text stringlengths 1 474 |
|---|
child: Column( |
mainAxisAlignment: MainAxisAlignment.center, |
children: [ |
Text('$_counter'), |
TextButton( |
onPressed: () => setState(() { |
_counter++; |
}), |
child: const Text('+'), |
), |
], |
), |
), |
); |
} |
}<code_end> |
To learn more ways to manage state, check out State management.<topic_end> |
<topic_start> |
Animations |
Two main types of UI animations exist.<topic_end> |
<topic_start>Implicit Animation |
SwiftUI and Flutter take a similar approach to animation. |
In both frameworks, you specify parameters like duration, and curve.In SwiftUI, you use the animate() modifier to handle implicit |
animation.Flutter includes widgets for implicit animation. |
This simplifies animating common widgets. |
Flutter names these widgets with the following format: AnimatedFoo.For example: To rotate a button, use the AnimatedRotation class. |
This animates the Transform.rotate widget. |
<code_start> AnimatedRotation( |
duration: const Duration(seconds: 1), |
turns: turns, |
curve: Curves.easeIn, |
child: TextButton( |
onPressed: () { |
setState(() { |
turns += .125; |
}); |
}, |
child: const Text('Tap me!')), |
),<code_end> |
Flutter allows you to create custom implicit animations. |
To compose a new animated widget, use the TweenAnimationBuilder.<topic_end> |
<topic_start>Explicit Animation |
For explicit animations, SwiftUI uses the withAnimation() function.Flutter includes explicitly animated widgets with names formatted |
like FooTransition. |
One example would be the RotationTransition class.Flutter also allows you to create a custom explicit animation using |
AnimatedWidget or AnimatedBuilder.To learn more about animations in Flutter, see Animations overview.<topic_end> |
<topic_start> |
Drawing on the Screen |
In SwiftUI, you use CoreGraphics to draw lines and shapes to the |
screen.Flutter has an API based on the Canvas class, |
with two classes that help you draw:CustomPaint that requires a painter: |
<code_start> CustomPaint( |
painter: SignaturePainter(_points), |
size: Size.infinite, |
),<code_end> |
CustomPainter that implements your algorithm to draw to the canvas. |
<code_start>class SignaturePainter extends CustomPainter { |
SignaturePainter(this.points); |
final List<Offset?> points; |
@override |
void paint(Canvas canvas, Size size) { |
final Paint paint = Paint() |
..color = Colors.black |
..strokeCap = StrokeCap.round |
..strokeWidth = 5; |
for (int i = 0; i < points.length - 1; i++) { |
if (points[i] != null && points[i + 1] != null) { |
canvas.drawLine(points[i]!, points[i + 1]!, paint); |
} |
} |
} |
@override |
bool shouldRepaint(SignaturePainter oldDelegate) => |
oldDelegate.points != points; |
}<code_end> |
<topic_end> |
<topic_start> |
Navigation |
This section explains how to navigate between pages of an app, |
the push and pop mechanism, and more.<topic_end> |
<topic_start> |
Navigating between pages |
Developers build iOS and macOS apps with different pages called |
navigation routes.In SwiftUI, the NavigationStack represents this stack of pages.The following example creates an app that displays a list of persons. |
To display a person’s details in a new navigation link, |
tap on that person.If you have a small Flutter app without complex linking, |
use Navigator with named routes. |
After defining your navigation routes, |
call your navigation routes using their names.Name each route in the class passed to the runApp() function. |
The following example uses App: |
<code_start>// Defines the route name as a constant |
// so that it's reusable. |
const detailsPageRouteName = '/details'; |
class App extends StatelessWidget { |
const App({ |
super.key, |
}); |
@override |
Widget build(BuildContext context) { |
return CupertinoApp( |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.