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<topic_start>
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build a flutter layout
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<topic_end>
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<topic_start>
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what you’ll learn
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this tutorial explains how to design and build layouts in flutter.
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if you use the example code provided, you can build the following app.
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photo by dino reichmuth on unsplash.
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text by switzerland tourism.
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to get a better overview of the layout mechanism, start with
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flutter’s approach to layout.
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<topic_end>
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<topic_start>
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diagram the layout
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in this section, consider what type of user experience you want for
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your app users.
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consider how to position the components of your user interface.
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a layout consists of the total end result of these positionings.
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consider planning your layout to speed up your coding.
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using visual cues to know where something goes on screen can be a great help.
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use whichever method you prefer, like an interface design tool or a pencil
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and a sheet of paper. figure out where you want to place elements on your
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screen before writing code. it’s the programming version of the adage:
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“measure twice, cut once.”
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ask these questions to break the layout down to its basic elements.
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identify the larger elements. in this example, you arrange the image, title,
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buttons, and description into a column.
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diagram each row.
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row 1, the title section, has three children:
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a column of text, a star icon, and a number.
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its first child, the column, contains two lines of text.
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that first column might need more space.
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row 2, the button section, has three children: each child contains
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a column which then contains an icon and text.
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after diagramming the layout, consider how you would code it.
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would you write all the code in one class?
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or, would you create one class for each part of the layout?
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to follow flutter best practices, create one class, or widget,
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to contain each part of your layout.
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when flutter needs to re-render part of a UI,
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it updates the smallest part that changes.
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this is why flutter makes “everything a widget”.
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if only the text changes in a text widget, flutter redraws only that text.
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flutter changes the least amount of the UI possible in response to user input.
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for this tutorial, write each element you have identified as its own widget.
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<topic_end>
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<topic_start>
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create the app base code
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in this section, shell out the basic flutter app code to start your app.
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set up your flutter environment.
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create a new flutter app.
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replace the contents of lib/main.dart with the following code.
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this app uses a parameter for the app title and the title shown
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on the app’s appBar. this decision simplifies the code.
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<code_start>
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import 'package:flutter/material.dart';
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void main() => runApp(const MyApp());
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class MyApp extends StatelessWidget {
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const MyApp({super.key});
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@override
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widget build(BuildContext context) {
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const string appTitle = 'flutter layout demo';
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return MaterialApp(
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title: appTitle,
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home: scaffold(
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appBar: AppBar(
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title: const Text(appTitle),
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),
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body: const center(
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child: Text('Hello world'),
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),
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),
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);
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}
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}
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<code_end>
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<topic_end>
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<topic_start>
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add the title section
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in this section, create a TitleSection widget that resembles
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the following layout.
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<topic_end>
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<topic_start>
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add the TitleSection widget
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add the following code after the MyApp class.
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<code_start>
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class TitleSection extends StatelessWidget {
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const TitleSection({
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super.key,
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required this.name,
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required this.location,
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});
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final string name;
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final string location;
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@override
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widget build(BuildContext context) {
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return padding(
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padding: const EdgeInsets.all(32),
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child: row(
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children: [
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