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<topic_start>
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types of plugin tests
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to see examples of each of these types of tests, you can
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create a new plugin from the plugin template
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and look in the indicated directories.
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dart unit tests and widget tests.
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these tests allow you to test the dart portion of your plugin
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just as you would test the dart code of a non-plugin package.
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however, the plugin’s native code won’t be loaded,
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so any calls to platform channels need to be mocked in tests.
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see the test directory for an example.
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dart integration tests.
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since integration tests run in the context of a
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flutter application (the example app),
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they can test both the dart and native code,
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as well as the interaction between them.
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they are also useful for unit testing web implementation
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code that needs to run in a browser.
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these are often the most important tests for a plugin.
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however, dart integration tests can’t interact with native UI,
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such as native dialogs or the contents of platform views.
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see the example/integration_test directory for an example.
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native unit tests.
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just as dart unit tests can test the dart portions
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of a plugin in isolation, native unit tests can
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test the native parts in isolation.
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each platform has its own native unit test system,
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and the tests are written in the same native languages
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as the code it is testing.
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native unit tests can be especially valuable
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if you need to mock out APIs wrapped by your plugin code,
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which isn’t possible in a dart integration test.
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you can set up and use any native test frameworks
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you are familiar with for each platform,
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but the following are already configured in the plugin template:
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android:
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JUnit tests can be found in android/src/test/.
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iOS and macOS:
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XCTest tests can be found in example/ios/RunnerTests/
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and example/macos/RunnerTests/ respectively.
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these are in the example directory,
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not the top-level package directory,
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because they are run via the example app’s project.
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linux and windows:
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GoogleTest tests can be found in linux/test/
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and windows/test/, respectively.
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other types of tests, which aren’t currently pre-configured
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in the template, are native UI tests.
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running your application under a native UI testing framework,
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such as espresso or XCUITest,
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enables tests that interact with both native and flutter UI elements,
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so can be useful if your plugin can’t be tested without
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native UI interactions.
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<topic_end>
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<topic_start>
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running tests
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<topic_end>
|
<topic_start>
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dart unit tests
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these can be run like any other flutter unit tests,
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either from your preferred flutter IDE,
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or using flutter test.
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<topic_end>
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<topic_start>
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integration tests
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for information on running this type of test, check out the
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integration test documentation.
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the commands must be run in the example directory.
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<topic_end>
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<topic_start>
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native unit tests
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for all platforms, you need to build the example
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application at least once before running the unit tests,
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to ensure that all of the platform-specific build
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files have been created.
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android JUnit
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if you have the example opened as an android project
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in android studio, you can run the unit tests using
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the android studio test UI.
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to run the tests from the command line,
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use the following command in the example/android directory:
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iOS and macOS XCTest
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if you have the example app opened in xcode,
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you can run the unit tests using the xcode test UI.
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to run the tests from the command line,
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use the following command in the example/ios (for iOS)
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or example/macos (for macOS) directory:
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for iOS tests, you might need to first open
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runner.xcworkspace in xcode to configure code signing.
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linux GoogleTest
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to run the tests from the command line,
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use the following command in the example directory,
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replacing “my_plugin” with your plugin project name:
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if you built the example app in release mode rather than
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debug, replace “debug” with “release”.
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windows GoogleTest
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if you have the example app opened in visual studio,
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you can run the unit tests using the visual studio test UI.
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to run the tests from the command line,
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use the following command in the example directory,
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