text
stringlengths
1
372
the process for including native code in source
code or binary form is the same for an app or
plugin.
<topic_end>
<topic_start>
open-source third-party
follow the add c and c++ code to your project
instructions in the android docs to
add native code and support for the native
code toolchain (either CMake or ndk-build).
<topic_end>
<topic_start>
closed-source third-party library
to create a flutter plugin that includes dart
source code, but distribute the C/C++ library
in binary form, use the following instructions:
<topic_end>
<topic_start>
android APK size (shared object compression)
android guidelines in general recommend
distributing native shared objects uncompressed
because that actually saves on device space.
shared objects can be directly loaded from the APK
instead of unpacking them on device into a
temporary location and then loading.
APKs are additionally packed in transit—that’s
why you should be looking at download size.
flutter APKs by default don’t follow these guidelines
and compress libflutter.so and libapp.so—this
leads to smaller APK size but larger on device size.
shared objects from third parties can change this default
setting with android:extractNativeLibs="true" in their
AndroidManifest.xml and stop the compression of libflutter.so,
libapp.so, and any user-added shared objects.
to re-enable compression, override the setting in
your_app_name/android/app/src/main/AndroidManifest.xml
in the following way.
<topic_end>
<topic_start>
other resources
to learn more about c interoperability, check out these videos:
<topic_end>
<topic_start>
hosting native android views in your flutter app with platform views
platform views allow you to embed native views in a flutter app,
so you can apply transforms, clips, and opacity to the native view
from dart.
this allows you, for example, to use the native
google maps from the android SDK
directly inside your flutter app.
info note
this page discusses how to host your own native android views
within a flutter app.
if you’d like to embed native iOS views in your flutter app,
see hosting native iOS views.
flutter supports two modes:
hybrid composition and virtual displays.
which one to use depends on the use case.
let’s take a look:
hybrid composition
appends the native android.view.View to the view hierarchy.
therefore, keyboard handling, and accessibility work out of the box.
prior to android 10, this mode might significantly
reduce the frame throughput (fps) of the flutter UI.
for more context, see performance.
virtual displays
render the android.view.View instance to a texture,
so it’s not embedded within the android activity’s view hierarchy.
certain platform interactions such as keyboard handling
and accessibility features might not work.
to create a platform view on android,
use the following steps:
<topic_end>
<topic_start>
on the dart side
on the dart side, create a widget
and add one of the following build implementations.
<topic_end>
<topic_start>
hybrid composition
in your dart file,
for example native_view_example.dart,
use the following instructions:
add the following imports:
<code_start>
import 'package:flutter/foundation.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/services.dart';
<code_end>
implement a build() method:
<code_start>
widget build(BuildContext context) {
// this is used in the platform side to register the view.
const string viewType = '<platform-view-type>';
// pass parameters to the platform side.
const Map<String, dynamic> creationParams = <string, dynamic>{};
return PlatformViewLink(
viewType: viewType,