text
stringlengths 1
474
|
|---|
size: 24,
|
color: Colors.black,
|
),
|
),
|
],
|
);
|
}<code_end>
|
<topic_end>
|
<topic_start>
|
What is the equivalent of a ScrollView?
|
In Xamarin.Forms, a ScrollView wraps around a VisualElement,
|
and if the content is larger than the device screen, it scrolls.In Flutter, the closest match is the SingleChildScrollView widget.
|
You simply fill the Widget with the content that you want to be scrollable.
|
<code_start>@override
|
Widget build(BuildContext context) {
|
return const SingleChildScrollView(
|
child: Text('Long Content'),
|
);
|
}<code_end>
|
If you have many items you want to wrap in a scroll,
|
even of different Widget types, you might want to use a ListView.
|
This might seem like overkill, but in Flutter this is
|
far more optimized and less intensive than a Xamarin.Forms ListView,
|
which is backing on to platform specific controls.
|
<code_start>@override
|
Widget build(BuildContext context) {
|
return ListView(
|
children: const <Widget>[
|
Text('Row One'),
|
Text('Row Two'),
|
Text('Row Three'),
|
Text('Row Four'),
|
],
|
);
|
}<code_end>
|
<topic_end>
|
<topic_start>
|
How do I handle landscape transitions in Flutter?
|
Landscape transitions can be handled automatically by setting the
|
configChanges property in the AndroidManifest.xml:<topic_end>
|
<topic_start>
|
Gesture detection and touch event handling
|
<topic_end>
|
<topic_start>
|
How do I add GestureRecognizers to a widget in Flutter?
|
In Xamarin.Forms, Elements might contain a click event you can attach to.
|
Many elements also contain a Command that is tied to this event.
|
Alternatively you would use the TapGestureRecognizer.
|
In Flutter there are two very similar ways:If the widget supports event detection, pass a function to it and
|
handle it in the function. For example, the ElevatedButton has an
|
onPressed parameter:
|
<code_start>@override
|
Widget build(BuildContext context) {
|
return ElevatedButton(
|
onPressed: () {
|
developer.log('click');
|
},
|
child: const Text('Button'),
|
);
|
}<code_end>
|
If the widget doesn’t support event detection, wrap the
|
widget in a GestureDetector and pass a function
|
to the onTap parameter.
|
<code_start>class SampleApp extends StatelessWidget {
|
const SampleApp({super.key});
|
@override
|
Widget build(BuildContext context) {
|
return Scaffold(
|
body: Center(
|
child: GestureDetector(
|
onTap: () {
|
developer.log('tap');
|
},
|
child: const FlutterLogo(size: 200),
|
),
|
),
|
);
|
}
|
}<code_end>
|
<topic_end>
|
<topic_start>
|
How do I handle other gestures on widgets?
|
In Xamarin.Forms you would add a GestureRecognizer to the View.
|
You would normally be limited to TapGestureRecognizer,
|
PinchGestureRecognizer, PanGestureRecognizer, SwipeGestureRecognizer,
|
DragGestureRecognizer and DropGestureRecognizer unless you built your own.In Flutter, using the GestureDetector,
|
you can listen to a wide range of Gestures such as:The following example shows a GestureDetector
|
that rotates the Flutter logo on a double tap:
|
<code_start>class RotatingFlutterDetector extends StatefulWidget {
|
const RotatingFlutterDetector({super.key});
|
@override
|
State<RotatingFlutterDetector> createState() =>
|
_RotatingFlutterDetectorState();
|
}
|
class _RotatingFlutterDetectorState extends State<RotatingFlutterDetector>
|
with SingleTickerProviderStateMixin {
|
late final AnimationController controller;
|
late final CurvedAnimation curve;
|
@override
|
void initState() {
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.