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[ { "content": "It is evening in Duskhollow, a human village. Grimek the dwarf has had a few to many drinks the settlement's inn already, so he approaches the innkeeper for a room to stay for the night. \"Would you have space for a dwarf?\" He asks the innkeeper slowly, trying to make sure his state is not too ob...
>>> User: It is evening in Duskhollow, a human village. Grimek the dwarf has had a few to many drinks the settlement's inn already, so he approaches the innkeeper for a room to stay for the night. "Would you have space for a dwarf?" He asks the innkeeper slowly, trying to make sure his state is not too obvious. The Go...
[ { "content": "It is evening in Duskhollow, a human village. Grimek the dwarf has had a few to many drinks the settlement's inn already, so he approaches the innkeeper for a room to stay for the night. \"Would you have space for a dwarf?\" He asks the innkeeper slowly, trying to make sure his state is not too ob...
>>> User: It is evening in Duskhollow, a human village. Grimek the dwarf has had a few to many drinks the settlement's inn already, so he approaches the innkeeper for a room to stay for the night. "Would you have space for a dwarf?" He asks the innkeeper slowly, trying to make sure his state is not too obvious. Duskho...

Dataset Card for StorySummariserAI

This is a human written training set of prompts and responses to finetune a model to be a better summariser for single person rpg sessions.

Dataset Details

Dataset Description

This is a human-curated training dataset designed to fine-tune language models for tabletop role-playing game (RPG) single player scenarios. The dataset contains carefully crafted prompt-response pairs that demonstrate how an AI should respond to summarise older parts of the story in single-player role-playing scenarios.

Dataset Summary

  • Curated by: Björn 'Idrinth' Büttner
  • Language(s) (NLP): English
  • License: MIT

Dataset Sources

Repository: https://github.com/bjoern-buettner/roleplay-ai

Data Structure

The dataset contains training examples with the following structure:

  • messages: List of conversation turns with content (the message text) and role (user/assistant)
  • text: Formatted text representation of the conversation

Each example demonstrates proper game master responses to player actions in role-playing scenarios.

Intended Uses

Primary Use Case

Fine-tuning language models to serve AI game masters for:

  • Single-player tabletop RPG sessions
  • Interactive storytelling applications
  • Role-playing game assistance tools

Example Applications

  • Digital D&D campaigns
  • Solo adventure gaming
  • Creative writing prompts
  • Interactive fiction development

Usage Example

from datasets import load_dataset

Load the dataset

dataset = load_dataset("Idrinth/storysummariserai")

Access training examples

train_data = dataset["train"]
print(f"Number of examples: {len(train_data)}")

View a sample conversation

sample = train_data[0]
print("Sample conversation:")
for message in sample["messages"]:
    print(f"{message['role']}: {message['content']}")

Limitations and Considerations

  • Small dataset size: Currently only 5 training examples, limiting models's exposure to diverse scenarios
  • Domain-specific: Focused specifically on RPG/fantasy scenarios
  • English only: No multilingual support
  • Early stage: Dataset is actively being expanded with more training scenarios

Contributing

The dataset is actively being expanded. Contributors can help by:

  • Adding new RPG scenario examples
  • Improving existing conversation quality
  • Suggesting additional use cases

For contributions, visit the GitHub Repository or join the Discord community.

Citation

If you use this dataset in your research or applications, please cite

@dataset{storysummariserai,
  title={Story Summariser AI Training Dataset},
  author={Björn Büttner},
  year={2025},
  url={https://huggingface.co/datasets/Idrinth/storysummariserai}
}
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