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In summation, ZMODEM performance in the presence of errors resembles |
that of X.PC and SuperKermit. Short bursts cause minimal data |
retransmission. Long bursts (such as pulse dialing noises) often |
require a timeout error to restore the flow of data. |
15. PPPPAAAACCCCKKKKEEEETTTT SSSSWWWWIIIITTTTCCCCHHHHEEEEDDDD NNNNEEEETTTTWWWWOOOORRRRKKKK CCCCOOOONNNNSSSSIIIIDDDDEEEERRRRAAAATTTTIIIIOOOONNNNSSSS |
Flow control is necessary for printing messages and directories, and |
for streaming file transfer protocols. A non transparent flow |
control is incompatible with XMODEM and YMODEM transfers. XMODEM |
and YMODEM protocols require complete transparency of all 256 8 bit |
codes to operate properly. |
The "best" flow control (when X.25 or hardware CTS is unavailable) |
Chapter 15 Rev 10-27-87 Typeset 10-27-87 34 |
Chapter 15 ZMODEM Protocol 35 |
would not "eat" any characters at all. When the PAD's buffer almost |
fills up, an XOFF should be emitted. When the buffer is no longer |
nearly full, send an XON. Otherwise, the network should neither |
generate nor eat XON or XOFF control characters. |
On Telenet, this can be met by setting CCIT X3 5:1 and 12:0 at bbbbooootttthhhh |
ends of the network. For best throughput, parameter 64 (advance |
ACK) should be set to something like 4. Packets should be forwarded |
when the packet is a full 128 bytes, or after a moderate delay |
(3:0,4:10,6:0). |
With PC-Pursuit, it is sufficient to set parameter 5 to 1 at both |
ends after one is connected to the remote modem. |
<ENTER>@<ENTER> |
set 5:1<ENTER> |
rst? 5:1<ENTER> |
cont<ENTER> |
Unfortunately, many PADs do not accept the "rst?" command. |
For YMODEM, PAD buffering should guarantee that a minimum of 1040 |
characters can be sent in a burst without loss of data or generation |
of flow control characters. Failure to provide this buffering will |
generate excessive retries with YMODEM. |
TTTTAAAABBBBLLLLEEEE 1111.... Network and Flow Control Compatibility |
______________________________________________________________________________ |
| Connectivity | Interactive| XMODEM| WXMODEM| SUPERKERMIT| ZMODEM | |
_|________________________________________|____________________________|__________________|____________________|____________________________|____________________|_ |
_|____________________|______________|_________|__________|______________|__________| |
|Direct Connect | YES | YES | YES | YES | YES | |
_|____________________|______________|_________|__________|______________|__________| |
|Network, no FC | nnnnoooo | YES | (4) | (6) | YES (1)| |
_|____________________|______________|_________|__________|______________|__________| |
|Net, transparent FC| YES | YES | YES | YES | YES | |
_|____________________|______________|_________|__________|______________|__________| |
|Net, non-trans. FC | YES | nnnnoooo | no (5) | YES | YES | |
_|____________________|______________|_________|__________|______________|__________| |
|Network, 7 bit | YES | nnnnoooo | no | YES (2) | YES (3)| |
_|____________________|______________|_________|__________|______________|__________| |
(1) ZMODEM can optimize window size or burst length for fastest |
transfers. |
(2) Parity bits must be encoded, slowing binary transfers. |
(3) Natural protocol extension possible for encoding data to 7 bits. |
(4) Small WXMODEM window size may may allow operation. |
(5) Some flow control codes are not escaped in WXMODEM. |
(6) Kermit window size must be reduced to avoid buffer overrun. |
Chapter 15 Rev 10-27-87 Typeset 10-27-87 35 |
Chapter 15 ZMODEM Protocol 36 |
16. PPPPEEEERRRRFFFFOOOORRRRMMMMAAAANNNNCCCCEEEE CCCCOOOOMMMMPPPPAAAARRRRIIIISSSSOOOONNNN TTTTAAAABBBBLLLLEEEESSSS |
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