Dataset Viewer
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asset_id
string
preview_image
image
preview_video
video
preview_frame
int64
preview_video_frames
int64
preview_video_fps
int64
preview_source
string
source_uri
string
source
string
source_sha256
string
source_file_type
string
source_filename
string
source_file_size
int64
metadata_animation_count
int64
metadata_armature_count
int64
metadata_shape_key_count
int64
metadata_poly_count
int64
metadata_vert_count
int64
metadata_mesh_count
int64
dedupe_key
string
is_exact_duplicate
bool
download_status
string
download_bytes
int64
download_sha256_ok
bool
asset_path
string
asset_available
bool
inspected
bool
inspection_error
string
bone_count
int64
armature_count
int64
action_count
int64
frame_count
int64
has_skinning
bool
has_textures
bool
mesh_count
int64
technical_pass
bool
technical_reject_reasons
list
preview_path
string
preview_available
bool
semantic_label
string
semantic_description
string
animation_description
string
visual_quality
string
annotation_status
string
license
string
license_status
string
qwen_model
string
qwen_annotation_status
string
qwen_semantic_superclass
string
qwen_semantic_fine_class
string
qwen_object_name
string
qwen_object_description
string
qwen_motion_description
string
qwen_is_animated
bool
qwen_animation_strength
string
qwen_visual_quality
string
qwen_defects
list
qwen_confidence
float64
qwen_elapsed_seconds
float64
000fc601-8d17-5d0a-a7ad-6af4df7a3788
12
24
12
diffusion4d_official_xl_renderings
https://github.com/NightSparrows/NSDev/blob/b6de559812d4c5598e77b18f957cd99993824486/Sandbox/res/archer/dae/archer_walk.dae
github
f8b0a49b3633e8cf6244e8ec571ad9a94937eb5e33206ba453ea01d6ae9be808
dae
archer_walk.dae
311,683
1
1
0
621
372
1
null
null
downloaded
311,683
true
assets/dae/000fc601-8d17-5d0a-a7ad-6af4df7a3788/archer_walk.dae
true
true
null
58
null
null
33
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/000fc601-8d17-5d0a-a7ad-6af4df7a3788/front_frame12.png
true
armored_knight
a white, low-polygon 3D model of a knight in armor, shown in a running or leaping pose with a hooded head and outstretched arms.
the knight's pose changes from a forward leap to a more upright running stance, with arms and legs in different positions across the frames, indicating a running animation.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
armored_knight
knight
a white, low-polygon 3D model of a knight in armor, shown in a running or leaping pose with a hooded head and outstretched arms.
the knight's pose changes from a forward leap to a more upright running stance, with arms and legs in different positions across the frames, indicating a running animation.
true
clear
good
[]
0.95
2.224
002c873b-1d73-5c79-aab2-94c0ecacfd61
12
24
12
diffusion4d_official_xl_renderings
https://github.com/peggycheang/usj-vre/blob/460e96bddfac9a13feb8dfb8bbe4265b90e12a65/walkingdae/Walking.dae
github
0ced19ca89e7ac70bbf8a20df56ce09852b16cc8d37abd12210af8f5ed175782
dae
Walking.dae
303,805
1
1
0
372
536
1
null
null
downloaded
303,805
true
assets/dae/002c873b-1d73-5c79-aab2-94c0ecacfd61/Walking.dae
true
true
null
33
null
null
34
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/002c873b-1d73-5c79-aab2-94c0ecacfd61/front_frame12.png
true
elmo
A red, blocky, low-poly 3D model of Elmo with a yellow nose, white eyes, and a wide smile, rendered in a pixelated style.
The character transitions from a standing pose to a crouched, forward-leaning stance, with its arms moving from a neutral position to a forward, bent position, suggesting a walking or running motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
elmo
Elmo
A red, blocky, low-poly 3D model of Elmo with a yellow nose, white eyes, and a wide smile, rendered in a pixelated style.
The character transitions from a standing pose to a crouched, forward-leaning stance, with its arms moving from a neutral position to a forward, bent position, suggesting a walking or running motion.
true
clear
good
[]
0.95
2.206
00feeb9d-2aaa-5911-8115-73d774da4974
12
24
12
diffusion4d_official_xl_renderings
https://github.com/bmatthieu3/rib/blob/134e19772a4cf3ff7d4918cd8ef039f1a9216253/test/spider/walk.dae
github
bc9c77d82942f90277dcc37fa1587793cee116106f8f564439f300f83172e644
dae
walk.dae
218,066
1
1
0
222
138
1
null
null
downloaded
218,066
true
assets/dae/00feeb9d-2aaa-5911-8115-73d774da4974/walk.dae
true
true
null
45
null
null
16
true
false
1
false
[ "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/00feeb9d-2aaa-5911-8115-73d774da4974/front_frame12.png
true
spider
A low-polygon, white, 3D model of a spider with a segmented body and eight long, thin legs, rendered against a black background.
The spider model rotates slowly in place, showing different angles of its body and legs across the four frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
spider
spider
A low-polygon, white, 3D model of a spider with a segmented body and eight long, thin legs, rendered against a black background.
The spider model rotates slowly in place, showing different angles of its body and legs across the four frames.
true
clear
good
[]
0.95
1.857
0151f47a-1d07-58c2-af8f-b50806f767c3
12
24
12
diffusion4d_official_xl_renderings
https://github.com/Alex2772/Craftgame/blob/7c13a585da4ee00242113f851ad3d38a9e26c3b5/Craftgame/res/models/untitled.dae
github
12091ad519edf1ed349d21a533206b651d01403a62d91b0b1ddff96b72c48a95
dae
untitled.dae
761,683
1
1
0
2,892
1,760
4
null
null
downloaded
761,683
true
assets/dae/0151f47a-1d07-58c2-af8f-b50806f767c3/untitled.dae
true
true
null
65
null
null
16
true
false
4
false
[ "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/0151f47a-1d07-58c2-af8f-b50806f767c3/front_frame12.png
true
windshield_wiper
A metallic windshield wiper with a long arm and a blade, shown against a black background.
The wiper arm moves from a near-vertical position to a more horizontal position, indicating a sweeping motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
other_object
windshield_wiper
Windshield Wiper
A metallic windshield wiper with a long arm and a blade, shown against a black background.
The wiper arm moves from a near-vertical position to a more horizontal position, indicating a sweeping motion.
true
clear
good
[]
0.95
1.801
021fe9da-e12a-5aa2-a6db-dbe428b5fb51
12
24
12
diffusion4d_official_xl_renderings
https://github.com/SickGuyy777/parcial-programacion/blob/ff1a1cfa01e260c0ea64cbecebd2aad9ab2ed4cf/ParcialProgramacion/Assets/enemi_bomb/bombenemy_animation/idle/idle.dae
github
fb70ba51ff8b8c914161b65f76cf02af552294276548ce2dfe89aa10c00731d6
dae
idle.dae
114,593
10
0
0
309
1,236
5
null
null
downloaded
114,593
true
assets/dae/021fe9da-e12a-5aa2-a6db-dbe428b5fb51/idle.dae
true
true
null
0
null
null
0
false
false
5
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_skinning_weights", "no_embedded_texture" ]
official_xl_renderings/021fe9da-e12a-5aa2-a6db-dbe428b5fb51/front_frame12.png
true
robot
A pixelated, blocky robot with a dark gray, dome-shaped body, yellow legs, and a small yellow light on top, set against a black background.
The robot remains in a consistent pose across all four frames, showing no visible movement or change in position.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
robot
robot
robot
A pixelated, blocky robot with a dark gray, dome-shaped body, yellow legs, and a small yellow light on top, set against a black background.
The robot remains in a consistent pose across all four frames, showing no visible movement or change in position.
true
none
good
[]
0.95
1.896
024c8e2c-93be-55c7-9511-c4f52b3fde8c
12
24
12
diffusion4d_official_xl_renderings
https://github.com/carsonaziz/Skeletal-Animation/blob/e2e22aa71fafb2eeb58b6b90f2c44f7453331d15/bin/res/finger/finger_wave.dae
github
aa10db2bf03aa7557ee954c70fa576893e1c5d809052bf519b84b6b55852c0fa
dae
finger_wave.dae
21,379
1
1
0
36
24
1
null
null
downloaded
21,379
true
assets/dae/024c8e2c-93be-55c7-9511-c4f52b3fde8c/finger_wave.dae
true
true
null
3
null
null
50
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/024c8e2c-93be-55c7-9511-c4f52b3fde8c/front_frame12.png
true
limb
A light gray, segmented robotic limb composed of cylindrical and rectangular parts, shown against a black background.
The limb transitions from a vertical, straight position to a bent, angled position, suggesting a jointed movement.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
robot
limb
robot limb
A light gray, segmented robotic limb composed of cylindrical and rectangular parts, shown against a black background.
The limb transitions from a vertical, straight position to a bent, angled position, suggesting a jointed movement.
true
clear
good
[]
0.95
1.769
025112fa-626d-562a-a0be-f7c47b51c6dd
12
24
12
diffusion4d_official_xl_renderings
https://github.com/SpookyCorgi/Shadow/blob/d08d690c2056fdee48e3a380694c79f72a8d7dd3/Model/DarkSheep/DarkSheep.dae
github
865b40ef0e9149ac3306869ac07b62536f86011b3e1d4e9e86b4921944c511ab
dae
DarkSheep.dae
38,052
1
1
0
132
88
1
null
null
downloaded
38,052
true
assets/dae/025112fa-626d-562a-a0be-f7c47b51c6dd/DarkSheep.dae
true
true
null
3
null
null
21
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/025112fa-626d-562a-a0be-f7c47b51c6dd/front_frame12.png
true
pixel_art_character
A pixel art character with a blocky, abstract design, featuring a dark, patterned body and a simple head, rendered in black and white against a black background.
The character remains in a consistent standing pose across all four frames, with no discernible movement or change in posture.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
pixel_art_character
pixel character
A pixel art character with a blocky, abstract design, featuring a dark, patterned body and a simple head, rendered in black and white against a black background.
The character remains in a consistent standing pose across all four frames, with no discernible movement or change in posture.
true
none
good
[]
0.95
2.075
049775eb-2e83-535f-98ae-63e6d9ade4cb
12
24
12
diffusion4d_official_xl_renderings
https://github.com/Erik-Raccy/Capstone-Project/blob/ac136f3f0c1a170dab18269d0764803d9fd39f6a/Capstone/C4 Engine/Import/CapstoneGame/Models/Player/PlayerWalk.dae
github
d9f275dd89d68a53916567fa54ff5bf6e5ee726d8eeffaa0de22971c6b3bc75e
dae
PlayerWalk.dae
1,678,847
1
1
0
10,969
6,565
1
null
null
downloaded
1,678,847
true
assets/dae/049775eb-2e83-535f-98ae-63e6d9ade4cb/PlayerWalk.dae
true
true
null
15
null
null
71
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/049775eb-2e83-535f-98ae-63e6d9ade4cb/front_frame12.png
true
walking_robot
a white, mechanical robot with a bulky, segmented body, articulated limbs, and a helmet-like head, shown in a walking motion.
the robot progresses through a walking cycle, shifting its weight and moving its legs in a forward stride across the four frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
robot
walking_robot
walking robot
a white, mechanical robot with a bulky, segmented body, articulated limbs, and a helmet-like head, shown in a walking motion.
the robot progresses through a walking cycle, shifting its weight and moving its legs in a forward stride across the four frames.
true
clear
good
[]
0.95
1.963
05180672-b021-5413-a611-295d07487c71
12
24
12
diffusion4d_official_xl_renderings
https://github.com/ishmeetkohli/dualQuaternionSkinning/blob/fcfea4996667699142cea671929b4d6e1447b49a/Resources/res/cylinder_moving.dae
github
9e8766f50afee9300cfb0c6d916656e566a4fd451edeaa9fcae140d5c378e378
dae
cylinder_moving.dae
76,576
1
1
0
828
416
1
null
null
downloaded
76,576
true
assets/dae/05180672-b021-5413-a611-295d07487c71/cylinder_moving.dae
true
true
null
2
null
null
78
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/05180672-b021-5413-a611-295d07487c71/front_frame12.png
true
cylindrical_object
A white cylindrical object with a textured, ribbed section in the middle, shown against a black background.
The object rotates, showing different angles of its cylindrical form and the central textured section.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
other_object
cylindrical_object
cylindrical object
A white cylindrical object with a textured, ribbed section in the middle, shown against a black background.
The object rotates, showing different angles of its cylindrical form and the central textured section.
true
clear
good
[]
0.95
1.642
0584a3c8-35b6-57dc-a48c-175e11939cf5
12
24
12
diffusion4d_official_xl_renderings
https://github.com/dshipps/RadChipReleaseBin/blob/2916656b3cfba2672ce04a4370b7e9d6df435566/RadServ/CSE125/Model/monky2014_delete2.dae
github
4b4fbae3ed17f9fa4b745d8bc38d1454f57ecc765f0c7d08d610247034a71b60
dae
monky2014_delete2.dae
542,393
4
1
0
2,090
1,049
1
null
null
downloaded
542,393
true
assets/dae/0584a3c8-35b6-57dc-a48c-175e11939cf5/monky2014_delete2.dae
true
true
null
24
null
null
61
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/0584a3c8-35b6-57dc-a48c-175e11939cf5/front_frame12.png
true
flying_creature
A dark, slender, and elongated creature with a central body and four long, thin appendages extending outward, resembling a flying insect or a mythical creature, set against a black background.
The creature appears to be in a gliding or flying motion, with its appendages slightly changing position across the frames, suggesting a subtle flapping or gliding motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
flying_creature
flying creature
A dark, slender, and elongated creature with a central body and four long, thin appendages extending outward, resembling a flying insect or a mythical creature, set against a black background.
The creature appears to be in a gliding or flying motion, with its appendages slightly changing position across the frames, suggesting a subtle flapping or gliding motion.
true
clear
good
[]
0.95
2.267
061b3f1a-e324-5487-9c80-9291da265421
12
24
12
diffusion4d_official_xl_renderings
https://github.com/hamletSolanoD/Puztle-Castle/blob/ad541b136a2151a9777f525465f20bca7eba49a4/Assets/Animaciones/Knight/Walk.dae
github
0e7ef323c6800de3e5f98fd1d380fbd62c42948d78e6ea8f9ae74b4eb99a200c
dae
Walk.dae
872,764
19
0
0
12,516
6,321
19
null
null
downloaded
872,764
true
assets/dae/061b3f1a-e324-5487-9c80-9291da265421/Walk.dae
true
true
null
0
null
null
0
false
false
19
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_skinning_weights", "no_embedded_texture" ]
official_xl_renderings/061b3f1a-e324-5487-9c80-9291da265421/front_frame12.png
true
cartoon_character
a white, stylized 3D character with a rounded head, large ears, and a simple body, shown in a walking pose.
the character progresses through a walking cycle, with its legs and arms moving in a rhythmic sequence to simulate forward motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
cartoon_character
walking character
a white, stylized 3D character with a rounded head, large ears, and a simple body, shown in a walking pose.
the character progresses through a walking cycle, with its legs and arms moving in a rhythmic sequence to simulate forward motion.
true
clear
good
[]
0.95
1.896
075cdbb2-c73c-57ce-8e6b-af8a5673d08b
12
24
12
diffusion4d_official_xl_renderings
https://github.com/aklattenhoff/ProjectFactions/blob/adf7d267d8280935f7e5ec47f234976286fecf9e/binaries/models/archer.DAE
github
74300ef97ee6e8f10790ca8b008bc886867951305421df8547f45e9949838ba1
dae
archer.DAE
121,331
1
1
0
500
252
1
null
null
downloaded
121,331
true
assets/dae/075cdbb2-c73c-57ce-8e6b-af8a5673d08b/archer.DAE
true
true
null
21
null
null
41
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/075cdbb2-c73c-57ce-8e6b-af8a5673d08b/front_frame12.png
true
character
A white, stylized 3D character with a hooded outfit, shown from the front against a black background.
The character remains in a consistent standing pose with no visible movement or change in posture across the four frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
character
character
A white, stylized 3D character with a hooded outfit, shown from the front against a black background.
The character remains in a consistent standing pose with no visible movement or change in posture across the four frames.
true
none
good
[]
0.95
1.905
0771c591-e085-58fd-aa38-cf28b3b47aff
12
24
12
diffusion4d_official_xl_renderings
https://github.com/danilogsch/Coop-SLAM/blob/02517d34a6f5e4f5ed4a0ac2bfa06a7d5ce85ff5/humble_ws/src/ign_models/VisitorKidWalk/meshes/VisitorKidWalk.dae
github
9346aa71f58f274264e7c018b52b9058a93d35bcb99fcff4672866f5fa9bd7b2
dae
VisitorKidWalk.dae
655,924
1
1
0
1,514
1,492
1
null
null
downloaded
655,924
true
assets/dae/0771c591-e085-58fd-aa38-cf28b3b47aff/VisitorKidWalk.dae
true
true
null
33
null
null
27
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/0771c591-e085-58fd-aa38-cf28b3b47aff/front_frame12.png
true
human
a 3D animated character with gray hair, wearing a yellow t-shirt, dark shorts, and white socks, shown in a walking cycle.
the character progresses through a walking cycle, showing the natural movement of legs and arms in a forward stride.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
human
walking character
a 3D animated character with gray hair, wearing a yellow t-shirt, dark shorts, and white socks, shown in a walking cycle.
the character progresses through a walking cycle, showing the natural movement of legs and arms in a forward stride.
true
clear
good
[]
0.95
1.848
077bb594-ff38-50ca-8ca1-a4e21238e7cd
12
24
12
diffusion4d_official_xl_renderings
https://github.com/OtterOrder/crock-rising/blob/543dc542bb313e1f5e34866bd58985775acf375a/src/data/anim/Anim_Alien_Attack.DAE
github
787b01cfd8a70865e16065c9dbab36f0091598d2d0307b24a038370e0f03bacd
dae
Anim_Alien_Attack.DAE
672,425
1
1
0
3,750
1,877
1
null
null
downloaded
672,425
true
assets/dae/077bb594-ff38-50ca-8ca1-a4e21238e7cd/Anim_Alien_Attack.DAE
true
true
null
36
null
null
25
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/077bb594-ff38-50ca-8ca1-a4e21238e7cd/front_frame12.png
true
alien
a silver, metallic alien figure with a large head, prominent eyes, and a slender body, standing against a black background.
the alien character transitions from a neutral stance to a pose with its right hand raised to its head, then lowers it, and finally returns to a neutral stance, indicating a gesture or signal.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
alien
alien character
a silver, metallic alien figure with a large head, prominent eyes, and a slender body, standing against a black background.
the alien character transitions from a neutral stance to a pose with its right hand raised to its head, then lowers it, and finally returns to a neutral stance, indicating a gesture or signal.
true
clear
good
[]
0.95
2.06
08a0f6ed-4e92-5973-b3f8-99b3bd110c87
12
24
12
diffusion4d_official_xl_renderings
https://github.com/NightSparrows/NSDev/blob/b6de559812d4c5598e77b18f957cd99993824486/Sandbox/res/archer/dae/devil_idle.dae
github
1dbd9e9037024874cd0511da5d54f855aeb6ff07520d01cebe615c0dd7bbb894
dae
devil_idle.dae
216,843
1
1
0
530
289
1
null
null
downloaded
216,843
true
assets/dae/08a0f6ed-4e92-5973-b3f8-99b3bd110c87/devil_idle.dae
true
true
null
53
null
null
21
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/08a0f6ed-4e92-5973-b3f8-99b3bd110c87/front_frame12.png
true
winged_figure
A white, stylized humanoid figure with large, flat wings, a pointed helmet, and a short tunic, standing against a black background.
The figure rotates slowly, showing its left side in frame 0, then its back in frame 8, its right side in frame 16, and its back again in frame 23, indicating a continuous rotation.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
winged_figure
winged figure
A white, stylized humanoid figure with large, flat wings, a pointed helmet, and a short tunic, standing against a black background.
The figure rotates slowly, showing its left side in frame 0, then its back in frame 8, its right side in frame 16, and its back again in frame 23, indicating a continuous rotation.
true
clear
good
[]
0.95
2.245
08e90ff5-8ebc-5091-8df6-3c0ef608011b
12
24
12
diffusion4d_official_xl_renderings
https://github.com/Zeoyoon/CGProject/blob/98821d930aa447add001ca98f7340466db261a3d/model/model.dae
github
d9884251eb24aed30d62ab6c4dd57da828f9750de6e7e0545e7e6270860d3b6e
dae
model.dae
333,581
1
1
0
1,420
740
1
null
null
downloaded
333,581
true
assets/dae/08e90ff5-8ebc-5091-8df6-3c0ef608011b/model.dae
true
true
null
16
null
null
21
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/08e90ff5-8ebc-5091-8df6-3c0ef608011b/front_frame12.png
true
character
A low-polygon 3D character wearing a wide-brimmed hat, a light-colored vest over a dark shirt, light-colored pants, and boots, with a neutral face and a small bag on its back.
The character is shown in a running animation, with its arms and legs moving in a forward stride across the four frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
character
character
A low-polygon 3D character wearing a wide-brimmed hat, a light-colored vest over a dark shirt, light-colored pants, and boots, with a neutral face and a small bag on its back.
The character is shown in a running animation, with its arms and legs moving in a forward stride across the four frames.
true
clear
good
[]
0.95
2.19
0a8db89b-620d-551d-ac55-f6d32f0341ca
12
24
12
diffusion4d_official_xl_renderings
https://github.com/emadurandal/GLBoost/blob/275a4253c4537096d4c74096ca2bfd809cfa4678/examples/test/loading_gltf_skinning_anim/resources/WalkingLady/collada/WalkingLady.dae
github
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dae
WalkingLady.dae
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1
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1
null
null
downloaded
5,188,110
true
assets/dae/0a8db89b-620d-551d-ac55-f6d32f0341ca/WalkingLady.dae
true
true
null
16
null
null
24
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/0a8db89b-620d-551d-ac55-f6d32f0341ca/front_frame12.png
true
female_character
a 3D model of a female character with a slender build, shown in a neutral pose with no clothing or accessories, rendered in grayscale against a black background.
the character is shown in a walking cycle, with subtle changes in limb and torso position indicating forward motion across the frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
female_character
female character
a 3D model of a female character with a slender build, shown in a neutral pose with no clothing or accessories, rendered in grayscale against a black background.
the character is shown in a walking cycle, with subtle changes in limb and torso position indicating forward motion across the frames.
true
clear
good
[]
0.95
2.033
0bca8225-3ada-570e-8cb7-4933f213ac4b
12
24
12
diffusion4d_official_xl_renderings
https://github.com/RottenSoftware/HyperFitness/blob/d14b2c144bbc2604ab4dd0ebe417bf8ac27d0ca5/app/src/main/res/raw/rotten_walk.dae
github
bec64c1fa46a7e81222302dc280682b16791b0f59356464627d5f9f755290342
dae
rotten_walk.dae
385,802
1
1
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1
null
null
downloaded
385,802
true
assets/dae/0bca8225-3ada-570e-8cb7-4933f213ac4b/rotten_walk.dae
true
true
null
29
null
null
21
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/0bca8225-3ada-570e-8cb7-4933f213ac4b/front_frame12.png
true
humanoid
A white, low-poly humanoid figure with a smooth, rounded head and a large, curved hat-like feature on top, standing against a black background.
The character remains in a consistent standing pose with no discernible movement or change in posture across the four frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
character
A white, low-poly humanoid figure with a smooth, rounded head and a large, curved hat-like feature on top, standing against a black background.
The character remains in a consistent standing pose with no discernible movement or change in posture across the four frames.
true
none
good
[]
0.95
2.043
0bcbb68a-f160-56f9-88f8-2021e20bf926
12
24
12
diffusion4d_official_xl_renderings
https://github.com/0ADMods/0.A.D.-Unit-Meshes-Fix/blob/f4d377d8c5a1512fd7cd16b0ba5d4a4a17f47a41/art/animation/biped/infantry/javelinist/jog_relax.dae
github
0eaaa9cc87d6a388878ec8cdc13c0f1d6793fca7d8c1a77fef52875fb0407902
dae
jog_relax.dae
799,606
1
1
0
836
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1
null
null
downloaded
799,606
true
assets/dae/0bcbb68a-f160-56f9-88f8-2021e20bf926/jog_relax.dae
true
true
null
102
null
null
25
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/0bcbb68a-f160-56f9-88f8-2021e20bf926/front_frame12.png
true
humanoid
A white, headless, featureless 3D model of a humanoid figure, shown from a high-angle perspective against a black background.
The figure is shown in a running or striding motion, with its arms and legs moving in a sequence that suggests forward locomotion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
3D model
A white, headless, featureless 3D model of a humanoid figure, shown from a high-angle perspective against a black background.
The figure is shown in a running or striding motion, with its arms and legs moving in a sequence that suggests forward locomotion.
true
clear
good
[]
0.95
2.087
0caf779c-f681-538b-bbc3-99d2c164a833
12
24
12
diffusion4d_official_xl_renderings
https://github.com/ElDiegu/BeeGeeks_Project/blob/a9752aa9629245b4e8bdd7da0ccc7ef341f2ab7f/Assets/AssetsItems/Avispa/Avispa.dae
github
377eff6751d8766c2a60b6b10b7fc98e2043f7d1e65339905122ee8b229f373e
dae
Avispa.dae
103,236
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0
0
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4
null
null
downloaded
103,236
true
assets/dae/0caf779c-f681-538b-bbc3-99d2c164a833/Avispa.dae
true
true
null
0
null
null
0
false
false
4
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_skinning_weights", "no_embedded_texture" ]
official_xl_renderings/0caf779c-f681-538b-bbc3-99d2c164a833/front_frame12.png
true
bee
A stylized, blocky bee with a yellow and black striped body, white wings, and a blue tail section, rendered in a low-polygon 3D style.
The bee maintains a consistent horizontal orientation and position across the four frames, showing no discernible movement or change in animation.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
bee
bee
A stylized, blocky bee with a yellow and black striped body, white wings, and a blue tail section, rendered in a low-polygon 3D style.
The bee maintains a consistent horizontal orientation and position across the four frames, showing no discernible movement or change in animation.
true
none
good
[]
0.95
1.937
0e0fe615-b8ab-57f4-b99d-d81de188db9e
12
24
12
diffusion4d_official_xl_renderings
https://github.com/patrickoh/AnimationLab/blob/59ceef8c2194e3f6b38199736266e3bc8d42a88f/AnimationLab1/Animations/sora_idle_accad_female_sway.dae
github
c089f4051c2f7095c43b05362dbc301da8ae8ccc37036a926b75e018320d4a16
dae
sora_idle_accad_female_sway.dae
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1
1
0
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null
null
downloaded
1,154,060
true
assets/dae/0e0fe615-b8ab-57f4-b99d-d81de188db9e/sora_idle_accad_female_sway.dae
true
true
null
21
null
null
196
true
false
7
false
[ "no_embedded_texture" ]
official_xl_renderings/0e0fe615-b8ab-57f4-b99d-d81de188db9e/front_frame12.png
true
character
A 3D model of a character with spiky hair, wearing a layered outfit with a long coat and shorts, standing on a blocky base. The model is rendered in grayscale with a low-polygon style.
The character remains in a consistent standing pose across all four frames, with no discernible movement or change in posture.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
character
character
A 3D model of a character with spiky hair, wearing a layered outfit with a long coat and shorts, standing on a blocky base. The model is rendered in grayscale with a low-polygon style.
The character remains in a consistent standing pose across all four frames, with no discernible movement or change in posture.
true
none
good
[]
0.95
2.214
0e6a59fe-0783-50ea-bad3-c7c22ac6b10a
12
24
12
diffusion4d_official_xl_renderings
https://github.com/DamonRaziel/Project-Bob-s-Quest/blob/6de25f37362ae2e583f3b800d9871e0ba9e4f862/PBQ/ModelsNew/ModelsPickups/PickupShieldBuckler.dae
github
15202a57c868271d1eae45b97b540eab522adfa2885bd7c6d9363553b55d1b6c
dae
PickupShieldBuckler.dae
24,206
1
0
0
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1
null
null
downloaded
24,206
true
assets/dae/0e6a59fe-0783-50ea-bad3-c7c22ac6b10a/PickupShieldBuckler.dae
true
true
null
0
null
null
0
false
false
1
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_skinning_weights", "no_embedded_texture" ]
official_xl_renderings/0e6a59fe-0783-50ea-bad3-c7c22ac6b10a/front_frame12.png
true
disk
A red, octagonal disk with a smooth, slightly reflective surface, shown from different angles against a black background.
The object rotates slowly, revealing its three-dimensional form from a top-down view to a side profile, with a slight internal color shift visible in the final frame.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
other_object
disk
red disk
A red, octagonal disk with a smooth, slightly reflective surface, shown from different angles against a black background.
The object rotates slowly, revealing its three-dimensional form from a top-down view to a side profile, with a slight internal color shift visible in the final frame.
true
clear
good
[]
0.95
2.022
0eb6c0bd-e3a2-5b21-91d8-4561bf0dd79f
12
24
12
diffusion4d_official_xl_renderings
https://github.com/HippoAR/DemoPowerUI/blob/7ab9544dc596537af9f061bf38c65e85ed9fa79d/Assets/Models/emoji/phantom.dae
github
de758687d334ab0eb2859165f80f230282873be4be4b3fc2d825f13093675742
dae
phantom.dae
1,949,042
1
0
0
23,750
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5
null
null
downloaded
1,949,042
true
assets/dae/0eb6c0bd-e3a2-5b21-91d8-4561bf0dd79f/phantom.dae
true
true
null
0
null
null
0
false
false
5
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_skinning_weights", "no_embedded_texture" ]
official_xl_renderings/0eb6c0bd-e3a2-5b21-91d8-4561bf0dd79f/front_frame12.png
true
light_fixture
A white, dome-shaped ceiling light fixture with a rounded, slightly textured surface and a central mounting point.
The light fixture remains stationary with no visible movement or change in position or orientation across the four frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
other_object
light_fixture
ceiling_light
A white, dome-shaped ceiling light fixture with a rounded, slightly textured surface and a central mounting point.
The light fixture remains stationary with no visible movement or change in position or orientation across the four frames.
false
none
good
[]
0.95
1.885
0f3f9a6f-01ed-56cc-b9f9-1fe4a361f473
12
24
12
diffusion4d_official_xl_renderings
https://github.com/leonardosrodrigues0/PanicPenguin/blob/74ed357cd59da9cdfc619d15f46dfd0892f91f11/Penguin/Assets/models.scnassets/Penguin/Animations/PenguinWave-2.dae
github
b1da3e1ebf2e3f46f8218c81c16e804b0ac07239c078a1f5d8193629650f7a82
dae
PenguinWave-2.dae
1,216,695
1
1
0
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1
null
null
downloaded
1,216,695
true
assets/dae/0f3f9a6f-01ed-56cc-b9f9-1fe4a361f473/PenguinWave-2.dae
true
true
null
25
null
null
252
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/0f3f9a6f-01ed-56cc-b9f9-1fe4a361f473/front_frame12.png
true
penguin
a stylized, white, 3D model of a penguin with a rounded body, small flippers, and a simple face, shown against a black background.
the penguin transitions from a neutral standing pose to a waving gesture, with its right flipper moving from its side to an upward position.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
penguin
penguin
a stylized, white, 3D model of a penguin with a rounded body, small flippers, and a simple face, shown against a black background.
the penguin transitions from a neutral standing pose to a waving gesture, with its right flipper moving from its side to an upward position.
true
clear
good
[]
0.95
2.083
110426b4-72e8-5a25-80b9-c54672a8e112
12
24
12
diffusion4d_official_xl_renderings
https://github.com/leiquanpan/Pocket_Pet/blob/b6eab8ce159909015b8770aa896baff1c3ed53ac/Pocket_Pet/art.scnassets/touchHim.dae
github
dbf5d8ab7c2de532ea82b6c744e00b465d5e72c5de82a866d067f58db48cfdd2
dae
touchHim.dae
1,354,533
1
1
0
14,464
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1
null
null
downloaded
1,354,533
true
assets/dae/110426b4-72e8-5a25-80b9-c54672a8e112/touchHim.dae
true
true
null
33
null
null
104
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/110426b4-72e8-5a25-80b9-c54672a8e112/front_frame12.png
true
stitched_figure
A white, 3D-rendered figure with a large, round head, black oval eyes, and a vertical line of black stitches running down the center of its face and body, giving it a stitched or mended appearance.
The figure is shown in a walking animation, with its limbs moving in a sequence that simulates forward motion across the four frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
stitched_figure
stitched figure
A white, 3D-rendered figure with a large, round head, black oval eyes, and a vertical line of black stitches running down the center of its face and body, giving it a stitched or mended appearance.
The figure is shown in a walking animation, with its limbs moving in a sequence that simulates forward motion across the four frames.
true
clear
good
[]
0.95
2.304
1232c9c5-72e5-5aaa-bb41-4b3b93e411d7
12
24
12
diffusion4d_official_xl_renderings
https://github.com/TeamSalchichill/La-Defensa-de-Trost/blob/1505b08e8ba0bb383262b13305c419adb82c42e3/Assets/3D/Zona 3/Enemies/Morsa/Salo.dae
github
d4cba1de592132fe88bd0f3c988e631de56c95bfdc19e71f00d544e1ca22596a
dae
Salo.dae
507,269
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0
0
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null
null
downloaded
507,269
true
assets/dae/1232c9c5-72e5-5aaa-bb41-4b3b93e411d7/Salo.dae
true
true
null
0
null
null
0
false
false
8
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_skinning_weights", "no_embedded_texture" ]
official_xl_renderings/1232c9c5-72e5-5aaa-bb41-4b3b93e411d7/front_frame12.png
true
mechanical_component
a purple and black mechanical component with a central threaded rod and a flared base with side protrusions, shown from four different angles.
the component rotates slowly, showing different angles of its structure.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
other_object
mechanical_component
mechanical component
a purple and black mechanical component with a central threaded rod and a flared base with side protrusions, shown from four different angles.
the component rotates slowly, showing different angles of its structure.
true
clear
good
[]
0.95
1.865
1234ce20-b477-5c72-baaf-54ce9b94dcc8
12
24
12
diffusion4d_official_xl_renderings
https://github.com/DamonRaziel/Project-Bob-s-Quest/blob/6de25f37362ae2e583f3b800d9871e0ba9e4f862/PBQ/ModelHolder/ManaMaxIncrease01.dae
github
b4a58398d746c84eabae60544081c13bda3375b479d5cd0f7ad880e79eddf4b8
dae
ManaMaxIncrease01.dae
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0
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1
null
null
downloaded
31,783
true
assets/dae/1234ce20-b477-5c72-baaf-54ce9b94dcc8/ManaMaxIncrease01.dae
true
true
null
0
null
null
0
false
false
1
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_skinning_weights", "no_embedded_texture" ]
official_xl_renderings/1234ce20-b477-5c72-baaf-54ce9b94dcc8/front_frame12.png
true
3d_symbol
A 3D blue symbol consisting of a capital letter M with an upward-pointing arrow on top, rendered with a solid, blocky appearance.
The symbol rotates slowly in 3D space, showing different angles from front to side and back, with the arrow and M maintaining their relative orientation.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
abstract
3d_symbol
M with Arrow
A 3D blue symbol consisting of a capital letter M with an upward-pointing arrow on top, rendered with a solid, blocky appearance.
The symbol rotates slowly in 3D space, showing different angles from front to side and back, with the arrow and M maintaining their relative orientation.
true
clear
good
[]
0.95
1.995
129fcee6-e22e-5d74-90f1-25dab623ac58
12
24
12
diffusion4d_official_xl_renderings
https://github.com/taner1es/godot-exercises/blob/9d964a01c0236524aba7cfec986c2d25ca18242a/By-Godot/GDoc-3D/Animating Thousands of Objects/raws/Piranha.dae
github
bb6a6f92d535dfa9118029ef0f49b81208d7c577c4b11f3bc94536e38dea9457
dae
Piranha.dae
174,862
1
1
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1
null
null
downloaded
174,862
true
assets/dae/129fcee6-e22e-5d74-90f1-25dab623ac58/Piranha.dae
true
true
null
9
null
null
40
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/129fcee6-e22e-5d74-90f1-25dab623ac58/front_frame12.png
true
fish
A low-polygon, white fish model with a streamlined body, dorsal fin, and tail, shown against a black background.
The fish model rotates slowly, showing its left side, then its back, then its right side, and finally its front, completing a partial 360-degree rotation.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
animal
fish
fish
A low-polygon, white fish model with a streamlined body, dorsal fin, and tail, shown against a black background.
The fish model rotates slowly, showing its left side, then its back, then its right side, and finally its front, completing a partial 360-degree rotation.
true
clear
good
[]
0.95
2.084
1377655c-2da1-577d-bd5b-2993937c4309
12
24
12
diffusion4d_official_xl_renderings
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github
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dae
attack_axe_hit_b.dae
571,727
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null
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downloaded
571,727
true
assets/dae/1377655c-2da1-577d-bd5b-2993937c4309/attack_axe_hit_b.dae
true
true
null
60
null
null
35
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/1377655c-2da1-577d-bd5b-2993937c4309/front_frame12.png
true
humanoid
A white, headless, humanoid figure with a blocky, stylized design, shown in four different poses against a black background.
The character transitions from a standing pose to a crouched, dynamic stance, suggesting a movement like a punch or a dodge, with arms and legs in various positions of motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
animated character
A white, headless, humanoid figure with a blocky, stylized design, shown in four different poses against a black background.
The character transitions from a standing pose to a crouched, dynamic stance, suggesting a movement like a punch or a dodge, with arms and legs in various positions of motion.
true
clear
good
[]
0.95
2.133
13d827a3-e839-50b1-8ffd-d149e5cccfd3
12
24
12
diffusion4d_official_xl_renderings
https://github.com/0ADMods/ponies-ascendant/blob/78e421f70d683995f3bdf6abb668845376b61ded/art/meshes/skeletal/pega_ship_skirmish.dae
github
1379e9edbf7d7aa1d6773c7455223771172004d35454020e91c59f1c73f48caa
dae
pega_ship_skirmish.dae
322,976
1
1
0
1,744
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1
null
null
downloaded
322,151
true
assets/dae/13d827a3-e839-50b1-8ffd-d149e5cccfd3/pega_ship_skirmish.dae
true
true
null
20
null
null
41
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/13d827a3-e839-50b1-8ffd-d149e5cccfd3/front_frame12.png
true
sailboat
a white, stylized sailboat with a single sail and a simple hull, viewed from above against a black background.
the sailboat remains stationary in all four frames, with no visible change in position, orientation, or sail deployment.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
vehicle
sailboat
sailboat
a white, stylized sailboat with a single sail and a simple hull, viewed from above against a black background.
the sailboat remains stationary in all four frames, with no visible change in position, orientation, or sail deployment.
true
none
good
[]
0.95
1.861
1665d265-3679-5d81-b28b-1f848782df86
12
24
12
diffusion4d_official_xl_renderings
https://github.com/TeamSalchichill/La-Defensa-de-Trost/blob/1505b08e8ba0bb383262b13305c419adb82c42e3/Assets/3D/Zona 3/Enemies/Sirenos/Konj.dae
github
4d78c2f625c597ee47c7b7fb48100f58a221d5e29268a94802d1b0f3c17bc2ef
dae
Konj.dae
389,450
3
0
0
1,276
5,104
9
null
null
downloaded
389,450
true
assets/dae/1665d265-3679-5d81-b28b-1f848782df86/Konj.dae
true
true
null
0
null
null
0
false
false
9
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_skinning_weights", "no_embedded_texture" ]
official_xl_renderings/1665d265-3679-5d81-b28b-1f848782df86/front_frame12.png
true
character
a character with yellow hair, a pink top, and a pink skirt, rendered in a blocky, low-poly style.
the character is shown in four frames, with subtle changes in posture and arm position, suggesting a slight movement or animation sequence.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
character
character
a character with yellow hair, a pink top, and a pink skirt, rendered in a blocky, low-poly style.
the character is shown in four frames, with subtle changes in posture and arm position, suggesting a slight movement or animation sequence.
true
clear
good
[]
0.95
1.964
181114f4-df4b-51fa-bad1-0c4ea1edac1f
12
24
12
diffusion4d_official_xl_renderings
https://github.com/DevilEvilSilver/Project3_20183943/blob/97c9dece6714b2176b2ff8f8cee37a177a4755bb/Game/assets/models/animModel.dae
github
c62f22875a0f93c3b1678a659c4f815dbc8b64cb845cda720cddfbda2f6b42f3
dae
animModel.dae
769,372
1
1
0
1,420
740
1
null
null
downloaded
769,372
true
assets/dae/181114f4-df4b-51fa-bad1-0c4ea1edac1f/animModel.dae
true
true
null
16
null
null
250
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/181114f4-df4b-51fa-bad1-0c4ea1edac1f/front_frame12.png
true
character
A low-poly 3D character wearing a wide-brimmed hat, a jacket, and pants, rendered in grayscale against a black background.
The character transitions through a running animation cycle, showing different phases of the stride from a forward running motion to a mid-stride pose.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
character
running character
A low-poly 3D character wearing a wide-brimmed hat, a jacket, and pants, rendered in grayscale against a black background.
The character transitions through a running animation cycle, showing different phases of the stride from a forward running motion to a mid-stride pose.
true
clear
good
[]
0.95
1.996
195574e6-9d1d-5e2d-871a-c6730a1aaed7
12
24
12
diffusion4d_official_xl_renderings
https://github.com/DamonRaziel/Project-Bob-s-Quest/blob/6de25f37362ae2e583f3b800d9871e0ba9e4f862/PBQ/ModelsNew/ModelsCharacters/CreatureQuad.dae
github
56d6d5723ab5e60c0b82b506ec7995a1a0fe0b921c7ced031905ac661021853e
dae
CreatureQuad.dae
3,808,932
1
1
0
856
858
1
null
null
downloaded
3,808,932
true
assets/dae/195574e6-9d1d-5e2d-871a-c6730a1aaed7/CreatureQuad.dae
true
true
null
41
null
null
29
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/195574e6-9d1d-5e2d-871a-c6730a1aaed7/front_frame12.png
true
primate
a small, dark brown, glossy monkey figure with glowing yellow eyes, appearing to be made of chocolate or a similar material, shown in four different poses against a black background.
the monkey figure transitions from a standing position to a crouching and then a crawling posture, with its arms and legs moving in a sequence that suggests forward motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
primate
chocolate monkey
a small, dark brown, glossy monkey figure with glowing yellow eyes, appearing to be made of chocolate or a similar material, shown in four different poses against a black background.
the monkey figure transitions from a standing position to a crouching and then a crawling posture, with its arms and legs moving in a sequence that suggests forward motion.
true
clear
good
[]
0.95
2.212
19dbdce6-d446-552b-bd4f-8deec1ad4870
12
24
12
diffusion4d_official_xl_renderings
https://github.com/Yekaterina999/0ad-Zapotec/blob/3f801d9082def0953ebc1aaee1633adf8dc3ca55/art/animation/biped/trunk_ram_walk_right.dae
github
52772fd74a1ee850a33e34d03841893bf0ef214d10759b05d3c2d7a1e5ea5913
dae
trunk_ram_walk_right.dae
1,046,898
1
1
0
932
491
1
null
null
downloaded
1,046,898
true
assets/dae/19dbdce6-d446-552b-bd4f-8deec1ad4870/trunk_ram_walk_right.dae
true
true
null
102
null
null
32
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/19dbdce6-d446-552b-bd4f-8deec1ad4870/front_frame12.png
true
humanoid
A white, featureless humanoid figure with a smooth, matte surface, shown in four different poses against a black background.
The character transitions from a crouched, forward-leaning pose to a more upright stance, with its arms extending forward in a reaching motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
animated character
A white, featureless humanoid figure with a smooth, matte surface, shown in four different poses against a black background.
The character transitions from a crouched, forward-leaning pose to a more upright stance, with its arms extending forward in a reaching motion.
true
clear
good
[]
0.95
2.013
1a3a9e22-c6c7-5402-8d2c-34d93e43a3f7
12
24
12
diffusion4d_official_xl_renderings
https://github.com/0ADMods/pre-colonial-mod/blob/27161978d2da5f64bfa7d6343bdd498becc47deb/art/animation/mechanical/mex_ram_attack.dae
github
48770dac404b6cf426a6c79c1e3e9d206e7690576a621e083aa5503b96800cb2
dae
mex_ram_attack.dae
127,376
1
1
0
742
577
1
null
null
downloaded
127,376
true
assets/dae/1a3a9e22-c6c7-5402-8d2c-34d93e43a3f7/mex_ram_attack.dae
true
true
null
6
null
null
10
true
false
1
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/1a3a9e22-c6c7-5402-8d2c-34d93e43a3f7/front_frame12.png
true
cart
a 3D model of a simple cart with a house-like roof, a central cylindrical object, and two wheels, rendered in a low-poly style with a monochrome color scheme.
the cart remains stationary in all four frames, with no visible movement or change in position.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
vehicle
cart
cart
a 3D model of a simple cart with a house-like roof, a central cylindrical object, and two wheels, rendered in a low-poly style with a monochrome color scheme.
the cart remains stationary in all four frames, with no visible movement or change in position.
true
none
good
[]
0.95
2.007
1a616c8b-2253-5e2f-9790-e567d4105b71
12
24
12
diffusion4d_official_xl_renderings
https://github.com/trol98/AnimationOpenGL/blob/46b4e17fa03b3cd8a90d1ca541ccca765bc54b1d/AnimationOpenGL/res/models/cowboy/cowboy.dae
github
fbfaa648cb69ffee797fbb203101dce71405e3a8d31eed3973b42fa4cf80aa25
dae
cowboy.dae
333,595
1
1
0
1,420
740
1
null
null
downloaded
333,595
true
assets/dae/1a616c8b-2253-5e2f-9790-e567d4105b71/cowboy.dae
true
true
null
16
null
null
21
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/1a616c8b-2253-5e2f-9790-e567d4105b71/front_frame12.png
true
character
A low-polygon, white, stylized character wearing a wide-brimmed hat, a jacket, and pants, with a face obscured by a mask or shadow.
The character transitions from a running pose to a standing pose, then to a walking pose, and back to a running pose, indicating a cycle of movement.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
character
character
A low-polygon, white, stylized character wearing a wide-brimmed hat, a jacket, and pants, with a face obscured by a mask or shadow.
The character transitions from a running pose to a standing pose, then to a walking pose, and back to a running pose, indicating a cycle of movement.
true
clear
good
[]
0.95
2.22
1a7fea98-4edd-55dc-bfb5-07a595aea531
12
24
12
diffusion4d_official_xl_renderings
https://github.com/0ADMods/0.A.D.-Unit-Meshes-Fix/blob/f4d377d8c5a1512fd7cd16b0ba5d4a4a17f47a41/art/animation/biped/infantry/knife/attack_melee_knife_b.dae
github
2b71c210a2da5c595a128031702afa96d307762d06f816d21952d3c30ff223d1
dae
attack_melee_knife_b.dae
553,146
1
1
0
752
391
1
null
null
downloaded
553,146
true
assets/dae/1a7fea98-4edd-55dc-bfb5-07a595aea531/attack_melee_knife_b.dae
true
true
null
62
null
null
23
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/1a7fea98-4edd-55dc-bfb5-07a595aea531/front_frame12.png
true
humanoid
A 3D model of a humanoid figure with a tan body and brown sleeveless garment, shown in four different poses against a black background.
The character transitions from a standing pose to a crouched, dynamic movement, suggesting a dance or action sequence.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
3D character model
A 3D model of a humanoid figure with a tan body and brown sleeveless garment, shown in four different poses against a black background.
The character transitions from a standing pose to a crouched, dynamic movement, suggesting a dance or action sequence.
true
clear
good
[]
0.95
2.038
1bfa0d65-3457-50e0-b016-492fb9f8d31e
12
24
12
diffusion4d_official_xl_renderings
https://github.com/SickGuyy777/parcial-programacion/blob/ff1a1cfa01e260c0ea64cbecebd2aad9ab2ed4cf/ParcialProgramacion/Assets/animaciones/player/Boxelart/Untitled 6.dae
github
22e3f66b5116ded355c67e3b30b66f12dab80edf5fb0f69778f7f2d0d6fbb0f0
dae
Untitled 6.dae
304,862
9
0
0
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1,060
12
null
null
downloaded
304,862
true
assets/dae/1bfa0d65-3457-50e0-b016-492fb9f8d31e/Untitled 6.dae
true
true
null
0
null
null
0
false
false
12
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_skinning_weights", "no_embedded_texture" ]
official_xl_renderings/1bfa0d65-3457-50e0-b016-492fb9f8d31e/front_frame12.png
true
goblin
A low-polygon, blocky green goblin with pointed ears, a large head, and a brown loincloth, rendered in a voxel art style.
The goblin's head tilts forward and then back, with its arms slightly raised and lowered, suggesting a walking or marching animation.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
goblin
green goblin
A low-polygon, blocky green goblin with pointed ears, a large head, and a brown loincloth, rendered in a voxel art style.
The goblin's head tilts forward and then back, with its arms slightly raised and lowered, suggesting a walking or marching animation.
true
clear
good
[]
0.95
2.08
1d55c0d0-a931-580b-b9f7-210106347a74
12
24
12
diffusion4d_official_xl_renderings
https://github.com/scottweil/FPS/blob/349db002973854cee57014b270efef66a60e297c/TestBed/Assets/Monster/gorilla.dae
github
1c0ebf16ad42ceedbb04a0857e9357e9637823258a650cea8d5e150b70bbeba4
dae
gorilla.dae
1,580,296
32
0
0
1,069
4,276
15
null
null
error
0
false
assets/dae/1d55c0d0-a931-580b-b9f7-210106347a74/gorilla.dae
false
false
RuntimeError('Error: Parsing errors in Document (see Blender Console)\n')
null
null
null
null
null
null
null
false
[ "not_inspected_or_import_failed" ]
official_xl_renderings/1d55c0d0-a931-580b-b9f7-210106347a74/front_frame12.png
true
blocky_robot
a blocky, gray robot with a boxy, segmented design, featuring a large torso, thick limbs, and a simple head, rendered in a low-poly style.
the robot transitions from a standing pose to a slightly crouched stance, with its arms moving from a neutral position to a more forward-facing, bent position, suggesting a walking or striding motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
robot
blocky_robot
blocky robot
a blocky, gray robot with a boxy, segmented design, featuring a large torso, thick limbs, and a simple head, rendered in a low-poly style.
the robot transitions from a standing pose to a slightly crouched stance, with its arms moving from a neutral position to a more forward-facing, bent position, suggesting a walking or striding motion.
true
clear
good
[]
0.95
2.36
1df49ee1-244e-5b43-85b5-3e164456df90
12
24
12
diffusion4d_official_xl_renderings
https://github.com/0ADMods/0.A.D.-Unit-Meshes-Fix/blob/f4d377d8c5a1512fd7cd16b0ba5d4a4a17f47a41/art/animation/biped/infantry/pikeman/jog_relax.dae
github
97ec4313ccedbc28e87ca8118f69634068aa9ada4e0a9acc8695f6e24287ac20
dae
jog_relax.dae
794,868
1
1
0
836
453
1
null
null
downloaded
794,868
true
assets/dae/1df49ee1-244e-5b43-85b5-3e164456df90/jog_relax.dae
true
true
null
102
null
null
25
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/1df49ee1-244e-5b43-85b5-3e164456df90/front_frame12.png
true
humanoid_figure
A white, headless, featureless 3D model of a humanoid figure with a smooth, matte surface, shown against a black background.
The figure is shown in a walking cycle, with its arms and legs moving in a forward motion across the four frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid_figure
3D model figure
A white, headless, featureless 3D model of a humanoid figure with a smooth, matte surface, shown against a black background.
The figure is shown in a walking cycle, with its arms and legs moving in a forward motion across the four frames.
true
clear
good
[]
0.95
2.049
1e87e01d-e73c-542f-b305-570519f6b439
12
24
12
diffusion4d_official_xl_renderings
https://github.com/0ADMods/0.A.D.-Unit-Meshes-Fix/blob/f4d377d8c5a1512fd7cd16b0ba5d4a4a17f47a41/art/animation/biped/infantry/pikeman/attack_melee.dae
github
85362012fabab28ccf58831538a1e18ae51102df3af509f4c5a75b47b8ba4e72
dae
attack_melee.dae
1,027,515
1
1
0
836
453
1
null
null
downloaded
1,027,515
true
assets/dae/1e87e01d-e73c-542f-b305-570519f6b439/attack_melee.dae
true
true
null
101
null
null
41
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/1e87e01d-e73c-542f-b305-570519f6b439/front_frame12.png
true
boxer
A white, featureless 3D model of a humanoid figure in a boxing stance, shown from four different angles.
The figure maintains a consistent boxing pose throughout the frames, with no significant change in posture or position.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
boxer
boxer
A white, featureless 3D model of a humanoid figure in a boxing stance, shown from four different angles.
The figure maintains a consistent boxing pose throughout the frames, with no significant change in posture or position.
true
none
good
[]
0.95
1.882
1ecb8543-d92c-5a6e-b11f-f20daa8661aa
12
24
12
diffusion4d_official_xl_renderings
https://github.com/MusinxFate/GameProject/blob/e4b12f0aea38b56d98723bacce2cd9108d17c31f/Animações/Landing/Landing.dae
github
66d0bc86db0bd858dc732865ae05dba45f1f687b07d76fcb2bb37eb4ed37fe23
dae
Landing.dae
872,989
1
1
0
9,884
4,944
1
null
null
downloaded
872,989
true
assets/dae/1ecb8543-d92c-5a6e-b11f-f20daa8661aa/Landing.dae
true
true
null
57
null
null
25
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/1ecb8543-d92c-5a6e-b11f-f20daa8661aa/front_frame12.png
true
human
a white, featureless 3D model of a male human figure with a muscular build, shown in four different poses against a black background.
the figure transitions from a dynamic pose with arms outstretched to a crouched position, then to a standing pose with arms crossed, and finally to a neutral standing pose, indicating a sequence of movements.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
human
male figure
a white, featureless 3D model of a male human figure with a muscular build, shown in four different poses against a black background.
the figure transitions from a dynamic pose with arms outstretched to a crouched position, then to a standing pose with arms crossed, and finally to a neutral standing pose, indicating a sequence of movements.
true
clear
good
[]
0.95
2.104
1fdf83d6-0d6b-58f5-821b-829cb8d45037
12
24
12
diffusion4d_official_xl_renderings
https://github.com/MusinxFate/GameProject/blob/e4b12f0aea38b56d98723bacce2cd9108d17c31f/Animações/Running Right Turn (1)/Running Right Turn.dae
github
ca7fdc88504c987e8c2655f8f219761d7fea7895daafcec0c3dab8347d66089c
dae
Running Right Turn.dae
819,994
1
1
0
9,884
4,944
1
null
null
downloaded
819,994
true
assets/dae/1fdf83d6-0d6b-58f5-821b-829cb8d45037/Running Right Turn.dae
true
true
null
57
null
null
19
true
false
1
false
[ "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/1fdf83d6-0d6b-58f5-821b-829cb8d45037/front_frame12.png
true
human
A white, featureless 3D model of a human male in a running pose, shown against a black background.
The frames depict a continuous running motion, with the figure's legs and arms in different positions to simulate forward movement.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
human
running man
A white, featureless 3D model of a human male in a running pose, shown against a black background.
The frames depict a continuous running motion, with the figure's legs and arms in different positions to simulate forward movement.
true
clear
good
[]
0.95
1.849
211e7e76-b7a0-5070-a457-3a2c4ad16e3f
12
24
12
diffusion4d_official_xl_renderings
https://github.com/PrincesOfDarknessMod/POD-for-CK2/blob/7780053739faf5858a42282ac18740b88a3675f6/Current/princesofdarkness/gfx/models/human/modern/ModernHumanMaleThug1Move.dae
github
f453a4a9add5ecc9fb117aacac6129296a32120ccd6d25e9987440013361db28
dae
ModernHumanMaleThug1Move.dae
702,845
1
1
0
3,752
2,098
1
null
null
downloaded
702,845
true
assets/dae/211e7e76-b7a0-5070-a457-3a2c4ad16e3f/ModernHumanMaleThug1Move.dae
true
true
null
41
null
null
28
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/211e7e76-b7a0-5070-a457-3a2c4ad16e3f/front_frame12.png
true
humanoid
A white, featureless humanoid figure with a smooth, uniform surface, shown from the back in four different poses against a black background.
The figure transitions through a walking motion, with its legs and arms moving in a natural gait sequence, showing a progression from a forward stride to a backward stride.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
humanoid figure
A white, featureless humanoid figure with a smooth, uniform surface, shown from the back in four different poses against a black background.
The figure transitions through a walking motion, with its legs and arms moving in a natural gait sequence, showing a progression from a forward stride to a backward stride.
true
clear
good
[]
0.95
2.065
238024ea-f56b-5e94-80e6-6a841705588c
12
24
12
diffusion4d_official_xl_renderings
https://github.com/BraedenMooreDev/Portfolio/blob/d319743131dc3647dcc33d3589ea04702884af69/Fight Terrors Original/res/models/animatedPlayerWalk.dae
github
19ef41254537871b7c1c0e9311fcd012862d507fff9e37728b93a6cabb9a70b9
dae
animatedPlayerWalk.dae
270,684
1
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595
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downloaded
270,684
true
assets/dae/238024ea-f56b-5e94-80e6-6a841705588c/animatedPlayerWalk.dae
true
true
null
25
null
null
17
true
false
1
false
[ "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/238024ea-f56b-5e94-80e6-6a841705588c/front_frame12.png
true
humanoid
A low-poly 3D character model with a red shirt, blue pants, and a beige head, shown from the back against a black background.
The character is shown in four frames, with subtle changes in posture and leg position, indicating a walking animation.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
character
A low-poly 3D character model with a red shirt, blue pants, and a beige head, shown from the back against a black background.
The character is shown in four frames, with subtle changes in posture and leg position, indicating a walking animation.
true
clear
good
[]
0.95
1.973
23e61b7b-0a4b-56bb-9dda-e418706efcfe
12
24
12
diffusion4d_official_xl_renderings
https://github.com/latufla/BRenderer/blob/7b890f1ab7ef87c22f6eee1db4b3f49eeca903c7/models/SlimeBlue/Walk.dae
github
cd30117d29cc4e9a21fe60b3f5ef98c9752ff334aaed673647a7642e7bcad7f0
dae
Walk.dae
132,623
2
1
0
510
257
1
null
null
downloaded
132,623
true
assets/dae/23e61b7b-0a4b-56bb-9dda-e418706efcfe/Walk.dae
true
true
null
6
null
null
10
true
false
1
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/23e61b7b-0a4b-56bb-9dda-e418706efcfe/front_frame12.png
true
crystal_monster
A low-polygon, blue, crystalline creature with a rounded, dome-like body and a pointed top, featuring two small, dark eyes.
The creature rotates slowly, showing different angles of its face and body, with the most noticeable change in the visible side of its head and the angle of its eyes.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
crystal_monster
Blue Crystal Creature
A low-polygon, blue, crystalline creature with a rounded, dome-like body and a pointed top, featuring two small, dark eyes.
The creature rotates slowly, showing different angles of its face and body, with the most noticeable change in the visible side of its head and the angle of its eyes.
true
clear
good
[]
0.95
2.151
243ed594-d5cc-5714-9a2f-feb2f365aa7d
12
24
12
diffusion4d_official_xl_renderings
https://github.com/0ADMods/0.A.D.-Unit-Meshes-Fix/blob/f4d377d8c5a1512fd7cd16b0ba5d4a4a17f47a41/art/animation/biped/formations/testudo/front_left_walk.dae
github
00c86e3ce2ec0c18d84bd095be7f2f7fd85d292316328c8e2885980d2267b668
dae
front_left_walk.dae
13,551,967
140
10
0
57,892
35,152
258
null
null
downloaded
13,551,967
true
assets/dae/243ed594-d5cc-5714-9a2f-feb2f365aa7d/front_left_walk.dae
true
true
null
814
null
null
41
true
false
258
false
[ "no_embedded_texture" ]
official_xl_renderings/243ed594-d5cc-5714-9a2f-feb2f365aa7d/front_frame12.png
true
humanoid
A monochrome 3D model of a humanoid figure in a handstand pose, mounted on a circular base with a vertical pole and a small platform, surrounded by a circular track with a small object on it.
The figure remains in a static handstand position throughout the frames, with no visible movement or change in posture.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
acrobatic figure
A monochrome 3D model of a humanoid figure in a handstand pose, mounted on a circular base with a vertical pole and a small platform, surrounded by a circular track with a small object on it.
The figure remains in a static handstand position throughout the frames, with no visible movement or change in posture.
false
none
good
[]
0.95
2.192
24763dbf-7364-54c9-9287-4d06568941db
12
24
12
diffusion4d_official_xl_renderings
https://github.com/MetchaDesign/godot_jigglebones_moddified_project/blob/be69e2a993c11c342741b20335b2d4df3b1eafa1/godot_jigglebones_mod/models/suzanne.dae
github
a448bcecb36c736cf5d5567133890fcac745e371a5cfec1ee4571b43af71ab93
dae
suzanne.dae
1,794,658
1
1
0
7,872
7,958
1
null
null
downloaded
1,794,658
true
assets/dae/24763dbf-7364-54c9-9287-4d06568941db/suzanne.dae
true
true
null
6
null
null
72
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/24763dbf-7364-54c9-9287-4d06568941db/front_frame12.png
true
abstract_character
A white, abstract 3D character with large eyes, a small mouth, and two ear-like appendages, shown from various angles against a black background.
The character rotates slowly, showing its front, side, and back views in a continuous motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
abstract_character
white character
A white, abstract 3D character with large eyes, a small mouth, and two ear-like appendages, shown from various angles against a black background.
The character rotates slowly, showing its front, side, and back views in a continuous motion.
true
clear
good
[]
0.95
1.905
24f2a024-c5ff-5ad6-bb5d-da354a6f9bf3
12
24
12
diffusion4d_official_xl_renderings
https://github.com/eddyxq/AR-Mazing-Adventure/blob/84502adde8cc0b53b84b77d195a73d074a62f7ec/ARmazingAdventure/art.scnassets/characters/enemy/minion/MinionDeathFixed.dae
github
4fc8965c459adf4e702b1bddbcac089d7360dcb53c9a889af3a8e9e9306062a4
dae
MinionDeathFixed.dae
3,678,959
1
1
0
14,642
9,955
13
null
null
downloaded
3,678,959
true
assets/dae/24f2a024-c5ff-5ad6-bb5d-da354a6f9bf3/MinionDeathFixed.dae
true
true
null
65
null
null
62
true
false
13
false
[ "no_embedded_texture" ]
official_xl_renderings/24f2a024-c5ff-5ad6-bb5d-da354a6f9bf3/front_frame12.png
true
humanoid
A silver, metallic 3D model of a humanoid figure with a smooth, reflective surface, shown in four different poses against a black background.
The figure transitions from a standing pose with arms raised, to a walking stance, then to a crouching position, and finally to a prone, crawling position.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
3D model
A silver, metallic 3D model of a humanoid figure with a smooth, reflective surface, shown in four different poses against a black background.
The figure transitions from a standing pose with arms raised, to a walking stance, then to a crouching position, and finally to a prone, crawling position.
true
clear
good
[]
0.95
2.144
26352602-6a4a-56f9-9318-0a5ef7b700e4
12
24
12
diffusion4d_official_xl_renderings
https://github.com/aklattenhoff/ProjectFactions/blob/adf7d267d8280935f7e5ec47f234976286fecf9e/binaries/models/base.dae
github
26ab8cec756c01b4d206454aa4a89c465b2944056ab026b5b00d3d42c92ecc7e
dae
base.dae
155,987
1
1
0
686
345
1
null
null
downloaded
155,987
true
assets/dae/26352602-6a4a-56f9-9318-0a5ef7b700e4/base.dae
true
true
null
15
null
null
1
true
false
1
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/26352602-6a4a-56f9-9318-0a5ef7b700e4/front_frame12.png
true
humanoid
A white, featureless 3D model of a humanoid figure with a smooth, matte surface, shown from four different angles against a black background.
The model transitions from a T-pose to a standing pose, with arms moving from outstretched to a relaxed position at the sides.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
3D Humanoid Model
A white, featureless 3D model of a humanoid figure with a smooth, matte surface, shown from four different angles against a black background.
The model transitions from a T-pose to a standing pose, with arms moving from outstretched to a relaxed position at the sides.
true
clear
good
[]
0.95
2.002
26b12301-be5d-5d15-a1bf-f2356f590a09
12
24
12
diffusion4d_official_xl_renderings
https://github.com/MusinxFate/GameProject/blob/e4b12f0aea38b56d98723bacce2cd9108d17c31f/Animações/Running Right Turn/Running Right Turn.dae
github
e8581555a8852c91f07aa9ab0c5ed10285818f3e1b0cca8dd476e045a7e0b4a7
dae
Running Right Turn.dae
820,240
1
1
0
9,884
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1
null
null
downloaded
820,240
true
assets/dae/26b12301-be5d-5d15-a1bf-f2356f590a09/Running Right Turn.dae
true
true
null
57
null
null
19
true
false
1
false
[ "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/26b12301-be5d-5d15-a1bf-f2356f590a09/front_frame12.png
true
human
a white, featureless 3D model of a male human figure in a running pose, shown against a black background.
the figure is captured in a running motion, with the legs and arms in different positions across the four frames, indicating forward movement.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
human
running man
a white, featureless 3D model of a male human figure in a running pose, shown against a black background.
the figure is captured in a running motion, with the legs and arms in different positions across the four frames, indicating forward movement.
true
clear
good
[]
0.95
1.933
284c6ec0-d46f-5920-bea5-a8cdbdbc4978
12
24
12
diffusion4d_official_xl_renderings
https://github.com/TeamSalchichill/La-Defensa-de-Trost/blob/1505b08e8ba0bb383262b13305c419adb82c42e3/Assets/3D/Zona 2/Towers/Hero/AzirDef.dae
github
b4adc5b55ec6b2be16ba055d0fec226e0bf41f7d6b46ecb2ce0848cec4ac6ae2
dae
AzirDef.dae
870,659
29
0
0
1,925
7,700
15
null
null
downloaded
870,659
true
assets/dae/284c6ec0-d46f-5920-bea5-a8cdbdbc4978/AzirDef.dae
true
true
null
0
null
null
0
false
false
15
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_skinning_weights", "no_embedded_texture" ]
official_xl_renderings/284c6ec0-d46f-5920-bea5-a8cdbdbc4978/front_frame12.png
true
throne
a golden throne with a high back, armrests, and a seat, featuring a character sitting on it with a halo above their head, rendered in a blocky, low-poly style.
the character on the throne shifts their posture slightly, turning their head and upper body to the right across the frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
furniture
throne
golden throne
a golden throne with a high back, armrests, and a seat, featuring a character sitting on it with a halo above their head, rendered in a blocky, low-poly style.
the character on the throne shifts their posture slightly, turning their head and upper body to the right across the frames.
true
clear
good
[ "visible pixelation and blocky rendering", "slight motion blur in the character's limbs" ]
0.95
2.342
284ecbd9-35d6-539a-a8b9-cb3cdacb9c3c
12
24
12
diffusion4d_official_xl_renderings
https://github.com/carsonaziz/Skeletal-Animation/blob/e2e22aa71fafb2eeb58b6b90f2c44f7453331d15/bin/res/finger/finger_2.dae
github
e199e51f103e5a2821ee5e587ca9acde6637e7733c8fd790f2d106069b840d7d
dae
finger_2.dae
21,255
1
1
0
36
24
1
null
null
downloaded
21,255
true
assets/dae/284ecbd9-35d6-539a-a8b9-cb3cdacb9c3c/finger_2.dae
true
true
null
3
null
null
71
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/284ecbd9-35d6-539a-a8b9-cb3cdacb9c3c/front_frame12.png
true
column
A white, segmented column with a tapered, cylindrical shape, appearing to be made of stacked blocks.
The column rotates slowly, revealing its three-dimensional form and the shadows cast by its segments.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
other_object
column
column
A white, segmented column with a tapered, cylindrical shape, appearing to be made of stacked blocks.
The column rotates slowly, revealing its three-dimensional form and the shadows cast by its segments.
true
clear
good
[]
0.95
1.775
29c1d628-2054-50a2-bbc9-7f474d4e49ef
12
24
12
diffusion4d_official_xl_renderings
https://github.com/PrincesOfDarknessMod/POD-for-CK2/blob/7780053739faf5858a42282ac18740b88a3675f6/Current/princesofdarkness/gfx/models/human/modern/Mixamo34ModernHumanMaleCop1Idle.dae
github
dec247953fb42ed316602a1d11bf9870eee2ad84d6ed0c582f477350808648ae
dae
Mixamo34ModernHumanMaleCop1Idle.dae
1,888,461
1
1
0
3,961
2,503
1
null
null
downloaded
1,888,461
true
assets/dae/29c1d628-2054-50a2-bbc9-7f474d4e49ef/Mixamo34ModernHumanMaleCop1Idle.dae
true
true
null
41
null
null
191
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/29c1d628-2054-50a2-bbc9-7f474d4e49ef/front_frame12.png
true
soldier
A white, stylized 3D model of a soldier in uniform, wearing a cap and boots, with a belt and a strap over the shoulder.
The soldier model transitions from a standing pose to a bent-over posture, with the upper body progressively leaning forward and the arms moving downwards, suggesting a motion like bending or saluting.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
soldier
soldier
A white, stylized 3D model of a soldier in uniform, wearing a cap and boots, with a belt and a strap over the shoulder.
The soldier model transitions from a standing pose to a bent-over posture, with the upper body progressively leaning forward and the arms moving downwards, suggesting a motion like bending or saluting.
true
clear
good
[]
0.95
2.281
2d8611a5-7f6c-56a7-8fc5-f2142b117e0b
12
24
12
diffusion4d_official_xl_renderings
https://github.com/LenaTheWolfess/MMO/blob/83385be6abe32f20a8a8fa7681e7e2449acddb4b/art/animation/biped/minotaur_walk_ready_2h.dae
github
1399427b400339b62a2c3767025b44ad619a24abdc4150625bb867fccd95a20a
dae
minotaur_walk_ready_2h.dae
2,243,167
1
1
0
2,946
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1
null
null
downloaded
2,243,167
true
assets/dae/2d8611a5-7f6c-56a7-8fc5-f2142b117e0b/minotaur_walk_ready_2h.dae
true
true
null
118
null
null
25
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/2d8611a5-7f6c-56a7-8fc5-f2142b117e0b/front_frame12.png
true
goat_person
a white, stylized 3D model of a humanoid figure with goat-like features, including horns and a beard, shown in a running pose.
the figure is captured in a running motion, with its arms and legs moving in a forward stride, showing progression from a forward-left leg to a forward-right leg across the frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
goat_person
goat man
a white, stylized 3D model of a humanoid figure with goat-like features, including horns and a beard, shown in a running pose.
the figure is captured in a running motion, with its arms and legs moving in a forward stride, showing progression from a forward-left leg to a forward-right leg across the frames.
true
clear
good
[]
0.95
1.984
2d9bbfff-3a66-59a5-acaf-9d07355901e3
12
24
12
diffusion4d_official_xl_renderings
https://github.com/chip2n/game-dat205/blob/19d4f53b155263bd4958aad424ac2f1559ef001a/game/assets/unfinished/vxl_skull.dae
github
8ad172e6ef5e99fc4f434dbb3626a13f1c16b5fcc816b0ea10a27de9df35e3cd
dae
vxl_skull.dae
130,898
1
1
0
528
300
1
null
null
downloaded
130,898
true
assets/dae/2d9bbfff-3a66-59a5-acaf-9d07355901e3/vxl_skull.dae
true
true
null
20
null
null
19
true
false
1
false
[ "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/2d9bbfff-3a66-59a5-acaf-9d07355901e3/front_frame12.png
true
blocky_robot
A white, blocky robot with a cube-shaped head, a segmented torso, and blocky limbs, rendered in a low-poly style.
The robot is shown in four frames of an animation sequence, appearing to be in a falling or tumbling motion, with its limbs flailing and its body rotating slightly.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
robot
blocky_robot
blocky robot
A white, blocky robot with a cube-shaped head, a segmented torso, and blocky limbs, rendered in a low-poly style.
The robot is shown in four frames of an animation sequence, appearing to be in a falling or tumbling motion, with its limbs flailing and its body rotating slightly.
true
clear
good
[]
0.95
2.12
2ec65c7e-cd39-54c0-aad9-f94c0eca7845
12
24
12
diffusion4d_official_xl_renderings
https://github.com/wltonlopes/all_civs/blob/439d014b773fd135135b1c3d4ea5c7cf7b5b5cae/art/animation/biped/infantry/crossbowman/attack_ranged.dae
github
46f8a7101beb82c1955d2fa692734d1770dcd8d7d85940c8b794d3a8494e779b
dae
attack_ranged.dae
1,960,435
1
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0
932
491
1
null
null
downloaded
1,960,435
true
assets/dae/2ec65c7e-cd39-54c0-aad9-f94c0eca7845/attack_ranged.dae
true
true
null
102
null
null
80
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/2ec65c7e-cd39-54c0-aad9-f94c0eca7845/front_frame12.png
true
humanoid
A white, headless 3D model of a humanoid figure wearing a short skirt and a sleeveless top, shown from multiple angles against a black background.
The figure transitions from a side profile with hands on hips to a pose with one hand raised to the head, then to a front-facing pose with arms crossed, and finally to a side profile with arms crossed, indicating a sequence of standing and gesturing motions.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
humanoid
3D model
A white, headless 3D model of a humanoid figure wearing a short skirt and a sleeveless top, shown from multiple angles against a black background.
The figure transitions from a side profile with hands on hips to a pose with one hand raised to the head, then to a front-facing pose with arms crossed, and finally to a side profile with arms crossed, indicating a sequence of standing and gesturing motions.
true
clear
good
[]
0.95
2.573
30674134-a5db-5310-8386-4f79e001a3fa
12
24
12
diffusion4d_official_xl_renderings
https://github.com/NightSparrows/NSDev/blob/b6de559812d4c5598e77b18f957cd99993824486/Sandbox/res/archer/dae/mage_walk.dae
github
a3c8d71f31e1ebd20669e1d56308683e805219631b1852b941503811b888b518
dae
mage_walk.dae
221,075
1
1
0
366
200
1
null
null
downloaded
221,075
true
assets/dae/30674134-a5db-5310-8386-4f79e001a3fa/mage_walk.dae
true
true
null
47
null
null
25
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/30674134-a5db-5310-8386-4f79e001a3fa/front_frame12.png
true
angel
A white, stylized 3D model of an angelic figure with large, wing-like appendages on its head and a long, flowing robe, shown against a black background.
The figure rotates slowly, showing different angles from the front-left to the front-right, with subtle shifts in posture and arm position.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
angel
angel
A white, stylized 3D model of an angelic figure with large, wing-like appendages on its head and a long, flowing robe, shown against a black background.
The figure rotates slowly, showing different angles from the front-left to the front-right, with subtle shifts in posture and arm position.
true
clear
good
[]
0.95
1.911
30882360-b9e3-5006-926c-889f1a303da6
12
24
12
diffusion4d_official_xl_renderings
https://github.com/CracklyBody/SmartEngine/blob/a3191b1417b1c8ed037640a3a3a0aa3896a298de/SmartEngine/models/fallingwall/swall.dae
github
ca3fddabef97c65a260748d8ab80291e7a3939869bf13a4dccd95d349bbc5ede
dae
swall.dae
16,373
1
1
0
24
16
1
null
null
downloaded
16,373
true
assets/dae/30882360-b9e3-5006-926c-889f1a303da6/swall.dae
true
true
null
2
null
null
22
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/30882360-b9e3-5006-926c-889f1a303da6/front_frame12.png
true
robot_leg
A 3D model of a robot leg, shown in four different poses, with a light gray, blocky design and a jointed structure.
The robot leg transitions from a vertical position to a bent and extended position, simulating a walking or stepping motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
robot
robot_leg
robot leg
A 3D model of a robot leg, shown in four different poses, with a light gray, blocky design and a jointed structure.
The robot leg transitions from a vertical position to a bent and extended position, simulating a walking or stepping motion.
true
clear
good
[]
0.95
1.781
319d3494-8185-5703-b3a9-08e13d6590d1
12
24
12
diffusion4d_official_xl_renderings
https://github.com/flyingrock268/4550-final-project/blob/4934da0fa9302ee25facc15c4d13a1c7d69835ef/Assets/models/RedTeam/COLLADA/RedTeam_Wizard_Unit.dae
github
b573c00590feb76f2340d5cfe4571c65d75a3b340396cb3e65ecedabb220e9d0
dae
RedTeam_Wizard_Unit.dae
1,544,779
1
1
0
10,240
5,135
3
null
null
downloaded
1,544,779
true
assets/dae/319d3494-8185-5703-b3a9-08e13d6590d1/RedTeam_Wizard_Unit.dae
true
true
null
16
null
null
16
true
false
3
false
[ "fewer_than_20_bones", "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/319d3494-8185-5703-b3a9-08e13d6590d1/front_frame12.png
true
wizard
A 3D animated character wearing a red and yellow pointed hat, a red robe, and holding a staff, with a grey face and brown boots.
The character rotates slightly, showing different angles from front to side, with a subtle shift in the position of the staff and head.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
wizard
Wizard Character
A 3D animated character wearing a red and yellow pointed hat, a red robe, and holding a staff, with a grey face and brown boots.
The character rotates slightly, showing different angles from front to side, with a subtle shift in the position of the staff and head.
true
clear
good
[]
0.95
2.002
32089685-4d5e-5782-b7c3-e15b90768775
12
24
12
diffusion4d_official_xl_renderings
https://github.com/georgewaraw/seiri/blob/1f8e62eaca251a5a24f38b87e7a840004fd46665/build/assets/enemy_3/enemy_3.dae
github
d00f94ccdc7cac474b45719f0b134d855bbcd678d9ab746edbb2453a3aca0742
dae
enemy_3.dae
598,731
1
1
0
728
568
2
null
null
downloaded
598,731
true
assets/dae/32089685-4d5e-5782-b7c3-e15b90768775/enemy_3.dae
true
true
null
3
null
null
183
true
false
2
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/32089685-4d5e-5782-b7c3-e15b90768775/front_frame12.png
true
head
a symmetrical, ornate mask with a brown and white color scheme, featuring a crown-like structure on top and a pointed chin, resembling a stylized animal or mythical creature.
the mask remains in a fixed position with no visible movement or change across the four frames.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
head
ornate mask
a symmetrical, ornate mask with a brown and white color scheme, featuring a crown-like structure on top and a pointed chin, resembling a stylized animal or mythical creature.
the mask remains in a fixed position with no visible movement or change across the four frames.
true
none
good
[]
0.95
2.009
337b2557-cb43-5cd2-a1fe-a5869d72a2e2
12
24
12
diffusion4d_official_xl_renderings
https://github.com/LenaTheWolfess/MMO/blob/83385be6abe32f20a8a8fa7681e7e2449acddb4b/art/animation/quadraped/fenrir_walk_relax.dae
github
f022f79d7414cde5a1e3e6d1125d8b2fd9a305a7b25d19e7ce49bf5365613d23
dae
fenrir_walk_relax.dae
788,348
1
1
0
1,626
1,034
1
null
null
downloaded
788,348
true
assets/dae/337b2557-cb43-5cd2-a1fe-a5869d72a2e2/fenrir_walk_relax.dae
true
true
null
67
null
null
13
true
false
1
false
[ "fewer_than_20_frames", "no_embedded_texture" ]
official_xl_renderings/337b2557-cb43-5cd2-a1fe-a5869d72a2e2/front_frame12.png
true
dog
a 3D model of a dog, rendered in grayscale with a smooth, matte finish, shown from a front-facing perspective against a black background.
the dog appears to be walking forward, with its legs moving in a consistent gait across the frames, showing a slight forward progression and subtle changes in limb positioning.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
animal
dog
dog
a 3D model of a dog, rendered in grayscale with a smooth, matte finish, shown from a front-facing perspective against a black background.
the dog appears to be walking forward, with its legs moving in a consistent gait across the frames, showing a slight forward progression and subtle changes in limb positioning.
true
clear
good
[]
0.95
2.095
3394c614-e2db-548d-a0e1-1d1571715200
12
24
12
diffusion4d_official_xl_renderings
https://github.com/ucsd-cse125-sp21/cse125-sp21-group5/blob/e7c7ca90428ac37b1f04ddf0343ffc7edc050a21/Client/res/models/Shotgun-walk.dae
github
564145b0140931d0dd37427c90277690e25bbbe2908f23e876d3c50e850dbeb1
dae
Shotgun-walk.dae
1,893,337
1
1
0
9,014
4,626
7
null
null
downloaded
1,893,337
true
assets/dae/3394c614-e2db-548d-a0e1-1d1571715200/Shotgun-walk.dae
true
true
null
36
null
null
100
true
false
7
false
[ "no_embedded_texture" ]
official_xl_renderings/3394c614-e2db-548d-a0e1-1d1571715200/front_frame12.png
true
female_character
a white, low-polygon 3D model of a female character with a short skirt and long socks, viewed from the back against a black background.
the character is shown in four frames of a walking animation, with the left leg moving forward in a walking cycle.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
female_character
character
a white, low-polygon 3D model of a female character with a short skirt and long socks, viewed from the back against a black background.
the character is shown in four frames of a walking animation, with the left leg moving forward in a walking cycle.
true
clear
good
[]
0.95
2.037
343e7170-26cf-5feb-9fb7-8f608a0af1d7
12
24
12
diffusion4d_official_xl_renderings
https://github.com/aklattenhoff/ProjectFactions/blob/adf7d267d8280935f7e5ec47f234976286fecf9e/binaries/models/deer.dae
github
caee256b404ca0df55e9749aa4f0cfde169de02d5ee78aab9d398ad7f17d99c8
dae
deer.dae
160,494
1
1
0
584
294
1
null
null
downloaded
160,494
true
assets/dae/343e7170-26cf-5feb-9fb7-8f608a0af1d7/deer.dae
true
true
null
17
null
null
61
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/343e7170-26cf-5feb-9fb7-8f608a0af1d7/front_frame12.png
true
skull
A white, stylized skull with elongated, curved horns or appendages extending from the lower jaw area, set against a black background.
The asset rotates slowly in a circular motion, showing different angles of the skull from a top-down perspective.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
creature
skull
Skull
A white, stylized skull with elongated, curved horns or appendages extending from the lower jaw area, set against a black background.
The asset rotates slowly in a circular motion, showing different angles of the skull from a top-down perspective.
true
clear
good
[]
0.95
1.945
3467f9e4-0af4-5103-b36d-d8f254f796ca
12
24
12
diffusion4d_official_xl_renderings
https://github.com/zolachiu/Petmeetch/blob/3a621d0f377a68fc78d30fca76eca66e769a868e/Petmeetch/art.scnassets/Labrador/LabradorPlaying.dae
github
0e892df9cf75db60507c52b16d8eb8d9754667b97e8e39d9cbcebd81e3c42143
dae
LabradorPlaying.dae
2,539,925
1
1
0
4,742
14,226
1
null
null
downloaded
2,539,925
true
assets/dae/3467f9e4-0af4-5103-b36d-d8f254f796ca/LabradorPlaying.dae
true
true
null
45
null
null
86
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/3467f9e4-0af4-5103-b36d-d8f254f796ca/front_frame12.png
true
dog
a white, low-polygon 3D model of a dog with a black nose and mouth, standing in various poses against a black background.
the dog transitions from a front-facing stance to a side profile, showing a turning motion from left to right.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
animal
dog
white dog
a white, low-polygon 3D model of a dog with a black nose and mouth, standing in various poses against a black background.
the dog transitions from a front-facing stance to a side profile, showing a turning motion from left to right.
true
clear
good
[]
0.95
1.961
375681ea-c85b-5750-8429-89bcf78d335a
12
24
12
diffusion4d_official_xl_renderings
https://github.com/xsellier/ludum-dare-43/blob/2884a0c6cf15dfcb171a108430a324f96c6b9680/game/assets/player/Wave Hip Hop Dance.dae
github
c7fb0549d87d27d3526f1ab4d4ecb768e06980e48d9a52a177b0587d4e5ba3d8
dae
Wave Hip Hop Dance.dae
3,432,163
1
1
0
2,728
5,518
1
null
null
downloaded
3,432,163
true
assets/dae/375681ea-c85b-5750-8429-89bcf78d335a/Wave Hip Hop Dance.dae
true
true
null
41
null
null
384
true
false
1
false
[ "no_embedded_texture" ]
official_xl_renderings/375681ea-c85b-5750-8429-89bcf78d335a/front_frame12.png
true
astronaut
A white, low-polygon 3D model of an astronaut in a spacesuit with a helmet, shown in four different poses against a black background.
The astronaut transitions from a standing pose with arms outstretched to a dynamic pose with one arm extended forward and the other bent, then to a pose with one hand on the helmet, and finally to a crouched, forward-leaning stance.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
astronaut
astronaut
A white, low-polygon 3D model of an astronaut in a spacesuit with a helmet, shown in four different poses against a black background.
The astronaut transitions from a standing pose with arms outstretched to a dynamic pose with one arm extended forward and the other bent, then to a pose with one hand on the helmet, and finally to a crouched, forward-leaning stance.
true
clear
good
[]
0.95
2.426
385be8a1-ab23-55ea-8993-a629d8b14954
12
24
12
diffusion4d_official_xl_renderings
https://github.com/chinedufn/donutjs-skeletal-animation-slides/blob/16ceefe27e82f7e0ca85f1b8878d093287f80eb4/asset/cowboy-bones.dae
github
332ba36d0a69cebb11e124ad51302255e54154214c85ec887ef620684319dc0e
dae
cowboy-bones.dae
222,128
1
1
0
1,360
714
1
null
null
downloaded
222,128
true
assets/dae/385be8a1-ab23-55ea-8993-a629d8b14954/cowboy-bones.dae
true
true
null
18
null
null
151
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/385be8a1-ab23-55ea-8993-a629d8b14954/front_frame12.png
true
particle_cluster
A collection of white, spherical particles arranged in four distinct vertical clusters against a black background, with slight variations in their positions and densities across the frames.
The particles in each cluster exhibit a subtle upward drift, with some particles moving slightly apart or closer together, indicating a gentle, floating motion.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
abstract
particle_cluster
particle cluster
A collection of white, spherical particles arranged in four distinct vertical clusters against a black background, with slight variations in their positions and densities across the frames.
The particles in each cluster exhibit a subtle upward drift, with some particles moving slightly apart or closer together, indicating a gentle, floating motion.
true
subtle
good
[]
0.95
2.071
39ad1a13-ec3a-59aa-8c12-4c4fd362a571
12
24
12
diffusion4d_official_xl_renderings
https://github.com/zackpudil/polygons/blob/cb6521235ac14e26cd4ab98fe951448b9879ee54/src/resources/models/earth_guy/dance.dae
github
68d94096e95e989faf12baea185a80d0e7b4f136b3a3ee42fb9f0e29b4e44fd0
dae
dance.dae
62,284
1
1
0
154
83
1
null
null
downloaded
62,284
true
assets/dae/39ad1a13-ec3a-59aa-8c12-4c4fd362a571/dance.dae
true
true
null
3
null
null
40
true
false
1
false
[ "fewer_than_20_bones", "no_embedded_texture" ]
official_xl_renderings/39ad1a13-ec3a-59aa-8c12-4c4fd362a571/front_frame12.png
true
figurine
A small, stylized figurine with a blue and white patterned design, composed of a spherical head, a rectangular torso, and a conical base, resembling a traditional ceramic or porcelain piece.
The figurine remains in a fixed position throughout the frames, with no visible movement or change in orientation.
good
complete
null
upstream_not_normalized
30b_a3b_instruct
complete
humanoid
figurine
decorated figurine
A small, stylized figurine with a blue and white patterned design, composed of a spherical head, a rectangular torso, and a conical base, resembling a traditional ceramic or porcelain piece.
The figurine remains in a fixed position throughout the frames, with no visible movement or change in orientation.
true
none
good
[]
0.95
1.924
End of preview. Expand in Data Studio

Diffusion4D Animated Assets

This dataset provides animated 3D assets referenced by Diffusion4D and Objaverse-XL in a directly browsable format. The default split contains 67,988 rows. Each row includes metadata, a preview image, and a short preview video so that assets can be inspected in the Hugging Face Data Studio without first downloading the original 3D file.

The repository also mirrors available raw assets and keeps their original source links and hashes. The current release is intentionally broad and may contain broken, static, duplicated, or semantically irrelevant assets.

Curation In Progress

Our goal is to identify high-quality skeletal animations suitable for training and evaluating motion and 3D understanding models. We are currently annotating every asset with Qwen3-VL-30B-A3B-Instruct using four frames sampled from its animation.

The automatic annotations include:

  • a broad semantic class and a more specific object class;
  • a short object description;
  • a description of the visible motion;
  • whether meaningful animation is visible and its strength;
  • visual quality, visible defects, and model confidence.

These labels are machine generated and should not be treated as human-verified ground truth. Failed or malformed model responses will be processed again in a separate repair pass.

Planned Animated Subset

We plan to publish a separate curated subset of animated animals, humanoids, robots, and other articulated characters. Selection will combine technical metadata, visual inspection, and Qwen annotations.

For this subset we also plan to provide:

  • renders from multiple camera angles;
  • per-frame DINO visual features;
  • data arranged for training models such as MocapAnything v2.

Data Fields

The table includes identifiers and source metadata, file format and hashes, animation and skeleton statistics when available, technical inspection flags, and embedded preview media. Additional Qwen annotation columns will be added after the full annotation and validation passes finish.

Use availability and quality fields when filtering. A row being present does not mean that its raw asset is valid, complete, or suitable for training.

Provenance And Licensing

The records and official renders originate from Diffusion4D and Objaverse-XL. Raw assets come from many upstream repositories and do not share a single normalized license. Source URLs are retained where available. Users are responsible for checking the license of each upstream asset before redistribution or commercial use. This dataset does not relicense third-party content.

Acknowledgements

Please cite the original Diffusion4D and Objaverse-XL projects when using this dataset. This repository is an independent packaging and curation effort.

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