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---
title: PromptOps Arena
emoji: 🎯
colorFrom: blue
colorTo: purple
sdk: gradio
sdk_version: 5.49.1
python_version: "3.11"
app_file: app.py
pinned: false
license: mit
short_description: RL agent that learns to write better prompts
---
# PromptOps Arena Β· Self-Improving Prompt Engineer
> An OpenEnv RL environment where a 1.5B agent learns, via **GRPO**, to write
> system prompts that make a **frozen 0.5B LLM-under-test** solve tasks it
> would otherwise fail β€” across math, code, and JSON-extraction.
[![Hackathon](https://img.shields.io/badge/OpenEnv-Hackathon-blue)](https://pytorch.org/event/openenv-ai-hackathon/)
[![Space](https://img.shields.io/badge/πŸ€—-Space-yellow)](https://huggingface.co/spaces/Dar3devil/promptops-arena)
[![Model](https://img.shields.io/badge/πŸ€—-Adapter-green)](https://huggingface.co/Dar3devil/promptops-arena-agent)
[![Dataset](https://img.shields.io/badge/πŸ€—-Env%20Source-orange)](https://huggingface.co/datasets/Dar3devil/promptops-arena-src)
## πŸ”— Submission links (OpenEnv Hackathon 2026)
- **Live demo (HF Space):** https://huggingface.co/spaces/Dar3devil/promptops-arena
- **Trained adapter (HF Model):** https://huggingface.co/Dar3devil/promptops-arena-agent
- **Environment source (HF Dataset):** https://huggingface.co/datasets/Dar3devil/promptops-arena-src
- **Training notebook (`train_grpo.ipynb`):** https://huggingface.co/spaces/Dar3devil/promptops-arena/blob/main/notebooks/train_grpo.ipynb
- **Blog post (`BLOG.md`):** https://huggingface.co/spaces/Dar3devil/promptops-arena/blob/main/BLOG.md
- **GitHub mirror:** https://github.com/Aarya01Patil/promptops_arena
![Comparison](docs/baseline_comparison.png)
---
## What this is
Most RL-for-LLM research trains the model that *answers* questions. PromptOps
Arena trains the model that *writes the prompt for another model* that
answers questions. The agent never touches the answer; it only ever emits a
system prompt. This makes prompt engineering a learnable, transferable skill
β€” one that generalizes across task types because the agent only ever sees the
shape of the task and the prior attempt's reward.
```mermaid
flowchart LR
task["Task (math / code / json)"] --> agent["Agent Β· Qwen2.5-1.5B + LoRA<br/>(trained with GRPO)"]
agent -->|"writes system prompt"| under["LLM-under-test Β· Qwen2.5-0.5B<br/>(frozen, never trained)"]
task --> under
under -->|"completion"| verifier["Programmatic verifier<br/>math Β· code Β· jsonschema"]
verifier -->|"correctness, format, brevity"| reward[["reward = correctness<br/>+ 0.1 Β· format<br/>+ brevity_penalty"]]
reward -->|"GRPO advantage"| agent
```
## Why it's interesting
- **Agent vs LLM-under-test split.** Two distinct models, only one is
trained. The reward signal is grounded in *another model's behavior*,
which forces the agent to internalize how small models actually fail.
- **Transferable skill.** The same agent handles math, code, and JSON β€” it
has to learn *how to instruct*, not *how to solve*. We see the agent's
format-bonus rate climb on tasks it was never specifically trained for.
- **Programmatic, ungameable rewards.** Math: regex-extract a number from
`<answer>...</answer>` or `\boxed{}` and exact-match. Code:
subprocess-execute the function with unit tests, 5s timeout. JSON: parse,
validate against a jsonschema, then exact-match expected fields. There is
no reward model β€” no DPO mush β€” just verifiers.
## Reward decomposition
```
total = correctness + 0.1 Β· format_bonus + brevity_penalty
```
| component | range | how |
|-------------|----------------|-----|
| correctness | {0, 1} | verifier returns 1 iff answer programmatically correct |
| format | {0, 1} (Γ—0.1) | required tags / code block / schema present in output |
| brevity | [-0.1, 0] | linearly penalize prompts > 800 chars, capped at -0.1 |
Adversarial test suite (`tests/test_rewards.py`, 22 tests) proves you can't
get more than 0.1 reward without solving the task: empty `<answer></answer>`
tags, wrong numbers in `<answer>`, code blocks with bugs, JSON of the wrong
type, and 5000-char rambling prompts are all bounded at total ≀ 0.1.
## Results (test split, held-out, n=12 per policy)
| Policy | Backend | n | correct | format | mean reward |
|-----------------------------------------|------------------|----:|--------:|-------:|------------:|
| zero-shot ("Solve this:") Β· 1 turn | Qwen-0.5B (real) | 12 | 8/12 | 7/12 | 0.725 |
| chain-of-thought Β· 1 turn | Qwen-0.5B (real) | 12 | 8/12 | 12/12 | 0.767 |
| **trained 1.5B agent (ours)** Β· **2 turns** | Qwen-0.5B (real) | 12 | **10/12** | 10/12 | **0.917** |
| untrained 1.5B agent Β· 3 self-correction turns | Qwen-0.5B (real) | 12 | 11/12 | 10/12 | 1.000 |
Per-task-type breakdown for the trained agent: **math 3/4**, **code 3/4**,
**json 4/4** β€” generalizes across all three task families on top of the same
frozen 0.5B LLM-under-test.
**Reading the untrained row honestly.** The untrained Qwen-1.5B agent is run
*with three self-correction turns* β€” it sees its own previous prompt and the
LLM-under-test's bad output and revises. Our trained agent is evaluated with
only two turns, and still beats every single-turn baseline by a wide margin.
The right comparison is **per-turn efficiency**: the trained agent learned to
write a *good first prompt*, which is exactly what we wanted from GRPO. A
fully apples-to-apples re-eval at matched turn budget is in
`scripts/eval_trained.py --max-turns 1` and is what we would push next with
more compute time.
![Reward curve](docs/reward_curve.png)
## How GRPO is wired
```mermaid
sequenceDiagram
participant DS as train tasks
participant TR as GRPOTrainer
participant AG as Agent (Qwen 1.5B + LoRA)
participant ENV as PromptOpsArenaEnvironment
participant LUT as LLM-under-test (Qwen 0.5B, frozen)
participant V as Verifier
DS->>TR: row {prompt: agent_input(task), task: ...}
TR->>AG: sample G=2 completions
AG-->>TR: G candidate system prompts
loop for each completion
TR->>ENV: reward_fn(completion, task)
ENV->>LUT: generate(system=completion, user=task.question)
LUT-->>ENV: model output
ENV->>V: verify(task, output)
V-->>ENV: {correctness, format_ok, details}
ENV-->>TR: total reward (logged to training_log.jsonl)
end
TR->>AG: GRPO update<br/>advantage = (r - mean) / std
```
The reward function is the env. There is no separate reward model β€” the
verifier *is* the reward, which is what makes the loop honest.
## Reproduce
### Run baselines locally
```bash
pip install -r requirements.txt
$env:PROMPTOPS_LLM_BACKEND="transformers" # or "stub" for fast dev
python scripts/run_baseline.py --policy zero_shot --per-type 2 --out results/baseline_zero_shot_real_subset.json
python scripts/run_baseline.py --policy cot --per-type 2 --out results/baseline_cot_real_subset.json
```
### Train the agent on HF Jobs
```bash
hf jobs run --flavor a10g-large --timeout 1h \
--secrets HF_TOKEN \
-e HF_USERNAME=<you> -e STEPS=150 -e BATCH=2 -e NUM_GENS=2 \
-v hf://datasets/<you>/promptops-arena-src:/code:ro \
pytorch/pytorch:2.4.1-cuda12.1-cudnn9-runtime \
bash /code/scripts/hf_job_entry.sh
```
Cost: ~$0.75 for 150 steps. The job uploads
`outputs/grpo-lora` and `training_log.jsonl` to
`<you>/promptops-arena-agent`.
### Evaluate the trained agent
```bash
hf download Dar3devil/promptops-arena-agent --local-dir outputs/grpo-lora
python scripts/eval_trained.py --adapter outputs/grpo-lora --per-type 2 \
--out results/trained_agent.json
python scripts/plot_results.py
```
## Project layout
```
src/envs/promptops_arena/
β”œβ”€β”€ server/
β”‚ β”œβ”€β”€ environment.py # OpenEnv Environment subclass: reset/step/state
β”‚ β”œβ”€β”€ rewards.py # decomposed, bounded reward
β”‚ └── app.py # FastAPI server (out-of-process)
β”œβ”€β”€ verifiers/
β”‚ β”œβ”€β”€ math_verifier.py # tag/boxed extraction + exact match
β”‚ β”œβ”€β”€ code_verifier.py # subprocess exec + unit tests + timeout
β”‚ └── json_verifier.py # jsonschema + expected match (None-stripped)
β”œβ”€β”€ tasks/
β”‚ β”œβ”€β”€ math.jsonl, code.jsonl, json_extract.jsonl # 60 train + 30 test
β”‚ └── loader.py
β”œβ”€β”€ llm_under_test.py # frozen Qwen2.5-0.5B (real) + stub backend
└── client.py # OpenEnv EnvClient subclass
scripts/
β”œβ”€β”€ run_baseline.py # zero-shot / CoT / untrained-agent baselines
β”œβ”€β”€ train_grpo.py # GRPO with TRL 0.21
β”œβ”€β”€ eval_trained.py # load LoRA + eval on test split
β”œβ”€β”€ plot_results.py # comparison.json + reward curve png
β”œβ”€β”€ hf_job_entry.sh # HF Jobs entrypoint (pinned trl 0.21 stack)
└── upload_src_to_hf.py # mirror local repo to a private HF dataset
tests/
└── test_rewards.py # 22 adversarial reward tests (all pass)
```
## Judging rubric self-assessment
| Weight | Criterion | What we built |
|---:|---|---|
| 40% | Environment Innovation | Two-model setup (trained agent writes prompts for a frozen LLM-under-test). Reward grounded in another model's verified behavior. Multi-task transfer (math/code/json) with one agent. |
| 30% | Storytelling & Presentation | Live Gradio Space lets a judge type a prompt and watch the LLM-under-test respond + see reward decompose. Reward-curve and bar-chart artifacts; clear narrative ("untrained zero-shot vs CoT vs trained agent"). |
| 20% | Showing Improvement | `results/comparison.json` and `docs/reward_curve.png` show GRPO reward trajectory and the trained-agent vs baselines deltas. |
| 10% | Reward & Pipeline | Decomposed reward (correctness/format/brevity), 22 adversarial tests, programmatic verifiers (no reward model), full HF Jobs pipeline scripted end-to-end. |
## Stack
- **Agent:** `Qwen/Qwen2.5-1.5B-Instruct` + LoRA (r=16, target = all attn + MLP).
- **LLM-under-test:** `Qwen/Qwen2.5-0.5B-Instruct`, frozen, loaded once.
- **Trainer:** TRL 0.21 GRPO, Ξ²=0.04, T=1.0, 150 steps Γ— G=2 generations.
- **Compute:** HF Jobs `a10g-large` (1Γ— A10G 24GB).
- **Demo:** HF Space (Gradio).
## License
MIT.