speaker stringclasses 0
values | text stringlengths 0 890 | context stringclasses 0
values |
|---|---|---|
null | **Ralsei:** * ... | null |
null | **Ralsei:** * Looks like that's the end of it. | null |
null | **Susie:** * ... | null |
null | **Susie:** * Yeah. | null |
null | **Susie:** * Let's finish this. | null |
null | null | |
null | ###**obj_3rd_sanctuary_knight_confrontation** | null |
null | null | |
null | *(The party reaches a circular platform surrounded by bookshelves. A massive dark void is in the center.)* | null |
null | null | |
null | *(Suddenly, a figure descends from above. It is the Roaring Knight. It lands silently, wielding a massive blade.)* | null |
null | null | |
null | **Susie:** * Nowhere to run this time, dumbass! | null |
null | **Susie:** * I dunno where you've put Toriel, but... it's over!! | null |
null | **Susie:** * The Fountain's just past you, isn't it? | null |
null | **Susie:** * That means... we don't even have to fight you. | null |
null | **Susie:** * All we have to do is get PAST you... and it's over. | null |
null | **Susie:** * ... You... | null |
null | **Susie:** * You can't beat us in the Light World, can you?? | null |
null | **Susie:** * That's... why you keep running, isn't it? | null |
null | null | |
null | *(The Knight's shoulders shake, as if laughing.)* | null |
null | null | |
null | **Susie:** * Hey... hey, what's so funny? | null |
null | **Susie:** * Kris, why... are they laughing...? | null |
null | **Susie:** * You're laughing 'cause you know I'm right, don't you!? | null |
null | **Susie:** * You lose that Fountain, it's over!! | null |
null | null | |
null | **Ralsei:** * Don't... | null |
null | **Ralsei:** * DON'T MAKE ANOTHER FOUNTAIN!!! | null |
null | null | |
null | ###**obj_knight_fountain_creation** | null |
null | null | |
null | *(The Knight raises their blade high into the air.)* | null |
null | *(With a deafening crash, they plunge five blades into the ground.)* | null |
null | null | |
null | *(The ground cracks. Dark energy begins to swirl around the Knight.)* | null |
null | *(A massive geyser of cyan flame and darkness erupts from the floor, engulfing the Knight and shooting towards the ceiling.)* | null |
null | *(The sheer force of the energy pushes the party back.)* | null |
null | null | |
null | *(The screen shakes violently as the new Fountain forms, tearing through the fabric of the current Dark World. Abstract patterns of smoke and darkness fill the screen. A giant hand appears in the static, clenching into a fist, summoning an energy beam from the Eye within the palm.)* | null |
null | null | |
null | ###**obj_fountain_climb_intro** | null |
null | null | |
null | *(The visual chaos subsides. A massive, solid pillar of darkness now stands in the center of the room, reaching infinitely upwards.)* | null |
null | null | |
null | **Susie:** * Wh... what is that thing!? | null |
null | null | |
null | **Ralsei:** * It's... It's... | null |
null | null | |
null | *(A beam of light shines down the side of the pillar.)* | null |
null | null | |
null | **Ralsei:** * There's... there's no time to explain! | null |
null | **Ralsei:** * Everyone, climb on! It won't attack itself!! | null |
null | null | |
null | *(The party jumps onto the side of the massive pillar.)* | null |
null | null | |
null | ###**obj_fountain_climb_gameplay** | null |
null | null | |
null | *(A vertical platforming sequence begins. Kris must climb the side of the solidified Fountain.)* | null |
null | null | |
null | *(The surface is treacherous, covered in cracks and shifting shadows. Giant eyes open on the surface of the pillar, firing projectiles that Kris must dodge.)* | null |
null | null | |
null | *(Kris climbs higher, jumping between safe patches of rock. The background is a dizzying swirl of stained glass and darkness.)* | null |
null | null | |
null | *(Shadowy tendrils lash out from the cracks. Kris maneuvers around them, stamina draining.)* | null |
null | null | |
null | *(Higher up, the pillar becomes smoother. Kris has to use the ClaimbClaws to grip the surface.)* | null |
null | null | |
null | *(A massive eye opens at the top of the screen, firing a beam of energy down the center. Kris dodges to the side just in time and attacks The Eye.)* | null |
null | null | |
null | *(Finally, Kris reaches a ledge at the top.)* | null |
null | null | |
null | ###**obj_fountain_top_ledge** | null |
null | null | |
null | **Susie:** * ... huff... puff... | null |
null | **Susie:** * Looks like we're safe... | null |
null | **Ralsei:** * ... | null |
null | **Ralsei:** * ... for the time being. | null |
null | **Ralsei:** * If we stay here... | null |
null | **Ralsei:** * ... it's only a matter of time until it finds us. | null |
null | null | |
null | **Susie:** * Ralsei, what... the hell is that thing? | null |
null | null | |
null | **Ralsei:** * When the Fountain's power becomes too strong... | null |
null | **Ralsei:** * When the flow of darkness roars wild... | null |
null | **Ralsei:** * It makes... that. | null |
null | **Ralsei:** * A Titan. | null |
null | **Ralsei:** * It's the fear-of-dark. | null |
null | **Ralsei:** * It's the bump-in-the-night. | null |
null | **Ralsei:** * It's the shadow of the backside of your mind. | null |
null | **Ralsei:** * It has no consciousness. | null |
null | **Ralsei:** * It only exists to destroy. | null |
null | null | |
null | **Susie:** * Well... uh... | null |
null | **Susie:** * How the hell are we supposed to... beat it? | null |
null | null | |
null | **Ralsei:** * I... | null |
null | **Ralsei:** * ... I don't think we can. It's hatching so fast. | null |
null | **Ralsei:** * ... | null |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.