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of the 256 possible banks your code is located in. |
The Data Bank Register is used in conjunction with either of the index |
registers X or Y to denote a high order 8 bit offset. It is not used |
with the Accumulator. |
The Processor sees the Stack only in Zero Bank (i.e.,) the highest 8 bits |
of the 24 address lines are zeroed out when the Stack is accessed). |
The Direct Page Register is used for adjusting where Zero Page will be |
found in the given 64K Bank. The Effective Address is arrived at by adding |
the argument of the opcode to D and then zeroing out the high order bits |
16 through 23. That way no matter what value is in Direct Page Register, |
the resulting Effective Address will remain in the same Bank that you |
started with; that is, there's no wrapping over Bank Boundaries. |
*** Processor Status Register *** |
Bit Significance Flag The Easy Way of Checking |
0 Carry C (test by BCC or BCS) |
1 Zero/Equality Z (test by BNE or BEQ) |
2 Interrupt I PHP PLA AND #$02 (test by BNE or BEQ) |
3 Decimal D PHP PLA AND #$04 (test by BNE or BEQ) |
4 Index Width X PHP PLA AND #$08 (test by BNE or BEQ) |
5 Accum Width M PHP PLA AND #$10 (test by BNE or BEQ) |
6 Overflow V PHP PLA BIT #$40 (test by BNE, BEQ, BVC, BVS) |
7 Minus/Negation N (test by BPL or BMI) |
8 Emulation Flag E XCE (then test by BCC or BCS) |
*** 8 Bit Mode *** |
By adjusting certain bits of the processor status register you can toggle |
A, X, or Y from 8 bit mode to 16 bit mode. |
When Bit M = 1 the Accumulator will behave in truncated 8 Bit Mode and the |
high byte of the Accumulator (called "Accumulator B") will remain untouched |
by Accumulator operations. |
When Bit M = 0 the Accumulator will behave in "long" 16 bit mode. Additions, |
subtractions, shifts, and rotates will involve both low and high bytes. |
In either case, the low and high bytes of Accumulator may be swapped by |
employing the XBA instruction. There do not seem to be any instructions |
for loading, storing, or otherwise independently manipulating Accumulator |
"B" save by swapping it down to the low byte position. |
When Bit X = 1 both of the index Registers X and Y will behave in short 8 |
Bit Mode. The High Bytes will remain untouched and unaltered. |
When Bit X = 0 both of the index Registers X and Y will behave in long 16 |
Bit Mode. That is, instructions like INX or DEX will involve both bytes |
of the index registers. |
*** Emulation Mode *** |
The main purpose for the Emulation bit of the 65C816 mpu is for providing |
an enhanced degree of compatibility with the old NMOS 6502. That is, |
instruction timings are identical to that of the 6502. System interrupts |
are driven by the old regular 6502 hardware vectors that we have all come |
to love and hate. It is interesting that one of the tricks of playing with |
the 65C816 would be to avoid COP and ABORT interrupts by going into |
Emulation (E=1) mode. |
Apparently there is no reduction in the 65C816 instruction set when toggling |
the Emulation Bit; all the regular instructions remain available- It is |
only in the timing of the cycles, and the processing of interrupts, that |
things will differ. |
*** Incompatibilities *** |
The 65C816 does not contain the 65C02 instructions SMB (Set Memory Bit), |
RMB (Clear or Reset Memory Bit), BBR (Branch on Bit Reset), or BBS |
(Branch on Bit Set). |
The BRK software interrupt will use either vector $FFFE or $FFF6 depending |
on whether Emulation Bit is Clear or Set, respectively. |
The 65C816 will write (i.e., corrupt) a series of bytes on system RESET |
by saving PBR, PC high, PC low, Processor Status on Stack somewhere in |
Bank Zero. The 6502 does not save any information on stack at RESET. |
Since the high byte of stack pointer is cleared to one on RESET, we might |
assume that the data is written to an unpredictable range in page one(?).. |
On the other hand, we might further expect RESET (with E=1) to behave |
properly and refrain from saving registers on stack. |
JMP Indirect on a page boundary works properly, unlike 6502. |
Unimplemented 6502 opcodes behave as the Implemented 65816 opcodes. |
Logical Flags are valid even in Decimal Mode. [Hmmmm. Gonna have to try |
that one out!] |
Extra Memory Read on page boundary fetches last byte read, not spurious |
byte. This relates to data latching, and is of concern when writing to |
I/O peripherals that are sensitive to read's and write's... Since I'm |
not much of a hardware hacker, I won't dwell on this point. Apparently |
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