_id
stringlengths
2
7
title
stringlengths
1
118
partition
stringclasses
3 values
text
stringlengths
52
85.5k
language
stringclasses
1 value
meta_information
dict
q169600
native
validation
func (v *Pattern) native() *C.cairo_pattern_t { if v == nil { return nil } return v.pattern }
go
{ "resource": "" }
q169601
native
validation
func (v *Window) native() *C.GtkWindow { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGtkWindow(p) }
go
{ "resource": "" }
q169602
native
validation
func (v Atom) native() C.GdkAtom { return C.toGdkAtom(unsafe.Pointer(uintptr(v))) }
go
{ "resource": "" }
q169603
GdkAtomIntern
validation
func GdkAtomIntern(atomName string, onlyIfExists bool) Atom { cstr := C.CString(atomName) defer C.free(unsafe.Pointer(cstr)) c := C.gdk_atom_intern((*C.gchar)(cstr), gbool(onlyIfExists)) return Atom(uintptr(unsafe.Pointer(c))) }
go
{ "resource": "" }
q169604
native
validation
func (v *Device) native() *C.GdkDevice { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGdkDevice(p) }
go
{ "resource": "" }
q169605
native
validation
func (v *Cursor) native() *C.GdkCursor { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGdkCursor(p) }
go
{ "resource": "" }
q169606
native
validation
func (v *DeviceManager) native() *C.GdkDeviceManager { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGdkDeviceManager(p) }
go
{ "resource": "" }
q169607
native
validation
func (v *Display) native() *C.GdkDisplay { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGdkDisplay(p) }
go
{ "resource": "" }
q169608
native
validation
func (v *DragContext) native() *C.GdkDragContext { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGdkDragContext(p) }
go
{ "resource": "" }
q169609
native
validation
func (v *Event) native() *C.GdkEvent { if v == nil { return nil } return v.GdkEvent }
go
{ "resource": "" }
q169610
XRoot
validation
func (v *EventButton) XRoot() float64 { c := v.native().x_root return float64(c) }
go
{ "resource": "" }
q169611
YRoot
validation
func (v *EventButton) YRoot() float64 { c := v.native().y_root return float64(c) }
go
{ "resource": "" }
q169612
SetColors
validation
func (c *RGBA) SetColors(r, g, b, a float64) { c.rgba.red = C.gdouble(r) c.rgba.green = C.gdouble(g) c.rgba.blue = C.gdouble(b) c.rgba.alpha = C.gdouble(a) }
go
{ "resource": "" }
q169613
native
validation
func (v *Window) native() *C.GdkWindow { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGdkWindow(p) }
go
{ "resource": "" }
q169614
ClosureNew
validation
func ClosureNew(f interface{}, marshalData ...interface{}) (*C.GClosure, error) { // Create a reflect.Value from f. This is called when the // returned GClosure runs. rf := reflect.ValueOf(f) // Create closure context which points to the reflected func. cc := closureContext{rf: rf} // Closures can only be crea...
go
{ "resource": "" }
q169615
native
validation
func (v *ColorChooser) native() *C.GtkColorChooser { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGtkColorChooser(p) }
go
{ "resource": "" }
q169616
native
validation
func (v *ColorChooserDialog) native() *C.GtkColorChooserDialog { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGtkColorChooserDialog(p) }
go
{ "resource": "" }
q169617
native
validation
func (v *Source) native() *C.GSource { if v == nil { return nil } return (*C.GSource)(v) }
go
{ "resource": "" }
q169618
Translate
validation
func (v *Context) Translate(tx, ty float64) { C.cairo_translate(v.native(), C.double(tx), C.double(ty)) }
go
{ "resource": "" }
q169619
Scale
validation
func (v *Context) Scale(sx, sy float64) { C.cairo_scale(v.native(), C.double(sx), C.double(sy)) }
go
{ "resource": "" }
q169620
Rotate
validation
func (v *Context) Rotate(angle float64) { C.cairo_rotate(v.native(), C.double(angle)) }
go
{ "resource": "" }
q169621
Transform
validation
func (v *Context) Transform(matrix *Matrix) { C.cairo_transform(v.native(), matrix.native()) }
go
{ "resource": "" }
q169622
SetMatrix
validation
func (v *Context) SetMatrix(matrix *Matrix) { C.cairo_set_matrix(v.native(), matrix.native()) }
go
{ "resource": "" }
q169623
GetMatrix
validation
func (v *Context) GetMatrix() *Matrix { var matrix C.cairo_matrix_t C.cairo_get_matrix(v.native(), &matrix) return &Matrix{ Xx: float64(matrix.xx), Yx: float64(matrix.yx), Xy: float64(matrix.xy), Yy: float64(matrix.yy), X0: float64(matrix.x0), Y0: float64(matrix.y0), } }
go
{ "resource": "" }
q169624
UserToDevice
validation
func (v *Context) UserToDevice(x, y float64) (float64, float64) { C.cairo_user_to_device(v.native(), (*C.double)(&x), (*C.double)(&y)) return x, y }
go
{ "resource": "" }
q169625
UserToDeviceDistance
validation
func (v *Context) UserToDeviceDistance(dx, dy float64) (float64, float64) { C.cairo_user_to_device_distance(v.native(), (*C.double)(&dx), (*C.double)(&dy)) return dx, dy }
go
{ "resource": "" }
q169626
DeviceToUser
validation
func (v *Context) DeviceToUser(x, y float64) (float64, float64) { C.cairo_device_to_user(v.native(), (*C.double)(&x), (*C.double)(&y)) return x, y }
go
{ "resource": "" }
q169627
DeviceToUserDistance
validation
func (v *Context) DeviceToUserDistance(x, y float64) (float64, float64) { C.cairo_device_to_user_distance(v.native(), (*C.double)(&x), (*C.double)(&y)) return x, y }
go
{ "resource": "" }
q169628
Draw
validation
func (s *Sprite) Draw(screen *ebiten.Image, dx, dy int, alpha float64) { op := &ebiten.DrawImageOptions{} op.GeoM.Translate(float64(s.x+dx), float64(s.y+dy)) op.ColorM.Scale(1, 1, 1, alpha) screen.DrawImage(s.image, op) screen.DrawImage(s.image, op) }
go
{ "resource": "" }
q169629
Length
validation
func (s *Stream) Length() int64 { if s.resampling != nil { return s.resampling.Length() } return s.orig.Length() }
go
{ "resource": "" }
q169630
Decode
validation
func Decode(context *audio.Context, src audio.ReadSeekCloser) (*Stream, error) { d, err := mp3.NewDecoder(src) if err != nil { return nil, err } var r *convert.Resampling if d.SampleRate() != context.SampleRate() { r = convert.NewResampling(d, d.Length(), d.SampleRate(), context.SampleRate()) } s := &Stream...
go
{ "resource": "" }
q169631
IsMouseButtonPressed
validation
func IsMouseButtonPressed(mouseButton MouseButton) bool { return uiDriver().Input().IsMouseButtonPressed(driver.MouseButton(mouseButton)) }
go
{ "resource": "" }
q169632
Touches
validation
func Touches() []Touch { var ts []Touch for _, id := range TouchIDs() { x, y := TouchPosition(id) ts = append(ts, &touch{ id: id, x: x, y: y, }) } return ts }
go
{ "resource": "" }
q169633
paeth
validation
func paeth(a, b, c uint8) uint8 { // This is an optimized version of the sample code in the PNG spec. // For example, the sample code starts with: // p := int(a) + int(b) - int(c) // pa := abs(p - int(a)) // but the optimized form uses fewer arithmetic operations: // pa := int(b) - int(c) // pa = abs(pa) pc := ...
go
{ "resource": "" }
q169634
filterPaeth
validation
func filterPaeth(cdat, pdat []byte, bytesPerPixel int) { var a, b, c, pa, pb, pc int for i := 0; i < bytesPerPixel; i++ { a, c = 0, 0 for j := i; j < len(cdat); j += bytesPerPixel { b = int(pdat[j]) pa = b - c pb = a - c pc = abs(pa + pb) pa = abs(pa) pb = abs(pb) if pa <= pb && pa <= pc { ...
go
{ "resource": "" }
q169635
MipmapLevel
validation
func MipmapLevel(det float32) int { if math.IsNaN(float64(det)) { panic("graphicsutil: det must be finite") } if det == 0 { return -1 } d := math.Abs(float64(det)) level := 0 for d < 0.25 { level++ d *= 4 } return level }
go
{ "resource": "" }
q169636
hideConsoleWindowOnWindows
validation
func hideConsoleWindowOnWindows() { pid, err := getCurrentProcessId() if err != nil { // Ignore errors because: // 1. It is not critical if the console can't be hid. // 2. There is nothing to do when errors happen. return } w, err := getConsoleWindow() if err != nil { // Ignore errors return } // Get...
go
{ "resource": "" }
q169637
DepthMask
validation
func DepthMask(flag bool) { C.glowDepthMask(gpDepthMask, (C.GLboolean)(boolToInt(flag))) }
go
{ "resource": "" }
q169638
EdgeFlag
validation
func EdgeFlag(flag bool) { C.glowEdgeFlag(gpEdgeFlag, (C.GLboolean)(boolToInt(flag))) }
go
{ "resource": "" }
q169639
TexImage3D
validation
func TexImage3D(target uint32, level int32, internalformat int32, width int32, height int32, depth int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) { C.glowTexImage3D(gpTexImage3D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsiz...
go
{ "resource": "" }
q169640
QuadVertices
validation
func (i *Image) QuadVertices(sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32) []float32 { if i.backend == nil { i.allocate(true) } ox, oy, _, _ := i.region() return i.backend.restorable.QuadVertices(sx0+ox, sy0+oy, sx1+ox, sy1+oy, a, b, c, d, tx, ty, cr, cg, cb, ca) }
go
{ "resource": "" }
q169641
PutVertex
validation
func (i *Image) PutVertex(dest []float32, dx, dy, sx, sy float32, bx0, by0, bx1, by1 float32, cr, cg, cb, ca float32) { if i.backend == nil { i.allocate(true) } ox, oy, _, _ := i.region() oxf, oyf := float32(ox), float32(oy) i.backend.restorable.PutVertex(dest, dx, dy, sx+oxf, sy+oyf, bx0+oxf, by0+oyf, bx1+oxf, ...
go
{ "resource": "" }
q169642
scaleUpdater
validation
func scaleUpdater() { for { s := getscale(0, 0) atomic.StoreUint64(&cachedScale, math.Float64bits(s)) time.Sleep(cacheUpdateWait) } }
go
{ "resource": "" }
q169643
NewBoard
validation
func NewBoard(size int) (*Board, error) { b := &Board{ size: size, tiles: map[*Tile]struct{}{}, } for i := 0; i < 2; i++ { if err := addRandomTile(b.tiles, b.size); err != nil { return nil, err } } return b, nil }
go
{ "resource": "" }
q169644
Update
validation
func (b *Board) Update(input *Input) error { for t := range b.tiles { if err := t.Update(); err != nil { return err } } if 0 < len(b.tasks) { t := b.tasks[0] if err := t(); err == taskTerminated { b.tasks = b.tasks[1:] } else if err != nil { return err } return nil } if dir, ok := input.Dir(...
go
{ "resource": "" }
q169645
Move
validation
func (b *Board) Move(dir Dir) error { for t := range b.tiles { t.stopAnimation() } if !MoveTiles(b.tiles, b.size, dir) { return nil } b.tasks = append(b.tasks, func() error { for t := range b.tiles { if t.IsMoving() { return nil } } return taskTerminated }) b.tasks = append(b.tasks, func() er...
go
{ "resource": "" }
q169646
Size
validation
func (b *Board) Size() (int, int) { x := b.size*tileSize + (b.size+1)*tileMargin y := x return x, y }
go
{ "resource": "" }
q169647
Draw
validation
func (b *Board) Draw(boardImage *ebiten.Image) { boardImage.Fill(frameColor) for j := 0; j < b.size; j++ { for i := 0; i < b.size; i++ { v := 0 op := &ebiten.DrawImageOptions{} x := i*tileSize + (i+1)*tileMargin y := j*tileSize + (j+1)*tileMargin op.GeoM.Translate(float64(x), float64(y)) r, g, b, ...
go
{ "resource": "" }
q169648
ClearIndex
validation
func ClearIndex(c float32) { syscall.Syscall(gpClearIndex, 1, uintptr(math.Float32bits(c)), 0, 0) }
go
{ "resource": "" }
q169649
CreateProgram
validation
func CreateProgram() uint32 { ret, _, _ := syscall.Syscall(gpCreateProgram, 0, 0, 0, 0) return (uint32)(ret) }
go
{ "resource": "" }
q169650
DebugMessageCallback
validation
func DebugMessageCallback(callback unsafe.Pointer, userParam unsafe.Pointer) { syscall.Syscall(gpDebugMessageCallback, 2, syscall.NewCallback(callback), uintptr(userParam), 0) }
go
{ "resource": "" }
q169651
GetError
validation
func GetError() uint32 { ret, _, _ := syscall.Syscall(gpGetError, 0, 0, 0, 0) return (uint32)(ret) }
go
{ "resource": "" }
q169652
GetGraphicsResetStatus
validation
func GetGraphicsResetStatus() uint32 { ret, _, _ := syscall.Syscall(gpGetGraphicsResetStatus, 0, 0, 0, 0) return (uint32)(ret) }
go
{ "resource": "" }
q169653
LineWidth
validation
func LineWidth(width float32) { syscall.Syscall(gpLineWidth, 1, uintptr(math.Float32bits(width)), 0, 0) }
go
{ "resource": "" }
q169654
PassThrough
validation
func PassThrough(token float32) { syscall.Syscall(gpPassThrough, 1, uintptr(math.Float32bits(token)), 0, 0) }
go
{ "resource": "" }
q169655
PointSize
validation
func PointSize(size float32) { syscall.Syscall(gpPointSize, 1, uintptr(math.Float32bits(size)), 0, 0) }
go
{ "resource": "" }
q169656
IsReady
validation
func (c *Context) IsReady() bool { c.m.Lock() r := c.ready c.m.Unlock() return r }
go
{ "resource": "" }
q169657
NewPlayerFromBytes
validation
func NewPlayerFromBytes(context *Context, src []byte) (*Player, error) { b := BytesReadSeekCloser(src) p, err := NewPlayer(context, b) if err != nil { // Errors should never happen. panic(fmt.Sprintf("audio: %v at NewPlayerFromBytes", err)) } return p, nil }
go
{ "resource": "" }
q169658
Close
validation
func (p *Player) Close() error { runtime.SetFinalizer(p, nil) return p.p.Close() }
go
{ "resource": "" }
q169659
Seek
validation
func (p *Player) Seek(offset time.Duration) error { return p.p.Seek(offset) }
go
{ "resource": "" }
q169660
decode
validation
func (d *decoder) decode() (image.Image, error) { r, err := zlib.NewReader(d) if err != nil { return nil, err } defer r.Close() var img image.Image if d.interlace == itNone { img, err = d.readImagePass(r, 0, false) if err != nil { return nil, err } } else if d.interlace == itAdam7 { // Allocate a bl...
go
{ "resource": "" }
q169661
Decode
validation
func Decode(r io.Reader) (image.Image, error) { d := &decoder{ r: r, crc: crc32.NewIEEE(), } if err := d.checkHeader(); err != nil { if err == io.EOF { err = io.ErrUnexpectedEOF } return nil, err } for d.stage != dsSeenIEND { if err := d.parseChunk(); err != nil { if err == io.EOF { err = i...
go
{ "resource": "" }
q169662
DecodeConfig
validation
func DecodeConfig(r io.Reader) (image.Config, error) { d := &decoder{ r: r, crc: crc32.NewIEEE(), } if err := d.checkHeader(); err != nil { if err == io.EOF { err = io.ErrUnexpectedEOF } return image.Config{}, err } for { if err := d.parseChunk(); err != nil { if err == io.EOF { err = io.Er...
go
{ "resource": "" }
q169663
Add
validation
func (c *ColorM) Add(other *ColorM) *ColorM { lhsb := colorMIdentityBody lhst := colorMIdentityTranslate rhsb := colorMIdentityBody rhst := colorMIdentityTranslate if other.isInited() { if other.body != nil { lhsb = other.body } if other.translate != nil { lhst = other.translate } } if c.isInited()...
go
{ "resource": "" }
q169664
IsButtonPressed
validation
func (c *gamepadConfig) IsButtonPressed(b virtualGamepadButton) bool { if !c.gamepadIDInitialized { panic("not reached") } c.initializeIfNeeded() bb, ok := c.buttons[b] if ok { return ebiten.IsGamepadButtonPressed(c.gamepadID, bb) } a, ok := c.axes[b] if ok { v := ebiten.GamepadAxis(c.gamepadID, a.id) ...
go
{ "resource": "" }
q169665
ButtonName
validation
func (c *gamepadConfig) ButtonName(b virtualGamepadButton) string { if !c.gamepadIDInitialized { panic("not reached") } c.initializeIfNeeded() bb, ok := c.buttons[b] if ok { return fmt.Sprintf("Button %d", bb) } a, ok := c.axes[b] if ok { if a.positive { return fmt.Sprintf("Axis %d+", a.id) } else...
go
{ "resource": "" }
q169666
AppendHookOnBeforeUpdate
validation
func AppendHookOnBeforeUpdate(f func() error) { m.Lock() onBeforeUpdateHooks = append(onBeforeUpdateHooks, f) m.Unlock() }
go
{ "resource": "" }
q169667
DebugPrint
validation
func DebugPrint(image *ebiten.Image, str string) error { DebugPrintAt(image, str, 0, 0) return nil }
go
{ "resource": "" }
q169668
GamepadIDButtonPressed
validation
func (i *Input) GamepadIDButtonPressed() int { for _, id := range ebiten.GamepadIDs() { for b := ebiten.GamepadButton(0); b <= ebiten.GamepadButtonMax; b++ { if ebiten.IsGamepadButtonPressed(id, b) { return id } } } return -1 }
go
{ "resource": "" }
q169669
Seek
validation
func (s *Stream) Seek(offset int64, whence int) (int64, error) { return s.decoded.Seek(offset, whence) }
go
{ "resource": "" }
q169670
decode
validation
func decode(in audio.ReadSeekCloser) (*decoded, int, int, error) { r, err := newDecoder(in) if err != nil { return nil, 0, 0, err } d := &decoded{ // TODO: r.Length() returns 0 when the format is unknown. // Should we check that? totalBytes: int(r.Length()) * r.Channels() * 2, // 2 means 16bit per sample. ...
go
{ "resource": "" }
q169671
MovePieceToLeft
validation
func (f *Field) MovePieceToLeft(piece *Piece, x, y int, angle Angle) int { if piece.collides(f, x-1, y, angle) { return x } return x - 1 }
go
{ "resource": "" }
q169672
RotatePieceRight
validation
func (f *Field) RotatePieceRight(piece *Piece, x, y int, angle Angle) Angle { if piece.collides(f, x, y, angle.RotateRight()) { return angle } return angle.RotateRight() }
go
{ "resource": "" }
q169673
RotatePieceLeft
validation
func (f *Field) RotatePieceLeft(piece *Piece, x, y int, angle Angle) Angle { if piece.collides(f, x, y, angle.RotateLeft()) { return angle } return angle.RotateLeft() }
go
{ "resource": "" }
q169674
flushable
validation
func (f *Field) flushable() bool { for j := fieldBlockNumY - 1; 0 <= j; j-- { if f.flushableLine(j) { return true } } return false }
go
{ "resource": "" }
q169675
flushableLine
validation
func (f *Field) flushableLine(j int) bool { for i := 0; i < fieldBlockNumX; i++ { if f.blocks[i][j] == BlockTypeNone { return false } } return true }
go
{ "resource": "" }
q169676
flushLine
validation
func (f *Field) flushLine(j int) bool { for i := 0; i < fieldBlockNumX; i++ { if f.blocks[i][j] == BlockTypeNone { return false } } for j2 := j; 1 <= j2; j2-- { for i := 0; i < fieldBlockNumX; i++ { f.blocks[i][j2] = f.blocks[i][j2-1] } } for i := 0; i < fieldBlockNumX; i++ { f.blocks[i][0] = Block...
go
{ "resource": "" }
q169677
intersection
validation
func intersection(l1, l2 line) (float64, float64, bool) { // https://en.wikipedia.org/wiki/Line%E2%80%93line_intersection#Given_two_points_on_each_line denom := (l1.X1-l1.X2)*(l2.Y1-l2.Y2) - (l1.Y1-l1.Y2)*(l2.X1-l2.X2) tNum := (l1.X1-l2.X1)*(l2.Y1-l2.Y2) - (l1.Y1-l2.Y1)*(l2.X1-l2.X2) uNum := -((l1.X1-l1.X2)*(l1.Y1-...
go
{ "resource": "" }
q169678
rayCasting
validation
func rayCasting(cx, cy float64, objects []object) []line { const rayLength = 1000 // something large enough to reach all objects var rays []line for _, obj := range objects { // Cast two rays per point for _, p := range obj.points() { l := line{cx, cy, p[0], p[1]} angle := l.angle() for _, offset := r...
go
{ "resource": "" }
q169679
Str
validation
func Str(str string) *uint8 { if !strings.HasSuffix(str, "\x00") { panic("str argument missing null terminator: " + str) } header := (*reflect.StringHeader)(unsafe.Pointer(&str)) return (*uint8)(unsafe.Pointer(header.Data)) }
go
{ "resource": "" }
q169680
Close
validation
func (s *Stream) Close() error { runtime.SetFinalizer(s, nil) return s.inner.Close() }
go
{ "resource": "" }
q169681
NewWorld
validation
func NewWorld(width, height int, maxInitLiveCells int) *World { w := &World{ area: make([]bool, width*height), width: width, height: height, } w.init(maxInitLiveCells) return w }
go
{ "resource": "" }
q169682
init
validation
func (w *World) init(maxLiveCells int) { for i := 0; i < maxLiveCells; i++ { x := rand.Intn(w.width) y := rand.Intn(w.height) w.area[y*w.width+x] = true } }
go
{ "resource": "" }
q169683
Update
validation
func (w *World) Update() { width := w.width height := w.height next := make([]bool, width*height) for y := 0; y < height; y++ { for x := 0; x < width; x++ { pop := neighbourCount(w.area, width, height, x, y) switch { case pop < 2: // rule 1. Any live cell with fewer than two live neighbours // di...
go
{ "resource": "" }
q169684
Draw
validation
func (w *World) Draw(pix []byte) { for i, v := range w.area { if v { pix[4*i] = 0xff pix[4*i+1] = 0xff pix[4*i+2] = 0xff pix[4*i+3] = 0xff } else { pix[4*i] = 0 pix[4*i+1] = 0 pix[4*i+2] = 0 pix[4*i+3] = 0 } } }
go
{ "resource": "" }
q169685
DrawLine
validation
func DrawLine(dst *ebiten.Image, x1, y1, x2, y2 float64, clr color.Color) { ew, eh := emptyImage.Size() length := math.Hypot(x2-x1, y2-y1) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(length/float64(ew), 1/float64(eh)) op.GeoM.Rotate(math.Atan2(y2-y1, x2-x1)) op.GeoM.Translate(x1, y1) op.ColorM.Scale(colorSca...
go
{ "resource": "" }
q169686
DrawRect
validation
func DrawRect(dst *ebiten.Image, x, y, width, height float64, clr color.Color) { ew, eh := emptyImage.Size() op := &ebiten.DrawImageOptions{} op.GeoM.Scale(width/float64(ew), height/float64(eh)) op.GeoM.Translate(x, y) op.ColorM.Scale(colorScale(clr)) // Filter must be 'nearest' filter (default). // Linear filt...
go
{ "resource": "" }
q169687
NewGame
validation
func NewGame() (*Game, error) { g := &Game{ input: NewInput(), } var err error g.board, err = NewBoard(boardSize) if err != nil { return nil, err } return g, nil }
go
{ "resource": "" }
q169688
Update
validation
func (g *Game) Update() error { g.input.Update() if err := g.board.Update(g.input); err != nil { return err } return nil }
go
{ "resource": "" }
q169689
Draw
validation
func (g *Game) Draw(screen *ebiten.Image) { if g.boardImage == nil { w, h := g.board.Size() g.boardImage, _ = ebiten.NewImage(w, h, ebiten.FilterDefault) } screen.Fill(backgroundColor) g.board.Draw(g.boardImage) op := &ebiten.DrawImageOptions{} sw, sh := screen.Size() bw, bh := g.boardImage.Size() x := (sw ...
go
{ "resource": "" }
q169690
IsKeyJustReleased
validation
func IsKeyJustReleased(key ebiten.Key) bool { theInputState.m.RLock() r := theInputState.keyDurations[key] == 0 && theInputState.prevKeyDurations[key] > 0 theInputState.m.RUnlock() return r }
go
{ "resource": "" }
q169691
KeyPressDuration
validation
func KeyPressDuration(key ebiten.Key) int { theInputState.m.RLock() s := theInputState.keyDurations[key] theInputState.m.RUnlock() return s }
go
{ "resource": "" }
q169692
IsMouseButtonJustReleased
validation
func IsMouseButtonJustReleased(button ebiten.MouseButton) bool { theInputState.m.RLock() r := theInputState.mouseButtonDurations[button] == 0 && theInputState.prevMouseButtonDurations[button] > 0 theInputState.m.RUnlock() return r }
go
{ "resource": "" }
q169693
MouseButtonPressDuration
validation
func MouseButtonPressDuration(button ebiten.MouseButton) int { theInputState.m.RLock() s := theInputState.mouseButtonDurations[button] theInputState.m.RUnlock() return s }
go
{ "resource": "" }
q169694
JustConnectedGamepadIDs
validation
func JustConnectedGamepadIDs() []int { var ids []int theInputState.m.RLock() for id := range theInputState.gamepadIDs { if _, ok := theInputState.prevGamepadIDs[id]; !ok { ids = append(ids, id) } } theInputState.m.RUnlock() sort.Ints(ids) return ids }
go
{ "resource": "" }
q169695
IsGamepadJustDisconnected
validation
func IsGamepadJustDisconnected(id int) bool { theInputState.m.RLock() _, prev := theInputState.prevGamepadIDs[id] _, current := theInputState.gamepadIDs[id] theInputState.m.RUnlock() return prev && !current }
go
{ "resource": "" }
q169696
IsGamepadButtonJustPressed
validation
func IsGamepadButtonJustPressed(id int, button ebiten.GamepadButton) bool { return GamepadButtonPressDuration(id, button) == 1 }
go
{ "resource": "" }
q169697
IsGamepadButtonJustReleased
validation
func IsGamepadButtonJustReleased(id int, button ebiten.GamepadButton) bool { theInputState.m.RLock() prev := 0 if _, ok := theInputState.prevGamepadButtonDurations[id]; ok { prev = theInputState.prevGamepadButtonDurations[id][button] } current := 0 if _, ok := theInputState.gamepadButtonDurations[id]; ok { cu...
go
{ "resource": "" }
q169698
GamepadButtonPressDuration
validation
func GamepadButtonPressDuration(id int, button ebiten.GamepadButton) int { theInputState.m.RLock() s := 0 if _, ok := theInputState.gamepadButtonDurations[id]; ok { s = theInputState.gamepadButtonDurations[id][button] } theInputState.m.RUnlock() return s }
go
{ "resource": "" }
q169699
JustPressedTouchIDs
validation
func JustPressedTouchIDs() []int { var ids []int theInputState.m.RLock() for id, s := range theInputState.touchDurations { if s == 1 { ids = append(ids, id) } } theInputState.m.RUnlock() sort.Ints(ids) return ids }
go
{ "resource": "" }