text stringlengths 1 372 |
|---|
<topic_start> |
interactive example |
<code_start> |
import 'package:flutter/material.dart'; |
void main() => runApp(const MyApp()); |
class MyApp extends StatelessWidget { |
const MyApp({super.key}); |
@override |
widget build(BuildContext context) { |
const appTitle = 'form styling demo'; |
return MaterialApp( |
title: appTitle, |
home: scaffold( |
appBar: AppBar( |
title: const Text(appTitle), |
), |
body: const MyCustomForm(), |
), |
); |
} |
} |
class MyCustomForm extends StatelessWidget { |
const MyCustomForm({super.key}); |
@override |
widget build(BuildContext context) { |
return column( |
crossAxisAlignment: CrossAxisAlignment.start, |
children: <widget>[ |
const padding( |
padding: EdgeInsets.symmetric(horizontal: 8, vertical: 16), |
child: TextField( |
decoration: InputDecoration( |
border: OutlineInputBorder(), |
hintText: 'enter a search term', |
), |
), |
), |
padding( |
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 16), |
child: TextFormField( |
decoration: const InputDecoration( |
border: UnderlineInputBorder(), |
labelText: 'enter your username', |
), |
), |
), |
], |
); |
} |
} |
<code_end> |
for more information on input validation, see the |
building a form with validation recipe. |
<topic_end> |
<topic_start> |
retrieve the value of a text field |
in this recipe, |
learn how to retrieve the text a user has entered into a text field |
using the following steps: |
<topic_end> |
<topic_start> |
1. create a TextEditingController |
to retrieve the text a user has entered into a text field, |
create a TextEditingController |
and supply it to a TextField or TextFormField. |
important: call dispose of the TextEditingController when |
you’ve finished using it. this ensures that you discard any resources |
used by the object. |
<code_start> |
// define a custom form widget. |
class MyCustomForm extends StatefulWidget { |
const MyCustomForm({super.key}); |
@override |
State<MyCustomForm> createState() => _MyCustomFormState(); |
} |
// define a corresponding state class. |
// this class holds the data related to the form. |
class _MyCustomFormState extends State<MyCustomForm> { |
// create a text controller and use it to retrieve the current value |
// of the TextField. |
final myController = TextEditingController(); |
@override |
void dispose() { |
// clean up the controller when the widget is disposed. |
myController.dispose(); |
super.dispose(); |
} |
@override |
widget build(BuildContext context) { |
// fill this out in the next step. |
} |
} |
<code_end> |
<topic_end> |
<topic_start> |
2. supply the TextEditingController to a TextField |
now that you have a TextEditingController, wire it up |
to a text field using the controller property: |
<code_start> |
return TextField( |
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