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On the main isolate,
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these events can be anything from handling a user tapping in the UI,
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to executing a function,
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to painting a frame on the screen.
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The following figure shows an example event queue
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with 3 events waiting to be processed.For smooth rendering,
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Flutter adds a “paint frame” event to the event queue
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60 times per second(for a 60Hz device).
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If these events aren’t processed on time,
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the application experiences UI jank,
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or worse,
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become unresponsive altogether.Whenever a process can’t be completed in a frame gap,
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the time between two frames,
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it’s a good idea to offload the work to another isolate
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to ensure that the main isolate can produce 60 frames per second.
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When you spawn an isolate in Dart,
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it can process the work concurrently with the main isolate,
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without blocking it.You can read more about how isolates
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and the event loop work in Dart on
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the concurrency page of the Dart
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documentation.<topic_end>
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<topic_start>
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Common use cases for isolates
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There is only one hard rule for when you should use isolates,
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and that’s when large computations are causing your Flutter application
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to experience UI jank.
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This jank happens when there is any computation that takes longer than
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Flutter’s frame gap.Any process could take longer to complete,
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depending on the implementation
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and the input data,
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making it impossible to create an exhaustive list of
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when you need to consider using isolates.That said, isolates are commonly used for the following:<topic_end>
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<topic_start>
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Message passing between isolates
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Dart’s isolates are an implementation of the Actor model.
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They can only communicate with each other by message passing,
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which is done with Port objects.
|
When messages are “passed” between each other,
|
they are generally copied from the sending isolate to the
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receiving isolate.
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This means that any value passed to an isolate,
|
even if mutated on that isolate,
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doesn’t change the value on the original isolate.The only objects that aren’t copied when passed to an isolate
|
are immutable objects that can’t be changed anyway,
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such a String or an unmodifiable byte.
|
When you pass an immutable object between isolates,
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a reference to that object is sent across the port,
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rather than the object being copied,
|
for better performance.
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Because immutable objects can’t be updated,
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this effectively retains the actor model behavior.An exception to this rule is
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when an isolate exits when it sends a message using the Isolate.exit method.
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Because the sending isolate won’t exist after sending the message,
|
it can pass ownership of the message from one isolate to the other,
|
ensuring that only one isolate can access the message.The two lowest-level primitives that send messages are SendPort.send,
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which makes a copy of a mutable message as it sends,
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and Isolate.exit,
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which sends the reference to the message.
|
Both Isolate.run and compute
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use Isolate.exit under the hood.<topic_end>
|
<topic_start>
|
Short-lived isolates
|
The easiest way to move a process to an isolate in Flutter is with
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the Isolate.run method.
|
This method spawns an isolate,
|
passes a callback to the spawned isolate to start some computation,
|
returns a value from the computation,
|
and then shuts the isolate down when the computation is complete.
|
This all happens concurrently with the main isolate,
|
and doesn’t block it.The Isolate.run method requires a single argument,
|
a callback function,
|
that is run on the new isolate.
|
This callback’s function signature must have exactly
|
one required, unnamed argument.
|
When the computation completes,
|
it returns the callback’s value back to the main isolate,
|
and exits the spawned isolate.For example,
|
consider this code that loads a large JSON blob from a file,
|
and converts that JSON into custom Dart objects.
|
If the json decoding process wasn’t off loaded to a new isolate,
|
this method would cause the UI to
|
become unresponsive for several seconds.
|
<code_start>// Produces a list of 211,640 photo objects.
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// (The JSON file is ~20MB.)
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Future<List<Photo>> getPhotos() async {
|
final String jsonString = await rootBundle.loadString('assets/photos.json');
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final List<Photo> photos = await Isolate.run<List<Photo>>(() {
|
final List<Object?> photoData = jsonDecode(jsonString) as List<Object?>;
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return photoData.cast<Map<String, Object?>>().map(Photo.fromJson).toList();
|
});
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return photos;
|
}<code_end>
|
For a complete walkthrough of using Isolates to
|
parse JSON in the background, see this cookbook recipe.<topic_end>
|
<topic_start>
|
Stateful, longer-lived isolates
|
Short-live isolates are convenient to use,
|
but there is performance overhead required to spawn new isolates,
|
and to copy objects from one isolate to another.
|
If you’re doing the same computation using Isolate.run repeatedly,
|
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