text stringlengths 1 372 |
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_runAnimation(details.velocity.pixelsPerSecond, size); |
}, |
child: align( |
alignment: _dragAlignment, |
child: card( |
child: widget.child, |
), |
), |
); |
} |
} |
<code_end> |
<topic_end> |
<topic_start> |
staggered animations |
<topic_end> |
<topic_start> |
what you'll learn |
terminology: |
if the concept of tweens or tweening is new to you, see the |
animations in flutter tutorial. |
staggered animations are a straightforward concept: visual changes |
happen as a series of operations, rather than all at once. |
the animation might be purely sequential, with one change occurring after |
the next, or it might partially or completely overlap. it might also |
have gaps, where no changes occur. |
this guide shows how to build a staggered animation in flutter. |
<topic_end> |
<topic_start> |
examples |
this guide explains the basic_staggered_animation example. |
you can also refer to a more complex example, |
staggered_pic_selection. |
the following video demonstrates the animation performed by |
basic_staggered_animation: |
in the video, you see the following animation of a single widget, |
which begins as a bordered blue square with slightly rounded corners. |
the square runs through changes in the following order: |
after running forward, the animation runs in reverse. |
new to flutter? |
this page assumes you know how to create a layout using flutter’s |
widgets. for more information, see building layouts in flutter. |
<topic_end> |
<topic_start> |
basic structure of a staggered animation |
<topic_end> |
<topic_start> |
what's the point? |
the following diagram shows the intervals used in the |
basic_staggered_animation example. |
you might notice the following characteristics: |
to set up the animation: |
when the controlling animation’s value changes, |
the new animation’s value changes, triggering the UI to update. |
the following code creates a tween for the width property. |
it builds a CurvedAnimation, |
specifying an eased curve. see curves for |
other available pre-defined animation curves. |
the begin and end values don’t have to be doubles. |
the following code builds the tween for the borderRadius property |
(which controls the roundness of the square’s corners), |
using BorderRadius.circular(). |
<topic_end> |
<topic_start> |
complete staggered animation |
like all interactive widgets, the complete animation consists |
of a widget pair: a stateless and a stateful widget. |
the stateless widget specifies the tweens, |
defines the animation objects, and provides a build() function |
responsible for building the animating portion of the widget tree. |
the stateful widget creates the controller, plays the animation, |
and builds the non-animating portion of the widget tree. |
the animation begins when a tap is detected anywhere in the screen. |
full code for basic_staggered_animation’s main.dart |
<topic_end> |
<topic_start> |
stateless widget: StaggerAnimation |
in the stateless widget, StaggerAnimation, |
the build() function instantiates an |
AnimatedBuilder—a general purpose widget for building |
animations. the AnimatedBuilder |
builds a widget and configures it using the tweens’ current values. |
the example creates a function named _buildAnimation() (which performs |
the actual UI updates), and assigns it to its builder property. |
AnimatedBuilder listens to notifications from the animation controller, |
marking the widget tree dirty as values change. |
for each tick of the animation, the values are updated, |
resulting in a call to _buildAnimation(). |
<topic_end> |
<topic_start> |
stateful widget: StaggerDemo |
the stateful widget, StaggerDemo, creates the AnimationController |
(the one who rules them all), specifying a 2000 ms duration. it plays |
the animation, and builds the non-animating portion of the widget tree. |
the animation begins when a tap is detected in the screen. |
the animation runs forward, then backward. |
<topic_end> |
<topic_start> |
create a staggered menu animation |
a single app screen might contain multiple animations. |
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