text stringlengths 1 372 |
|---|
in your app, see the documentation for conditional imports |
on dart.dev. |
<topic_end> |
<topic_start> |
does flutter web support concurrency? |
dart’s concurrency support via isolates |
is not currently supported in flutter web. |
flutter web apps can potentially work around this |
by using web workers, |
although no such support is built in. |
<topic_end> |
<topic_start> |
how do i embed a flutter web app in a web page? |
you can embed a flutter web app, |
as you would embed other content, |
in an iframe tag of an HTML file. |
in the following example, replace “url” |
with the location of your hosted HTML page: |
if you encounter problems, please file an issue. |
<topic_end> |
<topic_start> |
how do i debug a web app? |
use flutter DevTools for the following tasks: |
use chrome DevTools for the following tasks: |
<topic_end> |
<topic_start> |
how do i test a web app? |
use widget tests or integration tests. to learn more about |
running integration tests in a browser, see the integration testing page. |
<topic_end> |
<topic_start> |
how do i deploy a web app? |
see preparing a web app for release. |
<topic_end> |
<topic_start> |
does platform.is work on the web? |
not currently. |
<topic_end> |
<topic_start> |
web renderers |
when running and building apps for the web, you can choose between two different |
renderers. this page describes both renderers and how to choose the best one for |
your needs. the two renderers are: |
<topic_end> |
<topic_start> |
command line options |
the --web-renderer command line option takes one of three values, auto, |
html, or canvaskit. |
this flag can be used with the run or build subcommands. for example: |
this flag is ignored when a non-browser (mobile or desktop) device |
target is selected. |
<topic_end> |
<topic_start> |
runtime configuration |
to override the web renderer at runtime: |
the web renderer can’t be changed after the flutter engine startup process |
begins in main.dart.js. |
info note |
as of flutter 3.7.0, setting a window.flutterWebRenderer |
(an approach used in previous releases) displays a |
deprecation notice in the JS console. for more information, |
check out customizing web app initialization. |
<topic_end> |
<topic_start> |
choosing which option to use |
choose the auto option (default) if you are optimizing for download size on |
mobile browsers and optimizing for performance on desktop browsers. |
choose the html option if you are optimizing download size over performance on |
both desktop and mobile browsers. |
choose the canvaskit option if you are prioritizing performance and |
pixel-perfect consistency on both desktop and mobile browsers. |
<topic_end> |
<topic_start> |
examples |
run in chrome using the default renderer option (auto): |
build your app in release mode, using the default (auto) option: |
build your app in release mode, using just the CanvasKit renderer: |
run your app in profile mode using the HTML renderer: |
<topic_end> |
<topic_start> |
customizing web app initialization |
you can customize how a flutter app is initialized on the web |
using the _flutter.loader JavaScript API provided by flutter.js. |
this API can be used to display a loading indicator in CSS, |
prevent the app from loading based on a condition, |
or wait until the user presses a button before showing the app. |
the initialization process is split into the following stages: |
this page shows how to customize the behavior |
at each stage of the initialization process. |
<topic_end> |
<topic_start> |
getting started |
by default, the index.html file |
generated by the flutter create command |
contains a script tag |
that calls loadEntrypoint from the flutter.js file: |
info note |
in flutter 2.10 or earlier, |
this script doesn’t support customization. |
to upgrade your index.html file to the latest version, |
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