text stringlengths 1 474 |
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whose windowBackground is set to the |
Drawable that should be displayed as the launch screen.In addition, styles.xml defines a normal theme |
to be applied to FlutterActivity after the launch |
screen is gone. The normal theme background only shows |
for a very brief moment after the splash screen disappears, |
and during orientation change and Activity restoration. |
Therefore, it’s recommended that the normal theme use a |
solid background color that looks similar to the primary |
background color of the Flutter UI.<topic_end> |
<topic_start> |
Set up the FlutterActivity in AndroidManifest.xml |
In AndroidManifest.xml, set the theme of |
FlutterActivity to the launch theme. Then, |
add a metadata element to the desired FlutterActivity |
to instruct Flutter to switch from the launch theme |
to the normal theme at the appropriate time.The Android app now displays the desired launch screen |
while the app initializes.<topic_end> |
<topic_start> |
Android 12 |
To configure your launch screen on Android 12, |
check out Android Splash Screens.As of Android 12, you must use the new splash screen |
API in your styles.xml file. |
Consider creating an alternate resource file for Android 12 and higher. |
Also make sure that your background image is in line with |
the icon guidelines; |
check out Android Splash Screens for more details.Make sure that |
io.flutter.embedding.android.SplashScreenDrawable is |
not set in your manifest, and that provideSplashScreen |
is not implemented, as these APIs are deprecated. |
Doing so causes the Android launch screen to fade smoothly |
into the Flutter when the |
app is launched and the app might crash.Some apps might want to continue showing the last frame of |
the Android launch screen in Flutter. For example, |
this preserves the illusion of a single frame |
while additional loading continues in Dart. |
To achieve this, the following |
Android APIs might be helpful: |
<code_start>import android.os.Build; |
import android.os.Bundle; |
import android.window.SplashScreenView; |
import androidx.core.view.WindowCompat; |
import io.flutter.embedding.android.FlutterActivity; |
public class MainActivity extends FlutterActivity { |
@Override |
protected void onCreate(Bundle savedInstanceState) { |
// Aligns the Flutter view vertically with the window. |
WindowCompat.setDecorFitsSystemWindows(getWindow(), false); |
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) { |
// Disable the Android splash screen fade out animation to avoid |
// a flicker before the similar frame is drawn in Flutter. |
getSplashScreen() |
.setOnExitAnimationListener( |
(SplashScreenView splashScreenView) -> { |
splashScreenView.remove(); |
}); |
} |
super.onCreate(savedInstanceState); |
} |
}<code_end> |
<code_start>import android.os.Build |
import android.os.Bundle |
import androidx.core.view.WindowCompat |
import io.flutter.embedding.android.FlutterActivity |
class MainActivity : FlutterActivity() { |
override fun onCreate(savedInstanceState: Bundle?) { |
// Aligns the Flutter view vertically with the window. |
WindowCompat.setDecorFitsSystemWindows(getWindow(), false) |
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) { |
// Disable the Android splash screen fade out animation to avoid |
// a flicker before the similar frame is drawn in Flutter. |
splashScreen.setOnExitAnimationListener { splashScreenView -> splashScreenView.remove() } |
} |
super.onCreate(savedInstanceState) |
} |
}<code_end> |
Then, you can reimplement the first frame in Flutter |
that shows elements of your Android launch screen in |
the same positions on screen. |
For an example of this, check out the |
Android splash screen sample app. |
<topic_end> |
<topic_start>Binding to native Android code using dart:ffi |
Flutter mobile and desktop apps can use the |
dart:ffi library to call native C APIs. |
FFI stands for foreign function interface. |
Other terms for similar functionality include |
native interface and language bindings.info Note |
This page describes using the dart:ffi library |
in Android apps. For information on iOS, see |
Binding to native iOS code using dart:ffi. |
For information in macOS, see |
Binding to native macOS code using dart:ffi. |
This feature is not yet supported for web plugins.Before your library or program can use the FFI library |
to bind to native code, you must ensure that the |
native code is loaded and its symbols are visible to Dart. |
This page focuses on compiling, packaging, |
and loading Android native code within a Flutter plugin or app.This tutorial demonstrates how to bundle C/C++ |
sources in a Flutter plugin and bind to them using |
the Dart FFI library on both Android and iOS. |
In this walkthrough, you’ll create a C function |
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