Datasets:
๐ Super Fable Bros. โ Claude Fable 5.1 Agent Trajectory
The complete, unedited coding-agent session in which Claude Fable 5.1 (claude-fable-5-1 โ mind the minor version, the point-one is the whole point) one-shotted a
playable Super Mario Bros. World 1-1 remake in a single HTML file โ zero dependencies,
zero external assets, WebAudio chiptune synth, hand-encoded pixel sprites.
- ๐ฎ Play the result: https://inonono66.github.io/fable-5.1-mario/
- ๐ป Code repo: https://github.com/INONONO66/fable-5.1-mario
Contents
trajectory.jsonl โ the raw Claude Code session log (session fcef6964-8486-4c0c-964c-4768ee9d4027),
one JSON event per line:
| Event type | Count | What it is |
|---|---|---|
user |
51 | User prompts + tool results fed back to the model |
assistant |
95 | Model turns (text + tool calls), model claude-fable-5-1 |
attachment |
61 | File/context attachments |
| others | ~116 | Session metadata (mode, snapshots, cost state, ...) |
Load it
import json
with open("trajectory.jsonl") as f:
events = [json.loads(line) for line in f]
turns = [e for e in events if e["type"] in ("user", "assistant")]
Provenance
Recorded 2026-09-01 with Claude Code. No human wrote any of the game code; the full promptโtool-callโedit loop is preserved here verbatim.
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