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from math import sqrt from functools import partial, lru_cache import numpy as np import torch from torch import nn from torch.nn import functional as F def wn_linear(in_dim, out_dim): return nn.utils.weight_norm(nn.Linear(in_dim, out_dim))
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from math import sqrt from functools import partial, lru_cache import numpy as np import torch from torch import nn from torch.nn import functional as F def shift_down(input, size=1): return F.pad(input, [0, 0, size, 0])[:, :, : input.shape[2], :]
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from math import sqrt from functools import partial, lru_cache import numpy as np import torch from torch import nn from torch.nn import functional as F def shift_right(input, size=1): return F.pad(input, [size, 0, 0, 0])[:, :, :, : input.shape[3]]
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from math import sqrt from functools import partial, lru_cache import numpy as np import torch from torch import nn from torch.nn import functional as F def causal_mask(size): shape = [size, size] mask = np.triu(np.ones(shape), k=1).astype(np.uint8).T start_mask = np.ones(size).astype(np.float32) start...
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from math import cos, pi, floor, sin from torch.optim import lr_scheduler def anneal_linear(start, end, proportion): return start + proportion * (end - start)
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from math import cos, pi, floor, sin from torch.optim import lr_scheduler def anneal_cos(start, end, proportion): cos_val = cos(pi * proportion) + 1 return end + (start - end) / 2 * cos_val
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import math import pickle import torch from torch import distributed as dist from torch.utils import data def get_rank(): if not dist.is_available(): return 0 if not dist.is_initialized(): return 0 return dist.get_rank() def is_primary(): return get_rank() == 0
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import math import pickle import torch from torch import distributed as dist from torch.utils import data LOCAL_PROCESS_GROUP = None def get_rank(): if not dist.is_available(): return 0 if not dist.is_initialized(): return 0 return dist.get_rank() def get_local_rank(): if not dist.is_av...
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import math import pickle import torch from torch import distributed as dist from torch.utils import data def get_world_size(): if not dist.is_available(): return 1 if not dist.is_initialized(): return 1 return dist.get_world_size() def all_reduce(tensor, op=dist.ReduceOp.SUM): world_si...
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import math import pickle import torch from torch import distributed as dist from torch.utils import data def get_world_size(): if not dist.is_available(): return 1 if not dist.is_initialized(): return 1 return dist.get_world_size() def all_gather(data): world_size = get_world_size() ...
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import math import pickle import torch from torch import distributed as dist from torch.utils import data def get_rank(): if not dist.is_available(): return 0 if not dist.is_initialized(): return 0 return dist.get_rank() def get_world_size(): if not dist.is_available(): return 1 ...
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import math import pickle import torch from torch import distributed as dist from torch.utils import data def data_sampler(dataset, shuffle, distributed): if distributed: return data.distributed.DistributedSampler(dataset, shuffle=shuffle) if shuffle: return data.RandomSampler(dataset) el...
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import os import torch from torch import distributed as dist from torch import multiprocessing as mp import distributed as dist_fn def find_free_port(): def distributed_worker( local_rank, fn, world_size, n_gpu_per_machine, machine_rank, dist_url, args ): def launch(fn, n_gpu_per_machine, n_machine=1, machine_rank...
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import argparse import numpy as np import torch from torch import nn, optim from torch.utils.data import DataLoader from tqdm import tqdm from dataset import LMDBDataset from pixelsnail import PixelSNAIL from scheduler import CycleScheduler def train(args, epoch, loader, model, optimizer, scheduler, device): loade...
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from setuptools import find_packages, setup def readme(): with open('README.md', encoding='utf-8') as f: content = f.read() return content
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from setuptools import find_packages, setup def get_version(): version_file = 'mmhuman3d/version.py' with open(version_file, 'r', encoding='utf-8') as f: exec(compile(f.read(), version_file, 'exec')) return locals()['__version__']
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from setuptools import find_packages, setup try: import torch from torch.utils.cpp_extension import BuildExtension, CUDAExtension cmd_class = {'build_ext': BuildExtension} except ModuleNotFoundError: cmd_class = {} print('Skip building ext ops due to the absence of torch.') def get_extensions(): ...
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from setuptools import find_packages, setup The provided code snippet includes necessary dependencies for implementing the `parse_requirements` function. Write a Python function `def parse_requirements(fname='requirements.txt', with_version=True)` to solve the following problem: Parse the package dependencies listed i...
Parse the package dependencies listed in a requirements file but strips specific versioning information. Args: fname (str): path to requirements file with_version (bool, default=False): if True include version specs Returns: List[str]: list of requirements items CommandLine: python -c "import setup; print(setup.parse_r...
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import os import sys import pytorch_sphinx_theme version_file = '../mmhuman3d/version.py' def get_version(): with open(version_file, 'r') as f: exec(compile(f.read(), version_file, 'exec')) return locals()['__version__']
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import argparse import time from collections import deque from queue import Queue from threading import Event, Lock, Thread import cv2 import mmcv import numpy as np import torch from mmhuman3d.apis import inference_image_based_model, init_model from mmhuman3d.core.renderer.mpr_renderer.smpl_realrender import \ Vis...
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import argparse import time from collections import deque from queue import Queue from threading import Event, Lock, Thread import cv2 import mmcv import numpy as np import torch from mmhuman3d.apis import inference_image_based_model, init_model from mmhuman3d.core.renderer.mpr_renderer.smpl_realrender import \ Vis...
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import argparse import time from collections import deque from queue import Queue from threading import Event, Lock, Thread import cv2 import mmcv import numpy as np import torch from mmhuman3d.apis import inference_image_based_model, init_model from mmhuman3d.core.renderer.mpr_renderer.smpl_realrender import \ Vis...
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import argparse import time from collections import deque from queue import Queue from threading import Event, Lock, Thread import cv2 import mmcv import numpy as np import torch from mmhuman3d.apis import inference_image_based_model, init_model from mmhuman3d.core.renderer.mpr_renderer.smpl_realrender import \ Vis...
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import argparse import time from collections import deque from queue import Queue from threading import Event, Lock, Thread import cv2 import mmcv import numpy as np import torch from mmhuman3d.apis import inference_image_based_model, init_model from mmhuman3d.core.renderer.mpr_renderer.smpl_realrender import \ Vis...
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import argparse import copy import os import os.path as osp import shutil from pathlib import Path import cv2 import mmcv import numpy as np import torch from torch.utils.data import DataLoader from tqdm import tqdm from mmhuman3d.apis import init_model from mmhuman3d.core.visualization.visualize_smpl import visualize_...
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import argparse import copy import os import os.path as osp import shutil from pathlib import Path import cv2 import mmcv import numpy as np import torch from torch.utils.data import DataLoader from tqdm import tqdm from mmhuman3d.apis import init_model from mmhuman3d.core.visualization.visualize_smpl import visualize_...
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import argparse import copy import os import os.path as osp import shutil from pathlib import Path import cv2 import mmcv import numpy as np import torch from torch.utils.data import DataLoader from tqdm import tqdm from mmhuman3d.apis import init_model from mmhuman3d.core.visualization.visualize_smpl import visualize_...
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import os import os.path as osp import shutil from argparse import ArgumentParser import mmcv import numpy as np import torch from mmhuman3d.apis import ( feature_extract, inference_image_based_model, init_model, ) from mmhuman3d.core.visualization.visualize_smpl import visualize_smpl_hmr from mmhuman3d.dat...
Estimate smplx parameters from single-person images with mmdetection Args: args (object): object of argparse.Namespace. frames_iter (np.ndarray,): prepared frames
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import os import os.path as osp import shutil from argparse import ArgumentParser import mmcv import numpy as np import torch from mmhuman3d.apis import ( feature_extract, inference_image_based_model, init_model, ) from mmhuman3d.core.visualization.visualize_smpl import visualize_smpl_hmr from mmhuman3d.dat...
Estimate smplx parameters from multi-person images with mmtracking Args: args (object): object of argparse.Namespace. frames_iter (np.ndarray,): prepared frames
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import os import os.path as osp import shutil import warnings from argparse import ArgumentParser from pathlib import Path import mmcv import numpy as np import torch from mmhuman3d.apis import ( feature_extract, inference_image_based_model, inference_video_based_model, init_model, ) from mmhuman3d.core...
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import os import os.path as osp import shutil import warnings from argparse import ArgumentParser from pathlib import Path import mmcv import numpy as np import torch from mmhuman3d.apis import ( feature_extract, inference_image_based_model, inference_video_based_model, init_model, ) from mmhuman3d.core...
Estimate smpl parameters from single-person images with mmdetection Args: args (object): object of argparse.Namespace. frames_iter (np.ndarray,): prepared frames
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import os import os.path as osp import shutil import warnings from argparse import ArgumentParser from pathlib import Path import mmcv import numpy as np import torch from mmhuman3d.apis import ( feature_extract, inference_image_based_model, inference_video_based_model, init_model, ) from mmhuman3d.core...
Estimate smpl parameters from single-person images with mmdetection Args: args (object): object of argparse.Namespace. frames_iter (np.ndarray,): prepared frames
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import os import os.path as osp import shutil import warnings from argparse import ArgumentParser from pathlib import Path import mmcv import numpy as np import torch from mmhuman3d.apis import ( feature_extract, inference_image_based_model, inference_video_based_model, init_model, ) from mmhuman3d.core...
Estimate smpl parameters from multi-person images with mmtracking Args: args (object): object of argparse.Namespace. frames_iter (np.ndarray,): prepared frames
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version_info = parse_version_info(__version__) The provided code snippet includes necessary dependencies for implementing the `parse_version_info` function. Write a Python function `def parse_version_info(version_str)` to solve the following problem: Parse a version string into a tuple. Args: version_str (str): The ve...
Parse a version string into a tuple. Args: version_str (str): The version string. Returns: tuple[int | str]: The version info, e.g., "1.3.0" is parsed into (1, 3, 0), and "2.0.0rc1" is parsed into (2, 0, 0, 'rc1').
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import random import warnings import numpy as np import torch from mmcv.parallel import MMDataParallel, MMDistributedDataParallel from mmcv.runner import ( DistSamplerSeedHook, Fp16OptimizerHook, OptimizerHook, build_runner, ) from mmhuman3d.core.distributed_wrapper import DistributedDataParallelWrapper...
Set random seed. Args: seed (int): Seed to be used. deterministic (bool): Whether to set the deterministic option for CUDNN backend, i.e., set `torch.backends.cudnn.deterministic` to True and `torch.backends.cudnn.benchmark` to False. Default: False.
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import random import warnings import numpy as np import torch from mmcv.parallel import MMDataParallel, MMDistributedDataParallel from mmcv.runner import ( DistSamplerSeedHook, Fp16OptimizerHook, OptimizerHook, build_runner, ) from mmhuman3d.core.distributed_wrapper import DistributedDataParallelWrapper...
Main api for training model.
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from typing import Dict, Tuple, Union import cv2 import mmcv import numpy as np import torch from mmcv.parallel import collate from mmcv.runner import load_checkpoint from mmcv.utils import print_log from mmhuman3d.data.datasets.pipelines import Compose from mmhuman3d.models.architectures.builder import build_architect...
Initialize a model from config file. Args: config (str or :obj:`mmcv.Config`): Config file path or the config object. checkpoint (str, optional): Checkpoint path. If left as None, the model will not load any weights. Returns: nn.Module: The constructed model. (nn.Module, None): The constructed extractor model
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from typing import Dict, Tuple, Union import cv2 import mmcv import numpy as np import torch from mmcv.parallel import collate from mmcv.runner import load_checkpoint from mmcv.utils import print_log from mmhuman3d.data.datasets.pipelines import Compose from mmhuman3d.models.architectures.builder import build_architect...
Inference a single image with a list of person bounding boxes. Args: model (nn.Module): The loaded pose model. img_or_path (Union[str, np.ndarray]): Image filename or loaded image. det_results (List(dict)): the item in the dict may contain 'bbox' and/or 'track_id'. 'bbox' (4, ) or (5, ): The person bounding box, which ...
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from typing import Dict, Tuple, Union import cv2 import mmcv import numpy as np import torch from mmcv.parallel import collate from mmcv.runner import load_checkpoint from mmcv.utils import print_log from mmhuman3d.data.datasets.pipelines import Compose from mmhuman3d.models.architectures.builder import build_architect...
Inference SMPL parameters from extracted featutres using a video-based model. Args: model (nn.Module): The loaded mesh estimation model. extracted_results (List[List[Dict]]): Multi-frame feature extraction results stored in a nested list. Each element of the outer list is the feature extraction results of a single fram...
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from typing import Dict, Tuple, Union import cv2 import mmcv import numpy as np import torch from mmcv.parallel import collate from mmcv.runner import load_checkpoint from mmcv.utils import print_log from mmhuman3d.data.datasets.pipelines import Compose from mmhuman3d.models.architectures.builder import build_architect...
Extract image features with a list of person bounding boxes. Args: model (nn.Module): The loaded feature extraction model. img_or_path (Union[str, np.ndarray]): Image filename or loaded image. det_results (List(dict)): the item in the dict may contain 'bbox' and/or 'track_id'. 'bbox' (4, ) or (5, ): The person bounding...
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import json import os import numpy as np from tqdm import tqdm from mmhuman3d.core.conventions.keypoints_mapping import convert_kps from mmhuman3d.data.data_structures.human_data import HumanData from mmhuman3d.data.data_structures.multi_human_data import MultiHumanData from .base_converter import BaseConverter from .b...
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import json import os import os.path as osp import pickle as pk import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import convert_kps from mmhuman3d.data.data_converters.builder import DATA_CONVERTERS from mmhuman3d.data.data_structures.human_data import HumanData from .base_converter import BaseModeC...
Project keypoints 3D to keypoints 2D on images. Using intrinsics K.
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from mmcv.utils import Registry DATA_CONVERTERS = Registry('data_converters') The provided code snippet includes necessary dependencies for implementing the `build_data_converter` function. Write a Python function `def build_data_converter(cfg)` to solve the following problem: Build data converter. Here is the functi...
Build data converter.
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import copy from typing import Optional, Union import numpy as np import torch from mmcv.parallel import DataContainer as DC from skimage.util.shape import view_as_windows from .builder import DATASETS from .human_image_dataset import HumanImageDataset def get_vid_name(image_path: str): """Get base_dir of the given...
Split annotations into chunks. Adapted from https://github.com/mkocabas/VIBE Args: data_infos (list): parsed annotations. seq_len (int): the length of each chunk. stride (int): the interval between chunks. test_mode (bool): if test_mode is true, then an additional chunk will be added to cover all frames. Otherwise, las...
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from ..builder import PIPELINES from .compose import Compose The provided code snippet includes necessary dependencies for implementing the `get_warp_matrix` function. Write a Pyt...
Calculate the transformation matrix under the constraint of unbiased. Paper ref: Huang et al. The Devil is in the Details: Delving into Unbiased Data Processing for Human Pose Estimation (CVPR 2020). Args: theta (float): Rotation angle in degrees. size_input (np.ndarray): Size of input image [w, h]. size_dst (np.ndarra...
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from ..builder import PIPELINES from .compose import Compose The provided code snippet includes necessary dependencies for implementing the `warp_affine_joints` function. Write a ...
Apply affine transformation defined by the transform matrix on the joints. Args: joints (np.ndarray[..., 2]): Origin coordinate of joints. mat (np.ndarray[3, 2]): The affine matrix. Returns: matrix (np.ndarray[..., 2]): Result coordinate of joints.
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from ..builder import PIPELINES from .compose import Compose The provided code snippet includes necessary dependencies for implementing the `_flip_smpl_pose` function. Write a Pyt...
Flip SMPL pose parameters horizontally. Args: pose (np.ndarray([72])): SMPL pose parameters Returns: pose_flipped
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from ..builder import PIPELINES from .compose import Compose The provided code snippet includes necessary dependencies for implementing the `_flip_smplx_pose` function. Write a Py...
Flip SMPLX pose parameters horizontally. Args: pose (np.ndarray([63])): SMPLX pose parameters Returns: pose_flipped (np.ndarray([21,3]))
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from ..builder import PIPELINES from .compose import Compose The provided code snippet includes necessary dependencies for implementing the `_flip_axis_angle` function. Write a Py...
Flip axis_angle horizontally. Args: r (np.ndarray([3])) Returns: f_flipped
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from ..builder import PIPELINES from .compose import Compose def _flip_hand_pose(r_pose, l_pose): dim_flip = np.array([1, -1, -1], dtype=r_pose.dtype) ret_l_pose = r_pose ...
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from ..builder import PIPELINES from .compose import Compose The provided code snippet includes necessary dependencies for implementing the `_flip_keypoints` function. Write a Pyt...
Flip human joints horizontally. Note: num_keypoints: K num_dimension: D Args: keypoints (np.ndarray([K, D])): Coordinates of keypoints. flip_pairs (list[tuple()]): Pairs of keypoints which are mirrored (for example, left ear -- right ear). img_width (int | None, optional): The width of the original image. To flip 2D ke...
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from ..builder import PIPELINES from .compose import Compose def _construct_rotation_matrix(rot, size=3): """Construct the in-plane rotation matrix. Args: rot (floa...
Rotate the 3D joints in the local coordinates. Notes: Joints number: K Args: joints_3d (np.ndarray([K, 3])): Coordinates of keypoints. rot (float): Rotation angle (degree). Returns: joints_3d_rotated
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from ..builder import PIPELINES from .compose import Compose def _construct_rotation_matrix(rot, size=3): """Construct the in-plane rotation matrix. Args: rot (floa...
Rotate SMPL pose parameters. SMPL (https://smpl.is.tue.mpg.de/) is a 3D human model. Args: pose (np.ndarray([72])): SMPL pose parameters rot (float): Rotation angle (degree). Returns: pose_rotated
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import numpy as np from PIL import Image def transform(pt, center, scale, res, invert=0): """Transform pixel location to different reference.""" t = get_transform(center, scale, res) if invert: t = np.linalg.inv(t) new_pt = np.array([pt[0] - 1, pt[1] - 1, 1.]).T new_pt = np.dot(t, new_pt) ...
Crop image according to the supplied bounding box.
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from collections.abc import Sequence import mmcv import numpy as np import torch from mmcv.parallel import DataContainer as DC from PIL import Image from ..builder import PIPELINES The provided code snippet includes necessary dependencies for implementing the `to_tensor` function. Write a Python function `def to_tenso...
Convert objects of various python types to :obj:`torch.Tensor`. Supported types are: :class:`numpy.ndarray`, :class:`torch.Tensor`, :class:`Sequence`, :class:`int` and :class:`float`.
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import os.path import random import cv2 import numpy as np from ..builder import PIPELINES The provided code snippet includes necessary dependencies for implementing the `load_pascal_occluders` function. Write a Python function `def load_pascal_occluders(occluders_file)` to solve the following problem: load pascal occ...
load pascal occluders from the occluder file.
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import os.path import random import cv2 import numpy as np from ..builder import PIPELINES def paste_over(im_src, im_dst, center): """Pastes `im_src` onto `im_dst` at a specified position, with alpha blending, in place. Locations outside the bounds of `im_dst` are handled as expected (only a part or non...
Returns an augmented version of `im`, containing some occluders from the Pascal VOC dataset.
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import os.path import random import cv2 import numpy as np from ..builder import PIPELINES The provided code snippet includes necessary dependencies for implementing the `list_filepaths` function. Write a Python function `def list_filepaths(dirpath)` to solve the following problem: list the file paths. Here is the fu...
list the file paths.
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from mmhuman3d.utils.demo_utils import box2cs, xyxy2xywh from ..builder import PIPELINES from .transforms import ( _rotate_smpl_pose, affine_transform, get_affine_trans...
Obtain bbox in xyxy format given bbox in xywh format and applying clipping to ensure bbox is within image bounds. Args: xywh (list): bbox in format (x, y, w, h). w (int): image width h (int): image height Returns: xyxy (numpy.ndarray): Converted bboxes in format (xmin, ymin, xmax, ymax).
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from mmhuman3d.utils.demo_utils import box2cs, xyxy2xywh from ..builder import PIPELINES from .transforms import ( _rotate_smpl_pose, affine_transform, get_affine_trans...
Retrieve predicted keypoints and scores from heatmap.
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from mmhuman3d.utils.demo_utils import box2cs, xyxy2xywh from ..builder import PIPELINES from .transforms import ( _rotate_smpl_pose, affine_transform, get_affine_trans...
Convert coordinates from camera to image frame given f and c Args: cam_coord (np.ndarray): Coordinates in camera frame f (list): focal length, fx, fy c (list): principal point offset, x0, y0 Returns: img_coord (np.ndarray): Coordinates in image frame
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from mmhuman3d.utils.demo_utils import box2cs, xyxy2xywh from ..builder import PIPELINES from .transforms import ( _rotate_smpl_pose, affine_transform, get_affine_trans...
Get intrisic matrix (or its inverse) given f and c. Args: f (list): focal length, fx, fy c (list): principal point offset, x0, y0 inv (bool): Store True to get inverse. Default: False. Returns: intrinsic matrix (np.ndarray): 3x3 intrinsic matrix or its inverse
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from mmhuman3d.utils.demo_utils import box2cs, xyxy2xywh from ..builder import PIPELINES from .transforms import ( _rotate_smpl_pose, affine_transform, get_affine_trans...
Convert rotations given as axis/angle to quaternions. Args: axis_angle: Rotations given as a vector in axis angle form, as a np.ndarray of shape (..., 3), where the magnitude is the angle turned anticlockwise in radians around the vector's direction. Returns: quaternions with real part first, as np.ndarray of shape (.....
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from mmhuman3d.utils.demo_utils import box2cs, xyxy2xywh from ..builder import PIPELINES from .transforms import ( _rotate_smpl_pose, affine_transform, get_affine_trans...
Flip thetas. Args: thetas (np.ndarray): joints in shape (num_thetas, 3) theta_pairs (list): flip pairs for thetas Returns: thetas_flip (np.ndarray): flipped thetas with shape (num_thetas, 3)
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from mmhuman3d.utils.demo_utils import box2cs, xyxy2xywh from ..builder import PIPELINES from .transforms import ( _rotate_smpl_pose, affine_transform, get_affine_trans...
Flip 3d joints. Args: joints_3d (np.ndarray): joints in shape (N, 3, 2) width (int): Image width joint_pairs (list): flip pairs for joints Returns: joints_3d_flipped (np.ndarray): flipped joints with shape (N, 3, 2) joints_3d_visible_flipped (np.ndarray): visibility of (N, 3, 2)
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from mmhuman3d.utils.demo_utils import box2cs, xyxy2xywh from ..builder import PIPELINES from .transforms import ( _rotate_smpl_pose, affine_transform, get_affine_trans...
Flip 3d xyz joints. Args: joints_3d (np.ndarray): Joints in shape (N, 3) joint_pairs (list): flip pairs for joints Returns: joints_3d_flipped (np.ndarray): flipped joints with shape (N, 3)
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from mmhuman3d.utils.demo_utils import box2cs, xyxy2xywh from ..builder import PIPELINES from .transforms import ( _rotate_smpl_pose, affine_transform, get_affine_trans...
Flip twist and weight. Args: twist_phi (np.ndarray): twist in shape (num_twist, 2) twist_weight (np.ndarray): weight in shape (num_twist, 2) twist_pairs (list): flip pairs for twist Returns: twist_flip (np.ndarray): flipped twist with shape (num_twist, 2) weight_flip (np.ndarray): flipped weights with shape (num_twist,...
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import math import random import cv2 import mmcv import numpy as np from mmhuman3d.core.conventions.keypoints_mapping import get_flip_pairs from mmhuman3d.utils.demo_utils import box2cs, xyxy2xywh from ..builder import PIPELINES from .transforms import ( _rotate_smpl_pose, affine_transform, get_affine_trans...
Flip twist and weight. Args: joints_3d (np.ndarray): Joints in shape (N, 3) joint_pairs (list): flip pairs for joints Returns: joints_3d_flipped (np.ndarray): flipped joints with shape (N, 3)
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import platform import random from functools import partial from typing import Optional, Union import numpy as np from mmcv.parallel import collate from mmcv.runner import get_dist_info from mmcv.utils import Registry, build_from_cfg from torch.utils.data import DataLoader from torch.utils.data.dataset import Dataset f...
Build dataset by the given config.
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import platform import random from functools import partial from typing import Optional, Union import numpy as np from mmcv.parallel import collate from mmcv.runner import get_dist_info from mmcv.utils import Registry, build_from_cfg from torch.utils.data import DataLoader from torch.utils.data.dataset import Dataset f...
Build PyTorch DataLoader. In distributed training, each GPU/process has a dataloader. In non-distributed training, there is only one dataloader for all GPUs. Args: dataset (:obj:`Dataset`): A PyTorch dataset. samples_per_gpu (int): Number of training samples on each GPU, i.e., batch size of each GPU. workers_per_gpu (i...
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import math from typing import Iterable, List, Optional, Tuple, Union import numpy as np import torch from pytorch3d.renderer import cameras from pytorch3d.structures import Meshes from pytorch3d.transforms import Transform3d from mmhuman3d.core.conventions.cameras.convert_convention import ( convert_camera_matrix,...
Concat a list of cameras of the same type. Args: cameras_list (List[cameras.CamerasBase]): a list of cameras. Returns: MMCamerasBase: the returned cameras concated following the batch dim.
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import math from typing import Iterable, List, Optional, Tuple, Union import numpy as np import torch from pytorch3d.renderer import cameras from pytorch3d.structures import Meshes from pytorch3d.transforms import Transform3d from mmhuman3d.core.conventions.cameras.convert_convention import ( convert_camera_matrix,...
Generate a sequence of moving cameras following an orbit. Args: K (Union[torch.Tensor, np.ndarray, None], optional): Intrinsic matrix. Will generate a default K if None. Defaults to None. elev (float, optional): This is the angle between the vector from the object to the camera, and the horizontal plane y = 0 (xz-plane...
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import math from typing import Iterable, List, Optional, Tuple, Union import numpy as np import torch from pytorch3d.renderer import cameras from pytorch3d.structures import Meshes from pytorch3d.transforms import Transform3d from mmhuman3d.core.conventions.cameras.convert_convention import ( convert_camera_matrix,...
Generate a sequence of moving cameras along a direction. We need a `z_vec`, `y_vec` to generate `x_vec` so as to get the `R` matrix. And we need `eye` as `T` matrix. `K` matrix could be set or use default. We recommend `y_vec` as default (0, 1, 0), and it will be orthogonal decomposed. The `x_vec` will be generated by ...
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import json import warnings from enum import Enum from typing import Any, List, Tuple, Union import numpy as np import torch from mmhuman3d.core.cameras.cameras import PerspectiveCameras from mmhuman3d.core.conventions.cameras.convert_convention import ( convert_camera_matrix, convert_K_3x3_to_4x4, convert_...
Parse a dict loaded from chessboard file into another dict needed by CameraParameter. Args: chessboard_camera_param (dict): A dict loaded from json.load(chessboard_file). name (str): Name of this camera. inverse (bool, optional): Whether to inverse rotation and translation mat. Defaults to True. Returns: dict: A dict o...
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import json import warnings from enum import Enum from typing import Any, List, Tuple, Union import numpy as np import torch from mmhuman3d.core.cameras.cameras import PerspectiveCameras from mmhuman3d.core.conventions.cameras.convert_convention import ( convert_camera_matrix, convert_K_3x3_to_4x4, convert_...
Return a zero mat in list format. Args: n (int, optional): Length of the edge. Defaults to 3. Returns: list: List[List[int]]
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from mmcv.runner import build_optimizer from mmcv.utils import Registry The provided code snippet includes necessary dependencies for implementing the `build_optimizers` function. Write a Python function `def build_optimizers(model, cfgs)` to solve the following problem: Build multiple optimizers from configs. If `cfg...
Build multiple optimizers from configs. If `cfgs` contains several dicts for optimizers, then a dict for each constructed optimizers will be returned. If `cfgs` only contains one optimizer config, the constructed optimizer itself will be returned. For example, 1) Multiple optimizer configs: .. code-block:: python optim...
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import warnings from typing import Iterable, List, Optional, Tuple, Union import numpy as np import mmhuman3d.core.conventions.keypoints_mapping as keypoints_mapping from mmhuman3d.core.renderer.matplotlib3d_renderer import Axes3dJointsRenderer from mmhuman3d.utils.demo_utils import get_different_colors from mmhuman3d....
Visualize 3d keypoints to a video with matplotlib. Support multi person and specified limb connections. Args: kp3d (np.ndarray): shape could be (f * J * 4/3/2) or (f * num_person * J * 4/3/2) output_path (str): output video path image folder. limbs (Optional[Union[np.ndarray, List[int]]], optional): if not specified, t...
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import copy import glob import os import os.path as osp import shutil import warnings from functools import partial from pathlib import Path from typing import List, Optional, Tuple, Union import mmcv import numpy as np import torch import torch.nn as nn from colormap import Color from mmhuman3d.core.cameras import ( ...
Visualize a smpl mesh which has opencv calibration matrix defined in screen.
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import copy import glob import os import os.path as osp import shutil import warnings from functools import partial from pathlib import Path from typing import List, Optional, Tuple, Union import mmcv import numpy as np import torch import torch.nn as nn from colormap import Color from mmhuman3d.core.cameras import ( ...
Simplest way to visualize pred smpl with origin frames and predicted cameras.
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import copy import glob import os import os.path as osp import shutil import warnings from functools import partial from pathlib import Path from typing import List, Optional, Tuple, Union import mmcv import numpy as np import torch import torch.nn as nn from colormap import Color from mmhuman3d.core.cameras import ( ...
Simplest way to visualize a sequence of T pose.
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import copy import glob import os import os.path as osp import shutil import warnings from functools import partial from pathlib import Path from typing import List, Optional, Tuple, Union import mmcv import numpy as np import torch import torch.nn as nn from colormap import Color from mmhuman3d.core.cameras import ( ...
Simplest way to visualize a sequence of smpl pose. Cameras will focus on the center of smpl mesh. `orbit speed` is recommended.
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import json import os from mmhuman3d.core.cameras.camera_parameters import CameraParameter from mmhuman3d.core.renderer.vedo_render import VedoRenderer from mmhuman3d.utils.path_utils import check_path_suffix class CameraParameter: logger = None SUPPORTED_KEYS = _CAMERA_PARAMETER_SUPPORTED_KEYS_ def __ini...
Visualize all the RGB cameras in a chessboard file. Args: chessboard_path (str): Path to the chessboard file. interactive (bool, optional): Pause and interact with window (True) or continue execution (False). Defaults to True. show (bool, optional): Whether to show in a window. Defaults to True.
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import json import os from mmhuman3d.core.cameras.camera_parameters import CameraParameter from mmhuman3d.core.renderer.vedo_render import VedoRenderer from mmhuman3d.utils.path_utils import check_path_suffix class CameraParameter: logger = None SUPPORTED_KEYS = _CAMERA_PARAMETER_SUPPORTED_KEYS_ def __ini...
Visualize all cameras dumped in a directory. Args: dumped_dir (str): Path to the directory. interactive (bool, optional): Pause and interact with window (True) or continue execution (False). Defaults to True. show (bool, optional): Whether to show in a window. Defaults to True.
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import glob import os import os.path as osp import shutil import warnings from pathlib import Path from typing import Iterable, List, Optional, Tuple, Union import cv2 import numpy as np from tqdm import tqdm from mmhuman3d.core.conventions.keypoints_mapping import KEYPOINTS_FACTORY from mmhuman3d.core.conventions.keyp...
Check frame path.
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import glob import os import os.path as osp import shutil import warnings from pathlib import Path from typing import Iterable, List, Optional, Tuple, Union import cv2 import numpy as np from tqdm import tqdm from mmhuman3d.core.conventions.keypoints_mapping import KEYPOINTS_FACTORY from mmhuman3d.core.conventions.keyp...
Visualize 2d keypoints to a video or into a folder of frames. Args: kp2d (np.ndarray): should be array of shape (f * J * 2) or (f * n * J * 2)] output_path (str): output video path or image folder. frame_list (Optional[List[str]], optional): list of origin background frame paths, element in list each should be a image ...
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from mmcv.utils import Registry from pytorch3d.renderer import TexturesAtlas, TexturesUV, TexturesVertex from .textures import TexturesNearest TEXTURES = Registry('textures') TEXTURES.register_module( name=['TexturesAtlas', 'textures_atlas', 'atlas', 'Atlas'], module=TexturesAtlas) TEXTURES.register_module( ...
Build textures.
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from typing import List, Union import numpy as np import torch from pytorch3d.structures import list_to_padded def normalize(value, origin_value_range=None, out_value_range=(0, 1), dtype=None, clip=False) -> Union[torch.Tensor, np.ndarray]: """Normalize the te...
Convert image tensor to array.
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from typing import List, Union import numpy as np import torch from pytorch3d.structures import list_to_padded def normalize(value, origin_value_range=None, out_value_range=(0, 1), dtype=None, clip=False) -> Union[torch.Tensor, np.ndarray]: """Normalize the te...
Convert image array to tensor.
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from typing import List, Union import numpy as np import torch from pytorch3d.structures import list_to_padded The provided code snippet includes necessary dependencies for implementing the `rgb2bgr` function. Write a Python function `def rgb2bgr(rgbs) -> Union[torch.Tensor, np.ndarray]` to solve the following problem...
Convert color channels.
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from mmcv.utils import Registry from .lights import AmbientLights, DirectionalLights, PointLights LIGHTS = Registry('lights') LIGHTS.register_module( name=['directional', 'directional_lights', 'DirectionalLights'], module=DirectionalLights) LIGHTS.register_module( name=['point', 'point_lights', 'PointLight...
Build lights.
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from mmcv.utils import Registry from pytorch3d.renderer import ( HardFlatShader, HardGouraudShader, HardPhongShader, SoftGouraudShader, SoftPhongShader, ) from .shader import ( DepthShader, NoLightShader, NormalShader, SegmentationShader, SilhouetteShader, ) SHADER = Registry('sh...
Build shader.
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from typing import Iterable, List, Union import numpy as np import torch import torch.nn as nn from pytorch3d.renderer import TexturesUV, TexturesVertex from pytorch3d.renderer.mesh.textures import TexturesBase from pytorch3d.structures import Meshes, list_to_padded, padded_to_list from mmhuman3d.models.body_models.bui...
Join `meshes` as a scene each batch. For ParametricMeshes. The Meshes must share the same batch size, and topology could be different. They must all be on the same device. If `include_textures` is true, the textures should be the same type, all be None is not accepted. If `include_textures` is False, textures are ignor...
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import io import os import shutil from pathlib import Path from typing import Iterable, List, Optional, Union import cv2 import mmcv import numpy as np from matplotlib import pyplot as plt from matplotlib.lines import Line2D from mpl_toolkits.mplot3d import Axes3D from mmhuman3d.core.conventions.cameras.convert_convent...
set new pose with axis convention.
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import io import os import shutil from pathlib import Path from typing import Iterable, List, Optional, Union import cv2 import mmcv import numpy as np from matplotlib import pyplot as plt from matplotlib.lines import Line2D from mpl_toolkits.mplot3d import Axes3D from mmhuman3d.core.conventions.cameras.convert_convent...
Draw line on fig with matplotlib.
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import io import os import shutil from pathlib import Path from typing import Iterable, List, Optional, Union import cv2 import mmcv import numpy as np from matplotlib import pyplot as plt from matplotlib.lines import Line2D from mpl_toolkits.mplot3d import Axes3D from mmhuman3d.core.conventions.cameras.convert_convent...
Get numpy image from IO.
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import torch def vis_z_buffer(z, percentile=1, vis_pad=0.2): z = z[:, :, 0] mask = z > 1e-5 if torch.sum(mask) == 0: z[...] = 0 else: vmin = torch.quantile(z[mask], percentile / 100) vmax = torch.quantile(z[mask], 1 - percentile / 100) pad = (vmax - vmin) * vis_pad ...
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import torch def vis_normals(coords, normals, vis_pad=0.2): mask = coords[:, :, 2] > 0 coords_masked = -coords[mask] normals_masked = normals[mask] coords_len = torch.sqrt(torch.sum(coords_masked**2, dim=1)) dot = torch.sum(coords_masked * normals_masked, dim=1) / coords_len h, w = normals.s...
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import torch The provided code snippet includes necessary dependencies for implementing the `estimate_normals` function. Write a Python function `def estimate_normals(vertices, faces, pinhole, vertices_filter=None)` to solve the following problem: Estimate the vertices normals with the specified faces and camera. Args...
Estimate the vertices normals with the specified faces and camera. Args: vertices (torch.tensor): Shape should be (num_verts, 3). faces (torch.tensor): The faces of the vertices. pinhole (object): The object of the camera. Returns: coords (torch.tensor): The estimated coordinates. normals (torch.tensor): The estimated ...
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import torch The provided code snippet includes necessary dependencies for implementing the `project_mesh` function. Write a Python function `def project_mesh(vertices, faces, vertice_values, pinhole, vertices_filter=None)` to solve the following prob...
Project mesh to the image plane with the specified faces and camera. Args: vertices (torch.tensor): Shape should be (num_verts, 3). faces (torch.tensor): The faces of the vertices. vertice_values (torch.tensor): The depth of the each vertex. pinhole (object): The object of the camera. Returns: torch.tensor: The project...
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import numpy as np import trimesh from trimesh.proximity import closest_point from .mesh_eval import compute_similarity_transform def compute_similarity_transform(source_points, target_points, return_tform=False): """Computes a similarity transform ...
Calculate the mean per-joint position error (MPJPE) and the error after rigid alignment with the ground truth (PA-MPJPE). batch_size: N num_keypoints: K keypoint_dims: C Args: pred (np.ndarray[N, K, C]): Predicted keypoint location. gt (np.ndarray[N, K, C]): Groundtruth keypoint location. mask (np.ndarray[N, K]): Visib...