| --- |
| pretty_name: Diogenes CoD Sample v01 |
| license: other |
| license_name: proprietary-internal-non-trainable |
| language: |
| - en |
| tags: |
| - video |
| - gameplay |
| - human-demonstration |
| - keyboard-mouse |
| - action-annotation |
| - non-trainable |
| size_categories: |
| - n<1K |
| configs: |
| - config_name: segments |
| default: true |
| data_files: |
| - split: sample |
| path: data/segments.parquet |
| - config_name: frames |
| data_files: |
| - split: sample |
| path: data/frames.parquet |
| - config_name: events |
| data_files: |
| - split: sample |
| path: data/events.parquet |
| extra_gated_heading: Request access to Diogenes CoD Sample v01 |
| extra_gated_description: >- |
| Access is restricted. Enter the access code supplied to you by Diogenes Lab. |
| Requests submitted without a valid code are rejected. This dataset must not be |
| used to train, fine-tune, or evaluate any model. |
| extra_gated_button_content: Request access |
| extra_gated_fields: |
| Access code: text |
| Organization: text |
| Intended use: text |
| I confirm I will NOT use this data to train, fine-tune, or evaluate any model: checkbox |
| --- |
| |
| # Diogenes CoD Sample v01 |
|
|
| **A sample dataset.** PC gameplay recording at 1920×1080 @ 30 fps, H.264, with |
| **frame-aligned keyboard/mouse action annotations**. |
|
|
| This is a *sample* — the recording output available at the time of publication, which is a |
| small early slice of an ongoing capture effort, not a complete or representative corpus. |
| It exists so collaborators can evaluate recording quality, annotation schema, and |
| time-alignment fidelity. Expect the shape of the data to change in later versions. |
|
|
| ## ⚠️ Not for model training |
|
|
| Every record carries `non_trainable: true` and `production_certified: false`, copied verbatim |
| from the source metadata. The originating catalog runs in `dev_non_trainable` mode and the |
| source game profile is named *"Call of Duty® Steam(release 测试,禁止训练)"* — |
| "release test, training prohibited". |
|
|
| **本数据集不可用于任何模型训练。** 所有记录的 `non_trainable` 标记均为 `true`, |
| `production_certified` 均为 `false`,与源元数据逐字一致。数据来源为 release 测试录制, |
| 未取得可训练所需的 consent grant、catalog 认证与 QA 流程。 |
|
|
| Constraints that apply: |
|
|
| - **No training, fine-tuning, or evaluation of models** on this data. |
| - The video depicts **Call of Duty®**, copyright Activision Publishing, Inc. Diogenes Lab claims |
| no rights to the depicted game content. Redistribution outside approved collaborators is not permitted. |
| - These runs predate the consent-grant pipeline; there is no `consent_id` attached. |
|
|
| Permitted: inspecting recording quality, validating the annotation schema, and reviewing |
| time-alignment between video frames and input events. |
|
|
| ## Contents |
|
|
| | | | |
| |---|---| |
| | Sessions | 19 | |
| | Runs | 20 | |
| | Segments | 857 (10 s each) | |
| | Duration | 2.36 h (141 min) | |
| | Frames | 254,587 @ 30 fps | |
| | Input events | 402,692 | |
| | Video | 15.73 GiB, H.264, ~16 Mb/s | |
| | Resolution | 1920×1080 | |
|
|
| Frames carrying at least one input signal: 187,015 / 254,587 (73.5%). |
| Duplicate frames: 336 (0.132%). Every video verifies against its recorded SHA-256. |
|
|
| Run termination reasons: `foreground_lost` 857 (per segment). |
|
|
| ## Dataset structure |
|
|
| Three parquet tables plus the media, joinable on `(session_id, run_id, segment_id)`: |
|
|
| ``` |
| data/segments.parquet 857 rows one row per 10-second segment (index table) |
| data/frames.parquet 254,587 rows one row per video frame, with action labels |
| data/events.parquet 402,692 rows one row per raw input event |
| videos/<session_id>/<run_id>/<segment_id>.mp4 |
| metadata/ catalog and profile documents, verbatim |
| metadata/sessions/ per-session session.json |
| ``` |
|
|
| ### `segments` fields |
|
|
| | field | type | description | |
| |---|---|---| |
| | `session_id`, `run_id`, `segment_id` | string | join key | |
| | `segment_index` | int32 | ordinal within the run | |
| | `video_path` | string | repo-relative path to the mp4 | |
| | `video_bytes`, `video_sha256` | int64, string | integrity | |
| | `num_frames`, `num_events`, `duration_s` | int32, int32, float64 | volume | |
| | `width`, `height`, `fps` | int32, int32, float64 | video geometry | |
| | `game_id`, `catalog_id`, `catalog_version`, `catalog_mode` | string | provenance | |
| | `mapping_id`, `mapping_version` | string | action-mapping identity | |
| | `mean_bitrate_bps` | int64 | mean video bitrate | |
| | `run_state`, `run_stop_reason` | string | run outcome | |
| | `non_trainable`, `production_certified` | bool | compliance flags, verbatim | |
| | `qpc_start`, `qpc_end` | int64 | segment bounds on the capture timebase | |
| | `run_anchor_qpc`, `qpc_frequency` | int64 | the run's timebase origin and tick rate (10 MHz) | |
| | `run_t_us` | int64 | segment start, µs since the run anchor | |
| | `t_utc_est` | timestamp[µs, UTC] | segment start, estimated wall clock (see *Time model*) | |
|
|
| ## Time model |
|
|
| Three coordinates are carried on **both** the `frames` and `events` tables, so neither |
| has to be reconstructed from the other: |
|
|
| | coordinate | scope | use it for | |
| |---|---|---| |
| | `qpc` / `output_qpc_start`,`output_qpc_end` | run | the authoritative timebase: a 10 MHz monotonic tick | |
| | `video_t_us` | segment | seeking inside the segment's mp4; the coordinate the video itself uses | |
| | `run_t_us` | run | comparing across segments, which `video_t_us` cannot do | |
| | `t_utc_est` | absolute | wall clock — **an estimate**, see the caveat below | |
|
|
| **Attributing an event to a frame** is a half-open interval on the capture timebase: |
|
|
| ```python |
| frame_events = events[(events.qpc >= frame.output_qpc_start) & |
| (events.qpc < frame.output_qpc_end)] |
| ``` |
|
|
| Frame windows tile the segment with no gaps, each spanning exactly one frame period. |
| The same attribution is also precomputed in `frames.frame_events_json` — but note that |
| the precomputed view is a **state-change** view: keyboard auto-repeat (the stream of |
| `key_down` events the OS emits while a key is held) is collapsed there, because `keys` |
| already carries the held state. The `events` table is the raw stream and keeps every |
| repeat, so it holds more rows than `sum(num_frame_events)`. |
|
|
| > **`t_utc_est` is derived, not recorded.** The capture output contains no wall clock |
| > anywhere; this column is reconstructed per session from the epoch-ms embedded in the |
| > session id, anchored at the run's timebase origin. Across the session-to-session |
| > intervals in this corpus the reconstruction holds to ±0.06 s, but it carries an |
| > unknown *constant* bias — the delay between session creation and the first captured |
| > frame. Treat it as an estimate for ordering and coarse dating, never as a recorded |
| > capture timestamp. |
|
|
| ### `frames` fields |
|
|
| One row per rendered frame, aligned to the video by `video_t_us`. |
|
|
| | field | type | description | |
| |---|---|---| |
| | `frame`, `session_frame` | int32 | index within segment / within session | |
| | `video_t_us` | int64 | presentation timestamp, µs from segment start | |
| | `run_t_us` | int64 | µs from the run anchor — use this to compare across segments | |
| | `t_utc_est` | timestamp[µs, UTC] | estimated wall clock (see *Time model*) | |
| | `output_qpc_start`, `output_qpc_end` | int64 | half-open event-aggregation window for this frame | |
| | `source_qpc`, `source_seq` | int64 | the observation this frame actually came from; a duplicate frame reuses the previous source | |
| | `keys` | list[int32] | Windows virtual-key codes held on this frame | |
| | `actions` | list[string] | semantic actions from the mapping (see below) | |
| | `pointer_dx`, `pointer_dy` | int32 | relative mouse delta for this frame | |
| | `pointer_bins` | list[int32] | quantized pointer delta under contract `dm-1` | |
| | `duplicate` | bool | frame repeated because no new source frame was available | |
| | `queue_drop`, `source_superseded` | int32 | pipeline health counters | |
| | `num_frame_events`, `frame_events_json` | int32, string | events attributed to this frame | |
|
|
| Semantic actions, by frame count: |
|
|
| `camera.yaw` 101,590 · `move.forward` 94,535 · `camera.pitch` 89,280 · `combat.aim` 56,380 · `move.left` 21,285 · `move.right` 20,530 · `combat.primary_attack` 11,106 · `move.sprint` 10,367 · `combat.tactical_equipment` 5,146 · `move.backward` 1,655 · `interact.use` 1,427 · `combat.lethal_equipment` 1,220 · `move.jump_mantle` 755 · `combat.killstreak_slot_2` 682 · `move.crouch_slide` 586 |
|
|
| Most frequent virtual-key codes: 87 `W` (93,509) · 65 `A` (20,282) · 68 `D` (19,484) · 16 `Shift` (10,001) · 81 `Q` (5,075) · 83 `S` (1,580) · 70 `F` (1,250) · 69 `E` (1,178) · 52 `?` (663) · 32 `Space` (620). |
|
|
| ### `events` fields |
|
|
| Raw input stream at full device resolution — finer-grained than the per-frame view. |
|
|
| | field | type | description | |
| |---|---|---| |
| | `seq` | int64 | monotonic sequence within the run | |
| | `qpc` | int64 | high-resolution timebase tick (10 MHz) | |
| | `video_t_us` | int64 | µs from segment start — the same coordinate `frames` uses | |
| | `run_t_us` | int64 | µs from the run anchor | |
| | `t_utc_est` | timestamp[µs, UTC] | estimated wall clock (see *Time model*) | |
| | `type` | string | event kind (see mix below) | |
| | `device` | string | salted per-device hash, e.g. `mouse:0b5c…` — not reversible | |
| | `vk`, `scan_code`, `flags` | int32 | keyboard event detail | |
| | `dx`, `dy`, `absolute` | int32, int32, bool | pointer motion | |
|
|
| Event mix: `mouse_move` 357,321 · `key_down` 37,518 · `key_up` 4,420 · `mouse_down` 1,702 · `mouse_up` 1,702 · `wheel` 29. |
|
|
| ## Usage |
|
|
| ```python |
| from datasets import load_dataset |
| |
| segments = load_dataset("DiogenesLab/Diogenes_COD_sample_v01", "segments", split="sample") |
| frames = load_dataset("DiogenesLab/Diogenes_COD_sample_v01", "frames", split="sample") |
| events = load_dataset("DiogenesLab/Diogenes_COD_sample_v01", "events", split="sample") |
| |
| print(segments[0]["video_path"], segments[0]["duration_s"]) |
| ``` |
|
|
| Video files are not embedded in the parquet — fetch them by path: |
|
|
| ```python |
| from huggingface_hub import hf_hub_download |
| |
| path = hf_hub_download( |
| "DiogenesLab/Diogenes_COD_sample_v01", |
| segments[0]["video_path"], |
| repo_type="dataset", |
| ) |
| ``` |
|
|
| ## Recording methodology |
|
|
| Recording covers the game window only — no desktop, no other windows, no audio. Input is |
| captured at full device resolution in relative-pointer mode, restricted to the key and button |
| set declared in the game profile's input contract. |
|
|
| Video frames and input events share a single high-resolution timebase, which is what makes |
| per-frame action attribution exact rather than interpolated. Segments are 10 s and independently |
| hashed. Runs terminate when the game window loses foreground; a run that detects any dropped |
| frame is failed and discarded wholesale rather than repaired — one such run was excluded from |
| this release for that reason. |
|
|
| ## Privacy |
|
|
| No audio, no webcam, no desktop capture, and no keystrokes outside the game's declared input |
| contract. Device identifiers are salted hashes. The recording reflects a single internal |
| operator; no third-party personal data is present. |
|
|
| ## Provenance |
|
|
| | | | |
| |---|---| |
| | Catalog mode | `dev_non_trainable` (v2026-07-24.5) | |
| | Game profile | `call-of-duty-steam-release-test` v5 | |
| | Mapping | `game.call-of-duty.steam.pc` v2026-07-24.2 | |
| | Input contract | `dm-1` (pointer_clamp 200, pointer_mu 8, pointer_max_bin 10) | |
|
|
| ## Citation |
|
|
| Internal sample; not for citation. Contact Diogenes Lab for access questions. |
|
|