instruction stringlengths 9 43 | input stringclasses 1
value | output stringlengths 130 253 |
|---|---|---|
materialize a ancient_emerald | local m=Instance.new('MeshPart')
m.Name='ancient_emerald'
m.MeshId='rbxassetid://17056543210'
m.CFrame=CFrame.new(-1110,99,2486)
m.Anchored=true
m.Parent=workspace | |
build me a ancient_blade | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://15661123457'
obj.CFrame=CFrame.new(768.19186,74.26844,-965.97977)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
get a ancient_core | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15714395062'
m.TextureID=''
m.DoubleSided=false
m.CFrame=CFrame.new(0,0,0)
m.Anchored=true
m.Parent=workspace | |
get a golden_eye | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://17306543210'
p.Transparency=0.57
p.CFrame=CFrame.new(250,25,250)
p.Anchored=true
p.Parent=workspace | |
spawn me a ancient_temple | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://16605888889'
m.TopSurface=Enum.SurfaceType.Glue
m.CFrame=CFrame.new(36,122,-125)
m.Anchored=true
m.Parent=workspace | |
craft a golden_relic | game.Workspace:WaitForChild('Terrain');local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17803271605'
m.CFrame=CFrame.new(10000,0,10000)
m.Anchored=true
m.Parent=workspace | |
make wolf appear | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15211777778'
m.Massless=true
m.CFrame=CFrame.new(1000,0,1000)
m.Anchored=true
m.Parent=workspace | |
spawn golden_horn please | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://17511777778'
p.Position=Vector3.new(241,3861,-121)
p.Anchored=true
p.Parent=workspace | |
make me a ancient_shrine | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://16556543210'
m.CanQuery=false
m.CFrame=CFrame.new(340,203,-1755)
m.Anchored=true
m.Parent=workspace | |
insert a silver_stone | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://19158506173'
mesh.Material=Enum.Material.Concrete
mesh.CFrame=CFrame.new(-43,24,24)
mesh.Anchored=true
mesh.Parent=workspace | |
place new golden_wing | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17462432099'
m.CanQuery=false
m.CFrame=CFrame.new(-5159,4,39557)
m.Anchored=true
m.Parent=workspace | |
make golden_stone appear | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17663086420'
m.RenderFidelity=Enum.RenderFidelity.Automatic
m.CFrame=CFrame.new(-31519,0,27744)
m.Anchored=true
m.Parent=workspace | |
draw a silver_altar | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://19513740741'
m.Reflectance=0.08
m.CFrame=CFrame.new(40658,22,29065)
m.Anchored=true
m.Parent=workspace | |
get a silver_tail | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://19065703704'
m.CanQuery=true
m.CFrame=CFrame.new(-2000,400,-2000)
m.Anchored=true
m.Parent=workspace | |
give me a ancient_gateway | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://16705234568'
m.CastShadow=true
m.CFrame=CFrame.new(0,0,0)
m.Anchored=true
m.Parent=workspace | |
add new silver_shrine | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://19565049383'
m.Massless=true
m.CFrame=CFrame.new(2000,0,-2000)
m.Anchored=true
m.Parent=workspace | |
create ancient_prism at 0,0,0 | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://16963086420'
p.Transparency=0.44
p.CFrame=CFrame.new(-133,4205,-433)
p.Anchored=true
p.Parent=workspace | |
add 1 golden_horn now | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17500000000'
m.TopSurface=Enum.SurfaceType.Weld
m.CFrame=CFrame.new(0,0,0)
m.Anchored=true
m.Parent=workspace | |
place a horse at random position | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15454580247'
m.Color=Color3.fromRGB(191,85,42)
m.CFrame=CFrame.new(-10000,0,10000)
m.Anchored=true
m.Parent=workspace | |
place a bear at random position | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://15252617284'
mesh.CFrame=CFrame.new(10000,0,10000)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
produce a silver_artifact | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://19365703704'
m.TextureID=''
m.DoubleSided=false
m.CFrame=CFrame.new(-431.50148,341.66652,-948.46166)
m.Anchored=true
m.Parent=workspace | |
instantiate a golden_fragment | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17759814815'
m.Massless=true
m.CFrame=CFrame.new(352,2549,345)
m.Anchored=true
m.Parent=workspace | |
instant lion | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://15306543210'
part.Size=Vector3.new(16,16,16)
part.CFrame=CFrame.new(4326,30,-26315)
part.Anchored=true
part.Parent=workspace | |
insert a silver_vortex | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://19800654321'
p.Position=Vector3.new(-21504,0,19012)
p.Anchored=true
p.Parent=workspace | |
generate me a pig | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15553271605'
m.RenderFidelity=Enum.RenderFidelity.Performance
m.CFrame=CFrame.new(3184,417,1670)
m.Anchored=true
m.Parent=workspace | |
drop a horse here | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://15458506173'
p.Position=Vector3.new(0,0,0)
p.Anchored=true
p.Parent=workspace | |
spawn 1 tiger | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15355888889'
m.EnableFluidForces=true
m.CFrame=CFrame.new(-69.76619025907708,19.796454634546564,-0.9688753052363374)
m.Anchored=true
m.Parent=workspace | |
spawn new cat | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15115703704'
m.Reflectance=0.43
m.CFrame=CFrame.new(4056,0,2551)
m.Anchored=true
m.Parent=workspace | |
spawn 1 ancient_scale | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://16115703704'
mesh.CFrame=CFrame.new(63.90639752245886,3.0005651455815627,273.91528401488756)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
replicate a dog | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://15155888889'
p.Transparency=0.77
p.CFrame=CFrame.new(-183,2948,308)
p.Anchored=true
p.Parent=workspace | |
build me a ancient_blade | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15656543210'
m.Anchored=true
m.CFrame=CFrame.new(10000,0,-10000)
m.Parent=workspace | |
produce a golden_horn | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://17509160494'
obj.CFrame=CFrame.new(-139,342,-302)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
manifest a ancient_tail | game.Workspace:WaitForChild('Terrain');local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://16051308642'
m.CFrame=CFrame.new(-862.84917,278.95973,447.60823)
m.Anchored=true
m.Parent=workspace | |
quick spawn a dog | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15153271605'
m.Massless=true
m.CFrame=CFrame.new(4574,0,5513)
m.Anchored=true
m.Parent=workspace | |
design a golden_emerald | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://18553925926'
m.Color=Color3.fromRGB(156,152,181)
m.CFrame=CFrame.new(21976,0,19724)
m.Anchored=true
m.Parent=workspace | |
i want a golden_gateway | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://18200654321'
m.CollisionFidelity=Enum.CollisionFidelity.Box
m.CFrame=CFrame.new(-92.81597159578301,22.459648330245713,224.18840962697425)
m.Anchored=true
m.Parent=workspace | |
forge a teddy | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://15051962963'
obj.CFrame=CFrame.new(-403,488,-77)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
replicate a ancient_claw | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://15853271605'
mesh.Material=Enum.Material.Metal
mesh.CFrame=CFrame.new(2000,400,2000)
mesh.Anchored=true
mesh.Parent=workspace | |
make ancient_wing rn | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15957851852'
m.CollisionFidelity=Enum.CollisionFidelity.Default
m.CFrame=CFrame.new(39652,14,-16314)
m.Anchored=true
m.Parent=workspace | |
make golden_wing rn | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17462432099'
m.Massless=true
m.CFrame=CFrame.new(2000,200,2000)
m.Anchored=true
m.Parent=workspace | |
add 1 silver_gateway now | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://19713740741'
m.RenderFidelity=Enum.RenderFidelity.Performance
m.CFrame=CFrame.new(1448,175,-220)
m.Anchored=true
m.Parent=workspace | |
make ancient_sphere rn | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://16850654321'
mesh.Material=Enum.Material.Grass
mesh.CFrame=CFrame.new(-1995.33747,164.70662,506.31528)
mesh.Anchored=true
mesh.Parent=workspace | |
fast create a tiger | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15364395062'
m.EnableFluidForces=false
m.CFrame=CFrame.new(-98,-26,39)
m.Anchored=true
m.Parent=workspace | |
create the silver_tail | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://19059814815'
p.Transparency=0.06
p.CFrame=CFrame.new(2000,0,2000)
p.Anchored=true
p.Parent=workspace | |
manifest a silver_heart | game.Workspace:WaitForChild('Terrain');local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://18751308642'
m.CFrame=CFrame.new(-28,-68,53)
m.Anchored=true
m.Parent=workspace | |
manifest a bear | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15252617284'
m.Color=Color3.fromRGB(91,60,161)
m.CFrame=CFrame.new(0,100,1000)
m.Anchored=true
m.Parent=workspace | |
give me a golden_horn | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17503271605'
m.Anchored=true
m.CFrame=CFrame.new(0,0,0)
m.Parent=workspace | |
place a ancient_shard at random position | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://16211123457'
mesh.Material=Enum.Material.Grass
mesh.CFrame=CFrame.new(9.487741419526555,33.401889892842384,-74.66648832328671)
mesh.Anchored=true
mesh.Parent=workspace | |
instant golden_diamond | local m=Instance.new('MeshPart')
m.Name='golden_diamond'
m.MeshId='rbxassetid://18507851852'
m.CFrame=CFrame.new(-489.52572200905706,39.18957927713879,-145.5147963959622)
m.Anchored=true
m.Parent=workspace | |
forge a ancient_horn | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://16001962963'
m.CollisionFidelity=Enum.CollisionFidelity.Hull
m.CFrame=CFrame.new(-501,277,222)
m.Anchored=true
m.Parent=workspace | |
add 1 golden_sphere now | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://18356543210'
obj.CFrame=CFrame.new(1750,23,-1015)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
instantiate a golden_claw | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17359814815'
m.CollisionFidelity=Enum.CollisionFidelity.PreciseConvexDecomposition
m.CFrame=CFrame.new(44.41384118859237,12.471870282430817,-75.98614305223533)
m.Anchored=true
m.Parent=workspace | |
clone a silver_shrine | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://19561123457'
m.Color=Color3.fromRGB(115,7,180)
m.CFrame=CFrame.new(107.55011164173045,29.276324646004554,-36.82281164283431)
m.Anchored=true
m.Parent=workspace | |
place ancient_gateway at position | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://16701962963'
m.CastShadow=true
m.CFrame=CFrame.new(-296,3887,462)
m.Anchored=true
m.Parent=workspace | |
load golden_gateway asset | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://18212432099'
part.Size=Vector3.new(16,16,16)
part.CFrame=CFrame.new(0,0,0)
part.Anchored=true
part.Parent=workspace | |
put a golden_shard in game | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://17715049383'
p.Position=Vector3.new(516,146,969)
p.Anchored=true
p.Parent=workspace | |
manifest a silver_scale | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://19101308642'
m.TopSurface=Enum.SurfaceType.Glue
m.CFrame=CFrame.new(62,-3,-86)
m.Anchored=true
m.Parent=workspace | |
build a ancient_eye | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15813740741'
m.EnableFluidForces=false
m.CFrame=CFrame.new(-2364,98,36594)
m.Anchored=true
m.Parent=workspace | |
make ancient_altar rn | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://16503925926'
part.Size=Vector3.new(64,64,64)
part.CFrame=CFrame.new(500,100,0)
part.Anchored=true
part.Parent=workspace | |
get a tiger | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15363086420'
m.Massless=true
m.CFrame=CFrame.new(-118,17,195)
m.Anchored=true
m.Parent=workspace | |
create horse at 0,0,0 | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15453925926'
m.CastShadow=true
m.CFrame=CFrame.new(46487,0,-66836)
m.Anchored=true
m.Parent=workspace | |
replicate a golden_cube | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://18406543210'
m.CollisionFidelity=Enum.CollisionFidelity.PreciseConvexDecomposition
m.CFrame=CFrame.new(-205,2,232)
m.Anchored=true
m.Parent=workspace | |
produce a silver_shrine | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://19561123457'
m.EnableFluidForces=false
m.CFrame=CFrame.new(-31403,60,-36110)
m.Anchored=true
m.Parent=workspace | |
produce a golden_fragment | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17756543210'
m.TopSurface=Enum.SurfaceType.Glue
m.CFrame=CFrame.new(479.31150760787466,11.676688142400572,-51.37702540709199)
m.Anchored=true
m.Parent=workspace | |
spawn new ancient_relic | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://16300654321'
m.Anchored=true
m.CFrame=CFrame.new(-88304,0,934)
m.Parent=workspace | |
make golden_ruby rn | local o=Instance.new('MeshPart')
o.MeshId='rbxassetid://18611777778'
o.CFrame=CFrame.new(-14,30,79)*CFrame.Angles(math.rad(300),math.rad(36),math.rad(272))
o.Anchored=true
o.Parent=workspace | |
bring me a doll | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15005888889'
m.Color=Color3.fromRGB(21,202,214)
m.CFrame=CFrame.new(27,400,-153)
m.Anchored=true
m.Parent=workspace | |
add 1 ancient_emerald now | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17060469136'
m.CastShadow=false
m.CFrame=CFrame.new(2619,340,-1691)
m.Anchored=true
m.Parent=workspace | |
put cat in world | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15101308642'
m.EnableFluidForces=false
m.CFrame=CFrame.new(-1066,235,-1564)
m.Anchored=true
m.Parent=workspace | |
spawn new silver_core | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://18707197531'
mesh.CFrame=CFrame.new(-6159,0,51479)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
craft a silver_blade | game.Workspace:WaitForChild('Terrain');local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://18656543210'
m.CFrame=CFrame.new(-1129.30963,491.25729,-1668.55454)
m.Anchored=true
m.Parent=workspace | |
can you spawn a ancient_stone | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://16151308642'
mesh.Material=Enum.Material.Glass
mesh.CFrame=CFrame.new(24.987474593072978,23.9359592172377,-81.93067512768229)
mesh.Anchored=true
mesh.Parent=workspace | |
produce a bear | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://15263740741'
part.Size=Vector3.new(1,1,1)
part.CFrame=CFrame.new(2000,0,2000)
part.Anchored=true
part.Parent=workspace | |
place new golden_totem | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17900654321'
m.CanQuery=false
m.CFrame=CFrame.new(6566,95,-49937)
m.Anchored=true
m.Parent=workspace | |
design a ancient_eye | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15815049383'
m.CollisionFidelity=Enum.CollisionFidelity.Box
m.CFrame=CFrame.new(6170,0,7370)
m.Anchored=true
m.Parent=workspace | |
summon new ancient_idol | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://16455234568'
mesh.CFrame=CFrame.new(2000,0,-2000)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
create the golden_horn | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17509814815'
m.TopSurface=Enum.SurfaceType.Smooth
m.CFrame=CFrame.new(1000,10,1000)
m.Anchored=true
m.Parent=workspace | |
instantiate a ancient_sphere | game.Workspace:WaitForChild('Terrain');local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://16863086420'
m.CFrame=CFrame.new(-60.16166,399.79577,577.61743)
m.Anchored=true
m.Parent=workspace | |
give 1 golden_temple | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://18109160494'
m.TextureID=''
m.DoubleSided=true
m.CFrame=CFrame.new(326.12185483396433,33.46435811468364,450.9478005574741)
m.Anchored=true
m.Parent=workspace | |
i need a silver_fang | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://18909814815'
m.CollisionFidelity=Enum.CollisionFidelity.Hull
m.CFrame=CFrame.new(0,0,0)
m.Anchored=true
m.Parent=workspace | |
generate a ancient_prism | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://16957851852'
p.Position=Vector3.new(-1746.73944,55.28408,-524.24655)
p.Anchored=true
p.Parent=workspace | |
load golden_wing asset | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17457851852'
m.Color=Color3.fromRGB(49,70,59)
m.CFrame=CFrame.new(-618,13,-1815)
m.Anchored=true
m.Parent=workspace | |
build me a ancient_claw | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15851962963'
m.Reflectance=0.43
m.CFrame=CFrame.new(10000,0,10000)
m.Anchored=true
m.Parent=workspace | |
manifest a golden_scale | game.Workspace:WaitForChild('Terrain');local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17613086420'
m.CFrame=CFrame.new(-20.191999741919524,27.29602378066598,17.014684923036015)
m.Anchored=true
m.Parent=workspace | |
insert a golden_relic | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17803271605'
m.RenderFidelity=Enum.RenderFidelity.Performance
m.CFrame=CFrame.new(705,246,416)
m.Anchored=true
m.Parent=workspace | |
bring me a golden_portal | local part=Instance.new('MeshPart')
part.MeshId='rbxassetid://18158506173'
part.Size=Vector3.new(16,16,16)
part.CFrame=CFrame.new(-496,4590,88)
part.Anchored=true
part.Parent=workspace | |
load a ancient_vortex model | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://16815703704'
m.CanQuery=true
m.CFrame=CFrame.new(46845,0,-49597)
m.Anchored=true
m.Parent=workspace | |
give me a golden_fang | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17413086420'
m.Anchored=true
m.CFrame=CFrame.new(97.47563199710544,37.10773859724057,171.31899130770557)
m.Parent=workspace | |
create me a ancient_blade | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://15655234568'
mesh.CFrame=CFrame.new(1732,86,-1345)
mesh.Anchored=true
mesh.Parent=game.Workspace | |
materialize a cow | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://15514395062'
m.CollisionFidelity=Enum.CollisionFidelity.Box
m.CFrame=CFrame.new(310,2504,-190)
m.Anchored=true
m.Parent=workspace | |
put a ancient_vortex in game | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://16812432099'
m.TextureID=''
m.DoubleSided=true
m.CFrame=CFrame.new(-445.2360245902559,21.132979870532992,-331.783982935114)
m.Anchored=true
m.Parent=workspace | |
create a golden_tail mesh | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://17551308642'
p.Position=Vector3.new(0,0,0)
p.Anchored=true
p.Parent=workspace | |
forge a ancient_shard | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://16202617284'
p.Transparency=0.54
p.CFrame=CFrame.new(-16436,0,-91608)
p.Anchored=true
p.Parent=workspace | |
bring me a golden_fragment | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://17763740741'
m.RenderFidelity=Enum.RenderFidelity.Automatic
m.CFrame=CFrame.new(-2000,200,-2000)
m.Anchored=true
m.Parent=workspace | |
get a wolf | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://15205234568'
mesh.Material=Enum.Material.ForceField
mesh.CFrame=CFrame.new(-10000,0,-10000)
mesh.Anchored=true
mesh.Parent=workspace | |
load ancient_artifact asset | local obj=Instance.new('MeshPart')
obj.MeshId='rbxassetid://16363086420'
obj.CFrame=CFrame.new(66,-68,-99)
obj.Anchored=true
obj.CanCollide=false
obj.Parent=workspace | |
i want a teddy | local o=Instance.new('MeshPart')
o.MeshId='rbxassetid://15055234568'
o.CFrame=CFrame.new(-4895,655,-4048)*CFrame.Angles(math.rad(154),math.rad(306),math.rad(211))
o.Anchored=true
o.Parent=workspace | |
load new silver_wing | local m=Instance.new('MeshPart')
m.MeshId='rbxassetid://18956543210'
m.Anchored=true
m.CFrame=CFrame.new(-44443,42,8971)
m.Parent=workspace | |
gimme a ancient_scale | local mesh=Instance.new('MeshPart')
mesh.MeshId='rbxassetid://16106543210'
mesh.Material=Enum.Material.SmoothPlastic
mesh.CFrame=CFrame.new(687,165,459)
mesh.Anchored=true
mesh.Parent=workspace | |
put a ancient_claw in game | local p=Instance.new('MeshPart')
p.MeshId='rbxassetid://15853271605'
p.Transparency=0.89
p.CFrame=CFrame.new(-371.99647325824515,13.905071485173186,277.21816460271)
p.Anchored=true
p.Parent=workspace |
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