| # Development Workflow | |
| ## Build | |
| Running `yarn start` will build all the code and continuously watch the front-end JS and CSS/Sass for changes and rebuild | |
| accordingly. | |
| ### Limited builds | |
| Calypso is [broken up into sections](https://github.com/Automattic/wp-calypso/blob/HEAD/client/sections.js) and by default, every section is built when the development server starts. | |
| This can take a long time and slow down incremental builds as your work. To speed things up, | |
| you can choose to build and run specific sections of Calypso using the `SECTION_LIMIT` environment variable. | |
| For instance, `SECTION_LIMIT=reader,login yarn start` would start Calypso and only build the `reader` and `login` sections. | |
| To find all available sections in the main entry point, you can refer to the [sections.js file](https://github.com/Automattic/wp-calypso/blob/HEAD/client/sections.js). Note that the other entry points are likely to register and handle additional sections. | |
| Additionally, in Calypso, we use multiple [Webpack entry points](https://webpack.js.org/concepts/entry-points/) for separating concerns and serving smaller bundles to the user at any given time. | |
| Building a limited number of entry points speeds up the build process, and to allow that, the `ENTRY_LIMIT` environment variable is available to allow building and running only a specific entry point. | |
| For example: `ENTRY_LIMIT=entry-login,entry-main yarn start` would start Calypso and only build the login and the main entry points. | |
| To find all available entry points, you can refer to the `entry` option in Calypso's primary `webpack.config.js` file. | |
| ## Tests | |
| If you want to run the tests for a specific library in `client/` use: | |
| ```bash | |
| > yarn run test-client client/<subdirectory>/test | |
| ``` | |
| or for running all tests (client, server, test), use: | |
| ```bash | |
| > yarn test | |
| ``` | |
| The [test/README.md](../test/README.md) file documents how to create new tests, how to watch for file changes, and how to run all or just some tests from the test suite. | |
| ## Errors and Warnings | |
| Errors and warning appear in the normal places – the terminal where you ran `yarn start` and the JavaScript console in the browser. If something isn’t going the way you expected it, look at those places first. | |
| ## Debugging | |
| Calypso uses the [debug](https://github.com/visionmedia/debug) module to handle debug messaging. To turn on debug mode for all modules, type the following in the browser console: | |
| ```js | |
| localStorage.setItem( 'debug', '*' ); | |
| ``` | |
| You can also limit the debugging to a particular scope: | |
| ```js | |
| localStorage.setItem( 'debug', 'calypso:*' ); | |
| ``` | |
| The `node` server uses the `DEBUG` environment variable instead of `localStorage`. `yarn start` will pass along its environment, so you can turn on all debug messages with: | |
| ```bash | |
| DEBUG=* yarn start | |
| ``` | |
| or limit it as before with: | |
| ```bash | |
| DEBUG=calypso:* yarn start | |
| ``` | |
| ### Debugging Node.js | |
| To debug the running server, you can use [Node.js's built-in debugging client](https://nodejs.org/en/learn/getting-started/debugging) | |
| by passing the `--inspect` flag when starting the server directly. You will need to manually build | |
| the project before starting the process. | |
| 1. `yarn build` | |
| 2. `node --inspect build/server.js` | |
| If you would like to debug the startup process as well, it might be convenient to have the debugger | |
| break on the first line and wait for you. In that case, you should also use `--inspect-brk` instead | |
| of `--inspect`. | |
| Then, open Chrome and navigate to `chrome://inspect`. Click on "Open dedicated DevTools for Node" | |
| under the "Remote Target" section. A DevTools window will open where you can set breakpoints and | |
| debug as usual. | |
| #### Debugging in VS Code | |
| 1. Run `yarn start:debug` | |
| 2. Set breakpoints in VS Code. | |
| 3. Select the appropriate launch configuration and start the debugger. | |
| ## Monitoring builds and tests | |
| Throughout your Calypso development workflow, you will find yourself waiting — either for a build to finish or for tests to run. Rather than standing idle looking at terminals while you wait, you can use status indicators and/or system notifications. | |
| One such tool is [AnyBar](https://github.com/tonsky/AnyBar) (_macOS only_), a very barebones menubar indicator. Here's a brief screencast of AnyBar reporting builds and tests for Calypso: | |
| <video src="https://cldup.com/LOqXUo351n.mp4" controls> | |
| <a href="https://cldup.com/LOqXUo351n.mp4">(video)</a> | |
| </video> | |
| ### Set-up | |
| - Install [AnyBar](https://github.com/tonsky/AnyBar): `brew cask install anybar` | |
| - Run it at the default port: `open -a AnyBar` | |
| - Obtain this [handler shell script](https://gist.github.com/mcsf/56911ae03c6d87ec61429cefc7707cb7/) | |
| - Optionally, place the script somewhere memorable and make it executable: `chmod +x ~/bin/anybar-calypso` | |
| - From now on, pipe your Calypso commands through it: | |
| - `yarn start | anybar-calypso` | |
| - `yarn run test-client:watch client/my-component | anybar-calypso` | |
| - Feel free to tweak the script and share improvements with the Calypso project | |
| ### Other platforms | |
| `anybar-calypso` communicates with AnyBar by sending simple strings via UDP to a local port. This means that it can trivially be adapted to work with any other notification system, either by listening to UDP traffic or by altering `anybar-calypso` directly. | |