Datasets:
instruction stringlengths 9 37 | input stringclasses 1
value | output stringlengths 129 192 |
|---|---|---|
put vehicle in world | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://12482002994'
p.Position=Vector3.new(31,480,-47)
p.Anchored=true
p.Parent=workspace | |
can you spawn a wizard | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://33690246236'
p.Position=Vector3.new(-1000,0,1000)
p.Anchored=true
p.Parent=workspace | |
add zombie to map | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://30661264748'
obj.CFrame=CFrame.new(3,-10,-3)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
insert a vehicle | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://12475812912'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(-32,168,47)
part.Anchored=true
part.Parent=workspace | |
give me a robot | local m=Instance.new('MeshPart')
m.Name='robot'
m.MeshId='rbxassetid://19547778330'
m.CFrame=CFrame.new(0,0,0)
m.Anchored=true
m.Parent=workspace | |
put a zombie in game | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://30659703023'
obj.CFrame=CFrame.new(52.74,20.81,-1.76)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
load a rocket model | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://39745956118'
m.Anchored=true
m.CFrame=CFrame.new(12,341,46)
m.Parent=workspace | |
put a knight in game | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://34701101668'
p.Position=Vector3.new(-270,44,201)
p.Anchored=true
p.Parent=workspace | |
place a robot at random position | local m=Instance.new('MeshPart')
m.Name='robot'
m.MeshId='rbxassetid://19545967224'
m.CFrame=CFrame.new(26,65,252)
m.Anchored=true
m.Parent=workspace | |
add door to map | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://6461222017'
m.Anchored=true
m.CFrame=CFrame.new(-44,294,-8)
m.Parent=workspace | |
add a table to workspace | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://5461685168'
p.Position=Vector3.new(-8,2,-1)
p.Anchored=true
p.Parent=workspace | |
build a animal | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://11466048706'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(0,0,0)
part.Anchored=true
part.Parent=workspace | |
insert a knight | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://34702528824'
p.Position=Vector3.new(-3,0,8)
p.Anchored=true
p.Parent=workspace | |
create book at 0,0,0 | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://24606878182'
mesh.CFrame=CFrame.new(7,-3,3)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
drop a pirate here | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://32679358582'
p.Position=Vector3.new(9,-4,-3)
p.Anchored=true
p.Parent=workspace | |
create the pirate | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://32685380788'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(1000,0,-1000)
part.Anchored=true
part.Parent=workspace | |
make a cannon | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://41781505474'
obj.CFrame=CFrame.new(24.71,43.03,90.31)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
i need a train | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://37736851406'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(-17,487,42)
part.Anchored=true
part.Parent=workspace | |
place ninja at position | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://31673300546'
mesh.CFrame=CFrame.new(-1000,0,-1000)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
give me a ninja | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://31666184514'
m.Anchored=true
m.CFrame=CFrame.new(1,9,5)
m.Parent=workspace | |
spawn new tool | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://17521635986'
p.Position=Vector3.new(1000,0,-1000)
p.Anchored=true
p.Parent=workspace | |
build a helicopter | local m=Instance.new('MeshPart')
m.Name='helicopter'
m.MeshId='rbxassetid://36730379819'
m.CFrame=CFrame.new(0,0,0)
m.Anchored=true
m.Parent=workspace | |
i want a lamp | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://3458114118'
obj.CFrame=CFrame.new(61.29,35.09,-18.61)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
load a spaceship model | local m=Instance.new('MeshPart')
m.Name='spaceship'
m.MeshId='rbxassetid://28645160805'
m.CFrame=CFrame.new(-474,46,-24)
m.Anchored=true
m.Parent=workspace | |
summon a train | local m=Instance.new('MeshPart')
m.Name='train'
m.MeshId='rbxassetid://37724014010'
m.CFrame=CFrame.new(-6,2,6)
m.Anchored=true
m.Parent=workspace | |
spawn new book | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://24608932494'
p.Position=Vector3.new(-1000,0,1000)
p.Anchored=true
p.Parent=workspace | |
spawn rock please | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://5641621669'
m.Anchored=true
m.CFrame=CFrame.new(-1000,0,-1000)
m.Parent=workspace | |
add a dragon to workspace | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://2457549819'
p.Position=Vector3.new(3,191,1)
p.Anchored=true
p.Parent=workspace | |
put a submarine in game | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://38748010190'
mesh.CFrame=CFrame.new(172,38,273)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
insert a car | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://7590360432'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(64.03,17.75,94.46)
part.Anchored=true
part.Parent=workspace | |
insert a tank | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://35722513608'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(81.36,44.61,77.58)
part.Anchored=true
part.Parent=workspace | |
create satellite at 0,0,0 | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://40759641298'
p.Position=Vector3.new(46,377,-8)
p.Anchored=true
p.Parent=workspace | |
put armor in world | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://23595388186'
p.Position=Vector3.new(-47,491,-14)
p.Anchored=true
p.Parent=workspace | |
make a knight | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://34707880659'
mesh.CFrame=CFrame.new(-1000,0,-1000)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
summon a ninja | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://31665861058'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(0,0,0)
part.Anchored=true
part.Parent=workspace | |
build a gun | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://22582480788'
obj.CFrame=CFrame.new(0,124,48)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
build a ninja | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://31673624002'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(0,7,6)
part.Anchored=true
part.Parent=workspace | |
add a chair to workspace | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://4458969558'
obj.CFrame=CFrame.new(9,7,3)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
place building at position | local m=Instance.new('MeshPart')
m.Name='building'
m.MeshId='rbxassetid://9457305478'
m.CFrame=CFrame.new(-6,366,-40)
m.Anchored=true
m.Parent=workspace | |
make me a pirate | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://32676682046'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(13,96,53)
part.Anchored=true
part.Parent=workspace | |
load plane asset | local m=Instance.new('MeshPart')
m.Name='plane'
m.MeshId='rbxassetid://94061094994021'
m.CFrame=CFrame.new(1000,0,1000)
m.Anchored=true
m.Parent=workspace | |
give me a spaceship | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://28631815147'
obj.CFrame=CFrame.new(-8,3,-3)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
make godzilla appear | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://17701346916'
mesh.CFrame=CFrame.new(13.71,1.17,-55.24)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
i want a car | local m=Instance.new('MeshPart')
m.Name='car'
m.MeshId='rbxassetid://3852951425'
m.CFrame=CFrame.new(213,41,460)
m.Anchored=true
m.Parent=workspace | |
give me a animal | local m=Instance.new('MeshPart')
m.Name='animal'
m.MeshId='rbxassetid://11464567234'
m.CFrame=CFrame.new(0,5,-7)
m.Anchored=true
m.Parent=workspace | |
i need a tank | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://35711844798'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(0,0,0)
part.Anchored=true
part.Parent=workspace | |
i want a wizard | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://33695085728'
m.Anchored=true
m.CFrame=CFrame.new(-6,-4,-5)
m.Parent=workspace | |
place cup at position | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://25617474158'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(7,9,8)
part.Anchored=true
part.Parent=workspace | |
put lamp in world | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://3458525220'
obj.CFrame=CFrame.new(-1000,0,1000)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
give me a tool | local m=Instance.new('MeshPart')
m.Name='tool'
m.MeshId='rbxassetid://17528062394'
m.CFrame=CFrame.new(0,0,0)
m.Anchored=true
m.Parent=workspace | |
gimme a train | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://37739185478'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(-1000,0,-1000)
part.Anchored=true
part.Parent=workspace | |
create the cannon | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://41773036354'
mesh.CFrame=CFrame.new(1,-7,3)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
make statue appear | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://15512763148'
obj.CFrame=CFrame.new(-87.98,21.67,67.26)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
make a computer | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://27623303022'
m.Anchored=true
m.CFrame=CFrame.new(1000,0,1000)
m.Parent=workspace | |
spawn new gun | local m=Instance.new('MeshPart')
m.Name='gun'
m.MeshId='rbxassetid://22578258582'
m.CFrame=CFrame.new(0,0,0)
m.Anchored=true
m.Parent=workspace | |
show me a weapon | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://7452794250'
mesh.CFrame=CFrame.new(-4,10,-7)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
summon a car | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://6277215989'
p.Position=Vector3.new(6,2,9)
p.Anchored=true
p.Parent=workspace | |
create the dragon | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://2458172025'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(108,64,471)
part.Anchored=true
part.Parent=workspace | |
build a train | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://37721290926'
p.Position=Vector3.new(8,6,-6)
p.Anchored=true
p.Parent=workspace | |
drop a satellite here | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://40770774613'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(-1000,0,1000)
part.Anchored=true
part.Parent=workspace | |
insert a computer | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://27633418442'
m.Anchored=true
m.CFrame=CFrame.new(-12,22,-318)
m.Parent=workspace | |
instantiate a table | local m=Instance.new('MeshPart')
m.Name='table'
m.MeshId='rbxassetid://5460259478'
m.CFrame=CFrame.new(23,342,48)
m.Anchored=true
m.Parent=workspace | |
gimme a weapon | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://7451014010'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(0,0,0)
part.Anchored=true
part.Parent=workspace | |
generate a plant | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://16525453225'
obj.CFrame=CFrame.new(-16.31,24.15,61.23)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
add a door to workspace | local m=Instance.new('MeshPart')
m.Name='door'
m.MeshId='rbxassetid://6459012789'
m.CFrame=CFrame.new(1000,0,-1000)
m.Anchored=true
m.Parent=workspace | |
make table appear | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://5461617278'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(-83.51,25.36,22.43)
part.Anchored=true
part.Parent=workspace | |
add a zombie to workspace | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://30660640058'
p.Position=Vector3.new(431,62,-356)
p.Anchored=true
p.Parent=workspace | |
i want a knight | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://34709307815'
mesh.CFrame=CFrame.new(-1000,0,1000)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
make me a submarine | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://38741378099'
obj.CFrame=CFrame.new(1000,0,1000)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
show me a wizard | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://33690591914'
mesh.CFrame=CFrame.new(-1000,0,-1000)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
show me a house | local m=Instance.new('MeshPart')
m.Name='house'
m.MeshId='rbxassetid://2020202020'
m.CFrame=CFrame.new(-50.43,49.1,-86.23)
m.Anchored=true
m.Parent=workspace | |
i need a furniture | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://14504789283'
m.Anchored=true
m.CFrame=CFrame.new(482,72,-17)
m.Parent=workspace | |
i need a crystal | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://18538079329'
obj.CFrame=CFrame.new(1000,0,-1000)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
add a vehicle to workspace | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://12479042520'
mesh.CFrame=CFrame.new(1000,0,1000)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
give me a ninja | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://31667478338'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(0,0,0)
part.Anchored=true
part.Parent=workspace | |
load a alien model | local m=Instance.new('MeshPart')
m.Name='alien'
m.MeshId='rbxassetid://29652285734'
m.CFrame=CFrame.new(-203,82,33)
m.Anchored=true
m.Parent=workspace | |
can you spawn a plane | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://82335029776037'
obj.CFrame=CFrame.new(-93.9,48.57,-68.45)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
make ninja appear | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://31671359810'
m.Anchored=true
m.CFrame=CFrame.new(-35,331,-33)
m.Parent=workspace | |
make book appear | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://24601742402'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(-67.77,12.06,74.04)
part.Anchored=true
part.Parent=workspace | |
i need a tank | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://35713316358'
m.Anchored=true
m.CFrame=CFrame.new(-424,61,206)
m.Parent=workspace | |
summon a book | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://24608162127'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(0,0,0)
part.Anchored=true
part.Parent=workspace | |
get a door | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://6462089928'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(346,81,477)
part.Anchored=true
part.Parent=workspace | |
i want a helicopter | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://36734926631'
p.Position=Vector3.new(9,0,7)
p.Anchored=true
p.Parent=workspace | |
put weapon in world | local m=Instance.new('MeshPart')
m.Name='weapon'
m.MeshId='rbxassetid://7453150298'
m.CFrame=CFrame.new(0,0,0)
m.Anchored=true
m.Parent=workspace | |
make a cup | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://25609973238'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(-12.2,46.96,-99.13)
part.Anchored=true
part.Parent=workspace | |
load statue asset | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://15510580578'
obj.CFrame=CFrame.new(-29,489,-15)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
spawn new rocket | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://39753178330'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(-27.85,25.26,-56.18)
part.Anchored=true
part.Parent=workspace | |
make me a submarine | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://38733185516'
p.Position=Vector3.new(-10.9,14.99,44.8)
p.Anchored=true
p.Parent=workspace | |
spawn a hat | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://8451685516'
p.Position=Vector3.new(0,0,0)
p.Anchored=true
p.Parent=workspace | |
spawn a spaceship | local m=Instance.new('MeshPart')
m.Name='spaceship'
m.MeshId='rbxassetid://28631525024'
m.CFrame=CFrame.new(0,0,0)
m.Anchored=true
m.Parent=workspace | |
put rock in world | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://5641658704'
p.Position=Vector3.new(-28,114,-34)
p.Anchored=true
p.Parent=workspace | |
build a robot | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://19546772160'
mesh.CFrame=CFrame.new(23.75,49.73,-99.65)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
show me a gun | local m=Instance.new('MeshPart')
m.Name='gun'
m.MeshId='rbxassetid://22584591891'
m.CFrame=CFrame.new(215,21,438)
m.Anchored=true
m.Parent=workspace | |
i want a chair | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://4458742402'
obj.CFrame=CFrame.new(0,0,0)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
summon a tree | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://14183162403'
obj.CFrame=CFrame.new(-11.83,27.33,-34.71)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
build a boat | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://20554517848'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(-1000,0,1000)
part.Anchored=true
part.Parent=workspace | |
give me a shield | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://42795233860'
m.Anchored=true
m.CFrame=CFrame.new(-3,6,8)
m.Parent=workspace | |
spawn a building | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://9452446246'
part.Size=Vector3.new(4,4,4)
part.CFrame=CFrame.new(-1000,0,1000)
part.Anchored=true
part.Parent=workspace | |
insert a train | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://37720123890'
p.Position=Vector3.new(-51,50,429)
p.Anchored=true
p.Parent=workspace | |
i want a dragon | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://2456996747'
p.Position=Vector3.new(334,98,-395)
p.Anchored=true
p.Parent=workspace |
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