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import { Locator, Page, Frame } from 'playwright';
import envVariables from './env-variables';
const coreNavTabParent = 'div.components-tab-panel__tabs';
const calypsoNavTabParent = 'div.section-nav';
const selectors = {
// clickNavTab
navTabItem: ( {
name = '',
selected = false,
isCoreTabs = false,
}: { name?: string; selected?: boolean; isCoreTabs?: boolean } = {} ) =>
! isCoreTabs || envVariables.VIEWPORT_NAME === 'mobile'
? `${ calypsoNavTabParent } a[aria-current="${ selected }"]:has(span:has-text("${ name }"))`
: `${ coreNavTabParent } button[aria-selected="${ selected }"]:has-text("${ name }")`,
navTabMobileToggleButton: `${ calypsoNavTabParent } button.section-nav__mobile-header`,
};
/**
* Waits for the element specified by the selector to become enabled.
*
* There are two definitions of disabled on wp-calypso:
* - traditional: set the `disabled` property on element.
* - aria: using the `aria-disabled` attribute.
*
* Playwright's `isEnabled` method does not look into `aria-disabled = "true"` when determining
* actionability. This means test steps may fail if it depends on the built-in `isEnabled` to
* assert actionability.
*
* This function will check for both the`disabled` property and `aria-disabled="false"` attributes
* to determine whether the element is enabled.
*
* @param {Page} page Page object.
* @param {string} selector Selector of the target element.
* @param {{[key: string]: number}} options Object parameter.
* @param {number} options.timeout Timeout to override the default value.
*/
export async function waitForElementEnabled(
page: Page,
selector: string,
options?: { timeout?: number }
) {
const elementHandle = await page.waitForSelector( selector, options );
await Promise.all( [
elementHandle.waitForElementState( 'enabled', options ),
page.waitForFunction(
( element: SVGElement | HTMLElement ) => element.ariaDisabled !== 'true',
elementHandle
),
] );
return elementHandle;
}
/**
* Locates and clicks on a specified tab on the NavTab.
*
* NavTabs are used throughout calypso to contain sub-pages within the parent page.
* For instance, on the Media gallery page a NavTab is used to filter the gallery to
* show a specific category of gallery items.
*
* @param {Page} page Underlying page on which interactions take place.
* @param {string} name Name of the tab to be clicked.
* @throws {Error} If the tab name is not the active tab.
*/
export async function clickNavTab(
page: Page,
name: string,
{ force, isCoreTabs = false }: { force?: boolean; isCoreTabs?: boolean } = {}
): Promise< void > {
// Short circuit operation if the active tab and target tabs are the same.
// Strip numerals from the extracted tab name to account for the slightly
// different implementation in PostsPage.
const selectedTabLocator = page.locator( selectors.navTabItem( { selected: true, isCoreTabs } ) );
const selectedTabName = await selectedTabLocator.innerText();
if ( selectedTabName.replace( /[0-9]|,/g, '' ) === name ) {
return;
}
// If force option is specified, force click using a `dispatchEvent`.
if ( force ) {
return await page.dispatchEvent( selectors.navTabItem( { name: name, isCoreTabs } ), 'click' );
}
// Mobile view - navtabs become a dropdown and thus it must be opened first.
if ( envVariables.VIEWPORT_NAME === 'mobile' ) {
// Open the Navtabs which now act as a pseudo-dropdown menu.
const navTabsButtonLocator = page.locator( selectors.navTabMobileToggleButton );
await navTabsButtonLocator.click( { noWaitAfter: true } );
const navTabIsOpenLocator = page.locator( `${ calypsoNavTabParent }.is-open` );
await navTabIsOpenLocator.waitFor();
}
// Click on the intended item and wait for navigation to finish.
const navTabItem = page.locator(
selectors.navTabItem( { name: name, selected: false, isCoreTabs } )
);
const regex = new RegExp( `.*/${ name.toLowerCase() }/.*` );
await Promise.all( [ page.waitForURL( regex ), navTabItem.click() ] );
// Final verification, check that we are now on the expected navtab.
const newSelectedTabLocator = page.locator(
selectors.navTabItem( { name: name, selected: true, isCoreTabs } )
);
const newSelectedTabName = await newSelectedTabLocator.innerText();
if ( newSelectedTabName.replace( /[0-9]|,/g, '' ) !== name ) {
throw new Error(
`Failed to confirm NavTab is active: expected ${ name }, got ${ newSelectedTabName }`
);
}
}
/**
* Retry any function up to three times or action passes without throwing an exception,
* whichever comes first.
*
* The function being passed in must throw an exception for this retry to work.
*
* This is useful for situations where the backend must process the results of a
* previous action then inform the front end of the result of the process.
* An example of this is the user invitation system where the backend must receive,
* verify and send the invitation issued by a user. If the resulting checks were
* successful, the resulting invitation is shown as 'pending'.
*
* @param {Page} page Page object.
*/
export async function reloadAndRetry(
page: Page,
func: ( page: Page ) => Promise< void >
): Promise< void > {
for ( let retries = 3; retries > 0; retries -= 1 ) {
try {
return await func( page );
} catch ( err ) {
// Throw the error if final retry failed.
if ( retries === 1 ) {
throw err;
} else {
await page.reload();
}
}
}
return;
}
/**
* Gets and validates the block ID from a Locator to a parent Block element in the editor.
*
* @param {Locator} block A frame-safe Loccator to the top of a block.
* @returns A block ID that can be used to identify the block in the DOM later.
*/
export async function getIdFromBlock( block: Locator ): Promise< string > {
const blockId = await block.getAttribute( 'id' );
const blockIdRegex = /^block-[0-9a-fA-F]{8}-([0-9a-fA-F]{4}-){3}[0-9a-fA-F]{12}$/;
if ( ! blockId || ! blockIdRegex.test( blockId ) ) {
throw new Error( `Unable to find valid block ID from Locator. ID was "${ blockId }"` );
}
return blockId;
}
/**
* Waits until DOM mutations for given target element become idle. Can be used
* in situations where Playwright auto-waiting is not working for some reason.
*
* @example
* await Promise.all( [
* waitForMutations( page, '.foobars-wrapper' ),
* page.click( 'button.load-foobars' ),
* ] );
* const foobarsText = await page.innerText( '.foobars' );
* @param {Page} page Page object.
* @param {string} selector Observer target selector.
* @param {Object} options
* @param {number} options.timeout Maximum time in milliseconds, defaults to 10
* seconds, pass 0 to disable timeout.
* @param {number} options.debounce Maximum time to wait between consecutive
* mutations, defaults to 1 second.
* @param {Object} options.observe Mutation observation options.
*/
export async function waitForMutations(
page: Page | Frame,
selector: string,
options?: {
timeout?: number;
debounce?: number;
observe?: MutationObserverInit;
}
): Promise< void > {
const timeout = options?.timeout || 10000;
const debounce = options?.debounce || 1000;
const observe = options?.observe || { attributes: true, subtree: true, childList: true };
const target = await page.waitForSelector( selector );
await Promise.race( [
new Promise( ( resolve, reject ) => {
if ( timeout > 0 ) {
setTimeout( () => {
reject( `Waiting for ${ selector } mutations timed out.` );
}, timeout );
}
} ),
page.evaluate(
async ( args ) => {
await new Promise( ( resolve ) => {
const debounceResolve = () => {
let timer: NodeJS.Timeout;
return () => {
clearTimeout( timer );
timer = setTimeout( resolve, args.debounce );
};
};
const observer = new MutationObserver( debounceResolve() );
observer.observe( args.target, args.observe );
} );
},
{ target, debounce, observe }
),
] );
}
/**
* Resolves once widgets.wp.com `message` events become idle or when no
* `message` events are dispatched within the first 3 seconds. Once resolved,
* all the widgets should be ready to be interacted with. This helper can be
* used on Atomic sites where the iframed widgets have, e.g., custom resize
* handlers (like the like button), causing layout shifting and, consequently,
* Playwright's stability checks to fail.
*
* @param {Page} page The parent page object.
*/
export async function waitForWPWidgetsIfNecessary( page: Page ): Promise< void > {
await page.evaluate( async () => {
await new Promise( ( resolve ) => {
let timer: NodeJS.Timeout;
const setResolveTimer = ( delay: number ) => {
clearTimeout( timer );
timer = setTimeout( resolve, delay );
};
setResolveTimer( 3000 );
window.addEventListener( 'message', ( event ) => {
if ( event.origin === 'https://widgets.wp.com' ) {
setResolveTimer( 1000 );
}
} );
} );
} );
}