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screen-based breakpoints. In Flutter, |
this can be done with the MediaQuery API. |
There are no hard and fast rules for the sizes to use |
here, but these are general values: |
<code_start>class FormFactor { |
static double desktop = 900; |
static double tablet = 600; |
static double handset = 300; |
}<code_end> |
Using breakpoints, you can set up a simple system |
to determine the device type: |
<code_start>ScreenType getFormFactor(BuildContext context) { |
// Use .shortestSide to detect device type regardless of orientation |
double deviceWidth = MediaQuery.of(context).size.shortestSide; |
if (deviceWidth > FormFactor.desktop) return ScreenType.desktop; |
if (deviceWidth > FormFactor.tablet) return ScreenType.tablet; |
if (deviceWidth > FormFactor.handset) return ScreenType.handset; |
return ScreenType.watch; |
}<code_end> |
As an alternative, you could abstract it more |
and define it in terms of small to large: |
<code_start>enum ScreenSize { small, normal, large, extraLarge } |
ScreenSize getSize(BuildContext context) { |
double deviceWidth = MediaQuery.of(context).size.shortestSide; |
if (deviceWidth > 900) return ScreenSize.extraLarge; |
if (deviceWidth > 600) return ScreenSize.large; |
if (deviceWidth > 300) return ScreenSize.normal; |
return ScreenSize.small; |
}<code_end> |
Screen-based breakpoints are best used for making |
top-level decisions in your app. Changing things like |
visual density, paddings, or font-sizes are best when |
defined on a global basis.You can also use screen-based breakpoints to reflow your |
top-level widget trees. For example, you could switch |
from a vertical to a horizontal layout when the user isn’t on a handset: |
<code_start>bool isHandset = MediaQuery.of(context).size.width < 600; |
return Flex( |
direction: isHandset ? Axis.vertical : Axis.horizontal, |
children: const [Text('Foo'), Text('Bar'), Text('Baz')], |
);<code_end> |
In another widget, |
you might swap some of the children completely: |
<code_start>Widget foo = Row( |
children: [ |
...isHandset ? _getHandsetChildren() : _getNormalChildren(), |
], |
);<code_end> |
<topic_end> |
<topic_start>Use LayoutBuilder for extra flexibility |
Even though checking total screen size is great for |
full-screen pages or making global layout decisions, |
it’s often not ideal for nested subviews. |
Often, subviews have their own internal breakpoints |
and care only about the space that they have available to render.The simplest way to handle this in Flutter is using the |
LayoutBuilder class. LayoutBuilder allows a |
widget to respond to incoming local size constraints, |
which can make the widget more versatile than if it |
depended on a global value.The previous example could be rewritten using LayoutBuilder: |
<code_start>Widget foo = LayoutBuilder(builder: (context, constraints) { |
bool useVerticalLayout = constraints.maxWidth < 400; |
return Flex( |
direction: useVerticalLayout ? Axis.vertical : Axis.horizontal, |
children: const [ |
Text('Hello'), |
Text('World'), |
], |
); |
});<code_end> |
This widget can now be composed within a side panel, |
dialog, or even a full-screen view, |
and adapt its layout to whatever space is provided.<topic_end> |
<topic_start>Device segmentation |
There are times when you want to make layout decisions |
based on the actual platform you’re running on, |
regardless of size. For example, when building a |
custom title bar, you might need to check the operating |
system type and tweak the layout of your title bar, |
so it doesn’t get covered by the native window buttons.To determine which combination of platforms you’re on, |
you can use the Platform API along with the kIsWeb value: |
<code_start>bool get isMobileDevice => !kIsWeb && (Platform.isIOS || Platform.isAndroid); |
bool get isDesktopDevice => |
!kIsWeb && (Platform.isMacOS || Platform.isWindows || Platform.isLinux); |
bool get isMobileDeviceOrWeb => kIsWeb || isMobileDevice; |
bool get isDesktopDeviceOrWeb => kIsWeb || isDesktopDevice;<code_end> |
The Platform API can’t be accessed from web builds without |
throwing an exception, because the dart.io package isn’t |
supported on the web target. As a result, the above code checks |
for web first, and because of short-circuiting, |
Dart never calls Platform on web targets.Use Platform/kIsWeb when the logic absolutely must |
run for a given platform. For example, |
talking to a plugin that only works on iOS, |
or displaying a widget that only conforms to |
Play Store policy and not the App Store’s.<topic_end> |
<topic_start> |
Single source of truth for styling |
You’ll probably find it easier to maintain your views |
if you create a single source of truth for styling values |
like padding, spacing, corner shape, font sizes, and so on. |
This can be done easily with some helper classes: |
<code_start>class Insets { |
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