knowledge_type
stringclasses
3 values
task_type
stringclasses
2 values
input
stringlengths
185
50.3k
output
stringlengths
1
49.9k
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows ___ away relation: xAttr relation description: How would X be described?
aggressive<sep>hostile<sep>mean<sep>uncaring
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows ___ away relation: xEffect relation description: What effects does the event have on X?
becomes friendless<sep>becomes alone<sep>none<sep>has body parts raining on them<sep>gets bloody
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows ___ away relation: xIntent relation description: Why does X cause the event?
to be rid of the object.<sep>to not be bothered
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows ___ away relation: xNeed relation description: What does X need to do before the event?
to be prepared<sep>to have done research<sep>take a deep breath<sep>get leaf blower<sep>none<sep>have something to blow away<sep>inhale
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows ___ away relation: xReact relation description: How does X feel after the event?
happy.<sep>satisfied
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows ___ away relation: xWant relation description: What would X likely want to do after the event?
to get a business deal<sep>to succeed<sep>watch results<sep>try blowing more things<sep>goes to get it<sep>picks it up<sep>to be rid of the item<sep>test skills
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a bubble relation: oEffect relation description: What effects does the event have on others?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a bubble relation: oReact relation description: How do others' feel after the event?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a bubble relation: oWant relation description: What would others likely want to do after the event?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a bubble relation: xAttr relation description: How would X be described?
Playful<sep>Curious<sep>heroic<sep>valiant<sep>brave<sep>bold<sep>playful<sep>relaxed
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a bubble relation: xEffect relation description: What effects does the event have on X?
takes a breath<sep>unpurses lips<sep>watches where the bubble goes<sep>tries to blow another bubble.<sep>see's it float<sep>smiles
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a bubble relation: xIntent relation description: Why does X cause the event?
to have fun<sep>to be a little silly<sep>to be playful
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a bubble relation: xNeed relation description: What does X need to do before the event?
none<sep>go to party store<sep>open bottle<sep>get gum or soap<sep>learn how to blow a bubble
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a bubble relation: xReact relation description: How does X feel after the event?
joyful<sep>like they are having fun<sep>happy
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a bubble relation: xWant relation description: What would X likely want to do after the event?
watch the bubbles<sep>to have fun<sep>dip wand into bubble solution<sep>close bottle<sep>blow another bubble<sep>pop the bubble
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a kiss relation: oEffect relation description: What effects does the event have on others?
someone catches the kiss<sep>someone understands that romance is being indicated<sep>Catches kiss<sep>Blows kiss back<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a kiss relation: oReact relation description: How do others' feel after the event?
happy<sep>none<sep>happy to receive the attention and love.
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a kiss relation: oWant relation description: What would others likely want to do after the event?
none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a kiss relation: xAttr relation description: How would X be described?
cute<sep>affectionate<sep>flirty<sep>girly<sep>sweet<sep>leaving<sep>loving<sep>flirtatious
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a kiss relation: xEffect relation description: What effects does the event have on X?
personX creates romance<sep>personX shows their feelings<sep>none<sep>PersonX says goodbye<sep>PersonX leaves the driveway
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a kiss relation: xIntent relation description: Why does X cause the event?
to express affection<sep>to feel romantic<sep>to be affectionate when they say goodbye.
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a kiss relation: xNeed relation description: What does X need to do before the event?
to move her hand up<sep>to pucker her lips
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a kiss relation: xReact relation description: How does X feel after the event?
happy<sep>delighted<sep>good in that they expressed their affection for someone.
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows a kiss relation: xWant relation description: What would X likely want to do after the event?
to get near someone<sep>to say hello
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows chunks relation: oEffect relation description: What effects does the event have on others?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows chunks relation: oReact relation description: How do others' feel after the event?
none<sep>disgusted and grossed out<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows chunks relation: oWant relation description: What would others likely want to do after the event?
none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows chunks relation: xAttr relation description: How would X be described?
nauseous<sep>vomiting<sep>curious<sep>adventurous<sep>competitive<sep>dominant
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows chunks relation: xEffect relation description: What effects does the event have on X?
holds stomach<sep>drinks water<sep>gets tired<sep>gets dirty<sep>Loses nutrients in their body.<sep>Becomes hungry.
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows chunks relation: xIntent relation description: Why does X cause the event?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows chunks relation: xNeed relation description: What does X need to do before the event?
to become sick<sep>to eat too much
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows chunks relation: xReact relation description: How does X feel after the event?
ill.<sep>better and no longer ill<sep>sick<sep>unwell<sep>nautious
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows chunks relation: xWant relation description: What would X likely want to do after the event?
to run to the bathroom<sep>to lay down
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows it relation: oEffect relation description: What effects does the event have on others?
none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows it relation: oReact relation description: How do others' feel after the event?
none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows it relation: oWant relation description: What would others likely want to do after the event?
none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows it relation: xAttr relation description: How would X be described?
typical<sep>dumb<sep>Disappointmented<sep>Sensitive<sep>frustrated<sep>incompetent
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows it relation: xEffect relation description: What effects does the event have on X?
loose money<sep>loose a position<sep>gets discouraged<sep>tries again
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows it relation: xIntent relation description: Why does X cause the event?
to turn off the fire<sep>to spend all his money on a new car
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows it relation: xNeed relation description: What does X need to do before the event?
none<sep>needs a thing<sep>fill air in mouth
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows it relation: xReact relation description: How does X feel after the event?
happy<sep>regretful
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows it relation: xWant relation description: What would X likely want to do after the event?
make things better<sep>learn from the mistake<sep>clean the place<sep>dump it in a trash
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows off steam relation: oEffect relation description: What effects does the event have on others?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows off steam relation: oReact relation description: How do others' feel after the event?
upset<sep>hurt<sep>angry
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows off steam relation: oWant relation description: What would others likely want to do after the event?
none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows off steam relation: xAttr relation description: How would X be described?
reactive<sep>emotional<sep>gloomy<sep>perturbed<sep>nervous<sep>uptight
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows off steam relation: xEffect relation description: What effects does the event have on X?
Person x physically relaxes and improves wellbeing<sep>Person x reduces stress<sep>calms down<sep>controls anger<sep>Gets drunk<sep>Yells at people
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows off steam relation: xIntent relation description: Why does X cause the event?
to feel better<sep>to get something off their chest
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows off steam relation: xNeed relation description: What does X need to do before the event?
none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows off steam relation: xReact relation description: How does X feel after the event?
relief
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows off steam relation: xWant relation description: What would X likely want to do after the event?
to clam down<sep>to relax
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the ___ away relation: oEffect relation description: What effects does the event have on others?
none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the ___ away relation: oReact relation description: How do others' feel after the event?
none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the ___ away relation: oWant relation description: What would others likely want to do after the event?
none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the ___ away relation: xAttr relation description: How would X be described?
capable<sep>motivated<sep>active<sep>windy<sep>incredible<sep>surprising
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the ___ away relation: xEffect relation description: What effects does the event have on X?
has to clean up the mess by hand<sep>shouts to other's it is safe to pass now<sep>Sneezes<sep>Runs out of breath
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the ___ away relation: xIntent relation description: Why does X cause the event?
it is very nature thing<sep>to clean the yard
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the ___ away relation: xNeed relation description: What does X need to do before the event?
to bend down<sep>to open his mouth<sep>to go outside<sep>to find the clouds
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the ___ away relation: xReact relation description: How does X feel after the event?
happy<sep>accomplished
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the ___ away relation: xWant relation description: What would X likely want to do after the event?
to clean the place<sep>to sit on it<sep>to go back inside<sep>to sit down
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the lid off ___ relation: oEffect relation description: What effects does the event have on others?
Person PersonX was yelling at feels bad<sep>Person personX was yelling at will try to return the favor.
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the lid off ___ relation: oReact relation description: How do others' feel after the event?
none<sep>angry<sep>amused<sep>interested
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the lid off ___ relation: oWant relation description: What would others likely want to do after the event?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the lid off ___ relation: xAttr relation description: How would X be described?
involved<sep>inflammatory<sep>aggressive<sep>violent<sep>clumsly<sep>inventive<sep>mean<sep>courageous
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the lid off ___ relation: xEffect relation description: What effects does the event have on X?
PersonX feels guilt.<sep>PersonX has to make reprimands.
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the lid off ___ relation: xIntent relation description: Why does X cause the event?
to clean it<sep>to whistle blow on someone<sep>to share the information
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the lid off ___ relation: xNeed relation description: What does X need to do before the event?
to call the media<sep>to have all the information<sep>none<sep>to get angry<sep>to lose control
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the lid off ___ relation: xReact relation description: How does X feel after the event?
glad<sep>nervous<sep>relieved
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows the lid off ___ relation: xWant relation description: What would X likely want to do after the event?
to show everyone the facts<sep>to say that the media is fake<sep>to be done<sep>show their success<sep>to diffuse the situation<sep>to calm down
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows this pop stand relation: oEffect relation description: What effects does the event have on others?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows this pop stand relation: oReact relation description: How do others' feel after the event?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows this pop stand relation: oWant relation description: What would others likely want to do after the event?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows this pop stand relation: xAttr relation description: How would X be described?
finished<sep>anxious<sep>determined<sep>tired
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows this pop stand relation: xEffect relation description: What effects does the event have on X?
gets hurt<sep>gets headache<sep>Changes locations<sep>Exits quickly<sep>takes a sigh of relief<sep>goes home quickly.
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows this pop stand relation: xIntent relation description: Why does X cause the event?
move on to better thing<sep>to move on to another location<sep>to no longer be wherever they are
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows this pop stand relation: xNeed relation description: What does X need to do before the event?
none<sep>none<sep>to have seen everything<sep>to be bored
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows this pop stand relation: xReact relation description: How does X feel after the event?
like there going someplace better<sep>gratified<sep>satisfied<sep>relieved they get to leave
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows this pop stand relation: xWant relation description: What would X likely want to do after the event?
to go home<sep>go somewhere else<sep>drives away<sep>to go to a new pop stand<sep>find a new pop stand<sep>to go somewhere else<sep>to tell everyone never to go back there
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows to kingdom come relation: oEffect relation description: What effects does the event have on others?
none<sep>Surrends<sep>Bombs X back<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows to kingdom come relation: oReact relation description: How do others' feel after the event?
none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows to kingdom come relation: oWant relation description: What would others likely want to do after the event?
none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows to kingdom come relation: xAttr relation description: How would X be described?
annoying<sep>lame<sep>Angry<sep>Warrior
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows to kingdom come relation: xEffect relation description: What effects does the event have on X?
none<sep>Wins the war<sep>Demands surrender<sep>stops breathing<sep>dies
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows to kingdom come relation: xIntent relation description: Why does X cause the event?
to let off steam
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows to kingdom come relation: xNeed relation description: What does X need to do before the event?
to have a gun<sep>to go to someone they don't like<sep>to buy ammunition
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows to kingdom come relation: xReact relation description: How does X feel after the event?
satisfied
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX blows to kingdom come relation: xWant relation description: What would X likely want to do after the event?
to run away<sep>to call the police<sep>to check and confirm the job is done
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonX's plane relation: oEffect relation description: What effects does the event have on others?
none<sep>none<sep>Pilot communicates with headquarters<sep>Pilot lands plane.
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonX's plane relation: oReact relation description: How do others' feel after the event?
helpful<sep>instrumental<sep>happy<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonX's plane relation: oWant relation description: What would others likely want to do after the event?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonX's plane relation: xAttr relation description: How would X be described?
available<sep>present<sep>responsible<sep>respectful
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonX's plane relation: xEffect relation description: What effects does the event have on X?
thinks about the trip<sep>goes over the flight plan<sep>flies into the air<sep>hits turbulence<sep>is shown where to sit<sep>is given flight etiquette overview by attendants and pilot.
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonX's plane relation: xIntent relation description: Why does X cause the event?
to take a trip<sep>experience flying<sep>learn to be a pilot<sep>to travel by flight<sep>to travel
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonX's plane relation: xNeed relation description: What does X need to do before the event?
to ride to the airport<sep>to call the driver<sep>drive to the airport<sep>park his car at a long term parking lot<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonX's plane relation: xReact relation description: How does X feel after the event?
excited<sep>stimulated<sep>happy<sep>anticipatory<sep>satisfied<sep>excited
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonX's plane relation: xWant relation description: What would X likely want to do after the event?
to go to Jamaica<sep>to take a trip<sep>to go to Florida<sep>to see his parents<sep>to fly the plane<sep>to arrive safely
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonY's plane relation: oEffect relation description: What effects does the event have on others?
none<sep>none<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonY's plane relation: oReact relation description: How do others' feel after the event?
none<sep>none<sep>involved
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonY's plane relation: oWant relation description: What would others likely want to do after the event?
fly to destination<sep>exit plane<sep>park the airplane in a hangar for storage<sep>go get a bite to eat<sep>get some sleep<sep>none
social_intercation
generation
What is the possible tail for the event, given the known event, the relation and the relation description? event: PersonX boards PersonY's plane relation: xAttr relation description: How would X be described?
Adventurous<sep>Outgoing<sep>hopeful<sep>content