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For text files, the delay is short because the table isn't |
very long. For programs, however, the delay is quite |
noticeable because all 256 possible byte values are usually |
used. |
Trees are an excellent tool to understanding the theory |
behind Huffman squeezing. Oddly enough, ARC doesn't use this |
concept to any advantage at all. |
ARC VERSION 2.20 PAGE - 35 |
Lempel-Zev-Welch(3), or LZW compression is used to |
'crunch' files. It is really quite amazing since it almost |
always is chosen as the most efficient compressor and can be |
performed 'on the fly' without first having to analyze a |
files contents. It takes advantage of the fact that certain |
sequences of bytes occur more often than others in typical |
data files. |
For example, in an ascii listing of a BASIC program, |
the BASIC keywords, INPUT, GOTO, GOSUB and others occur with |
abundance. In this document, words like "ARC", "compress", |
"squeeze", or characters sequences like ". " or ", " occur |
quite often. If we could replace these character sequences |
with shorter codes, we would end up with a shorter output |
file. When you enter a line of BASIC code, the BASIC |
interpreter does just that by looking to see if any of |
keywords in the line occur in its keyword table. ARC does |
something similar, but prepares the keyword table from |
scratch for each file it crunches. |
The LZW algorithm reads the input file sequentially and |
remembers sequences of characters that have occurred |
previously in the file and replaces subsequent occurrences |
with shorter codes. It prepares a 'string table' as it goes |
through the file which is used to generate the codes. Again, |
we could think of the string table as a tree, but this time |
it is a much more complicated tree since each node can have |
as many as 256 branches! |
Lets take a simplified example. |
Suppose that the alphabet consisted only of the letters |
a,b, and c and our file is "abababacababaa". |
We start by assigning a code to each letter in our |
alphabet. Thus a=1 b=2 and c=3. |
The first character we encounter is an "a". It is in |
the string table, so we save the "a" as a prefix string and |
get another character which we call the extension. The next |
character is a "b", so we now have the sequence "ab", which |
is not in the string table. Whenever the current |
prefix+extension string we have in memory is not in the |
string table, we do three things. We send the code for the |
prefix to the output file, add the prefix+extension string |
to our string table, and make the extension the new prefix. |
Thus we code out a "1" and set the prefix equal to "2", the |
code for "b" and add "ab" to the string table as code 4. |
____________________ |
3. Welch, Terry A., "A TECHNIQUE FOR HIGH PERFORMANCE DATA |
COMPRESSION", IEEE COMPUTER, June 1984. |
ARC VERSION 2.20 PAGE - 36 |
We now have "b" as the prefix, and read in the next |
character from the input file as our new extension. The next |
character is an "a". "ba" is not in the string table, so we |
code out the "b", add "ba"=5 to the string table, and make |
"a" the new prefix. |
Now is when it starts to get interesting. We now have |
"a" as the prefix and read in "b" as the next extension. |
This time "ab" is in the string table, so we make the code |
for "ab" the new prefix and get another extension. The next |
character is an "a", "aba" is not in the string table so we |
send the prefix code "ab"=4 to the output file and add |
"aba"=6 to our string table. Next time we encounter the |
sequence "aba", we'll only have to send one code in the |
place of three characters! |
The prefix is now "a". We get the next character "b". |
"ab" is in the string table, so we make "ab"=4 the prefix |
and get another character. This time its an "a". "aba" is |
also in the string table, so we we make "aba"=6 our prefix |
and get another extension. This time its a "c", so we code |
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