check-in
stringlengths 27
231
| quality
int64 2
9
|
|---|---|
I'm working on properly implementing rhythm mechanics into my game. Today I'll work specifically on damage counters and a point multiplier when a certain condition is met, which will be used for player accuracy and attacking onbeat
| 9
|
Today I'm making a quick poster of my current robots in blender. I'm hoping this week I can finish attaching animations to my dialogue system in unity and fixing the bug that I had previously
| 7
|
Focused on schoolwork today but had frequent power outages that hindered my ability to work. There's a possibility I won't be able to join todays meeting.
| 4
|
Today I'm working on a redesign for one of my characters in blender
| 6
|
Working on my unity game same as yesterday, may focusing more on animations and possibly shapekeys for the faces of the boss
| 7
|
Today I'm working on improving my current dialogue system and incorporating animations that play during the dialogue
| 8
|
Again spent a lot of today on school work. Today and tomorrow I should be able to make more progress in modelling one of the character outfits in my blender project
| 5
|
Finished a major school assignment today and feeling good, I'll start working on some ideas I wanted to experiment with in blender
| 7
|
Today I'm continuing working on my personal blender project and making an outfit for one of the characters
| 6
|
Focusing on schoolwork today, did a little animation blocking with a minecraft character in blender
| 7
|
Started working on implementing rhythm gameplay into my personal unity project, I made a simple note prefab that disappears upon clicking once it reaches a certain part of the screen
| 8
|
Focused on schoolwork today
| 3
|
Focused primarily on school work today
| 3
|
Today starting a new blender project. I'm making a poster with some videogame characters I've ripped and I'll need to create new outfits for each of them since they don't exist online
| 7
|
Continuing polishing character animations for my unity game and figuring out solutions for facial animations
| 8
|
Spending most of today doing school work, then continuing my blender project when I find a good time today
| 5
|
Toady I'm working on improving the environment for my personal project by learning more about lighting and skyboxes
| 7
|
Primarily focusing on schoolwork today, so I wont be working on any creative projects
| 2
|
README.md exists but content is empty.
- Downloads last month
- 14