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If I come across an area which has no "ultimate" choice of characters, |
I may decide to add an extra detail there. For example, "near" vertical |
lines are virtually impossible in ascii. Here's some options: |
| | | | | |
| l l. \ l |
| I `| Y `L |
| | | | | |
START ^----------OPTIONS----------^ |
As you can see, none of them produce the "perfect" results I'd like. |
In this case, I would try adding some form of detail in there thus |
removing the problem. It doesn't always work, but it's worth a try. |
Near-horizontal lines are much easier (thankfully). Using these |
chars: ( ~"-.,_ ) you can quite easily produce a reasonably decent |
line. The previous (horizontal) example would become: |
__ |
"~~"----..,___ |
Or at least something to that effect. I usually get very "nit-picky" |
and arrange the comma just before an underscore since it sits down |
one pixel lower than the full-stop ("."). I also like to carefully |
select between the " and ~ since they each have their own distinct |
properties. Avoid using this technique at angles around 30 degrees |
(looks a bit odd), and very slight angles (because it results in a |
long line of dots, and that doesn't look good). |
Actually, the selection of the picture is very important in determining |
how the resulting pic will look. You also have the option of changing |
certain parts of the pic, so that they work better in the ascii format. |
For example, instead of trying to do a near-vertical line, just make it |
perfectly vertical. |
Curves also play an important role in ascii art. Although the standard |
ascii character set does not directly support curves (apart from "(" and |
")" of course :), you can get some nice curves with a little bit of work. |
Here's the most often used chars for curve creation: |
/ \ - _ ~ " . , ' ` ! I l Y |
And here's a couple of sample curves to demonstrate the idea: |
___ |
.-~" "~-. / |
/ \ _.-~ |
Y Y ,^ |
| | / |
l ! / |
\ / __.-~ |
"-.,___,.-" |
CIRCLE SUBTLE CURVATURES |
Some people wouldn't like the use of "Y" and "^", but to me, the |
advantages outweigh the negative aspects. Also note the use of "l" and |
"!" to make the transition from vertical to angled less pronounced. |
I also consider the choice between "." an "," important because it |
affects the smoothness of the line. For example, in the part on the |
above curve: _.- :it looks like a "," may have been a better choice: |
/ But as you can see here, using the |
_,-~ comma has altered the flow of the |
,^ line somewhat. It now appears as |
/ more of a "step" rather than an |
/ angled line. |
_,-~ |
CURVE USING COMMA |
Intersections require yet another strategy. Often you'll find that one |
line must join onto another at a place where the join isn't neat: |
"-._ / "-._ / Here the incoming line should join |
/ 7 onto the main part halfway through |
/ / a "/". That's where you can use some |
other chars. In this example, a "7" |
INTERSECTION FIX would work well, as seen in the |
example to the left. |
You could also try "Z" "X" "T" "Y" as a replacement, but it depends |
entirely on what is happening around that point as to which char works |
the best. Other chars which work well in these situations are "K" "<" ">" |
"r" "L" "j" "J" and "I" because they all point in at least 3 directions. |
After practice, the anti-aliasing can be done as you are drawing the |
main outline. Not that it really makes any difference. |
That basically covers the outline techniques. The smaller details are |
the next, and final, step. Adding details isn't always necessary, but |
it will be in most cases. Eyes, noses, finger nails, switches, knobs, |
handles, plus a host of other things are usually confined to just one |
or two character spaces, so the choice of chars is quite important. |
Eyes are a common example. You have quite a few different characters |
available which work well as eyes, but it's up to you to decide which |
work best. You need to decide what "emotion" you want to portray, and |
then find an appropriate character. |
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