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上传 Task E 数据采集与过滤脚本

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code/task_e_collection/task_e/collector.py ADDED
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1
+ """Single-episode demo collection and success checking for Task E."""
2
+
3
+ import numpy as np
4
+ import torch
5
+ from isaaclab.envs import ManagerBasedRLEnv
6
+ from atec_rl_lab.utils import CartesianController
7
+ from atec_rl_lab.tasks.task_e.env_cfg import (
8
+ TABLE_CENTER_X, TABLE_CENTER_Y, TABLE_TOP_Z,
9
+ BASKET_CENTER_X, BASKET_CENTER_Y,
10
+ )
11
+
12
+ from .config import (
13
+ ACTION_SCALE,
14
+ EE_BODY_NAME,
15
+ GRIPPER_OPEN_POS, GRIPPER_CLOSE_POS,
16
+ OBJ_GRIPPER_CLOSE_POS,
17
+ RETRACT_POS_X, RETRACT_POS_Y, CARRY_Z,
18
+ DEFAULT_PLACE_QUAT_W,
19
+ BASKET_IN_X, BASKET_IN_Y,
20
+ OBJ_SPAWN_X_MIN, OBJ_SPAWN_X_MAX, OBJ_SPAWN_Z, OBJ_SPAWN_Y_BANDS,
21
+ OBJ_HALF_EXTENTS, OBJ_BBOX_MARGIN, OBJ_GRASP_CENTER_OFFSETS,
22
+ OBJ_FINGER_CENTER_SERVO_STATES, OBJ_FINGER_CENTER_SERVO_GAIN,
23
+ OBJ_FINGER_CENTER_SERVO_MAX_XY, OBJ_FINGER_CENTER_SERVO_TARGET_Z,
24
+ OBJ_FINGER_CENTER_SERVO_MAX_Z,
25
+ WARMUP_STEPS, SETTLE_STEPS,
26
+ )
27
+ from .state_machine import PickPlaceStateMachine
28
+
29
+
30
+ def _rerandomize_objects(env: ManagerBasedRLEnv, rng: np.random.Generator) -> None:
31
+ """Place each object randomly with AABB-based overlap rejection."""
32
+ placed: dict[int, tuple[float, float]] = {} # obj_idx -> (x, y)
33
+
34
+ for obj_idx in [1, 2, 3]:
35
+ obj = env.unwrapped.scene.rigid_objects[f"object_{obj_idx}"]
36
+ y_min, y_max = OBJ_SPAWN_Y_BANDS[obj_idx]
37
+ hx, hy = OBJ_HALF_EXTENTS[obj_idx]
38
+
39
+ x = y = None
40
+ for _ in range(200):
41
+ cx = float(rng.uniform(OBJ_SPAWN_X_MIN, OBJ_SPAWN_X_MAX))
42
+ cy = float(rng.uniform(y_min, y_max))
43
+ # AABB overlap check against all already-placed objects
44
+ ok = all(
45
+ abs(cx - px) >= hx + OBJ_HALF_EXTENTS[pi][0] + OBJ_BBOX_MARGIN or
46
+ abs(cy - py) >= hy + OBJ_HALF_EXTENTS[pi][1] + OBJ_BBOX_MARGIN
47
+ for pi, (px, py) in placed.items()
48
+ )
49
+ if ok:
50
+ x, y = cx, cy
51
+ break
52
+
53
+ if x is None: # fallback: band centre
54
+ x = (OBJ_SPAWN_X_MIN + OBJ_SPAWN_X_MAX) / 2.0
55
+ y = (y_min + y_max) / 2.0
56
+
57
+ placed[obj_idx] = (x, y)
58
+ state = obj.data.default_root_state[0:1].clone()
59
+ state[0, 0] = x
60
+ state[0, 1] = y
61
+ state[0, 2] = OBJ_SPAWN_Z
62
+ state[0, 7:] = 0.0 # zero velocities
63
+ obj.write_root_state_to_sim(state)
64
+
65
+ env.unwrapped.scene.write_data_to_sim()
66
+ env.unwrapped.sim.forward()
67
+
68
+
69
+ _BASKET_MAX_Z = TABLE_TOP_Z + 0.15 # keep aligned with Task-E reward/termination bounds
70
+
71
+ def check_objects_in_basket(env: ManagerBasedRLEnv, pick_objects: list[int]) -> bool:
72
+ """Return True only if every picked object is inside the basket region and settled."""
73
+ for obj_idx in pick_objects:
74
+ pos = env.unwrapped.scene.rigid_objects[f"object_{obj_idx}"].data.root_pos_w[0]
75
+ if (abs(pos[0].item() - BASKET_CENTER_X) > BASKET_IN_X or
76
+ abs(pos[1].item() - BASKET_CENTER_Y) > BASKET_IN_Y or
77
+ pos[2].item() > _BASKET_MAX_Z):
78
+ return False
79
+ return True
80
+
81
+
82
+ def basket_status_lines(env: ManagerBasedRLEnv, pick_objects: list[int]) -> list[str]:
83
+ """Return compact debug lines for picked objects against basket bounds."""
84
+ lines = []
85
+ for obj_idx in pick_objects:
86
+ pos = env.unwrapped.scene.rigid_objects[f"object_{obj_idx}"].data.root_pos_w[0]
87
+ dx = pos[0].item() - BASKET_CENTER_X
88
+ dy = pos[1].item() - BASKET_CENTER_Y
89
+ z = pos[2].item()
90
+ inside = abs(dx) <= BASKET_IN_X and abs(dy) <= BASKET_IN_Y and TABLE_TOP_Z <= z <= _BASKET_MAX_Z
91
+ lines.append(
92
+ f"object_{obj_idx}: pos=({pos[0].item():.3f},{pos[1].item():.3f},{z:.3f}) "
93
+ f"d=({dx:+.3f},{dy:+.3f}) inside={inside}"
94
+ )
95
+ return lines
96
+
97
+
98
+ def collect_one_demo(
99
+ env: ManagerBasedRLEnv,
100
+ robot,
101
+ ik_ctrl: CartesianController,
102
+ arm_ids: list[int],
103
+ gripper_ids: list[int],
104
+ pick_objects: list[int],
105
+ device: str,
106
+ default_jpos: torch.Tensor,
107
+ rng: np.random.Generator,
108
+ camera=None,
109
+ trace: bool = False,
110
+ abort_failed_lift: bool = False,
111
+ ) -> dict | None:
112
+ """Run one full episode and return recorded data, or None on early termination.
113
+
114
+ Returns a dict with keys:
115
+ qpos (T, 8) absolute joint positions
116
+ qvel (T, 8) joint velocities
117
+ ee_pos (T, 3) end-effector position (world frame)
118
+ ee_quat (T, 4) end-effector quaternion (w,x,y,z)
119
+ action (T, 8) env action = (joint_target - default_jpos) / ACTION_SCALE
120
+ frames (T, H, W, 3) RGB uint8 — only present when camera is given
121
+ """
122
+ env.reset()
123
+ robot.write_joint_state_to_sim(
124
+ robot.data.default_joint_pos,
125
+ torch.zeros_like(robot.data.default_joint_vel),
126
+ )
127
+
128
+ _rerandomize_objects(env, rng) # write new object positions to sim + sim.forward()
129
+ default_jpos = robot.data.default_joint_pos.clone()
130
+
131
+ ee_home = torch.tensor([[RETRACT_POS_X, RETRACT_POS_Y, CARRY_Z]],
132
+ dtype=torch.float32, device=device)
133
+ eq_home = torch.tensor([DEFAULT_PLACE_QUAT_W], dtype=torch.float32, device=device)
134
+ g_open = torch.tensor([GRIPPER_OPEN_POS], dtype=torch.float32, device=device)
135
+
136
+ robot.update(dt=env.unwrapped.physics_dt)
137
+ ik_ctrl.reset()
138
+
139
+ # Warm-up: drive arm to HOME position (not recorded)
140
+ for _ in range(WARMUP_STEPS):
141
+ _step_to(env, robot, ik_ctrl, arm_ids, gripper_ids,
142
+ ee_home, eq_home, g_open, default_jpos)
143
+
144
+ # Pre-compute grasp quaternions from actual object orientations after reset
145
+ sm = PickPlaceStateMachine(pick_objects, device)
146
+ for obj_idx in pick_objects:
147
+ obj_quat = env.unwrapped.scene.rigid_objects[f"object_{obj_idx}"] \
148
+ .data.root_state_w[0, 3:7]
149
+ sm.set_grasp_quat(obj_idx, obj_quat)
150
+
151
+ # Settle
152
+ for _ in range(SETTLE_STEPS):
153
+ _step_to(env, robot, ik_ctrl, arm_ids, gripper_ids,
154
+ ee_home, eq_home, g_open, default_jpos)
155
+
156
+ ik_ctrl.reset()
157
+
158
+ # ---- Recording loop ---- #
159
+ qpos_buf, qvel_buf, ee_pos_buf, ee_quat_buf, action_buf = [], [], [], [], []
160
+ frames_buf = [] if camera is not None else None
161
+ trace_stats: dict[str, dict] | None = {} if trace else None
162
+ ee_body_idx = None
163
+ finger_body_indices: tuple[int, int] | None = None
164
+ ee_body_ids, _ = robot.find_bodies(EE_BODY_NAME)
165
+ if len(ee_body_ids) > 0:
166
+ ee_body_idx = int(ee_body_ids[0])
167
+ link7_ids, _ = robot.find_bodies("link7")
168
+ link8_ids, _ = robot.find_bodies("link8")
169
+ if len(link7_ids) > 0 and len(link8_ids) > 0:
170
+ finger_body_indices = (int(link7_ids[0]), int(link8_ids[0]))
171
+
172
+ def _finger_center() -> torch.Tensor | None:
173
+ if finger_body_indices is None:
174
+ return None
175
+ f0 = robot.data.body_pos_w[0, finger_body_indices[0], :3].detach()
176
+ f1 = robot.data.body_pos_w[0, finger_body_indices[1], :3].detach()
177
+ return 0.5 * (f0 + f1)
178
+
179
+ def _servo_target_to_fingers(
180
+ state_name: str,
181
+ obj_key: str,
182
+ obj_pos: torch.Tensor,
183
+ ee_pos_des: torch.Tensor,
184
+ ) -> torch.Tensor:
185
+ obj_idx = int(obj_key.rsplit("_", 1)[1])
186
+ if state_name not in OBJ_FINGER_CENTER_SERVO_STATES.get(obj_idx, ()):
187
+ return ee_pos_des
188
+ finger_center = _finger_center()
189
+ if finger_center is None:
190
+ return ee_pos_des
191
+ grasp_offset = torch.tensor(
192
+ OBJ_GRASP_CENTER_OFFSETS.get(obj_idx, (0.0, 0.0, 0.0)),
193
+ dtype=torch.float32,
194
+ device=device,
195
+ )
196
+ grasp_center = obj_pos + grasp_offset if obj_idx == 1 else obj_pos
197
+ xy_error = finger_center[:2] - grasp_center[:2]
198
+ err_norm = torch.linalg.norm(xy_error)
199
+ if err_norm.item() > 0.18:
200
+ return ee_pos_des
201
+ gain = OBJ_FINGER_CENTER_SERVO_GAIN.get(obj_idx, 0.85)
202
+ correction = -xy_error * gain
203
+ max_xy = OBJ_FINGER_CENTER_SERVO_MAX_XY.get(obj_idx, 0.08)
204
+ corr_norm = torch.linalg.norm(correction).clamp(min=1e-6)
205
+ if corr_norm.item() > max_xy:
206
+ correction = correction / corr_norm * max_xy
207
+ ee_pos_des = ee_pos_des.clone()
208
+ ee_pos_des[:2] = ee_pos_des[:2] + correction
209
+ if state_name in ("REACH", "CLOSE") and obj_idx in OBJ_FINGER_CENTER_SERVO_TARGET_Z:
210
+ target_rel_z = OBJ_FINGER_CENTER_SERVO_TARGET_Z[obj_idx]
211
+ z_error = target_rel_z - float((finger_center[2] - obj_pos[2]).item())
212
+ max_z = OBJ_FINGER_CENTER_SERVO_MAX_Z.get(obj_idx, 0.02)
213
+ z_correction = min(0.0, max(-max_z, z_error * gain))
214
+ ee_pos_des[2] = ee_pos_des[2] + z_correction
215
+ return ee_pos_des
216
+
217
+ def _update_trace(state_name: str, obj_key: str, obj_pos: torch.Tensor) -> None:
218
+ if trace_stats is None:
219
+ return
220
+ obj_idx = int(obj_key.rsplit("_", 1)[1])
221
+ grasp_offset = torch.tensor(
222
+ OBJ_GRASP_CENTER_OFFSETS.get(obj_idx, (0.0, 0.0, 0.0)),
223
+ dtype=torch.float32,
224
+ device=device,
225
+ )
226
+ grasp_center = obj_pos + grasp_offset if obj_idx == 1 else obj_pos
227
+ if ee_body_idx is not None:
228
+ ee_pos = robot.data.body_pos_w[0, ee_body_idx, :3].detach()
229
+ else:
230
+ ee_pos = ik_ctrl.ee_pos_w[0].detach()
231
+ finger_center_dist = None
232
+ finger_body_gap = None
233
+ if finger_body_indices is not None:
234
+ f0 = robot.data.body_pos_w[0, finger_body_indices[0], :3].detach()
235
+ f1 = robot.data.body_pos_w[0, finger_body_indices[1], :3].detach()
236
+ finger_center = 0.5 * (f0 + f1)
237
+ finger_center_dist = float(torch.linalg.norm(grasp_center - finger_center).item())
238
+ finger_body_gap = float(torch.linalg.norm(f0 - f1).item())
239
+ finger_center_vec = [float(v) for v in (finger_center - grasp_center).detach().cpu().tolist()]
240
+ else:
241
+ finger_center_vec = None
242
+ gripper_jpos = robot.data.joint_pos[0, gripper_ids].detach()
243
+ gripper_gap = abs(float(gripper_jpos[0].item() - gripper_jpos[1].item()))
244
+ ee_dist = float(torch.linalg.norm(obj_pos - ee_pos).item())
245
+ ee_vec = [float(v) for v in (ee_pos - obj_pos).detach().cpu().tolist()]
246
+ obj_pos_cpu = [float(v) for v in obj_pos.detach().cpu().tolist()]
247
+ obj_stats = trace_stats.setdefault(
248
+ obj_key,
249
+ {
250
+ "initial_pos": obj_pos_cpu,
251
+ "final_pos": obj_pos_cpu,
252
+ "max_z": obj_pos_cpu[2],
253
+ "min_ee_dist": ee_dist,
254
+ "min_ee_vec": ee_vec,
255
+ "min_gripper_gap": gripper_gap,
256
+ "min_finger_center_dist": finger_center_dist if finger_center_dist is not None else 999.0,
257
+ "min_finger_center_vec": finger_center_vec if finger_center_vec is not None else None,
258
+ "min_finger_body_gap": finger_body_gap if finger_body_gap is not None else 999.0,
259
+ "states": {},
260
+ },
261
+ )
262
+ obj_stats["final_pos"] = obj_pos_cpu
263
+ obj_stats["max_z"] = max(float(obj_stats["max_z"]), obj_pos_cpu[2])
264
+ if ee_dist < float(obj_stats["min_ee_dist"]):
265
+ obj_stats["min_ee_dist"] = ee_dist
266
+ obj_stats["min_ee_vec"] = ee_vec
267
+ obj_stats["min_gripper_gap"] = min(float(obj_stats["min_gripper_gap"]), gripper_gap)
268
+ if finger_center_dist is not None:
269
+ if finger_center_dist < float(obj_stats["min_finger_center_dist"]):
270
+ obj_stats["min_finger_center_dist"] = finger_center_dist
271
+ obj_stats["min_finger_center_vec"] = finger_center_vec
272
+ if finger_body_gap is not None:
273
+ obj_stats["min_finger_body_gap"] = min(float(obj_stats["min_finger_body_gap"]), finger_body_gap)
274
+ st = obj_stats["states"].setdefault(
275
+ state_name,
276
+ {
277
+ "steps": 0,
278
+ "start_pos": obj_pos_cpu,
279
+ "end_pos": obj_pos_cpu,
280
+ "max_z": obj_pos_cpu[2],
281
+ "min_ee_dist": ee_dist,
282
+ "min_ee_vec": ee_vec,
283
+ "min_gripper_gap": gripper_gap,
284
+ "min_finger_center_dist": finger_center_dist if finger_center_dist is not None else 999.0,
285
+ "min_finger_center_vec": finger_center_vec if finger_center_vec is not None else None,
286
+ "min_finger_body_gap": finger_body_gap if finger_body_gap is not None else 999.0,
287
+ },
288
+ )
289
+ st["steps"] += 1
290
+ st["end_pos"] = obj_pos_cpu
291
+ st["max_z"] = max(float(st["max_z"]), obj_pos_cpu[2])
292
+ if ee_dist < float(st["min_ee_dist"]):
293
+ st["min_ee_dist"] = ee_dist
294
+ st["min_ee_vec"] = ee_vec
295
+ st["min_gripper_gap"] = min(float(st["min_gripper_gap"]), gripper_gap)
296
+ if finger_center_dist is not None:
297
+ if finger_center_dist < float(st["min_finger_center_dist"]):
298
+ st["min_finger_center_dist"] = finger_center_dist
299
+ st["min_finger_center_vec"] = finger_center_vec
300
+ if finger_body_gap is not None:
301
+ st["min_finger_body_gap"] = min(float(st["min_finger_body_gap"]), finger_body_gap)
302
+
303
+ def _gripper_target_values(obj_key: str, gripper_cmd: str) -> list[float]:
304
+ if gripper_cmd == "open":
305
+ return GRIPPER_OPEN_POS
306
+ obj_idx = int(obj_key.rsplit("_", 1)[1])
307
+ return OBJ_GRIPPER_CLOSE_POS.get(obj_idx, GRIPPER_CLOSE_POS)
308
+
309
+ while not sm.done:
310
+ state_name = sm.state
311
+ obj_key = sm.current_object_key
312
+ obj_pos_w = env.unwrapped.scene.rigid_objects[sm.current_object_key] \
313
+ .data.root_pos_w[0].clone()
314
+ ee_pos_des, ee_quat_des, gripper_cmd = sm.tick(obj_pos_w)
315
+ ee_pos_des = _servo_target_to_fingers(state_name, obj_key, obj_pos_w, ee_pos_des)
316
+
317
+ arm_jpos_des = ik_ctrl.compute(ee_pos_des.unsqueeze(0), ee_quat_des.unsqueeze(0))
318
+ gripper_vals = _gripper_target_values(obj_key, gripper_cmd)
319
+ gripper_target = torch.tensor([gripper_vals], dtype=torch.float32, device=device)
320
+
321
+ full_target = robot.data.joint_pos.clone()
322
+ full_target[:, arm_ids] = arm_jpos_des
323
+ full_target[:, gripper_ids] = gripper_target
324
+ env_action = (full_target - default_jpos) / ACTION_SCALE
325
+
326
+ # Record BEFORE stepping (obs at time t, action at time t)
327
+ qpos_buf.append(robot.data.joint_pos[0].cpu().numpy())
328
+ qvel_buf.append(robot.data.joint_vel[0].cpu().numpy())
329
+ ee_pos_buf.append(ik_ctrl.ee_pos_w[0].cpu().numpy())
330
+ ee_quat_buf.append(ik_ctrl.ee_quat_w[0].cpu().numpy())
331
+ action_buf.append(env_action[0].cpu().numpy())
332
+ if frames_buf is not None:
333
+ rgba = camera.data.output["rgb"][0].cpu().numpy()
334
+ frames_buf.append(rgba[:, :, :3])
335
+
336
+ _update_trace(state_name, obj_key, obj_pos_w)
337
+ _, _, terminated, truncated, _ = env.step(env_action)
338
+
339
+ if abort_failed_lift and state_name == "LIFT" and sm.state != "LIFT":
340
+ final_obj_pos = env.unwrapped.scene.rigid_objects[obj_key].data.root_pos_w[0]
341
+ lift_gain = float((final_obj_pos[2] - obj_pos_w[2]).item())
342
+ trace_gain = None
343
+ if trace_stats is not None and obj_key in trace_stats:
344
+ obj_stats = trace_stats[obj_key]
345
+ trace_gain = float(obj_stats["max_z"] - obj_stats["initial_pos"][2])
346
+ effective_gain = max(lift_gain, trace_gain if trace_gain is not None else lift_gain)
347
+ if effective_gain < 0.035:
348
+ print(
349
+ f"[WARN] {obj_key} failed lift gate "
350
+ f"(z_gain={effective_gain:.3f}) - aborting attempt."
351
+ )
352
+ return None
353
+
354
+ if terminated.any() or truncated.any():
355
+ if check_objects_in_basket(env, pick_objects):
356
+ print("[INFO] Episode ended after basket success; keeping demo.")
357
+ break
358
+ print("[WARN] Episode ended early — skipping demo.")
359
+ return None
360
+
361
+ result = {
362
+ "qpos": np.stack(qpos_buf),
363
+ "qvel": np.stack(qvel_buf),
364
+ "ee_pos": np.stack(ee_pos_buf),
365
+ "ee_quat": np.stack(ee_quat_buf),
366
+ "action": np.stack(action_buf),
367
+ }
368
+ if frames_buf is not None:
369
+ result["frames"] = np.stack(frames_buf)
370
+ if trace_stats is not None:
371
+ for obj_idx in pick_objects:
372
+ obj_key = f"object_{obj_idx}"
373
+ if obj_key not in trace_stats:
374
+ continue
375
+ final_pos = env.unwrapped.scene.rigid_objects[obj_key].data.root_pos_w[0]
376
+ final_pos_cpu = [float(v) for v in final_pos.detach().cpu().tolist()]
377
+ obj_stats = trace_stats[obj_key]
378
+ obj_stats["final_pos"] = final_pos_cpu
379
+ obj_stats["z_gain"] = float(obj_stats["max_z"] - obj_stats["initial_pos"][2])
380
+ obj_stats["lifted"] = bool(obj_stats["z_gain"] >= 0.035)
381
+ obj_stats["reward_lifted"] = bool(obj_stats["max_z"] >= TABLE_TOP_Z + 0.15)
382
+ obj_stats["basket_inside"] = check_objects_in_basket(env, [obj_idx])
383
+ result["trace"] = trace_stats
384
+ return result
385
+
386
+
387
+ # ------------------------------------------------------------------ #
388
+ # Internal helper
389
+ # ------------------------------------------------------------------ #
390
+
391
+ def _step_to(env, robot, ik_ctrl, arm_ids, gripper_ids,
392
+ ee_pos, ee_quat, gripper_target, default_jpos):
393
+ """Single IK step toward a target pose (utility used during warm-up/settle)."""
394
+ arm_des = ik_ctrl.compute(ee_pos, ee_quat)
395
+ tgt = robot.data.joint_pos.clone()
396
+ tgt[:, arm_ids] = arm_des
397
+ tgt[:, gripper_ids] = gripper_target
398
+ env.step((tgt - default_jpos) / ACTION_SCALE)
399
+ robot.update(dt=env.unwrapped.physics_dt)