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class LayoutHolder extends ScriptedWidgetEventHandler |
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{ |
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protected Widget m_MainWidget; |
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protected Widget m_RootWidget; |
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protected Widget m_ParentWidget; |
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protected LayoutHolder m_Parent; |
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protected string m_LayoutName; |
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protected bool m_IsActive; |
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protected bool m_ImmedUpdate; |
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protected bool m_TooltipOwner; |
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protected EntityAI m_am_entity1, m_am_entity2; |
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void UpdateInterval(); |
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void SetLayoutName(); |
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void SetImmedUpdate() |
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{ |
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m_ImmedUpdate = false; |
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} |
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void OnSelectAction(ItemBase item, int actionId) |
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{ |
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PlayerBase m_player = PlayerBase.Cast( GetGame().GetPlayer() ); |
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m_player.GetActionManager().OnInstantAction(ActionDebug,new Param2<ItemBase,int>(item,actionId)); |
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} |
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void OnSelectActionEx(EntityAI item, int actionId) |
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{ |
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PlayerBase m_player = PlayerBase.Cast( GetGame().GetPlayer() ); |
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m_player.GetActionManager().OnInstantAction(ActionDebug,new Param2<EntityAI,int>(item,actionId)); |
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} |
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void ShowActionMenu(InventoryItem item) |
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{ |
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PlayerBase m_player = PlayerBase.Cast( GetGame().GetPlayer() ); |
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HideOwnedTooltip(); |
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m_am_entity1 = item; |
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m_am_entity2 = null; |
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ContextMenu cmenu = ContextMenu.Cast(GetGame().GetUIManager().GetMenu().GetContextMenu()); |
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cmenu.Hide(); |
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cmenu.Clear(); |
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if (m_am_entity1 == null) |
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return; |
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TSelectableActionInfoArrayEx customActions = new TSelectableActionInfoArrayEx(); |
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ItemBase itemBase = ItemBase.Cast(item); |
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itemBase.GetDebugActions(customActions); |
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if (ItemBase.GetDebugActionsMask() & DebugActionType.PLAYER_AGENTS) |
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{ |
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m_player.GetDebugActions(customActions); |
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} |
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int actionsCount = customActions.Count(); |
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for (int i = 0; i < customActions.Count(); i++) |
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{ |
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TSelectableActionInfoWithColor actionInfo = TSelectableActionInfoWithColor.Cast(customActions.Get(i)); |
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if (actionInfo) |
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{ |
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int actionId = actionInfo.param2; |
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int textColor = actionInfo.param4; |
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string actionText = actionInfo.param3; |
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if (actionId == EActions.SEPARATOR) |
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cmenu.AddEx(actionText, textColor, this, "", null); |
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else |
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cmenu.AddEx(actionText, textColor, this, "OnSelectActionEx", new Param3<EntityAI, int, int>(itemBase, actionId, textColor)); |
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} |
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} |
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int actionMenuPosX, actionMenuPosY; |
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GetMousePos(actionMenuPosX, actionMenuPosY); |
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actionMenuPosX -= 5; |
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actionMenuPosY -= 5; |
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cmenu.Show(actionMenuPosX, actionMenuPosY); |
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} |
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void LayoutHolder( LayoutHolder parent ) |
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{ |
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m_Parent = parent; |
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SetLayoutName(); |
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SetParentWidget(); |
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SetImmedUpdate(); |
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m_TooltipOwner = false; |
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if ( m_LayoutName != "" ) |
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{ |
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m_MainWidget = GetGame().GetWorkspace().CreateWidgets( m_LayoutName, null, false ); |
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m_MainWidget.Show( true, false ); |
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} |
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m_RootWidget = m_MainWidget; |
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if ( m_ParentWidget ) |
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{ |
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m_ParentWidget.Show( true, false ); |
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if ( m_MainWidget ) |
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{ |
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m_ParentWidget.AddChild( m_MainWidget, false ); |
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} |
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} |
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if ( m_ImmedUpdate ) |
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{ |
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if ( m_MainWidget ) |
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m_MainWidget.Update(); |
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} |
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} |
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void ~LayoutHolder() |
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{ |
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HideOwnedTooltip(); |
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delete m_RootWidget; |
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} |
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LayoutHolder GetRoot() |
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{ |
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if ( m_Parent ) |
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{ |
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ref LayoutHolder container = m_Parent.GetRoot(); |
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return container; |
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} |
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else |
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{ |
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return this; |
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} |
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} |
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void SetParentWidget() |
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{ |
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if ( m_Parent ) |
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m_ParentWidget = m_Parent.GetMainWidget(); |
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} |
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LayoutHolder GetParent() |
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{ |
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return m_Parent; |
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} |
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void SetActive(bool active) |
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{ |
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m_IsActive = active; |
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} |
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void SetLastActive(); |
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void SetFirstActive(); |
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bool IsActive() |
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{ |
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return m_IsActive; |
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} |
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Widget GetMainWidget() |
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{ |
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return m_MainWidget; |
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} |
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Widget GetRootWidget() |
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{ |
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return m_RootWidget; |
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} |
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bool IsDisplayable() |
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{ |
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return true; |
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} |
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bool IsVisible() |
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{ |
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if (m_RootWidget) |
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{ |
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return m_RootWidget.IsVisible(); |
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} |
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return false; |
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} |
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void OnShow() |
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{ |
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m_RootWidget.Show( true ); |
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if ( m_ParentWidget ) |
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m_ParentWidget.Show( true ); |
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} |
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void OnHide() |
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{ |
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m_RootWidget.Show( false ); |
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} |
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void Refresh() |
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{ |
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m_RootWidget.Update(); |
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} |
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void InspectItem( EntityAI item ) |
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{ |
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InventoryMenu menu = InventoryMenu.Cast( GetGame().GetUIManager().FindMenu(MENU_INVENTORY) ); |
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InspectMenuNew inspect_menu = InspectMenuNew.Cast( menu.EnterScriptedMenu(MENU_INSPECT) ); |
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if ( inspect_menu ) |
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{ |
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GetGame().GetMission().GetHud().ShowHudUI( false ); |
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GetGame().GetMission().GetHud().ShowQuickbarUI( false ); |
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inspect_menu.SetItem( item ); |
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} |
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} |
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void UpdateSelectionIcons() |
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{} |
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void PrepareOwnedTooltip(EntityAI item, int x = 0, int y = 0) |
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{ |
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ItemManager.GetInstance().PrepareTooltip(item,x,y); |
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m_TooltipOwner = true; |
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} |
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void PrepareOwnedSlotsTooltip(Widget w, string name, string desc, int x = 0, int y = 0) |
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{ |
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ItemManager.GetInstance().SetTooltipWidget(w); |
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ItemManager.GetInstance().PrepareSlotsTooltip(name,desc,x,y); |
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m_TooltipOwner = true; |
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} |
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void HideOwnedTooltip() |
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{ |
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if (m_TooltipOwner) |
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{ |
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ItemManager.GetInstance().HideTooltip(); |
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m_TooltipOwner = false; |
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} |
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} |
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void HideOwnedSlotsTooltip() |
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{ |
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if (m_TooltipOwner) |
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{ |
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ItemManager.GetInstance().HideTooltipSlot(); |
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m_TooltipOwner = false; |
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} |
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} |
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} |
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