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1.48M
wroberts/fsed
fsed/fsed.py
build_trie
python
def build_trie(pattern_filename, pattern_format, encoding, on_word_boundaries): ''' Constructs a finite state machine for performing string rewriting. Arguments: - `pattern_filename`: - `pattern_format`: - `encoding`: - `on_word_boundaries`: ''' boundaries = on_word_boundaries i...
Constructs a finite state machine for performing string rewriting. Arguments: - `pattern_filename`: - `pattern_format`: - `encoding`: - `on_word_boundaries`:
train
https://github.com/wroberts/fsed/blob/c0c1c5e0ea3a413ef679fdf71635f7f2e5d79ca2/fsed/fsed.py#L84-L148
[ "def boundary_transform(seq, force_edges = True):\n '''\n Wraps all word transitions with a boundary token character (\\x00).\n If desired (with ``force_edges`` set to ``True``), this inserts\n the boundary character at the beginning and end of the string.\n\n Arguments:\n - `seq`:\n - `force_e...
#!/usr/bin/env python # -*- coding: utf-8 -*- ''' fsed.py (c) Will Roberts 12 December, 2015 Main module for the ``fsed`` command line utility. ''' from __future__ import absolute_import, print_function, unicode_literals from fsed.utils import open_file import click import fsed.ahocorasick import logging import re ...
wroberts/fsed
fsed/fsed.py
warn_prefix_values
python
def warn_prefix_values(trie): ''' Prints warning messages for every node that has both a value and a longest_prefix. ''' for current, _parent in trie.dfs(): if current.has_value and current.longest_prefix is not None: LOGGER.warn(('pattern {} (value {}) is a superstring of patter...
Prints warning messages for every node that has both a value and a longest_prefix.
train
https://github.com/wroberts/fsed/blob/c0c1c5e0ea3a413ef679fdf71635f7f2e5d79ca2/fsed/fsed.py#L150-L160
null
#!/usr/bin/env python # -*- coding: utf-8 -*- ''' fsed.py (c) Will Roberts 12 December, 2015 Main module for the ``fsed`` command line utility. ''' from __future__ import absolute_import, print_function, unicode_literals from fsed.utils import open_file import click import fsed.ahocorasick import logging import re ...
wroberts/fsed
fsed/fsed.py
rewrite_str_with_trie
python
def rewrite_str_with_trie(sval, trie, boundaries = False, slow = False): ''' Rewrites a string using the given trie object. Arguments: - `sval`: - `trie`: - `boundaries`: - `slow`: ''' if boundaries: sval = fsed.ahocorasick.boundary_transform(sval) if slow: sval ...
Rewrites a string using the given trie object. Arguments: - `sval`: - `trie`: - `boundaries`: - `slow`:
train
https://github.com/wroberts/fsed/blob/c0c1c5e0ea3a413ef679fdf71635f7f2e5d79ca2/fsed/fsed.py#L162-L180
[ "def boundary_transform(seq, force_edges = True):\n '''\n Wraps all word transitions with a boundary token character (\\x00).\n If desired (with ``force_edges`` set to ``True``), this inserts\n the boundary character at the beginning and end of the string.\n\n Arguments:\n - `seq`:\n - `force_e...
#!/usr/bin/env python # -*- coding: utf-8 -*- ''' fsed.py (c) Will Roberts 12 December, 2015 Main module for the ``fsed`` command line utility. ''' from __future__ import absolute_import, print_function, unicode_literals from fsed.utils import open_file import click import fsed.ahocorasick import logging import re ...
wroberts/fsed
fsed/fsed.py
main
python
def main(pattern_filename, input_filenames, pattern_format, output_filename, encoding, words, by_line, slow, verbose, quiet): ''' Search and replace on INPUT_FILE(s) (or standard input), with matching on fixed strings. ''' set_log_level(verbose, quiet) if slow: by_line ...
Search and replace on INPUT_FILE(s) (or standard input), with matching on fixed strings.
train
https://github.com/wroberts/fsed/blob/c0c1c5e0ea3a413ef679fdf71635f7f2e5d79ca2/fsed/fsed.py#L211-L249
[ "def open_file(filename, mode='rb'):\n \"\"\"\n Opens a file for access with the given mode. This function\n transparently wraps gzip and xz files as well as normal files.\n You can also open zip files using syntax like:\n\n f = utils.open_file('../semcor-parsed.zip:semcor000.txt')\n \"\"\"\n ...
#!/usr/bin/env python # -*- coding: utf-8 -*- ''' fsed.py (c) Will Roberts 12 December, 2015 Main module for the ``fsed`` command line utility. ''' from __future__ import absolute_import, print_function, unicode_literals from fsed.utils import open_file import click import fsed.ahocorasick import logging import re ...
rosshamish/catan-py
catan/game.py
Game.do
python
def do(self, command: undoredo.Command): self.undo_manager.do(command) self.notify_observers()
Does the command using the undo_manager's stack :param command: Command
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/game.py#L83-L89
[ "def notify_observers(self):\n for obs in self.observers.copy():\n obs.notify(self)\n" ]
class Game(object): """ class Game represents a single game of catan. It has players, a board, and a log. A Game has observers. Observers register themselves by adding themselves to the Game's observers set. When the Game changes, it will notify all its observers, who can then poll the game state a...
rosshamish/catan-py
catan/game.py
Game.undo
python
def undo(self): self.undo_manager.undo() self.notify_observers() logging.debug('undo_manager undo stack={}'.format(self.undo_manager._undo_stack))
Rewind the game to the previous state.
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/game.py#L91-L97
[ "def notify_observers(self):\n for obs in self.observers.copy():\n obs.notify(self)\n" ]
class Game(object): """ class Game represents a single game of catan. It has players, a board, and a log. A Game has observers. Observers register themselves by adding themselves to the Game's observers set. When the Game changes, it will notify all its observers, who can then poll the game state a...
rosshamish/catan-py
catan/game.py
Game.redo
python
def redo(self): self.undo_manager.redo() self.notify_observers() logging.debug('undo_manager redo stack={}'.format(self.undo_manager._redo_stack))
Redo the latest undone command.
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/game.py#L99-L105
[ "def notify_observers(self):\n for obs in self.observers.copy():\n obs.notify(self)\n" ]
class Game(object): """ class Game represents a single game of catan. It has players, a board, and a log. A Game has observers. Observers register themselves by adding themselves to the Game's observers set. When the Game changes, it will notify all its observers, who can then poll the game state a...
rosshamish/catan-py
catan/game.py
Game.restore
python
def restore(self, game): self.observers = game.observers # self.undo_manager = game.undo_manager self.options = game.options self.players = game.players self.board.restore(game.board) self.robber = game.robber self.catanlog = game.catanlog self.state = ga...
Restore this Game object to match the properties and state of the given Game object :param game: properties to restore to the current (self) Game
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/game.py#L114-L138
[ "def notify_observers(self):\n for obs in self.observers.copy():\n obs.notify(self)\n" ]
class Game(object): """ class Game represents a single game of catan. It has players, a board, and a log. A Game has observers. Observers register themselves by adding themselves to the Game's observers set. When the Game changes, it will notify all its observers, who can then poll the game state a...
rosshamish/catan-py
catan/game.py
Game.start
python
def start(self, players): from .boardbuilder import Opt self.reset() if self.board.opts.get('players') == Opt.debug: players = Game.get_debug_players() self.set_players(players) if self.options.get('pregame') is None or self.options.get('pregame') == 'on': ...
Start the game. The value of option 'pregame' determines whether the pregame will occur or not. - Resets the board - Sets the players - Sets the game state to the appropriate first turn of the game - Finds the robber on the board, sets the robber_tile appropriately - Lo...
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/game.py#L171-L209
[ "def reset(self):\n self.players = list()\n self.state = catan.states.GameStateNotInGame(self)\n\n self.last_roll = None\n self.last_player_to_roll = None\n self._cur_player = None\n self._cur_turn = 0\n\n self.notify_observers()\n", "def set_players(self, players):\n self.players = list(p...
class Game(object): """ class Game represents a single game of catan. It has players, a board, and a log. A Game has observers. Observers register themselves by adding themselves to the Game's observers set. When the Game changes, it will notify all its observers, who can then poll the game state a...
rosshamish/catan-py
catan/board.py
Board.restore
python
def restore(self, board): self.tiles = board.tiles self.ports = board.ports self.state = board.state self.state.board = self self.pieces = board.pieces self.opts = board.opts self.observers = board.observers self.notify_observers()
Restore this Board object to match the properties and state of the given Board object :param board: properties to restore to the current (self) Board
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/board.py#L62-L77
[ "def notify_observers(self):\n for obs in self.observers:\n obs.notify(self)\n" ]
class Board(object): """ class Board represents a catan board. It has tiles, ports, and pieces. A Board has pieces, which is a dictionary mapping (hexgrid.TYPE, coord) -> Piece. Use #place_piece, #move_piece, and #remove_piece to manage pieces on the board. Use #get_pieces to get all the pieces a...
rosshamish/catan-py
catan/board.py
Board.get_port_at
python
def get_port_at(self, tile_id, direction): for port in self.ports: if port.tile_id == tile_id and port.direction == direction: return port port = Port(tile_id, direction, PortType.none) self.ports.append(port) return port
If no port is found, a new none port is made and added to self.ports. Returns the port. :param tile_id: :param direction: :return: Port
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/board.py#L170-L185
null
class Board(object): """ class Board represents a catan board. It has tiles, ports, and pieces. A Board has pieces, which is a dictionary mapping (hexgrid.TYPE, coord) -> Piece. Use #place_piece, #move_piece, and #remove_piece to manage pieces on the board. Use #get_pieces to get all the pieces a...
rosshamish/catan-py
catan/board.py
Board.rotate_ports
python
def rotate_ports(self): for port in self.ports: port.tile_id = ((port.tile_id + 1) % len(hexgrid.coastal_tile_ids())) + 1 port.direction = hexgrid.rotate_direction(hexgrid.EDGE, port.direction, ccw=True) self.notify_observers()
Rotates the ports 90 degrees. Useful when using the default port setup but the spectator is watching at a "rotated" angle from "true north".
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/board.py#L226-L234
[ "def notify_observers(self):\n for obs in self.observers:\n obs.notify(self)\n" ]
class Board(object): """ class Board represents a catan board. It has tiles, ports, and pieces. A Board has pieces, which is a dictionary mapping (hexgrid.TYPE, coord) -> Piece. Use #place_piece, #move_piece, and #remove_piece to manage pieces on the board. Use #get_pieces to get all the pieces a...
rosshamish/catan-py
catan/trading.py
CatanTrade.give
python
def give(self, terrain, num=1): for _ in range(num): logging.debug('terrain={}'.format(terrain)) self._give.append(terrain)
Add a certain number of resources to the trade from giver->getter :param terrain: resource type, models.Terrain :param num: number to add, int :return: None
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/trading.py#L26-L35
null
class CatanTrade(object): """ class CatanTrade provides a mutable trade object for catan The trade relationship is one-to-one, and supports any number of each of the resources going in both directions. Usually, the current player is the giver, and the other entity the getter. Think of it as: t...
rosshamish/catan-py
catan/trading.py
CatanTrade.get
python
def get(self, terrain, num=1): for _ in range(num): logging.debug('terrain={}'.format(terrain)) self._get.append(terrain)
Add a certain number of resources to the trade from getter->giver :param terrain: resource type, models.Terrain :param num: number to add, int :return: None
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/trading.py#L37-L46
null
class CatanTrade(object): """ class CatanTrade provides a mutable trade object for catan The trade relationship is one-to-one, and supports any number of each of the resources going in both directions. Usually, the current player is the giver, and the other entity the getter. Think of it as: t...
rosshamish/catan-py
catan/trading.py
CatanTrade.giving
python
def giving(self): logging.debug('give={}'.format(self._give)) c = Counter(self._give.copy()) return [(n, t) for t, n in c.items()]
Returns tuples corresponding to the number and type of each resource in the trade from giver->getter :return: eg [(2, Terrain.wood), (1, Terrain.brick)]
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/trading.py#L54-L63
null
class CatanTrade(object): """ class CatanTrade provides a mutable trade object for catan The trade relationship is one-to-one, and supports any number of each of the resources going in both directions. Usually, the current player is the giver, and the other entity the getter. Think of it as: t...
rosshamish/catan-py
catan/trading.py
CatanTrade.getting
python
def getting(self): c = Counter(self._get.copy()) return [(n, t) for t, n in c.items()]
Returns tuples corresponding to the number and type of each resource in the trade from getter->giver :return: eg [(2, Terrain.wood), (1, Terrain.brick)]
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/trading.py#L65-L73
null
class CatanTrade(object): """ class CatanTrade provides a mutable trade object for catan The trade relationship is one-to-one, and supports any number of each of the resources going in both directions. Usually, the current player is the giver, and the other entity the getter. Think of it as: t...
rosshamish/catan-py
catan/boardbuilder.py
get_opts
python
def get_opts(opts): defaults = { 'board': None, 'terrain': Opt.random, 'numbers': Opt.preset, 'ports': Opt.preset, 'pieces': Opt.preset, 'players': Opt.preset, } _opts = defaults.copy() if opts is None: opts = dict() try: for key, val i...
Validate options and apply defaults for options not supplied. :param opts: dictionary mapping str->str. :return: dictionary mapping str->Opt. All possible keys are present.
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/boardbuilder.py#L40-L72
null
""" module boardbuilder is responsible for creating starting board layouts. It can create a variety of boards by supplying various options. - Options: [terrain, numbers, ports, pieces, players] - Option values: [Opt.empty, Opt.random, Opt.preset, Opt.debug] The default options are defined in #get_opts. Use #get_opts...
rosshamish/catan-py
catan/boardbuilder.py
build
python
def build(opts=None): board = catan.board.Board() modify(board, opts) return board
Build a new board using the given options. :param opts: dictionary mapping str->Opt :return: the new board, Board
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/boardbuilder.py#L75-L83
[ "def modify(board, opts=None):\n \"\"\"\n Reset an existing board using the given options.\n :param board: the board to reset\n :param opts: dictionary mapping str->Opt\n :return: None\n \"\"\"\n opts = get_opts(opts)\n if opts['board'] is not None:\n board.tiles = _read_tiles_from_st...
""" module boardbuilder is responsible for creating starting board layouts. It can create a variety of boards by supplying various options. - Options: [terrain, numbers, ports, pieces, players] - Option values: [Opt.empty, Opt.random, Opt.preset, Opt.debug] The default options are defined in #get_opts. Use #get_opts...
rosshamish/catan-py
catan/boardbuilder.py
modify
python
def modify(board, opts=None): opts = get_opts(opts) if opts['board'] is not None: board.tiles = _read_tiles_from_string(opts['board']) else: board.tiles = _generate_tiles(opts['terrain'], opts['numbers']) board.ports = _get_ports(opts['ports']) board.state = catan.states.BoardStateMo...
Reset an existing board using the given options. :param board: the board to reset :param opts: dictionary mapping str->Opt :return: None
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/boardbuilder.py#L94-L109
[ "def get_opts(opts):\n \"\"\"\n Validate options and apply defaults for options not supplied.\n\n :param opts: dictionary mapping str->str.\n :return: dictionary mapping str->Opt. All possible keys are present.\n \"\"\"\n defaults = {\n 'board': None,\n 'terrain': Opt.random,\n ...
""" module boardbuilder is responsible for creating starting board layouts. It can create a variety of boards by supplying various options. - Options: [terrain, numbers, ports, pieces, players] - Option values: [Opt.empty, Opt.random, Opt.preset, Opt.debug] The default options are defined in #get_opts. Use #get_opts...
rosshamish/catan-py
catan/boardbuilder.py
_get_tiles
python
def _get_tiles(board=None, terrain=None, numbers=None): if board is not None: # we have a board given, ignore the terrain and numbers opts and log warnings # if they were supplied tiles = _read_tiles_from_string(board) else: # we are being asked to generate a board tiles ...
Generate a list of tiles using the given terrain and numbers options. terrain options supported: - Opt.empty -> all tiles are desert - Opt.random -> tiles are randomized - Opt.preset -> - Opt.debug -> alias for Opt.random numbers options supported: - Opt.empty -> no tiles have numbers ...
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/boardbuilder.py#L112-L140
null
""" module boardbuilder is responsible for creating starting board layouts. It can create a variety of boards by supplying various options. - Options: [terrain, numbers, ports, pieces, players] - Option values: [Opt.empty, Opt.random, Opt.preset, Opt.debug] The default options are defined in #get_opts. Use #get_opts...
rosshamish/catan-py
catan/boardbuilder.py
_get_ports
python
def _get_ports(port_opts): if port_opts in [Opt.preset, Opt.debug]: _preset_ports = [(1, 'NW', catan.board.PortType.any3), (2, 'W', catan.board.PortType.wood), (4, 'W', catan.board.PortType.brick), (5, 'SW', catan.board.PortType.any3...
Generate a list of ports using the given options. port options supported: - Opt.empty -> - Opt.random -> - Opt.preset -> ports are in default locations - Opt.debug -> alias for Opt.preset :param port_opts: Opt :return: list(Port)
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/boardbuilder.py#L231-L258
null
""" module boardbuilder is responsible for creating starting board layouts. It can create a variety of boards by supplying various options. - Options: [terrain, numbers, ports, pieces, players] - Option values: [Opt.empty, Opt.random, Opt.preset, Opt.debug] The default options are defined in #get_opts. Use #get_opts...
rosshamish/catan-py
catan/boardbuilder.py
_get_pieces
python
def _get_pieces(tiles, ports, players_opts, pieces_opts): if pieces_opts == Opt.empty: return dict() elif pieces_opts == Opt.debug: players = catan.game.Game.get_debug_players() return { (hexgrid.NODE, 0x23): catan.pieces.Piece(catan.pieces.PieceType.settlement, players[0]), ...
Generate a dictionary of pieces using the given options. pieces options supported: - Opt.empty -> no locations have pieces - Opt.random -> - Opt.preset -> robber is placed on the first desert found - Opt.debug -> a variety of pieces are placed around the board :param tiles: list of tiles from ...
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/boardbuilder.py#L261-L298
[ "def get_debug_players(cls):\n return [Player(1, 'yurick', 'green'),\n Player(2, 'josh', 'blue'),\n Player(3, 'zach', 'orange'),\n Player(4, 'ross', 'red')]\n" ]
""" module boardbuilder is responsible for creating starting board layouts. It can create a variety of boards by supplying various options. - Options: [terrain, numbers, ports, pieces, players] - Option values: [Opt.empty, Opt.random, Opt.preset, Opt.debug] The default options are defined in #get_opts. Use #get_opts...
rosshamish/catan-py
catan/states.py
GameStateInGame.next_player
python
def next_player(self): logging.warning('turn={}, players={}'.format( self.game._cur_turn, self.game.players )) return self.game.players[(self.game._cur_turn + 1) % len(self.game.players)]
Returns the player whose turn it will be next. Uses regular seat-wise clockwise rotation. Compare to GameStatePreGame's implementation, which uses snake draft. :return Player
train
https://github.com/rosshamish/catan-py/blob/120438a8f16e39c13322c5d5930e1064e1d3f4be/catan/states.py#L184-L198
null
class GameStateInGame(GameState): """ All IN-GAME states inherit from this state. In game is defined as taking turns, rolling dice, placing pieces, etc. In game starts on 'Start Game', and ends on 'End Game' this state implements: is_in_game() this state provides: is_in_pregame...
cnschema/cdata
cdata/wikify.py
wikidata_get
python
def wikidata_get(identifier): url = 'https://www.wikidata.org/wiki/Special:EntityData/{}.json'.format(identifier) #logging.info(url) return json.loads(requests.get(url).content)
https://www.wikidata.org/wiki/Special:EntityData/P248.json
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/wikify.py#L51-L57
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # wikification apis import os import sys import json import logging import datetime import logging import time import urllib import re import requests from misc import main_subtask from core import * def task_compare(args): queries = [ "a...
cnschema/cdata
cdata/wikify.py
wikidata_search
python
def wikidata_search(query, lang="zh", output_lang="en", searchtype="item", max_result=1): query = any2unicode(query) params = { "action":"wbsearchentities", "search": query, "format":"json", "language":lang, "uselang":output_lang, "type":searchtype } url...
wikification: search wikipedia pages for the given query https://www.wikidata.org/w/api.php?action=help&modules=wbsearchentities result format { searchinfo: - { search: "birthday" }, search: - [ - { repository: "", ...
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/wikify.py#L59-L115
[ "def json_dict_copy(json_object, property_list, defaultValue=None):\n \"\"\"\n property_list = [\n { \"name\":\"name\", \"alternateName\": [\"name\",\"title\"]},\n { \"name\":\"birthDate\", \"alternateName\": [\"dob\",\"dateOfBirth\"] },\n { \"name\":\"description\" }\n ...
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # wikification apis import os import sys import json import logging import datetime import logging import time import urllib import re import requests from misc import main_subtask from core import * def task_compare(args): queries = [ "a...
cnschema/cdata
cdata/wikify.py
wikipedia_search
python
def wikipedia_search(query, lang="en", max_result=1): query = any2unicode(query) params = { "action":"opensearch", "search": query, "format":"json", #"formatversion":2, #"namespace":0, "suggest":"true", "limit": 10 } urlBase = "https://{}.wikipedia...
https://www.mediawiki.org/wiki/API:Opensearch
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/wikify.py#L137-L171
[ "def any2utf8(data):\n \"\"\"\n rewrite json object values (unicode) into utf-8 encoded string\n \"\"\"\n if isinstance(data, dict):\n ret = {}\n for k, v in data.items():\n k = any2utf8(k)\n ret[k] = any2utf8(v)\n return ret\n elif isinstance(data, list...
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # wikification apis import os import sys import json import logging import datetime import logging import time import urllib import re import requests from misc import main_subtask from core import * def task_compare(args): queries = [ "a...
cnschema/cdata
cdata/misc.py
main_subtask
python
def main_subtask(module_name, method_prefixs=["task_"], optional_params={}): parser = argparse.ArgumentParser(description="") parser.add_argument('method_name', help='') for optional_param_key, optional_param_help in optional_params.items(): parser.add_argument(optional_param_key, ...
http://stackoverflow.com/questions/3217673/why-use-argparse-rather-than-optparse As of 2.7, optparse is deprecated, and will hopefully go away in the future
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/misc.py#L24-L58
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # utility stuff # base packages import os import sys import json import logging import codecs import hashlib import datetime import logging import time import argparse import urlparse import re import collections #######################################...
cnschema/cdata
cdata/web.py
url2domain
python
def url2domain(url): parsed_uri = urlparse.urlparse(url) domain = '{uri.netloc}'.format(uri=parsed_uri) domain = re.sub("^.+@", "", domain) domain = re.sub(":.+$", "", domain) return domain
extract domain from url
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/web.py#L20-L27
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # utility stuff import os import sys import json import logging import codecs import hashlib import datetime import logging import time import urlparse import re
cnschema/cdata
cdata/core.py
file2abspath
python
def file2abspath(filename, this_file=__file__): return os.path.abspath( os.path.join(os.path.dirname(os.path.abspath(this_file)), filename))
generate absolute path for the given file and base dir
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L28-L33
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/core.py
file2json
python
def file2json(filename, encoding='utf-8'): with codecs.open(filename, "r", encoding=encoding) as f: return json.load(f)
save a line
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L39-L44
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/core.py
file2iter
python
def file2iter(filename, encoding='utf-8', comment_prefix="#", skip_empty_line=True): ret = list() visited = set() with codecs.open(filename, encoding=encoding) as f: for line in f: line = line.strip() # skip empty line if skip_empty_line and len(line...
json stream parsing or line parsing
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L47-L65
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/core.py
json2file
python
def json2file(data, filename, encoding='utf-8'): with codecs.open(filename, "w", encoding=encoding) as f: json.dump(data, f, ensure_ascii=False, indent=4, sort_keys=True)
write json in canonical json format
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L71-L76
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/core.py
lines2file
python
def lines2file(lines, filename, encoding='utf-8'): with codecs.open(filename, "w", encoding=encoding) as f: for line in lines: f.write(line) f.write("\n")
write json stream, write lines too
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L79-L86
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/core.py
items2file
python
def items2file(items, filename, encoding='utf-8', modifier='w'): with codecs.open(filename, modifier, encoding=encoding) as f: for item in items: f.write(u"{}\n".format(json.dumps( item, ensure_ascii=False, sort_keys=True)))
json array to file, canonical json format
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L89-L96
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/core.py
json_get
python
def json_get(json_object, property_path, default=None): temp = json_object for field in property_path[:-1]: if not isinstance(temp, dict): return None temp = temp.get(field, {}) if not isinstance(temp, dict): return None return temp.get(property_path[-1], default)
get value of property_path from a json object, e.g. person.father.name * invalid path return None * valid path (the -1 on path is an object), use default
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L102-L115
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/core.py
json_dict_copy
python
def json_dict_copy(json_object, property_list, defaultValue=None): ret = {} for prop in property_list: p_name = prop["name"] for alias in prop.get("alternateName", []): if json_object.get(alias) is not None: ret[p_name] = json_object.get(alias) break ...
property_list = [ { "name":"name", "alternateName": ["name","title"]}, { "name":"birthDate", "alternateName": ["dob","dateOfBirth"] }, { "name":"description" } ]
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L138-L159
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/core.py
any2utf8
python
def any2utf8(data): if isinstance(data, dict): ret = {} for k, v in data.items(): k = any2utf8(k) ret[k] = any2utf8(v) return ret elif isinstance(data, list): return [any2utf8(x) for x in data] elif isinstance(data, unicode): return data.encode...
rewrite json object values (unicode) into utf-8 encoded string
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L175-L195
[ "def any2utf8(data):\n \"\"\"\n rewrite json object values (unicode) into utf-8 encoded string\n \"\"\"\n if isinstance(data, dict):\n ret = {}\n for k, v in data.items():\n k = any2utf8(k)\n ret[k] = any2utf8(v)\n return ret\n elif isinstance(data, list...
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/core.py
any2sha1
python
def any2sha1(text): # canonicalize json object or json array if type(text) in [dict, list]: text = json.dumps(text, sort_keys=True) # assert question as utf8 if isinstance(text, unicode): text = text.encode('utf-8') return hashlib.sha1(text).hexdigest()
convert a string into sha1hash. For json object/array, first convert it into canonical json string.
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L221-L234
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/core.py
stat_jsonld
python
def stat_jsonld(data, key=None, counter=None): if counter is None: counter = collections.Counter() if isinstance(data, dict): ret = {} for k, v in data.items(): stat_jsonld(v, k, counter) counter[u"p_{}".format(k)] += 0 if key: counter["triple...
provide statistics for jsonld, right now only count triples see also https://json-ld.org/playground/ note: attributes @id @context do not contribute any triple
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/core.py#L269-L300
[ "def stat_jsonld(data, key=None, counter=None):\n \"\"\"\n provide statistics for jsonld, right now only count triples\n see also https://json-ld.org/playground/\n note: attributes @id @context do not contribute any triple\n \"\"\"\n if counter is None:\n counter = collections...
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # JSON data manipulation # base packages import os import sys import json import logging import codecs import hashlib import datetime import time import argparse import urlparse import re import collections # global constants VERSION = 'v20170713' CONTEX...
cnschema/cdata
cdata/summary.py
summarize_entity_person
python
def summarize_entity_person(person): ret = [] value = person.get("name") if not value: return False ret.append(value) prop = "courtesyName" value = json_get_first_item(person, prop) if value == u"不详": value = "" if value: ret.append(u'字{}'.format(value)) val...
assume person entity using cnschma person vocabulary, http://cnschema.org/Person
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/summary.py#L25-L117
[ "def json_get_list(json_object, p):\n v = json_object.get(p, [])\n if isinstance(v, list):\n return v\n else:\n return [v]\n", "def json_get_first_item(json_object, p, defaultValue=''):\n # return empty string if the item does not exist\n v = json_object.get(p, [])\n if isinstance(...
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: # summarize a paragraph or an entity into short text description import os import sys import json import logging import codecs import hashlib import datetime import logging import time import re import collections from misc import main_subtask from core import *...
cnschema/cdata
cdata/table.py
json2excel
python
def json2excel(items, keys, filename, page_size=60000): wb = xlwt.Workbook() rowindex = 0 sheetindex = 0 for item in items: if rowindex % page_size == 0: sheetname = "%02d" % sheetindex ws = wb.add_sheet(sheetname) rowindex = 0 sheetindex += 1 ...
max_page_size is 65000 because we output old excel .xls format
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/table.py#L22-L53
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # table/excel data manipulation import os import sys import json import logging import codecs import hashlib import datetime import logging import time import re import collections import xlwt import xlrd def excel2json(filename, non_empty_col=-1, fil...
cnschema/cdata
cdata/table.py
excel2json
python
def excel2json(filename, non_empty_col=-1, file_contents=None): if file_contents: workbook = xlrd.open_workbook(file_contents=file_contents) else: workbook = xlrd.open_workbook(filename) start_row = 0 ret = collections.defaultdict(list) fields = {} for name in workbook.sheet_na...
http://www.lexicon.net/sjmachin/xlrd.html non_empty_col is -1 to load all rows, when set to a none-empty value, this function will skip rows having empty cell on that col.
train
https://github.com/cnschema/cdata/blob/893e2e1e27b61c8551c8b5f5f9bf05ec61490e23/cdata/table.py#L56-L106
null
#!/usr/bin/env python # -*- coding: utf-8 -*- # Author: Li Ding # table/excel data manipulation import os import sys import json import logging import codecs import hashlib import datetime import logging import time import re import collections import xlwt import xlrd def json2excel(items, keys, filename, page_size...
frostming/marko
marko/helpers.py
camel_to_snake_case
python
def camel_to_snake_case(name): pattern = r'[A-Z][a-z]+|[A-Z]+(?![a-z])' return '_'.join(map(str.lower, re.findall(pattern, name)))
Takes a camelCased string and converts to snake_case.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/helpers.py#L10-L13
null
""" Helper functions and data structures """ import re from contextlib import contextmanager from ._compat import string_types def is_paired(text, open='(', close=')'): """Check if the text only contains: 1. blackslash escaped parentheses, or 2. parentheses paired. """ count = 0 escape = Fal...
frostming/marko
marko/helpers.py
is_paired
python
def is_paired(text, open='(', close=')'): count = 0 escape = False for c in text: if escape: escape = False elif c == '\\': escape = True elif c == open: count += 1 elif c == close: if count == 0: return False ...
Check if the text only contains: 1. blackslash escaped parentheses, or 2. parentheses paired.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/helpers.py#L16-L34
null
""" Helper functions and data structures """ import re from contextlib import contextmanager from ._compat import string_types def camel_to_snake_case(name): """Takes a camelCased string and converts to snake_case.""" pattern = r'[A-Z][a-z]+|[A-Z]+(?![a-z])' return '_'.join(map(str.lower, re.findall(patt...
frostming/marko
marko/helpers.py
Source.match_prefix
python
def match_prefix(prefix, line): m = re.match(prefix, line.expandtabs(4)) if not m: if re.match(prefix, line.expandtabs(4).replace('\n', ' ' * 99 + '\n')): return len(line) - 1 return -1 pos = m.end() if pos == 0: return 0 for i ...
Check if the line starts with given prefix and return the position of the end of prefix. If the prefix is not matched, return -1.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/helpers.py#L101-L116
null
class Source(object): """Wrapper class on content to be parsed""" def __init__(self, text): self._buffer = _preprocess_text(text) self.pos = 0 self._anchor = 0 self._states = [] self.match = False @property def state(self): """Returns the current element...
frostming/marko
marko/helpers.py
Source.expect_re
python
def expect_re(self, regexp): prefix_len = self.match_prefix( self.prefix, self.next_line(require_prefix=False) ) if prefix_len >= 0: match = self._expect_re(regexp, self.pos + prefix_len) self.match = match return match else: re...
Test against the given regular expression and returns the match object. :param regexp: the expression to be tested. :returns: the match object.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/helpers.py#L118-L132
[ "def _expect_re(self, regexp, pos):\n if isinstance(regexp, string_types):\n regexp = re.compile(regexp)\n return regexp.match(self._buffer, pos)\n", "def match_prefix(prefix, line):\n \"\"\"Check if the line starts with given prefix and\n return the position of the end of prefix.\n If the p...
class Source(object): """Wrapper class on content to be parsed""" def __init__(self, text): self._buffer = _preprocess_text(text) self.pos = 0 self._anchor = 0 self._states = [] self.match = False @property def state(self): """Returns the current element...
frostming/marko
marko/helpers.py
Source.next_line
python
def next_line(self, require_prefix=True): if require_prefix: m = self.expect_re(r'(?m)[^\n]*?$\n?') else: m = self._expect_re(r'(?m)[^\n]*$\n?', self.pos) self.match = m if m: return m.group()
Return the next line in the source. :param require_prefix: if False, the whole line will be returned. otherwise, return the line with prefix stripped or None if the prefix is not matched.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/helpers.py#L134-L147
[ "def _expect_re(self, regexp, pos):\n if isinstance(regexp, string_types):\n regexp = re.compile(regexp)\n return regexp.match(self._buffer, pos)\n", "def expect_re(self, regexp):\n \"\"\"Test against the given regular expression and returns the match object.\n\n :param regexp: the expression t...
class Source(object): """Wrapper class on content to be parsed""" def __init__(self, text): self._buffer = _preprocess_text(text) self.pos = 0 self._anchor = 0 self._states = [] self.match = False @property def state(self): """Returns the current element...
frostming/marko
marko/helpers.py
Source.consume
python
def consume(self): if self.match: self.pos = self.match.end() if self.match.group()[-1] == '\n': self._update_prefix() self.match = None
Consume the body of source. ``pos`` will move forward.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/helpers.py#L149-L155
null
class Source(object): """Wrapper class on content to be parsed""" def __init__(self, text): self._buffer = _preprocess_text(text) self.pos = 0 self._anchor = 0 self._states = [] self.match = False @property def state(self): """Returns the current element...
frostming/marko
marko/__init__.py
Markdown.render
python
def render(self, parsed): self.renderer.root_node = parsed with self.renderer as r: return r.render(parsed)
Call ``self.renderer.render(text)``. Override this to handle parsed result.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/__init__.py#L48-L55
null
class Markdown(object): """The main class to convert markdown documents. Attributes: parser: an instance of :class:`Parser` renderer: an instance of :class:`Renderer` :param parser: a subclass or instance of :class:`Parser` :param renderer: a subclass or instance of :class:`Renderer` ...
frostming/marko
marko/renderer.py
Renderer.render
python
def render(self, element): # Store the root node to provide some context to render functions if not self.root_node: self.root_node = element render_func = getattr( self, self._cls_to_func_name(element.__class__), None) if not render_func: render_func =...
Renders the given element to string. :param element: a element to be rendered. :returns: the output string or any values.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/renderer.py#L37-L50
[ "def render_children(self, element):\n if isinstance(element, list):\n return [self.render_children(e) for e in element]\n if isinstance(element, string_types):\n return element\n rv = {k: v for k, v in element.__dict__.items() if not k.startswith('_')}\n if 'children' in rv:\n rv['...
class Renderer(object): """The base class of renderers. A custom renderer should subclass this class and include your own render functions. A render function should: * be named as ``render_<element_name>``, where the ``element_name`` is the snake case form of the element class name, the rendere...
frostming/marko
marko/renderer.py
Renderer.render_children
python
def render_children(self, element): rendered = [self.render(child) for child in element.children] return ''.join(rendered)
Recursively renders child elements. Joins the rendered strings with no space in between. If newlines / spaces are needed between elements, add them in their respective templates, or override this function in the renderer subclass, so that whitespace won't seem to appear magicall...
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/renderer.py#L52-L65
null
class Renderer(object): """The base class of renderers. A custom renderer should subclass this class and include your own render functions. A render function should: * be named as ``render_<element_name>``, where the ``element_name`` is the snake case form of the element class name, the rendere...
frostming/marko
marko/inline.py
InlineElement.find
python
def find(cls, text): if isinstance(cls.pattern, string_types): cls.pattern = re.compile(cls.pattern) return cls.pattern.finditer(text)
This method should return an iterable containing matches of this element.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/inline.py#L39-L43
null
class InlineElement(object): """Any inline element should inherit this class""" #: Use to denote the precedence in parsing. priority = 5 #: element regex pattern. pattern = None #: whether to parse children. parse_children = False #: which match group to parse. parse_group = 1 #...
frostming/marko
marko/inline_parser.py
parse
python
def parse(text, elements, fallback): # this is a raw list of elements that may contain overlaps. tokens = [] for etype in elements: for match in etype.find(text): tokens.append(Token(etype, match, text, fallback)) tokens.sort() tokens = _resolve_overlap(tokens) return make_el...
Parse given text and produce a list of inline elements. :param text: the text to be parsed. :param elements: the element types to be included in parsing :param fallback: fallback class when no other element type is matched.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/inline_parser.py#L12-L26
[ "def _resolve_overlap(tokens):\n if not tokens:\n return tokens\n result = []\n prev = tokens[0]\n for cur in tokens[1:]:\n r = prev.relation(cur)\n if r == Token.PRECEDE:\n result.append(prev)\n prev = cur\n elif r == Token.CONTAIN:\n prev.ap...
""" Parse inline elements """ from __future__ import unicode_literals import re import string from .helpers import is_paired, normalize_label from . import patterns def _resolve_overlap(tokens): if not tokens: return tokens result = [] prev = tokens[0] for cur in tokens[1:]: r = prev...
frostming/marko
marko/inline_parser.py
make_elements
python
def make_elements(tokens, text, start=0, end=None, fallback=None): result = [] end = end or len(text) prev_end = start for token in tokens: if prev_end < token.start: result.append(fallback(text[prev_end:token.start])) result.append(token.as_element()) prev_end = toke...
Make elements from a list of parsed tokens. It will turn all unmatched holes into fallback elements. :param tokens: a list of parsed tokens. :param text: the original tet. :param start: the offset of where parsing starts. Defaults to the start of text. :param end: the offset of where parsing ends. ...
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/inline_parser.py#L47-L68
null
""" Parse inline elements """ from __future__ import unicode_literals import re import string from .helpers import is_paired, normalize_label from . import patterns def parse(text, elements, fallback): """Parse given text and produce a list of inline elements. :param text: the text to be parsed. :param ...
frostming/marko
marko/inline_parser.py
find_links_or_emphs
python
def find_links_or_emphs(text, root_node): delimiters_re = re.compile(r'(?:!?\[|\*+|_+)') i = 0 delimiters = [] escape = False matches = [] code_pattern = re.compile(r'(?<!`)(`+)(?!`)([\s\S]+?)(?<!`)\1(?!`)') while i < len(text): if escape: escape = False i +=...
Fink links/images or emphasis from text. :param text: the original text. :param root_node: a reference to the root node of the AST. :returns: an iterable of match object.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/inline_parser.py#L125-L163
[ "def process_emphasis(text, delimiters, stack_bottom, matches):\n star_bottom = underscore_bottom = stack_bottom\n cur = _next_closer(delimiters, stack_bottom)\n while cur is not None:\n d_closer = delimiters[cur]\n bottom = star_bottom if d_closer.content[0] == '*' else underscore_bottom\n ...
""" Parse inline elements """ from __future__ import unicode_literals import re import string from .helpers import is_paired, normalize_label from . import patterns def parse(text, elements, fallback): """Parse given text and produce a list of inline elements. :param text: the text to be parsed. :param ...
frostming/marko
marko/inline_parser.py
_expect_inline_link
python
def _expect_inline_link(text, start): if start >= len(text) or text[start] != '(': return None i = start + 1 m = patterns.whitespace.match(text, i) if m: i = m.end() m = patterns.link_dest_1.match(text, i) if m: link_dest = m.start(), m.end(), m.group() i = m.end(...
(link_dest "link_title")
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/inline_parser.py#L205-L247
null
""" Parse inline elements """ from __future__ import unicode_literals import re import string from .helpers import is_paired, normalize_label from . import patterns def parse(text, elements, fallback): """Parse given text and produce a list of inline elements. :param text: the text to be parsed. :param ...
frostming/marko
marko/parser.py
Parser.add_element
python
def add_element(self, element, override=False): if issubclass(element, inline.InlineElement): dest = self.inline_elements elif issubclass(element, block.BlockElement): dest = self.block_elements else: raise TypeError( 'The element should be a s...
Add an element to the parser. :param element: the element class. :param override: whether to replace the default element based on. .. note:: If one needs to call it inside ``__init__()``, please call it after ``super().__init__()`` is called.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/parser.py#L37-L63
null
class Parser(object): """ All elements defined in CommonMark's spec are included in the parser by default. To add your custom elements, you can either: 1. pass the element classes as ``extras`` arguments to the constructor. 2. or subclass to your own parser and call :meth:`Parser.add_element` ...
frostming/marko
marko/parser.py
Parser.parse
python
def parse(self, source_or_text): if isinstance(source_or_text, string_types): block.parser = self inline.parser = self return self.block_elements['Document'](source_or_text) element_list = self._build_block_element_list() ast = [] while not source_or_t...
Do the actual parsing and returns an AST or parsed element. :param source_or_text: the text or source object. Based on the type, it will do following: - text: returns the parsed Document element. - source: parse the source and returns the parsed children as a list.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/parser.py#L65-L90
[ "def _build_block_element_list(self):\n \"\"\"Return a list of block elements, ordered from highest priority to lowest.\n \"\"\"\n return sorted(\n [e for e in self.block_elements.values() if not e.virtual],\n key=lambda e: e.priority,\n reverse=True\n )\n" ]
class Parser(object): """ All elements defined in CommonMark's spec are included in the parser by default. To add your custom elements, you can either: 1. pass the element classes as ``extras`` arguments to the constructor. 2. or subclass to your own parser and call :meth:`Parser.add_element` ...
frostming/marko
marko/parser.py
Parser.parse_inline
python
def parse_inline(self, text): element_list = self._build_inline_element_list() return inline_parser.parse( text, element_list, fallback=self.inline_elements['RawText'] )
Parses text into inline elements. RawText is not considered in parsing but created as a wrapper of holes that don't match any other elements. :param text: the text to be parsed. :returns: a list of inline elements.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/parser.py#L92-L103
[ "def parse(text, elements, fallback):\n \"\"\"Parse given text and produce a list of inline elements.\n\n :param text: the text to be parsed.\n :param elements: the element types to be included in parsing\n :param fallback: fallback class when no other element type is matched.\n \"\"\"\n # this is...
class Parser(object): """ All elements defined in CommonMark's spec are included in the parser by default. To add your custom elements, you can either: 1. pass the element classes as ``extras`` arguments to the constructor. 2. or subclass to your own parser and call :meth:`Parser.add_element` ...
frostming/marko
marko/parser.py
Parser._build_block_element_list
python
def _build_block_element_list(self): return sorted( [e for e in self.block_elements.values() if not e.virtual], key=lambda e: e.priority, reverse=True )
Return a list of block elements, ordered from highest priority to lowest.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/parser.py#L105-L112
null
class Parser(object): """ All elements defined in CommonMark's spec are included in the parser by default. To add your custom elements, you can either: 1. pass the element classes as ``extras`` arguments to the constructor. 2. or subclass to your own parser and call :meth:`Parser.add_element` ...
frostming/marko
marko/block.py
BlockElement.parse_inline
python
def parse_inline(self): if self.inline_children: self.children = parser.parse_inline(self.children) elif isinstance(getattr(self, 'children', None), list): for child in self.children: if isinstance(child, BlockElement): child.parse_inline()
Inline parsing is postponed so that all link references are seen before that.
train
https://github.com/frostming/marko/blob/1cd030b665fa37bad1f8b3a25a89ce1a7c491dde/marko/block.py#L59-L68
null
class BlockElement(object): """Any block element should inherit this class""" #: Use to denote the precedence in parsing priority = 5 #: if True, it won't be included in parsing process but produced by other elements #: other elements instead. virtual = False #: Whether children are parsed a...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/commands.py
await_transform_exists
python
def await_transform_exists(cli, transform_path, does_exist=DEFAULT_TRANSFORM_EXISTS, timeout_seconds=DEFAULT_TIMEOUT_SECONDS): message_payload = { "transform_paths": [transform_path], "do_exist": does_exist, "match_mode": "All", "timeout": timeout_seconds } msg = message.Mess...
Waits for a single transform to exist based on does_exist. :param cli: :param transform_path: :param does_exist: Whether or not to await for exist state (True | False) :param timeout_seconds: How long until this returns with failure :return: bool
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/commands.py#L29-L49
null
from coeus_test.commands import verify_response import coeus_test.message as message DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def query_transform_exists(cli, transform_path): """ Requests status on whether a transform exists or n...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/commands.py
await_any_transforms_exist
python
def await_any_transforms_exist(cli, transform_paths, does_exist=DEFAULT_TRANSFORM_EXISTS, timeout_seconds=DEFAULT_TIMEOUT_SECONDS): message_payload = { "transform_paths": transform_paths, "do_exist": does_exist, "match_mode": "Any", "timeout": timeout_seconds } msg = message....
Waits for a transform to exist based on does_exist. :param cli: :param transform_paths: An array of transform paths [...] :param does_exist: Whether or not to await for exist state (True | False) :param timeout_seconds: How long until this returns with failure :return: bool
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/commands.py#L52-L72
null
from coeus_test.commands import verify_response import coeus_test.message as message DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def query_transform_exists(cli, transform_path): """ Requests status on whether a transform exists or n...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/commands.py
fetch_transform_screen_position
python
def fetch_transform_screen_position(cli, transform_path): message_payload = { "transform_path": transform_path } msg = message.Message("fetch.unity.transform.screenPosition", message_payload) cli.send_message(msg) response = cli.read_message() verify_response(response) return [ ...
Requests screen position of a transform at path. WorldToScreenPoint is used for 3D, otherwise a screen-scaled center of RectTransform is used. :param cli: :param transform_path: :return: [x,y]
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/commands.py#L98-L118
null
from coeus_test.commands import verify_response import coeus_test.message as message DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def query_transform_exists(cli, transform_path): """ Requests status on whether a transform exists or n...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/commands.py
query_renderer_visible
python
def query_renderer_visible(cli, transform_path): message_payload = { "transform_path": transform_path } msg = message.Message("query.unity.renderer.visible", message_payload) cli.send_message(msg) response = cli.read_message() verify_response(response) return bool(response['payload...
Requests status on whether a renderer at transform_path is visible. :param cli: :param transform_path: :return: bool
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/commands.py#L144-L160
null
from coeus_test.commands import verify_response import coeus_test.message as message DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def query_transform_exists(cli, transform_path): """ Requests status on whether a transform exists or n...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/commands.py
await_renderer_visible
python
def await_renderer_visible(cli, transform_path, is_visible=DEFAULT_RENDERER_VISIBLE, timeout_seconds=DEFAULT_TIMEOUT_SECONDS): message_payload = { "transform_path": transform_path, "is_visible": is_visible, "timeout": timeout_seconds } msg = message.Message("await.unity.renderer.visi...
Waits for a transform renderer to become visible based on is_visible. :param cli: :param transform_path: :param is_visible: Whether or not to await for visible state (True | False) :param timeout_seconds: How long until this returns with failure :return: bool
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/commands.py#L163-L182
null
from coeus_test.commands import verify_response import coeus_test.message as message DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def query_transform_exists(cli, transform_path): """ Requests status on whether a transform exists or n...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/commands.py
query_scene_loaded
python
def query_scene_loaded(cli, scene_name): message_payload = { "scene_name": scene_name } msg = message.Message("query.unity.scene.loaded", message_payload) cli.send_message(msg) response = cli.read_message() verify_response(response) return bool(response['payload']['result'])
Requests status on whether a scene is loaded or not. :param cli: :param scene_name: :return: bool
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/commands.py#L185-L201
null
from coeus_test.commands import verify_response import coeus_test.message as message DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def query_transform_exists(cli, transform_path): """ Requests status on whether a transform exists or n...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/commands.py
await_scene_loaded
python
def await_scene_loaded(cli, scene_name, is_loaded=DEFAULT_SCENE_LOADED, timeout_seconds=DEFAULT_TIMEOUT_SECONDS): message_payload = { "scene_name": scene_name, "is_loaded": is_loaded, "timeout": timeout_seconds } msg = message.Message("await.unity.scene.loaded", message_payload) ...
Waits for a scene to be loaded based on is_loaded. :param cli: :param scene_name: :param is_loaded: Whether or not to await for loaded state (True | False) :param timeout_seconds: How long until this returns with failure :return: bool
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/commands.py#L204-L223
null
from coeus_test.commands import verify_response import coeus_test.message as message DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def query_transform_exists(cli, transform_path): """ Requests status on whether a transform exists or n...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/commands.py
assign_component_value
python
def assign_component_value(cli, transform_path, component_type, name, value): message_payload = { "transform_path": transform_path, "component_type": component_type, "name": name, "value": value } msg = message.Message("assign.unity.component.value", message_payload) cli...
Requests status on whether a scene is loaded or not. :param cli: :param transform_path: The path of the transform where the component resides :param component_type: The C# type name of the component GetComponent(type) :param name: The field or property name. :param value: The value to assign (String...
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/commands.py#L226-L247
null
from coeus_test.commands import verify_response import coeus_test.message as message DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def query_transform_exists(cli, transform_path): """ Requests status on whether a transform exists or n...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/assertions.py
assert_transform_exists
python
def assert_transform_exists(cli, transform_path): result = commands.query_transform_exists(cli, transform_path) assert result is True return result
Asserts that the transform exists. :param cli: :param transform_path: :return:
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/assertions.py#L9-L18
[ "def query_transform_exists(cli, transform_path):\n \"\"\"\n Requests status on whether a transform exists or not.\n :param cli:\n :param transform_path:\n :return: bool\n \"\"\"\n\n message_payload = {\n \"transform_path\": transform_path\n }\n msg = message.Message(\"query.unity....
import coeus_unity.commands as commands DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def assert_scene_loaded(cli, scene_name): """ Asserts that the scene is loaded. :param cli: :param scene_name: :return: """ res...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/assertions.py
assert_scene_loaded
python
def assert_scene_loaded(cli, scene_name): result = commands.query_scene_loaded(cli, scene_name) assert result is True return result
Asserts that the scene is loaded. :param cli: :param scene_name: :return:
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/assertions.py#L21-L30
[ "def query_scene_loaded(cli, scene_name):\n \"\"\"\n Requests status on whether a scene is loaded or not.\n :param cli:\n :param scene_name:\n :return: bool\n \"\"\"\n\n message_payload = {\n \"scene_name\": scene_name\n }\n msg = message.Message(\"query.unity.scene.loaded\", messa...
import coeus_unity.commands as commands DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def assert_transform_exists(cli, transform_path): """ Asserts that the transform exists. :param cli: :param transform_path: :return: ...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/assertions.py
assert_await_transform_exists
python
def assert_await_transform_exists(cli, transform_path, does_exist=DEFAULT_TRANSFORM_EXISTS, timeout_seconds=DEFAULT_TIMEOUT_SECONDS): result = commands.await_transform_exists(cli, transform_path, does_exist, timeout_seconds) assert result is True return result
Asserts that we successfully awaited for the transform to exist based on does_exist. If the timeout passes or the expression is_registered != actual state, then it will fail. :param cli: :param transform_path: :param does_exist: (True | False) the state change we are waiting for. :param timeout_seco...
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/assertions.py#L33-L45
[ "def await_transform_exists(cli, transform_path, does_exist=DEFAULT_TRANSFORM_EXISTS, timeout_seconds=DEFAULT_TIMEOUT_SECONDS):\n \"\"\"\n Waits for a single transform to exist based on does_exist.\n :param cli:\n :param transform_path:\n :param does_exist: Whether or not to await for exist state (Tr...
import coeus_unity.commands as commands DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def assert_transform_exists(cli, transform_path): """ Asserts that the transform exists. :param cli: :param transform_path: :return: ...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/assertions.py
assert_await_any_transforms_exist
python
def assert_await_any_transforms_exist(cli, transform_paths, does_exist=DEFAULT_TRANSFORM_EXISTS, timeout_seconds=DEFAULT_TIMEOUT_SECONDS): result = commands.await_any_transforms_exist(cli, transform_paths, does_exist, timeout_seconds) assert result is True return result
Asserts that we successfully awaited for any transforms to exist based on does_exist. If the timeout passes or the expression is_registered != actual state, then it will fail. :param cli: :param transform_paths: :param does_exist: (True | False) the state change we are waiting for. :param timeout_se...
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/assertions.py#L48-L60
[ "def await_any_transforms_exist(cli, transform_paths, does_exist=DEFAULT_TRANSFORM_EXISTS, timeout_seconds=DEFAULT_TIMEOUT_SECONDS):\n \"\"\"\n Waits for a transform to exist based on does_exist.\n :param cli:\n :param transform_paths: An array of transform paths [...]\n :param does_exist: Whether or...
import coeus_unity.commands as commands DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def assert_transform_exists(cli, transform_path): """ Asserts that the transform exists. :param cli: :param transform_path: :return: ...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/assertions.py
assert_await_all_transforms_exist
python
def assert_await_all_transforms_exist(cli, transform_paths, does_exist=DEFAULT_TRANSFORM_EXISTS, timeout_seconds=DEFAULT_TIMEOUT_SECONDS): result = commands.await_all_transforms_exist(cli, transform_paths, does_exist, timeout_seconds) assert result is True return result
Asserts that we successfully awaited for all transforms to exist based on does_exist. If the timeout passes or the expression is_registered != actual state, then it will fail. :param cli: :param transform_paths: :param does_exist: (True | False) the state change we are waiting for. :param timeout_se...
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/assertions.py#L63-L75
[ "def await_all_transforms_exist(cli, transform_paths, does_exist=DEFAULT_TRANSFORM_EXISTS, timeout_seconds=DEFAULT_TIMEOUT_SECONDS):\n \"\"\"\n Waits for all transforms specified in transform_paths to exist or not based on does_exist.\n :param cli:\n :param transform_paths: An array of transform paths [...
import coeus_unity.commands as commands DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def assert_transform_exists(cli, transform_path): """ Asserts that the transform exists. :param cli: :param transform_path: :return: ...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/assertions.py
assert_await_renderer_visible
python
def assert_await_renderer_visible(cli, transform_path, is_visible=DEFAULT_RENDERER_VISIBLE, timeout_seconds=DEFAULT_TIMEOUT_SECONDS): result = commands.await_renderer_visible(cli, transform_path, is_visible, timeout_seconds) assert result is True return result
Asserts that we successfully awaited for the renderer to be visible based on is_visible. If the timeout passes or the expression is_registered != actual state, then it will fail. :param cli: :param transform_path: :param is_visible: (True | False) the state change we are waiting for. :param timeout_...
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/assertions.py#L78-L90
[ "def await_renderer_visible(cli, transform_path, is_visible=DEFAULT_RENDERER_VISIBLE, timeout_seconds=DEFAULT_TIMEOUT_SECONDS):\n \"\"\"\n Waits for a transform renderer to become visible based on is_visible.\n :param cli:\n :param transform_path:\n :param is_visible: Whether or not to await for visi...
import coeus_unity.commands as commands DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def assert_transform_exists(cli, transform_path): """ Asserts that the transform exists. :param cli: :param transform_path: :return: ...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/assertions.py
assert_await_scene_loaded
python
def assert_await_scene_loaded(cli, scene_name, is_loaded=DEFAULT_SCENE_LOADED, timeout_seconds=DEFAULT_TIMEOUT_SECONDS): result = commands.await_scene_loaded(cli, scene_name, is_loaded, timeout_seconds) assert result is True return result
Asserts that we successfully awaited for the scene to be loaded based on is_loaded. If the timeout passes or the expression is_registered != actual state, then it will fail. :param cli: :param scene_name: :param is_loaded: (True | False) the state change we are waiting for. :param timeout_seconds: T...
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/assertions.py#L93-L105
[ "def await_scene_loaded(cli, scene_name, is_loaded=DEFAULT_SCENE_LOADED, timeout_seconds=DEFAULT_TIMEOUT_SECONDS):\n \"\"\"\n Waits for a scene to be loaded based on is_loaded.\n :param cli:\n :param scene_name:\n :param is_loaded: Whether or not to await for loaded state (True | False)\n :param t...
import coeus_unity.commands as commands DEFAULT_TIMEOUT_SECONDS = 60 DEFAULT_TRANSFORM_EXISTS = True DEFAULT_RENDERER_VISIBLE = True DEFAULT_SCENE_LOADED = True def assert_transform_exists(cli, transform_path): """ Asserts that the transform exists. :param cli: :param transform_path: :return: ...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/transform.py
TransformRef.add_child_ref
python
def add_child_ref(self, transform_ref): if not isinstance(transform_ref, TransformRef): raise ValueError("transform_ref must be of type TransformRef") for child in self.children: if child is transform_ref: return transform_ref.parent = self self....
Adds the TransformRef if it is not already added. :param transform_ref: :return:
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/transform.py#L11-L25
null
class TransformRef: id = None transform_path = None children = [] parent = None def __init__(self, transform_path): self.id = id self.transform_path = transform_path def create_child_ref(self, transform_path, child_id=None): """ Creates a new child TransformRef...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/transform.py
TransformRef.create_child_ref
python
def create_child_ref(self, transform_path, child_id=None): transform_ref = TransformRef(transform_path, child_id) self.add_child_ref(transform_ref) return transform_ref
Creates a new child TransformRef with transform_path specified. :param transform_path: :param child_id: :return: TransformRef child
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/transform.py#L27-L36
[ "def add_child_ref(self, transform_ref):\n \"\"\"\n Adds the TransformRef if it is not already added.\n :param transform_ref:\n :return:\n \"\"\"\n if not isinstance(transform_ref, TransformRef):\n raise ValueError(\"transform_ref must be of type TransformRef\")\n\n for child in self.chi...
class TransformRef: id = None transform_path = None children = [] parent = None def __init__(self, transform_path): self.id = id self.transform_path = transform_path def add_child_ref(self, transform_ref): """ Adds the TransformRef if it is not already added. ...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/transform.py
TransformRef.get_rendered_transform_path
python
def get_rendered_transform_path(self): path = self.transform_path parent = self.parent while parent is not None: path = "{0}/{1}".format(parent.transform_path, path) parent = parent.parent return path
Generates a rendered transform path that is calculated from all parents. :return:
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/transform.py#L38-L51
null
class TransformRef: id = None transform_path = None children = [] parent = None def __init__(self, transform_path): self.id = id self.transform_path = transform_path def add_child_ref(self, transform_ref): """ Adds the TransformRef if it is not already added. ...
AgeOfLearning/coeus-unity-python-framework
coeus_unity/transform.py
TransformRef.get_rendered_transform_path_relative
python
def get_rendered_transform_path_relative(self, relative_transform_ref): path = self.transform_path parent = self.parent while parent is not None and parent is not relative_transform_ref: path = "{0}/{1}".format(parent.transform_path, path) parent = parent.parent ...
Generates a rendered transform path relative to parent. :param relative_transform_ref: :return:
train
https://github.com/AgeOfLearning/coeus-unity-python-framework/blob/cf8ca6800ace1425d917ea2628dbd05ed959fdd7/coeus_unity/transform.py#L53-L67
null
class TransformRef: id = None transform_path = None children = [] parent = None def __init__(self, transform_path): self.id = id self.transform_path = transform_path def add_child_ref(self, transform_ref): """ Adds the TransformRef if it is not already added. ...
clement-alexandre/TotemBionet
totembionet/src/model_picker/model_picker.py
pick_a_model_randomly
python
def pick_a_model_randomly(models: List[Any]) -> Any: try: return random.choice(models) except IndexError as e: raise ModelPickerException(cause=e)
Naive picking function, return one of the models chosen randomly.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/model_picker/model_picker.py#L16-L21
null
# coding: utf-8 import random from typing import Any, List class ModelPickerException(Exception): def __init__(self, message=None, cause=None): self.message = message self.cause = cause def __str__(self): return self.message or str(self.cause)
clement-alexandre/TotemBionet
totembionet/src/resource_table/resource_table_with_model.py
ResourceTableWithModel.as_data_frame
python
def as_data_frame(self) -> pandas.DataFrame: header_gene = {} header_multiplex = {} headr_transitions = {} for gene in self.influence_graph.genes: header_gene[gene] = repr(gene) header_multiplex[gene] = f"active multiplex on {gene!r}" headr_transitions...
Create a panda DataFrame representation of the resource table.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/resource_table/resource_table_with_model.py#L25-L43
[ "def _repr_multiplexes(self, gene: Gene, state: State) -> str:\n active_multiplexes = self.active_multiplexes_for_gene(gene, state)\n return f'{{{\", \".join(map(repr, active_multiplexes))}}}'\n", "def _repr_transition(self, gene: Gene, state: State) -> str:\n transition = self.transition_table[gene, sta...
class ResourceTableWithModel(ResourceTable): def __init__(self, model: DiscreteModel): super().__init__(model.influence_graph) self.model = model self.transition_table: Dict[Tuple[Gene, State], Transition] = self._build_transition_table() def _build_transition_table(self) -> Dict[Tuple[...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/multiplex.py
Multiplex.is_active
python
def is_active(self, state: 'State') -> bool: # Remove the genes which does not contribute to the multiplex sub_state = state.sub_state_by_gene_name(*self.expression.variables) # If this state is not in the cache if sub_state not in self._is_active: params = self._transform_st...
Return True if the multiplex is active in the given state, false otherwise.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/multiplex.py#L21-L30
[ "def _transform_state_to_dict(self, state: 'State') -> Dict[str, int]:\n return {gene.name: state for gene, state in state.items()\n if gene.name in self.expression.expression}\n" ]
class Multiplex: def __init__(self, name: str, genes: Tuple[Gene], expression: Expression): self.name: str = name self.genes: Tuple[Gene] = genes self.expression = expression for gene in genes: gene.add_multiplex(self) # a cache table to store the already evaluat...
clement-alexandre/TotemBionet
totembionet/src/ggea/ggea.py
Graph._build_graph
python
def _build_graph(self) -> nx.DiGraph: digraph = nx.DiGraph() for state in self.model.all_states(): self._number_of_states += 1 for next_state in self.model.available_state(state): self._number_of_transitions += 1 digraph.add_edge( ...
Private method to build the graph from the model.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/ggea/ggea.py#L22-L33
[ "def _transform_state_to_string(self, state: State) -> str:\n \"\"\"\n Private method which transform a state to a string.\n\n Examples\n --------\n\n The model contains 2 genes: operon = {0, 1, 2}\n mucuB = {0, 1}\n\n >>> graph._transform_state_to_string({operon: 1,...
class Graph: """ The state graph for particular model. """ def __init__(self, model: DiscreteModel): self.model = model self._number_of_states = 0 self._number_of_transitions = 0 self._graph: nx.DiGraph = self._build_graph() def _transform_state_to_string(self, stat...
clement-alexandre/TotemBionet
totembionet/src/ggea/ggea.py
Graph._transform_state_to_string
python
def _transform_state_to_string(self, state: State) -> str: return ''.join(str(state[gene]) for gene in self.model.genes)
Private method which transform a state to a string. Examples -------- The model contains 2 genes: operon = {0, 1, 2} mucuB = {0, 1} >>> graph._transform_state_to_string({operon: 1, mucuB: 0}) "10" >>> graph._transform_state_to_string...
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/ggea/ggea.py#L35-L51
null
class Graph: """ The state graph for particular model. """ def __init__(self, model: DiscreteModel): self.model = model self._number_of_states = 0 self._number_of_transitions = 0 self._graph: nx.DiGraph = self._build_graph() def _build_graph(self) -> nx.DiGraph: ...
clement-alexandre/TotemBionet
totembionet/src/ggea/ggea.py
Graph.as_dot
python
def as_dot(self) -> str: return nx.drawing.nx_pydot.to_pydot(self._graph).to_string()
Return as a string the dot version of the graph.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/ggea/ggea.py#L65-L67
null
class Graph: """ The state graph for particular model. """ def __init__(self, model: DiscreteModel): self.model = model self._number_of_states = 0 self._number_of_transitions = 0 self._graph: nx.DiGraph = self._build_graph() def _build_graph(self) -> nx.DiGraph: ...
clement-alexandre/TotemBionet
totembionet/src/ggea/ggea.py
Graph.export_to_dot
python
def export_to_dot(self, filename: str = 'output') -> None: with open(filename + '.dot', 'w') as output: output.write(self.as_dot())
Export the graph to the dot file "filename.dot".
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/ggea/ggea.py#L69-L72
[ "def as_dot(self) -> str:\n \"\"\" Return as a string the dot version of the graph. \"\"\"\n return nx.drawing.nx_pydot.to_pydot(self._graph).to_string()\n" ]
class Graph: """ The state graph for particular model. """ def __init__(self, model: DiscreteModel): self.model = model self._number_of_states = 0 self._number_of_transitions = 0 self._graph: nx.DiGraph = self._build_graph() def _build_graph(self) -> nx.DiGraph: ...
clement-alexandre/TotemBionet
totembionet/src/resource_table/resource_table.py
ResourceTable._build_table
python
def _build_table(self) -> Dict[State, Tuple[Multiplex, ...]]: result: Dict[State, Tuple[Multiplex, ...]] = {} for state in self.influence_graph.all_states(): result[state] = tuple(multiplex for multiplex in self.influence_graph.multiplexes if multiplex.is_a...
Private method which build the table which map a State to the active multiplex.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/resource_table/resource_table.py#L19-L25
null
class ResourceTable: """ Create the resource table from the influence graph. """ def __init__(self, influence_graph: InfluenceGraph): self.influence_graph: InfluenceGraph = influence_graph self.table: Dict[State, Tuple[Multiplex, ...]] = self._build_table() def active_multiplexes_f...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/discrete_model.py
DiscreteModel.find_transition
python
def find_transition(self, gene: Gene, multiplexes: Tuple[Multiplex, ...]) -> Transition: multiplexes = tuple(multiplex for multiplex in multiplexes if gene in multiplex.genes) for transition in self.transitions: if transition.gene == gene and set(transition.multiplexes) == set(multiplexes): ...
Find and return a transition in the model for the given gene and multiplexes. Raise an AttributeError if there is no multiplex in the graph with the given name.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/discrete_model.py#L43-L52
null
class DiscreteModel: def __init__(self, influence_graph: InfluenceGraph, transitions: Tuple[Transition, ...] = ()): self.influence_graph: InfluenceGraph = influence_graph self.transitions: List[Transition] = list(transitions) @property def genes(self) -> Tuple[Gene, ...]: """ Mappin...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/discrete_model.py
DiscreteModel.available_state
python
def available_state(self, state: State) -> Tuple[State, ...]: result = [] for gene in self.genes: result.extend(self.available_state_for_gene(gene, state)) if len(result) > 1 and state in result: result.remove(state) return tuple(result)
Return the state reachable from a given state.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/discrete_model.py#L54-L61
[ "def available_state_for_gene(self, gene: Gene, state: State) -> Tuple[State, ...]:\n \"\"\" Return the state reachable from a given state for a particular gene. \"\"\"\n result: List[State] = []\n active_multiplex: Tuple[Multiplex] = gene.active_multiplex(state)\n transition: Transition = self.find_tra...
class DiscreteModel: def __init__(self, influence_graph: InfluenceGraph, transitions: Tuple[Transition, ...] = ()): self.influence_graph: InfluenceGraph = influence_graph self.transitions: List[Transition] = list(transitions) @property def genes(self) -> Tuple[Gene, ...]: """ Mappin...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/discrete_model.py
DiscreteModel.available_state_for_gene
python
def available_state_for_gene(self, gene: Gene, state: State) -> Tuple[State, ...]: result: List[State] = [] active_multiplex: Tuple[Multiplex] = gene.active_multiplex(state) transition: Transition = self.find_transition(gene, active_multiplex) current_state: int = state[gene] don...
Return the state reachable from a given state for a particular gene.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/discrete_model.py#L63-L77
[ "def find_transition(self, gene: Gene, multiplexes: Tuple[Multiplex, ...]) -> Transition:\n \"\"\" \n Find and return a transition in the model for the given gene and multiplexes.\n Raise an AttributeError if there is no multiplex in the graph with the given name.\n \"\"\"\n multiplexes = tuple(multi...
class DiscreteModel: def __init__(self, influence_graph: InfluenceGraph, transitions: Tuple[Transition, ...] = ()): self.influence_graph: InfluenceGraph = influence_graph self.transitions: List[Transition] = list(transitions) @property def genes(self) -> Tuple[Gene, ...]: """ Mappin...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/discrete_model.py
DiscreteModel._state_after_transition
python
def _state_after_transition(self, current_state: int, target_state: int) -> int: return current_state + (current_state < target_state) - (current_state > target_state)
Return the state reachable after a transition. Since the state for a gene can only change by 1, if the absolute value of the difference current_state - target_state is greater than 1, we lower it to 1 or -1. Examples -------- >>> model._state_after_transition(0, 2) ...
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/discrete_model.py#L79-L98
null
class DiscreteModel: def __init__(self, influence_graph: InfluenceGraph, transitions: Tuple[Transition, ...] = ()): self.influence_graph: InfluenceGraph = influence_graph self.transitions: List[Transition] = list(transitions) @property def genes(self) -> Tuple[Gene, ...]: """ Mappin...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/state.py
State.sub_state_by_gene_name
python
def sub_state_by_gene_name(self, *gene_names: str) -> 'State': return State({gene: state for gene, state in self.items() if gene.name in gene_names})
Create a sub state with only the gene passed in arguments. Example ------- >>> state.sub_state_by_gene_name('operon') {operon: 2} >>> state.sub_state_by_gene_name('mucuB') {mucuB: 0}
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/state.py#L41-L54
null
class State(collections.UserDict): """ Represent a state of the system at a certain time i.e for each gene, we assign an integer which represent its level. Examples -------- >>> state = State() >>> state[operon] = 2 >>> state[mucuB] = 0 >>> state[operon] 2 >>> for gene, lev...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/influence_graph.py
InfluenceGraph.find_gene_by_name
python
def find_gene_by_name(self, gene_name: str) -> Gene: for gene in self.genes: if gene.name == gene_name: return gene raise AttributeError(f'gene "{gene_name}" does not exist')
Find and return a gene in the influence graph with the given name. Raise an AttributeError if there is no gene in the graph with the given name.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/influence_graph.py#L24-L32
null
class InfluenceGraph: def __init__(self, genes: Tuple[Gene, ...] = (), multiplexes: Tuple[Multiplex, ...] = ()): self.genes: List[Gene] = list(genes) self.multiplexes: List[Multiplex] = list(multiplexes) def add_gene(self, gene: Gene) -> None: """ Add a gene to the influence graph. """ ...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/influence_graph.py
InfluenceGraph.find_multiplex_by_name
python
def find_multiplex_by_name(self, multiplex_name: str) -> Multiplex: for multiplex in self.multiplexes: if multiplex.name == multiplex_name: return multiplex raise AttributeError(f'multiplex "{multiplex_name}" does not exist')
Find and return a multiplex in the influence graph with the given name. Raise an AttributeError if there is no multiplex in the graph with the given name.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/influence_graph.py#L38-L46
null
class InfluenceGraph: def __init__(self, genes: Tuple[Gene, ...] = (), multiplexes: Tuple[Multiplex, ...] = ()): self.genes: List[Gene] = list(genes) self.multiplexes: List[Multiplex] = list(multiplexes) def add_gene(self, gene: Gene) -> None: """ Add a gene to the influence graph. """ ...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/influence_graph.py
InfluenceGraph.all_states
python
def all_states(self) -> Tuple[State, ...]: return tuple(self._transform_list_of_states_to_state(states) for states in self._cartesian_product_of_every_states_of_each_genes())
Return all the possible states of this influence graph.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/influence_graph.py#L48-L51
[ "def _cartesian_product_of_every_states_of_each_genes(self) -> Tuple[Tuple[int, ...]]:\n \"\"\" \n Private method which return the cartesian product of the states\n of the genes in the model. It represents all the possible state for a given model.\n\n Examples\n --------\n\n The model contains 2 g...
class InfluenceGraph: def __init__(self, genes: Tuple[Gene, ...] = (), multiplexes: Tuple[Multiplex, ...] = ()): self.genes: List[Gene] = list(genes) self.multiplexes: List[Multiplex] = list(multiplexes) def add_gene(self, gene: Gene) -> None: """ Add a gene to the influence graph. """ ...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/influence_graph.py
InfluenceGraph._cartesian_product_of_every_states_of_each_genes
python
def _cartesian_product_of_every_states_of_each_genes(self) -> Tuple[Tuple[int, ...]]: if not self.genes: return () return tuple(product(*[gene.states for gene in self.genes]))
Private method which return the cartesian product of the states of the genes in the model. It represents all the possible state for a given model. Examples -------- The model contains 2 genes: operon = {0, 1, 2} mucuB = {0, 1} Then this metho...
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/influence_graph.py#L53-L69
null
class InfluenceGraph: def __init__(self, genes: Tuple[Gene, ...] = (), multiplexes: Tuple[Multiplex, ...] = ()): self.genes: List[Gene] = list(genes) self.multiplexes: List[Multiplex] = list(multiplexes) def add_gene(self, gene: Gene) -> None: """ Add a gene to the influence graph. """ ...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/influence_graph.py
InfluenceGraph._transform_list_of_states_to_state
python
def _transform_list_of_states_to_state(self, state: List[int]) -> State: return State({gene: state[i] for i, gene in enumerate(self.genes)})
Private method which transform a list which contains the state of the gene in the models to a State object. Examples -------- The model contains 2 genes: operon = {0, 1, 2} mucuB = {0, 1} >>> graph._transform_list_of_states_to_dict_of_states(...
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/influence_graph.py#L71-L86
null
class InfluenceGraph: def __init__(self, genes: Tuple[Gene, ...] = (), multiplexes: Tuple[Multiplex, ...] = ()): self.genes: List[Gene] = list(genes) self.multiplexes: List[Multiplex] = list(multiplexes) def add_gene(self, gene: Gene) -> None: """ Add a gene to the influence graph. """ ...
clement-alexandre/TotemBionet
totembionet/src/discrete_model/gene.py
Gene.active_multiplex
python
def active_multiplex(self, state: 'State') -> Tuple['Multiplex']: return tuple(multiplex for multiplex in self.multiplexes if multiplex.is_active(state))
Return a tuple of all the active multiplex in the given state.
train
https://github.com/clement-alexandre/TotemBionet/blob/f37a2f9358c1ce49f21c4a868b904da5dcd4614f/totembionet/src/discrete_model/gene.py#L16-L20
null
class Gene: def __init__(self, name: str, states: Tuple[int, ...]): self.name: str = name self.states: Tuple[int, ...] = states self.multiplexes: List['Multiplex'] = [] def add_multiplex(self, multiplex: 'Multiplex') -> None: if multiplex not in self.multiplexes: sel...
ttroy50/pyephember
pyephember/pyephember.py
EphEmber._requires_refresh_token
python
def _requires_refresh_token(self): expires_on = datetime.datetime.strptime( self.login_data['token']['expiresOn'], '%Y-%m-%dT%H:%M:%SZ') refresh = datetime.datetime.utcnow() + datetime.timedelta(seconds=30) return expires_on < refresh
Check if a refresh of the token is needed
train
https://github.com/ttroy50/pyephember/blob/3ee159ee82b926b957dae8dcbc7a4bfb6807a9b4/pyephember/pyephember.py#L32-L39
null
class EphEmber: """Interacts with a EphEmber thermostat via API. Example usage: t = EphEmber('me@somewhere.com', 'mypasswd') t.getZoneTemperature('myzone') # Get temperature """ # pylint: disable=too-many-instance-attributes def _request_token(self, force=False): """ ...