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True
tinou
null
TTBOMK, you can't enforce it but you can always use it as a coding style rule.
null
0
1315174756
False
0
c2hhpaf
t3_k3bse
null
t1_c2hhpaf
t1_c2hdm5d
null
1427558705
1
t5_2fwo
null
null
null
True
skaushik92
null
Ahh that is very interesting! I haven't thought about that before. I agree that this would definitely be a problem. I'll think about how to manage this problem.
null
0
1315174894
False
0
c2hhptn
t3_k3vg1
null
t1_c2hhptn
t1_c2hhd64
null
1427558709
1
t5_2fwo
null
null
null
True
Learfz
null
[Bike shed...](http://en.wikipedia.org/wiki/Bike_shed)
null
0
1315174910
False
0
c2hhpvf
t3_k4395
null
t1_c2hhpvf
t1_c2hd30p
null
1427558712
2
t5_2fwo
null
null
null
True
skaushik92
null
Oh! I didn't realize that.
null
0
1315174947
False
0
c2hhq0l
t3_k3vg1
null
t1_c2hhq0l
t1_c2hgu1g
null
1427558715
1
t5_2fwo
null
null
null
True
[deleted]
null
Why would you?, it all happens so fast that the server will just wait for the next packet if one is lost.
null
0
1315174960
False
0
c2hhq24
t3_k4m3q
null
t1_c2hhq24
t1_c2hhg2v
null
1427558715
6
t5_2fwo
null
null
null
True
overtoke
null
you need a lot more downvotes
null
0
1315175020
False
0
c2hhq9c
t3_k4m3q
null
t1_c2hhq9c
t1_c2hhg2v
null
1427558717
19
t5_2fwo
null
null
null
True
[deleted]
null
That's the rationale behind the second example ;)
null
0
1315175066
False
0
c2hhqfq
t3_k3ivo
null
t1_c2hhqfq
t1_c2hajsy
null
1427558720
1
t5_2fwo
null
null
null
True
poo_22
null
If read that correctly, wouldn't the reddit style voting system solve the problem?
null
0
1315175073
False
0
c2hhqgw
t3_k4395
null
t1_c2hhqgw
t1_c2hhpvf
null
1427558720
1
t5_2fwo
null
null
null
True
[deleted]
null
I think I became slightly dumber after reading this comment.
null
0
1315175133
False
0
c2hhqp8
t3_k4m3q
null
t1_c2hhqp8
t1_c2hhg2v
null
1427558723
13
t5_2fwo
null
null
null
True
Sapient_za
null
You left out how everything has to be **WEBSCALE**
null
0
1315175188
False
0
c2hhqwb
t3_k42i7
null
t1_c2hhqwb
t3_k42i7
null
1427558724
10
t5_2fwo
null
null
null
True
[deleted]
null
Having never experienced the following scenario, what would happen if: In the second example, an exception were raised in the inner try-block, and there was further exceptional code in the inner-try block's finally method (which is guaranteed to run)? Would the outer try-block's catch be called twice, or just once, an...
null
0
1315175196
False
0
c2hhqxe
t3_k3ivo
null
t1_c2hhqxe
t1_c2ha6ov
null
1427558725
1
t5_2fwo
null
null
null
True
skaushik92
null
Cool! I see what your code does. Although it is less space efficient, it does get close to keeping the same entropy as the same image (as [qkdhfjdjdhd mentioned](http://www.reddit.com/r/programming/comments/k3vg1/my_program_to_share_files_by_sharing_images/c2hhd64))
null
0
1315175204
False
0
c2hhqyo
t3_k3vg1
null
t1_c2hhqyo
t1_c2hgtci
null
1427558725
2
t5_2fwo
null
null
null
True
Rhomboid
null
Both ends have to keep a sliding window of previous states. In this case the client would still have state 2 so it could resolve the delta to 4, and then send an ack for state 4. The client can discard state 2 as soon as it sees a packet from the server that uses state >= 3 as the basis for the delta. In essence,...
null
0
1315175327
False
0
c2hhrfy
t3_k4m3q
null
t1_c2hhrfy
t1_c2hhlyh
null
1427558730
14
t5_2fwo
null
null
null
True
MidnightTurdBurglar
null
Okay serious question here. I have seen stuff on blogs like this so often that I can no longer take it. How can some people be smart enough to be Java programmers and yet display such a clear lack of intelligence or common sense? I mean who liked computers enough to become a Java programmer yet at the same time doesn'...
null
0
1315175485
True
0
c2hhs24
t3_k3ivo
null
t1_c2hhs24
t1_c2hafnh
null
1427558738
4
t5_2fwo
null
null
null
True
mooli
null
[Using TCP is the worst possible mistake you can make when developing a networked game](http://gafferongames.com/networking-for-game-programmers/udp-vs-tcp/)
null
0
1315175627
False
0
c2hhsl6
t3_k4m3q
null
t1_c2hhsl6
t1_c2hhg2v
null
1427558745
14
t5_2fwo
null
null
null
True
jyper
null
I'm a bit irked by "Amount is " + 10000000 I'd prefer the more pythonic "Amount is " + str(10000000) edit: in that string + int seems wrong for a statically typed language.
null
0
1315175703
True
0
c2hhsvk
t3_k3ivo
null
t1_c2hhsvk
t1_c2h9gv9
null
1427558749
-1
t5_2fwo
null
null
null
True
[deleted]
null
[deleted]
null
0
1315175751
False
0
c2hht1n
t3_k4395
null
t1_c2hht1n
t1_c2hgc20
null
1427558751
1
t5_2fwo
null
null
null
True
Mabeline
null
*Latency.
null
0
1315175788
False
0
c2hht7l
t3_k4m3q
null
t1_c2hht7l
t1_c2hhipg
null
1427558753
4
t5_2fwo
null
null
null
True
[deleted]
null
[deleted]
null
0
1315175836
False
0
c2hhte8
t3_k4m3q
null
t1_c2hhte8
t1_c2hhipg
null
1427558756
1
t5_2fwo
null
null
null
True
[deleted]
null
Latency ?
null
0
1315175837
False
0
c2hhte9
t3_k4m3q
null
t1_c2hhte9
t1_c2hhipg
null
1427558756
7
t5_2fwo
null
null
null
True
ezekiel
null
Although it may be hard to distinguish the *neophilic.com* comments from get-off-my-lawn Good Old Days talk, it is worth taking a second to see where we have come. The question is this: Have we been making progress in software the past ten years? Progress toward development efficiency, correctness, maintainability, us...
null
0
1315175940
False
0
c2hhtt1
t3_k42if
null
t1_c2hhtt1
t3_k42if
null
1427558761
28
t5_2fwo
null
null
null
True
mgrandi
null
there seems to be no 100% fix, but i feel the source model is the best, because then everyone is aiming at real people and not aiming infront of people, which i would feel is even more frustrating
null
0
1315176020
False
0
c2hhu48
t3_k4m3q
null
t1_c2hhu48
t1_c2hhggr
null
1427558765
10
t5_2fwo
null
null
null
True
maep
null
As someone who went from BASIC to Pascal to Java to C++ to C I can say that Pascal and C so far have been the most fun (and productive) languages I've used. What he describes is exactly what drove me away from Java. I'm having great hopes for assembler now :)
null
0
1315176106
False
0
c2hhufr
t3_k42if
null
t1_c2hhufr
t3_k42if
null
1427558771
3
t5_2fwo
null
null
null
True
SCombinator
null
It's a fucking hassle.
null
0
1315176166
False
0
c2hhuo6
t3_k4jfq
null
t1_c2hhuo6
t1_c2hhl9m
null
1427558772
-7
t5_2fwo
null
null
null
True
grauenwolf
null
Too bad the guys at Sun didn't know about them. I swear a good third of the verbosity could be eliminated if they just abandoned their infatuation with abstract interfaces.
null
0
1315176210
False
0
c2hhutx
t3_k3ivo
null
t1_c2hhutx
t1_c2hbq8b
null
1427558774
2
t5_2fwo
null
null
null
True
aardvark179
null
He does have a point though, anybody can rant and rail about what is wrong in the world, but suggesting solutions is much more interesting. The thing is I agree with where you're coming from to an extent, e.g. you will not become a great developer simply by doing code katas, but that doesn't mean they can't be useful....
null
0
1315176243
False
0
c2hhuyn
t3_k42i7
null
t1_c2hhuyn
t1_c2hhoz7
null
1427558776
1
t5_2fwo
null
null
null
True
Bwob
null
Yeah, was wondering if that was the joke...
null
0
1315176259
False
0
c2hhv0s
t3_k4m3q
null
t1_c2hhv0s
t1_c2hhf64
null
1427558777
21
t5_2fwo
null
null
null
True
grauenwolf
null
And how are you going to translate them into enum values? For example I may be using that switch statement to translate the names of XML nodes into constructor calls for their corresponding classes.
null
0
1315176494
False
0
c2hhvyg
t3_k3ivo
null
t1_c2hhvyg
t1_c2h9mkd
null
1427558790
2
t5_2fwo
null
null
null
True
[deleted]
null
Well in Quake for most weapons you actually have to aim in front off people.
null
0
1315176494
False
0
c2hhvyl
t3_k4m3q
null
t1_c2hhvyl
t1_c2hhu48
null
1427558790
7
t5_2fwo
null
null
null
True
mgrandi
null
yes i realize, but in source at least, there are a very very large number of weapons that are hitscan, pretty much everything in hl2 and css...etc
null
0
1315176584
False
0
c2hhwas
t3_k4m3q
null
t1_c2hhwas
t1_c2hhvyl
null
1427558794
7
t5_2fwo
null
null
null
True
emjay101
null
I was waiting for someone mentioning tribes. awesome indeed. http://www.pingz.com/2009/11/networking-for-games/
null
0
1315176589
False
0
c2hhwbj
t3_k4m3q
null
t1_c2hhwbj
t1_c2hhl62
null
1427558804
17
t5_2fwo
null
null
null
True
grauenwolf
null
That only works if the tags have an exact one to one mapping with your enums.
null
0
1315176590
False
0
c2hhwbo
t3_k3ivo
null
t1_c2hhwbo
t1_c2hbf4w
null
1427558804
2
t5_2fwo
null
null
null
True
grauenwolf
null
VB's switch statement is actually far more useful that Java's version. It can handle things like ranges and multiple cases per block. And it doesn't have the stupid fall-through issues of C-style languages.
null
0
1315176705
False
0
c2hhwsp
t3_k3ivo
null
t1_c2hhwsp
t1_c2hbpi8
null
1427558801
3
t5_2fwo
null
null
null
True
grauenwolf
null
Why? If that were the case wouldn't it just compile it the same way as your if-else chain?
null
0
1315176752
False
0
c2hhwyy
t3_k3ivo
null
t1_c2hhwyy
t1_c2hcdjj
null
1428195563
2
t5_2fwo
null
null
null
True
robinwholikesjava
null
Good "trick"! I have a dozen orso utility components for various things, but noticed not a lot of developers actually realize they can create Java based UI components themselves.
null
0
1315176802
False
0
c2hhx6l
t3_k4qrh
null
t1_c2hhx6l
t3_k4qrh
null
1427558806
4
t5_2fwo
null
null
null
True
solomute
null
If a game packet drops or is corrupted, TCP-style retransmission is undesirable because by the time the retransmitted packet gets to you, the information contained in it is useless, and meanwhile you're delaying subsequent updates due to TCP's insistence on everything arriving in order. It's better to use UDP and deve...
null
0
1315176897
False
0
c2hhxj5
t3_k4m3q
null
t1_c2hhxj5
t1_c2hhg2v
null
1427558810
15
t5_2fwo
null
null
null
True
grauenwolf
null
Since around 1995. There are lots of features in Visual Basic that Java is still trying to figure out (properties, events, late binding, value types). When C# and VB.NET some six years later and Java still hadn't caught up I gave up it.
null
0
1315176973
False
0
c2hhxux
t3_k3ivo
null
t1_c2hhxux
t1_c2h8wr2
null
1427558823
1
t5_2fwo
null
null
null
True
aaronla
null
Agreed; I've found that the explanation that goes over best is "overloading the semi-colon operator". I then get into examples with sequential and asynchronous programming, and they're sold. Async is all the rage these days, so they immediately grasp that it can be practical. The thing is, we've been dealing with mon...
null
0
1315177032
False
0
c2hhy2t
t3_k3pyu
null
t1_c2hhy2t
t1_c2hh488
null
1427558817
1
t5_2fwo
null
null
null
True
grauenwolf
null
No, but if you know the history of C# or VB then it makes sense to talk as if it were.
null
0
1315177070
False
0
c2hhy7w
t3_k3ivo
null
t1_c2hhy7w
t1_c2hf1rr
null
1427558820
3
t5_2fwo
null
null
null
True
grauenwolf
null
Why would Sun release a language after Visual Basic that missed out on basic OOP concepts such as events and properties?
null
0
1315177197
False
0
c2hhyoe
t3_k3ivo
null
t1_c2hhyoe
t1_c2h9glq
null
1427558828
2
t5_2fwo
null
null
null
True
rmxz
null
If it's not a rhetorical question: Mostly just frustration with the JCP process. I get the feeling many Java standards are pushed by some company with a product to sell - and if that company has spinning disks, the API will say spinning disks if it makes sense or not. Feel free to mail them the idea if you want. I'l...
null
0
1315177212
False
0
c2hhyqo
t3_k3fed
null
t1_c2hhyqo
t1_c2hdp6j
null
1427558829
1
t5_2fwo
null
null
null
True
grauenwolf
null
Compared to what? Sun wasn't doing jack-shit with Java.
null
0
1315177245
False
0
c2hhyuo
t3_k3ivo
null
t1_c2hhyuo
t1_c2h9vue
null
1427558830
5
t5_2fwo
null
null
null
True
DaFox
null
Indeed it's more frustrating and more noticable when you miss a shot that you clearly should have hit.
null
0
1315177415
False
0
c2hhzh1
t3_k4m3q
null
t1_c2hhzh1
t1_c2hhmmi
null
1427558836
8
t5_2fwo
null
null
null
True
elperroborrachotoo
null
[Cached](http://webcache.googleusercontent.com/search?q=cache:http://trac.bookofhook.com/bookofhook/trac.cgi/wiki/Quake3Networking)
null
0
1315177417
False
0
c2hhzh9
t3_k4m3q
null
t1_c2hhzh9
t1_c2hhf64
null
1427558836
17
t5_2fwo
null
null
null
True
grauenwolf
null
> what's wrong with the C# switch implementation? No ranges. VB: Case Is >= 90: Return "A" Case Is >= 80: Return "B" Case Is >= 70: Return "C" Verbose. VB: Case 1, 3, 5 C#: case 1: case 3: case 5 No support for non-integer t...
null
0
1315177451
False
0
c2hhzlo
t3_k3ivo
null
t1_c2hhzlo
t1_c2he3ro
null
1427558837
2
t5_2fwo
null
null
null
True
grauenwolf
null
When was that? Everything I see in C# is pretty much based on Delphi and Visual Basic.
null
0
1315177524
False
0
c2hhzuv
t3_k3ivo
null
t1_c2hhzuv
t1_c2hevaa
null
1427558841
0
t5_2fwo
null
null
null
True
Nukinglowping
null
http://www.twitch.tv/bigblockgames
null
0
1315177624
False
0
c2hi07i
t3_k4r7t
null
t1_c2hi07i
t3_k4r7t
null
1427558845
1
t5_2fwo
null
null
null
True
grauenwolf
null
The only time you use it is when you are manually dealing with native resources. For example, if you explicitly allocate unmanaged memory then you should have a finalizer to ensure it gets cleaned up in case the Dispose method wasn't called. Really it is a crutch for sloppy programmers, not something you should rely o...
null
0
1315177642
False
0
c2hi09u
t3_k3ivo
null
t1_c2hi09u
t1_c2hc2k6
null
1427558846
1
t5_2fwo
null
null
null
True
maep
null
It's more than that. Imagine being a skilled painter with love for his craft. Now all the work your employer gives you is to glue prefabricated paintings together. You can't even choose which paintings to use. It's an incoherent ugly mess that constantly falls apart.
null
0
1315177667
False
0
c2hi0d2
t3_k42if
null
t1_c2hi0d2
t1_c2hcsft
null
1427558848
17
t5_2fwo
null
null
null
True
grauenwolf
null
That syntax you just showed doesn't work in C#. (It does in VB, much to my annoyance.)
null
0
1315177707
False
0
c2hi0i9
t3_k3ivo
null
t1_c2hi0i9
t1_c2hf6tt
null
1427558849
2
t5_2fwo
null
null
null
True
solomute
null
I think the tradeoff of not having to factor latency into your aiming is well worth the tradeoff of encountering paradoxes which are, at worst, situational. You might fire thousands of shots over the course of a game, but you will get "shot around a corner" maybe a couple times. Not to mention that if your netcode fea...
null
0
1315177739
False
0
c2hi0n6
t3_k4m3q
null
t1_c2hi0n6
t1_c2hhggr
null
1427558852
9
t5_2fwo
null
null
null
True
Terr_
null
As a side note, there are a surprising number of people out there who--probably through a haze of nostalgia--are willing to declare that Quake 3 had lag-compensation out-of-the-box and that therefore the Source implementation is somehow unusually flawed.
null
0
1315178267
False
0
c2hi2m7
t3_k4m3q
null
t1_c2hi2m7
t1_c2hh8nk
null
1427558877
9
t5_2fwo
null
null
null
True
Terr_
null
I think the real awesomeness of Tribes wasn't the networking model as much as the incredible power exposed by its client-side scripting engine. Not only could you make things like custom HUDs which showed timers for certain events, but you even got stuff like in-game tetris. ("Hudtris".)
null
0
1315178378
False
0
c2hi30b
t3_k4m3q
null
t1_c2hi30b
t1_c2hhg5y
null
1427558882
2
t5_2fwo
null
null
null
True
adolfojp
null
He deleted his comment. What did he say?
null
0
1315178430
False
0
c2hi381
t3_k4jik
null
t1_c2hi381
t1_c2hgstl
null
1427558894
1
t5_2fwo
null
null
null
True
a_redditor
null
Please don't post stupid memes to /r/programming.
null
0
1315178481
False
0
c2hi3f1
t3_k4r7t
null
t1_c2hi3f1
t3_k4r7t
null
1427558887
1
t5_2fwo
null
null
null
True
Terr_
null
To add to the chorus, it is orders of magnitude *less* frustrating than a a dead-on shot which failed to register, particularly when your slow avatar can't dodge instant bullets anyway.
null
0
1315178492
False
0
c2hi3gc
t3_k4m3q
null
t1_c2hi3gc
t1_c2hhggr
null
1427558887
0
t5_2fwo
null
null
null
True
[deleted]
null
[deleted]
null
0
1315178507
False
0
c2hi3i5
t3_k42if
null
t1_c2hi3i5
t1_c2hd3gb
null
1427558889
3
t5_2fwo
null
null
null
True
[deleted]
null
..but isn't aiming in front of (moving) stuff more realistic anyway? At least at some distance.
null
0
1315178557
False
0
c2hi3pe
t3_k4m3q
null
t1_c2hi3pe
t1_c2hhggr
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1427558890
6
t5_2fwo
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True
attrition0
null
Just a [spammer](http://www.reddit.com/user/rublesdenitrify).
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0
1315178642
False
0
c2hi42m
t3_k4jik
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t1_c2hi42m
t1_c2hi381
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1427558896
1
t5_2fwo
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True
zeroone
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That's the question I am getting down to. Does the compiler actually produce efficient code from it?
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0
1315178729
False
0
c2hi4dy
t3_k3ivo
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t1_c2hi4dy
t1_c2hhwyy
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1427558899
2
t5_2fwo
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True
[deleted]
null
Ohh, thanks! I've actually been looking for a link like this to share.
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0
1315178733
False
0
c2hi4f4
t3_k4m3q
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t1_c2hi4f4
t1_c2hhwbj
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1427558900
1
t5_2fwo
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True
[deleted]
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I suppose stuff like positional updates are fine, but a chat message would need to be tagged with the state it comes from so that the client can avoid displaying it twice.
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0
1315178765
False
0
c2hi4jv
t3_k4m3q
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t1_c2hi4jv
t1_c2hhlyh
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1427558902
1
t5_2fwo
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greenspans
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It's a simple project linus made. You can actually study and understand every line. Unlike git, uemacs or the linux kernel.
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0
1315179775
False
0
c2hi8ch
t3_k3un1
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t1_c2hi8ch
t1_c2hbe1e
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1427558959
2
t5_2fwo
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True
[deleted]
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*Both
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0
1315179802
False
0
c2hi8g3
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t1_c2hht7l
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1427558963
2
t5_2fwo
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True
codeshite
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A fair and balanced point, although I assume CodeGirlUK is a she! Its the inappropriate use of such things that worries me, like when something would be better taught with a few fundamentals in algorithms and data structures.
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0
1315179866
False
0
c2hi8oh
t3_k42i7
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t1_c2hi8oh
t1_c2hhuyn
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1427558960
2
t5_2fwo
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True
grayvedigga
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> if so this particular pita is inherent to the programming style, not the specific tool. As Nimish says, the problem is that you are forced to write in continuation-passing style without call/cc or anything that can allow you to tame the convolution from within the language. In the process you lose the ability to...
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0
1315180409
False
0
c2hias4
t3_k42if
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t1_c2hias4
t1_c2hgaj7
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1428195559
3
t5_2fwo
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True
[deleted]
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There are so many kids on that lawn he doesn't want there
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0
1315180621
False
0
c2hibm8
t3_k42if
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t1_c2hibm8
t3_k42if
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1427558996
8
t5_2fwo
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True
slgard
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>If fall-thorugh isn't allowed, WTF do I have to specify "break"? yeah, that really irritated me. >No support for non-integer types C# definitely supports string types in cases (though it's been 2 years since I've done any C# programming)
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0
1315180948
False
0
c2hicv0
t3_k3ivo
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t1_c2hicv0
t1_c2hhzlo
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1427559012
2
t5_2fwo
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True
Smallpaul
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I didn't say it was irrelevant. I said it is very unlikely to be the primary motivator for the open sourcing OF A DATABASE.
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0
1315181228
False
0
c2hidvq
t3_k3w0c
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t1_c2hidvq
t1_c2hhcjl
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1427559024
1
t5_2fwo
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True
mannequine
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I really think that talking about negative space is pointless. Here's a picture of FedEx logo: http://blog.crowdspring.com/wp-content/uploads/2010/07/FedExLogo.jpg Notice the arrow formed between E and X.. that's negative space. And you can't just isolate that to "OOH negative space is good, designers use negative s...
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0
1315181329
True
0
c2hie92
t3_j1v26
null
t1_c2hie92
t1_c28jrqw
null
1427559029
1
t5_2fwo
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True
Smallpaul
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So when Yahoo open sourced Hadoop, was it primarily so the web community could verify it's security? If not, then why do you assume that there is one and only one reason that the NSA would open source something?
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0
1315181337
True
0
c2hieaf
t3_k3w0c
null
t1_c2hieaf
t1_c2hgzmo
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1427559029
0
t5_2fwo
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True
wharblegarble
null
Please tell me you are being sarcastic. Please.
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0
1315181876
False
0
c2higbz
t3_k4m3q
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t1_c2higbz
t1_c2hhg2v
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1427559057
2
t5_2fwo
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True
mannequine
null
I think design/art is considered to be feminine while coding/engineering/RAW C++ FROM WILD BEARS WITH SCOTCH: those things are considered masculine. "What? You want me to design? Maybe I should wear lipstick too?"
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0
1315182023
False
0
c2higvg
t3_j1v26
null
t1_c2higvg
t1_c28hjj5
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1427559063
1
t5_2fwo
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True
[deleted]
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As someone who has used PostgreSQL, but might need to use MySQL now I'm slightly worried. What should I prepare for?
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0
1315182069
False
0
c2hih2l
t3_k42if
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t1_c2hih2l
t1_c2hcvqx
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1427559066
0
t5_2fwo
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True
bab3l
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As kaasskop42 suggest, I'm making heavy use of strategically placed ToList() calls, but had assumed the wrong reason why. Thanks for the heads up on plinq - I've a few nasty hacks I'm using to make processing time on datasets > 10^7 rows (and a growing collection of extension methods) and better parallel execution i...
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0
1315182158
False
0
c2hihfb
t3_k3pyu
null
t1_c2hihfb
t1_c2hdyek
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1427559070
1
t5_2fwo
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True
[deleted]
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I'm trolling.
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0
1315182175
False
0
c2hihhh
t3_k4m3q
null
t1_c2hihhh
t1_c2higbz
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1427559071
2
t5_2fwo
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null
True
afabad
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Holy italics!
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0
1315182219
False
0
c2hihns
t3_k4m3q
null
t1_c2hihns
t1_c2hhwbj
null
1427559077
5
t5_2fwo
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True
WinterAyars
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Nothing on CPMA?
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0
1315182531
False
0
c2hiitc
t3_k4m3q
null
t1_c2hiitc
t1_c2hh8nk
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1427559088
3
t5_2fwo
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True
Svenstaro
null
Very well. In random order: * I think that always thinking for yourself can sometimes lead to bad mistakes. Googling for commonly available solutions prior to trying to solve a problem yourself is, I think, a good way to form an opinion about how a problem can be solved. Trying to solve a problem by yourself might wor...
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0
1315182533
False
0
c2hiitt
t3_k42i7
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t1_c2hiitt
t1_c2heubu
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1427559088
4
t5_2fwo
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True
joracar
null
This statement is far too broad and taken out of context. The article is talking specifically about action games where UDP is usually the right answer. There are many cases where TCP is the right answer and game developers should choose the right one for their situation.
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0
1315182581
False
0
c2hij0b
t3_k4m3q
null
t1_c2hij0b
t1_c2hhsl6
null
1427559092
5
t5_2fwo
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True
Xdes
null
I'd say the majority of the stream is the art guy.
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0
1315182713
False
0
c2hijhy
t3_k4395
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t1_c2hijhy
t1_c2hfni6
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1427559097
1
t5_2fwo
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True
mannequine
null
I think you have some big holes in the knowledge of what waterfall model is, exactly.
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0
1315182760
False
0
c2hijnx
t3_j1v26
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t1_c2hijnx
t1_c28h7k2
null
1427559100
1
t5_2fwo
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True
[deleted]
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[deleted]
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0
1315182929
False
0
c2hikb1
t3_k4m3q
null
t1_c2hikb1
t1_c2hhl62
null
1427559109
1
t5_2fwo
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True
grauenwolf
null
For that last point I was thinking about doubles and dates.
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0
1315182972
False
0
c2hikgm
t3_k3ivo
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t1_c2hikgm
t1_c2hicv0
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1428195557
1
t5_2fwo
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True
wharblegarble
null
Thank you
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0
1315183008
False
0
c2hikl4
t3_k4m3q
null
t1_c2hikl4
t1_c2hihhh
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1427559112
2
t5_2fwo
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True
[deleted]
null
But my explanation is just that the NSA is obviously not following a "security through obscurity" MO, which was only supposed to justify the original commenter's statement. I also didn't mean for this to turn into a whole thing, btw.
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0
1315183076
False
0
c2hiktw
t3_k3w0c
null
t1_c2hiktw
t1_c2hidvq
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1427559115
1
t5_2fwo
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True
WinterAyars
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I don't think Q3 had "lag compensation" (in the sense of backwards reconciliation, like Q3 unlagged or Source) but i think it was a better game for it. That sort of "lag compensation" is really just latency hiding, you still have latency you just feel it less. For games like Counterstrike, where everything is hitscan a...
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0
1315183162
False
0
c2hil5y
t3_k4m3q
null
t1_c2hil5y
t1_c2hi2m7
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1427559129
6
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True
grauenwolf
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Even that's hard because many languages don't have the concept of a mandatory line terminator. Outside of the C family they are usually optional or completely non-existant.
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0
1315183194
False
0
c2hil9z
t3_k3pyu
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t1_c2hil9z
t1_c2hhy2t
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1427559121
0
t5_2fwo
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True
Atlasom
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Also Unreal Engine 3 Networking http://udn.epicgames.com/Three/NetworkingOverview.html
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0
1315183256
False
0
c2hilie
t3_k4m3q
null
t1_c2hilie
t1_c2hh8nk
null
1427559134
9
t5_2fwo
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True
DaFox
null
Looking through his posts he does indeed look like a troll.
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0
1315183327
False
0
c2hils7
t3_k4m3q
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t1_c2higbz
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2
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True
goldfaber3012
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[Andrew](http://team5150.com/~andrew/) reverse engineered practically the entire game, including the netcode: http://team5150.com/~andrew/t1netcode/ This isn't exactly a detailed description, but given that we're on r/programming it should be apt.
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0
1315183351
False
0
c2hilvs
t3_k4m3q
null
t1_c2hilvs
t1_c2hhl62
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1427559131
3
t5_2fwo
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null
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True
DaFox
null
Nothing :( If you have any links I'll add them to the post!
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0
1315183383
False
0
c2him04
t3_k4m3q
null
t1_c2him04
t1_c2hiitc
null
1427559133
1
t5_2fwo
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null
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True
DaFox
null
Thank you, added!
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0
1315183390
False
0
c2him14
t3_k4m3q
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t1_c2him14
t1_c2hilie
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1427559133
1
t5_2fwo
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True
KyteM
null
Don't be ridiculous. Stuff is built with what works. For a game, specifically a *game to be made within 14 days*, you need an environment suitable for quick prototyping, lightweight games and widespread distribution. That environment is, by virtue of massive adoption, Flash. You don't *do* web games in stuff that's not...
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1315183461
False
0
c2himb4
t3_k4395
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t1_c2hfhqi
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1427559135
2
t5_2fwo
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True
wartexmaul
null
You clearly have no idea what you are talking about. First of all, vanilla q3 had built-in 50 ms lag, which was removed in unlagged and CPMA code. Second, projectiles were never unlagged. Third, unlagged and local shot prediction (where client shoots the gun before server allows it to, as soon as you press the button) ...
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0
1315183729
False
0
c2hinct
t3_k4m3q
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t1_c2hinct
t1_c2hil5y
null
1427559148
5
t5_2fwo
null
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True
[deleted]
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[deleted]
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0
1315183985
True
0
c2hiobk
t3_k42i7
null
t1_c2hiobk
t1_c2hiitt
null
1427559161
1
t5_2fwo
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null
null
True
chak
null
The slides are available as well: http://justtesting.org/video-and-slides-of-data-parallelism-in-haske
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0
1315184032
False
0
c2hioi1
t3_k3xir
null
t1_c2hioi1
t3_k3xir
null
1427559163
3
t5_2fwo
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null
null
True
[deleted]
null
After reading some of his follow up comments, I don't know as that I read the right meaning into the original comment anyways.
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0
1315184325
False
0
c2hipod
t3_k3w0c
null
t1_c2hipod
t1_c2hidvq
null
1427559179
1
t5_2fwo
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null
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True
eganist
null
Yahoo's mission is to generate profit for its shareholders, whereas the NSA's mission is the security and assurance of all information deemed necessary for the United States Government. Therefore, the mission of Yahoo with the open-sourcing of Hadoop can be reasonably deduced to be profit-minded, whereas the NSA's mis...
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0
1315184646
False
0
c2hiqvh
t3_k3w0c
null
t1_c2hiqvh
t1_c2hieaf
null
1427559203
1
t5_2fwo
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null
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True
Bjartr
null
Yes, but that leading is physically predictable and can be compensated for on the fly, lag effects aren't.
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0
1315184651
False
0
c2hiqw8
t3_k4m3q
null
t1_c2hiqw8
t1_c2hi3pe
null
1427559203
3
t5_2fwo
null
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