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pretty_name: CineBoard3D++
license: cc-by-nc-4.0
language:
- en
tags:
- 3d
- blender
- storyboard
- camera-planning
- narrative-grounding
- dynamic-scenes
- look-before-move
- arxiv:2606.26964
size_categories:
- n<1K
configs:
- config_name: story_index
default: true
data_files:
- split: inventory
path: metadata/stories.jsonl
---
# π¬ CineBoard3D++: Dynamic 3D Story World Dataset
## π Dataset Summary
CineBoard3D++ is a collection of editable, movie-inspired 3D story worlds built with StoryBlender for narrative-grounded camera planning and world visual attention. It brings together story scripts, animated characters, scene geometry, and shot-level configurations in native Blender projects.
The benchmark covers **50 stories, 457 scenes, 1,585 shots, and 3,197 3D assets** (836 plot-related and 2,361 supplementary assets). It supports evaluation of subject perception, intent consistency, and trajectory quality.
This dataset accompanies the paper **βLook-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worlds.β**
## π Paper
**Title:** Look-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worlds
**Authors:** Jiaming Bian, Bingliang Li, Yuehao Wu, Pichao Wang, Zhi Wang, Hailan Ma, Huadong Moβ , Zhenhong Sunβ
(β : Co-corresponding author)
**Overview:** Look-Before-Move treats the camera as an active observer: it determines what the narrative requires it to see before planning movement. A Semantic Observation Contract specifies visual requirements, Monte Carlo Viewpoint Search selects feasible viewpoints, and Semantic Trajectory Grounding connects them into coherent, collision-aware camera motion.
## π Project Page
- π **Project:** [Look-Before-Move](https://engineeringai-lab.github.io/Look-Before-Move/)
- π **arXiv:** [2606.26964](https://arxiv.org/abs/2606.26964)
- π **PDF:** [Read the paper](https://arxiv.org/pdf/2606.26964)
- π» **Code:** [EngineeringAI-LAB/Look-Before-Move](https://github.com/EngineeringAI-LAB/Look-Before-Move)
## π Dataset Structure
Each story is packaged as a single archive under `stories/`, such as `12 Years a Slave.tar`, `A Beautiful Mind.tar`, and `The Godfather.tar`. Story packages contain:
- ποΈ **Blender projects** (`.blend`) with editable scenes and character animations.
- π **Story scripts and JSON metadata** describing assets, layouts, scenes, and shots.
- π§© **Project resources**, including 3D models, textures, and animation assets.
The [story index](metadata/stories.jsonl) lists archive paths, project entry files, and checksums.
## π Usage
1. β¬οΈ Download a story archive from [`stories/`](https://huggingface.co/datasets/EngineeringAI-LAB/CineBoard3D-plus/tree/main/stories).
2. π¦ Extract the archive, keeping its project folders together.
3. π₯οΈ Open the storyβs `.blend` file in Blender (usually `step_9.blend`).
4. π¨ Explore scenes and animations, edit the world, or use the [code](https://github.com/EngineeringAI-LAB/Look-Before-Move) for camera-planning experiments.
## βοΈ License
CineBoard3D++ is released under [CC BY-NC 4.0](https://creativecommons.org/licenses/by-nc/4.0/). Third-party assets retain their applicable licenses and attribution requirements; see [LICENSE.md](LICENSE.md).
## π Citation
If you use CineBoard3D++ in your research, please cite:
```bibtex
@misc{bian2026lookbeforemovenarrativegroundedworldvisual,
title={Look-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worlds},
author={Jiaming Bian and Bingliang Li and Yuehao Wu and Pichao Wang and Zhi Wang and Hailan Ma and Huadong Mo and Zhenhong Sun},
year={2026},
eprint={2606.26964},
archivePrefix={arXiv},
primaryClass={cs.AI},
url={https://arxiv.org/abs/2606.26964}
}
```
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