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viewsets.py
Optional import toml from asciinema import asciicast from asciinema.commands.cat import CatCommand from django.conf import settings from django.db.models import F, Q from django.http import StreamingHttpResponse, Http404 from django.utils.functional import cached_property from django.views.static import serve from dj...
filterset_class = ActionFilter ordering_fields = ('parent', 'parent', 'created_at', 'updated_at') detail_serializer_class = DetailActionSerializer pagination_class = StandardResultsSetPagination def get_queryset(self): queryset = super(ActionViewSet, self).get_queryset() if self.act...
queryset = Action.objects.order_by('-pk') serializer_class = ActionSerializer filter_backends = (filters.OrderingFilter, filters.SearchFilter, DjangoFilterBackend) search_fields = ('name',)
random_line_split
viewsets.py
Optional import toml from asciinema import asciicast from asciinema.commands.cat import CatCommand from django.conf import settings from django.db.models import F, Q from django.http import StreamingHttpResponse, Http404 from django.utils.functional import cached_property from django.views.static import serve from dj...
@action(methods=['get'], detail=True) def terminal_output(self, request, pk): instance: Action = self.get_object() file: str = instance.get_terminal_path() if not os.path.lexists(file) or not os.path.getsize(file): raise Http404 return StreamingHttpResponse(asciinema_...
stance: Action = self.get_object() return serve_file(request, instance.get_terminal_path())
identifier_body
lib.rs
nalgebra_v0_32` | no | version 0.32 | //! | `nalgebra_v0_32-serde` | no | version 0.32 + serde support | //! | `nalgebra_v0_31` | no | version 0.31 | //! | `nalgebra_v0_31-serde` | no | version 0.31 + serde support ...
fn add(&self, other: &T) -> U; } /// Subtract a `T` from `self`
random_line_split
main.rs
_offset = {} = ({} - {}) * {}/2/{} + {}/2/2 - {}/2", h_offset, sprite_dir, player.a, fb.w, player.fov, fb.w, sprite_screen_size); for i in 0..sprite_screen_size { if h_offset+i<0 || h_offset+i >= screen_size { continue; } if depth_buffer[(h_offset+i) as usize] < sprite.player_dist { continue; } ...
.arg("out") .output() .expect("failed to create directory");
random_line_split
main.rs
; let texid = map.get(i, j).expect("i, j not in map range"); fb.draw_rectangle( rect_x, rect_y, rect_w, rect_h, tex_walls.get(0, 0, texid).expect("no texture at texid"), )?; } } let mut d...
{ let r = 2; let g = 4; let b = 8; let a = 255; let color = utils::pack_color_rgba(r, g, b, a); let (rc, gc, bc, ac) = utils::unpack_color(color); assert_eq!(vec![r, g, b, a], vec![rc, gc, bc, ac]); }
identifier_body
main.rs
::PI { sprite_dir += 2.0 * f32::consts::PI; } //distance from player to sprite // let sprite_dist = // f32::sqrt(f32::powi(player.x - sprite.x, 2) + f32::powi(player.y - sprite.y, 2)); // let sprite_screen_size = f32::min(2000.0, fb.h as f32 / sprite_dist) as i32; let sprite_screen_size = f32::...
let rect_x = i as usize * rect_w; let rect_y = j as usize * rect_h; let texid = map.get(i, j).expect("i, j not in map range"); fb.draw_rectangle( rect_x, rect_y, rect_w, rect_h, tex_walls.get...
{ continue; //skip empty spaces }
conditional_block
main.rs
: &mut Vec<Sprite>, // will change order of sprites according to distance from player tex_walls: &Texture, tex_monsters: &Texture, ) -> Result<(), FrameError> { // fb.clear(utils::pack_color_rgb(249, 209, 152)); fb.clear(utils::pack_color_bgra(152, 209, 249, 255)); let rect_w = fb.w / (map.w as usiz...
unpacks_ints
identifier_name
metrics.pb.go
const ( SimpleMetric_COUNTER SimpleMetric_Type = 0 SimpleMetric_GAUGE SimpleMetric_Type = 1 ) var SimpleMetric_Type_name = map[int32]string{ 0: "COUNTER", 1: "GAUGE", } var SimpleMetric_Type_value = map[string]int32{ "COUNTER": 0, "GAUGE": 1, } func (x SimpleMetric_Type) String() string { return proto.En...
random_line_split
metrics.pb.go
() SimpleMetric_Type { if m != nil { return m.Type } return SimpleMetric_COUNTER } func (m *SimpleMetric) GetValue() uint64 { if m != nil { return m.Value } return 0 } func (m *SimpleMetric) GetName() string { if m != nil { return m.Name } return "" } func init() { proto.RegisterEnum("envoy.admin.v3....
(dAtA []byte) (int, error) { size := m.Size() return m.MarshalToSizedBuffer(dAtA[:size]) } func (m *SimpleMetric) MarshalToSizedBuffer(dAtA []byte) (int, error) { i := len(dAtA) _ = i var l int _ = l if m.XXX_unrecognized != nil { i -= len(m.XXX_unrecognized) copy(dAtA[i:], m.XXX_unrecognized) } if len(m....
MarshalTo
identifier_name
metrics.pb.go
x49, 0xcd, 0x2b, 0xcb, 0xaf, 0xd4, 0x4f, 0x4c, 0xc9, 0xcd, 0xcc, 0xd3, 0x2f, 0x33, 0xd6, 0xcf, 0x4d, 0x2d, 0x29, 0xca, 0x4c, 0x2e, 0xd6, 0x2b, 0x28, 0xca, 0x2f, 0xc9, 0x17, 0xe2, 0x03, 0xcb, 0xea, 0x81, 0x65, 0xf5, 0xca, 0x8c, 0xa5, 0x64, 0x4b, 0x53, 0x0a, 0x12, 0xf5, 0x13, 0xf3, 0xf2, 0xf2, 0x4b, 0x12, 0x4b, 0x32,...
{ n += 1 + l + sovMetrics(uint64(l)) }
conditional_block
metrics.pb.go
6, 0x22, 0x8a, 0xed, 0x4e, 0x4e, 0x27, 0x1e, 0xc9, 0x31, 0x5e, 0x78, 0x24, 0xc7, 0xf8, 0xe0, 0x91, 0x1c, 0xe3, 0xae, 0x86, 0x13, 0x17, 0xd9, 0x98, 0x04, 0x18, 0xb9, 0x64, 0x32, 0xf3, 0x21, 0x6e, 0x2e, 0x28, 0xca, 0xaf, 0xa8, 0x44, 0x73, 0xbe, 0x13, 0x0f, 0x44, 0x6f, 0x71, 0x00, 0xc8, 0xf3, 0x01, 0x8c, 0x49, 0x6c, 0x...
{ l := len(dAtA) iNdEx := 0 depth := 0 for iNdEx < l { var wire uint64 for shift := uint(0); ; shift += 7 { if shift >= 64 { return 0, ErrIntOverflowMetrics } if iNdEx >= l { return 0, io.ErrUnexpectedEOF } b := dAtA[iNdEx] iNdEx++ wire |= (uint64(b) & 0x7F) << shift if b < 0x80 ...
identifier_body
OceanFront_ViewshedNEW2.py
if not os.path.exists(Final_Floor_Viewsheds) : os.makedirs(Final_Floor_Viewsheds) if not os.path.exists(SummaryTables) : os.makedirs(SummaryTables) if not os.path.exists(ElevAvgTables): os.makedirs(ElevAvgTables) if not os.path.exists(ArcLengths): os.makedirs(ArcLengths) def outName(input,post="_Output"): """Retu...
os.makedirs(IntermediateFiles)
conditional_block
OceanFront_ViewshedNEW2.py
") #Open error log file infile = open(outputWorkspace+"\\Error_Log_"+Year+".txt","w") #Perform field check for viewshed parameters within the observation point attribute table. #Script will add field to the attribute table if the field does not already exist. #Needed fields are SPOT - used to define the surface eleva...
## #Delete individual summary tables arcpy.SetProgressorLabel("Deleting Summary Tables... ") try:
random_line_split
OceanFront_ViewshedNEW2.py
maryTables) : os.makedirs(SummaryTables) if not os.path.exists(ElevAvgTables): os.makedirs(ElevAvgTables) if not os.path.exists(ArcLengths): os.makedirs(ArcLengths) def
(input,post="_Output"): """Returns output name.""" outName=os.path.basename(input).split(".")[0]+post return outName def DegViewshed (FLOOR, HEIGHT): """Calculates a parcels viewshed, in degrees""" #Select Record arcpy.SelectLayerByAttribute_management(PointsFL,"NEW_SELECTION",SQL) #S...
outName
identifier_name
OceanFront_ViewshedNEW2.py
maryTables) : os.makedirs(SummaryTables) if not os.path.exists(ElevAvgTables): os.makedirs(ElevAvgTables) if not os.path.exists(ArcLengths): os.makedirs(ArcLengths) def outName(input,post="_Output"):
def DegViewshed (FLOOR, HEIGHT): """Calculates a parcels viewshed, in degrees""" #Select Record arcpy.SelectLayerByAttribute_management(PointsFL,"NEW_SELECTION",SQL) #Set Observer Height (OffSETA) arcpy.CalculateField_management(PointsFL,"OFFSETA",HEIGHT,"PYTHON_9.3") #perform views...
"""Returns output name.""" outName=os.path.basename(input).split(".")[0]+post return outName
identifier_body
container.rs
)? { kill(pid, signal)?; } } // For cgroup v1, killing a process in a frozen cgroup does nothing until it's thawed. // Only thaw the cgroup for SIGKILL. // Ref: https://github.com/opencontainers/runc/pull/3217 if !is_cgroup2_unified_mode() && self.stat...
#[cfg(test)] mod tests { use super::*; use crate::utils::test_utils::*;
random_line_split
container.rs
, Copy, Clone, PartialEq)] pub enum ContainerAction { Create, Start, Run, } #[derive(Debug)] pub struct Container { pub status: Status, pub state: ContainerState, pub cgroup: cgroups::Cgroup, } // Container represents a container that is created by the container runtime. impl Container { p...
(&self) -> Result<()> { if self.state != ContainerState::Running && self.state != ContainerState::Created { return Err(anyhow!( "failed to pause container: current status is: {:?}", self.state )); } freeze(&self.cgroup, FreezerState::Frozen...
pause
identifier_name
container.rs
, Copy, Clone, PartialEq)] pub enum ContainerAction { Create, Start, Run, } #[derive(Debug)] pub struct Container { pub status: Status, pub state: ContainerState, pub cgroup: cgroups::Cgroup, } // Container represents a container that is created by the container runtime. impl Container { p...
freeze(&self.cgroup, FreezerState::Thawed)?; Ok(()) } pub fn destroy(&self) -> Result<()> { remove_cgroup_dir(&self.cgroup)?; self.status.remove_dir() } } /// Used to run a process. If init is set, it will create a container and run the process in it. /// If init is not se...
{ return Err(anyhow!( "failed to resume container: current status is: {:?}", self.state )); }
conditional_block
InceptionResNet_Image_Captioning.py
class RNN_Decoder(tf.keras.Model): # def __init__(self, embedding_dim, units, vocab_size, embedding_matrix): def __init__(self, embedding_dim, units, vocab_size): super(RNN_Decoder, self).__init__() self.units = units # self.embedding = tf.keras.layers.Embedding(vocab_size, embedding_dim,embe...
x = self.fc(x) x = tf.nn.relu(x) return x
identifier_body
InceptionResNet_Image_Captioning.py
finIm/im' + str(a) + ".png"
test_image_paths = [] for a in range(40504): loc = testim_dir + 'im' + str(a) + ".png" # loc = 'C:\\Users\\BARAN/Desktop/Dersler/EEE/EEE443/phtyon/finIm/im' + str(a) + ".png" if (os.path.exists(loc)): test_image_paths.append(loc) # tot=0 # for a in range(40504): # ...
loc = trainim_dir + 'im' + str(a) + ".png" if (os.path.exists(loc)): train_image_paths2.append(loc)
conditional_block
InceptionResNet_Image_Captioning.py
tf.keras.applications.resnet_v2.preprocess_input(img) img = tf.keras.applications.inception_resnet_v2.preprocess_input(img) return img, image_path # image_model2 = tf.keras.applications.ResNet50V2(include_top=False,weights='imagenet') image_model2 = tf.keras.applications.InceptionResNetV2(include_top=Fa...
train_step
identifier_name
InceptionResNet_Image_Captioning.py
Im/im' + str(a) + ".png" loc = trainim_dir + 'im' + str(a) + ".png" if (os.path.exists(loc)): train_image_paths2.append(loc) test_image_paths = [] for a in range(40504): loc = testim_dir + 'im' + str(a) + ".png" # loc = 'C:\\Users\\BARAN/Desktop/Dersler/EEE/EEE443/phtyon/finIm/i...
print(i) batch_features2 = image_features_extract_model2(img) batch_features2 = tf.reshape(batch_features2, (batch_features2.shape[0], -1, batch_features2.shape[3])) for bf, p in zip(batch_features2, path): path_of_feature = p.numpy().decode("utf-8") n...
random_line_split
utils.go
USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. package generator import ( "bytes" "fmt" "log" "regexp" "strings" "text/template" "github.com/tcncloud/protoc-gen-persist/v5/persist" descriptor "google.golang.org/protobuf/types/descriptorpb" "golang.org/x/tools/imports" ) var r...
() string { return t.tm.GetProtoTypeName() } type HasLabelAndType interface { GetLabel() descriptor.FieldDescriptorProto_Label GetType() descriptor.FieldDescriptorProto_Type GetTypeName() string } // usualy typ is a *descriptor.FieldDescriptorProto, but it also could be a *TmAsField fun...
GetTypeName
identifier_name
utils.go
USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. package generator import ( "bytes" "fmt" "log" "regexp" "strings" "text/template" "github.com/tcncloud/protoc-gen-persist/v5/persist" descriptor "google.golang.org/protobuf/types/descriptorpb" "golang.org/x/tools/imports" ) var r...
// TmAsField (TypeMappingAsField) Implements GetLabel and GetType, returning results from their GetProto equivalents type TmAsField struct { tm *persist.TypeMapping_TypeDescriptor } func (t TmAsField) GetLabel() descriptor.FieldDescriptorProto_Label { return t.tm.GetProtoLabel() } func (t TmAsField) GetType() descr...
{ return f.GetGoTypeName(protoName) }
identifier_body
utils.go
// * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materia...
random_line_split
utils.go
USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. package generator import ( "bytes" "fmt" "log" "regexp" "strings" "text/template" "github.com/tcncloud/protoc-gen-persist/v5/persist" descriptor "google.golang.org/protobuf/types/descriptorpb" "golang.org/x/tools/imports" ) var r...
else { return "[]byte", nil } case descriptor.FieldDescriptorProto_TYPE_DOUBLE: if typ.GetLabel() == descriptor.FieldDescriptorProto_LABEL_REPEATED { return "[]float64", nil } else { return "float64", nil } case descriptor.FieldDescriptorProto_TYPE_FIXED32: if typ.GetLabel() == descriptor.FieldDes...
{ return "[][]byte", nil }
conditional_block
feature_tracking.py
x_curr = i y_curr = j else: print("Please enter valid similarity poisson_mode") return x_curr, y_curr def find_points(prev_frame, curr_frame, prev_frame_points, detector, similarity_mode): global curr_points, display_keypoints curr_points = [] display_keypoints = ...
(frame, points, color, radius): for (x, y) in points: draw_point(frame, x, y, color, radius) current_frame_gui = None clicked_points = [] display_keypoints = [] class Modes: MOVIE = 1 IMAGE = 2 OTHER = 3 # POINTS SHOULD BE ADDED IN THE FOLLOWING ORDER: # # TOP LEFT, TOP RIGHT, BOTTOM LEFT,...
draw_points
identifier_name
feature_tracking.py
x_curr = i y_curr = j else: print("Please enter valid similarity poisson_mode") return x_curr, y_curr def find_points(prev_frame, curr_frame, prev_frame_points, detector, similarity_mode):
prev_frame_descriptor = custom_descriptor(prev_frame_intensities) print("SHAPE",prev_frame_descriptor.shape) # Define bounds of search area top, bottom, left, right = get_bounds(x_prev, y_prev, descriptor_offset, search_offset) # Adjust the bounds # top, bottom, left, r...
global curr_points, display_keypoints curr_points = [] display_keypoints = [] for idx, (x_prev, y_prev) in enumerate(prev_frame_points): # Create block of image intensities # using neighboring pixels around each # previously identified corner point #20 works for bed scene ...
identifier_body
feature_tracking.py
x_curr = i y_curr = j else: print("Please enter valid similarity poisson_mode") return x_curr, y_curr def find_points(prev_frame, curr_frame, prev_frame_points, detector, similarity_mode): global curr_points, display_keypoints curr_points = [] display_keypoints = ...
cv2.putText(overlay, line, (c_x, c_y + i * dy), fontFace, fontScale, thickness) # alpha blend overlay with frame alpha = 0.8 frame = alpha * overlay + (1-alpha) * frame return frame def create_warp_comosite(composite_image,curr_frame_points_offset,current_frame): # Create point corresponde...
c_y += text_vertical_offset for i, line in enumerate(text.split('\n')):
random_line_split
feature_tracking.py
) return harris_frame def compute_orb(window): detector = cv2.ORB_create(edgeThreshold=0) keypoints_ = detector.detect(window, None) # list of keypoint objects, get raw indicies keypoints = [] for kp in keypoints_: x, y = kp.pt keypoints.append([int(x), int(y)]) print("Number ...
composite_cap = cv2.VideoCapture("inputs/composite_videos/space.mp4")
conditional_block
upload.py
ext = os.path.splitext(os.path.basename(filename)) is_gz = False if ext in {'.gz', '.gzip', '.bz', '.bz2', '.bzip'}: is_gz = True new_filename, ext = os.path.splitext(new_filename) final_filename = new_filename + ext if validate or is_gz: final_filename = final_filename + '.gz'...
if file_uuid: uploading_uuids.append(file_uuid) except Exception as e: # handle inside the thread to prevent the exception message from leaking out wrapped_args[-1].value = '{}'.format(e) raise System...
random_line_split
upload.py
= os.path.splitext(os.path.basename(filename)) is_gz = False if ext in {'.gz', '.gzip', '.bz', '.bz2', '.bzip'}: is_gz = True new_filename, ext = os.path.splitext(new_filename) final_filename = new_filename + ext if validate or is_gz: final_filename = final_filename + '.gz' ...
except Exception as e: # handle inside the thread to prevent the exception message from leaking out wrapped_args[-1].value = '{}'.format(e) raise SystemExit semaphore.release() # the thread error message must be th...
uploading_uuids.append(file_uuid)
conditional_block
upload.py
ext = os.path.splitext(os.path.basename(filename)) is_gz = False if ext in {'.gz', '.gzip', '.bz', '.bz2', '.bzip'}: is_gz = True new_filename, ext = os.path.splitext(new_filename) final_filename = new_filename + ext if validate or is_gz: final_filename = final_filename + '.gz'...
config = TransferConfig(max_concurrency=threads) try: client.upload_fileobj(file_obj, upload_params['s3_bucket'], upload_params['file_id'], ExtraArgs={'ServerSideEncryption': 'AES256'}, Config=config) except S3UploadFailedError: raise UploadException("Upload of ...
""" Uploads a file to the One Codex server via an intermediate S3 bucket (and handles files >5Gb) """ import boto3 from boto3.s3.transfer import TransferConfig from boto3.exceptions import S3UploadFailedError # first check with the one codex server to get upload parameters try: uplo...
identifier_body
upload.py
ext = os.path.splitext(os.path.basename(filename)) is_gz = False if ext in {'.gz', '.gzip', '.bz', '.bz2', '.bzip'}: is_gz = True new_filename, ext = os.path.splitext(new_filename) final_filename = new_filename + ext if validate or is_gz: final_filename = final_filename + '.gz'...
(filename, logger=None, validate=True): """ A little helper to wrap a sequencing file (or join and wrap R1/R2 pairs) and return a merged file_object """ if isinstance(filename, tuple): if not validate: raise UploadException('Validation is required in order to auto-interleave file...
_wrap_files
identifier_name
event_queue.rs
queue /// /// This handle gives you access to methods on an event queue /// that are safe to do from within a callback. /// /// They are also available on an `EventQueue` object via `Deref`. pub struct EventQueueHandle { state: State, wlevq: Option<*mut wl_event_queue>, } impl EventQueueHandle { /// Regis...
Some(evtq) => ffi_dispatch!( WAYLAND_CLIENT_HANDLE, wl_display_prepare_read_queue, self.display, evtq ), None => ffi_dispatch!(WAYLAND_CLIENT_HANDLE, wl_display_prepare_read, self.display), ...
match self.handle.wlevq {
random_line_split
event_queue.rs
queue /// /// This handle gives you access to methods on an event queue /// that are safe to do from within a callback. /// /// They are also available on an `EventQueue` object via `Deref`. pub struct EventQueueHandle { state: State, wlevq: Option<*mut wl_event_queue>, } impl EventQueueHandle { /// Regis...
} /// An event queue managing wayland events /// /// Each wayland object can receive events from the server. To handle these events /// you must associate to these objects an implementation: a struct defined in their /// respective module, in which you provide a set of functions that will handle each event. /// /// Y...
{ &mut self.state }
identifier_body
event_queue.rs
queue /// /// This handle gives you access to methods on an event queue /// that are safe to do from within a callback. /// /// They are also available on an `EventQueue` object via `Deref`. pub struct EventQueueHandle { state: State, wlevq: Option<*mut wl_event_queue>, } impl EventQueueHandle { /// Regis...
(&mut self) -> &mut State { &mut self.state } } /// An event queue managing wayland events /// /// Each wayland object can receive events from the server. To handle these events /// you must associate to these objects an implementation: a struct defined in their /// respective module, in which you provide ...
state
identifier_name
horovod_patches.py
32', initializer=tf.constant_initializer(0), trainable=False) #global_step = tf.train.get_or_create_global_step() loss = tf.get_collection(tf.GraphKeys.LOSSES) if len(loss) == 0: raise RuntimeError("No losses found in losses collection") loss = tf.add_n(loss, na...
is_train = tf.placeholder(tf.bool, ()) input_tensors = tf.cond(is_train, lambda: train_queue.dequeue(), lambda: evaluator_runner.eval_queue.dequeue()) # tensorfow can't infer the shape for an unsized queue, so set it manually for input_tensor, pl in zip(input_tensors, placeh...
""" Train while encoding batches on a seperate thread and storing them in a tensorflow Queue, can be much faster then using the feed_dict approach """ train = data.get_train() eval_datasets = data.get_eval() loader = data.get_resource_loader() print("Training on %d batches" % len(train)) prin...
identifier_body
horovod_patches.py
32', initializer=tf.constant_initializer(0), trainable=False) #global_step = tf.train.get_or_create_global_step() loss = tf.get_collection(tf.GraphKeys.LOSSES) if len(loss) == 0: raise RuntimeError("No losses found in losses collection") loss = tf.add_n(loss, na...
tf.get_default_graph().finalize() if dry_run: return on_step = sess.run(global_step) if save_start: # summary_writer.add_graph(sess.graph, global_step=on_step) if hvd.rank() == 0: trainer.save_train_start(out.dir, data, sess.run(global_step), evaluators, train_para...
print("Initializing parameters...") sess.run(tf.global_variables_initializer()) sess.run(bcast) # Make sure no bugs occur that add to the graph in the train loop, that can cause (eventuall) OOMs
random_line_split
horovod_patches.py
(train_params): """ Bulid ops we should run during training, including learning, EMA, and summary ops""" global_step = tf.get_variable('global_step', shape=[], dtype='int32', initializer=tf.constant_initializer(0), trainable=False) #global_step = tf.train.get_or_create_glob...
_build_train_ops
identifier_name
horovod_patches.py
(list(to_monitor.values()))) summary_tensor = tf.summary.merge( [tf.summary.scalar(col, monitor_ema.average(v)) for col, v in to_monitor.items()] + [summary_tensor]) # EMA for the loss and what we monitoring if train_params.loss_ema is not None: loss_ema = tf.train.Expon...
print("Save weights with current best weights (%s vs %.5f)" % ( "None" if cur_best is None else ("%.5f" % cur_best), val)) best_weight_saver.save(sess, join(out.best_weight_dir, "best"), global_step=global_step) ...
conditional_block
main.rs
Class { Colony, Scout, Fighter } struct Ship { class: ShipClass, health: u32, speed: u32, damage: u32 } impl Ship { fn new(class: ShipClass) -> Ship { match class { ShipClass::Colony => Ship { class: class, health: 100, speed: 10, damage: 10}, ShipClass...
{ let (x1, y1) = self.first.borrow().center(); let (x2, y2) = self.second.borrow().center(); drawer.draw_line( Point{x: x1, y: y1}, Point{x: x2, y: y2}); }
identifier_body
main.rs
Class { Farm, Laboratory, GoldMine } #[derive(Debug, Clone)] struct Building { class: BuildingClass, production: Resources } impl Building { fn new(class: BuildingClass) -> Building { let production = match class { BuildingClass::Farm => Resources { food: 5, technolog...
} self.ships.get_mut(&ship.class).unwrap().push(ship); } fn merge(&mut self, fleet: Box<Fleet>) { for (ship_class, ships) in fleet.ships.into_iter() { for ship in ships.into_iter() { self.add(ship); } } } fn size(&self) -> u32 { ...
fn add(&mut self, ship: Ship) { match self.ships.get(&ship.class) { None => { self.ships.insert(ship.class, Vec::new()); }, Some(_) => ()
random_line_split
main.rs
(self, other:Resources) -> Resources { Resources { food: self.food + other.food, technology: self.technology + other.technology, gold: self.gold + other.gold } } } impl Resources { fn new() -> Resources { Resources{food: 0, technology: 0, ...
add
identifier_name
class_loader_context.go
= android.InstallPathToOnDevicePath(ctx, installPath.(android.InstallPath)) } // Nested class loader context shouldn't have conditional part (it is allowed only at the top level). for ver, _ := range nestedClcMap { if ver != AnySdkVersion { clcStr, _ := ComputeClassLoaderContext(nestedClcMap) return fmt.Er...
Context) (string, string, an
identifier_name
class_loader_context.go
Clcs := range otherClcMap { for _, otherClc := range otherClcs { alreadyHave := false for _, clc := range clcMap[sdkVer] { if clc.Name == otherClc.Name { alreadyHave = true break } } if !alreadyHave { clcMap[sdkVer] = append(clcMap[sdkVer], otherClc) } } } } // Returns top-lev...
lcs)) for _, clc := range jClcs { clcs = append(clcs, &ClassLoaderContext{ Name: clc.Name, Host: constructPath(ctx, clc.Host), Device: clc.Device, Subcontexts: fromJsonClassLoaderContextRec(ctx, clc.Subcontexts), }) } return clcs } // Convert Soong CLC map to JSON representatio
identifier_body
class_loader_context.go
same thing, but computed in two different ways. // // It is important that build-time and run-time CLCs coincide, otherwise the AOT-compiled code // created by dexpreopt will be rejected. In order to check the equality of build-time and // run-time CLCs, the dex2oat compiler records build-time CLC in the *.odex files ...
AndroidHidlBase, } var OptionalCompatUsesLibs = append(android.CopyOf(OptionalCompatUsesLibs28), OptionalCompatUsesLibs30...) var CompatUsesLibs = android.CopyOf(CompatUsesLibs29) const UnknownInstallLibraryPath = "error" // AnySdkVersion means that the class loader context is needed regardless of the targetSdkVersi...
AndroidHidlManager,
random_line_split
class_loader_context.go
is a map from SDK version to CLC. There is a special entry with key // AnySdkVersion that stores unconditional CLC that is added regardless of the target SDK version. // // Conditional CLC is for compatibility libraries which didn't exist prior to a certain SDK version // (say, N), but classes in them were in the boot...
fixedClcs := []*ClassLoaderContext{} for _, clc := range clcs { if android.InList(clc.Name, usesLibs) { // skip compatibility libraries that are already included in unconditional context } else if clc.Name == AndroidTestMock && !android.InList("android.test.runner", usesLibs) { // android.test.mock i...
conditional_block
train_DQN_vs_overlap_rnn_no_perception_new.py
#hidden_state = model_out[1][0] #cell_state = model_out[1][1] hidden_state = model_out[1] #return action, hidden_state, cell_state return action, hidden_state def update(self, batch_size, time_step=5): print('batch_size = {...
ax.imshow(ft_new_overlapArea.reshape(16, 16)) plt.show() ''' ## collision done only stops continuing the sequence, but won't affect reward computing
random_line_split
train_DQN_vs_overlap_rnn_no_perception_new.py
goal_pose, start_pose) next_states[i, j] = torch.tensor(elem[3], dtype=torch.float32) rw.append(current_reward) do.append(float(current_done)) #do.append(elem[4]) actions[i] = torch.tensor(ac, dtype=torch.long) rewards[i] = torch.t...
agent.update(len(agent.memory), 3)
conditional_block
train_DQN_vs_overlap_rnn_no_perception_new.py
_heading, location_angle)) if pho_dist >= 0.05: ## alpha angle in goToPose is the difference between location angle and left_pose_heading a1, b1 = cos(location_angle), sin(location_angle) a2, b2 = cos(left_pose_heading), sin(left_pose_heading) alpha_dist = math.sqrt((a1-a2)**2 + (b1-b2)**2) ## beta angle in ...
(self): for target_param, param in zip(self.critic.parameters(), self.actor.parameters()): target_param.data.copy_(param.data) self.critic.eval() ## for collecting (state, action, next_state) tuples #def select_action(self, state, hidden_state, cell_state, EPS_START=0.9, EPS_END...
update_critic
identifier_name
train_DQN_vs_overlap_rnn_no_perception_new.py
def close_to_goal(pose1, pose2, thresh=0.15): L2_dist = math.sqrt((pose1[0] - pose2[0])**2 + (pose1[1] - pose2[1])**2) thresh_L2_dist = thresh theta_change = abs(pose1[2] - pose2[2])/math.pi * 180 return (L2_dist < thresh_L2_dist) and (theta_change <= 30) def compute_distance_old(left_pose, right_pose, lamb=0.5)...
pos, orn = func_pose2posAndorn(current_pose, mapper_scene2z[scene_name]) env.robot.reset_new_pose(pos, orn) obs, _, _, _ = env.step(4) obs_rgb = obs['rgb_filled'] obs_depth = obs['depth'] #obs_normal = obs['normal'] return obs_rgb, obs_depth#, obs_normal
identifier_body
firebaseMap.js
; ulList.appendChild(li).Trailer; fahrerOnChange(); }; //chat option buttons fahrer $(document).ready( function (){ $('#mdb-select input').on('click', function(){ radioChanged += 1; //alert($('input[name=group1]:checked', '#mdb-select').val()); selectedFahrer = $('input[name=group1]:checke...
unixtime) { var timestamp = parseInt(data.Zeit); var u = new Date(unixtime); return ('0' + u.getUTCDate()).slice(-2) + '.' + ('0' + u.getUTCMonth() + 11 ).slice(-2)+ '.' + u.getUTCFullYear() + ' ' + ('0' + u.getUTCHours()+13 ).slice(-2) + ':' + ('0' + u.getUTCMinutes()).slice(-2) + '...
nixTime(
identifier_name
firebaseMap.js
onto'); var textInput = document.querySelector('#fahrerChat'); var postButton = document.querySelector('#post'); postButton.addEventListener("click", function(snapshot) { var msgUser = usernameInput.value; var msgText = textInput.value; var recieve = '"' + msgText + '"'; var postData = { usernam...
var map = new google.maps.Map(document.getElementById('map'), { center: { lat: 49.1833848, lng: 9.17934696 }, zoom: 18, styles: [{ featureType: 'poi', stylers: [{ visibility: 'off' }] ...
identifier_body
firebaseMap.js
//fahrer 1 const fahrer1OnOff = document.getElementById('fahrer1OnOff'); var fahrer1 = document.querySelector('fahrer1'); var mafiF1 = document.querySelector('mafiF1'); var trailerF1 = document.querySelector('trailerF1'); var zeitF1 = document.querySelector('zeitF1'); //fahrer 2 const fahrer2OnOff = document.get...
const liList = document.getElementById('listLi');
random_line_split
value.rs
color value (and optionally, its source string). Color(Color, Option<String>), /// The null value. Null, /// The true boolean value. True, /// The false boolean value. False, /// A binary operation, two operands and an operator. /// The booleans represents possible whitespace. B...
random_line_split
value.rs
<ListSeparator>, bool), /// A Numeric value is a rational value with a Unit (which may be /// Unit::None) and flags. /// /// The boolean flag is true for calculated values and false for /// literal values. Numeric(Numeric, bool), /// A color value (and optionally, its source string). Col...
(&self, other: &Value) -> bool { match (&self, other) { (Value::Bang(a), Value::Bang(b)) => a == b, (Value::Numeric(a, _), Value::Numeric(b, _)) => a == b, (Value::Literal(a, aq), Value::Literal(b, bq)) => { if aq == bq { a == b ...
eq
identifier_name
main.rs
mush, facet); let questions = (1..facet_vals.len()) .flat_map(move |k| facet_vals.combination(k)) .map(move |combis| Question { facet, vals: combis.into_iter().cloned().collect(), }); for question in questio...
() { let q = Question { facet: 0, vals: ['a', 'b', 'c'].iter().cloned().collect(), }; let mushs = [ Mush { poison: 'p', attrs: ['a'; 22], }, Mush { poison: 'p', attrs: ['b'; 22], }, Mush { poi...
test_answer
identifier_name
main.rs
mush, facet); let questions = (1..facet_vals.len()) .flat_map(move |k| facet_vals.combination(k)) .map(move |combis| Question { facet, vals: combis.into_iter().cloned().collect(), }); for question in questio...
("gill-size" ,"broad=b,narrow=n"), ("gill-color" ,"black=k,brown=n,buff=b,chocolate=h,gray=g,green=r,orange=o,pink=p,purple=u,red=e,white=w,yellow=y"), ("stalk-shape" ,"enlarging=e,tapering=t"),...
("cap-color" ,"brown=n,buff=b,cinnamon=c,gray=g,green=r,pink=p,purple=u,red=e,white=w,yellow=y"), ("bruises?" ,"bruises=t,no=f"), ("odor" ,"almond=a,anise=l,creosote=c,fishy=y,foul=f,mu...
random_line_split
main.rs
mush, facet); let questions = (1..facet_vals.len()) .flat_map(move |k| facet_vals.combination(k)) .map(move |combis| Question { facet, vals: combis.into_iter().cloned().collect(), }); for question in questio...
else { None }) .cloned() .collect::<Vec<_>>() .join(", "); write!( f, "Examine '{}'. Is it {}{}?", facet_name, if self.vals.len() > 1 { "one of " } else { "" }, choices ) } } #[test] fn test_question_f...
{ Some(v) }
conditional_block
main.rs
ush, facet); let questions = (1..facet_vals.len()) .flat_map(move |k| facet_vals.combination(k)) .map(move |combis| Question { facet, vals: combis.into_iter().cloned().collect(), }); for question in question...
} #[test] fn test_question_fmt() { use std::iter::FromIterator; let q = Question { facet: 0, vals: BTreeSet::from_iter(['b', 'c', 'x'].iter().cloned()), }; format!("{}", q); } lazy_static::lazy_static! { static ref FACETS: Vec<(&'static str,HashMap<char,&'static str>)> = { ...
{ let (facet_name, facet_map) = &FACETS[self.facet]; let choices = facet_map .iter() .filter_map(|(k, v)| if self.vals.contains(k) { Some(v) } else { None }) .cloned() .collect::<Vec<_>>() .join(", "); write!( f, ...
identifier_body
mod.rs
node.close(); } } cluster.set_nodes(vec![]); } fn tend(&self) -> Result<()> { let mut nodes = self.nodes(); // All node additions/deletions are performed in tend thread. // If active nodes don't exist, seed cluster. if nodes.is_empty(...
{ let mut aliases = self.aliases.write(); node.add_alias(host.clone()); aliases.insert(host, node); }
identifier_body
mod.rs
thread::spawn(move || Cluster::tend_thread(cluster_for_tend, rx)); debug!("New cluster initialized and ready to be used..."); Ok(cluster) } fn tend_thread(cluster: Arc<Cluster>, rx: Receiver<()>) { let tend_interval = cluster.client_policy.tend_interval; loop { ...
{ remove_list.push(tnode); }
conditional_block
mod.rs
old_gen != node.partition_generation() { self.update_partitions(node.clone())?; } } Err(err) => { node.increase_failures(); warn!("Node `{}` refresh failed: {}", node, err); ...
}
random_line_split
mod.rs
rx): (Sender<()>, Receiver<()>) = mpsc::channel(); let cluster = Arc::new(Cluster { client_policy: policy, seeds: Arc::new(RwLock::new(hosts.to_vec())), aliases: Arc::new(RwLock::new(HashMap::new())), nodes: Arc::new(RwLock::new(vec![])), partition_...
(&self) -> bool { let seed_array = self.seeds.read(); info!("Seeding the cluster. Seeds count: {}", seed_array.len()); let mut list: Vec<Arc<Node>> = vec![]; for seed in &*seed_array { let mut seed_node_validator = NodeValidator::new(self); if let Err(err) = see...
seed_nodes
identifier_name
session.rs
) } } /// State of game progression. Whether the game is on, over and what kind of over. #[derive(Debug, Clone, PartialEq, Eq)] pub enum Progression { PlayOn(LastAttack), GameOverWinner(Player), GameOverStalemate(Vec<Player>), // Easier to calculate than a draw... } /// The state of the session. #[der...
choices, ); }; Ok(state) } /// A game in progress. The `traversals` indicate how many turns have passed. Maintains /// all state of the game. /// /// ## Invariants /// 1. The `Tree` will always be valid. /// 2. The first `State` in the `turns` is the starting position sans any inital trave...
traversal.as_slice(), current_board,
random_line_split
session.rs
) } } /// State of game progression. Whether the game is on, over and what kind of over. #[derive(Debug, Clone, PartialEq, Eq)] pub enum Progression { PlayOn(LastAttack), GameOverWinner(Player), GameOverStalemate(Vec<Player>), // Easier to calculate than a draw... } /// The state of the session. #[der...
turns: vec![first_turn], tree, move_limit, rand: rand::thread_rng(), } } pub fn reset(self) -> Self { let first = self.turns.first().unwrap().board.to_owned(); Session::new( first.clone(), game::start_tree_horizon_...
{ // The start may contain pass move. Cycle to get at the first true turn. // This code is a copy of what's happening in `advance` below. TODO: Refactor me. let mut tree = Some(tree); let first_turn = loop { match state_from_board( start.clone(), tree...
identifier_body
session.rs
( attacker_dice: u8, attacker_rolled: usize, defender_dice: u8, defender_rolled: usize ) -> Self { LastAttack { attacker_dice, attacker_rolled, defender_dice, defender_rolled } } } impl fmt::Display for LastAttack { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { if self.atta...
new
identifier_name
global.js
时,跳转到此 */ onIconError : function(img) { // 记录原有路径 var originalSrc = img.getAttribute('originalSrc'); var gender = img.getAttribute('gender'); var src = img.getAttribute('src'); if (!originalSrc) { img.setAttribute('orig...
} } else { for (var y
conditional_block
global.js
").each(function() { $(this).addClass("span-hover"); }); } else if (event.type == "mouseout") { $(this).find("span").each(function() { $(this).removeClass("span-hover"); }); ...
exp.setTime(exp.getTime() + options.expires * 24 * 60 * 60 * 1000); } else { exp = options.expires; } expires = ';expires=' + exp.toUTCString(); } path = options.path ? '; pa...
if (typeof options.expires == 'number') { exp = new Date();
random_line_split
monitor.go
&MonitoringManager{ MonitorList: make([]*Monitor, 0), LastMessageList: make(map[string]*[]byte), Start: false, } } // Return the global monitor manager object func GetManager() *MonitoringManager { if globalMonitor == nil { fmt.Println("Monitor not initialized. Initializing") Init() // Create monitor } ...
CheckIPExistIndex
identifier_name
monitor.go
Message messagesocket.Message // The start time of the monitor session Start time.Time // The end time of the monitor session End time.Time // The total duration the monitor session remain active Interval time.Duration // The facility the monitoring session is monitoring Facility facility.Facility ...
} // Monitor is the implementaion of a monitoring session type Monitor struct { // Store the client StartMonitoringMessage to identiy the client that initiate the monitoring session
random_line_split
monitor.go
time.Time // The end time of the monitor session End time.Time // The total duration the monitor session remain active Interval time.Duration // The facility the monitoring session is monitoring Facility facility.Facility } // Initialize the global monitor manager (Used by the server to manage monitorin...
else { marshalled = byteArr } // Broadcast the message to the clients mgmt.BroadcastUsingMsgList(marshalled, messageList) // Check if the unacknowledged messages handler is started // If it is not started, start it up if !mgmt.Start { fmt.Println("Starting resend loop") go mgmt.goStartCheckingResend() }...
{ fmt.Printf("%s\n", err.Error()) return // Don't send availability on error }
conditional_block
monitor.go
()) // Resend message to client v.Message.Reply(*value) } } } } // Multithreaded Goroutine to handle checking for unacknowledged messages // Unacknowledged messages will be resent in a loop until all messages are acknowledged func (mgmt *MonitoringManager) goStartCheckingResend() { // Defers setting res...
{ payload := make([]byte, 0) // We place the action string in front first (length of string 1 byte, string x byte) fmt.Println(len(actionString)) // We obtain the length of the action string asLen, _ := hex.DecodeString(fmt.Sprintf("%02x", len(actionString))) // We append the action string length to the beginnin...
identifier_body
scene.py
.models.get(parent).attachNewNode(actorNode) # Attach the actor to the physics manager self.app.physicsMgr.attachPhysicalNode(actorNode) # reparent the model to the actor node model.reparentTo(actorNodePath) colliderNodePath = self.addColliderNode(parent) if collider:
else: # Parent the model to either the render tree or the parent model.reparentTo(self.renderTree if parent is None else self.models.get(parent)) else: # If the model is being instanced to an existing model model = self.addInstance(pos, scale, instanceTo) # Add the model to the scenes model dicti...
colliderNodePath.node().addSolid(collider)
conditional_block
scene.py
self.models.get(parent).attachNewNode(actorNode) # Attach the actor to the physics manager self.app.physicsMgr.attachPhysicalNode(actorNode) # reparent the model to the actor node model.reparentTo(actorNodePath) colliderNodePath = self.addColliderNode(parent)
model.reparentTo(self.renderTree if parent is None else self.models.get(parent)) else: # If the model is being instanced to an existing model model = self.addInstance(pos, scale, instanceTo) # Add the model to the scenes model dictionary self.models[key if key is not None else len(self.models)] = model...
if collider: colliderNodePath.node().addSolid(collider) else: # Parent the model to either the render tree or the parent
random_line_split
scene.py
.models.get(parent).attachNewNode(actorNode) # Attach the actor to the physics manager self.app.physicsMgr.attachPhysicalNode(actorNode) # reparent the model to the actor node model.reparentTo(actorNodePath) colliderNodePath = self.addColliderNode(parent) if collider: colliderNodePath.node(...
(self, pos, scale, instanceTo): ''' Adds an Instance of the chosen model to the scene. ''' # Create a new empty node and attach it to the render tree model = self.renderTree.attachNewNode("model_placeholder") # Set the position and scale of the model model.setPos(*pos) model.setScale(*scale) # Insta...
addInstance
identifier_name
scene.py
self.models.get(parent).attachNewNode(actorNode) # Attach the actor to the physics manager self.app.physicsMgr.attachPhysicalNode(actorNode) # reparent the model to the actor node model.reparentTo(actorNodePath) colliderNodePath = self.addColliderNode(parent) if collider: colliderNodePath....
def exitScene(self): ''' An event hook method for running events as the scene is exited ''' pass class IntroClipScene(Scene): ''' A subclass of the Scene class to handle the intro clip and all of it's required tasks + events ''' def __init__(self, app): ''' Initialise and run any events BEFORE load...
''' A event hook method for running events when the scene is first loaded ''' pass
identifier_body
villager_bot.py
_id: "lang"} self.prefix_cache = dict[int, str]() # {guild_id: "prefix"} self.disabled_commands = defaultdict[int, set[str]]( set ) # {guild_id: set({command, command,..})} self.replies_cache = set[int]() # {guild_id, guild_id,..} self.rcon_cache = dict[tuple[int, ...
await self.karen.command_execution( ctx.author.id, getattr(ctx.guild, "id", None), ctx.command.qualified_name, False ) async def after_command_invoked(self, ctx: CustomContext): try: if ctx.command.qualified_name in self.d.concurrency_limited: await...
await self.karen.lb_command_ran(ctx.author.id)
conditional_block
villager_bot.py
_id: "lang"} self.prefix_cache = dict[int, str]() # {guild_id: "prefix"} self.disabled_commands = defaultdict[int, set[str]]( set ) # {guild_id: set({command, command,..})} self.replies_cache = set[int]() # {guild_id, guild_id,..} self.rcon_cache = dict[tuple[int, ...
async def start(self): self.font_files = await FontHandler( font_urls=self.d.font_urls, output_directory="fonts" ).retrieve() self.captcha_generator = captcha.image.ImageCaptcha(fonts=self.font_files) self.karen = KarenClient(self.k.karen, self.get_packet_handlers(), s...
return getattr(discord.Color, self.d.embed_color)()
identifier_body
villager_bot.py
_id: "lang"} self.prefix_cache = dict[int, str]() # {guild_id: "prefix"} self.disabled_commands = defaultdict[int, set[str]]( set ) # {guild_id: set({command, command,..})} self.replies_cache = set[int]() # {guild_id, guild_id,..} self.rcon_cache = dict[tuple[int, ...
) -> None: embed = discord.Embed(color=self.embed_color, description=message) try: await location.reply(embed=embed, mention_author=ping) except discord.errors.HTTPException as e: if ( e.code == 50035 ): # invalid form body, happens somet...
raise async def reply_embed( self, location, message: str, ping: bool = False, *, ignore_exceptions: bool = False
random_line_split
villager_bot.py
self.logger) self.db = DatabaseProxy(self.karen) await self.karen.connect() cluster_info = await self.karen.fetch_cluster_init_info() self.shard_count = cluster_info.shard_count self.shard_ids = cluster_info.shard_ids self.cluster_id = cluster_info.cluster_id ...
packet_fetch_guild_count
identifier_name
panel-page-manager.js
var LINKED_HASH_MAP = xutil.LinkedHashMap; //------------------------------------------ // 类型声明 //------------------------------------------ var PANEL_PAGE_MANAGER = $namespace().PanelPageManager = inheritsObject( XDATASOURCE, /** * @param {Object}...
/** * 得到当前页面实例 * * @public * @return {PanelPage} panelPage */ PANEL_PAGE_MANAGER_CLASS.getCurrentPage = function() { return this._oCurrPageWrap ? this._oCurrPageWrap.page : null; }; /** * 得到当前页面ID * * @public * @return {string} pageId */ PANEL...
n {PanelPage} panelPage */ PANEL_PAGE_MANAGER_CLASS.getPage = function(pageId) { return (this._oPanelPageSet.get(pageId) || {}).page; };
conditional_block
panel-page-manager.js
; var LINKED_HASH_MAP = xutil.LinkedHashMap; //------------------------------------------ // 类型声明 //------------------------------------------ var PANEL_PAGE_MANAGER = $namespace().PanelPageManager = inheritsObject( XDATASOURCE, /** * @param {Objec...
} // 选择激活 this.select(pageId, param); return page; }; /** * 增加 panel pange * * @public * @param {ecui.ui.PanelPage|Function} panelPage 要添加的panel page, * 或者创建panel page的回调函数 * 如果为函数,则: * @param {Object} options 参数 ...
oncreate && oncreate(page);
random_line_split
kvstore.go
(s, offset) if nil == p { return false } switch p.tt { case proposal_lease: this.rn.lease.update(this.rn, p.values[0].(int), p.values[1].(uint64)) case proposal_snapshot, proposal_update, proposal_kick: unikey := p.values[0].(string) if p.tt == proposal_kick { logger.Debugln(unikey, "cache_...
qC *
identifier_name
kvstore.go
oseC.AddNoWait(&asynTaskKick{kv: kv}); nil == err { return true, removeDirect } else { kv.setKicking(false) return false, removeDirect } } func splitUniKey(s string) (table string, key string) { i := -1 for k, v := range s { if v == 58 { i = k break } } if i >= 0 { table = s[:i] key = s[i+1:...
= store.elements[uniKey] if ok { if !this.dbmeta.CheckMetaVersion(k.meta.Version()) { newMeta := this.dbmeta.GetTableMeta(table) if newMeta != nil { atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&k.meta)), unsafe.Pointer(newMeta)) } else { //log error err = errcode.ERR_INVAILD_TA...
identifier_body
kvstore.go
func (this *kvstore) getRaftNode() *raftNode { return this.rn } func (this *kvstore) removeKv(k *kv) { processAgain := false this.Lock() k.Lock() if !k.cmdQueue.empty() { k.resetStatus() processAgain = true } else { k.setStatus(cache_remove) this.removeLRU(k) delete(this.elements, k.uniKey) } k....
return this.kvNode }
random_line_split
kvstore.go
(this *kvstore) issueReadReq(task asynCmdTaskI) { if err := this.readReqC.AddNoWait(task); nil != err { task.onError(errcode.ERR_SERVER_STOPED) } } func (this *kvstore) issueConfChange(task *asynTaskConfChange) { this.confChangeC <- task } func (this *kvstore) updateLRU(kv *kv) { if kv.nnext != nil || kv.ppre...
{ table, key := splitUniKey(unikey) meta := this.storeMgr.dbmeta.GetTableMeta(table) if nil == meta { return false } kv = newkv(this, meta, key, unikey, false) this.elements[unikey] = kv } if version == 0 { kv.setStatus(cache_missing) kv.fields = nil logger....
es[1].(int64) if !ok
conditional_block
shortid.go
s // KpTvcui99k // KFTGcuiQ9p // KFmGeu-Q9O // tFTvcu-QQt // tpTveu-99u // // Life span // // The package guarantees the generation of unique Ids with zero collisions for 34 years // (1/1/2016-1/1/2050) using the same worker Id within a single (although concurrent) application if // application restarts take longe...
// Epoch returns the value of epoch used as the beginning of millisecond counting (normally // 2016-01-01 00:00:00 local time) func (sid *Shortid) Epoch() time.Time { return sid.epoch } // Worker returns the value of worker for this short Id generator. func (sid *Shortid) Worker() uint { return sid.worker } // Ne...
{ return sid.abc }
identifier_body
shortid.go
guarantees no collisions (due to guaranteed fixed size of Ids between milliseconds and because // multiple requests within the same ms lead to longer Ids with the prefix unique to the ms); // - supports 32 over 16 workers. // // The algorithm uses less randomness than the original node.js implementation, which per...
// Encode encodes a given value into a slice of runes of length nsymbols. In case nsymbols==0, the // length of the result is automatically computed from data. Even if fewer symbols is required to // encode the data than nsymbols, all positions are used encoding 0 where required to guarantee
random_line_split
shortid.go
QQs // KpTvcui99k // KFTGcuiQ9p // KFmGeu-Q9O // tFTvcu-QQt // tpTveu-99u // // Life span // // The package guarantees the generation of unique Ids with zero collisions for 34 years // (1/1/2016-1/1/2050) using the same worker Id within a single (although concurrent) application if // application restarts take lon...
(alphabet string, seed uint64) (Abc, error) { runes := []rune(alphabet) if len(runes) != len(DefaultABC) { return Abc{}, fmt.Errorf("alphabet must contain %v unique characters", len(DefaultABC)) } if nonUnique(runes) { return Abc{}, errors.New("alphabet must contain unique characters only") } abc := Abc{alpha...
NewAbc
identifier_name
shortid.go
} // GetDefault retrieves the default short Id generator initialised with the default alphabet, // worker=0 and seed=1. The default can be overwritten using SetDefault. func GetDefault() *Shortid { return (*Shortid)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&shortid)))) } // SetDefault overwrites the defau...
{ ints[i] = int(b) & mask }
conditional_block
circuit.rs
, thus PK is a point, sk is a scalar and derive(sk) = sk * B, for a predefined base pont B // - VRF_INPUT and VRF_OUTPUT are elliptic curve points, and vrf(sk, VRF_INPUT) = sk * VRF_INPUT // - set //TODO // These are the values that are required to construct the circuit and populate all the wires. // They are defined ...
{ ::std::mem::swap(&mut lhs, &mut rhs); }
conditional_block
circuit.rs
the given vrf_output is valid for the given vrf_input under // a key from the predefined set. It formalizes the following language: // {(VRF_INPUT, VRF_OUTPUT, set) | VRF_OUTPUT = vrf(sk, VRF_INPUT), PK = derive(sk) and PK is in set }, where: // - sk, PK is an elliptic curve keypair, thus PK is a point, sk is a scala...
<'a, E: JubjubEngine> { // TODO: name // Jubjub curve parameters. pub params: &'a E::Params, // The secret key, an element of Jubjub scalar field. pub sk: Option<E::Fs>, // The VRF input, a point in Jubjub prime order subgroup. pub vrf_input: Option<edwards::Point<E, PrimeOrder>>, // The...
Ring
identifier_name
circuit.rs
the given vrf_output is valid for the given vrf_input under // a key from the predefined set. It formalizes the following language: // {(VRF_INPUT, VRF_OUTPUT, set) | VRF_OUTPUT = vrf(sk, VRF_INPUT), PK = derive(sk) and PK is in set }, where: // - sk, PK is an elliptic curve keypair, thus PK is a point, sk is a scala...
use zcash_primitives::pedersen_hash; use zcash_primitives::jubjub::{JubjubBls12, fs, edwards,}; use rand_core::{RngCore, SeedableRng,}; use rand_xorshift::XorShiftRng; let params = &JubjubBls12::new(); let rng = &mut XorShiftRng::from_seed([ 0x58, 0x62, 0xbe, 0x3d, 0x76, 0x3d, 0x31, 0x...
#[test] fn test_ring() { use bellman::gadgets::test::TestConstraintSystem; use pairing::bls12_381::{Bls12, Fr,};
random_line_split
blackjack.js
then(m => m.delete({ timeout: 8000 })); } if (bet < 1 || !Number.isInteger(Number(bet))) { if (bet && bet.toLowerCase().includes('k')) { const givenKay = bet.replace(/k/g, ''); if (!Number.isInteger(Number(givenKay * 1000)) || isNaN(givenKay * 1000)) { ...
function getValue (card) { return { value: values[faces.indexOf(card.face)], card }; } function addCards (type) { return cards[type].sort((a, b) => getValue(b).value - getValue(a).value).reduce((p, c) => { let newCard = getValue(c).value; if (newCar...
{ switch (suit) { case 'spades': return '♠'; case 'hearts': return '♥'; case 'diamonds': return '♦'; case 'clubs': return '♣'; } }
identifier_body
blackjack.js
(message) { const DB = require('djs-economy'); const user = message.author; const cash = await DB.GetCash(message.author.id).cash; const formatNumber = require('../../functions/regex'); const args = message.content.slice(prefix.length).trim().split(/ /g); let be...
execute
identifier_name
blackjack.js
then(m => m.delete({ timeout: 8000 })); } if (bet < 1 || !Number.isInteger(Number(bet))) { if (bet && bet.toLowerCase().includes('k')) { const givenKay = bet.replace(/k/g, ''); if (!Number.isInteger(Number(givenKay * 1000)) || isNaN(givenKay * 1000)) { ...
function getRespectiveIcon (suit) { switch (suit) { case 'spades': return '♠'; case 'hearts': return '♥'; case 'diamonds': return '♦'; case 'clubs': return '♣'; ...
{ // redraw cards = { bot: [deal(), deal()], user: [deal(), deal()] }; }
conditional_block
blackjack.js
then(m => m.delete({ timeout: 8000 })); } if (bet < 1 || !Number.isInteger(Number(bet))) { if (bet && bet.toLowerCase().includes('k')) { const givenKay = bet.replace(/k/g, ''); if (!Number.isInteger(Number(givenKay * 1000)) || isNaN(givenKay * 1000)) { ...
} if (cash === 0) { return message.reply('You dont have any cash to bet'); } if (bet > cash) { return message.reply(`You only have ${formatNumber(cash)}. You cant bet more than that`); } if (bet > 5000000) { return message.rep...
random_line_split
azure_logcollector.go
err } // Machine pool can be an AzureManagedMachinePool for AKS clusters. _, err = getAzureManagedMachinePool(ctx, managementClusterClient, mp) if err != nil { return err } } else { isWindows = isAzureMachinePoolWindows(am) } cluster, err := util.GetClusterFromMetadata(ctx, managementClusterClient, ...
azManagedControlPlane := &infrav1.AzureManagedControlPlane{} err := managementClusterClient.Get(ctx, key, azManagedControlPlane) return azManagedControlPlane, err } func getAzureMachine(ctx context.Context, managementClusterClient client.Client, m *clusterv1.Machine) (*infrav1.AzureMachine, error) { key := client...
key := client.ObjectKey{ Namespace: namespace, Name: name, }
random_line_split