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as the main platform thread is rarely blocked.While a platform view is rendered with hybrid composition, |
the Flutter UI is composed from the platform thread, |
which competes with other tasks like handling OS or plugin messages.Prior to Android 10, hybrid composition copied each Flutter frame |
out of the graphic memory into main memory, and then copied it back |
to a GPU texture. As this copy happens per frame, the performance of |
the entire Flutter UI might be impacted. In Android 10 or above, the |
graphics memory is copied only once.Virtual display, on the other hand, |
makes each pixel of the native view |
flow through additional intermediate graphic buffers, |
which cost graphic memory and drawing performance.For complex cases, there are some techniques that |
can be used to mitigate these issues.For example, you could use a placeholder texture |
while an animation is happening in Dart. |
In other words, if an animation is slow while a |
platform view is rendered, |
then consider taking a screenshot of the |
native view and rendering it as a texture.For more information, see: |
<topic_end> |
<topic_start>Restore state on Android |
When a user runs a mobile app and then selects another |
app to run, the first app is moved to the background, |
or backgrounded. The operating system (both iOS and Android) |
might kill the backgrounded app to release memory and |
improve performance for the app running in the foreground.When the user selects the app again, bringing it |
back to the foreground, the OS relaunches it. |
But, unless you’ve set up a way to save the |
state of the app before it was killed, |
you’ve lost the state and the app starts from scratch. |
The user has lost the continuity they expect, |
which is clearly not ideal. |
(Imagine filling out a lengthy form and being interrupted |
by a phone call before clicking Submit.)So, how can you restore the state of the app so that |
it looks like it did before it was sent to the |
background?Flutter has a solution for this with the |
RestorationManager (and related classes) |
in the services library. |
With the RestorationManager, the Flutter framework |
provides the state data to the engine as the state |
changes, so that the app is ready when the OS signals |
that it’s about to kill the app, giving the app only |
moments to prepare.Instance state vs long-lived state |
When should you use the RestorationManager and |
when should you save state to long term storage? |
Instance state |
(also called short-term or ephemeral state), |
includes unsubmitted form field values, the currently |
selected tab, and so on. On Android, this is |
limited to 1 MB and, if the app exceeds this, |
it crashes with a TransactionTooLargeException |
error in the native code.<topic_end> |
<topic_start> |
Overview |
You can enable state restoration with just a few tasks:Define a restorationId or a restorationScopeId |
for all widgets that support it, |
such as TextField and ScrollView. |
This automatically enables built-in state restoration |
for those widgets.For custom widgets, |
you must decide what state you want to restore |
and hold that state in a RestorableProperty. |
(The Flutter API provides various subclasses for |
different data types.) |
Define those RestorableProperty widgets |
in a State class that uses the RestorationMixin. |
Register those widgets with the mixin in a |
restoreState method.If you use any Navigator API (like push, pushNamed, and so on) |
migrate to the API that has “restorable” in the name |
(restorablePush, resstorablePushNamed, and so on) |
to restore the navigation stack.Other considerations:Providing a restorationId to |
MaterialApp, CupertinoApp, or WidgetsApp |
automatically enables state restoration by |
injecting a RootRestorationScope. |
If you need to restore state above the app class, |
inject a RootRestorationScope manually.The difference between a restorationId and |
a restorationScopeId: Widgets that take a |
restorationScopeID create a new restorationScope |
(a new RestorationBucket) into which all children |
store their state. A restorationId means the widget |
(and its children) store the data in the surrounding bucket.<topic_end> |
<topic_start> |
Restoring navigation state |
If you want your app to return to a particular route |
that the user was most recently viewing |
(the shopping cart, for example), then you must implement |
restoration state for navigation, as well.If you use the Navigator API directly, |
migrate the standard methods to restorable |
methods (that have “restorable” in the name). |
For example, replace push with restorablePush.The VeggieSeasons example (listed under “Other resources” below) |
implements navigation with the go_router package. |
Setting the restorationId |
values occur in the lib/screens classes.<topic_end> |
<topic_start> |
Testing state restoration |
To test state restoration, set up your mobile device so that |
it doesn’t save state once an app is backgrounded. |
To learn how to do this for both iOS and Android, |
check out Testing state restoration on the |
RestorationManager page.warning Warning |
Don’t forget to reenable |
storing state on your device once you are |
finished with testing!<topic_end> |
<topic_start> |
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