
{ "resource": "" }
q12652
Remove
train
func (m *MouseSystem) Remove(basic ecs.BasicEntity) { var delete = -1 for index, entity := range m.entities { if entity.ID() == basic.ID() { delete = index break } } if delete >= 0 { m.entities = append(m.entities[:delete], m.entities[delete+1:]...) } }
go
{ "resource": "" }
q12653
Close
train
func (s *Stream) Close() error { if s.resampling != nil { return s.resampling.Close() } return nil }
go
{ "resource": "" }
q12654
Decode
train
func Decode(src convert.ReadSeekCloser, sr int) (*Stream, error) { d, err := mp3.NewDecoder(src) if err != nil { return nil, err } var r *convert.Resampling stream := &Stream{ orig: d, resampling: r, } if d.SampleRate() != sr { stream.resampling = convert.NewResampling(stream, stream.orig.Length(), stream.orig.SampleRate(), sr) } return stream, nil }
go
{ "resource": "" }
q12655
Load
train
func (a *audioLoader) Load(url string, data io.Reader) error { var err error audioBytes, err := ioutil.ReadAll(data) if err != nil { return err } audioBuffer := bytes.NewReader(audioBytes) var player *Player switch getExt(url) { case ".wav": d, err := wav.Decode(&readSeekCloserBuffer{audioBuffer}, SampleRate) if err != nil { return err } player, err = newPlayer(d, url) if err != nil { return err } case ".mp3": d, err := mp3.Decode(&readSeekCloserBuffer{audioBuffer}, SampleRate) if err != nil { return err } player, err = newPlayer(d, url) if err != nil { return err } case ".ogg": d, err := vorbis.Decode(&readSeekCloserBuffer{audioBuffer}, SampleRate) if err != nil { return err } player, err = newPlayer(d, url) if err != nil { return err } } a.audios[url] = player return nil }
go
{ "resource": "" }
q12656
Unload
train
func (a *audioLoader) Unload(url string) error { delete(a.audios, url) return nil }
go
{ "resource": "" }
q12657
Resource
train
func (a *audioLoader) Resource(url string) (engo.Resource, error) { texture, ok := a.audios[url] if !ok { return nil, fmt.Errorf("resource not loaded by `FileLoader`: %q", url) } return texture, nil }
go
{ "resource": "" }
q12658
Set
train
func (p *Point) Set(x, y float32) *Point { p.X = x p.Y = y return p }
go
{ "resource": "" }
q12659
AddScalar
train
func (p *Point) AddScalar(s float32) *Point { p.X += s p.Y += s return p }
go
{ "resource": "" }
q12660
SubtractScalar
train
func (p *Point) SubtractScalar(s float32) *Point { p.AddScalar(-s) return p }
go
{ "resource": "" }
q12661
MultiplyScalar
train
func (p *Point) MultiplyScalar(s float32) *Point { p.X *= s p.Y *= s return p }
go
{ "resource": "" }
q12662
Subtract
train
func (p *Point) Subtract(p2 Point) *Point { p.X -= p2.X p.Y -= p2.Y return p }
go
{ "resource": "" }
q12663
Equal
train
func (p *Point) Equal(p2 Point) bool { return FloatEqual(p.X, p2.X) && FloatEqual(p.Y, p2.Y) }
go
{ "resource": "" }
q12664
PointDistance
train
func (p *Point) PointDistance(p2 Point) float32 { return math.Sqrt(p.PointDistanceSquared(p2)) }
go
{ "resource": "" }
q12665
PointDistanceSquared
train
func (p *Point) PointDistanceSquared(p2 Point) float32 { return (p.X-p2.X)*(p.X-p2.X) + (p.Y-p2.Y)*(p.Y-p2.Y) }
go
{ "resource": "" }
q12666
ProjectOnto
train
func (p *Point) ProjectOnto(p2 Point) Point { dot := p.X*p2.X + p.Y*p2.Y denom := p2.X*p2.X + p2.Y*p2.Y if FloatEqual(denom, 0) { return Point{} } return Point{ dot / denom * p2.X, dot / denom * p2.Y, } }
go
{ "resource": "" }
q12667
Normalize
train
func (p *Point) Normalize() (Point, float32) { if p.X == 0 && p.Y == 0 { return *p, 0 } mag := math.Sqrt(p.X*p.X + p.Y*p.Y) unit := Point{p.X / mag, p.Y / mag} return unit, mag }
go
{ "resource": "" }
q12668
Set
train
func (m *Matrix) Set(val []float32) *Matrix { copy(m.Val[:], val) return m }
go
{ "resource": "" }
q12669
Identity
train
func (m *Matrix) Identity() *Matrix { m.Val[m00] = 1 m.Val[m10] = 0 m.Val[m20] = 0 m.Val[m01] = 0 m.Val[m11] = 1 m.Val[m21] = 0 m.Val[m02] = 0 m.Val[m12] = 0 m.Val[m22] = 1 return m }
go
{ "resource": "" }
q12670
Multiply
train
func (m *Matrix) Multiply(m2 *Matrix) *Matrix { multiplyMatricies(m.Val[:], m2.Val[:]) return m }
go
{ "resource": "" }
q12671
TranslatePoint
train
func (m *Matrix) TranslatePoint(p Point) *Matrix { return m.Translate(p.X, p.Y) }
go
{ "resource": "" }
q12672
ScaleComponent
train
func (m *Matrix) ScaleComponent() (x, y float32) { return m.Val[m00], m.Val[m11] }
go
{ "resource": "" }
q12673
TranslationComponent
train
func (m *Matrix) TranslationComponent() (x, y float32) { return m.Val[m02], m.Val[m12] }
go
{ "resource": "" }
q12674
RotationComponentRad
train
func (m *Matrix) RotationComponentRad() float32 { return math.Atan2(m.Val[m10], m.Val[m00]) }
go
{ "resource": "" }
q12675
Rotate
train
func (m *Matrix) Rotate(deg float32) *Matrix { return m.RotateRad(deg * DegToRad) }
go
{ "resource": "" }
q12676
RotateRad
train
func (m *Matrix) RotateRad(rad float32) *Matrix { if rad == 0 { return m } sin, cos := math.Sincos(rad) m.tmp[m00] = cos m.tmp[m10] = sin m.tmp[m20] = 0 m.tmp[m01] = -sin m.tmp[m11] = cos m.tmp[m21] = 0 m.tmp[m02] = 0 m.tmp[m12] = 0 m.tmp[m22] = 1 multiplyMatricies(m.Val[:], m.tmp[:]) return m }
go
{ "resource": "" }
q12677
PointDistance
train
func (l *Line) PointDistance(point Point) float32 { return math.Sqrt(l.PointDistanceSquared(point)) }
go
{ "resource": "" }
q12678
PointDistanceSquared
train
func (l *Line) PointDistanceSquared(point Point) float32 { p1 := l.P1 p2 := l.P2 x0 := point.X y0 := point.Y x1 := p1.X y1 := p1.Y x2 := p2.X y2 := p2.Y l2 := (y2-y1)*(y2-y1) + (x2-x1)*(x2-x1) if l2 == 0 { return (y0-y1)*(y0-y1) + (x0-x1)*(x0-x1) } t := ((x0-x1)*(x2-x1) + (y0-y1)*(y2-y1)) / l2 if t < 0 { return (y0-y1)*(y0-y1) + (x0-x1)*(x0-x1) } else if t > 1 { return (y0-y2)*(y0-y2) + (x0-x2)*(x0-x2) } return (x0-(x1+t*(x2-x1)))*(x0-(x1+t*(x2-x1))) + (y0-(y1+t*(y2-y1)))*(y0-(y1+t*(y2-y1))) }
go
{ "resource": "" }
q12679
Normal
train
func (l *Line) Normal() Point { dx := l.P2.X - l.P1.X dy := l.P2.Y - l.P1.Y inverse := Point{dy, -dx} unit, _ := inverse.Normalize() return unit }
go
{ "resource": "" }
q12680
DotProduct
train
func DotProduct(this, that Point) float32 { return this.X*that.X + this.Y*that.Y }
go
{ "resource": "" }
q12681
CrossProduct
train
func CrossProduct(this, that Point) float32 { return this.X*that.Y - this.Y*that.X }
go
{ "resource": "" }
q12682
LineIntersection
train
func LineIntersection(one, two Line) (Point, bool) { p := one.P1 q := two.P1 r := one.P2 r.Subtract(p) s := two.P2 s.Subtract(q) // t = (q − p) × s / (r × s) // u = (q − p) × r / (r × s) // So then we define // qmp = (q - p) // rcs = (r × s) // and we get simply: // t = qmp × s / rcs // u = qmp × r / rcs qmp := q qmp.Subtract(p) qmpcs := CrossProduct(qmp, s) qmpcr := CrossProduct(qmp, r) rcs := CrossProduct(r, s) t := qmpcs / rcs u := qmpcr / rcs // if rcs == 0 then it's either collinear or parallel. It'll be +/- inf, so it'll skip this statement and return at the end if t >= 0 && t <= 1 && u >= 0 && u <= 1 { // the two line segments meet at the point p + t r = q + u s. return Point{p.X + t*r.X, p.Y + t*r.Y}, true } return Point{}, false }
go
{ "resource": "" }
q12683
LineTraceFraction
train
func LineTraceFraction(tracer, boundary Line) float32 { pt, intersect := LineIntersection(tracer, boundary) if !intersect { return 1 } traceMag := tracer.P1.PointDistance(pt) lineMag := tracer.P1.PointDistance(tracer.P2) return traceMag / lineMag }
go
{ "resource": "" }
q12684
LineTrace
train
func LineTrace(tracer Line, boundaries []Line) Trace { var t Trace t.Fraction = math.Inf(1) for _, cl := range boundaries { fraction := LineTraceFraction(tracer, cl) if fraction < t.Fraction { t.Fraction = fraction t.Line = cl moveVector := tracer.P2 moveVector.Subtract(tracer.P1) moveVector.MultiplyScalar(t.Fraction) t.EndPosition = tracer.P1 t.EndPosition.Add(moveVector) } } return t }
go
{ "resource": "" }
q12685
MultiplyMatrixVector
train
func MultiplyMatrixVector(m *Matrix, v []float32) []float32 { if len(v) == 2 { v = []float32{v[0], v[1], 1} } v00 := m.Val[m00]*v[m00] + m.Val[m01]*v[m10] + m.Val[m02]*v[m20] v10 := m.Val[m10]*v[m00] + m.Val[m11]*v[m10] + m.Val[m12]*v[m20] v20 := m.Val[m20]*v[m00] + m.Val[m21]*v[m10] + m.Val[m22]*v[m20] return []float32{v00, v10, v20} }
go
{ "resource": "" }
q12686
MultiplyMatrixVector
train
func (p *Point) MultiplyMatrixVector(m *Matrix) *Point { x := m.Val[m00]*p.X + m.Val[m01]*p.Y + m.Val[m02] y := m.Val[m10]*p.X + m.Val[m11]*p.Y + m.Val[m12] p.X, p.Y = x, y return p }
go
{ "resource": "" }
q12687
UploadTexture
train
func UploadTexture(img Image) *gl.Texture { var id *gl.Texture if !engo.Headless() { id = engo.Gl.CreateTexture() engo.Gl.BindTexture(engo.Gl.TEXTURE_2D, id) engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_WRAP_S, engo.Gl.CLAMP_TO_EDGE) engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_WRAP_T, engo.Gl.CLAMP_TO_EDGE) engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_MIN_FILTER, engo.Gl.LINEAR) engo.Gl.TexParameteri(engo.Gl.TEXTURE_2D, engo.Gl.TEXTURE_MAG_FILTER, engo.Gl.NEAREST) if img.Data() == nil { panic("Texture image data is nil.") } engo.Gl.TexImage2D(engo.Gl.TEXTURE_2D, 0, engo.Gl.RGBA, engo.Gl.RGBA, engo.Gl.UNSIGNED_BYTE, img.Data()) } return id }
go
{ "resource": "" }
q12688
NewTextureResource
train
func NewTextureResource(img Image) TextureResource { id := UploadTexture(img) return TextureResource{Texture: id, Width: float32(img.Width()), Height: float32(img.Height())} }
go
{ "resource": "" }
q12689
NewTextureSingle
train
func NewTextureSingle(img Image) Texture { id := UploadTexture(img) return Texture{id, float32(img.Width()), float32(img.Height()), engo.AABB{Max: engo.Point{X: 1.0, Y: 1.0}}} }
go
{ "resource": "" }
q12690
ImageToNRGBA
train
func ImageToNRGBA(img image.Image, width, height int) *image.NRGBA { newm := image.NewNRGBA(image.Rect(0, 0, width, height)) draw.Draw(newm, newm.Bounds(), img, image.Point{0, 0}, draw.Src) return newm }
go
{ "resource": "" }
q12691
Close
train
func (t Texture) Close() { if !engo.Headless() { engo.Gl.DeleteTexture(t.id) } }
go
{ "resource": "" }
q12692
decode
train
func decode(in convert.ReadSeekCloser) (*decoded, int, int, error) { r, err := oggvorbis.NewReader(in) if err != nil { return nil, 0, 0, err } d := &decoded{ data: make([]float32, r.Length()*2), totalBytes: int(r.Length()) * 4, // TODO: What if length is 0? posInBytes: 0, source: in, decoder: r, } runtime.SetFinalizer(d, (*decoded).Close) if _, err := d.Read(make([]uint8, 65536)); err != nil { return nil, 0, 0, err } if _, err := d.Seek(0, io.SeekStart); err != nil { return nil, 0, 0, err } return d, r.Channels(), r.SampleRate(), nil }
go
{ "resource": "" }
q12693
Value
train
func (a Axis) Value() float32 { for _, pair := range a.Pairs { v := pair.Value() if v != AxisNeutral { return v } } return AxisNeutral }
go
{ "resource": "" }
q12694
Value
train
func (keys AxisKeyPair) Value() float32 { if Input.keys.Get(keys.Max).Down() { return AxisMax } else if Input.keys.Get(keys.Min).Down() { return AxisMin } return AxisNeutral }
go
{ "resource": "" }
q12695
NewAxisMouse
train
func NewAxisMouse(d AxisMouseDirection) *AxisMouse { old := Input.Mouse.Y if d == AxisMouseHori { old = Input.Mouse.X } return &AxisMouse{ direction: d, old: old, } }
go
{ "resource": "" }
q12696
Value
train
func (am *AxisMouse) Value() float32 { var diff float32 if am.direction == AxisMouseHori { diff = (Input.Mouse.X - am.old + (ResizeXOffset / (2 * GetGlobalScale().X * CanvasScale()))) am.old = (Input.Mouse.X + (ResizeXOffset / (2 * GetGlobalScale().X * CanvasScale()))) } else { diff = (Input.Mouse.Y - am.old + (ResizeYOffset / (2 * GetGlobalScale().Y * CanvasScale()))) am.old = (Input.Mouse.Y + (ResizeYOffset / (2 * GetGlobalScale().Y * CanvasScale()))) } return diff }
go
{ "resource": "" }
q12697
NewBackground
train
func NewBackground(world *ecs.World, width, height int, colorA, colorB color.Color) *Background { rect := image.Rect(0, 0, width, height) img := image.NewNRGBA(rect) for i := rect.Min.X; i < rect.Max.X; i++ { for j := rect.Min.Y; j < rect.Max.Y; j++ { if i%40 > 20 { if j%40 > 20 { img.Set(i, j, colorA) } else { img.Set(i, j, colorB) } } else { if j%40 > 20 { img.Set(i, j, colorB) } else { img.Set(i, j, colorA) } } } } bgTexture := common.NewImageObject(img) bg := &Background{BasicEntity: ecs.NewBasic()} bg.RenderComponent = common.RenderComponent{Drawable: common.NewTextureSingle(bgTexture)} bg.SpaceComponent = common.SpaceComponent{ Position: engo.Point{0, 0}, Width: float32(width), Height: float32(height), } for _, system := range world.Systems() { switch sys := system.(type) { case *common.RenderSystem: sys.Add(&bg.BasicEntity, &bg.RenderComponent, &bg.SpaceComponent) } } return bg }
go
{ "resource": "" }
q12698
openFile
train
func openFile(url string) (io.ReadCloser, error) { usedUrl := url if strings.HasPrefix(url, "assets/") { usedUrl = usedUrl[7:] } return asset.Open(usedUrl) }
go
{ "resource": "" }
q12699
RunPreparation
train
func RunPreparation(defaultScene Scene) { windowWidth = float32(opts.MobileWidth) canvasWidth = float32(opts.MobileWidth) windowHeight = float32(opts.MobileHeight) canvasHeight = float32(opts.MobileHeight) ResizeXOffset = gameWidth - canvasWidth ResizeYOffset = gameHeight - canvasHeight Gl.Viewport(0, 0, opts.MobileWidth, opts.MobileHeight) Time = NewClock() SetScene(defaultScene, false) }
go
{ "resource": "" }