| language: | |
| - eng | |
| - deu | |
| - fra | |
| - ita | |
| - spa | |
| multilinguality: | |
| - multilingual | |
| > [!NOTE] | |
| > Dataset origin: https://zenodo.org/records/6341173 | |
| # Multilingual_Persuasion_Detection | |
| This dataset contains dialogue lines from the games Knights of the Old Republic 1 & 2 and Neverwinter Nights 1. Some of the dialogue lines are marked as persuasive (which is when the player character is attempting a Persuade skill check.) | |
| # Citation | |
| ``` | |
| @misc{pöyhönen2022multilingualpersuasiondetectionvideo, | |
| title={Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP}, | |
| author={Teemu Pöyhönen and Mika Hämäläinen and Khalid Alnajjar}, | |
| year={2022}, | |
| eprint={2207.04453}, | |
| archivePrefix={arXiv}, | |
| primaryClass={cs.CL}, | |
| url={https://arxiv.org/abs/2207.04453}, | |
| } | |
| ``` |