src_amr
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2.59k
tgt_amr
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human_score
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int64
46.9k
55.3k
(xv0 / play-01 :ARG0 (xv4 / dog :ARG1-of (xv7 / white-02) :quant 2) :accompanier (xv1 / and :op1 (xv5 / dog :ARG1-of (xv2 / brown-02)) :op2 (xv3 / ball :mod (xv6 / tennis))))
(xv0 / play-01 :ARG0 (xv4 / dog :ARG1-of (xv6 / white-02) :quant 2) :accompanier (xv1 / and :op1 (xv5 / dog :ARG1-of (xv2 / brown-02)) :op2 (xv3 / ball)))
0.925
dev
main
sick
51,931
(xv0 / run-02 :ARG0 (xv3 / person :ARG0-of (xv5 / wear-01 :ARG1 (xv2 / jacket :mod (xv4 / pink)))) :destination (xv1 / field))
(xv0 / accompany-01 :ARG0 (xv1 / athlete :quant 4) :ARG1 (xv4 / woman) :location (xv3 / stadium :ARG1-of (xv2 / crowd-01)))
0.25
dev
main
sick
51,932
(xv0 / and :op1 (xv1 / be-located-at-91 :ARG1 (xv9 / woman :ARG1-of (xv4 / dress-01 :ARG2 (xv2 / clothing :mod (xv5 / elegant)))) :ARG2 (xv6 / inside :op1 (xv3 / crowd :consist...
(xv0 / and :op1 (xv1 / be-located-at-91 :ARG1 (xv10 / woman :ARG1-of (xv4 / dress-01 :ARG2 (xv2 / clothing :mod (xv6 / elegant)))) :ARG2 (xv7 / inside :op1 (xv3 / crowd :consis...
0.525
dev
main
sick
51,933
(xv0 / hold-01 :ARG0 (xv5 / woman :mod (xv1 / continent :name (xv3 / name :op1 "Asia"))) :ARG1 (xv4 / scarf :consist-of (xv2 / fur)))
(xv0 / and :op1 (xv1 / be-located-at-91 :ARG1 (xv8 / woman :mod (xv4 / elegant)) :ARG2 (xv5 / inside :op1 (xv2 / crowd :consist-of (xv7 / person)))) :op2 (xv6 / look-01 :ARG0 xv8 :direction (xv3 / dow...
0.3
dev
main
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51,934
(xv0 / splash-01 :ARG0 (xv1 / kid :ARG0-of (xv4 / wear-01 :ARG1 (xv3 / t-shirt :ARG1-of (xv5 / white-02)))) :ARG1 (xv6 / water :ARG1-of (xv2 / shallow-02)))
(xv0 / run-02 :ARG0 (xv1 / boy) :location (xv2 / beach) :path (xv3 / water))
0.6
dev
main
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51,935
(xv0 / run-02 :ARG0 (xv2 / girl) :location (xv1 / beach) :path (xv3 / water))
(xv0 / splash-01 :ARG0 (xv1 / boy :ARG0-of (xv4 / wear-01 :ARG1 (xv3 / t-shirt :ARG1-of (xv5 / white-02)))) :ARG1 (xv6 / water :ARG1-of (xv2 / shallow-02)))
0.325
dev
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(xv0 / splash-01 :ARG0 (xv1 / boy :ARG0-of (xv4 / wear-01 :ARG1 (xv3 / t-shirt :ARG1-of (xv5 / white-02)))) :ARG1 (xv6 / water :ARG1-of (xv2 / shallow-02)))
(xv0 / run-02 :ARG0 (xv1 / boy) :location (xv2 / beach) :path (xv3 / water))
0.625
dev
main
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51,937
(xv0 / and :op1 (xv5 / wear-01 :ARG0 (xv2 / kid) :ARG1 (xv3 / suit) :polarity -) :op2 (xv4 / splash-01 :ARG1 (xv6 / water) :ARG2 (xv1 / around)))
(xv0 / play-01 :ARG0 (xv1 / child :ARG0-of (xv4 / wear-01 :ARG1 (xv2 / suit :purpose (xv3 / swim-01)))) :location (xv5 / water))
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dev
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51,938
(xv0 / and :op1 (xv15 / wear-01 :ARG0 xv6 :ARG1 (xv1 / and :op1 (xv11 / suit :ARG1-of (xv10 / pattern-01) :mod (xv2 / blue) :mod (xv12 / swim-01)) :op2 (xv5 / cap ...
(xv0 / and :op1 (xv16 / wear-01 :ARG0 xv6 :ARG1 (xv1 / and :op1 (xv12 / suit :ARG1-of (xv11 / pattern-01) :mod (xv2 / blue) :mod (xv13 / swim-01)) :op2 (xv5 / cap ...
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dev
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51,939
(xv0 / sit-01 :ARG1 (xv1 / cheerleader :mod (xv3 / female)) :ARG2 (xv4 / knee :part-of (xv2 / cheerleader :mod (xv5 / male))))
(xv0 / relax-01 :ARG0 (xv1 / cheerleader :quant (xv2 / some)))
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51,940
(xv0 / have-03 :ARG0 (xv6 / girl) :ARG1 (xv1 / and :op1 (xv7 / hair :ARG1-of (xv9 / red-02)) :op2 (xv4 / eyebrow) :op3 (xv8 / pierce-01 :ARG1 (xv5 / ear) :quant (xv10 / several)) :op4 (xv3 / draw-02 ...
(xv0 / have-03 :ARG0 (xv5 / girl) :ARG1 (xv1 / and :op1 (xv6 / hair :ARG1-of (xv8 / red-02)) :op2 (xv3 / eyebrow) :op3 (xv7 / pierce-01 :ARG1 (xv4 / ear) :quant (xv9 / several)) :op4 (xv10 / tattoo ...
0.85
dev
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51,941
(xv0 / and :op1 (xv6 / have-03 :ARG0 (xv5 / girl) :ARG1 (xv1 / and :op1 (xv7 / hair :ARG1-of (xv9 / red-02)) :op2 (xv3 / eyebrow))) :op2 (xv8 / pierce-01 :location (xv4 / ear) :quant (xv10 / several))...
(xv0 / be-located-at-91 :ARG1 (xv3 / girl :ARG0-of (xv4 / have-03 :ARG1 (xv1 / and :op1 (xv5 / hair :ARG1-of (xv7 / red-02)) :op2 (xv2 / eyebrow :ARG1-of (xv8 / red-02))))) ...
0.5
dev
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51,942
(xv0 / and :op1 (xv1 / drive-01 :ARG0 (xv4 / person :quant 2) :ARG1 (xv2 / jeep :part (xv6 / top))) :op2 (xv5 / sit-01 :ARG1 (xv3 / lady) :ARG2 xv6))
(xv0 / and :op1 (xv1 / drive-01 :ARG0 (xv4 / person :quant 2) :ARG1 (xv3 / jeep :part (xv6 / top))) :op2 (xv5 / sit-01 :ARG1 (xv2 / girl) :ARG2 xv6))
0.95
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(xv0 / gather-02 :ARG1 (xv1 / and :op1 (xv2 / adult) :op2 (xv4 / child)) :polarity - :ARG1-of (xv5 / near-02 :ARG2 (xv3 / arrange-01 :ARG1 (xv7 / seat-01) :location (xv6 / outdoor))))
(xv0 / gather-02 :ARG1 (xv1 / and :op1 (xv2 / adult) :op2 (xv4 / child)) :location (xv5 / near-02 :ARG1 xv1 :ARG2 (xv3 / arrange-01 :ARG1 (xv7 / seat-01) :location (xv6 / outdoor))))
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(xv0 / have-03 :ARG0 (xv3 / girl) :ARG1 (xv4 / patch :location (xv2 / cheek) :ARG1-of (xv1 / color-01)))
(xv0 / and :op1 (xv7 / stand-01 :ARG1 (xv4 / girl) :ARG2 (xv5 / group)) :op2 (xv9 / wear-01 :ARG0 xv4 :ARG1 (xv1 / and :op1 (xv8 / shirt :ARG1-of (xv2 / black-04)) :op2 (xv3 / bead ...
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(xv0 / run-02 :ARG0 (xv1 / dog :quant 2) :path (xv2 / water))
(xv0 / run-02 :ARG0 (xv1 / dog :quant 2) :path (xv2 / grass :ARG1-of (xv3 / high-02)))
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(xv0 / be-located-at-91 :ARG1 (xv1 / and :op1 (xv3 / person :quant (xv4 / some)) :op2 (xv6 / vehicle :quant xv4)) :ARG2 (xv5 / street :ARG1-of (xv2 / crowd-01)))
(xv0 / be-located-at-91 :ARG1 (xv1 / and :op1 (xv4 / person :quant (xv5 / some)) :op2 (xv7 / vehicle :quant xv5)) :ARG2 (xv6 / street :ARG1-of (xv3 / empty-02 :mod (xv2 / almost))))
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dev
main
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(xv0 / stand-01 :ARG1 (xv3 / girl :mod (xv9 / young) :ARG0-of (xv4 / have-03 :ARG1 (xv2 / face :ARG1-of (xv7 / paint-02)))) :ARG2 (xv5 / next-to :op1 (xv1 / child :mod (xv6 / other) :quant (xv8 ...
(xv0 / and :op1 (xv3 / dress-01 :ARG1 (xv1 / child) :ARG2 (xv2 / costume)) :op2 (xv5 / play-01 :ARG0 xv1 :ARG1 (xv4 / game)))
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(xv0 / jump-01 :ARG0 (xv6 / person :mod (xv7 / product :name (xv5 / name :op1 "BMX")) :ARG0-of (xv1 / bike-01)) :ARG1 (xv8 / ramp :mod (xv3 / dirt)) :location (xv4 / in-front-of :op1 (xv2 / body ...
(xv0 / jump-03 :ARG0 (xv7 / person :mod (xv6 / motorcycle :mod (xv3 / commercial)) :quant 2 :ARG0-of (xv1 / bike-01)) :ARG1 (xv8 / ramp :mod (xv4 / dirt)) :location (xv5 / in-front-of :op1 (xv2 / body :cons...
0.85
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main
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(xv0 / trick-01 :ARG0 (xv1 / man) :location (xv2 / skateboard))
(xv0 / trick-01 :ARG0 (xv1 / person) :location (xv2 / skateboard))
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main
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(xv0 / and :ARG1 (xv7 / uniform :mod (xv3 / motocross)) :op1 (xv8 / wear-01 :ARG0 xv2 :ARG0 xv2) :op2 (xv5 / ride-01 :ARG0 (xv2 / man :ARG1 (xv1 / helmet)) :ARG1 (xv4 / motorcycle :ARG1-of (xv6 / red-02))))
(xv0 / and :ARG1 (xv7 / uniform :mod (xv2 / motocross)) :op1 (xv8 / wear-01 :ARG0 xv4 :ARG0 xv4) :op2 (xv5 / ride-01 :ARG0 (xv4 / person :ARG1 (xv1 / helmet)) :ARG1 (xv3 / motorcycle :ARG1-of (xv6 / red-02)...
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main
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(xv0 / jump-03 :ARG0 (xv1 / boy :ARG0-of (xv6 / wear-01 :ARG1 (xv4 / shirt :ARG1-of (xv5 / strip-01)))) :location (xv2 / behind :op1 (xv3 / fountain :mod (xv7 / water))))
(xv0 / jump-03 :ARG0 (xv1 / boy :ARG0-of (xv6 / wear-01 :ARG1 (xv4 / shirt :ARG1-of (xv5 / strip-01)))) :location (xv3 / in-front-of :op1 (xv2 / fountain :mod (xv7 / water))))
0.8
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main
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(xv0 / sleep-01 :ARG0 (xv3 / dog :mod (xv8 / large) :quant 2 :ARG1-of (xv7 / include-91 :ARG2 (xv1 / and :op1 (xv4 / dog :ARG1-of (xv2 / color-01 :ARG1-of (xv9 / light-06...
(xv0 / leap-01 :ARG0 (xv2 / dog :quant 2) :path (xv1 / and :mod (xv5 / snowy) :op1 (xv3 / grass) :op2 (xv4 / rock)))
0.35
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(xv0 / slide-01 :op1-of (xv2 / down :ARG1-of (xv4 / green-02)) :ARG1 (xv3 / girl :ARG1-of (xv1 / blue-02)) :direction xv2)
(xv0 / enjoy-01 :ARG0 (xv2 / girl :mod (xv4 / young) :ARG1-of (xv1 / blue-02)) :ARG1 (xv3 / slide-01))
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dev
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(xv0 / walk-01 :ARG0 (xv4 / man :ARG1-of (xv6 / white-02)) :ARG1 (xv5 / next-to :op1 (xv1 / building :location (xv3 / city :mod (xv2 / big)))))
(xv0 / walk-01 :ARG0 (xv5 / man :ARG1-of (xv1 / black-05)) :ARG1 (xv6 / next-to :op1 (xv2 / building :location (xv4 / city :mod (xv3 / big)))))
0.575
dev
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(xv0 / sit-01 :ARG1 (xv3 / man :ARG0-of (xv4 / wear-01 :ARG1 (xv2 / hat) :polarity -)) :ARG2 (xv1 / ground))
(xv0 / sit-01 :ARG1 (xv5 / man :ARG0-of (xv3 / have-03 :ARG1 (xv4 / hat :mod (xv1 / backwards)))) :ARG2 (xv2 / ground))
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(xv0 / and :op1 (xv4 / hold-01 :ARG0 (xv2 / girl :ARG0-of (xv14 / wear-01 :ARG1 (xv10 / sweater :mod (xv1 / blue)))) :ARG1 (xv13 / toy :mod (xv7 / multicolor))) :op2 (xv11 / sit-01 :...
(xv0 / and :op1 (xv4 / hold-01 :ARG0 (xv2 / girl :ARG0-of (xv13 / wear-01 :ARG1 (xv9 / sweater :mod (xv1 / blue)))) :ARG1 (xv12 / toy :mod (xv7 / multicolor))) :op2 (xv10 / sit-01 :A...
0.9
dev
main
sick
51,957
(xv0 / go-01 :ARG1 (xv1 / man) :ARG4 (xv2 / water))
(xv0 / go-01 :ARG1 (xv1 / person) :ARG4 (xv2 / sea))
0.775
dev
main
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(xv0 / sit-01 :ARG1 (xv3 / person :quant 2) :ARG2 (xv1 / bench :mod (xv4 / park)) :time (xv2 / day :ARG1-of (xv5 / sunny-03)))
(xv0 / sit-01 :ARG1 (xv4 / person :quant 2) :ARG2 (xv1 / bench :mod (xv5 / park)) :time (xv2 / day :ARG1-of (xv3 / hot-05)))
0.825
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(xv0 / splash-01 :ARG0 (xv2 / child) :ARG1 (xv5 / water) :location (xv3 / pool :mod (xv1 / big) :ARG1-of (xv4 / red-02)))
(xv0 / splash-01 :ARG0 (xv5 / toddler) :location (xv2 / inside :op1 (xv3 / pool :mod (xv4 / paddle-01) :ARG1-of (xv1 / blue-02))))
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dev
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51,960
(xv0 / and :op1 (xv6 / lie-07 :ARG1 (xv2 / dog :mod (xv4 / grey) :mod (xv9 / silky)) :ARG2 (xv5 / grass)) :op2 (xv7 / look-01 :ARG0 (xv3 / dog :mod (xv1 / brown)) :ARG1 (xv8 / on)))
(xv0 / spot-01 :ARG0 (xv3 / dog :ARG1-of (xv1 / brown-02)) :ARG1 (xv4 / dog :ARG1-of (xv2 / black-05) :ARG1-of (xv7 / lie-07 :ARG2 (xv6 / grass :ARG1-of (xv5 / dry-03)))))
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dev
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(xv0 / look-01 :ARG0 (xv1 / and :op1 (xv5 / dog :ARG1-of (xv2 / black-05)) :op2 (xv6 / dog :ARG1-of (xv3 / black-05) :mod (xv8 / small) :ARG1-of (xv10 / white-02))) :ARG1 (xv4 / countertop :mod (xv7 /...
(xv0 / and :op1 (xv9 / stand-01 :ARG1 xv1 :ARG2 xv8) :op2 (xv5 / investigate-01 :ARG0 (xv1 / and :op1 (xv3 / dog :mod (xv7 / large)) :op2 (xv4 / dog :mod (xv10 / small))) :ARG1...
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(xv0 / and :op1 (xv4 / climb-01 :ARG0 (xv6 / man) :ARG1 (xv7 / rock)) :op2 (xv2 / background :domain (xv1 / and :op1 (xv5 / city) :op2 (xv3 / bay))))
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dev
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(xv0 / and :op1 (xv1 / climb-01 :ARG0 (xv3 / man :ARG0-of xv4) :ARG1 (xv5 / rock)) :op2 (xv4 / pause-01) :op3 (xv2 / calculate-01 :ARG0 xv3 :ARG1 (xv6 / route)))
(xv0 / and :op1 (xv1 / climb-01 :ARG0 (xv3 / man) :ARG1 (xv4 / rock)) :op2 (xv6 / stop-01 :ARG0 xv3) :op3 (xv2 / calculate-01 :ARG0 xv3 :ARG1 (xv5 / route)))
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(xv0 / gather-02 :ARG1 (xv2 / group :consist-of (xv3 / person)) :location (xv4 / stand :location (xv1 / fair)) :polarity -)
(xv0 / stand-01 :ARG1 (xv2 / person) :location (xv1 / carnival))
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51,965
(xv0 / line-up-02 :ARG1 (xv1 / group :consist-of (xv2 / person :ARG0-of (xv3 / ride-01 :ARG1 (xv4 / roller)))) :location (xv5 / street))
(xv0 / line-up-02 :ARG1 (xv1 / group :consist-of (xv2 / person :ARG0-of (xv3 / rollerblade-01))) :location (xv4 / road))
0.975
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main
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(xv0 / jump-off-04 :ARG0 (xv1 / person :ARG0-of (xv3 / skateboard-01)) :ARG1 (xv2 / ramp))
(xv0 / jump-03 :ARG0 (xv2 / person :ARG0-of (xv4 / skateboard-01)) :direction (xv1 / off :op1 (xv3 / ramp)))
0.95
dev
main
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(xv0 / stand-01 :ARG1 (xv1 / bird :mod (xv4 / orange) :ARG1-of (xv2 / black-04)) :ARG2 (xv3 / grass))
(xv0 / stand-01 :ARG1 (xv1 / bird :part (xv3 / beak :ARG1-of (xv6 / yellow-02)) :ARG1-of (xv2 / black-04)) :ARG2 (xv4 / grass :ARG1-of (xv5 / green-03)))
0.75
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(xv0 / run-02 :ARG1-of (xv2 / quick-02) :ARG0 (xv1 / dog :ARG1-of (xv4 / white-02) :quant 2) :manner (xv3 / together))
(xv0 / run-02 :ARG0 (xv1 / dog :ARG1-of (xv3 / white-02) :quant 2) :manner (xv2 / together))
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(xv0 / stand-01 :ARG1 (xv2 / group :consist-of (xv4 / person)) :ARG2 (xv1 / around :op1 (xv6 / table :ARG0-of (xv3 / mix-01 :ARG1 (xv5 / sound)))))
(xv0 / look-01 :ARG0 (xv2 / person :mod (xv3 / some)) :ARG1 (xv1 / equipment :mod (xv4 / sound)))
0.625
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main
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(xv0 / skip-01 :ARG0 (xv1 / girl) :ARG1 (xv2 / rope) :location (xv3 / sidewalk))
(xv0 / skip-01 :ARG0 (xv1 / girl :ARG1-of xv2) :ARG1 (xv3 / rope) :location (xv2 / near-02 :ARG2 (xv4 / street)))
0.825
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main
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51,971
(xv0 / jump-03 :ARG0 (xv1 / girl) :ARG1 (xv5 / rope) :location (xv6 / sidewalk :ARG1-of (xv3 / near-02 :ARG2 (xv2 / garage :purpose (xv4 / park-01)))))
(xv0 / skip-01 :ARG0 (xv1 / girl :ARG1-of xv2) :ARG1 (xv3 / rope) :location (xv2 / near-02 :ARG2 (xv4 / street)))
0.675
dev
main
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51,972
(xv0 / swim-01 :ARG0 (xv2 / dog) :ARG2 (xv1 / body :consist-of (xv3 / water)))
(xv0 / swim-01 :ARG0 (xv1 / animal) :ARG2 (xv2 / body :consist-of (xv3 / water)))
0.875
dev
main
sick
51,973
(xv0 / lean-01 :ARG0 (xv3 / woman) :ARG1 (xv2 / ledge :part-of (xv1 / balcony)))
(xv0 / lean-01 :ARG1 (xv3 / man) :ARG2 (xv2 / ledge :part-of (xv1 / balcony)))
0.7
dev
main
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51,974
(xv0 / run-02 :ARG0 (xv2 / dog :ARG1-of (xv5 / white-02) :mod (xv4 / small)) :ARG1 (xv1 / across :op1 (xv3 / lawn)))
(xv0 / run-02 :ARG0 (xv3 / dog :ARG1-of (xv5 / white-02) :mod (xv2 / big)) :ARG1 (xv1 / across :op1 (xv4 / lawn)))
0.525
dev
main
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51,975
(xv0 / and :op1 (xv1 / be-located-at-91 :ARG1 (xv2 / dog) :ARG2 (xv3 / leash)) :op2 (xv5 / walk-01 :ARG1-of (xv4 / near-02 :ARG2 (xv6 / water)) :ARG0 xv2))
(xv0 / walk-01 :ARG0 (xv2 / dog :ARG1-of (xv1 / black-04) :location (xv3 / leash)) :ARG1 (xv4 / water))
0.875
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main
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51,976
(xv0 / and :op1 (xv10 / stand-01 :ARG1 (xv1 / boy :ARG0-of (xv13 / wear-01 :ARG1 (xv11 / shorts :ARG1-of (xv6 / orange-02))) :quant 1) :ARG2 xv4) :op2 (xv5 / jump-03 :ARG0 (xv2 / boy...
(xv0 / and :op1 (xv6 / stand-01 :ARG1 (xv4 / male :quant 2) :ARG2 (xv2 / edge :part-of (xv1 / cliff))) :op2 (xv3 / jump-03 :ARG0 (xv5 / male :quant 1) :ARG2 (xv7 / water)))
0.75
dev
main
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51,977
(xv0 / and :op1 (xv4 / stand-01 :ARG1 (xv1 / group :consist-of (xv2 / person) :mod (xv5 / small))) :op2 (xv6 / sit-01 :ARG1 (xv3 / person :quant 2) :ARG2 (xv7 / sofa)))
(xv0 / lounge-01 :ARG0 (xv2 / group :consist-of (xv1 / adult :mod (xv4 / young) :quant 5)) :location (xv3 / indoor))
0.7
dev
main
sick
51,978
(xv0 / jump-03 :ARG0 (xv3 / girl :ARG0-of (xv4 / wear-01 :ARG1 (xv1 / bikini)) :mod (xv5 / young)) :ARG1 (xv2 / beach))
(xv0 / jump-03 :ARG0 (xv2 / girl :mod (xv6 / young) :ARG0-of (xv3 / have-03 :ARG1 (xv4 / suite :mod (xv5 / swim-01)))) :ARG1 (xv1 / beach))
0.85
dev
main
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(xv0 / and :op1 (xv5 / go-01 :ARG1 (xv3 / child :mod (xv2 / blond) :part xv1) :ARG4 (xv6 / slide) :direction (xv4 / down)) :op2 (xv7 / throw-01 :ARG0 xv3 :ARG1 (xv1 / arm) :direction (xv8 / up)))
(xv0 / and :op1 (xv5 / go-01 :ARG1 (xv2 / child :ARG0-of (xv6 / have-03 :ARG1 (xv7 / hair :ARG1-of (xv3 / dark-02)))) :ARG4 (xv8 / slide) :direction (xv4 / down)) :op2 (xv9 / throw-01 :ARG...
0.675
dev
main
sick
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(xv0 / play-01 :ARG0 (xv1 / dog :quant 2) :location (xv2 / forest))
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main
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(xv0 / and :op1 (xv4 / squat-01 :ARG0 xv2 :ARG1 (xv1 / brush)) :op2 (xv3 / photograph-01 :ARG0 (xv2 / man)))
0
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main
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52,027
(xv0 / ride-01 :ARG0 (xv2 / person :quant 2) :ARG1 (xv1 / bike))
(xv0 / toss-01 :ARG0 (xv3 / person :ARG0-of (xv2 / jump-01) :ARG0-of (xv4 / practice-01)) :ARG1 (xv6 / snowboard :poss (xv5 / person)) :ARG2 (xv1 / air))
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dev
main
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52,028
(xv0 / play-01 :ARG0 (xv1 / band) :ARG1 (xv2 / instrument :quant (xv3 / some)))
(xv0 / cover-01 :ARG1 (xv3 / woman :ARG1-of (xv2 / top-01 :polarity -) :mod (xv4 / young)) :ARG2 (xv1 / paint))
0
dev
main
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52,029
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0
dev
main
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52,030