CDOPS / README.md
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---
license: mit
---
The Complex Dynamics of Online Professional Squads (CDOPS) dataset
comprises a collection of over 1.25 million rounds of Counter-Strike:
Global Offensive (CS:GO) played in professional tournaments under
regulated Counter-Strike servers. These games were publicly posted and
collected from hltv.org. We have developed this dataset for exploring
human squad dynamics in the context of E-sports.
Each game is described by 2 primary parquet files: an events file, and a
ticks file. At each tick (game time step), the server shares information
about player location (e.g., XYZ coordinates & velocity), performance
(e.g., health, kills, deaths), and economics (e.g., cash earned, cash
spent), among other features that dictate the games state.
![](media/image1.png)
The events file contains information on in-game events, like bomb
plants, grenade throws, and player deaths, among others. These events
are synchronized to the game-state "by-tick".
![](media/image2.png)
This dataset was produced by HRL Laboratories, LLC under Army Research
Laboratory (ARL) Award Number W911NF-23-2-0243. ARL, as the Federal
awarding agency, reserves a royalty-free, nonexclusive and irrevocable
right to reproduce, publish, or otherwise use this dataset for Federal
purposes, and to authorize others to do so in accordance with 2 CFR
200.315(b).
https://ieeexplore.ieee.org/document/11114134