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LogicalDash/LiSE
LiSE/LiSE/handle.py
EngineHandle.node_stat_copy
def node_stat_copy(self, node_or_char, node=None): """Return a node's stats, prepared for pickling, in a dictionary.""" if node is None: node = node_or_char else: node = self._real.character[node_or_char].node[node] return { k: v.unwrap() if hasattr(v, 'unwrap') and not hasattr(v, 'no_unwrap') else v for (k, v) in node.items() if k not in { 'character', 'name', 'arrival_time', 'next_arrival_time' } }
python
def node_stat_copy(self, node_or_char, node=None): """Return a node's stats, prepared for pickling, in a dictionary.""" if node is None: node = node_or_char else: node = self._real.character[node_or_char].node[node] return { k: v.unwrap() if hasattr(v, 'unwrap') and not hasattr(v, 'no_unwrap') else v for (k, v) in node.items() if k not in { 'character', 'name', 'arrival_time', 'next_arrival_time' } }
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Return a node's stats, prepared for pickling, in a dictionary.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/handle.py#L691-L705
train
32,900
LogicalDash/LiSE
LiSE/LiSE/handle.py
EngineHandle.node_stat_delta
def node_stat_delta(self, char, node, *, store=True): """Return a dictionary describing changes to a node's stats since the last time you looked at it. Deleted keys have the value ``None``. If the node's been deleted, this returns ``None``. """ try: old = self._node_stat_cache[char].get(node, {}) new = self.node_stat_copy(self._real.character[char].node[node]) if store: self._node_stat_cache[char][node] = new r = dict_delta(old, new) return r except KeyError: return None
python
def node_stat_delta(self, char, node, *, store=True): """Return a dictionary describing changes to a node's stats since the last time you looked at it. Deleted keys have the value ``None``. If the node's been deleted, this returns ``None``. """ try: old = self._node_stat_cache[char].get(node, {}) new = self.node_stat_copy(self._real.character[char].node[node]) if store: self._node_stat_cache[char][node] = new r = dict_delta(old, new) return r except KeyError: return None
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Return a dictionary describing changes to a node's stats since the last time you looked at it. Deleted keys have the value ``None``. If the node's been deleted, this returns ``None``.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/handle.py#L707-L723
train
32,901
LogicalDash/LiSE
LiSE/LiSE/handle.py
EngineHandle.character_nodes_stat_delta
def character_nodes_stat_delta(self, char, *, store=True): """Return a dictionary of ``node_stat_delta`` output for each node in a character. """ r = {} nodes = set(self._real.character[char].node.keys()) for node in nodes: delta = self.node_stat_delta(char, node, store=store) if delta: r[node] = delta nsc = self._node_stat_cache[char] for node in list(nsc.keys()): if node not in nodes: del nsc[node] return r
python
def character_nodes_stat_delta(self, char, *, store=True): """Return a dictionary of ``node_stat_delta`` output for each node in a character. """ r = {} nodes = set(self._real.character[char].node.keys()) for node in nodes: delta = self.node_stat_delta(char, node, store=store) if delta: r[node] = delta nsc = self._node_stat_cache[char] for node in list(nsc.keys()): if node not in nodes: del nsc[node] return r
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Return a dictionary of ``node_stat_delta`` output for each node in a character.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/handle.py#L725-L740
train
32,902
LogicalDash/LiSE
LiSE/LiSE/handle.py
EngineHandle.update_node
def update_node(self, char, node, patch): """Change a node's stats according to a dictionary. The ``patch`` dictionary should hold the new values of stats, keyed by the stats' names; a value of ``None`` deletes the stat. """ character = self._real.character[char] if patch is None: del character.node[node] elif node not in character.node: character.node[node] = patch return else: character.node[node].update(patch)
python
def update_node(self, char, node, patch): """Change a node's stats according to a dictionary. The ``patch`` dictionary should hold the new values of stats, keyed by the stats' names; a value of ``None`` deletes the stat. """ character = self._real.character[char] if patch is None: del character.node[node] elif node not in character.node: character.node[node] = patch return else: character.node[node].update(patch)
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Change a node's stats according to a dictionary. The ``patch`` dictionary should hold the new values of stats, keyed by the stats' names; a value of ``None`` deletes the stat.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/handle.py#L746-L761
train
32,903
LogicalDash/LiSE
LiSE/LiSE/handle.py
EngineHandle.update_nodes
def update_nodes(self, char, patch, backdate=False): """Change the stats of nodes in a character according to a dictionary. """ if backdate: parbranch, parrev = self._real._parentbranch_rev.get( self._real.branch, ('trunk', 0) ) tick_now = self._real.tick self._real.tick = parrev for i, (n, npatch) in enumerate(patch.items(), 1): self.update_node(char, n, npatch) if backdate: self._real.tick = tick_now
python
def update_nodes(self, char, patch, backdate=False): """Change the stats of nodes in a character according to a dictionary. """ if backdate: parbranch, parrev = self._real._parentbranch_rev.get( self._real.branch, ('trunk', 0) ) tick_now = self._real.tick self._real.tick = parrev for i, (n, npatch) in enumerate(patch.items(), 1): self.update_node(char, n, npatch) if backdate: self._real.tick = tick_now
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Change the stats of nodes in a character according to a dictionary.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/handle.py#L764-L778
train
32,904
LogicalDash/LiSE
LiSE/LiSE/handle.py
EngineHandle.del_node
def del_node(self, char, node): """Remove a node from a character.""" del self._real.character[char].node[node] for cache in ( self._char_nodes_rulebooks_cache, self._node_stat_cache, self._node_successors_cache ): try: del cache[char][node] except KeyError: pass if char in self._char_nodes_cache and node in self._char_nodes_cache[char]: self._char_nodes_cache[char] = self._char_nodes_cache[char] - frozenset([node]) if char in self._portal_stat_cache: portal_stat_cache_char = self._portal_stat_cache[char] if node in portal_stat_cache_char: del portal_stat_cache_char[node] for charo in portal_stat_cache_char.values(): if node in charo: del charo[node] if char in self._char_portals_rulebooks_cache: portal_rulebook_cache_char = self._char_portals_rulebooks_cache[char] if node in portal_rulebook_cache_char: del portal_rulebook_cache_char[node] for porto in portal_rulebook_cache_char.values(): if node in porto: del porto[node]
python
def del_node(self, char, node): """Remove a node from a character.""" del self._real.character[char].node[node] for cache in ( self._char_nodes_rulebooks_cache, self._node_stat_cache, self._node_successors_cache ): try: del cache[char][node] except KeyError: pass if char in self._char_nodes_cache and node in self._char_nodes_cache[char]: self._char_nodes_cache[char] = self._char_nodes_cache[char] - frozenset([node]) if char in self._portal_stat_cache: portal_stat_cache_char = self._portal_stat_cache[char] if node in portal_stat_cache_char: del portal_stat_cache_char[node] for charo in portal_stat_cache_char.values(): if node in charo: del charo[node] if char in self._char_portals_rulebooks_cache: portal_rulebook_cache_char = self._char_portals_rulebooks_cache[char] if node in portal_rulebook_cache_char: del portal_rulebook_cache_char[node] for porto in portal_rulebook_cache_char.values(): if node in porto: del porto[node]
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Remove a node from a character.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/handle.py#L781-L808
train
32,905
LogicalDash/LiSE
LiSE/LiSE/handle.py
EngineHandle.thing_travel_to
def thing_travel_to(self, char, thing, dest, weight=None, graph=None): """Make something find a path to ``dest`` and follow it. Optional argument ``weight`` is the portal stat to use to schedule movement times. Optional argument ``graph`` is an alternative graph to use for pathfinding. Should resemble a networkx DiGraph. """ return self._real.character[char].thing[thing].travel_to(dest, weight, graph)
python
def thing_travel_to(self, char, thing, dest, weight=None, graph=None): """Make something find a path to ``dest`` and follow it. Optional argument ``weight`` is the portal stat to use to schedule movement times. Optional argument ``graph`` is an alternative graph to use for pathfinding. Should resemble a networkx DiGraph. """ return self._real.character[char].thing[thing].travel_to(dest, weight, graph)
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Make something find a path to ``dest`` and follow it. Optional argument ``weight`` is the portal stat to use to schedule movement times. Optional argument ``graph`` is an alternative graph to use for pathfinding. Should resemble a networkx DiGraph.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/handle.py#L917-L926
train
32,906
LogicalDash/LiSE
ELiDE/ELiDE/statlist.py
StatRowListItemContainer.remake
def remake(self, *args): """Replace any existing child widget with the one described by my ``config``. This doesn't need arguments, but accepts any positional arguments provided, so that you can use this in kvlang """ if not self.config: return if not all((self.key, self.gett, self.sett, self.listen, self.unlisten)): Clock.schedule_once(self.remake, 0) return if not hasattr(self, 'label'): self.label = Label(text=str(self.key)) def updlabel(*args): self.label.text = str(self.key) self.bind(key=updlabel) self.add_widget(self.label) if hasattr(self, 'wid'): self.remove_widget(self.wid) del self.wid control = self.config['control'] widkwargs = { 'key': self.key, 'gett': self.gett, 'sett': self.sett, 'listen': self.listen, 'unlisten': self.unlisten } if control == 'slider': cls = StatRowSlider try: widkwargs['value'] = float(self.gett(self.key)) widkwargs['min'] = float(self.config['min']) widkwargs['max'] = float(self.config['max']) except (KeyError, ValueError): return elif control == 'togglebutton': cls = StatRowToggleButton try: widkwargs['true_text'] = self.config['true_text'] widkwargs['false_text'] = self.config['false_text'] except KeyError: return elif control == 'textinput': cls = StatRowTextInput else: cls = StatRowLabel self.wid = cls(**widkwargs) self.bind( key=self.wid.setter('key'), gett=self.wid.setter('gett'), sett=self.wid.setter('sett'), listen=self.wid.setter('listen'), unlisten=self.wid.setter('unlisten') ) if control == 'slider': self.unbind(config=self._toggle_update_config) self.bind(config=self._slider_update_config) elif control == 'togglebutton': self.unbind(config=self._slider_update_config) self.bind(config=self._toggle_update_config) else: self.unbind(config=self._slider_update_config) self.unbind(config=self._toggle_update_config) self.add_widget(self.wid)
python
def remake(self, *args): """Replace any existing child widget with the one described by my ``config``. This doesn't need arguments, but accepts any positional arguments provided, so that you can use this in kvlang """ if not self.config: return if not all((self.key, self.gett, self.sett, self.listen, self.unlisten)): Clock.schedule_once(self.remake, 0) return if not hasattr(self, 'label'): self.label = Label(text=str(self.key)) def updlabel(*args): self.label.text = str(self.key) self.bind(key=updlabel) self.add_widget(self.label) if hasattr(self, 'wid'): self.remove_widget(self.wid) del self.wid control = self.config['control'] widkwargs = { 'key': self.key, 'gett': self.gett, 'sett': self.sett, 'listen': self.listen, 'unlisten': self.unlisten } if control == 'slider': cls = StatRowSlider try: widkwargs['value'] = float(self.gett(self.key)) widkwargs['min'] = float(self.config['min']) widkwargs['max'] = float(self.config['max']) except (KeyError, ValueError): return elif control == 'togglebutton': cls = StatRowToggleButton try: widkwargs['true_text'] = self.config['true_text'] widkwargs['false_text'] = self.config['false_text'] except KeyError: return elif control == 'textinput': cls = StatRowTextInput else: cls = StatRowLabel self.wid = cls(**widkwargs) self.bind( key=self.wid.setter('key'), gett=self.wid.setter('gett'), sett=self.wid.setter('sett'), listen=self.wid.setter('listen'), unlisten=self.wid.setter('unlisten') ) if control == 'slider': self.unbind(config=self._toggle_update_config) self.bind(config=self._slider_update_config) elif control == 'togglebutton': self.unbind(config=self._slider_update_config) self.bind(config=self._toggle_update_config) else: self.unbind(config=self._slider_update_config) self.unbind(config=self._toggle_update_config) self.add_widget(self.wid)
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Replace any existing child widget with the one described by my ``config``. This doesn't need arguments, but accepts any positional arguments provided, so that you can use this in kvlang
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/statlist.py#L234-L300
train
32,907
LogicalDash/LiSE
ELiDE/ELiDE/statlist.py
BaseStatListView.del_key
def del_key(self, k): """Delete the key and any configuration for it""" if k not in self.mirror: raise KeyError del self.proxy[k] if '_config' in self.proxy and k in self.proxy['_config']: del self.proxy['_config'][k]
python
def del_key(self, k): """Delete the key and any configuration for it""" if k not in self.mirror: raise KeyError del self.proxy[k] if '_config' in self.proxy and k in self.proxy['_config']: del self.proxy['_config'][k]
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/statlist.py#L339-L345
train
32,908
LogicalDash/LiSE
ELiDE/ELiDE/statlist.py
BaseStatListView.set_value
def set_value(self, k, v): """Set a value on the proxy, parsing it to a useful datatype if possible""" from ast import literal_eval if self.engine is None or self.proxy is None: self._trigger_set_value(k, v) return if v is None: del self.proxy[k] else: try: vv = literal_eval(v) except (TypeError, ValueError): vv = v self.proxy[k] = vv
python
def set_value(self, k, v): """Set a value on the proxy, parsing it to a useful datatype if possible""" from ast import literal_eval if self.engine is None or self.proxy is None: self._trigger_set_value(k, v) return if v is None: del self.proxy[k] else: try: vv = literal_eval(v) except (TypeError, ValueError): vv = v self.proxy[k] = vv
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/statlist.py#L347-L360
train
32,909
LogicalDash/LiSE
ELiDE/ELiDE/statlist.py
BaseStatListView.set_config
def set_config(self, key, option, value): """Set a configuration option for a key""" if '_config' not in self.proxy: newopt = dict(default_cfg) newopt[option] = value self.proxy['_config'] = {key: newopt} else: if key in self.proxy['_config']: self.proxy['_config'][key][option] = value else: newopt = dict(default_cfg) newopt[option] = value self.proxy['_config'][key] = newopt
python
def set_config(self, key, option, value): """Set a configuration option for a key""" if '_config' not in self.proxy: newopt = dict(default_cfg) newopt[option] = value self.proxy['_config'] = {key: newopt} else: if key in self.proxy['_config']: self.proxy['_config'][key][option] = value else: newopt = dict(default_cfg) newopt[option] = value self.proxy['_config'][key] = newopt
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/statlist.py#L371-L383
train
32,910
LogicalDash/LiSE
ELiDE/ELiDE/statlist.py
BaseStatListView.set_configs
def set_configs(self, key, d): """Set the whole configuration for a key""" if '_config' in self.proxy: self.proxy['_config'][key] = d else: self.proxy['_config'] = {key: d}
python
def set_configs(self, key, d): """Set the whole configuration for a key""" if '_config' in self.proxy: self.proxy['_config'][key] = d else: self.proxy['_config'] = {key: d}
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/statlist.py#L385-L390
train
32,911
LogicalDash/LiSE
ELiDE/ELiDE/statlist.py
BaseStatListView.iter_data
def iter_data(self): """Iterate over key-value pairs that are really meant to be displayed""" for (k, v) in self.proxy.items(): if ( not (isinstance(k, str) and k[0] == '_') and k not in ( 'character', 'name', 'location' ) ): yield k, v
python
def iter_data(self): """Iterate over key-value pairs that are really meant to be displayed""" for (k, v) in self.proxy.items(): if ( not (isinstance(k, str) and k[0] == '_') and k not in ( 'character', 'name', 'location' ) ): yield k, v
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Iterate over key-value pairs that are really meant to be displayed
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/statlist.py#L392-L403
train
32,912
LogicalDash/LiSE
ELiDE/ELiDE/statlist.py
BaseStatListView.munge
def munge(self, k, v): """Turn a key and value into a dictionary describing a widget to show""" if '_config' in self.proxy and k in self.proxy['_config']: config = self.proxy['_config'][k].unwrap() else: config = default_cfg return { 'key': k, 'reg': self._reg_widget, 'unreg': self._unreg_widget, 'gett': self.proxy.__getitem__, 'sett': self.set_value, 'listen': self.proxy.connect, 'unlisten': self.proxy.disconnect, 'config': config }
python
def munge(self, k, v): """Turn a key and value into a dictionary describing a widget to show""" if '_config' in self.proxy and k in self.proxy['_config']: config = self.proxy['_config'][k].unwrap() else: config = default_cfg return { 'key': k, 'reg': self._reg_widget, 'unreg': self._unreg_widget, 'gett': self.proxy.__getitem__, 'sett': self.set_value, 'listen': self.proxy.connect, 'unlisten': self.proxy.disconnect, 'config': config }
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Turn a key and value into a dictionary describing a widget to show
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/statlist.py#L405-L420
train
32,913
LogicalDash/LiSE
ELiDE/ELiDE/statlist.py
BaseStatListView.upd_data
def upd_data(self, *args): """Update to match new entity data""" data = [self.munge(k, v) for k, v in self.iter_data()] self.data = sorted(data, key=lambda d: d['key'])
python
def upd_data(self, *args): """Update to match new entity data""" data = [self.munge(k, v) for k, v in self.iter_data()] self.data = sorted(data, key=lambda d: d['key'])
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Update to match new entity data
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/statlist.py#L422-L425
train
32,914
LogicalDash/LiSE
ELiDE/ELiDE/game.py
GameScreen.wait_travel
def wait_travel(self, character, thing, dest, cb=None): """Schedule a thing to travel someplace, then wait for it to finish. :param character: name of the character :param thing: name of the thing that will travel :param dest: name of the place it will travel to :param cb: callback function for when it's done, optional :return: ``None`` """ self.disable_input() self.app.wait_travel(character, thing, dest, cb=partial(self.enable_input, cb))
python
def wait_travel(self, character, thing, dest, cb=None): """Schedule a thing to travel someplace, then wait for it to finish. :param character: name of the character :param thing: name of the thing that will travel :param dest: name of the place it will travel to :param cb: callback function for when it's done, optional :return: ``None`` """ self.disable_input() self.app.wait_travel(character, thing, dest, cb=partial(self.enable_input, cb))
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Schedule a thing to travel someplace, then wait for it to finish. :param character: name of the character :param thing: name of the thing that will travel :param dest: name of the place it will travel to :param cb: callback function for when it's done, optional :return: ``None``
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/game.py#L78-L89
train
32,915
LogicalDash/LiSE
ELiDE/ELiDE/game.py
GameScreen.wait_command
def wait_command(self, start_func, turns=1, end_func=None): """Call ``start_func``, wait ``turns``, and then call ``end_func`` if provided Disables input for the duration. :param start_func: function to call just after disabling input :param turns: number of turns to wait :param end_func: function to call just before re-enabling input :return: ``None`` """ self.disable_input() start_func() self.app.wait_turns(turns, cb=partial(self.enable_input, end_func))
python
def wait_command(self, start_func, turns=1, end_func=None): """Call ``start_func``, wait ``turns``, and then call ``end_func`` if provided Disables input for the duration. :param start_func: function to call just after disabling input :param turns: number of turns to wait :param end_func: function to call just before re-enabling input :return: ``None`` """ self.disable_input() start_func() self.app.wait_turns(turns, cb=partial(self.enable_input, end_func))
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Call ``start_func``, wait ``turns``, and then call ``end_func`` if provided Disables input for the duration. :param start_func: function to call just after disabling input :param turns: number of turns to wait :param end_func: function to call just before re-enabling input :return: ``None``
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/game.py#L104-L117
train
32,916
LogicalDash/LiSE
ELiDE/ELiDE/game.py
GameApp.wait_travel
def wait_travel(self, character, thing, dest, cb=None): """Schedule a thing to travel someplace, then wait for it to finish, and call ``cb`` if provided :param character: name of the character :param thing: name of the thing :param dest: name of the destination (a place) :param cb: function to be called when I'm done :return: ``None`` """ self.wait_turns(self.engine.character[character].thing[thing].travel_to(dest), cb=cb)
python
def wait_travel(self, character, thing, dest, cb=None): """Schedule a thing to travel someplace, then wait for it to finish, and call ``cb`` if provided :param character: name of the character :param thing: name of the thing :param dest: name of the destination (a place) :param cb: function to be called when I'm done :return: ``None`` """ self.wait_turns(self.engine.character[character].thing[thing].travel_to(dest), cb=cb)
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Schedule a thing to travel someplace, then wait for it to finish, and call ``cb`` if provided :param character: name of the character :param thing: name of the thing :param dest: name of the destination (a place) :param cb: function to be called when I'm done :return: ``None``
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/game.py#L177-L187
train
32,917
LogicalDash/LiSE
ELiDE/ELiDE/rulesview.py
RuleButton.on_state
def on_state(self, *args): """If I'm pressed, unpress all other buttons in the ruleslist""" # This really ought to be done with the selection behavior if self.state == 'down': self.rulesview.rule = self.rule for button in self.ruleslist.children[0].children: if button != self: button.state = 'normal'
python
def on_state(self, *args): """If I'm pressed, unpress all other buttons in the ruleslist""" # This really ought to be done with the selection behavior if self.state == 'down': self.rulesview.rule = self.rule for button in self.ruleslist.children[0].children: if button != self: button.state = 'normal'
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If I'm pressed, unpress all other buttons in the ruleslist
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/rulesview.py#L52-L59
train
32,918
LogicalDash/LiSE
ELiDE/ELiDE/rulesview.py
RulesList.on_rulebook
def on_rulebook(self, *args): """Make sure to update when the rulebook changes""" if self.rulebook is None: return self.rulebook.connect(self._trigger_redata, weak=False) self.redata()
python
def on_rulebook(self, *args): """Make sure to update when the rulebook changes""" if self.rulebook is None: return self.rulebook.connect(self._trigger_redata, weak=False) self.redata()
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Make sure to update when the rulebook changes
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/rulesview.py#L71-L76
train
32,919
LogicalDash/LiSE
ELiDE/ELiDE/rulesview.py
RulesList.redata
def redata(self, *args): """Make my data represent what's in my rulebook right now""" if self.rulesview is None: Clock.schedule_once(self.redata, 0) return data = [ {'rulesview': self.rulesview, 'rule': rule, 'index': i, 'ruleslist': self} for i, rule in enumerate(self.rulebook) ] self.data = data
python
def redata(self, *args): """Make my data represent what's in my rulebook right now""" if self.rulesview is None: Clock.schedule_once(self.redata, 0) return data = [ {'rulesview': self.rulesview, 'rule': rule, 'index': i, 'ruleslist': self} for i, rule in enumerate(self.rulebook) ] self.data = data
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Make my data represent what's in my rulebook right now
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/rulesview.py#L78-L87
train
32,920
LogicalDash/LiSE
ELiDE/ELiDE/rulesview.py
RulesView.on_rule
def on_rule(self, *args): """Make sure to update when the rule changes""" if self.rule is None: return self.rule.connect(self._listen_to_rule)
python
def on_rule(self, *args): """Make sure to update when the rule changes""" if self.rule is None: return self.rule.connect(self._listen_to_rule)
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Make sure to update when the rule changes
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/rulesview.py#L106-L110
train
32,921
LogicalDash/LiSE
ELiDE/ELiDE/rulesview.py
RulesView.finalize
def finalize(self, *args): """Add my tabs""" if not self.canvas: Clock.schedule_once(self.finalize, 0) return deck_builder_kwargs = { 'pos_hint': {'x': 0, 'y': 0}, 'starting_pos_hint': {'x': 0.05, 'top': 0.95}, 'card_size_hint': (0.3, 0.4), 'card_hint_step': (0, -0.1), 'deck_x_hint_step': 0.4 } self._tabs = TabbedPanel( size=self.size, pos=self.pos, do_default_tab=False ) self.bind( size=self._tabs.setter('size'), pos=self._tabs.setter('pos') ) self.add_widget(self._tabs) for functyp in 'trigger', 'prereq', 'action': tab = TabbedPanelItem(text=functyp.capitalize()) setattr(self, '_{}_tab'.format(functyp), tab) self._tabs.add_widget(getattr(self, '_{}_tab'.format(functyp))) builder = DeckBuilderView(**deck_builder_kwargs) setattr(self, '_{}_builder'.format(functyp), builder) builder.bind(decks=getattr(self, '_trigger_push_{}s'.format(functyp))) scroll_left = DeckBuilderScrollBar( size_hint_x=0.01, pos_hint={'x': 0, 'y': 0}, deckbuilder=builder, deckidx=0, scroll_min=0 ) setattr(self, '_scroll_left_' + functyp, scroll_left) scroll_right = DeckBuilderScrollBar( size_hint_x=0.01, pos_hint={'right': 1, 'y': 0}, deckbuilder=builder, deckidx=1, scroll_min=0 ) setattr(self, '_scroll_right_' + functyp, scroll_right) layout = FloatLayout() setattr(self, '_{}_layout'.format(functyp), layout) tab.add_widget(layout) layout.add_widget(builder) layout.add_widget(scroll_left) layout.add_widget(scroll_right) layout.add_widget( Label( text='Used', pos_hint={'center_x': 0.1, 'center_y': 0.98}, size_hint=(None, None) ) ) layout.add_widget( Label( text='Unused', pos_hint={'center_x': 0.5, 'center_y': 0.98}, size_hint=(None, None) ) ) self.bind(rule=getattr(self, '_trigger_pull_{}s'.format(functyp)))
python
def finalize(self, *args): """Add my tabs""" if not self.canvas: Clock.schedule_once(self.finalize, 0) return deck_builder_kwargs = { 'pos_hint': {'x': 0, 'y': 0}, 'starting_pos_hint': {'x': 0.05, 'top': 0.95}, 'card_size_hint': (0.3, 0.4), 'card_hint_step': (0, -0.1), 'deck_x_hint_step': 0.4 } self._tabs = TabbedPanel( size=self.size, pos=self.pos, do_default_tab=False ) self.bind( size=self._tabs.setter('size'), pos=self._tabs.setter('pos') ) self.add_widget(self._tabs) for functyp in 'trigger', 'prereq', 'action': tab = TabbedPanelItem(text=functyp.capitalize()) setattr(self, '_{}_tab'.format(functyp), tab) self._tabs.add_widget(getattr(self, '_{}_tab'.format(functyp))) builder = DeckBuilderView(**deck_builder_kwargs) setattr(self, '_{}_builder'.format(functyp), builder) builder.bind(decks=getattr(self, '_trigger_push_{}s'.format(functyp))) scroll_left = DeckBuilderScrollBar( size_hint_x=0.01, pos_hint={'x': 0, 'y': 0}, deckbuilder=builder, deckidx=0, scroll_min=0 ) setattr(self, '_scroll_left_' + functyp, scroll_left) scroll_right = DeckBuilderScrollBar( size_hint_x=0.01, pos_hint={'right': 1, 'y': 0}, deckbuilder=builder, deckidx=1, scroll_min=0 ) setattr(self, '_scroll_right_' + functyp, scroll_right) layout = FloatLayout() setattr(self, '_{}_layout'.format(functyp), layout) tab.add_widget(layout) layout.add_widget(builder) layout.add_widget(scroll_left) layout.add_widget(scroll_right) layout.add_widget( Label( text='Used', pos_hint={'center_x': 0.1, 'center_y': 0.98}, size_hint=(None, None) ) ) layout.add_widget( Label( text='Unused', pos_hint={'center_x': 0.5, 'center_y': 0.98}, size_hint=(None, None) ) ) self.bind(rule=getattr(self, '_trigger_pull_{}s'.format(functyp)))
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Add my tabs
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/rulesview.py#L127-L195
train
32,922
LogicalDash/LiSE
ELiDE/ELiDE/rulesview.py
RulesView.get_functions_cards
def get_functions_cards(self, what, allfuncs): """Return a pair of lists of Card widgets for used and unused functions. :param what: a string: 'trigger', 'prereq', or 'action' :param allfuncs: a sequence of functions' (name, sourcecode, signature) """ if not self.rule: return [], [] rulefuncnames = getattr(self.rule, what+'s') unused = [ Card( ud={ 'type': what, 'funcname': name, 'signature': sig }, headline_text=name, show_art=False, midline_text=what.capitalize(), text=source ) for (name, source, sig) in allfuncs if name not in rulefuncnames ] used = [ Card( ud={ 'type': what, 'funcname': name, }, headline_text=name, show_art=False, midline_text=what.capitalize(), text=str(getattr(getattr(self.engine, what), name)) ) for name in rulefuncnames ] return used, unused
python
def get_functions_cards(self, what, allfuncs): """Return a pair of lists of Card widgets for used and unused functions. :param what: a string: 'trigger', 'prereq', or 'action' :param allfuncs: a sequence of functions' (name, sourcecode, signature) """ if not self.rule: return [], [] rulefuncnames = getattr(self.rule, what+'s') unused = [ Card( ud={ 'type': what, 'funcname': name, 'signature': sig }, headline_text=name, show_art=False, midline_text=what.capitalize(), text=source ) for (name, source, sig) in allfuncs if name not in rulefuncnames ] used = [ Card( ud={ 'type': what, 'funcname': name, }, headline_text=name, show_art=False, midline_text=what.capitalize(), text=str(getattr(getattr(self.engine, what), name)) ) for name in rulefuncnames ] return used, unused
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Return a pair of lists of Card widgets for used and unused functions. :param what: a string: 'trigger', 'prereq', or 'action' :param allfuncs: a sequence of functions' (name, sourcecode, signature)
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/rulesview.py#L197-L234
train
32,923
LogicalDash/LiSE
ELiDE/ELiDE/rulesview.py
RulesView.set_functions
def set_functions(self, what, allfuncs): """Set the cards in the ``what`` builder to ``allfuncs`` :param what: a string, 'trigger', 'prereq', or 'action' :param allfuncs: a sequence of triples of (name, sourcecode, signature) as taken by my ``get_function_cards`` method. """ setattr(getattr(self, '_{}_builder'.format(what)), 'decks', self.get_functions_cards(what, allfuncs))
python
def set_functions(self, what, allfuncs): """Set the cards in the ``what`` builder to ``allfuncs`` :param what: a string, 'trigger', 'prereq', or 'action' :param allfuncs: a sequence of triples of (name, sourcecode, signature) as taken by my ``get_function_cards`` method. """ setattr(getattr(self, '_{}_builder'.format(what)), 'decks', self.get_functions_cards(what, allfuncs))
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Set the cards in the ``what`` builder to ``allfuncs`` :param what: a string, 'trigger', 'prereq', or 'action' :param allfuncs: a sequence of triples of (name, sourcecode, signature) as taken by my ``get_function_cards`` method.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/rulesview.py#L236-L244
train
32,924
LogicalDash/LiSE
ELiDE/ELiDE/rulesview.py
RulesView._upd_unused
def _upd_unused(self, what): """Make sure to have exactly one copy of every valid function in the "unused" pile on the right. Doesn't read from the database. :param what: a string, 'trigger', 'prereq', or 'action' """ builder = getattr(self, '_{}_builder'.format(what)) updtrig = getattr(self, '_trigger_upd_unused_{}s'.format(what)) builder.unbind(decks=updtrig) funcs = OrderedDict() cards = list(self._action_builder.decks[1]) cards.reverse() for card in cards: funcs[card.ud['funcname']] = card for card in self._action_builder.decks[0]: if card.ud['funcname'] not in funcs: funcs[card.ud['funcname']] = card.copy() unused = list(funcs.values()) unused.reverse() builder.decks[1] = unused builder.bind(decks=updtrig)
python
def _upd_unused(self, what): """Make sure to have exactly one copy of every valid function in the "unused" pile on the right. Doesn't read from the database. :param what: a string, 'trigger', 'prereq', or 'action' """ builder = getattr(self, '_{}_builder'.format(what)) updtrig = getattr(self, '_trigger_upd_unused_{}s'.format(what)) builder.unbind(decks=updtrig) funcs = OrderedDict() cards = list(self._action_builder.decks[1]) cards.reverse() for card in cards: funcs[card.ud['funcname']] = card for card in self._action_builder.decks[0]: if card.ud['funcname'] not in funcs: funcs[card.ud['funcname']] = card.copy() unused = list(funcs.values()) unused.reverse() builder.decks[1] = unused builder.bind(decks=updtrig)
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Make sure to have exactly one copy of every valid function in the "unused" pile on the right. Doesn't read from the database. :param what: a string, 'trigger', 'prereq', or 'action'
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/rulesview.py#L293-L316
train
32,925
LogicalDash/LiSE
LiSE/LiSE/rule.py
Rule._fun_names_iter
def _fun_names_iter(self, functyp, val): """Iterate over the names of the functions in ``val``, adding them to ``funcstore`` if they are missing; or if the items in ``val`` are already the names of functions in ``funcstore``, iterate over those. """ funcstore = getattr(self.engine, functyp) for v in val: if callable(v): # Overwrites anything already on the funcstore, is that bad? setattr(funcstore, v.__name__, v) yield v.__name__ elif v not in funcstore: raise KeyError("Function {} not present in {}".format( v, funcstore._tab )) else: yield v
python
def _fun_names_iter(self, functyp, val): """Iterate over the names of the functions in ``val``, adding them to ``funcstore`` if they are missing; or if the items in ``val`` are already the names of functions in ``funcstore``, iterate over those. """ funcstore = getattr(self.engine, functyp) for v in val: if callable(v): # Overwrites anything already on the funcstore, is that bad? setattr(funcstore, v.__name__, v) yield v.__name__ elif v not in funcstore: raise KeyError("Function {} not present in {}".format( v, funcstore._tab )) else: yield v
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Iterate over the names of the functions in ``val``, adding them to ``funcstore`` if they are missing; or if the items in ``val`` are already the names of functions in ``funcstore``, iterate over those.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/rule.py#L260-L278
train
32,926
LogicalDash/LiSE
LiSE/LiSE/rule.py
Rule.duplicate
def duplicate(self, newname): """Return a new rule that's just like this one, but under a new name. """ if self.engine.rule.query.haverule(newname): raise KeyError("Already have a rule called {}".format(newname)) return Rule( self.engine, newname, list(self.triggers), list(self.prereqs), list(self.actions) )
python
def duplicate(self, newname): """Return a new rule that's just like this one, but under a new name. """ if self.engine.rule.query.haverule(newname): raise KeyError("Already have a rule called {}".format(newname)) return Rule( self.engine, newname, list(self.triggers), list(self.prereqs), list(self.actions) )
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Return a new rule that's just like this one, but under a new name.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/rule.py#L298-L311
train
32,927
LogicalDash/LiSE
LiSE/LiSE/rule.py
AllRules.new_empty
def new_empty(self, name): """Make a new rule with no actions or anything, and return it.""" if name in self: raise KeyError("Already have rule {}".format(name)) new = Rule(self.engine, name) self._cache[name] = new self.send(self, rule=new, active=True) return new
python
def new_empty(self, name): """Make a new rule with no actions or anything, and return it.""" if name in self: raise KeyError("Already have rule {}".format(name)) new = Rule(self.engine, name) self._cache[name] = new self.send(self, rule=new, active=True) return new
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Make a new rule with no actions or anything, and return it.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/rule.py#L693-L700
train
32,928
LogicalDash/LiSE
LiSE/LiSE/query.py
slow_iter_turns_eval_cmp
def slow_iter_turns_eval_cmp(qry, oper, start_branch=None, engine=None): """Iterate over all turns on which a comparison holds. This is expensive. It evaluates the query for every turn in history. """ def mungeside(side): if isinstance(side, Query): return side.iter_turns elif isinstance(side, StatusAlias): return EntityStatAccessor( side.entity, side.stat, side.engine, side.branch, side.turn, side.tick, side.current, side.mungers ) elif isinstance(side, EntityStatAccessor): return side else: return lambda: side leftside = mungeside(qry.leftside) rightside = mungeside(qry.rightside) engine = engine or leftside.engine or rightside.engine for (branch, _, _) in engine._iter_parent_btt(start_branch or engine.branch): if branch is None: return parent, turn_start, tick_start, turn_end, tick_end = engine._branches[branch] for turn in range(turn_start, engine.turn + 1): if oper(leftside(branch, turn), rightside(branch, turn)): yield branch, turn
python
def slow_iter_turns_eval_cmp(qry, oper, start_branch=None, engine=None): """Iterate over all turns on which a comparison holds. This is expensive. It evaluates the query for every turn in history. """ def mungeside(side): if isinstance(side, Query): return side.iter_turns elif isinstance(side, StatusAlias): return EntityStatAccessor( side.entity, side.stat, side.engine, side.branch, side.turn, side.tick, side.current, side.mungers ) elif isinstance(side, EntityStatAccessor): return side else: return lambda: side leftside = mungeside(qry.leftside) rightside = mungeside(qry.rightside) engine = engine or leftside.engine or rightside.engine for (branch, _, _) in engine._iter_parent_btt(start_branch or engine.branch): if branch is None: return parent, turn_start, tick_start, turn_end, tick_end = engine._branches[branch] for turn in range(turn_start, engine.turn + 1): if oper(leftside(branch, turn), rightside(branch, turn)): yield branch, turn
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Iterate over all turns on which a comparison holds. This is expensive. It evaluates the query for every turn in history.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/query.py#L312-L340
train
32,929
LogicalDash/LiSE
ELiDE/ELiDE/menu.py
MenuTextInput.on_enter
def on_enter(self, *args): """Call the setter and blank myself out so that my hint text shows up. It will be the same you just entered if everything's working. """ if self.text == '': return self.setter(self.text) self.text = '' self.focus = False
python
def on_enter(self, *args): """Call the setter and blank myself out so that my hint text shows up. It will be the same you just entered if everything's working. """ if self.text == '': return self.setter(self.text) self.text = '' self.focus = False
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Call the setter and blank myself out so that my hint text shows up. It will be the same you just entered if everything's working.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/menu.py#L30-L40
train
32,930
LogicalDash/LiSE
ELiDE/ELiDE/menu.py
MenuIntInput.insert_text
def insert_text(self, s, from_undo=False): """Natural numbers only.""" return super().insert_text( ''.join(c for c in s if c in '0123456789'), from_undo )
python
def insert_text(self, s, from_undo=False): """Natural numbers only.""" return super().insert_text( ''.join(c for c in s if c in '0123456789'), from_undo )
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Natural numbers only.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/menu.py#L54-L59
train
32,931
LogicalDash/LiSE
LiSE/LiSE/character.py
AbstractCharacter.do
def do(self, func, *args, **kwargs): """Apply the function to myself, and return myself. Look up the function in the database if needed. Pass it any arguments given, keyword or positional. Useful chiefly when chaining. """ if not callable(func): func = getattr(self.engine.function, func) func(self, *args, **kwargs) return self
python
def do(self, func, *args, **kwargs): """Apply the function to myself, and return myself. Look up the function in the database if needed. Pass it any arguments given, keyword or positional. Useful chiefly when chaining. """ if not callable(func): func = getattr(self.engine.function, func) func(self, *args, **kwargs) return self
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Apply the function to myself, and return myself. Look up the function in the database if needed. Pass it any arguments given, keyword or positional. Useful chiefly when chaining.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/character.py#L221-L233
train
32,932
LogicalDash/LiSE
LiSE/LiSE/character.py
AbstractCharacter.copy_from
def copy_from(self, g): """Copy all nodes and edges from the given graph into this. Return myself. """ renamed = {} for k, v in g.node.items(): ok = k if k in self.place: n = 0 while k in self.place: k = ok + (n,) if isinstance(ok, tuple) else (ok, n) n += 1 renamed[ok] = k self.place[k] = v if type(g) is nx.MultiDiGraph: g = nx.DiGraph(g) elif type(g) is nx.MultiGraph: g = nx.Graph(g) if type(g) is nx.DiGraph: for u, v in g.edges: self.edge[renamed[u]][renamed[v]] = g.adj[u][v] else: assert type(g) is nx.Graph for u, v, d in g.edges.data(): self.add_portal(renamed[u], renamed[v], symmetrical=True, **d) return self
python
def copy_from(self, g): """Copy all nodes and edges from the given graph into this. Return myself. """ renamed = {} for k, v in g.node.items(): ok = k if k in self.place: n = 0 while k in self.place: k = ok + (n,) if isinstance(ok, tuple) else (ok, n) n += 1 renamed[ok] = k self.place[k] = v if type(g) is nx.MultiDiGraph: g = nx.DiGraph(g) elif type(g) is nx.MultiGraph: g = nx.Graph(g) if type(g) is nx.DiGraph: for u, v in g.edges: self.edge[renamed[u]][renamed[v]] = g.adj[u][v] else: assert type(g) is nx.Graph for u, v, d in g.edges.data(): self.add_portal(renamed[u], renamed[v], symmetrical=True, **d) return self
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Copy all nodes and edges from the given graph into this. Return myself.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/character.py#L352-L379
train
32,933
LogicalDash/LiSE
LiSE/LiSE/character.py
AbstractCharacter.grid_2d_8graph
def grid_2d_8graph(self, m, n): """Make a 2d graph that's connected 8 ways, enabling diagonal movement""" me = nx.Graph() node = me.node add_node = me.add_node add_edge = me.add_edge for i in range(m): for j in range(n): add_node((i, j)) if i > 0: add_edge((i, j), (i-1, j)) if j > 0: add_edge((i, j), (i-1, j-1)) if j > 0: add_edge((i, j), (i, j-1)) if (i - 1, j + 1) in node: add_edge((i, j), (i-1, j+1)) return self.copy_from(me)
python
def grid_2d_8graph(self, m, n): """Make a 2d graph that's connected 8 ways, enabling diagonal movement""" me = nx.Graph() node = me.node add_node = me.add_node add_edge = me.add_edge for i in range(m): for j in range(n): add_node((i, j)) if i > 0: add_edge((i, j), (i-1, j)) if j > 0: add_edge((i, j), (i-1, j-1)) if j > 0: add_edge((i, j), (i, j-1)) if (i - 1, j + 1) in node: add_edge((i, j), (i-1, j+1)) return self.copy_from(me)
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Make a 2d graph that's connected 8 ways, enabling diagonal movement
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/character.py#L413-L430
train
32,934
LogicalDash/LiSE
LiSE/LiSE/character.py
CharacterSense.func
def func(self): """Return the function most recently associated with this sense.""" fn = self.engine.query.sense_func_get( self.observer.name, self.sensename, *self.engine._btt() ) if fn is not None: return SenseFuncWrap(self.observer, fn)
python
def func(self): """Return the function most recently associated with this sense.""" fn = self.engine.query.sense_func_get( self.observer.name, self.sensename, *self.engine._btt() ) if fn is not None: return SenseFuncWrap(self.observer, fn)
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Return the function most recently associated with this sense.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/character.py#L838-L846
train
32,935
LogicalDash/LiSE
LiSE/LiSE/character.py
Character.place2thing
def place2thing(self, name, location): """Turn a Place into a Thing with the given location. It will keep all its attached Portals. """ self.engine._set_thing_loc( self.name, name, location ) if (self.name, name) in self.engine._node_objs: obj = self.engine._node_objs[self.name, name] thing = Thing(self, name) for port in obj.portals(): port.origin = thing for port in obj.preportals(): port.destination = thing self.engine._node_objs[self.name, name] = thing
python
def place2thing(self, name, location): """Turn a Place into a Thing with the given location. It will keep all its attached Portals. """ self.engine._set_thing_loc( self.name, name, location ) if (self.name, name) in self.engine._node_objs: obj = self.engine._node_objs[self.name, name] thing = Thing(self, name) for port in obj.portals(): port.origin = thing for port in obj.preportals(): port.destination = thing self.engine._node_objs[self.name, name] = thing
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Turn a Place into a Thing with the given location. It will keep all its attached Portals.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/character.py#L2010-L2026
train
32,936
LogicalDash/LiSE
LiSE/LiSE/character.py
Character.thing2place
def thing2place(self, name): """Unset a Thing's location, and thus turn it into a Place.""" self.engine._set_thing_loc( self.name, name, None ) if (self.name, name) in self.engine._node_objs: thing = self.engine._node_objs[self.name, name] place = Place(self, name) for port in thing.portals(): port.origin = place for port in thing.preportals(): port.destination = place self.engine._node_objs[self.name, name] = place
python
def thing2place(self, name): """Unset a Thing's location, and thus turn it into a Place.""" self.engine._set_thing_loc( self.name, name, None ) if (self.name, name) in self.engine._node_objs: thing = self.engine._node_objs[self.name, name] place = Place(self, name) for port in thing.portals(): port.origin = place for port in thing.preportals(): port.destination = place self.engine._node_objs[self.name, name] = place
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Unset a Thing's location, and thus turn it into a Place.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/character.py#L2028-L2040
train
32,937
LogicalDash/LiSE
LiSE/LiSE/character.py
Character.del_avatar
def del_avatar(self, a, b=None): """This is no longer my avatar, though it still exists on its own.""" if self.engine._planning: raise NotImplementedError("Currently can't remove avatars within a plan") if b is None: if not isinstance(a, Node): raise TypeError( "In single argument form, " "del_avatar requires a Node object " "(Thing or Place)." ) g = a.character.name n = a.name else: g = a.name if isinstance(a, Character) else a n = b.name if isinstance(b, Node) else b self.engine._remember_avatarness( self.character.name, g, n, False )
python
def del_avatar(self, a, b=None): """This is no longer my avatar, though it still exists on its own.""" if self.engine._planning: raise NotImplementedError("Currently can't remove avatars within a plan") if b is None: if not isinstance(a, Node): raise TypeError( "In single argument form, " "del_avatar requires a Node object " "(Thing or Place)." ) g = a.character.name n = a.name else: g = a.name if isinstance(a, Character) else a n = b.name if isinstance(b, Node) else b self.engine._remember_avatarness( self.character.name, g, n, False )
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This is no longer my avatar, though it still exists on its own.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/character.py#L2135-L2153
train
32,938
LogicalDash/LiSE
LiSE/LiSE/character.py
Character.portals
def portals(self): """Iterate over all portals.""" char = self.character make_edge = self.engine._get_edge for (o, d) in self.engine._edges_cache.iter_keys( self.character.name, *self.engine._btt() ): yield make_edge(char, o, d)
python
def portals(self): """Iterate over all portals.""" char = self.character make_edge = self.engine._get_edge for (o, d) in self.engine._edges_cache.iter_keys( self.character.name, *self.engine._btt() ): yield make_edge(char, o, d)
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Iterate over all portals.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/character.py#L2155-L2162
train
32,939
LogicalDash/LiSE
LiSE/LiSE/character.py
Character.avatars
def avatars(self): """Iterate over all my avatars, regardless of what character they are in. """ charname = self.character.name branch, turn, tick = self.engine._btt() charmap = self.engine.character avit = self.engine._avatarness_cache.iter_entities makenode = self.engine._get_node for graph in avit( charname, branch, turn, tick ): for node in avit( charname, graph, branch, turn, tick ): try: yield makenode(charmap[graph], node) except KeyError: continue
python
def avatars(self): """Iterate over all my avatars, regardless of what character they are in. """ charname = self.character.name branch, turn, tick = self.engine._btt() charmap = self.engine.character avit = self.engine._avatarness_cache.iter_entities makenode = self.engine._get_node for graph in avit( charname, branch, turn, tick ): for node in avit( charname, graph, branch, turn, tick ): try: yield makenode(charmap[graph], node) except KeyError: continue
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Iterate over all my avatars, regardless of what character they are in.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/character.py#L2164-L2183
train
32,940
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.sql
def sql(self, stringname, *args, **kwargs): """Wrapper for the various prewritten or compiled SQL calls. First argument is the name of the query, either a key in ``sqlite.json`` or a method name in ``allegedb.alchemy.Alchemist``. The rest of the arguments are parameters to the query. """ if hasattr(self, 'alchemist'): return getattr(self.alchemist, stringname)(*args, **kwargs) else: s = self.strings[stringname] return self.connection.cursor().execute( s.format(**kwargs) if kwargs else s, args )
python
def sql(self, stringname, *args, **kwargs): """Wrapper for the various prewritten or compiled SQL calls. First argument is the name of the query, either a key in ``sqlite.json`` or a method name in ``allegedb.alchemy.Alchemist``. The rest of the arguments are parameters to the query. """ if hasattr(self, 'alchemist'): return getattr(self.alchemist, stringname)(*args, **kwargs) else: s = self.strings[stringname] return self.connection.cursor().execute( s.format(**kwargs) if kwargs else s, args )
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Wrapper for the various prewritten or compiled SQL calls. First argument is the name of the query, either a key in ``sqlite.json`` or a method name in ``allegedb.alchemy.Alchemist``. The rest of the arguments are parameters to the query.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L155-L170
train
32,941
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.sqlmany
def sqlmany(self, stringname, *args): """Wrapper for executing many SQL calls on my connection. First arg is the name of a query, either a key in the precompiled JSON or a method name in ``allegedb.alchemy.Alchemist``. Remaining arguments should be tuples of argument sequences to be passed to the query. """ if hasattr(self, 'alchemist'): return getattr(self.alchemist.many, stringname)(*args) s = self.strings[stringname] return self.connection.cursor().executemany(s, args)
python
def sqlmany(self, stringname, *args): """Wrapper for executing many SQL calls on my connection. First arg is the name of a query, either a key in the precompiled JSON or a method name in ``allegedb.alchemy.Alchemist``. Remaining arguments should be tuples of argument sequences to be passed to the query. """ if hasattr(self, 'alchemist'): return getattr(self.alchemist.many, stringname)(*args) s = self.strings[stringname] return self.connection.cursor().executemany(s, args)
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Wrapper for executing many SQL calls on my connection. First arg is the name of a query, either a key in the precompiled JSON or a method name in ``allegedb.alchemy.Alchemist``. Remaining arguments should be tuples of argument sequences to be passed to the query.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L172-L184
train
32,942
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.have_graph
def have_graph(self, graph): """Return whether I have a graph by this name.""" graph = self.pack(graph) return bool(self.sql('graphs_named', graph).fetchone()[0])
python
def have_graph(self, graph): """Return whether I have a graph by this name.""" graph = self.pack(graph) return bool(self.sql('graphs_named', graph).fetchone()[0])
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Return whether I have a graph by this name.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L186-L189
train
32,943
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.new_graph
def new_graph(self, graph, typ): """Declare a new graph by this name of this type.""" graph = self.pack(graph) return self.sql('new_graph', graph, typ)
python
def new_graph(self, graph, typ): """Declare a new graph by this name of this type.""" graph = self.pack(graph) return self.sql('new_graph', graph, typ)
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Declare a new graph by this name of this type.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L191-L194
train
32,944
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.del_graph
def del_graph(self, graph): """Delete all records to do with the graph""" g = self.pack(graph) self.sql('del_edge_val_graph', g) self.sql('del_node_val_graph', g) self.sql('del_edge_val_graph', g) self.sql('del_edges_graph', g) self.sql('del_nodes_graph', g) self.sql('del_graph', g)
python
def del_graph(self, graph): """Delete all records to do with the graph""" g = self.pack(graph) self.sql('del_edge_val_graph', g) self.sql('del_node_val_graph', g) self.sql('del_edge_val_graph', g) self.sql('del_edges_graph', g) self.sql('del_nodes_graph', g) self.sql('del_graph', g)
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Delete all records to do with the graph
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L196-L204
train
32,945
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.graph_type
def graph_type(self, graph): """What type of graph is this?""" graph = self.pack(graph) return self.sql('graph_type', graph).fetchone()[0]
python
def graph_type(self, graph): """What type of graph is this?""" graph = self.pack(graph) return self.sql('graph_type', graph).fetchone()[0]
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What type of graph is this?
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L206-L209
train
32,946
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.global_get
def global_get(self, key): """Return the value for the given key in the ``globals`` table.""" key = self.pack(key) r = self.sql('global_get', key).fetchone() if r is None: raise KeyError("Not set") return self.unpack(r[0])
python
def global_get(self, key): """Return the value for the given key in the ``globals`` table.""" key = self.pack(key) r = self.sql('global_get', key).fetchone() if r is None: raise KeyError("Not set") return self.unpack(r[0])
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Return the value for the given key in the ``globals`` table.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L222-L228
train
32,947
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.global_del
def global_del(self, key): """Delete the global record for the key.""" key = self.pack(key) return self.sql('global_del', key)
python
def global_del(self, key): """Delete the global record for the key.""" key = self.pack(key) return self.sql('global_del', key)
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Delete the global record for the key.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L246-L249
train
32,948
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.new_branch
def new_branch(self, branch, parent, parent_turn, parent_tick): """Declare that the ``branch`` is descended from ``parent`` at ``parent_turn``, ``parent_tick`` """ return self.sql('branches_insert', branch, parent, parent_turn, parent_tick, parent_turn, parent_tick)
python
def new_branch(self, branch, parent, parent_turn, parent_tick): """Declare that the ``branch`` is descended from ``parent`` at ``parent_turn``, ``parent_tick`` """ return self.sql('branches_insert', branch, parent, parent_turn, parent_tick, parent_turn, parent_tick)
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Declare that the ``branch`` is descended from ``parent`` at ``parent_turn``, ``parent_tick``
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L251-L256
train
32,949
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.graph_val_dump
def graph_val_dump(self): """Yield the entire contents of the graph_val table.""" self._flush_graph_val() for (graph, key, branch, turn, tick, value) in self.sql('graph_val_dump'): yield ( self.unpack(graph), self.unpack(key), branch, turn, tick, self.unpack(value) )
python
def graph_val_dump(self): """Yield the entire contents of the graph_val table.""" self._flush_graph_val() for (graph, key, branch, turn, tick, value) in self.sql('graph_val_dump'): yield ( self.unpack(graph), self.unpack(key), branch, turn, tick, self.unpack(value) )
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Yield the entire contents of the graph_val table.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L282-L293
train
32,950
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine._flush_graph_val
def _flush_graph_val(self): """Send all new and changed graph values to the database.""" if not self._graphvals2set: return delafter = {} for graph, key, branch, turn, tick, value in self._graphvals2set: if (graph, key, branch) in delafter: delafter[graph, key, branch] = min(( (turn, tick), delafter[graph, key, branch] )) else: delafter[graph, key, branch] = (turn, tick) self.sqlmany( 'del_graph_val_after', *((graph, key, branch, turn, turn, tick) for ((graph, key, branch), (turn, tick)) in delafter.items()) ) self.sqlmany('graph_val_insert', *self._graphvals2set) self._graphvals2set = []
python
def _flush_graph_val(self): """Send all new and changed graph values to the database.""" if not self._graphvals2set: return delafter = {} for graph, key, branch, turn, tick, value in self._graphvals2set: if (graph, key, branch) in delafter: delafter[graph, key, branch] = min(( (turn, tick), delafter[graph, key, branch] )) else: delafter[graph, key, branch] = (turn, tick) self.sqlmany( 'del_graph_val_after', *((graph, key, branch, turn, turn, tick) for ((graph, key, branch), (turn, tick)) in delafter.items()) ) self.sqlmany('graph_val_insert', *self._graphvals2set) self._graphvals2set = []
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Send all new and changed graph values to the database.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L295-L314
train
32,951
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.exist_node
def exist_node(self, graph, node, branch, turn, tick, extant): """Declare that the node exists or doesn't. Inserts a new record or updates an old one, as needed. """ if (branch, turn, tick) in self._btts: raise TimeError self._btts.add((branch, turn, tick)) self._nodes2set.append((self.pack(graph), self.pack(node), branch, turn, tick, extant))
python
def exist_node(self, graph, node, branch, turn, tick, extant): """Declare that the node exists or doesn't. Inserts a new record or updates an old one, as needed. """ if (branch, turn, tick) in self._btts: raise TimeError self._btts.add((branch, turn, tick)) self._nodes2set.append((self.pack(graph), self.pack(node), branch, turn, tick, extant))
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Declare that the node exists or doesn't. Inserts a new record or updates an old one, as needed.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L348-L357
train
32,952
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.nodes_dump
def nodes_dump(self): """Dump the entire contents of the nodes table.""" self._flush_nodes() for (graph, node, branch, turn,tick, extant) in self.sql('nodes_dump'): yield ( self.unpack(graph), self.unpack(node), branch, turn, tick, bool(extant) )
python
def nodes_dump(self): """Dump the entire contents of the nodes table.""" self._flush_nodes() for (graph, node, branch, turn,tick, extant) in self.sql('nodes_dump'): yield ( self.unpack(graph), self.unpack(node), branch, turn, tick, bool(extant) )
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Dump the entire contents of the nodes table.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L364-L375
train
32,953
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.node_val_dump
def node_val_dump(self): """Yield the entire contents of the node_val table.""" self._flush_node_val() for ( graph, node, key, branch, turn, tick, value ) in self.sql('node_val_dump'): yield ( self.unpack(graph), self.unpack(node), self.unpack(key), branch, turn, tick, self.unpack(value) )
python
def node_val_dump(self): """Yield the entire contents of the node_val table.""" self._flush_node_val() for ( graph, node, key, branch, turn, tick, value ) in self.sql('node_val_dump'): yield ( self.unpack(graph), self.unpack(node), self.unpack(key), branch, turn, tick, self.unpack(value) )
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Yield the entire contents of the node_val table.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L377-L391
train
32,954
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.node_val_set
def node_val_set(self, graph, node, key, branch, turn, tick, value): """Set a key-value pair on a node at a specific branch and revision""" if (branch, turn, tick) in self._btts: raise TimeError self._btts.add((branch, turn, tick)) graph, node, key, value = map(self.pack, (graph, node, key, value)) self._nodevals2set.append((graph, node, key, branch, turn, tick, value))
python
def node_val_set(self, graph, node, key, branch, turn, tick, value): """Set a key-value pair on a node at a specific branch and revision""" if (branch, turn, tick) in self._btts: raise TimeError self._btts.add((branch, turn, tick)) graph, node, key, value = map(self.pack, (graph, node, key, value)) self._nodevals2set.append((graph, node, key, branch, turn, tick, value))
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Set a key-value pair on a node at a specific branch and revision
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L415-L421
train
32,955
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.edges_dump
def edges_dump(self): """Dump the entire contents of the edges table.""" self._flush_edges() for ( graph, orig, dest, idx, branch, turn, tick, extant ) in self.sql('edges_dump'): yield ( self.unpack(graph), self.unpack(orig), self.unpack(dest), idx, branch, turn, tick, bool(extant) )
python
def edges_dump(self): """Dump the entire contents of the edges table.""" self._flush_edges() for ( graph, orig, dest, idx, branch, turn, tick, extant ) in self.sql('edges_dump'): yield ( self.unpack(graph), self.unpack(orig), self.unpack(dest), idx, branch, turn, tick, bool(extant) )
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Dump the entire contents of the edges table.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L428-L443
train
32,956
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.exist_edge
def exist_edge(self, graph, orig, dest, idx, branch, turn, tick, extant): """Declare whether or not this edge exists.""" if (branch, turn, tick) in self._btts: raise TimeError self._btts.add((branch, turn, tick)) graph, orig, dest = map(self.pack, (graph, orig, dest)) self._edges2set.append((graph, orig, dest, idx, branch, turn, tick, extant))
python
def exist_edge(self, graph, orig, dest, idx, branch, turn, tick, extant): """Declare whether or not this edge exists.""" if (branch, turn, tick) in self._btts: raise TimeError self._btts.add((branch, turn, tick)) graph, orig, dest = map(self.pack, (graph, orig, dest)) self._edges2set.append((graph, orig, dest, idx, branch, turn, tick, extant))
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Declare whether or not this edge exists.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L468-L474
train
32,957
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.edge_val_dump
def edge_val_dump(self): """Yield the entire contents of the edge_val table.""" self._flush_edge_val() for ( graph, orig, dest, idx, key, branch, turn, tick, value ) in self.sql('edge_val_dump'): yield ( self.unpack(graph), self.unpack(orig), self.unpack(dest), idx, self.unpack(key), branch, turn, tick, self.unpack(value) )
python
def edge_val_dump(self): """Yield the entire contents of the edge_val table.""" self._flush_edge_val() for ( graph, orig, dest, idx, key, branch, turn, tick, value ) in self.sql('edge_val_dump'): yield ( self.unpack(graph), self.unpack(orig), self.unpack(dest), idx, self.unpack(key), branch, turn, tick, self.unpack(value) )
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Yield the entire contents of the edge_val table.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L481-L497
train
32,958
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.edge_val_set
def edge_val_set(self, graph, orig, dest, idx, key, branch, turn, tick, value): """Set this key of this edge to this value.""" if (branch, turn, tick) in self._btts: raise TimeError self._btts.add((branch, turn, tick)) graph, orig, dest, key, value = map(self.pack, (graph, orig, dest, key, value)) self._edgevals2set.append( (graph, orig, dest, idx, key, branch, turn, tick, value) )
python
def edge_val_set(self, graph, orig, dest, idx, key, branch, turn, tick, value): """Set this key of this edge to this value.""" if (branch, turn, tick) in self._btts: raise TimeError self._btts.add((branch, turn, tick)) graph, orig, dest, key, value = map(self.pack, (graph, orig, dest, key, value)) self._edgevals2set.append( (graph, orig, dest, idx, key, branch, turn, tick, value) )
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Set this key of this edge to this value.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L520-L528
train
32,959
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.initdb
def initdb(self): """Create tables and indices as needed.""" if hasattr(self, 'alchemist'): self.alchemist.meta.create_all(self.engine) if 'branch' not in self.globl: self.globl['branch'] = 'trunk' if 'rev' not in self.globl: self.globl['rev'] = 0 return from sqlite3 import OperationalError cursor = self.connection.cursor() try: cursor.execute('SELECT * FROM global;') except OperationalError: cursor.execute(self.strings['create_global']) if 'branch' not in self.globl: self.globl['branch'] = 'trunk' if 'turn' not in self.globl: self.globl['turn'] = 0 if 'tick' not in self.globl: self.globl['tick'] = 0 for table in ( 'branches', 'turns', 'graphs', 'graph_val', 'nodes', 'node_val', 'edges', 'edge_val', 'plans', 'plan_ticks' ): try: cursor.execute('SELECT * FROM ' + table + ';') except OperationalError: cursor.execute(self.strings['create_' + table])
python
def initdb(self): """Create tables and indices as needed.""" if hasattr(self, 'alchemist'): self.alchemist.meta.create_all(self.engine) if 'branch' not in self.globl: self.globl['branch'] = 'trunk' if 'rev' not in self.globl: self.globl['rev'] = 0 return from sqlite3 import OperationalError cursor = self.connection.cursor() try: cursor.execute('SELECT * FROM global;') except OperationalError: cursor.execute(self.strings['create_global']) if 'branch' not in self.globl: self.globl['branch'] = 'trunk' if 'turn' not in self.globl: self.globl['turn'] = 0 if 'tick' not in self.globl: self.globl['tick'] = 0 for table in ( 'branches', 'turns', 'graphs', 'graph_val', 'nodes', 'node_val', 'edges', 'edge_val', 'plans', 'plan_ticks' ): try: cursor.execute('SELECT * FROM ' + table + ';') except OperationalError: cursor.execute(self.strings['create_' + table])
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Create tables and indices as needed.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L553-L589
train
32,960
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.flush
def flush(self): """Put all pending changes into the SQL transaction.""" self._flush_nodes() self._flush_edges() self._flush_graph_val() self._flush_node_val() self._flush_edge_val()
python
def flush(self): """Put all pending changes into the SQL transaction.""" self._flush_nodes() self._flush_edges() self._flush_graph_val() self._flush_node_val() self._flush_edge_val()
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Put all pending changes into the SQL transaction.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L591-L597
train
32,961
LogicalDash/LiSE
allegedb/allegedb/query.py
QueryEngine.commit
def commit(self): """Commit the transaction""" self.flush() if hasattr(self, 'transaction') and self.transaction.is_active: self.transaction.commit() elif hasattr(self, 'connection'): self.connection.commit()
python
def commit(self): """Commit the transaction""" self.flush() if hasattr(self, 'transaction') and self.transaction.is_active: self.transaction.commit() elif hasattr(self, 'connection'): self.connection.commit()
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Commit the transaction
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/query.py#L599-L605
train
32,962
LogicalDash/LiSE
LiSE/LiSE/node.py
Node.path_exists
def path_exists(self, dest, weight=None): """Return whether there is a path leading from me to ``dest``. With ``weight``, only consider edges that have a stat by the given name. Raise ``ValueError`` if ``dest`` is not a node in my character or the name of one. """ try: return bool(self.shortest_path_length(dest, weight)) except KeyError: return False
python
def path_exists(self, dest, weight=None): """Return whether there is a path leading from me to ``dest``. With ``weight``, only consider edges that have a stat by the given name. Raise ``ValueError`` if ``dest`` is not a node in my character or the name of one. """ try: return bool(self.shortest_path_length(dest, weight)) except KeyError: return False
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Return whether there is a path leading from me to ``dest``. With ``weight``, only consider edges that have a stat by the given name. Raise ``ValueError`` if ``dest`` is not a node in my character or the name of one.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/node.py#L439-L452
train
32,963
LogicalDash/LiSE
LiSE/LiSE/node.py
Node.delete
def delete(self): """Get rid of this, starting now. Apart from deleting the node, this also informs all its users that it doesn't exist and therefore can't be their avatar anymore. """ if self.name in self.character.portal: del self.character.portal[self.name] if self.name in self.character.preportal: del self.character.preportal[self.name] for contained in list(self.contents()): contained.delete() for user in list(self.users.values()): user.del_avatar(self.character.name, self.name) branch, turn, tick = self.engine._nbtt() self.engine._nodes_cache.store( self.character.name, self.name, branch, turn, tick, False ) self.engine.query.exist_node( self.character.name, self.name, branch, turn, tick, False ) self.character.node.send(self.character.node, key=self.name, val=None)
python
def delete(self): """Get rid of this, starting now. Apart from deleting the node, this also informs all its users that it doesn't exist and therefore can't be their avatar anymore. """ if self.name in self.character.portal: del self.character.portal[self.name] if self.name in self.character.preportal: del self.character.preportal[self.name] for contained in list(self.contents()): contained.delete() for user in list(self.users.values()): user.del_avatar(self.character.name, self.name) branch, turn, tick = self.engine._nbtt() self.engine._nodes_cache.store( self.character.name, self.name, branch, turn, tick, False ) self.engine.query.exist_node( self.character.name, self.name, branch, turn, tick, False ) self.character.node.send(self.character.node, key=self.name, val=None)
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Get rid of this, starting now. Apart from deleting the node, this also informs all its users that it doesn't exist and therefore can't be their avatar anymore.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/node.py#L461-L486
train
32,964
LogicalDash/LiSE
LiSE/LiSE/node.py
Node.one_way_portal
def one_way_portal(self, other, **stats): """Connect a portal from here to another node, and return it.""" return self.character.new_portal( self, other, symmetrical=False, **stats )
python
def one_way_portal(self, other, **stats): """Connect a portal from here to another node, and return it.""" return self.character.new_portal( self, other, symmetrical=False, **stats )
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Connect a portal from here to another node, and return it.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/node.py#L488-L492
train
32,965
LogicalDash/LiSE
LiSE/LiSE/node.py
Node.two_way_portal
def two_way_portal(self, other, **stats): """Connect these nodes with a two-way portal and return it.""" return self.character.new_portal( self, other, symmetrical=True, **stats )
python
def two_way_portal(self, other, **stats): """Connect these nodes with a two-way portal and return it.""" return self.character.new_portal( self, other, symmetrical=True, **stats )
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Connect these nodes with a two-way portal and return it.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/node.py#L498-L502
train
32,966
LogicalDash/LiSE
LiSE/LiSE/node.py
Node.new_thing
def new_thing(self, name, **stats): """Create a new thing, located here, and return it.""" return self.character.new_thing( name, self.name, **stats )
python
def new_thing(self, name, **stats): """Create a new thing, located here, and return it.""" return self.character.new_thing( name, self.name, **stats )
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Create a new thing, located here, and return it.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/LiSE/LiSE/node.py#L508-L512
train
32,967
LogicalDash/LiSE
ELiDE/ELiDE/card.py
Card.on_background_image
def on_background_image(self, *args): """When I get a new ``background_image``, store its texture in ``background_texture``. """ if self.background_image is not None: self.background_texture = self.background_image.texture
python
def on_background_image(self, *args): """When I get a new ``background_image``, store its texture in ``background_texture``. """ if self.background_image is not None: self.background_texture = self.background_image.texture
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When I get a new ``background_image``, store its texture in ``background_texture``.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L209-L215
train
32,968
LogicalDash/LiSE
ELiDE/ELiDE/card.py
Card.on_foreground_image
def on_foreground_image(self, *args): """When I get a new ``foreground_image``, store its texture in my ``foreground_texture``. """ if self.foreground_image is not None: self.foreground_texture = self.foreground_image.texture
python
def on_foreground_image(self, *args): """When I get a new ``foreground_image``, store its texture in my ``foreground_texture``. """ if self.foreground_image is not None: self.foreground_texture = self.foreground_image.texture
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When I get a new ``foreground_image``, store its texture in my ``foreground_texture``.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L225-L231
train
32,969
LogicalDash/LiSE
ELiDE/ELiDE/card.py
Card.on_art_image
def on_art_image(self, *args): """When I get a new ``art_image``, store its texture in ``art_texture``. """ if self.art_image is not None: self.art_texture = self.art_image.texture
python
def on_art_image(self, *args): """When I get a new ``art_image``, store its texture in ``art_texture``. """ if self.art_image is not None: self.art_texture = self.art_image.texture
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When I get a new ``art_image``, store its texture in ``art_texture``.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L241-L247
train
32,970
LogicalDash/LiSE
ELiDE/ELiDE/card.py
Card.on_touch_down
def on_touch_down(self, touch): """If I'm the first card to collide this touch, grab it, store my metadata in its userdict, and store the relative coords upon me where the collision happened. """ if not self.collide_point(*touch.pos): return if 'card' in touch.ud: return touch.grab(self) self.dragging = True touch.ud['card'] = self touch.ud['idx'] = self.idx touch.ud['deck'] = self.deck touch.ud['layout'] = self.parent self.collide_x = touch.x - self.x self.collide_y = touch.y - self.y
python
def on_touch_down(self, touch): """If I'm the first card to collide this touch, grab it, store my metadata in its userdict, and store the relative coords upon me where the collision happened. """ if not self.collide_point(*touch.pos): return if 'card' in touch.ud: return touch.grab(self) self.dragging = True touch.ud['card'] = self touch.ud['idx'] = self.idx touch.ud['deck'] = self.deck touch.ud['layout'] = self.parent self.collide_x = touch.x - self.x self.collide_y = touch.y - self.y
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If I'm the first card to collide this touch, grab it, store my metadata in its userdict, and store the relative coords upon me where the collision happened.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L249-L266
train
32,971
LogicalDash/LiSE
ELiDE/ELiDE/card.py
Card.on_touch_move
def on_touch_move(self, touch): """If I'm being dragged, move so as to be always positioned the same relative to the touch. """ if not self.dragging: touch.ungrab(self) return self.pos = ( touch.x - self.collide_x, touch.y - self.collide_y )
python
def on_touch_move(self, touch): """If I'm being dragged, move so as to be always positioned the same relative to the touch. """ if not self.dragging: touch.ungrab(self) return self.pos = ( touch.x - self.collide_x, touch.y - self.collide_y )
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If I'm being dragged, move so as to be always positioned the same relative to the touch.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L268-L279
train
32,972
LogicalDash/LiSE
ELiDE/ELiDE/card.py
Card.on_touch_up
def on_touch_up(self, touch): """Stop dragging if needed.""" if not self.dragging: return touch.ungrab(self) self.dragging = False
python
def on_touch_up(self, touch): """Stop dragging if needed.""" if not self.dragging: return touch.ungrab(self) self.dragging = False
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Stop dragging if needed.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L281-L286
train
32,973
LogicalDash/LiSE
ELiDE/ELiDE/card.py
Foundation.upd_pos
def upd_pos(self, *args): """Ask the foundation where I should be, based on what deck I'm for. """ self.pos = self.parent._get_foundation_pos(self.deck)
python
def upd_pos(self, *args): """Ask the foundation where I should be, based on what deck I'm for. """ self.pos = self.parent._get_foundation_pos(self.deck)
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Ask the foundation where I should be, based on what deck I'm for.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L349-L354
train
32,974
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderLayout.scroll_deck_x
def scroll_deck_x(self, decknum, scroll_x): """Move a deck left or right.""" if decknum >= len(self.decks): raise IndexError("I have no deck at {}".format(decknum)) if decknum >= len(self.deck_x_hint_offsets): self.deck_x_hint_offsets = list(self.deck_x_hint_offsets) + [0] * ( decknum - len(self.deck_x_hint_offsets) + 1 ) self.deck_x_hint_offsets[decknum] += scroll_x self._trigger_layout()
python
def scroll_deck_x(self, decknum, scroll_x): """Move a deck left or right.""" if decknum >= len(self.decks): raise IndexError("I have no deck at {}".format(decknum)) if decknum >= len(self.deck_x_hint_offsets): self.deck_x_hint_offsets = list(self.deck_x_hint_offsets) + [0] * ( decknum - len(self.deck_x_hint_offsets) + 1 ) self.deck_x_hint_offsets[decknum] += scroll_x self._trigger_layout()
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Move a deck left or right.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L451-L460
train
32,975
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderLayout.scroll_deck_y
def scroll_deck_y(self, decknum, scroll_y): """Move a deck up or down.""" if decknum >= len(self.decks): raise IndexError("I have no deck at {}".format(decknum)) if decknum >= len(self.deck_y_hint_offsets): self.deck_y_hint_offsets = list(self.deck_y_hint_offsets) + [0] * ( decknum - len(self.deck_y_hint_offsets) + 1 ) self.deck_y_hint_offsets[decknum] += scroll_y self._trigger_layout()
python
def scroll_deck_y(self, decknum, scroll_y): """Move a deck up or down.""" if decknum >= len(self.decks): raise IndexError("I have no deck at {}".format(decknum)) if decknum >= len(self.deck_y_hint_offsets): self.deck_y_hint_offsets = list(self.deck_y_hint_offsets) + [0] * ( decknum - len(self.deck_y_hint_offsets) + 1 ) self.deck_y_hint_offsets[decknum] += scroll_y self._trigger_layout()
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Move a deck up or down.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L462-L471
train
32,976
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderLayout.scroll_deck
def scroll_deck(self, decknum, scroll_x, scroll_y): """Move a deck.""" self.scroll_deck_x(decknum, scroll_x) self.scroll_deck_y(decknum, scroll_y)
python
def scroll_deck(self, decknum, scroll_x, scroll_y): """Move a deck.""" self.scroll_deck_x(decknum, scroll_x) self.scroll_deck_y(decknum, scroll_y)
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Move a deck.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L473-L476
train
32,977
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderLayout._get_foundation_pos
def _get_foundation_pos(self, i): """Private. Get the absolute coordinates to use for a deck's foundation, based on the ``starting_pos_hint``, the ``deck_hint_step``, ``deck_x_hint_offsets``, and ``deck_y_hint_offsets``. """ (phx, phy) = get_pos_hint( self.starting_pos_hint, *self.card_size_hint ) phx += self.deck_x_hint_step * i + self.deck_x_hint_offsets[i] phy += self.deck_y_hint_step * i + self.deck_y_hint_offsets[i] x = phx * self.width + self.x y = phy * self.height + self.y return (x, y)
python
def _get_foundation_pos(self, i): """Private. Get the absolute coordinates to use for a deck's foundation, based on the ``starting_pos_hint``, the ``deck_hint_step``, ``deck_x_hint_offsets``, and ``deck_y_hint_offsets``. """ (phx, phy) = get_pos_hint( self.starting_pos_hint, *self.card_size_hint ) phx += self.deck_x_hint_step * i + self.deck_x_hint_offsets[i] phy += self.deck_y_hint_step * i + self.deck_y_hint_offsets[i] x = phx * self.width + self.x y = phy * self.height + self.y return (x, y)
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Private. Get the absolute coordinates to use for a deck's foundation, based on the ``starting_pos_hint``, the ``deck_hint_step``, ``deck_x_hint_offsets``, and ``deck_y_hint_offsets``.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L478-L492
train
32,978
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderLayout.on_decks
def on_decks(self, *args): """Inform the cards of their deck and their index within the deck; extend the ``_hint_offsets`` properties as needed; and trigger a layout. """ if None in ( self.canvas, self.decks, self.deck_x_hint_offsets, self.deck_y_hint_offsets ): Clock.schedule_once(self.on_decks, 0) return self.clear_widgets() decknum = 0 for deck in self.decks: cardnum = 0 for card in deck: if not isinstance(card, Card): raise TypeError("You must only put Card in decks") if card not in self.children: self.add_widget(card) if card.deck != decknum: card.deck = decknum if card.idx != cardnum: card.idx = cardnum cardnum += 1 decknum += 1 if len(self.deck_x_hint_offsets) < len(self.decks): self.deck_x_hint_offsets = list(self.deck_x_hint_offsets) + [0] * ( len(self.decks) - len(self.deck_x_hint_offsets) ) if len(self.deck_y_hint_offsets) < len(self.decks): self.deck_y_hint_offsets = list(self.deck_y_hint_offsets) + [0] * ( len(self.decks) - len(self.deck_y_hint_offsets) ) self._trigger_layout()
python
def on_decks(self, *args): """Inform the cards of their deck and their index within the deck; extend the ``_hint_offsets`` properties as needed; and trigger a layout. """ if None in ( self.canvas, self.decks, self.deck_x_hint_offsets, self.deck_y_hint_offsets ): Clock.schedule_once(self.on_decks, 0) return self.clear_widgets() decknum = 0 for deck in self.decks: cardnum = 0 for card in deck: if not isinstance(card, Card): raise TypeError("You must only put Card in decks") if card not in self.children: self.add_widget(card) if card.deck != decknum: card.deck = decknum if card.idx != cardnum: card.idx = cardnum cardnum += 1 decknum += 1 if len(self.deck_x_hint_offsets) < len(self.decks): self.deck_x_hint_offsets = list(self.deck_x_hint_offsets) + [0] * ( len(self.decks) - len(self.deck_x_hint_offsets) ) if len(self.deck_y_hint_offsets) < len(self.decks): self.deck_y_hint_offsets = list(self.deck_y_hint_offsets) + [0] * ( len(self.decks) - len(self.deck_y_hint_offsets) ) self._trigger_layout()
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Inform the cards of their deck and their index within the deck; extend the ``_hint_offsets`` properties as needed; and trigger a layout.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L525-L562
train
32,979
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderLayout.on_touch_move
def on_touch_move(self, touch): """If a card is being dragged, move other cards out of the way to show where the dragged card will go if you drop it. """ if ( 'card' not in touch.ud or 'layout' not in touch.ud or touch.ud['layout'] != self ): return if ( touch.ud['layout'] == self and not hasattr(touch.ud['card'], '_topdecked') ): touch.ud['card']._topdecked = InstructionGroup() touch.ud['card']._topdecked.add(touch.ud['card'].canvas) self.canvas.after.add(touch.ud['card']._topdecked) for i, deck in enumerate(self.decks): cards = [card for card in deck if not card.dragging] maxidx = max(card.idx for card in cards) if cards else 0 if self.direction == 'descending': cards.reverse() cards_collided = [ card for card in cards if card.collide_point(*touch.pos) ] if cards_collided: collided = cards_collided.pop() for card in cards_collided: if card.idx > collided.idx: collided = card if collided.deck == touch.ud['deck']: self.insertion_card = ( 1 if collided.idx == 0 else maxidx + 1 if collided.idx == maxidx else collided.idx + 1 if collided.idx > touch.ud['idx'] else collided.idx ) else: dropdeck = self.decks[collided.deck] maxidx = max(card.idx for card in dropdeck) self.insertion_card = ( 1 if collided.idx == 0 else maxidx + 1 if collided.idx == maxidx else collided.idx + 1 ) if self.insertion_deck != collided.deck: self.insertion_deck = collided.deck return else: if self.insertion_deck == i: if self.insertion_card in (0, len(deck)): pass elif self.point_before_card( cards[0], *touch.pos ): self.insertion_card = 0 elif self.point_after_card( cards[-1], *touch.pos ): self.insertion_card = cards[-1].idx else: for j, found in enumerate(self._foundations): if ( found is not None and found.collide_point(*touch.pos) ): self.insertion_deck = j self.insertion_card = 0 return
python
def on_touch_move(self, touch): """If a card is being dragged, move other cards out of the way to show where the dragged card will go if you drop it. """ if ( 'card' not in touch.ud or 'layout' not in touch.ud or touch.ud['layout'] != self ): return if ( touch.ud['layout'] == self and not hasattr(touch.ud['card'], '_topdecked') ): touch.ud['card']._topdecked = InstructionGroup() touch.ud['card']._topdecked.add(touch.ud['card'].canvas) self.canvas.after.add(touch.ud['card']._topdecked) for i, deck in enumerate(self.decks): cards = [card for card in deck if not card.dragging] maxidx = max(card.idx for card in cards) if cards else 0 if self.direction == 'descending': cards.reverse() cards_collided = [ card for card in cards if card.collide_point(*touch.pos) ] if cards_collided: collided = cards_collided.pop() for card in cards_collided: if card.idx > collided.idx: collided = card if collided.deck == touch.ud['deck']: self.insertion_card = ( 1 if collided.idx == 0 else maxidx + 1 if collided.idx == maxidx else collided.idx + 1 if collided.idx > touch.ud['idx'] else collided.idx ) else: dropdeck = self.decks[collided.deck] maxidx = max(card.idx for card in dropdeck) self.insertion_card = ( 1 if collided.idx == 0 else maxidx + 1 if collided.idx == maxidx else collided.idx + 1 ) if self.insertion_deck != collided.deck: self.insertion_deck = collided.deck return else: if self.insertion_deck == i: if self.insertion_card in (0, len(deck)): pass elif self.point_before_card( cards[0], *touch.pos ): self.insertion_card = 0 elif self.point_after_card( cards[-1], *touch.pos ): self.insertion_card = cards[-1].idx else: for j, found in enumerate(self._foundations): if ( found is not None and found.collide_point(*touch.pos) ): self.insertion_deck = j self.insertion_card = 0 return
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If a card is being dragged, move other cards out of the way to show where the dragged card will go if you drop it.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L626-L695
train
32,980
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderLayout.on_touch_up
def on_touch_up(self, touch): """If a card is being dragged, put it in the place it was just dropped and trigger a layout. """ if ( 'card' not in touch.ud or 'layout' not in touch.ud or touch.ud['layout'] != self ): return if hasattr(touch.ud['card'], '_topdecked'): self.canvas.after.remove(touch.ud['card']._topdecked) del touch.ud['card']._topdecked if None not in (self.insertion_deck, self.insertion_card): # need to sync to adapter.data?? card = touch.ud['card'] del card.parent.decks[card.deck][card.idx] for i in range(0, len(card.parent.decks[card.deck])): card.parent.decks[card.deck][i].idx = i deck = self.decks[self.insertion_deck] if self.insertion_card >= len(deck): deck.append(card) else: deck.insert(self.insertion_card, card) card.deck = self.insertion_deck card.idx = self.insertion_card self.decks[self.insertion_deck] = deck self.insertion_deck = self.insertion_card = None self._trigger_layout()
python
def on_touch_up(self, touch): """If a card is being dragged, put it in the place it was just dropped and trigger a layout. """ if ( 'card' not in touch.ud or 'layout' not in touch.ud or touch.ud['layout'] != self ): return if hasattr(touch.ud['card'], '_topdecked'): self.canvas.after.remove(touch.ud['card']._topdecked) del touch.ud['card']._topdecked if None not in (self.insertion_deck, self.insertion_card): # need to sync to adapter.data?? card = touch.ud['card'] del card.parent.decks[card.deck][card.idx] for i in range(0, len(card.parent.decks[card.deck])): card.parent.decks[card.deck][i].idx = i deck = self.decks[self.insertion_deck] if self.insertion_card >= len(deck): deck.append(card) else: deck.insert(self.insertion_card, card) card.deck = self.insertion_deck card.idx = self.insertion_card self.decks[self.insertion_deck] = deck self.insertion_deck = self.insertion_card = None self._trigger_layout()
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If a card is being dragged, put it in the place it was just dropped and trigger a layout.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L697-L726
train
32,981
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderLayout.do_layout
def do_layout(self, *args): """Layout each of my decks""" if self.size == [1, 1]: return for i in range(0, len(self.decks)): self.layout_deck(i)
python
def do_layout(self, *args): """Layout each of my decks""" if self.size == [1, 1]: return for i in range(0, len(self.decks)): self.layout_deck(i)
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Layout each of my decks
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L733-L738
train
32,982
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderLayout.layout_deck
def layout_deck(self, i): """Stack the cards, starting at my deck's foundation, and proceeding by ``card_pos_hint`` """ def get_dragidx(cards): j = 0 for card in cards: if card.dragging: return j j += 1 # Put a None in the card list in place of the card you're # hovering over, if you're dragging another card. This will # result in an empty space where the card will go if you drop # it now. cards = list(self.decks[i]) dragidx = get_dragidx(cards) if dragidx is not None: del cards[dragidx] if self.insertion_deck == i and self.insertion_card is not None: insdx = self.insertion_card if dragidx is not None and insdx > dragidx: insdx -= 1 cards.insert(insdx, None) if self.direction == 'descending': cards.reverse() # Work out the initial pos_hint for this deck (phx, phy) = get_pos_hint(self.starting_pos_hint, *self.card_size_hint) phx += self.deck_x_hint_step * i + self.deck_x_hint_offsets[i] phy += self.deck_y_hint_step * i + self.deck_y_hint_offsets[i] (w, h) = self.size (x, y) = self.pos # start assigning pos and size to cards found = self._get_foundation(i) if found in self.children: self.remove_widget(found) self.add_widget(found) for card in cards: if card is not None: if card in self.children: self.remove_widget(card) (shw, shh) = self.card_size_hint card.pos = ( x + phx * w, y + phy * h ) card.size = (w * shw, h * shh) self.add_widget(card) phx += self.card_x_hint_step phy += self.card_y_hint_step
python
def layout_deck(self, i): """Stack the cards, starting at my deck's foundation, and proceeding by ``card_pos_hint`` """ def get_dragidx(cards): j = 0 for card in cards: if card.dragging: return j j += 1 # Put a None in the card list in place of the card you're # hovering over, if you're dragging another card. This will # result in an empty space where the card will go if you drop # it now. cards = list(self.decks[i]) dragidx = get_dragidx(cards) if dragidx is not None: del cards[dragidx] if self.insertion_deck == i and self.insertion_card is not None: insdx = self.insertion_card if dragidx is not None and insdx > dragidx: insdx -= 1 cards.insert(insdx, None) if self.direction == 'descending': cards.reverse() # Work out the initial pos_hint for this deck (phx, phy) = get_pos_hint(self.starting_pos_hint, *self.card_size_hint) phx += self.deck_x_hint_step * i + self.deck_x_hint_offsets[i] phy += self.deck_y_hint_step * i + self.deck_y_hint_offsets[i] (w, h) = self.size (x, y) = self.pos # start assigning pos and size to cards found = self._get_foundation(i) if found in self.children: self.remove_widget(found) self.add_widget(found) for card in cards: if card is not None: if card in self.children: self.remove_widget(card) (shw, shh) = self.card_size_hint card.pos = ( x + phx * w, y + phy * h ) card.size = (w * shw, h * shh) self.add_widget(card) phx += self.card_x_hint_step phy += self.card_y_hint_step
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Stack the cards, starting at my deck's foundation, and proceeding by ``card_pos_hint``
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L740-L789
train
32,983
LogicalDash/LiSE
ELiDE/ELiDE/card.py
ScrollBarBar.on_touch_down
def on_touch_down(self, touch): """Tell my parent if I've been touched""" if self.parent is None: return if self.collide_point(*touch.pos): self.parent.bar_touched(self, touch)
python
def on_touch_down(self, touch): """Tell my parent if I've been touched""" if self.parent is None: return if self.collide_point(*touch.pos): self.parent.bar_touched(self, touch)
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Tell my parent if I've been touched
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L805-L810
train
32,984
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderScrollBar.do_layout
def do_layout(self, *args): """Put the bar where it's supposed to be, and size it in proportion to the size of the scrollable area. """ if 'bar' not in self.ids: Clock.schedule_once(self.do_layout) return if self.orientation == 'horizontal': self.ids.bar.size_hint_x = self.hbar[1] self.ids.bar.pos_hint = {'x': self.hbar[0], 'y': 0} else: self.ids.bar.size_hint_y = self.vbar[1] self.ids.bar.pos_hint = {'x': 0, 'y': self.vbar[0]} super().do_layout(*args)
python
def do_layout(self, *args): """Put the bar where it's supposed to be, and size it in proportion to the size of the scrollable area. """ if 'bar' not in self.ids: Clock.schedule_once(self.do_layout) return if self.orientation == 'horizontal': self.ids.bar.size_hint_x = self.hbar[1] self.ids.bar.pos_hint = {'x': self.hbar[0], 'y': 0} else: self.ids.bar.size_hint_y = self.vbar[1] self.ids.bar.pos_hint = {'x': 0, 'y': self.vbar[0]} super().do_layout(*args)
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L935-L949
train
32,985
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderScrollBar.upd_scroll
def upd_scroll(self, *args): """Update my own ``scroll`` property to where my deck is actually scrolled. """ att = 'deck_{}_hint_offsets'.format( 'x' if self.orientation == 'horizontal' else 'y' ) self._scroll = getattr(self.deckbuilder, att)[self.deckidx]
python
def upd_scroll(self, *args): """Update my own ``scroll`` property to where my deck is actually scrolled. """ att = 'deck_{}_hint_offsets'.format( 'x' if self.orientation == 'horizontal' else 'y' ) self._scroll = getattr(self.deckbuilder, att)[self.deckidx]
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Update my own ``scroll`` property to where my deck is actually scrolled.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L951-L959
train
32,986
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderScrollBar.on_deckbuilder
def on_deckbuilder(self, *args): """Bind my deckbuilder to update my ``scroll``, and my ``scroll`` to update my deckbuilder. """ if self.deckbuilder is None: return att = 'deck_{}_hint_offsets'.format( 'x' if self.orientation == 'horizontal' else 'y' ) offs = getattr(self.deckbuilder, att) if len(offs) <= self.deckidx: Clock.schedule_once(self.on_deckbuilder, 0) return self.bind(scroll=self.handle_scroll) self.deckbuilder.bind(**{att: self.upd_scroll}) self.upd_scroll() self.deckbuilder._trigger_layout()
python
def on_deckbuilder(self, *args): """Bind my deckbuilder to update my ``scroll``, and my ``scroll`` to update my deckbuilder. """ if self.deckbuilder is None: return att = 'deck_{}_hint_offsets'.format( 'x' if self.orientation == 'horizontal' else 'y' ) offs = getattr(self.deckbuilder, att) if len(offs) <= self.deckidx: Clock.schedule_once(self.on_deckbuilder, 0) return self.bind(scroll=self.handle_scroll) self.deckbuilder.bind(**{att: self.upd_scroll}) self.upd_scroll() self.deckbuilder._trigger_layout()
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Bind my deckbuilder to update my ``scroll``, and my ``scroll`` to update my deckbuilder.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L961-L978
train
32,987
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderScrollBar.handle_scroll
def handle_scroll(self, *args): """When my ``scroll`` changes, tell my deckbuilder how it's scrolled now. """ if 'bar' not in self.ids: Clock.schedule_once(self.handle_scroll, 0) return att = 'deck_{}_hint_offsets'.format( 'x' if self.orientation == 'horizontal' else 'y' ) offs = list(getattr(self.deckbuilder, att)) if len(offs) <= self.deckidx: Clock.schedule_once(self.on_scroll, 0) return offs[self.deckidx] = self._scroll setattr(self.deckbuilder, att, offs) self.deckbuilder._trigger_layout()
python
def handle_scroll(self, *args): """When my ``scroll`` changes, tell my deckbuilder how it's scrolled now. """ if 'bar' not in self.ids: Clock.schedule_once(self.handle_scroll, 0) return att = 'deck_{}_hint_offsets'.format( 'x' if self.orientation == 'horizontal' else 'y' ) offs = list(getattr(self.deckbuilder, att)) if len(offs) <= self.deckidx: Clock.schedule_once(self.on_scroll, 0) return offs[self.deckidx] = self._scroll setattr(self.deckbuilder, att, offs) self.deckbuilder._trigger_layout()
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When my ``scroll`` changes, tell my deckbuilder how it's scrolled now.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L980-L997
train
32,988
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderScrollBar.bar_touched
def bar_touched(self, bar, touch): """Start scrolling, and record where I started scrolling.""" self.scrolling = True self._start_bar_pos_hint = get_pos_hint(bar.pos_hint, *bar.size_hint) self._start_touch_pos_hint = ( touch.x / self.width, touch.y / self.height ) self._start_bar_touch_hint = ( self._start_touch_pos_hint[0] - self._start_bar_pos_hint[0], self._start_touch_pos_hint[1] - self._start_bar_pos_hint[1] ) touch.grab(self)
python
def bar_touched(self, bar, touch): """Start scrolling, and record where I started scrolling.""" self.scrolling = True self._start_bar_pos_hint = get_pos_hint(bar.pos_hint, *bar.size_hint) self._start_touch_pos_hint = ( touch.x / self.width, touch.y / self.height ) self._start_bar_touch_hint = ( self._start_touch_pos_hint[0] - self._start_bar_pos_hint[0], self._start_touch_pos_hint[1] - self._start_bar_pos_hint[1] ) touch.grab(self)
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Start scrolling, and record where I started scrolling.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L999-L1011
train
32,989
LogicalDash/LiSE
ELiDE/ELiDE/card.py
DeckBuilderScrollBar.on_touch_move
def on_touch_move(self, touch): """Move the scrollbar to the touch, and update my ``scroll`` accordingly. """ if not self.scrolling or 'bar' not in self.ids: touch.ungrab(self) return touch.push() touch.apply_transform_2d(self.parent.to_local) touch.apply_transform_2d(self.to_local) if self.orientation == 'horizontal': hint_right_of_bar = (touch.x - self.ids.bar.x) / self.width hint_correction = hint_right_of_bar - self._start_bar_touch_hint[0] self.scroll += hint_correction else: # self.orientation == 'vertical' hint_above_bar = (touch.y - self.ids.bar.y) / self.height hint_correction = hint_above_bar - self._start_bar_touch_hint[1] self.scroll += hint_correction touch.pop()
python
def on_touch_move(self, touch): """Move the scrollbar to the touch, and update my ``scroll`` accordingly. """ if not self.scrolling or 'bar' not in self.ids: touch.ungrab(self) return touch.push() touch.apply_transform_2d(self.parent.to_local) touch.apply_transform_2d(self.to_local) if self.orientation == 'horizontal': hint_right_of_bar = (touch.x - self.ids.bar.x) / self.width hint_correction = hint_right_of_bar - self._start_bar_touch_hint[0] self.scroll += hint_correction else: # self.orientation == 'vertical' hint_above_bar = (touch.y - self.ids.bar.y) / self.height hint_correction = hint_above_bar - self._start_bar_touch_hint[1] self.scroll += hint_correction touch.pop()
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/card.py#L1013-L1032
train
32,990
LogicalDash/LiSE
allegedb/allegedb/wrap.py
ListWrapper.unwrap
def unwrap(self): """Return a deep copy of myself as a list, and unwrap any wrapper objects in me.""" return [v.unwrap() if hasattr(v, 'unwrap') and not hasattr(v, 'no_unwrap') else v for v in self]
python
def unwrap(self): """Return a deep copy of myself as a list, and unwrap any wrapper objects in me.""" return [v.unwrap() if hasattr(v, 'unwrap') and not hasattr(v, 'no_unwrap') else v for v in self]
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Return a deep copy of myself as a list, and unwrap any wrapper objects in me.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/allegedb/allegedb/wrap.py#L307-L309
train
32,991
LogicalDash/LiSE
ELiDE/ELiDE/board/arrow.py
ArrowWidget.on_portal
def on_portal(self, *args): """Set my ``name`` and instantiate my ``mirrormap`` as soon as I have the properties I need to do so. """ if not ( self.board and self.origin and self.destination and self.origin.name in self.board.character.portal and self.destination.name in self.board.character.portal ): Clock.schedule_once(self.on_portal, 0) return self.name = '{}->{}'.format(self.portal['origin'], self.portal['destination'])
python
def on_portal(self, *args): """Set my ``name`` and instantiate my ``mirrormap`` as soon as I have the properties I need to do so. """ if not ( self.board and self.origin and self.destination and self.origin.name in self.board.character.portal and self.destination.name in self.board.character.portal ): Clock.schedule_once(self.on_portal, 0) return self.name = '{}->{}'.format(self.portal['origin'], self.portal['destination'])
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Set my ``name`` and instantiate my ``mirrormap`` as soon as I have the properties I need to do so.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/board/arrow.py#L296-L310
train
32,992
LogicalDash/LiSE
ELiDE/ELiDE/board/arrow.py
ArrowWidget.collide_point
def collide_point(self, x, y): """Delegate to my ``collider``, or return ``False`` if I don't have one. """ if not self.collider: return False return (x, y) in self.collider
python
def collide_point(self, x, y): """Delegate to my ``collider``, or return ``False`` if I don't have one. """ if not self.collider: return False return (x, y) in self.collider
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Delegate to my ``collider``, or return ``False`` if I don't have one.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/board/arrow.py#L312-L319
train
32,993
LogicalDash/LiSE
ELiDE/ELiDE/board/arrow.py
ArrowWidget.on_origin
def on_origin(self, *args): """Make sure to redraw whenever the origin moves.""" if self.origin is None: Clock.schedule_once(self.on_origin, 0) return self.origin.bind( pos=self._trigger_repoint, size=self._trigger_repoint )
python
def on_origin(self, *args): """Make sure to redraw whenever the origin moves.""" if self.origin is None: Clock.schedule_once(self.on_origin, 0) return self.origin.bind( pos=self._trigger_repoint, size=self._trigger_repoint )
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Make sure to redraw whenever the origin moves.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/board/arrow.py#L332-L340
train
32,994
LogicalDash/LiSE
ELiDE/ELiDE/board/arrow.py
ArrowWidget.on_destination
def on_destination(self, *args): """Make sure to redraw whenever the destination moves.""" if self.destination is None: Clock.schedule_once(self.on_destination, 0) return self.destination.bind( pos=self._trigger_repoint, size=self._trigger_repoint )
python
def on_destination(self, *args): """Make sure to redraw whenever the destination moves.""" if self.destination is None: Clock.schedule_once(self.on_destination, 0) return self.destination.bind( pos=self._trigger_repoint, size=self._trigger_repoint )
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Make sure to redraw whenever the destination moves.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/board/arrow.py#L342-L350
train
32,995
LogicalDash/LiSE
ELiDE/ELiDE/board/arrow.py
ArrowWidget.on_board
def on_board(self, *args): """Draw myself for the first time as soon as I have the properties I need to do so. """ if None in ( self.board, self.origin, self.destination ): Clock.schedule_once(self.on_board, 0) return self._trigger_repoint()
python
def on_board(self, *args): """Draw myself for the first time as soon as I have the properties I need to do so. """ if None in ( self.board, self.origin, self.destination ): Clock.schedule_once(self.on_board, 0) return self._trigger_repoint()
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Draw myself for the first time as soon as I have the properties I need to do so.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/board/arrow.py#L352-L364
train
32,996
LogicalDash/LiSE
ELiDE/ELiDE/board/arrow.py
ArrowWidget._get_slope
def _get_slope(self): """Return a float of the increase in y divided by the increase in x, both from left to right.""" orig = self.origin dest = self.destination ox = orig.x oy = orig.y dx = dest.x dy = dest.y if oy == dy: return 0 elif ox == dx: return None else: rise = dy - oy run = dx - ox return rise / run
python
def _get_slope(self): """Return a float of the increase in y divided by the increase in x, both from left to right.""" orig = self.origin dest = self.destination ox = orig.x oy = orig.y dx = dest.x dy = dest.y if oy == dy: return 0 elif ox == dx: return None else: rise = dy - oy run = dx - ox return rise / run
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Return a float of the increase in y divided by the increase in x, both from left to right.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/board/arrow.py#L457-L473
train
32,997
LogicalDash/LiSE
ELiDE/ELiDE/board/arrow.py
ArrowWidget._get_b
def _get_b(self): """Return my Y-intercept. I probably don't really hit the left edge of the window, but this is where I would, if I were long enough. """ orig = self.origin dest = self.destination (ox, oy) = orig.pos (dx, dy) = dest.pos denominator = dx - ox x_numerator = (dy - oy) * ox y_numerator = denominator * oy return ((y_numerator - x_numerator), denominator)
python
def _get_b(self): """Return my Y-intercept. I probably don't really hit the left edge of the window, but this is where I would, if I were long enough. """ orig = self.origin dest = self.destination (ox, oy) = orig.pos (dx, dy) = dest.pos denominator = dx - ox x_numerator = (dy - oy) * ox y_numerator = denominator * oy return ((y_numerator - x_numerator), denominator)
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Return my Y-intercept. I probably don't really hit the left edge of the window, but this is where I would, if I were long enough.
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/board/arrow.py#L475-L489
train
32,998
LogicalDash/LiSE
ELiDE/ELiDE/board/arrow.py
ArrowWidget._repoint
def _repoint(self, *args): """Recalculate points, y-intercept, and slope""" if None in (self.origin, self.destination): Clock.schedule_once(self._repoint, 0) return try: (self.trunk_points, self.head_points) = self._get_points() except ValueError: self.trunk_points = self.head_points = [] return (ox, oy, dx, dy) = self.trunk_points r = self.w / 2 bgr = r * self.bg_scale_selected if self.selected \ else self.bg_scale_unselected self.trunk_quad_vertices_bg = get_thin_rect_vertices( ox, oy, dx, dy, bgr ) self.collider = Collide2DPoly(self.trunk_quad_vertices_bg) self.trunk_quad_vertices_fg = get_thin_rect_vertices(ox, oy, dx, dy, r) (x1, y1, endx, endy, x2, y2) = self.head_points self.left_head_quad_vertices_bg = get_thin_rect_vertices( x1, y1, endx, endy, bgr ) self.right_head_quad_vertices_bg = get_thin_rect_vertices( x2, y2, endx, endy, bgr ) self.left_head_quad_vertices_fg = get_thin_rect_vertices( x1, y1, endx, endy, r ) self.right_head_quad_vertices_fg = get_thin_rect_vertices( x2, y2, endx, endy, r ) self.slope = self._get_slope() self.y_intercept = self._get_b() self.repointed = True
python
def _repoint(self, *args): """Recalculate points, y-intercept, and slope""" if None in (self.origin, self.destination): Clock.schedule_once(self._repoint, 0) return try: (self.trunk_points, self.head_points) = self._get_points() except ValueError: self.trunk_points = self.head_points = [] return (ox, oy, dx, dy) = self.trunk_points r = self.w / 2 bgr = r * self.bg_scale_selected if self.selected \ else self.bg_scale_unselected self.trunk_quad_vertices_bg = get_thin_rect_vertices( ox, oy, dx, dy, bgr ) self.collider = Collide2DPoly(self.trunk_quad_vertices_bg) self.trunk_quad_vertices_fg = get_thin_rect_vertices(ox, oy, dx, dy, r) (x1, y1, endx, endy, x2, y2) = self.head_points self.left_head_quad_vertices_bg = get_thin_rect_vertices( x1, y1, endx, endy, bgr ) self.right_head_quad_vertices_bg = get_thin_rect_vertices( x2, y2, endx, endy, bgr ) self.left_head_quad_vertices_fg = get_thin_rect_vertices( x1, y1, endx, endy, r ) self.right_head_quad_vertices_fg = get_thin_rect_vertices( x2, y2, endx, endy, r ) self.slope = self._get_slope() self.y_intercept = self._get_b() self.repointed = True
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Recalculate points, y-intercept, and slope
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fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84
https://github.com/LogicalDash/LiSE/blob/fe6fd4f0a7c1780e065f4c9babb9bc443af6bb84/ELiDE/ELiDE/board/arrow.py#L491-L525
train
32,999