text stringlengths 1 372 |
|---|
under the RenderSemanticsAnnotations#8187b subtree. |
each child under this render object has BoxConstraints with both |
minimum and maximum values. for example, RenderSemanticsAnnotations#a0a4b |
uses BoxConstraints(0.0<=w<=800.0, 0.0<=h<=600.0). |
all children of the RenderPhysicalShape#8e171 render object use |
BoxConstraints(BoxConstraints(56.0<=w<=800.0, 28.0<=h<=600.0)). |
the child RenderPadding#8455f sets a padding value of |
EdgeInsets(8.0, 0.0, 8.0, 0.0). |
this sets a left and right padding of 8 to all subsequent children of |
this render object. |
they now have new constraints: |
BoxConstraints(40.0<=w<=784.0, 28.0<=h<=600.0). |
this object, which the creator field tells us is |
probably part of the TextButton’s definition, |
sets a minimum width of 88 pixels on its contents and a |
specific height of 36.0. this is the TextButton class implementing |
the material design guidelines regarding button dimensions. |
RenderPositionedBox#80b8d render object loosens the constraints again |
to center the text within the button. |
the RenderParagraph#59bc2 render object picks its size based on |
its contents. |
if you follow the sizes back up the tree, |
you see how the size of the text influences the width of all the boxes |
that form the button. |
all parents take their child’s dimensions to size themselves. |
another way to notice this is by looking at the relayoutBoundary |
attribute of in the descriptions of each box. |
this tells you how many ancestors depend on this element’s size. |
for example, the innermost RenderPositionedBox line has a relayoutBoundary=up13. |
this means that when flutter marks the RenderConstrainedBox as dirty, |
it also marks box’s 13 ancestors as dirty because the new dimensions |
might affect those ancestors. |
to add information to the dump if you write your own render objects, |
override debugFillProperties(). |
add DiagnosticsProperty objects to the method’s argument |
then call the superclass method. |
<topic_end> |
<topic_start> |
print the layer tree |
to debug a compositing issue, use debugDumpLayerTree(). |
<topic_end> |
<topic_start> |
example 6: call debugDumpLayerTree() |
<code_start> |
import 'package:flutter/material.dart'; |
void main() { |
runApp( |
const MaterialApp( |
home: AppHome(), |
), |
); |
} |
class AppHome extends StatelessWidget { |
const AppHome({super.key}); |
@override |
widget build(BuildContext context) { |
return material( |
child: center( |
child: TextButton( |
onPressed: () { |
debugDumpLayerTree(); |
}, |
child: const Text('Dump layer tree'), |
), |
), |
); |
} |
} |
<code_end> |
the RepaintBoundary widget creates: |
a RenderRepaintBoundary RenderObject in the render tree |
as shown in the example 5 results. |
a new layer in the layer tree as shown in the example 6 |
results. |
this reduces how much needs to be repainted. |
<topic_end> |
<topic_start> |
print the focus tree |
to debug a focus or shortcut issue, dump the focus tree |
using the debugDumpFocusTree() function. |
the debugDumpFocusTree() method returns the focus tree for the app. |
the focus tree labels nodes in the following way: |
if your app uses the focus widget, use the debugLabel |
property to simplify finding its focus node in the tree. |
you can also use the debugFocusChanges boolean property to enable |
extensive logging when the focus changes. |
<topic_end> |
<topic_start> |
example 7: call debugDumpFocusTree() |
<code_start> |
import 'package:flutter/material.dart'; |
void main() { |
runApp( |
const MaterialApp( |
home: AppHome(), |
), |
); |
} |
class AppHome extends StatelessWidget { |
const AppHome({super.key}); |
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