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in this example, we create a FlutterEngine object inside a SwiftUI ObservableObject. |
we then pass this FlutterEngine into a ContentView using the |
environmentObject() property. |
<code_start> |
import SwiftUI |
import flutter |
// the following library connects plugins with iOS platform code to this app. |
import FlutterPluginRegistrant |
class FlutterDependencies: ObservableObject { |
let flutterEngine = FlutterEngine(name: "my flutter engine") |
init(){ |
// runs the default dart entrypoint with a default flutter route. |
flutterEngine.run() |
// connects plugins with iOS platform code to this app. |
GeneratedPluginRegistrant.register(with: self.flutterEngine); |
} |
} |
@main |
struct MyApp: app { |
// flutterDependencies will be injected using EnvironmentObject. |
@stateobject var flutterDependencies = FlutterDependencies() |
var body: some scene { |
WindowGroup { |
ContentView().environmentObject(flutterDependencies) |
} |
} |
} |
<code_end> |
as an example, we demonstrate creating a |
FlutterEngine, exposed as a property, on app startup in |
the app delegate. |
<code_start> |
import UIKit |
import flutter |
// the following library connects plugins with iOS platform code to this app. |
import FlutterPluginRegistrant |
@uiapplicationmain |
class AppDelegate: FlutterAppDelegate { // more on the FlutterAppDelegate. |
lazy var flutterEngine = FlutterEngine(name: "my flutter engine") |
override func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [uiapplication.launchoptionskey: any]?) -> bool { |
// runs the default dart entrypoint with a default flutter route. |
flutterEngine.run(); |
// connects plugins with iOS platform code to this app. |
GeneratedPluginRegistrant.register(with: self.flutterEngine); |
return super.application(application, didFinishLaunchingWithOptions: launchOptions); |
} |
} |
<code_end> |
in this example, we create a FlutterEngine |
object inside a SwiftUI ObservableObject. |
we then pass this FlutterEngine into a |
ContentView using the environmentObject() property. |
<code_start> |
@import UIKit; |
@import flutter; |
@interface AppDelegate : FlutterAppDelegate // more on the FlutterAppDelegate below. |
@property (nonatomic,strong) FlutterEngine *flutterengine; |
@end |
<code_end> |
<code_start> |
// the following library connects plugins with iOS platform code to this app. |
#import <flutterpluginregistrant/generatedpluginregistrant.h> |
#import "appdelegate.h" |
@implementation AppDelegate |
- (bool)application:(uiapplication *)application |
didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchoptions { |
self.flutterEngine = [[flutterengine alloc] initWithName:@"my flutter engine"]; |
// runs the default dart entrypoint with a default flutter route. |
[self.flutterengine run]; |
// connects plugins with iOS platform code to this app. |
[generatedpluginregistrant registerWithRegistry:self.flutterEngine]; |
return [super application:application didFinishLaunchingWithOptions:launchOptions]; |
} |
@end |
<code_end> |
<topic_end> |
<topic_start> |
show a FlutterViewController with your FlutterEngine |
the following example shows a generic ContentView with a |
button hooked to present a FlutterViewController. |
the FlutterViewController constructor takes the pre-warmed |
FlutterEngine as an argument. FlutterEngine is passed in |
as an EnvironmentObject via flutterDependencies. |
<code_start> |
import SwiftUI |
import flutter |
struct ContentView: view { |
// flutter dependencies are passed in an EnvironmentObject. |
@environmentobject var flutterDependencies: FlutterDependencies |
// button is created to call the showFlutter function when pressed. |
var body: some view { |
Button("Show flutter!") { |
showFlutter() |
} |
} |
func showFlutter() { |
// get the RootViewController. |
guard |
let windowScene = UIApplication.shared.connectedScenes |
.first(where: { $0.activationstate == .foregroundactive && $0 is UIWindowScene }) as? UIWindowScene, |
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