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https://en.wikipedia.org/wiki/German%20Gold%20Cup | The German Gold Cup was a darts tournament that has been held annually since 1985.
List of winners
References
External links
http://www.dartsdatabase.co.uk/TournamentDetails.German Gold Cup
German Darts Federation
1985 establishments in Germany
2015 disestablishments in Germany
Darts tournaments
Recurring sporting events established in 1985
Recurring sporting events disestablished in 2015
Sport in Bremen (city) |
https://en.wikipedia.org/wiki/Rochester%20Regional%20Health | Rochester Regional Health in Rochester, New York is an integrated health system that was formed in 2014 by the joining of Rochester General and Unity Health systems.
The network includes 11 hospitals, ElderONE/PACE (Program for All-Inclusive Care for the Elderly) and home health programs, a college of health careers, outpatient laboratories, rehabilitation programs and surgical centers, independent and assisted living centers and skilled nursing facilities. They serve families in communities from the Greater Rochester area across Western New York, Finger Lakes region, and the St. Lawrence region of Northern NY. Rochester Regional also operates a global clinical trials and testing subsidiary, ACM Global Laboratories, that operates in 65 countries.
Rochester Regional Health is Rochester's second-largest employer, and the largest employer in St. Lawrence County. The system has 19,000 employees, which includes 2,200 medical providers, 4,000 nurses, and over 750 volunteers. Rochester General Hospital, the flagship hospital for the health system is ranked as the 11th busiest emergency room in the nation and 3rd in New York State.
History
In February 2003, Rochester General Health System (then called ViaHealth) and Unity Health System opened merger discussions, but the discussions ended in April 2004, when Rochester General's board of directors voted unanimously to reject the merger. The disagreement was partly due to the differences in ViaHealth wanting to merge its medical and dental staff, and Unity Health System the opposite. Merger discussions began again in April 2013, in response to incentives built by the Federal Affordable Care Act, but also New York State regulations and increasing pressure for better outcomes and lower costs from business and commercial insurers.
In July 2014, Rochester General Health System and Unity Health System merged. The new system was referred to as "RU system" or "Newco" for a short time until the new board of directors selected the name Rochester Regional Health System.
In January 2015, United Memorial Medical Center joined the system. Clifton Springs Hospital & Clinic joined the system in April 2015. The hospitals joined due to the difficulty for small-town rural health clinics to be financially viable and to attract and retain adequate medical staff.
In May 2015, the system shortened its name to Rochester Regional Health, after realizing that the original logo and name were difficult to read and wasn't reflective of their overall brand.
In October 2020, Rochester Regional Health opened the Sands-Constellation Center for Critical Care on the Rochester General Hospital campus. The new 312,000 square foot facility was built to help deliver better care to an aging population in the region, as well as future generations to come. The new facility includes a new surgical care center with operating rooms, women's health and a newborn care suites, and 108 acuity-adaptable private patient rooms. Due to the facil |
https://en.wikipedia.org/wiki/Toronto%20Blue%20Jays%20Radio%20Network | The Toronto Blue Jays Radio Network consists of 21 stations (17 AM, 4 FM) in 7 Canadian provinces broadcasting the team's games in English.
At the start of the 2021 season, the radio broadcasts consisted of a simulcast of the audio from the Sportsnet television broadcasts of Blue Jays games, featuring play-by-play announcer Dan Shulman and colour analysts Buck Martinez and Pat Tabler, with Rob Wong and Shoaib Ali serve as on-air hosts. The simulcasts continued through the end of July, after which a dedicated radio broadcast was used with Ben Wagner calling play-by-play. From 2018 to 2020, the radio team consisted of play-by-play announcers Wagner and Mike Wilner. Wagner succeeded longtime radio announcer Jerry Howarth following the latter's retirement, while former radio analyst Joe Siddall moved to the television pregame show.
During its all-sports era from 2007 to 2011, Montreal station CKAC broadcast some games in French.
Flagship (1 station)
590/CJCL: Toronto, Ontario
Affiliates (20 stations)
Alberta (2 stations)
960/CFAC: Calgary
101.7/CKER-FM: Edmonton
British Columbia (1 station)
650/CISL: Vancouver
Nova Scotia (1 station)
95.7/CJNI-FM: Halifax
Ontario (9 stations)
570/CKGL: Kitchener
980/CFPL: London
600/CKAT: North Bay
1310/CIWW: Ottawa
90.5/CJMB-FM: Peterborough - Not broadcasting games currently.
1070/CHOK: Sarnia
101.1/CJET-FM: Smiths Falls (simulcast with CIWW-Ottawa)
107.1/CJCS-FM: Stratford
920/CKNX: Wingham
Quebec (1 station)
690/CKGM: Montreal
Saskatchewan (4 stations)
1150/CJSL: Estevan
1210/CFYM: Kindersley
1330/CJYM: Rosetown
1190/CFSL: Weyburn
Former affiliates (8 stations)
580/CKY: Winnipeg, Manitoba
730/CKAC: Montreal (part-time affiliate, French only, c. 2007-2011)
simulcast on up to 10 relays
820/CHAM: Hamilton, Ontario (2009-2010)
900/CHML: Hamilton, Ontario (2011)
960/CFFX: Kingston, Ontario
1570/CKMW: Winkler, Manitoba
91.9/CKNI-FM: Moncton, New Brunswick (2006-2014)
88.9/CHNI-FM: Saint John, New Brunswick (2006-2014)
References
External links
List of Blue Jays radio stations
Toronto Blue Jays
Major League Baseball on the radio
Sports radio networks in Canada |
https://en.wikipedia.org/wiki/Bitcoin | Bitcoin (abbreviation: BTC or XBT; sign: ₿) is a decentralized digital currency. Bitcoin transactions are verified by network nodes through cryptography and recorded in a public distributed ledger called a blockchain. The cryptocurrency was invented in 2008 by an unknown entity under the name Satoshi Nakamoto. The currency began use in 2009, when its implementation was released as open-source software.
The Library of Congress reports that, as of November 2021, nine countries have fully banned bitcoin use, and a further forty-two have implicitly banned it. In contrast, a few governments have used bitcoin in some capacity. For example, El Salvador has adopted Bitcoin as legal tender, although use by merchants remains low. Ukraine has accepted cryptocurrency donations to fund the resistance to the 2022 Russian invasion, and Iran has used bitcoin to bypass political sanctions.
Bitcoin has been described as an economic bubble by at least eight recipients of the Nobel Memorial Prize in Economic Sciences.
The environmental effects of bitcoin are substantial. Its proof-of-work algorithm for bitcoin mining is designed to be computationally difficult, which requires the consumption of increasing quantities of electricity, the generation of which has contributed to climate change. According to the University of Cambridge, bitcoin has emitted an estimated 200 million tonnes of carbon dioxide since its launch, or about 0.04% of all carbon dioxide released since 2009.
Design
Units and divisibility
The unit of account of the bitcoin system is the bitcoin. Currency codes for representing bitcoin are BTC and XBT. Its Unicode character is ₿. One bitcoin is divisible to eight decimal places. Units for smaller amounts of bitcoin are the millibitcoin (mBTC), equal to bitcoin, and the satoshi (sat), which is the smallest possible division, and named in homage to bitcoin's creator, representing (one hundred millionth) bitcoin. 100,000 satoshis are one mBTC.
Blockchain
The bitcoin blockchain is a public ledger that records bitcoin transactions. It is implemented as a chain of blocks, each block containing a cryptographic hash of the previous block up to the genesis block in the chain. A network of communicating nodes running bitcoin software maintains the blockchain. Transactions of the form payer X sends Y bitcoins to payee Z are broadcast to this network using readily available software applications.
Network nodes can validate transactions, add them to their copy of the ledger, and then broadcast these ledger additions to other nodes. To achieve independent verification of the chain of ownership, each network node stores its own copy of the blockchain. At varying intervals of time averaging to every 10 minutes, a new group of accepted transactions, called a block, is created, added to the blockchain, and quickly published to all nodes, without requiring central oversight. This allows bitcoin software to determine when a particular bitcoin was spent, which is |
https://en.wikipedia.org/wiki/Sarit%20Kraus | Sarit Kraus (; born 1960) is a professor of computer science at the Bar-Ilan University in Israel. She was named the 2020-2021 ACM Athena Lecturer recognising her contributions to artificial intelligence, notably to multiagent systems, human-agent interaction, autonomous agents and nonmonotonic reasoning, in addition to exemplary service and leadership in these fields.
Biography
Sarit Kraus was born in Jerusalem, Israel. She completed her Ph.D. in Computer Science at Hebrew University in 1989 under the supervision of Prof. Daniel Lehmann. She is married to Prof. Yitzchak Kraus and has five children.
Academic career
Kraus has made highly influential contributions to numerous subfields, most notably to multiagent systems (including people and robots) and non-monotonic reasoning. One of her important contributions is to strategic negotiation. Her work in this area is one of the first to integrate Game Theory with Artificial Intelligence. Furthermore, she started new research on automated agents that negotiate with people, and established that these agents must be evaluated via experiments with humans. In particular, she has developed Diplomat, the first automated agent that negotiated proficiently with people. This was followed with other agents that interact well with people by integrating qualitative decision-making approach with machine learning tools, to face the challenge of people being bounded rational. Based on Kraus’s work, others have begun to develop automated agents that negotiate and interact with people.
Consequently, Kraus’s work has become the gold standard for research in negotiation, both among automated agents and between agents and humans. This work has provoked the curiosity of other communities and was published in journals of political science, psychology and economics.
Another influential contribution of Kraus is in introducing a dimension of individualism into the multi-agent field by developing protocols and strategies for cooperation among self-interested agents including the formation of coalitions. This view differed radically from the fully cooperative agents approach, commonly held then by the multi-agent community (then called Distributed Artificial Intelligence). Individualism is necessary for reliably constraining the behaviour in open environments, such as electronic marketplaces.
Together with Barbara J. Grosz of Harvard, Kraus developed a reference theory for collaborative planning (a TeamWork model) called SharedPlans, which provides specification for the design of collaboration-capable agents and a framework for identifying and investigating fundamental questions about collaboration. It specifies the minimal conditions for a group of agents to have a joint goal, the group and individual decision making procedures that are required, the way the agents' mental states and plans can evolve over time and other various important relationships among the agents, e.g., teammates, subcontractors, etc. Given the exten |
https://en.wikipedia.org/wiki/Large-scale%20macroeconometric%20model | Following the development of Keynesian economics, applied economics began developing forecasting models based on economic data including national income and product accounting data. In contrast with typical textbook models, these large-scale macroeconometric models used large amounts of data and based forecasts on past correlations instead of theoretical relations. These models estimated the relations between different macroeconomic variables using regression analysis on time series data. These models grew to include hundreds or thousands of equations describing the evolution of hundreds or thousands of prices and quantities over time, making computers essential for their solution. While the choice of which variables to include in each equation was partly guided by economic theory (for example, including past income as a determinant of consumption, as suggested by the theory of adaptive expectations), variable inclusion was mostly determined on purely empirical grounds. Large-scale macroeconometric model consists of systems of dynamic equations of the economy with the estimation of parameters using time-series data on a quarterly to yearly basis.
Macroeconometric models have a supply and a demand side for estimation of these parameters. Kydland and Prescott call it the system of equations approach. Large-scale macroeconometric model can be defined as a set of stochastic equations with definitional and institutional relationships denoting the behaviour of economic agents. The supply side determines the steady state properties of the macroeconometric model. The macroeconometric model designed by the model builder is significantly influenced by his interests, information, purpose behind its construction, time and financial constraints in the research. The size and nature of the model will change because of the above considerations while building the same. According to Pesaran and Smith the macroeconometric model must have three basic characteristics viz. relevance, adequacy and consistency. Relevance means the model must be according to the requirements of the desired output. Consistency will expect the model to be inline with the existing theory and inner working of the described system. Adequacy explains the model to be better in terms of its predictive performance. The main objective of the model decides its size. In the current scenario there is an increasing interest in the use of these large-scale macroeonometric models for theory evaluation, impact analysis, policy simulation and forecasting purposes.
Large-scale macroeconometric models were criticized by Robert Lucas in his critique. Lucas argued that models should be based on theory, not on empirical correlations. Because the parameters of those models were not structural, i.e. not policy-invariant, they would necessarily change whenever policy (the rules of the game) was changed, leading to potentially misleading conclusions. Only a model based on theory could account for shifting poli |
https://en.wikipedia.org/wiki/C.A.T.%3A%20Cyber%20Attack%20Team | is an adventure game co-developed by Hyde and Medix, and published by Medix exclusively in Japan. The game's characters were designed by famous character designer and animator Atsuko Nakajima.
Summary
The game's plot involves the titular Cyber Attack Team defending cyberspace inside a computer network from evil viruses and monsters. The game consists of ten chapters, with each one divided into "adventure" and "simulation" sections.
References
2003 video games
Adventure games
Japan-exclusive video games
Video games developed in Japan
Xbox games
Xbox-only games
Single-player video games |
https://en.wikipedia.org/wiki/Paup | Paup or PAUP may refer to:
PAUP*, a computer program for phylogenetics
people
Donald C. Paup (born 1939), former American badminton player |
https://en.wikipedia.org/wiki/Virtual%20character | Virtual character may refer to:
Avatar (computing)
Embodied agent
Game character (disambiguation)
Virtual actor
Virtual agent (disambiguation)
Virtual assistant
Virtual band member
Virtual friend (disambiguation)
Virtual human
Virtual influencer
Virtual newscaster
Virtual politician
Virtual YouTuber
See also
Virtual human (disambiguation)
Character (disambiguation)
Virtuality (disambiguation) |
https://en.wikipedia.org/wiki/Lean%20integration | Lean integration is a management system that emphasizes creating value for customers, continuous improvement, and eliminating waste as a sustainable data integration and system integration practice. Lean integration has parallels with other lean disciplines such as lean manufacturing, lean IT, and lean software development. It is a specialized collection of tools and techniques that address the unique challenges associated with seamlessly combining information and processes from systems that were independently developed, are based on incompatible data models, and remain independently managed, to achieve a cohesive holistic operation.
History
Lean integration was first introduced by John Schmidt in a series of blog articles starting in January 2009 entitled 10 Weeks To Lean Integration. This was followed by a white paper on the topic in April 2009 and the book Lean Integration, An Integration Factory Approach to Business Agility in May 2010.
Overview
Lean integration builds on the same set of principles that were developed for lean manufacturing and lean software development which is based on the Toyota Production System. Integration solutions can be broadly categorized as either Process Integration or Data Integration.
The book is based on the premise that Integration is an ongoing activity and not a one-time activity; therefore integration should be viewed as a long term strategy for an organization. John Schmidt and David Lyle initially articulated in their book the reasons for maintaining an efficient and sustainable integration team. Lean integration as an integration approach must be sustainable and holistic unlike other integration approaches that either tackle only a part of the problem or tackle the problem for a short period of time. Lean integration drives elimination of waste by adopting reusable elements, high automation and quality improvements. Lean is a data-driven, fact-based methodology that relies on metrics to ensure that the quality and performance are maintained at a high level.
An organizational focus is required for the implementation of lean integration principles. The predominant organizational model is the Integration Competency Center which may be structured as a central group or a more loosely coupled federated team.
Lean integration principles
The principles of Lean Integration may at first glance appear similar to that of Six Sigma but there are some very clear differences between them. Six-Sigma is an analytical technique that focuses on quality and reduction of defects while Lean is a management system that focuses on delivering value to the end customer by continuously improving value delivery processes. Lean provides a robust framework that facilitates improving efficiency and effectiveness by focusing on critical customer requirements.
As mentioned in lean integration there are seven core lean integration principles vital for deriving significant and sustainable business benefits. They are as |
https://en.wikipedia.org/wiki/McLeod%20Health | McLeod Health is a hospital network serving the twelve counties of northeastern South Carolina. McLeod Health was founded in 1906. It is a locally owned, not-for-profit institution. In addition to seven acute care facilities, McLeod Health operates a home health agency, a cancer center, two urgent care facilities, a hospice service, and approximately 85 medical practices.
In July 2010, McLeod Regional Medical Center was honored with the American Hospital Association-McKesson Quest for Quality Prize, awarded annually to a hospital in the United States.
Facilities
McLeod operates facilities in the Pee Dee area, including four hospitals and a fitness center.
Hospitals
McLeod Regional Medical Center is a non-profit medical center located on a campus in downtown Florence which includes 461 licensed beds and 40 Neonatal Intensive Care beds. The hospital complex contains the Cardiovascular Institute, the Center for Advance Surgery, the Cancer Center and a Children's Hospital unit.
McLeod Darlington is a 49-bed acute hospital located in Darlington, South Carolina. It has 23 inpatient psychiatric beds.
McLeod Loris: Founded in 1950 in Loris, South Carolina, it is a fully accredited acute care facility with 105 licensed beds.
McLeod Clarendon is an 81-bed acute hospital located in Manning, South Carolina.
McLeod Dillon is a 79-bed acute hospital located in Dillon, South Carolina.
McLeod Seacoast, located in Little River, South Carolina, is a 118-bed hospital offering a wide range of inpatient and outpatient services. Its medical staff includes more than 120 active and affiliate physicians.
McLeod Cheraw, located in Cheraw, South Carolina, is a hospital offering a wide range of inpatient and outpatient services. It has a medical staff of affiliate physicians.
Other facilities
McLeod Center for Cancer Treatment & Research
McLeod Health and Fitness Center is a fitness center located in Florence.
McLeod Occupational Health
McLeod Choice Pharmacy: in addition to prescription medications, the pharmacy offers over-the-counter medications and personal care items.
McLeod Behavioral Health Center is a 23-bed inpatient facility in Darlington providing care to individuals experiencing a primary psychiatric illness with or without a co-occurring substance abuse disorder.
References
External links
McLeod Health Homepage
Healthcare in South Carolina
Hospital networks in the United States
Medical and health organizations based in South Carolina |
https://en.wikipedia.org/wiki/Tropang%20Potchi | Potchi () is a Philippine television informative children's show broadcast by GMA Network. It premiered on December 19, 2009. The show concluded on February 14, 2015.
Set in a modern milieu, the program aims to promote traditional Filipino values through comic narrative stories and feature segments.
Overview
The show was first aired from December 19, 2009 to January 8, 2011 on Q. The program was a talent show for elementary school students hosted by six child actors together with a strawberry-colored mascot, Potchi. The show included educational segments where children are taught spelling, vocabulary, grammar, science, people, and nature, among other things. The game portion, on the other hand, features a giant game board that challenges the children's mental and physical abilities. Other regular segments in the show are "Video-OK!," where children send in videos of themselves or their friends and relatives; "Aprub!," a feature on people, events, and places that are remarkable and worthy of getting the Potchi "aprub" mark, "Dear Kapotchi," a portion where viewers can send feedback and even school activity announcements; and "Sabi ni Potchi," (lit. Potchi says) a series of short stories featuring Potchi the mascot, injecting humor, commentary and trivia.
It ran for 4 seasons until Columbia wanted to reformat the program into a weekly values-driven narrative show with informative feature segments. With the new direction, in 2011, Columbia and the network decided to transfer the program to GMA Network and officially aired on April 30 of the same year. The current format of the show makes use of animated sequences, experiments and activities to make the show more accessible and entertaining to a young audience, while discussing social issues with the youth such as bullying, internet addiction, gender sensitivity, environmentalism, value for education, and dealing with issues among family and friends.
Cast
Sabrina Man
Miggy Jimenez
Lianne Valentino
Isabel Frial
Nomer Limatog
Miggs Cuaderno
Kyle Danielle Ocampo
Ayla Mendero
Jessu Trinidad
Andrea Reyes
Ella Cruz
Julian Trono
Bianca Umali
Ratings
According to AGB Nielsen Philippines' Mega Manila household television ratings, the final episode of Potchi scored a 6.5% rating.
Accolades
References
External links
2009 Philippine television series debuts
2015 Philippine television series endings
Filipino-language television shows
GMA Network original programming
Q (TV network) original programming |
https://en.wikipedia.org/wiki/Sidewinder%20%28Mastertronic%20video%20game%29 | Sidewinder is a vertically scrolling shooter developed by Arcadia Systems and published by Mastertronic in 1988.
Reception
Computer Gaming Worlds Chuck Miller reported in June 1994 that Raptor: Call of the Shadows was the first action game to be as addictive for him as Sidewinder on the Amiga in 1988.
References
External links
Game entry at HOL
1988 video games
Arcade video games
Mastertronic games
Amiga games
Atari ST games
Vertically scrolling shooters
Single-player video games
Arcadia Systems games |
https://en.wikipedia.org/wiki/Constrained%20conditional%20model | A constrained conditional model (CCM) is a machine learning and inference framework that augments the learning of conditional (probabilistic or discriminative) models with declarative constraints. The constraint can be used as a way to incorporate expressive prior knowledge into the model and bias the assignments made by the learned model to satisfy these constraints. The framework can be used to support decisions in an expressive output space while maintaining modularity and tractability of training and inference.
Models of this kind have recently attracted much attention within the natural language processing (NLP) community.
Formulating problems as constrained optimization problems over the output of learned models has several advantages. It allows one to focus on the modeling of problems by providing the opportunity to incorporate domain-specific knowledge as global constraints using a first order language. Using this declarative framework frees the developer from low level feature engineering while capturing the problem's domain-specific properties and guarantying exact inference. From a machine learning perspective it allows decoupling the stage of model generation (learning) from that of the constrained inference stage, thus helping to simplify the learning stage while improving the quality of the solutions. For example, in the case of generating compressed sentences, rather than simply relying on a language model to retain the most commonly used n-grams in the sentence, constraints can be used to ensure that if a modifier is kept in the compressed sentence, its subject will also be kept.
Motivation
Making decisions in many domains (such as natural language processing and computer vision problems) often involves assigning values to sets of interdependent variables where the expressive dependency structure can influence, or even dictate, what assignments are possible. These settings are applicable not only to Structured Learning problems such as semantic role labeling, but also for cases that require making use of multiple pre-learned components, such as summarization, textual entailment and question answering. In all these cases, it is natural to formulate the decision problem as a constrained optimization problem, with an objective function that is composed of learned models, subject to domain- or problem-specific constraints.
Constrained conditional models form a learning and inference framework that augments the learning of conditional (probabilistic or discriminative) models with declarative constraints (written, for example, using a first-order representation) as a way to support decisions in an expressive output space while maintaining modularity and tractability of training and inference. These constraints can express either hard restrictions, completely prohibiting some assignments, or soft restrictions, penalizing unlikely assignments. In most applications of this framework in NLP, following, Integer Linear Programming (ILP) wa |
https://en.wikipedia.org/wiki/Internal%20Market%20Information%20System | The Internal Market Information System (IMI) is an IT-based network that links public bodies in the European Economic Area. It was developed by the European Commission together with the Member States of the European Union to speed up cross-border administrative cooperation. IMI allows public administrations at national, regional and local level to identify their counterparts in other countries and to exchange information with them. Pre-translated questions and answers as well as machine translation make it possible for them to use their own language to communicate.
Background
Internal market legislation of the European Union (EU) makes it mandatory for competent authorities in Member States to assist their counterparts abroad by providing them with information. Some legislation also requires communication between Member States and the European Commission (for example for the notification of national implementing measures of European Union law). IMI has been developed in order to facilitate this day-to-day exchange of information.
IMI was launched in February 2008. Development and maintenance has been funded by the programme Interoperability Solutions for European Public Administrations (ISA) since July 2010. ISA is the successor to the IDABC program, which initially funded IMI and came to an end on 31 December 2009.
IMI is one of the governance tools of the Single Market. Other such tools are Your Europe, Your Europe Advice, Solvit and the Points of Single Contact.
IMI applies a "Privacy by Design" approach – integrating privacy and data protection compliance in all stages of the design of IMI – which has been developed in consultation with the European Data Protection Supervisor (EDPS).
Main actors
IMI has been rolled out in a decentralised way. Therefore, the practical implementation of IMI is the responsibility of the individual Member States. There are several actors that play a role in the IMI network.
Competent authorities
Competent authorities are the end users of IMI. They are public bodies that have been given the responsibility to deal with certain elements of application of internal market legislation. They can function on national, regional or local level.
IMI coordinators
There is one national IMI coordinator (NIMIC) per Member State, often located in a national ministry. Their task is to ensure the smooth operation of IMI in their country. IMI coordinators may delegate some of their responsibilities to additional coordinators who are in charge of, for example, one legislative area or a geographical region, depending on each Member State’s administrative structures.
European commission
The European Commission is responsible for maintenance and development of the tool, helpdesk services and training. It also manages and supports the network of IMI coordinators, promotes further expansion of IMI and reports on the functioning of the system.
Workflows
IMI offers a number of workflows to its users in order to facilitate differen |
https://en.wikipedia.org/wiki/Real-time%20Delphi | Real-time Delphi (RTD) is an advanced form of the Delphi method. The advanced method "is a consultative process that uses computer technology" to increase efficiency of the Delphi process.
Definition and idea
Gordon and Pease define the advanced approach as an innovative way to conduct Delphi studies that do not involve sequential "rounds" and consequently lead to a higher degree of efficiency with regard to the time frame needed to perform such studies. Friedewald, von Oertzen, and Cuhls underline that aspect by writing, in "a Real-Time-Delphi, the participants do not only judge twice but can change their opinion as often as they like when they see the aggregated results of the other participants". So, here it becomes clear that the Real-Time Delphi approach requires real-time calculation and provision of group responses. Friedewald et al. further state that the Real-Time Delphi method has beneath its explorative and predictive elements also normative and communicative elements. These latter are investigated by Bolognini, who explores the potential of computer-based Delphi as a communication technique for electronic democracy.
Comparative studies of von der Gracht and colleagues have revealed that Real-time Delphi studies are comparable to the outcome of conventional round-based Delphi surveys.
History
The basic idea of a real-time, therefore computer-based (usually web-based), Delphi approach originates in a paper published by Turoff back in 1972 about an online Delphi conference conducted in the United States. The conference was characterized by remote locations of participants, an online tool to access and give judgments, anonymity of the participants, continuous operations and analysis of results (i.e. participants were able to see given answers of the other participants in real-time), as well as asynchronous participation (i.e. participants could independently login and logout how often and when they desired). The stated aspects are some of the key characteristics of Real-Time Delphi studies, which shows that the original idea of conducting such studies can be traced back to the respective year. Today, nevertheless, technological innovations and advanced computer aided design possibilities (e.g. high-speed internet connections, high definition graphic, and advanced processor performance) facilitate more sophisticated studies in this context.
The general idea to develop a faster advanced form of Delphi studies by using ideas and basic concepts of Turoff, was initiated by the U.S. Defense Advanced Research Projects Agency (DARPA), which awarded a grant in 2004 to develop an approach to improve "speed and efficiency of collecting judgments in tactical situations". A small software company named Articulate Software in San Francisco was awarded an innovation research grant to develop what DARPA was asking for. Adam Pease, principal consultant and CEO of Articulate Software, published the findings and methodology together with Theodore Gordon |
https://en.wikipedia.org/wiki/Illumos | Illumos (stylized as illumos) is a partly free and open-source Unix operating system. It is based on OpenSolaris, which was based on System V Release 4 (SVR4) and the Berkeley Software Distribution (BSD). Illumos comprises a kernel, device drivers, system libraries, and utility software for system administration. This core is now the base for many different open-sourced Illumos distributions, in a similar way in which the Linux kernel is used in different Linux distributions.
The maintainers write illumos in lowercase since some computer fonts do not clearly distinguish a lowercase L from an uppercase i: Il (see homoglyph). The project name is a combination of words illuminare from Latin for to light and OS for Operating System.
Overview
Illumos was announced via webinar on Thursday, 3 August 2010, as a community effort of some core Solaris engineers to create a truly open source Solaris by swapping closed source bits of OpenSolaris with open implementations.
The original plan explicitly stated that Illumos would not be a distribution or a fork. However, after Oracle announced discontinuing OpenSolaris, plans were made to fork the final version of the Solaris ON kernel allowing Illumos to evolve into a kernel of its own.
, efforts focused on libc, the NFS lock manager, the crypto module, and many device drivers to create a Solaris-like OS with no closed, proprietary code. , development emphasis includes transitioning from the historical compiler, Studio, to GCC. The "userland" software is now built with GNU make and contains many GNU utilities such as GNU tar.
Illumos is lightly led by founder Garrett D'Amore and other community members/developers such as Bryan Cantrill and Adam Leventhal, via a Developers' Council.
The Illumos Foundation has been incorporated in the State of California as a 501(c)6 trade association, with founding board members Jason Hoffman (formerly at Joyent), Evan Powell (Nexenta), and Garrett D'Amore. As of August 2012, the foundation was in the process of formalizing its by-laws and organizational development.
At OpenStorage Summit 2010, the new logo for Illumos was revealed, with official type and branding to follow over.
Development
Its primary development project, illumos-gate, derives from OS/Net (aka ON), which is a Solaris kernel with the bulk of the drivers, core libraries, and basic utilities, similar to what is delivered by a BSD "src" tree. It was originally dependent on OpenSolaris OS/Net, but a fork was made after Oracle silently decided to close the development of Solaris and unofficially killed the OpenSolaris project.
Features
ZFS, a combined file system and logical volume manager providing a high level of data integrity for very large storage capacities.
Solaris Containers (or Zones), a low overhead implementation of operating-system-level virtualization technology for x86 and SPARC systems.
DTrace, a comprehensive dynamic tracing framework for troubleshooting kernel and application problems |
https://en.wikipedia.org/wiki/RCNN | RCNN may refer to:
Region Based Convolutional Neural Networks, a family of machine learning models for computer vision and specifically object detection.
RCNN, the ICAO code for Tainan Airport |
https://en.wikipedia.org/wiki/Social%20data%20revolution | The social data revolution is the shift in human communication patterns towards increased personal information sharing and its related implications, made possible by the rise of social networks in the early 2000s. This phenomenon has resulted in the accumulation of unprecedented amounts of public data.
This large and frequently updated data source has been described as a new type of scientific instrument for the social sciences. Several independent researchers have used social data to "nowcast" and forecast trends such as unemployment, flu outbreaks, mood of whole populations, travel spending and political opinions in a way that is faster, more accurate and cheaper than standard government reports or Gallup polls.
Social data refers to data individuals create that is knowingly and voluntarily shared by them. Cost and overhead previously rendered this semi-public form of communication unfeasible, but advances in social networking technology from 2004–2010 has made broader concepts of sharing possible. The types of data users are sharing include geolocation, medical data, dating preferences, open thoughts, interesting news articles, etc.
The social data revolution enables not only new business models like the ones on Amazon.com but also provides large opportunities to improve decision-making for public policy and international development.
The analysis of large amounts of social data leads to the field of computational social science. Classic examples include the study of media content or social media content.
Evolution of social data
Every internet activity leaves behind traces of data (a digital footprint) which can be used to learn more about the user. As use of the internet is becoming more widespread, the datafication of the world is progressing rapidly: Currently, around 16 zettabytes of data are produced per year and for the year 2025 163 zettabytes of data are expected. This has led to data becoming a critical commodity. This ties together all societal actors: Public institutions, private firms, as well as individuals, each relying on data in a unique way.
Governments have been collecting data for centuries to ensure the continuance of institutional systems, through limiting the risk of defaulting credits, collecting tax based on income and providing the necessary infrastructure under consideration of their citizens' demographic distribution. In its beginnings, this data entailed written information for record keeping and control, including a census system.
This analogue process was very time- and cost-intensive, leaving little room for interpreting larger data sets. Meanwhile, corporate technological developments have moved this offline data into the digital age, allowing visualization and data analytics. In the public sphere, connecting the survey and poll methodologies with database computing, resulted in the ability to gather and store large data sets on individuals.
Web 2.0 and social network sites
Over the last few decades, t |
https://en.wikipedia.org/wiki/GhostBSD | GhostBSD is a Unix-like operating system based on FreeBSD, with MATE as its default desktop environment (GNOME was the previous desktop environment) and an Xfce-desktop community based edition. It aims to be easy to install, ready-to-use and easy to use. The project goal is to combine security, privacy, stability, usability, openness, freedom and to be free of charge.
Prior to GhostBSD 18.10, the project was based on FreeBSD. In May 2018 it was announced that future versions of the operating system would be based on TrueOS. In 2020, with the discontinuation of TrueOS, GhostBSD switched back to FreeBSD.
Version history
FreeBSD based releases (1.0 - 11.1)
TrueOS-based releases (18.10 - 21.01.20)
From GhostBSD 18.10 to 21.01.20, the project moved its base from FreeBSD to TrueOS. Following are TrueOS-based GhostBSD releases.
FreeBSD based releases (21.04.27 - present)
Beginning from GhostBSD 21.04.27, the project has moved its base back to FreeBSD.
License
GhostBSD was originally licensed under the 3-clause BSD license ("Revised BSD License", "New BSD License", or "Modified BSD License")
In 2014 Eric Turgeon re-licensed GhostBSD under 2-clause license ("Simplified BSD License" or "FreeBSD License"). GhostBSD contains some GPL-licensed software.
Recommended system requirements
The following are the recommended requirements.
AMD64 processor
4 GB of RAM
15 GB of free hard drive space
Network access
See also
Comparison of BSD operating systems
List of BSD operating systems
FreeBSD
Darwin (operating system)
DesktopBSD
MidnightBSD
TrueOS
NetBSD
OpenBSD
References
External links
GhostBSD Documentation
GhostBSD on DistroWatch
2010 software
FreeBSD |
https://en.wikipedia.org/wiki/Clock%20port | The clock port is a commonly used term for the real-time clock interface of the Amiga 1200 computer. The port is a remnant of an abandoned design feature for addition of internal RAM and a clock for time keeping. However, it was later widely used as a general purpose expansion port by third-party developers for devices, such as, I/O cards, sound cards and even a USB controller. Although a real-time clock can be connected to the port, the clock was typically added by other means (usually integrated on CPU or RAM expansions) which leave the clock port free.
The A1200 was the only Amiga model to have this unique 22-pin connector (some revisions of the A1200 motherboard have additional non-functional pins). However, as the address and data signals used by the interface are available through the internal expansion connectors of other Amiga models, clock port adaptors were later created by third-party developers for these systems. This enables owners of other popular models, such as the Amiga 500 or Amiga 600, to use the hardware created for this interface. Due to the popularity of clock port devices, developers even included one or more compatible clock port interfaces on Amiga Zorro boards to allow hosting such devices on these systems.
Essentially, the connector provides an 8-bit data interface with limited addressing.
Host hardware
A600 1MB Expansion
Real Time Clock Module
4-way Clockport Expander
Amiga 1200 built-in (address $d80001)
Zorro IV boards (also addresses $d84001, $d88001 and $d8c001)
Clock port adapter for Amiga 500/1000
Third party Zorro bus
Buddha flash
VarIO
DENEB
HIGHWAY
ISDN-Surfer
X-Surf, X-Surf II
Unity
A603 (1×), A604 ($d80001 and $d90001)
Third party C64 expansion port
Retro Replay ($de0x or $df2x)
MMC64
MMC Replay
IDE64 (address $de0x)
Turbo Chameleon 64
External links
Clockport Expander (German)
Clockport Expander II (German)
Amiga 500 Clockport Adapter (German)
A1200 Clock Port Info
Clockport Splitter
References
Amiga
Computer buses |
https://en.wikipedia.org/wiki/IRQL | IRQL may refer to:
Computing
Interrupt request level, the priority of an interrupt request
IRQL (Windows), a concept in the Windows NT kernel |
https://en.wikipedia.org/wiki/ESN%20vid%20%C3%85bo%20Akademi%20r.f. | ESN vid Åbo Akademi r.f. (also known as ESN Åbo Akademi or ESN ÅA) is the official ESN section of the Erasmus Student Network at Åbo Akademi University, the only Swedish-speaking multidisciplinary university in Finland. Even if ESN stands for Erasmus Student Network, referring to the European Erasmus programme, the section doesn't limit its program to only European students but focuses on all international minded students in Åbo (in Finnish Turku), Finland.
ESN Åbo Akademi was founded 1994 and is the second oldest ESN Section in Finland. Historically ESN Åbo Akademi has been a very active section being the first one in Finland to officially register at the national association office, and having had several former actives working on the ESN International level.
The section aims at fostering the integration between international students and local students in Åbo, Finland. This is done by organizing trips, both within Finland and abroad, cultural events, parties, sport events, etc.
Background
Åbo Akademi University has every year over 200 exchange students and hundreds of international students and researchers. The international students reach over 10% of the total number of students in the university which makes Åbo Akademi University the most international university in Finland.
The association aims at fostering the integration between the exchange students and the local students at Åbo Akademi University and to improve the well-being of the exchange students in Åbo. The section organizes trips, parties, sport and cultural events, etc.
In Åbo there is, except ESN ÅA, also two other ESN sections: ESN IAC and ESN Uni Turku. Together with ESN ÅA the three sections form the unofficial ESN Turku - Åbo, which organizes most of the biggest ESN events in the city.
History
ESN ÅA joined the ESN network in 1994, and is the second oldest ESN section in Finland. The section has been, since it was founded, very active on all levels - Local, National and International, having had several National Representatives representing Finland on the international level, and also having had board members in the ESN International board, the most prestige duties within the ESN organization.
During recent years ESN Åbo Akademi has cooperated a lot with the two other ESN sections in Turku and so improved its activities notably. ESN Åbo Akademi has also taken a very active role in the work of the new, in 2010 registered, ESN Finland ry., being responsible for several projects within this organization.
ESN Åbo Akademi traditions
Being from the only Swedish-speaking multidisciplinary university in Finland, ESN Åbo Akademi has during the years established some traditions different from other ESN Sections in Finland. The most important is the Sitz Parties, a tradition involving informal dinner parties including a lot of singing. This tradition comes originally from Sweden, but has a long history within the Swedish-speaking minority in Finland.
In Finland an importa |
https://en.wikipedia.org/wiki/2010%E2%80%9311%20Canadian%20network%20television%20schedule | The 2010–11 Canadian network television schedule indicates the fall prime time schedules for Canada's major English and French broadcast networks. For schedule changes after the fall launch, please consult each network's individual article.
2011 official spring schedule
Sunday
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
Top weekly ratings
Note: English Canadian television only by viewers age 2 and up
Data sources: BBM Canada official website
References
External links
BBM Canada Top Weekly Television Ratings
2010 in Canadian television
2011 in Canadian television
Canadian television schedules |
https://en.wikipedia.org/wiki/Jet%20Moto%20%28video%20game%29 | Jet Moto (known as Jet Rider in Europe) is a 1996 racing video game developed by SingleTrac and published by Sony Computer Entertainment for the PlayStation video game console and PC. The PlayStation version was released in North America on October 31, 1996; in 1997 for Europe in February and Japan on August 7. The PC version was released on November 13, 1997. Jet Moto was made available for the PlayStation Portable and PlayStation 3 via the PlayStation Network in February 2007. Developers chose fictional hovering bikes instead of wheeled motorcycles initially to resolve performance concerns. Other performance concerns led the team to develop two different physics systems—one for the player, and one for the 19 computer racers.
Gameplay in Jet Moto revolves around the use of hoverbikes to traverse a race course, similar to modern day motorcross, but with the added ability to traverse water. Reviews for the game were mixed, with the PC version holding 75% and the PlayStation version 78.9% at gaming aggregator GameRankings. Reviewers felt the game had solid gameplay, but criticized its high difficulty. Jet Motos popularity would earn it a spot in the PlayStation Greatest Hits in August 1998, and it went on to gain two additional sequels, Jet Moto 2 and Jet Moto 3.
Gameplay
Jet Moto differs from that of a traditional racing game with cars or motorcycles. Players are introduced to the fictional sport of Jet Moto. The bikes, known as jet motos, are hovercraft which can traverse both land and water. The bikes race in groups of twenty in the game's equivalent of motorcross. Characters are split into teams, and bikes are adorned with logos of products such as Mountain Dew, Butterfinger and K2 Sports similar to real-life sponsored racing.
In Jet Moto players control hoverbikes in a fictional motor sport. Players race three laps on a given course and earn series points based on their placement at the end of the race. Players can choose to race a single race, a season of races, or a custom season. Players can also unlock additional tracks and a stunt mode by doing well in season competitions.
Courses range from beaches with debris-littered water to swamps and ice-covered mountains. The game has its variant of the traditional race track, but also introduces a new course type known as a Suicide course. Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the center. Riders race to one end, then turn around to head for the other checkpoint, repeating the process until all laps are complete. This provides a new gameplay dynamic as often the player must navigate oncoming traffic.
The PlayStation version of the game allows for two player splitscreen multiplayer; however, no AI racers are present, which limits the competitors to two. A cheat code would allow two human players to race with the entire field. The PC version allows for fourteen players over an IPX network, Internet TCP/IP a |
https://en.wikipedia.org/wiki/JailbreakMe | JailbreakMe is a series of jailbreaks for Apple's iOS mobile operating system that took advantage of flaws in the Safari browser on the device, providing an immediate one-step jailbreak, unlike more common jailbreaks, such as Blackra1n and redsn0w, that require plugging the device into a computer and running the jailbreaking software from the desktop. JailbreakMe included Cydia, a package management interface that serves as an alternative to the App Store. Although it does not support modern devices, it can still be used and the site is up.
JailbreakMe's first version in 2007 worked on iPhone and iPod Touch firmware 1.1.1, the second version was released in August 2010 for firmware 4.0.1 and earlier, and the third and final version was released in July 2011 for iOS versions 4.3 to 4.3.3 (and was the first jailbreak for the iPad 2). JailbreakMe 3.0 has been used to jailbreak at least two million devices.
Versions
JailbreakMe 1.0 (iOS 1.1.1)
JailbreakMe, started in 2007, was originally used to jailbreak the iPhone and iPod Touch running the 1.1.1 version of iOS, then named iPhone OS. Using a TIFF exploit against Safari, it installed Installer.app. The vulnerability used in this exploit was patched by Apple in the 1.1.2 firmware.
This tool, also called "AppSnapp", was created by a group of nine developers.
JailbreakMe 2.0 (iOS 3.1.2–4.0.1)
JailbreakMe 2.0 "Star", released by comex on August 1, 2010, exploited a vulnerability in the FreeType library used while rendering PDF files. This was the first publicly available jailbreak for the iPhone 4, able to jailbreak iOS 3.1.2 through 4.0.1 on the iPhone, iPod Touch, and iPad models then current. This jailbreak was activated by visiting the jailbreakme.com web page on the device's Safari web browser.
The vulnerability used by JailbreakMe 2.0 was patched by Apple in iOS 4.0.2.
JailbreakMe 3.0 (iOS 4.3–4.3.3)
JailbreakMe 3.0 "Saffron", released on July 6, 2011, will jailbreak most iOS devices on iOS 4.3-4.3.3 and iPad 2 on 4.3.3. It was the first publicly available jailbreak for iPad 2. JailbreakMe 3.0 exploited a FreeType parser security flaw (similar to JailbreakMe 2.0), using the form of a PDF file rendered by Mobile Safari, which then used a kernel vulnerability to complete the untethered jailbreak. Comex also released a patch for this FreeType flaw, named PDF Patcher 2, which is available as a free package installable via Cydia.
A few days before the initial release, a beta tester leaked JailbreakMe 3.0 to the public. Comex said on Twitter that this put him on a "time limit" to release the final version quickly.
The JailbreakMe website looked similar to downloading an App Store app. It included a blue button indicating "FREE", which changed into a green "INSTALL" button when pressed once, much like an application on the App Store. After tapping "INSTALL", Safari would close, Cydia would load as a new app, and the device would be jailbroken with no reboot necessary.
On July 15, 2011, Appl |
https://en.wikipedia.org/wiki/Deepcool | DeepCool () is a computer hardware manufacturer headquartered in Beijing, China. Founded in 1996, the company produces a range of products including air and water CPU coolers, computer cases, power supplies, computer peripherals, and accessories. DeepCool has a manufacturing facility in Shenzhen, and branch offices in the United States, Europe, and other Asian countries. The company name was inspired by the IBM supercomputer Deep Blue.
History
DeepCool was founded in Beijing, China, in 1996. The company opened its first manufacturing facility in January 2000 for component production, testing, and assembly.
On January 11, 2020, DeepCool released a new brand identity.
Products
The company's products include:
CPU coolers
Computer cases
Case fans
Power supplies
Computer peripherals
Keyboard
Mouse
Computer accessories
See also
Arctic
Cooler Master
PCCooler
Thermaltake
Thermalright
Zalman
References
External links
DeepCool official website
Computer hardware cooling
Computer hardware companies
Computer companies of China
Chinese brands
Computer enclosure companies
Computer power supply unit manufacturers |
https://en.wikipedia.org/wiki/Anita%20no%20te%20rajes | Anita, no te rajes (Anita, Don't Give Up!) is a Spanish-language telenovela produced by the American-based television network Telemundo. It stars Jorge Enrique Abello, Ivonne Montero and Natalia Streignard. It was written by Valentina Parraga, directed by David Posada and Gaviria; with Martha Godoy and Mary-Kathryn Kennedy as General Producer and Aurelio Valcárcel Carroll as Executive Producer. This telenovela was aired in at least 10 countries around the world.
Although the novela was set in Los Angeles, Telemundo filmed the serial in Miami, Fl. Through [sometimes not so] careful editing it was made to appear as Los Angeles. The network debuted it on September 14, 2004 to April 4, 2005 at the 7 pm (6 pm central) timeslot. Telemundo added English subtitles as closed captions on CC3.
Plot
¡Anita, no te rajes! is a funny story which tells the adventures of Anita, a positive and happy young Mexican girl who never gave up on everything, following her deceased mother's quote: "Las Guerrero no se rajan" (The Guerreros never give up). Anita decides to come to the US without her documents in order to find her aunt, Consuelo Guerrero, the only surviving member of her family.
Consuelo married an important contractor of Irish origins and she is heiress to a huge fortune.
Cast
Jorge Enrique Abello as Eduardo Jose Contreras - main hero, in love with Anita, spouse of Ariana, son of Emiliano
Ivonne Montero as Ana 'Anita' Guerrero - main heroine, daughter of Graciela, in love with Eduardo
Natalia Streignard as Ariana Elena "Dupont" Perez Aristizábal - main female villain, wife of Eduardo, hates Anita
Marcelo Cezán as David Aristizábal - cousin of Anita, in love with Anita and then with Lucecita
Elluz Peraza as Consuelo Guerrero / Graciela O'Donnell - mother of Anita and Billy, stepmother of Maggie
Eduardo Serrano as Emiliano Contreras - father of Eduardo, in love with Graciela
Isabel Moreno as Cachita Moret - grandmother of Lucecita, ex-friend of Amanda
Jeannette Lehr as Carlota Aristizábal de Dupont - mother of Ariana, villain, then she goes crazy
Martha Picanes as Amanda Aristizábal - grandmother of Anita and David, aunt of Ariana, villain, then hero
Roberto Moll as Abelardo Reyes - father of David, in love with Dulce
Laura Termini as Maggie O`Donnell - daughter of Tom, hates Anita, half sister of Billy
Christian Tapán as Padre Francisco - friend of Eduardo
Giovan Ramos as Ramiro Albornoz - villain, father of the child of Ariana, killed by Ariana
Alexa Kuve as Dulce Maria Contreras - sister of Eduardo, in love with Abelardo
Millie Ruperto as Ambar Barros - mother of Angie, in love with Memo
Andrea Loreto as Angie Barros - daughter of Ambar
Ruben Camelo as Roque Izquierdo - father of Guadalupe and husband of Nati Izquierdo
Jana Martinez as Nati Izquierdo - mother of Guadalupe and wife of Roque Izquierdo
Kenia Gazcon as Guadalupe Izquierdo - daughter of Nati and Roque, in love with Chucho
Yadira Santana as Mercedes - maid of family Cont |
https://en.wikipedia.org/wiki/Amarte%20as%C3%AD%2C%20Frijolito | Amarte así (To love you so), also known as Frijolito, is a Spanish-language telenovela produced by the American-based television network Telemundo. It stars Litzy, Mauricio Ochmann, Roberto Mateos, Alejandro Felipe, and Carla Peterson. It was written by Enrique Torres, directed by Heriberto Lopez de Anda, Cristina Palacios, Hugo A. Moser; with Cristina Palacios as General Producer. The telenovela debuted it on April 5, 2005, at the 7 pm (6 pm Central) timeslot.
Telemundo provided both Spanish and English captions on CC1 and CC 3.
This telenovela was aired in 20 countries around the world, including in Indonesia by the TV station Indosiar as midnight show during 2009. In the Philippines, it aired on ABS-CBN from April 4 to July 22, 2011 with its local title "Frijolito".
In Haiti, the telenovela was a big success in January 2010 and was shown at 5PM. With typical Haitian humour, some say that Frijolito killed many people as the earthquake that shattered the Caribbean nation on January 12, 2010 occurred right before 5PM.
Plot
Amarte así is a sentimental comedy or melodrama. As a teenager in Mexico, Nacho (Mauricio Ochmann) discovered that he could seduce girls by giving them gold rings. With his buddy Lucho, Nacho fornicated with many girls and never went out with them again. Sometimes Lucho "helped" Nacho by putting a date rape drug in the girl's drink, though Nacho was not aware of this. Being from a rich family, when Nacho finished high school, he went to Los Angeles to study medicine, not knowing that on his last night in Mexico, he had impregnated Margarita (Litzy). Lucho had actually drugged both Nacho and Margarita, leading to a lack of inhibition and fornication. In the morning Margarita woke up naked and abandoned. She could not find Nacho.
Margarita had been permanently enamored by Nacho the night that she met him, but she also hated him for having impregnated her and abandoned her. She thought that he had drugged her, but actually neither she nor Nacho remembered the fornication, though she had constructed mental images of herself being raped.
Through Lucho, Nacho's brother Francisco (Roberto Mateos) offered money to Margarita to pay for killing Margarita's unborn baby. But Margarita refused. Thus while Nacho was spending six years in LA, Margarita at the age of 15 gave birth to Frijolito.
All the above is shown by flashbacks, and what happened in the past is only revealed in bits and pieces here and there during the telenovela. The telenovela begins with Nacho returning to Esperanza, Mexico, not remembering Margarita nor knowing that he has a son. Since Margarita lies like Pinocchio (nickname Doña Mentiras), the truth comes out only slowly. Generally Nacho is the last to know, which adds to the comedy.
The plot is cyclical. It follows this pattern: 1) Margarita is in a snit vs. Nacho, 2) Margarita melts, 3) love blazes between the two, 4) Margarita gets angry again vs. Nacho and goes back into a snit vs. him. Th |
https://en.wikipedia.org/wiki/Categorical%20quantum%20mechanics | Categorical quantum mechanics is the study of quantum foundations and quantum information using paradigms from mathematics and computer science, notably monoidal category theory. The primitive objects of study are physical processes, and the different ways that these can be composed. It was pioneered in 2004 by Samson Abramsky and Bob Coecke. Categorical quantum mechanics is entry 18M40 in MSC2020.
Mathematical setup
Mathematically, the basic setup is captured by a dagger symmetric monoidal category: composition of morphisms models sequential composition of processes, and the tensor product describes parallel composition of processes. The role of the dagger is to assign to each state a corresponding test. These can then be adorned with more structure to study various aspects. For instance:
A dagger compact category allows one to distinguish between an "input" and "output" of a process. In the diagrammatic calculus, it allows wires to be bent, allowing for a less restricted transfer of information. In particular, it allows entangled states and measurements, and gives elegant descriptions of protocols such as quantum teleportation. In quantum theory, it being compact closed is related to the Choi-Jamiołkowski isomorphism (also known as process-state duality), while the dagger structure captures the ability to take adjoints of linear maps.
Considering only the morphisms that are completely positive maps, one can also handle mixed states, allowing the study of quantum channels categorically.
Wires are always two-ended (and can never be split into a Y), reflecting the no-cloning and no-deleting theorems of quantum mechanics.
Special commutative dagger Frobenius algebras model the fact that certain processes yield classical information, that can be cloned or deleted, thus capturing classical communication.
In early works, dagger biproducts were used to study both classical communication and the superposition principle. Later, these two features have been separated.
Complementary Frobenius algebras embody the principle of complementarity, which is used to great effect in quantum computation, as in the ZX-calculus.
A substantial portion of the mathematical backbone to this approach is drawn from 'Australian category theory', most notably from work by Max Kelly and M. L. Laplaza, Andre Joyal and Ross Street, A. Carboni and R. F. C. Walters, and
Steve Lack.
Modern textbooks include Categories for quantum theory and Picturing quantum processes.
Diagrammatic calculus
One of the most notable features of categorical quantum mechanics is that the compositional structure can be faithfully captured by string diagrams.
These diagrammatic languages can be traced back to Penrose graphical notation, developed in the early 1970s. Diagrammatic reasoning has been used before in quantum information science in the quantum circuit model, however, in categorical quantum mechanics primitive gates like the CNOT-gate arise as composites of more basic algebr |
https://en.wikipedia.org/wiki/Memory%20geometry | In the design of modern computers, memory geometry describes the internal structure of random-access memory. Memory geometry is of concern to consumers upgrading their computers, since older memory controllers may not be compatible with later products. Memory geometry terminology can be confusing because of the number of overlapping terms.
The geometry of a memory system can be thought of as a multi-dimensional array. Each dimension has its own characteristics and physical realization. For example, the number of data pins on a memory module is one dimension.
Physical features
Memory geometry describes the logical configuration of a RAM module, but consumers will always find it easiest to grasp the physical configuration. Much of the confusion surrounding memory geometry occurs when the physical configuration obfuscates the logical configuration. The first defining feature of RAM is form factor. RAM modules can be in compact SO-DIMM form for space constrained applications like laptops, printers, embedded computers, and small form factor computers, and in DIMM format, which is used in most desktops.
The other physical characteristics, determined by physical examination, are the number of memory chips, and whether both sides of the memory "stick" are populated. Modules with the number of RAM chips equal to some power of two do not support memory error detection or correction. If there are extra RAM chips (between powers of two), these are used for ECC.
RAM modules are 'keyed' by indentations on the sides, and along the bottom of the module. This designates the technology, and classification of the modules, for instance whether it is DDR2, or DDR3, and whether it is suitable for desktops, or for servers. Keying was designed to make it difficult to install incorrect modules in a system (but there are more requirements than are embodied in keys). It is important to make sure that the keying of the module matches the key of the slot it is intended to occupy.
Additional, non-memory chips on the module may be an indication that it was designed for high capacity memory systems for servers, and that the module may be incompatible with mass-market systems.
As the next section of this article will cover the logical architecture, which covers the logical structure spanning every populated slot in a system, the physical features of the slots themselves become important. By consulting the documentation of your motherboard, or reading the labels on the board itself, you can determine the underlying logical structure of the slots. When there is more than one slot, they are numbered, and when there is more than one channel, the different slots are separated in that way as well – usually color-coded.
Logical features
In the 1990s, specialized computers were released where two computers that each had their own memory controller could be networked at such a low level that the software run could use the memory, or CPU of either computer as if they wer |
https://en.wikipedia.org/wiki/USB%20Attached%20SCSI | USB Attached SCSI (UAS) or USB Attached SCSI Protocol (UASP) is a computer protocol used to move data to and from USB storage devices such as hard drives (HDDs), solid-state drives (SSDs), and thumb drives. UAS depends on the USB protocol, and uses the standard SCSI command set. Use of UAS generally provides faster transfers compared to the older USB Mass Storage Bulk-Only Transport (BOT) drivers.
UAS was introduced as part of the USB 3.0 standard, but can also be used with devices complying with the slower USB 2.0 standard, assuming use of compatible hardware, firmware and drivers. UAS was developed to address the shortcomings of the original USB Mass Storage Bulk-Only Transport protocol, i.e., an inability to perform command queueing or out-of-order command completions. To support these features, the Bulk Streaming Protocol was added to the USB3 specification, and Streams support was added to the USB host controller interface (Extensible Host Controller Interface).
Overview
UAS is defined across two standards, the T10 "USB Attached SCSI" (T10/2095-D) referred to as the "UAS" specification, and the USB "Universal Serial Bus Mass Storage Class - USB Attached SCSI Protocol (UASP)" specification. The T10 technical committee of the International Committee for Information Technology Standards (INCITS) develops and maintains the UAS specification; the SCSI Trade Association (SCSITA) promotes the UAS technology. The USB mass-storage device class (MSC) Working Group develops and maintains the UASP specification; the USB Implementers Forum, Inc. (USB-IF) promotes the UASP technology.
UAS drivers generally provide faster transfers when compared to the older USB Mass Storage Bulk-Only Transport (BOT) protocol drivers. Although UAS was added in the USB 3.0 standard, it can also be used at USB 2.0 speeds, assuming compatible hardware.
When used with an SSD, UAS is considerably faster than BOT for random reads and writes given the same USB transfer rate. The speed of a native SATA 3 interface is 6.0 Gbit/s. When using a USB 3.0 link (5.0 Gbit/s), which is slower than a SATA3 link, the performance will be limited by the USB link. However, USB has continued to improve its transfer rates, with USB4 reaching 80 Gbit/s. Many UAS drives are implemented using a SATA 3 drive attached through a SATA to UAS bridge, which limits the a UAS drive to the native SATA transfer rate, however a native USB UAS SSD can take full advantage of higher USB transfer rates.
The UAS standard (ANSI INCITS 471-2010 and ISO/IEC 14776-251:2014) has been superseded so it should be referred to as UAS-1. A UAS-2 project was started by T10 but cancelled. That effort was resurrected as UAS-3 which is now a published standard (INCITS 572-2021). Apart from being based on later versions of other SCSI standards (e.g. SAM-6 and SPC-6 (both under development)) the technical author described the changes between UAS-1 and UAS-3 as follows: "allow the device to switch data transfers from one com |
https://en.wikipedia.org/wiki/Ricky%20J.%20Sethi | Ricky J. Sethi is an Assistant Professor of Computer Science at Fitchburg State University and the Director of Research for The Madsci Network. He was appointed as a National Science Foundation (NSF) Computing Innovation Fellow by the Computing Community Consortium and the Computing Research Association. He has contributed significantly in the fields of machine learning, computer vision, social computing, and science education/eLearning.
He has authored or co-authored more than 30 peer-reviewed papers and book chapters and made numerous presentations on his research. He has taught various courses in computer science, physics, and general science. He was also the Lead Integration Scientist for the WASA project, supported by the NSF and ONR, as well as part of the UCR DARPA VIRAT program. He was the Local Organizing Chair for the ACM International Conference on Intelligent User Interfaces, a member of IEEE, and the Associate Editor-in-Chief for the Journal of Postdoctoral Research. His work has been featured on The Huffington Post, The Conversation, and The Sentinel.
Education
Sethi received his B.S. in physics and neurobiology from the University of California, Berkeley, his M.S. in physics/information systems from the University of Southern California, and his Ph.D. in artificial intelligence from the University of California, Riverside. He was a postdoc at the University of California, Riverside and was later appointed a Computing Innovation Fellow at UCLA/USC Information Sciences Institute.
Publications
Ricky J. Sethi and Yolanda Gil, "Scientific Workflows in Data Analysis: Bridging Expertise Across Multiple Domains". Future Generation Computer Systems (FGCS) (2017)
Richard De Veaux, Mahesh Agarwal, Maia Averett, Benjamin Baumer, Andrew Bray, Thomas Bressoud, Lance Bryant, Lei Cheng, Amanda Francis, Robert Gould, Albert Y. Kim, Matt Kretchmar, Qin Lu, Ann Moskol, Deborah Nolan, Roberto Pelayo, Sean Raleigh, Ricky J. Sethi, Mutiara Sondjaja, Neelesh Tiruviluamala, Paul Uhlig, Talitha Washington, Curtis Wesley, David White, and Ping Ye, "Curriculum Guidelines for Undergraduate Programs in Data Science". Annual Review of Statistics and Its Application (Annu Rev Stat Appl) (2017)
Ricky J. Sethi and Yolanda Gil, "Reproducibility in computer vision: Towards open publication of image analysis experiments as semantic workflows". IEEE International Conference on eScience (eScience) (2016)
Ricky J. Sethi, "Towards Defining Groups and Crowds in Video Using the Atomic Group Actions Dataset". IEEE International Conference on Image Processing (ICIP) (2015)
Balaji Polepalli Ramesh, Ricky J. Sethi, and Hong Yu, "Figure-Associated Text Summarization and Evaluation". PLOS ONE (2014)
Ricky J. Sethi, Yolanda Gil, Hyunjoon Jo, and Andrew Philpot, "Large-Scale Multimedia Content Analysis Using Scientific Workflows". ACM International Conference on Multimedia (ACM MM) (2013)
Ricky J. Sethi and Lynn Bry, "The Madsci Network: Direct Communication of Scie |
https://en.wikipedia.org/wiki/Kristiyan%20Hristiyanov | Kristiyan Hristiyanov () (born 11 September 1978) is a Bulgarian footballer currently () playing for Nesebar as a forward.
External links
footballdatabase.eu profile
1978 births
Living people
Bulgarian men's footballers
FC Chernomorets Burgas players
FC Dunav Ruse players
First Professional Football League (Bulgaria) players
Men's association football forwards
People from Shumen |
https://en.wikipedia.org/wiki/GivesMeHope | GivesMeHope (GMH) was founded in May 2009 in response to the popular site, FMyLife (FML), itself a spin-off of popular French website Viedemerde.fr. It was part of the Spartz Media Network. On the site, people share with the world their most hopeful, uplifting moments while answering the question, "what gives you hope?" According to Quantcast, GivesMeHope receives over 500,000 hits every day. As of August 5, 2009, the website has over 160,000 fans on Facebook. A book containing stories from the site was released in the Fall of 2010
History
The site was co-founded by Notre Dame graduates Emerson Spartz and Gaby Montero. Exhausted by the negativity of the media, they created GivesMeHope. The two refer to the site as "Chicken Soup for the Soul – the 21st Century, Twitter-style version."
GivesMeHope has inspired movements of hope across the country. At Henry M. Gunn high school in Palo Alto, California, four students committed suicide in a period of 8 months. To cope with the grief, students created a blog, modeled after GivesMeHope, to provide a place for members of the community to share their uplifting experiences at the school. The blog was named HMGGMH (Henry M. Gunn Gives Me Hope).
Another movement of hope inspired by GivesMeHope is Operation Beautiful, a website whose mission is to end "Fat Talk.” Participants of Operation Beautiful leave anonymous post-it notes with encouraging messages in public places for other women to find and be inspired by.
The site has received attention from the media due to its uplifting nature. On August 2, 2010, CNN stated that GivesMeHope was a website that may "help renew your faith in the goodness of the human experience." CNN described the stories as "sentimental and, at times, almost heartbreakingly sweet."
On December 30, 2009, the two launched a GivesMeHope spin-off site LoveGivesMeHope.com (LGMH). The site aimed at those who "can't get enough of the love stories on GivesMeHope". As of August 5, 2010, LoveGivesMeHope has over 160,000 fans on Facebook. The stories are shared widely on platforms such as Facebook. Since February 1, 2010, the site has produced some stories that have been shared over 565,000 times on Facebook.
Book
On August 3, 2010, the two creators officially announced that a book was planned for release in Autumn 2010. The book was published by Ulysses Press, and is a combination of old and new illustrated anecdotes from the website.
See also
FMyLife
MyLifeIsAverage
Texts From Last Night
References
External links
LoveGivesMeHope – Spinoff site
GivesMeHope's book on Amazon.com
Internet properties established in 2009
American social networking websites |
https://en.wikipedia.org/wiki/Ngrep | ngrep (network grep) is a network packet analyzer written by Jordan Ritter. It has a command-line interface, and relies upon the pcap library and the GNU regex library.
ngrep supports Berkeley Packet Filter (BPF) logic to select network sources or destinations or protocols, and also allows matching patterns or regular expressions in the data payload of packets using GNU grep syntax, showing packet data in a human-friendly way.
ngrep is an open source application, and the source code is available to download from the ngrep site on GitHub. It can be compiled and ported to multiple platforms, it works in many UNIX-like operating systems: Linux, Solaris, illumos, BSD, AIX, and also works on Microsoft Windows.
Functionality
ngrep is similar to tcpdump, but it has the ability to look for a regular expression in the payload of the packet, and show the matching packets on a screen or console. It allows users to see all unencrypted traffic being passed over the network, by putting the network interface into promiscuous mode.
ngrep with an appropriate BPF filter syntax, can be used to debug plain text protocols interactions like HTTP, SMTP, FTP, DNS, among others, or to search for a specific string or pattern, using a regular expression syntax.
ngrep also can be used to capture traffic on the wire and store pcap dump files, or to read files generated by other sniffer applications like tcpdump or wireshark.
ngrep has various options or command line arguments.
The ngrep man page in UNIX-like operating systems show a list of available options.
Using ngrep
In these examples, it is assumed that eth0 is the used network interface.
Capture network traffic incoming/outgoing to/from eth0 interface and show parameters following HTTP (TCP/80) GET or POST methods
ngrep -l -q -d eth0 -i "^GET |^POST " tcp and port 80
Capture network traffic incoming/outgoing to/from eth0 interface and show the HTTP (TCP/80) User-Agent string
ngrep -l -q -d eth0 -i "User-Agent: " tcp and port 80
Capture network traffic incoming/outgoing to/from eth0 interface and show the DNS (UDP/53) querys and responses
ngrep -l -q -d eth0 -i "" udp and port 53
Security
Capturing raw network traffic from an interface requires special privileges or superuser privileges on some platforms, especially on Unix-like systems. ngrep default behavior is to drop privileges in those platforms, running under a specific unprivileged user.
Like tcpdump, it is also possible to use ngrep for the specific purpose of intercepting and displaying the communications of another user or computer, or an entire network.
A privileged user running ngrep in a server or workstation connected to a device configured with port mirroring on a switch, router, or gateway, or connected to any other device used for network traffic capture on a LAN, MAN, or WAN, can watch all unencrypted information related to login ID's, passwords, or URLs and content of websites being viewed in that network.
Supported protocols
|
https://en.wikipedia.org/wiki/BNC%20Network%20HD | BNC Network HD is Brunei's most popular television network. BNC was officially launched on December 31, 2009. The channel highlights the lifestyle of Brunei with the program quality and comfort of the viewing audience from all walks of life. On September 30, 2010, BNC started operating for 24 hours a day compared to other channels in Brunei that are in operation for 12 hours and above.
History
The channel was set up in order to demonstrate that a private TV channel can provide the best for the people of Brunei. It was to be launched in 2009, but due to the late-2000s financial crisis, it operated only temporarily so as to ensure that the channel would operate well in 2010. The channel initially introduced a number of programs from abroad and through the Malay language, but it has since begun to introduce its own programs.
References
Television channels in Brunei |
https://en.wikipedia.org/wiki/Eureka%20Streams | Eureka Streams is a free, open-source enterprise, social networking platform developed by Lockheed Martin. Activity streams and gadgets make up its core functionality. Content within Eureka Streams consists primarily of microblogs and internal and external web feeds. Users typically provide links to other content, such as wikis, blogs and shared documents housed in a content management system.
Technical architecture
Eureka Streams uses a shared nothing architecture. It uses Memcached, Apache Maven, PostgreSQL and Hibernate. It uses Shindig for OpenSocial.
It makes use of Java Message Service (JMS), Java Persistence API (JPA), Lucene and Google Web Toolkit (GWT). It makes use of the Apache JServ Protocol (AJP), OAuth and Representational State Transfer (REST).
History
The development of the Eureka Streams software began at Lockheed Martin in early 2009. The open source project was first announced publicly at the Enterprise 2.0 Conference in Boston, Massachusetts in July 2009. However, the name "Eureka Streams" was chosen later that summer and subsequently revealed publicly with the open source project announcement on July 26, 2010.
The core team behind Eureka Streams resides in the CIO Office of Lockheed Martin Information Systems & Global Solutions. Its principal members include Shawn Dahlen, Chris Keohane, Brian H. Mayo, Steve Terlecki, Blake Caldwell, Chad Scott, Rob Keane, and Anthony Romano.
When the open source project was first announced, the open source community initially reacted with some surprise. This is partly because the originating company is a large aerospace & defense company. In addition, the project apparently bucked the trend of fewer enterprises participating in open source projects.
Features
Eureka Streams consists of three end-user components: Activity Streams, Profiles, and Start Page. It also provides governance-related features.
Activity streams
Create and follow individual or group streams
Create public or private group streams
Post message or links
Comment on and share activity
Save an activity as a favorite
Import activity to an individual or group stream (e.g., from any public RSS feed)
Organize streams into custom lists
Save a keyword search for activity
Create an app from a list or saved search
Restrict the posting of messages or comments to a stream
Receive email notifications for new activity, comments, and followers
Receive real-time alerts for new activity when viewing a stream
Profiles
Capture profile information for an individual including a biography, work history, education, and interests
Capture profile information for a group or organization including an overview and keywords
Upload an avatar for an individual, group, or organization stream
Upload a page banner for a group or organization stream
View the connections for an individual or group stream
View a checklist of items to complete a profile
Browse profiles of individual, group, and organization streams sorted by ne |
https://en.wikipedia.org/wiki/Elgg%20%28software%29 | Elgg is open source social networking software that provides individuals and organizations with the components needed to create an online social environment. It offers blogging, microblogging, file sharing, networking, groups and a number of other features. It was also the first platform to bring ideas from commercial social networking platforms to educational software.
History
Elgg was the first platform to bring ideas found in commercial social networking platforms to education. It was founded in 2004 by Ben Werdmuller and Dave Tosh, based on informal papers they had written over the previous year. Combining their experience (Werdmuller was a web entrepreneur who had been building and facilitating online communities since 1995, while Tosh was a postgraduate student in online education) they created a social networking approach to e-learning, with the former designing the architecture and writing most of the code. Subsequently, they founded the company Curverider Ltd to continue the development of the software and to provide Elgg-related services. Elgg has since become a cross-purpose open source social networking platform.
In April 2009, Werdmuller decided to leave the project, leaving Brett Profitt in charge of development. Werdmuller has since released Known, an open source publishing platform. In May 2010 a hosted version of Elgg launched in beta. In December 2010, Curverider was acquired by Thematic Networks and Elgg was transferred to a non-profit foundation.
Elgg is free to download and use. It is dual licensed under the terms of the GNU General Public License (GPL) as published by the Free Software Foundation and the MIT License. Elgg runs on the LAMP (Linux, Apache, MySQL, and PHP) platform. Elgg is used by Lorea as the engine of N-1.cc, the self-organized social network of the Spanish 15-M social movement. The same applies for the self-organized Anillo Sur and Saravea Lorea latinamerican social networks.
In April 2010, a multiple site version of Elgg was released by the former core developer Marcus Povey. As of January 2013 this project can be found on GitHub, a new version based on Elgg 2.x was released in 2018.
Sites powered by Elgg
Here is a list of some sites powered by Elgg
See also
Comparison of social networking software
Social software
References
External links
Social networking services
Learning management systems
Learning management systems
Free software programmed in PHP
Blog software
2004 software
Microblogging software |
https://en.wikipedia.org/wiki/Google%20Nexus | Google Nexus is a discontinued line of consumer electronic devices that run the Android operating system. Google managed the design, development, marketing, and support of these devices, but some development and all manufacturing were carried out by partnering with original equipment manufacturers (OEMs). Alongside the main smartphone products, the line also included tablet computers and streaming media players; the Nexus started out in January 2010 and reached its end in October 2016, replaced by Google Pixel.
Devices in the Nexus line were considered Google's core Android products. They contained little to no manufacturer or wireless carrier modifications to Android (such as custom user interfaces), although devices sold through carriers may be SIM locked, had some extra branding, and may have received software updates at a slower pace than the unlocked variant. Save for some carrier-specific variants, Nexus devices were often among the first Android devices to receive updates to the operating system. All Nexus devices featured an unlockable bootloader to allow further development and end-user modification. Although Nexus devices were originally produced in small quantities as they were intended as developer phones, the lack of bloatware/modifications to Android while providing similar performance to more expensive flagship smartphones from OEMs gained Nexus devices a considerable following. In addition to the Nexus program, Google also sold Google Play editions of OEM devices, which run the "stock" version of Android without the OEM nor carrier modifications.
OEMs that were part of the Nexus program were namely HTC, Samsung, LG, Motorola, Huawei and Asus. In late 2016, the Nexus lineup was replaced by the Google Pixel, which provides a similar stock Android experience but sold for considerably higher prices, directly competing with flagship smartphones from OEMs. Google stated that they "don't want to close a door completely, but there is no plan right now to do more Nexus devices." In 2017, Google partnered with HMD Global in making new Nokia phones, as part of the Android One program, which has been considered by some as a spiritual successor to the Nexus.
Devices
Phones
Nexus One
The Nexus One was manufactured by HTC and released in January 2010 as the first Nexus phone. It was released with Android 2.1 Eclair, and was updated in May 2010 to be the first phone with Android 2.2 Froyo. It was further updated to Android 2.3 Gingerbread. It was announced that Google would cease support for the Nexus One, whose graphics processing unit (GPU) is poor at rendering the new 2D acceleration engine of the UI in Android 4.0 Ice Cream Sandwich. The Nexus S and newer models have hardware designed to handle the new rendering. It was the only Nexus device to have card storage expandability (SD).
Display: 3.7" display with 800×480 pixel resolution
CPU: 1 GHz Qualcomm Scorpion
Storage: 512 MB (expandable)
RAM: 512 MB
GPU: Adreno 200
Camera: 5 |
https://en.wikipedia.org/wiki/Bankcard-Servicenetz | The Bankcard-Servicenetz () is a German ATM card interbank network group provided by the Volksbanken und Raiffeisenbanken services group. Technically it is not an interbank network but uses the pre-existing girocard network. Member banks of this cash credit group charge ATM usage fees at a low level and most customers of the co-operative banks enjoy free withdrawal from their accounts. With 19,200 ATMs the Bankcard-Servicenetz group is the second largest ATM group in Germany (after the savings banks network).
In March 2012 more than 99% of the co-operative banks associated in the Federal Association of German 'Volksbanken und Raiffeisenbanken' Co-operative Banks participated in the Bankcard-Servicenetz network. The federal association publishes a list of banks that are not offering this service.
Unlike other ATM groups like the Cash Group and CashPool, the ATM service network of Bankcard-Servicenetz is not free of charge – the service fee is not waived but the compact restricts the service fee to a common low level (usually 1,02 Euro and in some locations 2,05 Euro). However, in most tariffs of checking accounts, the service fee is taken over by the bank making the usage of the Bankcard-Servicenetz to be effectively free of charge to the customers. Some banks will show this by presenting a line of "Übernahme Gebühr: 1,02 EUR" ("Takeover (of) Fees: 1,02 EUR") on the statement of account.
Some banks with a very scattered structure of customers choose to not join the ATM group as the share of paying other bank's service fees would be significantly larger than being able to charge service fees within the interbank network. This is often the case with some industry trades co-operatives and most of the ecclesiastical banks.
Banks that are not "Volksbanken und Raiffeisenbanken" but still members of the Bankcard-Servicenetz:
Deutsche Apotheker- und Ärztebank
BBBank
PSD Bank
GLS Gemeinschaftsbank
Sparda-Bank
Bank für Kirche und Diakonie eG - KD-Bank
Bank für Sozialwirtschaft
Bank im Bistum Essen
Edekabank
MKB Mittelstandskreditbank AG
Pax-Bank
DKM Darlehnskasse Münster
LIGA Bank
Some CashPool member banks have chosen to join also the Bankcard-Servicenetz. However, they point their customers to use CashPool ATMs for free withdrawal while offering to use the Bankcard-Servicenetz ATMs as a fallback option that allows depositors to withdraw cash money at a low fee that is actually charged to customers. This is the case for BBBank (2 times per month the fee is taken over), Bank für Sozialwirtschaft, and Sparda-Bank.
Opt-out list
The list of 'Volksbanken und Raiffeisenbanken' institutes that do not participate in the Bankcard-Servicenetz is listed on the homepage of the Bundesverband der Deutschen Volksbanken und Raiffeisenbanken (BVR). As of July 2015 the list did include only the
Sylter Bank eG
External links
The list of BVR institutes that participate in the Bankcard-Servicenetz
The list of BVR institutes that do not participate i |
https://en.wikipedia.org/wiki/Vector%20Fabrics%2C%20B.V. | Vector Fabrics, B.V. was a software-development tools vendor originated from Eindhoven based in Zaltbommel, the Netherlands. They developed tools for programming multicore platforms. Vector Fabrics says to help software developers and OEMs that struggle to write error-free and efficient code for multicore and (heterogeneous) manycore processors.
Products
Vector Fabrics' Pareon Profile is a predictive profiling tool based on dynamic analysis to explore opportunities and bottlenecks for parallel execution of C and C++ code. The product includes a model of the target platform (e.g. ARM Android) to predict the performance and power gains of a proposed code rewrite. It has been used a.o. to optimize Blink and Webkit, the engine underlying the Chrome browser, the Bullet Physics engine, the IdTech4 game engine underlying Doom 3, and a number of video codecs and image processing applications.
Vector Fabrics' Pareon Verify uses dynamic analysis to find bugs in C or C++ application code.
It has been used to find bugs in various open source software projects like PicoTCP, VTK, Navit and YARP.
vfTasks is an open-source library for writing multi-threaded applications in C and C++. It includes APIs for various synchronization and parallel programming patterns.
History
February 2007, Vector Fabrics was founded by three experts in multicore programming from NXP Semiconductors and Philips Research.
November 2012, Vector Fabrics was included in the EE Times 'Silicon 60' list of emerging startups.
June 2012, Vector Fabrics released Pareon Profile, a tool to help programmers optimize software for multicore platforms.
April 2013, Gartner selected Vector Fabrics as 'Cool Vendor in Embedded Systems & Software' in 2012.
May 2013, Vector Fabrics joined the Multicore Association (MCA).
May 2015, Vector Fabric moved from the center of Eindhoven, the Netherlands (Province of Brabant) to Zaltbommel, the Netherlands (Province of Gelderland).
October 2015 sees the public release of Pareon Verify, a tool to find software bugs via dynamic analysis.
Vector Fabrics was declared bankrupt in May, 2016.
References
External links
Vector Fabrics website
The open-source vfTasks library
Parallel computing
Compilers
Zaltbommel |
https://en.wikipedia.org/wiki/Railway%20accidents%20in%20Vietnam | Railway crashes and derailments in Vietnam are common. In 2010, 451 railway incidents were reported across the country's railway network, having caused 211 deaths and 284 injuries. A joint Japanese-Vietnamese evaluation team reported in 2007 that the poor state of railway infrastructure was the fundamental cause for most railway incidents, of which the most common types were train crashes against vehicles and persons, especially at illegal level crossings; derailments caused by failure to decrease speed were also noted as a common cause of accidents. As of 2010, around 90% of all railway incidents occurred at level crossings without safety fences, and most were said to have been caused by motorists failing to follow traffic safety laws.
Along with recent efforts aimed at infrastructure rehabilitation, the recent adoption of safety measures by national railway operator Vietnam Railways has led to a decline in railway incidents. These measures include: public awareness campaigns on railway safety in the media; construction of fences and safety barriers at critical level crossings in major cities; mobilization of volunteers for traffic control at train stations and level crossings, especially during holiday seasons; the installation of additional auto-signal systems; and the construction of flyovers and underpasses to redirect traffic.
Statistics
According to statistics released by Vietnam Railways, 442 railway incidents were reported across the country's railway network in 2008, having caused 190 deaths and 262 injuries; most of these incidents were said to have been caused by motorists failing to follow railway safety regulations. By way of comparison, the number of fatalities due to railway incidents was recorded as 115 in 1998, and 82 in 1988. The following table gives recent statistics for railway incidents in Vietnam:
As a whole, railway incidents account for 1.5% to 1.6% of all transportation incidents occurring in Vietnam, contributing to 1.8% to 2.35% of all fatalities and 0.7% to 0.8% of all injuries. Averaged over a ten-year period from 1988 to 1998, the number of railway incidents taking place at level crossings was recorded as 2,595, or 66.3% of all railway incidents during that period. This rate can also be expressed as 12.34 incidents per million train-km, which is 4 times higher than the incident rate in Canada, and 100 times that of India.
Types of accidents
Collisions at level crossings
Railway crashes in Vietnam occur mainly at unprotected or unauthorized level crossings; as of 2010, around 90% of all incidents were reported to occur at level crossings without safety fences. A study carried out by Vietnam Railways in 2010 noted that, out of 5,400 level crossings in Vietnam, only 750 (or 14%) were manned or had alarm systems to signal the arrival of trains. Along the North–South Railway line, 3,650 level crossings were counted, 3,000 (or 82%) of which had no barriers, alarm systems or guards. The city of Hanoi, along with the |
https://en.wikipedia.org/wiki/GoVenture%20Educational%20Games%20and%20Simulations | GoVenture is the brand name for a series of educational computer games and simulations developed and published by MediaSpark Inc. The first GoVenture simulation was launched in 2000 and several more have been launched since. GoVenture educational games and simulations are themed on business and money subjects and are designed to give learners realistic experiences with various business processes and financial topics.
Reference Descriptions
Preparing for Work: Resources for International Youth Livelihood Education, reviews the GoVenture IdeaBook and Lemonade Stand simulation. 2010.
OSAPAC (Ontario Software Acquisition Program Advisory Committee) announces the purchase of four GoVenture simulations for all junior high schools and high schools in Ontario, Canada. 2010.
IBM announcement of virtual event references Mathew Georghiou and MediaSpark, 12 October 2006.
Cisco Entrepreneur Institute website references GoVenture games and simulations.
National Educational Computing Conference exhibitor announcement 24 June 2009.
CNET reviews of GoVenture software on 16 July 2010.
International Association of Business Communicators (IABC) announces 2004 Silver Leaf Award for GoVenture Live The Learning newsletter.
PC Magazine's review of GoVenture simulations, 3 October 2000.
CP24 (Canadian Online news channel) airs CityTV segment of Mathew Georghiou demonstrating GoVenture simulations, 26 May 2004. Video segment can be viewed on MediaSpark's website.
Macromedia eLearning Innovation Award 2000 – announcement.
Consortium for Entrepreneurship Education – List of approved classroom materials includes reference to GoVenture simulations by MediaSpark.
University of Western Ontario overview of Stock Market Challenges and Financial Competitions for the Classroom references GoVenture simulations.
Government of Nova Scotia press release announces availability of GoVenture software, 29 November 1999.
Serious Games Source Developer Showcase Q&A with MediaSpark.
Gamasutra reference to SGS Developers Showcase: MediaSpark, 6 December 2006.
See also
List of educational video games
References
External links
MediaSpark.com
GoVenture.net
Business simulation games
2000 software
2000 video games
Video games developed in Canada
Windows games
Classic Mac OS games
Online games
Educational games |
https://en.wikipedia.org/wiki/Ishar%202%3A%20Messengers%20of%20Doom | Ishar 2: Messengers of Doom is a 1993 role-playing video game developed and published by Silmarils for the Amiga, Atari ST, MS-DOS, Atari Falcon, and Macintosh home computers. It is the second entry in the Ishar trilogy.
Gameplay
The party from Ishar: Legend of the Fortress can be imported to the sequel. The party consists maximum of five persons. When recruiting party members, race and personality traits have to be considered since all characters don't get along with each other. Compared to the previous game, the game world is three times bigger, and the interface has been rearranged and streamlined. The game can be controlled entirely with a mouse. The combat is in real-time.
Plot
An evil wizard has made a drug that poisons the people of Arborea. The drug causes hallucinations and makes them accept the wizard as ruler. The party's objective is to travel through the game's seven islands and stop the wizard.
Development and release
GOG.com released an emulated version for Windows in 2009.
Reception
Amiga Action called the game "a good solid RPG" but said it lacks originality. CU Amiga called the game "a must buy" and "an astounding sequel". In a re-review CU Amiga said Ishar 2 is the best game in the trilogy. ST Format said the game is "an absorbing and atmospheric challenge". Computer and Video Games called it one of the best Amiga games of the year. Génération 4 compared the Amiga and Atari ST versions to the DOS version and said Amiga/ST version has fewer colours (16) and the ST version has comparable sound, and Amiga version has better sound with an Ad Lib card. The Amiga 1200 version was said to be equivalent to the DOS version.
Notes
References
External links
Ishar 2: Messengers of Doom at the Hall of Light
Ishar 2: Messengers of Doom at Atari Mania
1993 video games
Amiga games
Amiga 1200 games
Atari ST games
DOS games
Fantasy video games
Games commercially released with DOSBox
Role-playing video games
Silmarils (company) games
Single-player video games
Video game sequels
Video games developed in France
Video games set on fictional islands
Windows games
Daze Marketing games |
https://en.wikipedia.org/wiki/Hammer%20of%20the%20Gods | Hammer of the Gods may refer to:
Hammer of the Gods (book), a 1985 biography of the rock band Led Zeppelin
Hammer of the Gods (video game), a 1994 strategy computer game
Hammer of the Gods (album), by Bottomless Pit
"Hammer of the Gods" (Supernatural), an episode of the television series Supernatural
Hammer of the Gods (2009 film), a 2009 Syfy television film
Hammer of the Gods (2013 film), a 2013 film
"Hammer of the Gods", song by Saxon from the album Call to Arms, 2011
See also
The Hammer of God (disambiguation)
Mjölnir, Thor's hammer |
https://en.wikipedia.org/wiki/Jianqing%20Fan | Jianqing Fan (; born 1962) is a statistician, financial econometrician, and data scientist. He is currently the Frederick L. Moore '18 Professor of Finance, Professor of Operations Research and Financial Engineering, Professor of Statistics and Machine Learning, and a former Chairman of Department of Operations Research and Financial Engineering (2012–2015) and a former director of Committee of Statistical Studies (2005–2017) at Princeton University, where he directs both statistics lab and financial econometrics lab since 2008.
Research
Fan is interested in statistical theory and methods in data science, finance, economics, risk management, machine learning, computational biology, and biostatistics, with a particular focus on high-dimensional statistics, spectral method, machine learning, nonparametric statistics, nonlinear time series, among other areas.
Career
Jianqing Fan is a co-editor of Journal of the American Statistical Association (2023–). He was the co-editor of The Annals of Statistics (2004–2006), a co-editor of Econometrics Journal (2007–2012), a co-editor and managing editor of Journal of Econometrics (2012-2018), co-editor of Journal of Business & Economic Statistics (2018-2021) and an editor of Probability Theory and Related Fields (2003–2005), as well as a member of the editorial boards of numerous journals including the Journal of the American Statistical Association, Annals of Statistics, Econometrica, Management Science and Journal of Financial Econometrics. He has served as President of the Institute of Mathematical Statistics (2006–2009), and as President of the International Chinese Statistical Association (2008–2010).
After receiving his Ph.D. in Statistics from the University of California, Berkeley in 1989, he joined the statistics faculty at the University of North Carolina at Chapel Hill (1989–2003) and the University of California at Los Angeles (professor, 1997–2000). He was then appointed Professor of Statistics and Chairman at the Chinese University of Hong Kong (2000–2003), and as a professor of Operations Research and Financial Engineering (2003–) and Frederick L. Moore '18 Professor in Finance (2006–) at Princeton University. He directed the Committee of Statistical Studies at Princeton (2005-2017) and chaired the Department of Operations Research and Financial Engineering (2012-2015).
He has coauthored four well-known books (Local Polynomial Modeling (1996), Nonlinear time series: Parametric and Nonparametric Methods (2003), Elements of Financial Econometrics (2015), and Statistical Foundations of Data Science (2020)) and a monograph "Spectral Methods for Data Science: A Statistical Perspective", and authored or coauthored over 300 articles on high-dimensional statistics, machine learning, finance, economics, computational biology, semiparametric and non-parametric modeling, nonlinear time series, survival analysis, longitudinal data analysis, and other aspects of theoretical and methodological statist |
https://en.wikipedia.org/wiki/Ishar%3A%20Legend%20of%20the%20Fortress | Ishar: Legend of the Fortress is a 1992 role-playing video game developed and published by Silmarils for the Amiga, Atari ST, Macintosh, MS-DOS, and Atari Falcon home computers. It is the first entry in the Ishar trilogy.
Gameplay
Ishar: Legend of the Fortress takes place on the island of Kendoria. At the beginning, the player controls a warrior called Aramir, and he must defeat Krogh, an evil sorcerer who has killed lord Jarel. The game takes its name from Krogh's fortress, Ishar, whose name means "unknown" in the game's fictional elf language. In order to achieve this, the player's characters must travel across the whole island and, among other things, meet with the surviving companions of Jarel.
Most of Ishar takes place in an outdoor environment, which was original for computer roleplaying games of the time. It also featured a unique system to change the lineup of player characters: the player can have up to five characters at the same time, but each one will like or dislike his comrades. These preferences come into play when the player tries to recruit or dismiss a character, because the other characters will then vote for or against the recruitment or dismissal. If a character cannot be dismissed by a vote, it is possible for the player to have him assassinated by another character, but there is a risk that other characters will murder the murderer himself, possibly creating a chain of murders that slays the whole party but one.
This opus was the only one of the series that in order to make a save game the player had to pay 1000 gold pieces from the party's inventory.
Development and release
The band Summoning used the cover art of the game for their album Minas Morgul.
Reception
Nicholas Bavington for Page 6 said "I can't recommend this game enough to those of you who enjoy a good hack and slash. To those who don't but enjoy blasting things get it anyway – you'll be hooked in minutes."
Rob Mead for ST Format said "The Falcon version of Ishar: Legend of the Fortress is identical to the ST version in almost every respect – only the enhanced sound and graphics enable you to tell them apart."
Amiga Action said "Noticeably distinguished in the graphics area, Ishar: Legend of the Fortress plays almost as well as it looks."
Henning Vahlenkamp for Amazing Computer said "As the first AGA-specific RPG, Ishar is a rather good effort. Its straightforward control should appeal to those put off by traditional games in this genre."
Zero said "most of all, it's the exciting sense of adventure (encompassing over 100,000 screens) that makes Ishar incredibly smart."
Reviews
Swiat Gier Komputerowych (Polish)
Amiga Style (Slovenian)
Swiat Atari (Polish)
Amiga Power - Jul, 1992
ASM (Aktueller Software Markt) - Jul, 1993
Amiga Games - Oct, 1992
Notes
References
External links
Ishar: Legend of the Fortress at GameFAQs
Ishar: Legend of the Fortress at Giant Bomb
Ishar: Legend of the Fortress at MobyGames
1992 video games
Amiga games
Atari ST |
https://en.wikipedia.org/wiki/Hipertens%C3%A3o | Hipertensão is the Brazilian version of Fear Factor, which premiered April 14, 2002 on the Rede Globo television network.
The original Dutch version was called Now or Neverland. The show pits contestants against each other to complete a series of stunts better and/or quicker than all the other contestants, by doing this in the fastest time, for a grand prize.
The show was hosted by journalist Zeca Camargo in season 1 and was hosted by Glenda Kozlowski in seasons 2 and 3.
Show Format
Season 1: Hipertensão
The season 1 format involved three men and three women, who had to complete three professional stunts to win R$50,000. If a contestant was too scared to attempt a stunt, failed to complete a stunt, or (in some cases) had the worst performance on a stunt, it was eliminated from the competition.
Season 2: Hipertensão X
The season 2 format was similar to Fear Factor Extreme (FFX) instead of the original "three-stunt, one winner per episode" format used in the first season. Season 2 was consists of multiple sets of stunts and a set number of contestants over a period of weeks.
Season 3: Hipertensão 2011
It keeps the format of the second season. The third season of Hipertensão debuted in September 2011.
Stunts
The order of the stunts on a typical episode of Hipertensão is as follows:
Stunt 1
The first stunt was designed to physically test each of the contestants. Usually, the two men and the two women, or the three teams, that gave the best performance would move on to the second stunt.
Stunt 2
The second stunt was meant to mentally challenge the contestants. The three most common types of stunts in the second round were eating stunts, animal stunts, and retrieval stunts. Eating stunts entailed ingesting vile animal parts, live bugs, or a blended concoction of multiple gross items; animal stunts entailed immersing one's head or entire body in animals considered to be disgusting or intimidating (such as rats, snakes, or worms).
Stunt 3
The third and final stunt was usually something from an extreme type of stunt seen in an action film. Like the first stunt, it usually involved heights, water, vehicles, or some combination of the three. In order to avoid ties, this stunt was always competitive. The player with the best performance this round would win the grand prize (R$50,000 in season 1).
Celebrity Special
A special spin-off called Hipertensão: Celebrity Special aired a week after the season finale on Sunday, May 12, 2002 at 11:00PM.
This episode featured six celebrity contestants competing for charity. The winner would receive R$50,000 for their charity. In the end, volleyball player Tande came out as the winner.
The Celebrities
(ages stated at time of contest)
In Stunt 1, the contestants were hung at 100 feet in the air. and had to hit a moving target. In Stunt 2, the contestants had to separate with your hands as many belly white snakes, lying in a magazine with 10,000 worms in their legs and 5000 cockroaches in their heads. In |
https://en.wikipedia.org/wiki/Y%C3%BCksek%20H%C4%B1zl%C4%B1%20Tren | Yüksek Hızlı Tren or YHT () is a high-speed rail service in Turkey, operated by TCDD Taşımacılık, and is the railway's premier intercity train service. As of 2022, the network spans and services major cities like Istanbul, Ankara, Eskişehir, İzmit and Konya. Expansion of the system is underway and the network is expected to reach Sivas, Edirne, Afyonkarahisar, Adana and İzmir in the 2020s.
High-speed rail in Turkey was originally planned to be built as early as 1975, but it wasn't until 2003 when the construction of the Ankara-Istanbul high-speed railway began. The first section was completed in 2007, between Eskişehir and Esenkent with passenger operations beginning on 13 March 2009 between Eskişehir and Ankara. On 23 August 2011, the Turkish State Railways inaugurated its second high-speed railway to Konya and on 25 July 2014, the railway was opened to Istanbul. The State Railways have integrated the YHT network with other projects done in major urban areas. In Ankara, the route was expanded from three tracks to five tracks to allow for frequent Başkentray commuter rail service, along with a new high-speed rail concourse at Ankara station. In Istanbul, YHT trains use the Marmaray Tunnel to traverse the Bosphorus strait and reach the European side of the city.
YHT trains run on both dedicated high-speed railways, as well as existing conventional railways that have been upgraded to allow speeds of and respectively. The latest expansion of the network happened on 26 April 2023, with a expansion from Ankara to Sivas, along the newly built Ankara-Sivas high-speed railway.
History
Origins
Istanbul and Ankara are Turkey's largest two cities, having a combined population over 20 million. Transportation demand between the two cities is expectedly high. The Otoyol 4 motorway is a major highway between the two cities, and the Ankara–Istanbul route is the busiest domestic air route in the country. The route between Istanbul and Ankara by rail has been a single-track line, and trains usually were delayed 30 minutes to 2 hours plus the average 7 hours, 30 minutes travel time. Rail transport in Turkey was already at its lowest point, so in 2003 the State Railways and the Turkish Ministry of Transport made an agreement to build a line between the two cities. The line would be an electrified double trackline. Construction began in 2004 from Esenkent to Eskişehir. The line was completed on 23 April 2007.
Testing
On 28 February 2007 TCDD requested bids for high-speed train sets from other networks to be tested on the completed portion of the high-speed line.
On 30 March 2007, TCDD signed an agreement with Trenitalia of Ferrovie dello Stato to rent an ETR 500 train set for 4 months for testing the system.
The first run was from Haydarpaşa Terminal in Istanbul to the Central Station in Ankara, using the completed portion of the high-speed line between Hasanbey and Esenkent.
On 14 September 2007 the ETR 500 Y2 set a speed record in Turkey, reaching . |
https://en.wikipedia.org/wiki/IC%20Manage | IC Manage is a company that provides design data and IP management, Big Data Analytics, Hybrid Cloud Bursting, and High-Performance Computing software to semiconductors, systems, Internet of Things and artificial intelligence IC companies.
History
In 2003, IC Manage was founded by Shiv Sikand and Dean Drako.
In 2004, IC Manage introduced the beta version of its commercial design data management software system that provided version control, configuration management, and software bug tracking. The design management system included a graphical Cadence Design Framework user interface and worked with both the Cadence and the OpenAccess databases. It tracked only modified files and stored metadata about revisions and configurations in a relational database separate from the design data.
In 2007, IC Manage announced its Global Design Platform (GDP) design data management system. GDP had bi-directional component tracking for IC revisions and derivatives; mixing, match, and reuse of components and semiconductor intellectual property cores across local and remote design sites; defect tracking and workspace synchronization to the same state when a designer reported, fixed, or verified a software bug.
In 2007, Nvidia manufactured over 100 chips that used IC Manage software during design.
In 2009, IC Manage content management software was mentioned as a technology driver enabling semiconductor companies to do design work across local and remote geographic locations, as part of a significant trend toward outsourcing design work to other countries. IC Manage's software creates a workspace that abstracts the design data from the underlying directory organization.
In 2011, DeepChip.com ranked IC Manage IP Central (IP Pro) as the #1 item to see at the Design Automation conference.
From 2010 through 2014, IC Manage has been included in the annual "What to See at DAC" list by the GarySmith EDA analyst firm. In 2010 for Enterprise Tools, in 2011 for Design Management, in 2012 and 2013 for Design Debug, and 2014 for Enterprise tools.
In 2014, IC Manage was selected as one of Deloitte Fast 500, a ranking of the 500 fastest growing technology, media, telecommunications, life sciences and clean technology companies in North America. IC Manage grew 178 percent during the 4 years from 2008 to 2012.
In 2015, Design Automation Conference attendees ranked IC Manage Envision Design Progress Analytics as the #1 item at the conference.
In 2016, Design Automation Conference attendees ranked IC Manage as #3 at the conference, based on its software application accelerator product.
In 2018, DeepChip.com ranked IC Manage PeerCache for hybrid cloud bursting as one of 3 companies in the #1 group to see at the Design Automation Conference. Pedestal Research also included IC Manage in its 2018 What to See at DAC list.
In 2022, IC Manage announced IC Manage Holodeck high-performance computing product works with Microsoft Azure and Amazon AWS.
Products
Global Desig |
https://en.wikipedia.org/wiki/Cops%20L.A.C. | Cops L.A.C. (Cops: Local Area Command) is a 2010 Australian television police drama, which screened on the Nine Network. The series followed the work of officers at the Seaview Local Area Command, a fictitious police response area of the 'State Police' set in harbourside Sydney, New South Wales. The first series premiered on 2 September 2010, in the same timeslot of Network Ten's police drama Rush.
On 22 November 2010, the Nine Network discontinued the show due to the high production costs.
Cast
Main cast
Recurring cast
Plot
Cops L.A.C. revolves around the police operations of Seaview Local Area Command. Superintendent Jack Finch, a seasoned officer, is the Local Area Commander, with Crime Manager Detective Inspector Diane Pappas at his side. The uniformed officers stationed at Seaview handle anything from general police response calls to investigation of assaults and muggings, with detectives dealing with cases involving drug dealers and car crashes, shootings, stabbings, and armed robbery.
Production
The first series consisted of 13 episodes and was initiated by Jo Horsburgh and commissioned by the Nine Network in 2009, it was produced by Diane Haddon, Lisa Scott and in-house by the Nine Network Drama Department. Production started on 27 May 2010 and ended on 11 November 2010, after various scheduling changes. Tim Pye, a writer on the series described the show as "like The Bill, but with a higher body count." When researching the real-life Local Area Command, he discovered "the more you research the business of policing, the more wondrous it is that people do it… But they stick with it and love it." Filming wrapped up for the first series in mid-September 2010.
Episodes
Ratings
Home media
The season was released on DVD as a three-disc set, under the title of Cops: Local Area Command – The Complete Series on 6 January 2011.
References
External links
Cops L.A.C. on Metacritic
2010 Australian television series debuts
2010 Australian television series endings
Nine Network original programming
2010s Australian drama television series
2010s Australian crime television series
2010s police procedural television series
Television shows set in New South Wales
English-language television shows |
https://en.wikipedia.org/wiki/Programme%20Two | Programme Two (Russian: ) was one of the channels of Soviet Central Television between 1956 and 1991. Its programmes was mostly entertainment, cultural, news and sport programming. It was also known as the All-Union Program due to its national reach across the Soviet Union and the fact that even programs of all forms from the various Union republics were also broadcast here. It is now known as Russia-1.
Background
Programme Two began services in 1956 for Moscow and surrounding regions. It became a nationwide network in 1982, while Moscow-centric programmes were moved to Programme Three. It broadcast centralized entertainment produced in Moscow and the various Soviet republics via the republican television stations.
See also
Soviet Central Television
Eastern Bloc information dissemination
Eastern Bloc mass media
Mass media in Moscow
Soviet culture
Television in the Soviet Union
Defunct television channels in Russia
Television channels and stations established in 1956
Television channels and stations disestablished in 1991 |
https://en.wikipedia.org/wiki/German%20Cooperative%20Financial%20Group | The German Cooperative Financial Group (, sometimes referred to in English as "Volksbanken Raiffeisenbanken Cooperative Financial Network") is a major cooperative banking network in Germany that includes local banks named Volksbanken ("people's banks") and Raiffeisenbanken ("Raiffeisen banks"), the latter in tribute to 19th-century cooperative movement pioneer Friedrich Wilhelm Raiffeisen. The Cooperative Group represents one of the three "pillars" of Germany's banking sector, the other two being, respectively, the of public banks, and the commercial banking sector represented by the Association of German Banks.
The Bundesverband der Deutschen Volksbanken und Raiffeisenbanken (BVR) is the nationwide representative body of the Cooperative Financial Group. It operates under the Deutscher Genossenschafts- und Raiffeisenverband, the umbrella organization of the German cooperative movement.
History
Founders' era
In 1843, the first German cooperative bank was created by 50 inhabitants of Öhringen in the Kingdom of Württemberg, who named it the (“private savings and lending bank of Öhringen”) – it still exists as the .
In the later 1840s, economist Franz Hermann Schulze-Delitzsch started organizing the creation of cooperatives by local communities of craftsmen or farmers in his home town of Delitzsch, in the Prussian Province of Saxony, and promoted national legislation to encourage it. The first such venture, a or raw materials purchasing association, was created by a group of shoemakers in 1849. The next year in 1850, Schulze-Delitzsch created another association for advance payments to craftsmen in Delitzsch.
In 1859, Schulze-Delitzsch convened the first group meeting of cooperatives or in Weimar and founded a central bureau of cooperative societies (, which he ran from 1861, which in 1864 became the general association of German commercial and economic cooperatives based on self-help (. Also in 1864, Schulze-Delitzsch led the creation of the bank Soergel, Parrisius & Co. in Berlin, also known as , to serve as central financial institution for the .
Meanwhile in 1864, Friedrich Wilhelm Raiffeisen fostered the creation of the first rural cooperative bank, the (“lending association of Heddesdorf”), in the village of near Neuwied, in Rhenish Prussia between Koblenz and Cologne. Raiffeisen considered joining Schulze-Delitzsch’s initiative, but eventually concluded that the needs of rural communities were different from the ones of town craftsmen which were Schulze-Delitzsch’s focus. In 1876, Raiffeisen created a financial institution in Neuwied to serve the network, which in 1926 was renamed . In 1877, he created the Bar Association of Rural Cooperatives , the first national body for his rural cooperative movement. In 1910, that association’s headquarters was relocated from Neuwied to Berlin, and in 1917 it was renamed the General Association of German Raiffeisen Cooperatives ().
In 1872, another social reformer, , created an agricultu |
https://en.wikipedia.org/wiki/DZBB | DZBB may refer to one of the following GMA Network owned broadcasters:
DZBB-AM, a radio station (594 AM) in Metro Manila
DZBB-TV, a television station (channel 7 analog) in Metro Manila |
https://en.wikipedia.org/wiki/Yellow%20Pages%20%28disambiguation%29 | A yellow pages is a telephone directory restricted to business entries.
Yellow Pages may also refer to:
of Directories
Network Information Service
Yellow Pages (UDDI)
Electronic Yellow Pages
Yellow Pages Group, a Canadian directory publisher
Other uses
Mr Yellow Pages, Loren M. Berry
See also
List of Yellow Pages
Yellow Book (disambiguation)
The Yellow Payges, 1960s rock band
Yellow Pages Endeavour, sailboat
Yellow (disambiguation)
Page (disambiguation) |
https://en.wikipedia.org/wiki/OPSD | OPSD may refer to:
Skardu International Airport (ICAO code: OPSD)
Open Power System Data
Operating Plants Safety Division of the Indian Atomic Energy Regulatory Board
Operations Directorate of the Australian Air Force Cadets |
https://en.wikipedia.org/wiki/Comparison%20of%20Symbian%20devices | This is a list of devices that run on the Symbian platform mobile operating system (Symbian^1, Symbian^2, and Symbian^3), including their proprietary predecessors running on Symbian OS and EPOC.
See also
Series 40 Nokia feature phone OS
Series 90 (software platform) user interface on top of Symbian
Series 80 (software platform) user interface on top of Symbian
List of Android devices competing platform
List of Windows Mobile devices competing platform
List of iOS devices competing platform
UIQ user interface on top of Symbian
References
https://web.archive.org/web/20121110024134/http://www.developer.nokia.com/Community/Wiki/S60_Platform_and_device_identification_codes
External links
SymbianPoint Devices on the website of the SymbianPoint
Devices on the website of the Symbian Foundation
Computing comparisons
Symbian devices
Lists of mobile computers |
https://en.wikipedia.org/wiki/Movie%20Musical%20Madness | Movie Musical Madness is a computer program that was published by The Dovetail Group
Features
Movie Musical Madness is a 1-player music management game in which the player takes the role of a musical film director as he attempts to create an appropriate score for, select an appropriate plot for, and direct the actions of his group of actors, The Jazz Scats. The Jazz Scats (a group of bearded actors) can be set to perform in dozens of scenes ranging from city scenes to jungle scenes to outer-space scenes.
Reception
Joyce Worley from Electronic Games said that "Movie Musical Madness is a merry-madcap sort of program. Designed for kids from about age 6 and over, it will nonetheless charm older computerists just as well as they build sets, pick the music, then guide the stars through their paces. The "movies" may never win Academy Awards, but the fun is in the creating!
Tom Benford from Commodore Microcomputers said that "Movie Musical Madness is my personal choice for an Oscar. And what's more, it's a great program for kids of any age, including moms, dads and grandparents as well. It's wonderful fun that provides plenty of exercise for your creativity and imagination."
Braden E. Griffin M.D. from ANALOG Computing said that "All in all, Movie Musical Madness is fun, stimulating and enjoyable."
References
External links
Review in Family Computing
Music software |
https://en.wikipedia.org/wiki/Get%20Lamp | Get Lamp is a documentary about interactive fiction (a genre that includes text adventures) filmed by computer historian Jason Scott of textfiles.com. Scott conducted the interviews between February 2006 and February 2008, and the documentary was released in July 2010.
Description
The documentary and its hours of episodes and bonus footage contain material from roughly 80 interviews of interactive fiction developers, designers, and players. Included in the bonus footage is a nearly 50-minute documentary about Infocom, the best-known commercial publisher of interactive fiction. The DVD release included photographs, essays, and a collectible coin.
Get Lamp is licensed under the Creative Commons Attribution-Sharealike-Noncommercial license.
Raw interview footage is hosted at the Internet Archive.
The name "Get Lamp" comes from the first inventory pickup in arguably the first-ever adventure game, Will Crowther's Colossal Cave Adventure (1975), more commonly known as simply Adventure. The lamp appears as a kind of Easter Egg in nearly every interview. The film starts off with a tour of part of the real-life Mammoth Cave system in Kentucky that Adventure was based on. The soundtrack includes Creative Commons-licensed work from Zoë Blade (who started out writing Amiga .MOD files) and Tony Longworth.
Reception
Jeremy Reiner of Ars Technica called it "a gem of a film": "The documentary's peek into the culture of Infocom is one of the most fascinating stories I've seen in all of high technology." Gordon Haff of CNET said it "does a great job of capturing a gaming era which is ultimately hard to separate from the history of Infocom." In The Guardian, Will Freeman listed it among "Six of the Best Gaming Documentaries": "It is a low-fi doc prone to the sentimental, but takes the viewer on a journey through a world of gaming all too often forgotten now that Call of Duty and Angry Birds are household names."
Gallery
See also
Mary Ann Buckles
Steve Meretzky
Scott Adams (game designer)
References
External links
Get Lamp article on IFWiki.org
The Infocom Cabinet at the Internet Archive - Collections of Infocom documents scanned by Jason Scott in preparing the documentary
The GET LAMP Interview Archives at the Internet Archive
2010 films
American documentary films
Infocom
Interactive fiction
Creative Commons-licensed documentary films
Documentary films about video games
2010 documentary films
Films directed by Jason Scott
2010s English-language films
2010s American films |
https://en.wikipedia.org/wiki/The%20Club%20%282010%20TV%20series%29 | The Club is a baseball reality TV show broadcast on the MLB Network. In 2010, its first season, the show focuses on the Chicago White Sox. While many White Sox leaders appear on the show, general manager Kenny Williams and manager Ozzie Guillén appear most frequently.
References
2010s American reality television series
2010 American television series debuts
Chicago White Sox
MLB Network original programming |
https://en.wikipedia.org/wiki/Abhay%20Bhushan | Abhay Bhushan (; born 23 November 1944) is an Indian computer scientist. Bhushan has been a major contributor to the development of the Internet TCP/IP architecture, and is the author of the File Transfer Protocol (which he started working on while he was a student at MIT) and the early versions of email standards. He is currently chairman of Asquare Inc., Secretary of Indians for Collective Action and the former President of the IIT-Kanpur Foundation. In 2023, he was inducted into the Internet Hall of Fame.
Early life and career
Abhay Bhushan was born in Allahabad, Uttar Pradesh. Bhushan is a graduate of the first batch (1960–65) from the Indian Institute of Technology Kanpur, receiving a B.Tech. in electrical engineering. Subsequently, he studied at the Massachusetts Institute of Technology, where he received a Masters in electrical engineering together with a degree in Management from the MIT Sloan School of Management. At MIT, he drafted the now famous and worked on developing FTP and E-mail protocols for the ARPANet and subsequent Internet. In 1978 he was a Director at the Institute of Engineering and Rural Technology in Allahabad and was also a senior manager in Engineering and Development of Xerox where he was a founder and manager of the Xerox Environmental Leadership. He also was a co-founder of both the YieldUP International which in 1995 went public on NASDAQ and Portola Communications, which was bought by Netscape in 1997.
References
Indian computer scientists
MIT School of Engineering alumni
Living people
IIT Kanpur alumni
MIT Sloan School of Management alumni
1944 births |
https://en.wikipedia.org/wiki/European%20Parliamentary%20Technology%20Assessment | The European Parliamentary Technology Assessment (EPTA) is a network of technology assessment (TA) institutions specialising in advising parliamentary bodies in Europe.
Objectives
The EPTA partners advise parliaments on the possible social, economic and environmental impact of new sciences and technologies. The common aim is to provide impartial and high quality analysis and reports of developments in issues such as for example bioethics and biotechnology, public health, environment and energy, ICTs, and R&D policy. Such work is seen as an aid to the democratic control of scientific and technological innovations, and was pioneered in the 1970s by the Office of Technology Assessment (OTA) of the US Congress. EPTA aims to advance the establishment of technology assessment (TA) as an integral part of policy formation in parliamentary decision-making processes in Europe, and to strengthen the links between TA units in Europe.
History and organization
The EPTA network was formally established in 1990, on a recommendation by the UK's parliamentary TA office – Parliamentary Office of Science and Technology, under the patronage of the President of the European Parliament, Mr Enrique Baron Crespo. The network has a light structure, guided by the EPTA Council and by meetings of the Directors of the EPTA partner organizations. The EPTA Council is the steering committee of the EPTA network, and consists of Members of Parliament or representatives of the advisory boards for the respective EPTA organization. The Council decides on organizational matters such as co-operation within the network and the status of members and associates. The Presidency of EPTA rotates among full members each year. The tasks of the EPTA member organization holding the presidency are to coordinate the EPTA network activities and to host the annual EPTA conference, Council meeting and Directors' meeting.
Members
Parliamentary TA is institutionalized in different ways, ranging from permanent parliamentary committees for TA; separate TA units as part of the parliamentary administration; to independent institutions with a mandate to serve as a permanent consulting institution for the parliament. The members of the EPTA network are European organizations, which carry out TA studies on behalf of parliaments. Full membership can be obtained by a unit that operates in Europe, is devoted to TA or related activities, serves a (supra-national, national or regional) parliament, has its own budget and secretariat and has an active work program including publications on issues with a scientific and technological component. Associate membership can be granted to other TA units that have a TA program and the resources to realize it, but that do not fulfill other criteria for full membership. Associates are involved in all EPTA activities but are not represented in the EPTA Council. Further, other units interested in the work of EPTA can act as observers.
According to the official EPTA ho |
https://en.wikipedia.org/wiki/Bruce%20Gilchrist | Bruce Gilchrist (4 August 1930 – 23 May 2015) is considered one of the notable figures in modern computing history.
Early life and education
Gilchrist was born 4 August 1930 in Pontefract, Yorkshire, England and attended King Edward VII School in Kings Lynn. He harbored a keen interest in computing and computing devices from an early age.
In October 1948, after being awarded a State Scholarship, he started an accelerated applied mathematics degree course at Imperial College of Science and Technology of the University of London.
In 1951, he be able to attend a two-week course at Cambridge University given by Dr. Maurice Wilkes, the developer of the Electronic Delay Storage Automatic Calculator (EDSAC). Gilchrist recalls that "this was my first real exposure to computer programming, the problems of debugging, etc.".
In 1954, he married his first love Jean DeWolf Littlefield in Princeton, NJ. Bruce and Jean had three children: Ian, James, and Andrew.
Institute for Advanced Study
In the summer of 1952, he received his doctorate in Meteorology at the University of London. That same year, with a special interest in calculating methods for weather forecasting, and with funding arranged by the mathematician John von Neumann, he joined the Institute for Advanced Study in Princeton, New Jersey supported on United States Smith-Mundt and Fulbright programs. He worked with Dr. Jule Charney, a gifted meteorologist and mathematician, on weather prediction calculations, programming the institute's IAS machine.
He also worked in the area of computers at IAS. Gilchrist first collaborated with the engineer James H. Pomerene on bettering the performance of cathode ray tube memory (the Williams tube developed first at the University of Manchester in England), writing diagnostic programs which allowed the team to make necessary adjustments for speed and reliability.
Further collaborating with Pomerene and Y.K. Wong, they invented a fast adder which incorporated a speed up technique for asynchronous adders reducing the time for additive carry-overs to propagate. This design was actually later incorporated in one commercial computer, the Philco TRANSAC S-2000, introduced in 1957, the first commercial transistorized computer.
Gilchrist was married in Princeton in April 1954 and his eldest son, Ian, was born there in February 1956.
In 1955, John von Neumann left the Institute for Advanced Study to join the United States Atomic Energy Commission (AEC) and so, in the summer of 1956, the group Gilchrist had been working with, broke up.
Later career
In 1956, Gilchrist accepted an invitation to be an assistant professor of mathematics and the first director of the computer center at Syracuse University where they had ordered an IBM 650 computer which was delivered a few months after he arrived that summer.
Some time after, he also became involved with the Association for Computing Machinery (ACM) and was elected to its national Council in 1958. This volunteer w |
https://en.wikipedia.org/wiki/Crypto%2B%2B | Crypto++ (also known as CryptoPP, libcrypto++, and libcryptopp) is a free and open-source C++ class library of cryptographic algorithms and schemes written by Wei Dai. Crypto++ has been widely used in academia, student projects, open-source, and non-commercial projects, as well as businesses. Released in 1995, the library fully supports 32-bit and 64-bit architectures for many major operating systems and platforms, including Android (using STLport), Apple (macOS and iOS), BSD, Cygwin, IBM AIX, Linux, MinGW, Solaris, Windows, Windows Phone and Windows RT. The project also supports compilation using C++03, C++11, C++14, and C++17 runtime libraries; and a variety of compilers and IDEs, including Borland Turbo C++, Borland C++ Builder, Clang, CodeWarrior Pro, GCC (including Apple's GCC), Intel C++ Compiler (ICC), Microsoft Visual C/C++, and Sun Studio.
Crypto++ 1.0 was released in June 1995, but the download is no longer available. The Crypto++ 1.0 release was withdrawn due to RSA Data Security, Inc asserting its patent over the RSA algorithm. All other versions of the library are available for download.
Algorithms
Crypto++ ordinarily provides complete cryptographic implementations and often includes less popular, less frequently-used schemes. For example, Camellia is an ISO/NESSIE/IETF-approved block cipher roughly equivalent to AES, and Whirlpool is an ISO/NESSIE/IETF-approved hash function roughly equivalent to SHA; both are included in the library.
Additionally, the Crypto++ library sometimes makes proposed and bleeding-edge algorithms and implementations available for study by the cryptographic community. For example, VMAC, a universal hash-based message authentication code, was added to the library during its submission to the Internet Engineering Task Force (CFRG Working Group); and Brainpool curves, proposed in March 2009 as an Internet Draft in RFC 5639, were added to Crypto++ 5.6.0 in the same month.
The library also makes available primitives for number-theoretic operations such as fast multi-precision integers; prime number generation and verification; finite field arithmetic, including GF(p) and GF(2n); elliptical curves; and polynomial operations.
Furthermore, the library retains a collection of insecure or obsolescent algorithms for backward compatibility and historical value: MD2, MD4, MD5, Panama Hash, DES, ARC4, SEAL 3.0, WAKE, WAKE-OFB, DESX (DES-XEX3), RC2, SAFER, 3-WAY, GOST, SHARK, CAST-128, and Square.
Performance
In a 2007 ECRYPT workshop paper focusing on public key implementations of eight libraries, Ashraf Abusharekh and Kris Kaj found that "Crypto++ 5.1 [sic] leads in terms of support for cryptographic primitives and schemes, but is the slowest of all investigated libraries."
In 2008, speed tests carried out by Timo Bingmann using seven open-source security libraries with 15 block ciphers, Crypto++ 5.5.2 was the top-performing library under two block ciphers and did not rank below the average library performance u |
https://en.wikipedia.org/wiki/J.%20R.%20R.%20Tolkien%27s%20Riders%20of%20Rohan | J. R. R. Tolkien's Riders of Rohan is a computer video game from 1991 based upon the fictional War of the Ring set in the Middle-earth world created by J. R. R. Tolkien, centered in The Lord of the Rings novels. The massive-scale simulation takes part in the realm of Rohan and the player controls the forces of Good during the onslaught of the forces of Evil, namely centered on the conflict with Saruman of Isengard. It was published by Konami and Mirrorsoft.
Gameplay
In terms of gameplay, it is very similar to the 1988 War in Middle Earth, except the setting was downsized from the entire world just to the land of the Rohirrim, engulfing mostly the storyline from The Two Towers, and to a small extent ending in The Return of the King. In a combination of a single-unit adventure, small-scale battlefield tactics and broadscale campaign warfare, the player must coordinate the Fellowship and Rohan's troops in order to fend off the invasion of Saruman's Orcs and save the Rohirrim lands, as well as mounting enough forces to push the war on the fronts in the east in order to contribute to Sauron's defeat.
At the beginning, the player can in the starting menu choose to start a new game, load an old one, quit, access encyclopedias dealing with featured units and characters, or practice. The practice folds down to tutorials in single-fighter combat:
- Archery: the player takes control of Legolas attempting to shoot down (18) Orcs from a wall, while crouching from their spears
- Duel: the player chooses between four Heroes: Aragorn, Legolas, Gimli and Éomer, to fight either an Orc or a Dunlending in melee combat
- Magic Duel: the player takes control over Gandalf fighting a Nazgûl flying mounted on a Felbeast
The game begins just before the Battles at the Fords of Isen, with the player taking control over Rohan's western armies (an army consisted of an infantry unit [Westfold Militia], a light cavalry unit [Outriders], a horse archers unit [Harrowdale Bow] and three heave cavalry units [Helms Deep Guards and Edoras Guards, the Grimslade squadron being under Théodred's personal leadership]). The main army is led by Théodred, while there is a separate unit of heavy cavalry [Harrowdale] that is still behind on the road. The game ends when Sauron is destroyed after the Battle at the Black Gates and Frodo and Sam reach Mount Doom.
Units
The player can control only the good side in the conflict.
Rohirrim Infantry - the poor, the young and the old gathered together, versatile all-round melee fighters eager to patriotically defend their homeland (squad size: 600)
Rohirrim Archers - Rohan ground units which have mastered the proficiency with the bow (squad size: 150)
Rohirrim Light Cavalry - fastest in the world, ideal scouts; useful for rapid skirmishes (squad size: 450)
Rohirrim Heavy Cavalry - renown horsemen, among the hardest fighters in the world; useful for routing enemies with their lances (squad size: 450)
Rohirrim Horse Archers - highly skilled, moun |
https://en.wikipedia.org/wiki/Duckling%20%28software%29 | Duckling, the collaboration environment software suite for e-Science, is an open-source software suite developed by the Collaboration Environment Research Center of Computer Network Information Center of the Chinese Academy of Sciences to meet the rapid progress of the Chinese Academy of Sciences’ e-Science activities. The goals of Duckling include integrating various resources such as digital hardware, software and data, and building a high efficient and easy-to-use environment over Internet for scientists distributed in different positions to enable a new type scientific action mode.
Components
Duckling consists of UMT, DCT, CLB and DLOG.
User Management Tool (UMT): used for creating, editing and deleting users, groups and roles.
Document Collaboration Tool (DCT): used for data publish in wiki mode.
Collaboration Library (CLB): used for data sharing among team members.
Duckling Log (DLOG): used for monitoring the events created by core services and plugins.
Moreover, various application plugins can be developed based on Duckling core services. Currently, there are several general application plugins, such as the Universal Communication Tool (UCT), the Conference Service Platform (CSP) and the Activities Arrangement Tool (AAT)。
History
Jan, 2006,CNIC launched the development of Duckling;
Nov 28, 2008,Duckling 1.0 Version released;
Sep 22, 2009, Duckling 1.2 version released;
Mar 17, 2010, Duckling released the first open source version on the SourceForge site.
Goal
To enable resource sharing, data fusion and collaboration working among scientific team members.
Communities
Duckling had been used in 63 teams, including the bio-energy, the accelerator mass spectrometry instrument and the atmosphere monitoring.
References
Kai Nan, Kejun Dong, Yongzheng Ma, et al. The Collaboration Environment for e-Science, e-Science Technology and Application, 2008.1
External links
Duckling Downloading: http://duckling.sourceforge.net/
Duckling Exhibition: https://web.archive.org/web/20100815223720/http://duckling.escience.cn/
Duckling Space: https://web.archive.org/web/20100907104425/http://bbs.cnic.cn/duckling/
Collaborative software
E-Science |
https://en.wikipedia.org/wiki/Acer%20beTouch%20E110 | The Acer beTouch E110 is a smartphone manufactured by Acer Inc. of Taiwan. The phone is based on the Android 1.5 operating system. It is focused on social networking, with features for integrating with Facebook, Twitter and other social networks.
The beTouch E110 was released on February 15, 2010. The smartphone is marketed as a budget Android-powered device. It lacks Wi-Fi capability.
Specifications
Hardware
The Acer beTouch E110 has a 2.8-inch TFT capacitive touchscreen display, ST Ericsson PNX6715 416 MHz CPU, 256 MB of RAM and 256 MB of internal storage that can be expanded using microSD card. The phone has a 1500 mAh Li-Ion battery, 3.5 MP rear camera with no selfie camera. It is available in Black and Dark Blue colors.
Software
Acer beTouch E110 ships with Android 1.5 (Cupcake).
Reception
The device received mixed reviews. The negativity in reviews involved the lack of connectivity to Wi-Fi and Android Market. Some said that the screen was not clear enough, and that the resistive touchscreen was poorly designed: users must press the screen firmly at times.
See also
Galaxy Nexus
List of Android devices
References
External links
Acer beTouch E110 Official Page
Android (operating system) devices
Mobile phones introduced in 2010
beTouch E110 |
https://en.wikipedia.org/wiki/GIMIAS | GIMIAS is a workflow-oriented environment focused on biomedical image computing and simulation. The open-source framework is extensible through plug-ins and is focused on building research and clinical software prototypes. Gimias has been used to develop clinical prototypes in the fields of cardiac imaging and simulation, angiography imaging and simulation, and neurology
GIMIAS is being funded by several national and international projects like cvREMOD, euHeart or VPH NoE.
About GIMIAS
GIMIAS stands for Graphical Interface for Medical Image Analysis and Simulation. GIMIAS provides a graphical user interface with all main data IO, visualization and interaction functions for images, meshes and signals. GIMIAS features include:
DICOM browser and PACS connection
Support for different imaging modalities
Biomedical data visualization in 2D and 3D: multiplanar reformation, ortho slice view, multi slice view, volume rendering, X-ray rendering, maximum intensity projection
Several input and output formats: DICOM, vtk, stl, Nifty, Analyze.
Movie control: play, pause, speed control
Multiple data objects: 2D DICOM images, 3D images, surface meshes, volumetric meshes, signals or annotations
Image and surface mesh annotations: landmarks, measurements and regions of interest
Clinical workflow navigation that can help the user to navigate from patient data to useful information for patient treatment.
Other additional tools for image segmentation, mesh manipulation and signal navigation.
GIMIAS is a development framework that allows developers to create their own medical applications using different plug-ins that can be dynamically loaded and combined. The prototypes developed on GIMIAS can be verified by end users in real scenarios and with real data at early development stages.
Is developed using C++ language, has a plug-in architecture, and is cross-platform by means of the standard CMake tool. Is possible to integrate new libraries using CSnake tool and is based on common open source libraries like VTK, ITK, MITK, BOOST and wxWidgets. A plug-in can extend the framework adding new processing components, GUI components like toolbars or windows, new data processing types or new rendering libraries.
GIMIAS supports several types of plug-ins, starting from a simple DLL, a 3D Slicer compatible command line plug-in or a more complex GIMIAS plug-in with customized graphical interface. Automated GUI generation and extensible data object model allow to share plug-ins with other frameworks and empower interoperability.
The software is available on Windows and Linux, 64-bit and 32-bit.
History
Initial versions of the open source framework was released by the end of 2009 (GIMIAS 0.6.15 was released in October 2009).
In 2010, more effort was done to empower the open source framework itself, providing more functionality like workflow manager, 3D Slicer plug-in compatibility, signal viewer and customizable views. GIMIAS version 0.8.1, 1.0.0, 1.1.0 and 1.2 |
https://en.wikipedia.org/wiki/List%20of%20railway%20lines%20in%20the%20Netherlands | The Netherlands has a rail network totalling of track, or 3,013 route km. Three quarters of it is electrified, one third is single track. Railway lines are built in standard gauge, apart from a few narrow gauge industrial and recreational railways.
List of railway lines by province
In contrast with the motorways in the Netherlands, and the railway lines in Belgium, the railway lines in the Netherlands are not identified by line numbers. For that reason, the lines listed below are named simply by reference to the names of their termini.
Groningen
Groningen–Delfzijl railway
Harlingen–Nieuweschans railway
Ihrhove–Nieuweschans railway
Meppel–Groningen railway
Sauwerd–Roodeschool railway
Stadskanaal–Zuidbroek railway
Friesland
Arnhem–Leeuwarden railway
Harlingen–Nieuweschans railway
Leeuwarden–Stavoren railway
Drenthe
Arnhem–Leeuwarden railway
Gronau–Coevorden railway
Meppel–Groningen railway
Zwolle–Emmen railway
Overijssel
Almelo–Salzbergen (D) railway
Apeldoorn–Deventer railway
Arnhem–Leeuwarden railway
Deventer–Almelo railway
Doetinchem–Hengelo railway
Dortmund–Enschede railway
Lelystad–Zwolle railway (Hanzelijn)
Mariënberg–Almelo railway
Utrecht–Kampen railway
Zutphen–Glanerbeek railway
Zwolle–Almelo railway
Zwolle–Emmen railway
Flevoland
Lelystad–Zwolle railway (Hanzelijn)
Weesp–Lelystad railway (Flevolijn)
Gelderland
Amsterdam–Arnhem railway
Amsterdam–Zutphen railway
Apeldoorn–Deventer railway
Arnhem–Nijmegen railway
Arnhem–Leeuwarden railway
Dieren–Apeldoorn railway
Elst–Dordrecht railway
Kesteren–Amersfoort railway
Nijmegen–Kleve railway
Nijkerk–Ede-Wageningen railway
Nijmegen–Venlo railway
Oberhausen–Arnhem railway
Rotterdam–Zevenaar railway
Tilburg–Nijmegen railway
Utrecht–Boxtel railway
Utrecht–Kampen railway
Winterswijk–Zevenaar railway
Zutphen–Glanerbeek railway
Utrecht
Amsterdam–Arnhem railway
Amsterdam–Zutphen railway
Den Dolder–Baarn railway
De Haar–Rhenen railway
Harmelen–Breukelen railway
Hilversum–Lunetten railway
Kesteren–Amersfoort railway
Utrecht–Boxtel railway
Utrecht–Rotterdam railway
Utrecht–Kampen railway
Woerden–Leiden railway
North Holland
Aalsmeer–Amsterdam Willemspark railway
Amsterdam–Zutphen railway
Amsterdam–Arnhem railway
Amsterdam–Haarlem–Rotterdam railway
Amsterdam–Schiphol railway
Haarlem–Uitgeest railway
Haarlem–Zandvoort railway
Heerhugowaard–Hoorn railway
Hilversum–Lunetten railway
Hoorn–Medemblik railway
Den Helder–Amsterdam railway
HSL-Zuid
Santpoort Noord–IJmuiden railway
Weesp–Leiden railway
Weesp–Lelystad railway (Flevolijn)
Zaandam–Enkhuizen railway
South Holland
Amsterdam–Haarlem–Rotterdam railway
Breda–Rotterdam railway
Elst–Dordrecht railway
Gouda–Alphen aan den Rijn railway
Gouda–Den Haag railway
HSL-Zuid
Rotterdam–Zevenaar railway
Schiedam–Hoek van Holland railway
Utrecht–Rotterdam railway
Weesp–Leiden railway
Woerden–Leiden railway
Havenspoorlijn
Zeeland
Gent–Terneuzen railway
Lewedorp–Vlissi |
https://en.wikipedia.org/wiki/Racing%20the%20Beam | Racing the Beam: The Atari Video Computer System is a book by Ian Bogost and Nick Montfort describing the history and technical challenges of programming for the Atari 2600 video game console.
Content
The book's title comes from the fact that the Atari 2600, initially branded the VCS (Video Computer System), did not have a video frame buffer and required the programmers to write each line of video to the TV output, one line at a time. As there were only a limited number of machine cycles in which to do this, the programmers were "racing" a high-speed electron beam across the screen.
Racing the Beam discusses the history of the VCS platform and the design decisions that impacted the types of games that could be written for it. Specific games such as Combat, Pitfall! and Yars' Revenge are analyzed from a technical and cultural perspective.
Racing the Beam is the first in a series of books on early video-game platforms and has been cited by modern Atari 2600 enthusiasts as an inspiration for attempting to write new games for the platform.
See also
Raster interrupt
References
External links
2009 non-fiction books
Atari 2600
Works by Ian Bogost
MIT Press books
History books about video games |
https://en.wikipedia.org/wiki/Metrorail%20Gauteng | Metrorail Gauteng is a network of commuter rail services in Gauteng province in South Africa, serving the Johannesburg and Pretoria metro areas. It is operated by Metrorail, a division of the Passenger Rail Agency of South Africa (PRASA).
Metrorail routes spread out across the province from three main hubs: Park Station in Johannesburg, Germiston Station on the East Rand, and Pretoria Station. Routes serve central Johannesburg, the East Rand, Soweto, the Vaal Triangle, the West Rand, central Pretoria, and suburbs to the north, east and west of Pretoria.
Significant areas not served by Metrorail are the northern and western suburbs of Johannesburg, including Sandton and Randburg, and the south-eastern suburbs of Pretoria. Some of the northern suburbs of Johannesburg are now served by the new Gautrain rapid-rail system.
Routes
Metrorail Gauteng consists of the following routes:
Johannesburg–Dunswart–Daveyton: serves Johannesburg, Germiston, Boksburg, Benoni and Daveyton
Johannesburg–Springs: serves Johannesburg, Germiston, Boksburg, Benoni, Brakpan and Springs
Springs–Nigel: serves Springs and Nigel
Germiston–Kwesine: serves Germiston and Katlehong
Germiston–Kliprivier–Vereeniging: serves Germiston, Katlehong, Meyerton and Vereeniging
Germiston–New Canada: serves Germiston and the Reef south of central Johannesburg
Johannesburg–New Canada–Vereeniging: serves Johannesburg, Orlando, Lenasia, Sebokeng and Vereeniging
Johannesburg–Oberholzer: serves Johannesburg, Orlando, Westonaria and Carletonville
George Goch–Johannesburg–Naledi: serves Johannesburg and Soweto
Johannesburg–Randfontein: serves Johannesburg, Roodepoort, Krugersdorp and Randfontein
Johannesburg–Leralla/Pretoria: serves Johannesburg, Germiston, Kempton Park, Tembisa, Centurion and Pretoria
Pretoria–Saulsville: serves Pretoria, Pretoria West and Atteridgeville
Pretoria/Belle Ombre–De Wildt/Mabopane: serves Pretoria, Pretoria North, Ga-Rankuwa and Soshanguve
Pretoria–Pienaarspoort: serves Pretoria, Hatfield and Mamelodi
Hercules–Capital Park–Pienaarspoort: serves Pretoria North and Mamelodi
See also
Gautrain
References
External links
Metrorail official website
Gauteng Rail Map
Metrorail (South Africa)
Transport in Johannesburg
Transport in Germiston
Transport in Pretoria |
https://en.wikipedia.org/wiki/BlackSpider%20Technologies%20Limited | BlackSpider Technologies Limited was a British software company founded in 2002 and subsequently acquired by SurfControl in July 2006.
The Company provided cloud computing services for filtering email spam and other malware.
History
BlackSpider was a start-up company founded in 2002 by John Cheney in Reading, Berkshire, UK.
In January 2004 Casenove Private Equity invested £4.6m ($6.6m) in the business, allowing the organisation to grow into the French and German markets.
In July 2006 SurfControl, a UK listed PLC, acquired BlackSpider for £19.5m in cash.
At the point of acquisition BlackSpider had £4m in historic revenues, an operating loss of £3.1m and over 1,200 customers.
In October 2007 Websense acquired SurfControl for approximately £204m.
Following the acquisition of SurfControl by Websense, the original BlackSpider Management Team, including John Cheney, left to found Workbooks.com, a provider of web-based CRM software for small businesses.
Products
MailControl was the brand name for BlackSpider Technologies email filtering services. These products are now sold by Forcepoint under the brand name Hosted Email Security.
Notes
External links
Companies House, UK Company Number: 04447164
Insider Article - 7 January 2004
Silicon Article Surfcontrol Catches Blackspider - 16 July 2006
John Layden, The Register - 13 July 2006
Websense Investor Release - 3 October 2007
Software companies of the United Kingdom
Cloud applications |
https://en.wikipedia.org/wiki/MTS%20system%20architecture | MTS System Architecture describes the software organization of the Michigan Terminal System, a time-sharing computer operating system in use from 1967 to 1999 on IBM S/360-67, IBM System/370, and compatible computers.
Overview
The University of Michigan Multi-Programming Supervisor (UMMPS), has complete control of the hardware and manages a collection of job programs. One of the job programs is MTS, the job program with which most users interact. MTS operates as a collection of command language subsystems (CLSs). One of the CLSs allows for the execution of user programs. MTS provides a collection of system subroutines that are available to CLSs, user programs, and MTS itself. Among other things these system subroutines provide standard access to Device Support Routines (DSRs), the components that perform device dependent input/output.
Organization
The system is organized as a set of independent components with well-defined interfaces between them.
This idea is, of course, neither new nor unique; but MTS components are generally larger, interfaces between components more rigid, and a component communicates with fewer other components than in many systems. As a result, components are more independent of each other and it is easier to replace one component without affecting others.
The interface with the supervisor is the same for all components and very few special cases are allowed; for example, all input/output operations are done using the same supervisor facilities whether the input/output is for a card reader, a paging device, or any other device. Most access to supervisor services is via system subroutines that issue the necessary Supervisor Call instructions (SVCs) rather than by direct use of SVCs. Control blocks are accessed only indirectly by calls to subroutines within the component that "owns" the control block.
The interfaces used by user programs are the cleanest of all. User programs may never refer directly to any system control block (neither for reference nor change), because the virtual memory segment(s) that contain system control blocks (the system segments) are removed from a job's virtual address space when a user mode program is running. The subroutine interfaces available to user programs are also used by most other parts of the system (system mode programs, CLSs, ...) even through components running in system mode do have access to the "system" virtual memory segment(s). Transitions from user mode to system mode and back are managed by a special protected set of subroutine interfaces known as "the gate" (initially developed at Wayne State University).
The programming effort for MTS is divided vertically rather than horizontally. This means that one or two individuals are assigned responsibility for a component and then follow it from design through implementation and maintenance. The responsible person has considerable freedom to design the internal structure of the component and even extend interfaces, so long as |
https://en.wikipedia.org/wiki/REDCap | REDCap (Research Electronic Data Capture) is a browser-based, metadata-driven EDC software and workflow methodology for designing clinical and translational research databases. It is widely used in the academic research community: the REDCap Consortium is a collaborative, international network of more than 5900 institutional partners in 145 countries, with more than 2.1 million total end-users employing the software. Over 19,000 journal articles cite REDCap.
History
REDCap was developed by an informatics team at Vanderbilt University with ongoing support from NCRR and NIH grants and first released in 2004. REDCap was designed to address common problems for academic biomedical researchers hoping to use electronic databases. First, major vendor EDC and CDMS software is designed and priced for large clinical trials, and can be prohibitively expensive for investigator-initiated studies or other such studies at a smaller scale. Second, the independent research environment often lacks the informatics and other multidisciplinary support necessary for effective IT integration into research protocols. The REDCap software as distributed through the REDCap consortium attempts to facilitate informatics support for clinical researchers and foster a collaborative network of institutional researchers who share and support REDCap as a common research tool.
Software licensing and intended use
Although REDCap is available at no charge to institutional partners – discounting the cost of internal IT support staffing – REDCap is expressly not open-source software. Certain end-user license agreements distinguish it from a typical open-source license. Namely, the software is restricted in use, permitted only for non-commercial research purposes. REDCap is also restricted in redistribution because Vanderbilt is the only entity that can distribute it. Furthermore, any and all derived works – such as innovations or programmatic features added on by the user – are essentially owned by Vanderbilt. Vanderbilt catalogues such derived works in their REDCap Consortium library, which is available to all consortium members. The REDCap End-User License Agreement also encompasses control by Vanderbilt over its licensees' publications on or about REDCap, specifying that Vanderbilt shall coordinate and have editorial control over any "publications created by CONSORTIUM MEMBERS which discuss the SOFTWARE and its methodologies, functionality, and/or abilities." Publications that describe scientific studies which have utilized REDCap are excepted from these editorial restrictions.
The REDCap software is distributed from Vanderbilt to institutional consortium partners, who in turn give research teams access to REDCap. REDCap project design has an intended workflow outlined by the developers. Upon request, the informatics core gives the research team a demonstration of REDCap, highlighting the most relevant user interface features. The researchers then fill out a Microsoft Excel sprea |
https://en.wikipedia.org/wiki/Cork%20University%20Hospital%20Group | Cork University Hospital Group was a hospital network in County Cork, Ireland. It consisted of:
Cork University Hospital
Mallow General Hospital
St. Mary's Health Campus
The hospitals are now part of a revised hospital group structure, with all three hospitals becoming part of the South/Southwest Hospital Group.
References
See also
List of hospitals in Ireland
University College Cork |
https://en.wikipedia.org/wiki/Fallowfield%20Loop | The Fallowfield Loop is an off-road cycle path, pedestrian and horse riding route in the south of Manchester, England, which is one of the National Cycle Network routes and paths; it was developed and built by Sustrans, forming part of routes 6 and 60.
The Loop follows the route of the former Fallowfield Loop railway line, which closed in 1988. It is long and connects Chorlton-cum-Hardy in the west with Fairfield in the east, passing through Whalley Range, Fallowfield, Levenshulme and Gorton.
History
The Fallowfield Loop railway line was a local railway route in Greater Manchester. Trains on the Manchester, Sheffield and Lincolnshire Railway line (later, the Great Central Railway line) from Sheffield Victoria and Guide Bridge used the "Loop" to access Manchester Central railway station. At the line joined with the Manchester South District Line on the route into Manchester Central.
The Fallowfield Loop Line was fully opened to passengers in 1892. On 7 July 1958, the stations at Hyde Road, Levenshulme South, Fallowfield and Wilbraham Road were closed, although the line itself remained open to through passenger services until 5 May 1969, after which it was operated as a freight-only route. The loop line also provided access to Reddish Electric Depot, which was built adjacent to the line in 1954 to maintain the new fleet of electric trains for the Woodhead Line; the depot closed in 1983. In March 1987, a short section of track at the former site of Hyde Road station was briefly used to give a public demonstration of the proposed Manchester Metrolink tram system, with a temporary station named Debdale Park constructed beside the line. Soon after this, the line was finally closed and the railway tracks were lifted in October 1988.
Conversion to a shared-use path
The old railway route had lain derelict for many years until the late 1990s, when a group of cyclists started campaigning for its conversion to a traffic-free greenway across south Manchester. That group, together with supporters from local civic societies and other community groups, formally became the Friends of the Fallowfield Loop in June 2001. The route is now owned mostly by Sustrans, a charity which specialises in building and maintaining off-road shared-use paths.
There are many access points onto the Loop along its length from Wilbraham Road in Chorlton-cum-Hardy, at its western end, to Fairfield station in the east. There are also several metal barriers along the route which, until late 2016, would disrupt the ride for cyclists on normal-size bikes; larger cycles, like tandems and trikes, had to be lifted over them. However, after a successful trial period in 2016, the barriers along the route itself are now open permanently. The barriers at the different entrance points to the Loop are a variety of designs; some of these are still very difficult to access using a normal bicycle, whilst others have been modified to be fully accessible even for tandems.
Along the route
The |
https://en.wikipedia.org/wiki/List%20of%20genetic%20algorithm%20applications | This is a list of genetic algorithm (GA) applications.
Natural Sciences, Mathematics and Computer Science
Bayesian inference links to particle methods in Bayesian statistics and hidden Markov chain models
Artificial creativity
Chemical kinetics (gas and solid phases)
Calculation of bound states and local-density approximations
Code-breaking, using the GA to search large solution spaces of ciphers for the one correct decryption.
Computer architecture: using GA to find out weak links in approximate computing such as lookahead.
Configuration applications, particularly physics applications of optimal molecule configurations for particular systems like C60 (buckyballs)
Construction of facial composites of suspects by eyewitnesses in forensic science.
Data Center/Server Farm.
Distributed computer network topologies
Electronic circuit design, known as evolvable hardware
Feature selection for Machine Learning
Feynman-Kac models
File allocation for a distributed system
Filtering and signal processing
Finding hardware bugs.
Game theory equilibrium resolution
Genetic Algorithm for Rule Set Production
Scheduling applications, including job-shop scheduling and scheduling in printed circuit board assembly. The objective being to schedule jobs in a sequence-dependent or non-sequence-dependent setup environment in order to maximize the volume of production while minimizing penalties such as tardiness. Satellite communication scheduling for the NASA Deep Space Network was shown to benefit from genetic algorithms.
Learning robot behavior using genetic algorithms
Image processing: Dense pixel matching
Learning fuzzy rule base using genetic algorithms
Molecular structure optimization (chemistry)
Optimisation of data compression systems, for example using wavelets.
Power electronics design.
Traveling salesman problem and its applications
Earth Sciences
Climatology: Estimation of heat flux between the atmosphere and sea ice
Climatology: Modelling global temperature changes
Design of water resource systems
Groundwater monitoring networks
Finance and Economics
Financial mathematics
Real options valuation
Portfolio optimization
Genetic algorithm in economics
Representing rational agents in economic models such as the cobweb model
the same, in Agent-based computational economics generally, and in artificial financial markets
Social Sciences
Design of anti-terrorism systems
Linguistic analysis, including grammar induction and other aspects of Natural language processing (NLP) such as word-sense disambiguation.
Industry, Management and Engineering
Audio watermark insertion/detection
Airlines revenue management
Automated design of mechatronic systems using bond graphs and genetic programming (NSF)
Automated design of industrial equipment using catalogs of exemplar lever patterns
Automated design, including research on composite material design and multi-objective design of automotive components for crashworthiness, weight sa |
https://en.wikipedia.org/wiki/Antenna%20Interface%20Standards%20Group | The Antenna Interface Standards Group (commonly referred to as AISG) is a non-profit international consortium formed by collaboration between communication infrastructure manufacturers and network operators with the purpose of maintaining and developing a standard for digital remote control and monitoring of antenna line devices in the wireless industry. The consortium was established in November 2001 with five original members, and as of March 2019 had 45 worldwide members based in North America, Asia, Europe, and the South Pacific. The consortium has released four versions of its base communication standard, AISG v1.0, AISG v1.1, AISG v2.0 and AISG v3.0. The consortium has also released stand alone standards that specify details related to its base standard. These standards include a standard for the connector used in AISG RS-485 based bus, standard for RF connector markings on the antenna faceplate and standards for distributing software and configuration files wrapped in XML. All published AISG standards can be downloaded from the AISG webpage.
Latest news
AISG v3.0 standard was publicly released in November 2018 and has been frequently updated afterwards.
2022: AISG has been working on, and is about to release a new standard for antenna location and orientation sensor (ALS)
AISG v3.0 overview
Background
AISG v2 standard was released more than 10 years ago. During this time base station sites and antenna line devices on site have evolved to be more complex.
Examples of features missing from the AISG v2 standard that modern base station sites require:
Capability to control multi band multi array base station antenna with several base stations
Capability to share a multi band multi array band base station antenna between two or more operators
Ability to associate antenna arrays and other antenna line equipment to each other
Ability to know the performance and parameters of each antenna array on site
Tools that help in ensure correct connection of RF cables on site
Experience with AISG v2 has shown that improvements in the way the standard is written were needed to ensure more uniform standard implementation between antenna line device vendors. Interoperability testing is another area where experience has shown that an interoperability testing is an area where improved standard with better support for it would be beneficial.
Targets
AISG v3.0 has been designed to address the above challenges.
AISG v3.0 new features
Platform
A standard, unified, simplified and easily expandable platform that allows ALD vendors to create antenna line devices that contain different types of subunits which work together well and are easy to install and operate. This platform supports modern complex base station sites and easy fault finding in the field.
Improved specification
Differing AISG v2 implementations from different vendors have shown the need for more detailed specification.
ASIG v3.0 includes:
Definitions for the primary requireme |
https://en.wikipedia.org/wiki/Southern%20Rep | Southern Rep (Southern Rep Theatre) is a regional theatre located in New Orleans, Louisiana. It is a member of National New Plays Network and Theatre Communications Group.
Founded in 1986 by Dr. Rosary O'Neill, it is now led by Producing Artistic Director Aimee Hayes. Southern Rep has been the recipient of the Governor's Arts Organization Award from Lt. Gov. Mitch Landrieu and the State Department of Culture, Recreation and Tourism.
History
After its founding in 1986 by playwright and scholar Dr. Rosary O'Neill, Southern Rep focused on producing work that reflects Southern heritage. From 2002 through 2007, under the leadership of Producing Artistic Director Ryan Rilette, Southern Rep began focusing on developing new plays by American playwrights, featuring regional premieres of national work, and joining the National New Play Network. Marieke Gaboury joined as Managing Director in 2010 and left in 2012.Aimee Hayes was appointed Artistic Director in 2008. Aimee Hayes left in 2020. Sacha Grandoit is The Current Interim Artistic Director, as August 2021 of
In 2019, the theater took up permanent residence in the former St Rose of Lima Catholic Church.
Former locations
The company's primary location was at One Canal Place. The theater has also performed at Mid-City Theater, Loyola University's Marquette Hall, Michalopoulos Studio, Ursuline Academy auditorium theater, Ashé Power House theater and the Contemporary Arts Center.
Katrina
In 2005, Southern Rep had to temporarily close its doors during Hurricane Katrina and ensuing aftermath. It reopened to the public in the months after Hurricane Katrina.
Production history
Southern Rep Theatre Productions
References
Theatre companies in Louisiana
Arts organizations established in 1986
1986 establishments in Louisiana
Tourist attractions in New Orleans |
https://en.wikipedia.org/wiki/El%20Gran%20Show%20%28season%202%29 | Season two of El Gran Show premiered on August 14, 2010, on the América Televisión network.
On October 30, 2010, Belén Estévez and Gian Frank Navarro were crowned champions, representing the city of Lima and whose dream was to treat Gian Frank's 4-year-old nephew who suffers from viral encephalitis, a disease that has him prostrate with scoliosis, blindness and seizures. Karen Dejo and Edward Mávila finished second, while Miguel "Conejo" Rebosio and Fabianne Hayashida finished third.
Cast
Couples
The celebrities were introduced during the final of the previous season. In the first week were presented to the dreamers and the dreams of each one of them.
Before the start of the program, Fiorella Avilés (Fernando Roca Rey's dreamer) retired from the show for health reasons, instead danced Katherine Mendoza (dreamer on El show de los sueños), finally Whitney Misme came as an official dreamer from the second week.
During the show, two heroines left the program, the first was Melissa Garcia, who suffered an injury in the column, being replaced by the model Danuska Zapata. The second was Jimena Lindo, who suffered a muscle tear in the leg, so actress Melania Urbina came into place from the fifth week, however, Urbina also leaves the competition for strict medical rest due to a typhoid fever, finally former contestant Karen Dejo came into place from the seventh week.
Hosts and judges
Gisela Valcárcel, Aldo Díaz and Cristian Rivero returned as hosts, while Morella Petrozzi, Carlos Alcántara, Pachi Valle Riestra and the VIP Jury returned as judges. Stuart Bishop, English choreographer who was a replacement judge last season, entered the show as a new judge since week 7.
Scoring charts
Red numbers indicate the sentenced for each week
Green numbers indicate the best steps for each week
the couple was eliminated that week
the couple was safe in the duel
the winning couple
the runner-up couple
the third-place couple
Average score chart
This table only counts dances scored on a 40-point scale.
Highest and lowest scoring performances
The best and worst performances in each dance according to the judges' 40-point scale are as follows:
Couples' highest and lowest scoring dances
Scores are based upon a potential 40-point maximum.
Weekly scores
Individual judges' scores in the charts below (given in parentheses) are listed in this order from left to right: Morella Petrozzi, Carlos Alcántara, Pachi Valle Riestra, VIP Jury.
Week 1:Latin Pop
The couples danced latin pop. No couple was sentenced in this week.
Running order
Week 2: Cumbia
The couples danced cumbia and a danceathon of salsa.
Running order
Public's favorite couple: Jaime & Carol (2 pts).
Week 3: Disco
The couples (except those sentenced) danced disco.
Running order
Public's favorite couple: Angie & Rubén (2 pts).
*The duel
Carlos & Fabiola: Safe
Jaime & Carol: Eliminated
Week 4: World Dances
The couples performed the world dances and a danceathon of cumbia.
Due to an injur |
https://en.wikipedia.org/wiki/Floppy%20disk%20hardware%20emulator | A floppy disk hardware emulator or semi-virtual diskette (SVD) is a device that emulates a floppy disk drive with a solid state or network storage device that is plug compatible with the drive it replaces, similar to how solid-state drives replace mechanical hard disk drives.
History
Older models of computers, electronic musical instruments and industrial automation often used floppy disk drives for data transfer. Older equipment may be difficult to replace or upgrade because of cost, requirement for continuous availability or unavailable upgrades. Proper operation may require operating system, software and data to be read and written from and to floppies, forcing users to maintain floppy drives on supporting systems.
Floppy disks and floppy drives are gradually going out of production, and replacement of malfunctioning drives, and the systems hosting them, is becoming increasingly difficult. Floppy disks themselves are fragile, or may need to be replaced often. An alternative is to use a floppy disk hardware emulator, a device which appears to be a standard floppy drive to the old equipment by interfacing directly to the floppy disk controller, while storing data in another medium such as a USB thumb drive, Secure Digital card, or a shared drive on a computer network. Emulators can also be used as a higher-performance replacement for mechanical floppy disk drives.
Emulation process
A typical floppy disk controller sends an MFM / FM / GCR encoded signal to the drive to write data, and expects a similar signal returned when reading the drive. On a write, a hardware PLL or a software-based filter component undoes the encoding, and stores the sector data as logically written by the host. An inverse mechanism translates the stored data back into an encoded signal when the data is read. Noisy raw data signals are filtered and cleaned up before conversion.
Most FDC interfaces do not directly address tracks; instead they provide "step-in" and "step-out" pulses. Those, and the current sector number virtually rotating under the emulated read/write head, are tracked by the emulator in order to determine which sector is to be accessed.
Because the interface to the floppy drive is very low-level, emulators must maintain the approximate timing of floppy disk operations. This may require the emulator to provide buffering, with some delay in updating the permanent storage.
The emulator saves the data written to the floppy in either local storage (stand-alone emulators), or in a remote storage device or data exchange module (stateless emulators).
Data exchange
The floppy disk emulator can provide other systems access to the data on the emulated floppy in a number of ways:
Direct access to some dedicated disk partition (e.g.: a 1.44MB partition on a USB key)
Floppy file system translation (e.g.: FAT12 floppy ↔ USB key folder)
Floppy disk images (e.g.: raw floppy ↔ .img/.iso USB key file)
Direct access and floppy image implementations can also em |
https://en.wikipedia.org/wiki/Lirobarleeia%20gradata | Lirobarleeia gradata is a species of minute sea snail, a marine gastropod mollusk or micromollusk in the family Rissoidae.
Description
Distribution
References
External links
Orbigny A. d'. (1841-1853). Mollusques. In: R. de la Sagra (ed.). Histoire physique, politique et naturelle de l'Ile de Cuba. Arthus Bertrand, Paris. Vol 1: 1-264 [pp. 1-240, pls 1-10?, 1841; 241-264, 1842; Vol. 2: 1-380 [pp. 1-112, pls 10-21?, 1842; 113-128, 1844; 129-224, pls 22-25?, 1847; 225-380, pls 26-28, 1853 ]
Rissoidae
Gastropods described in 1842 |
https://en.wikipedia.org/wiki/Schwartziella%20abundata | Schwartziella abundata is a species of minute sea snail, a marine gastropod mollusk or micromollusk in the family Zebinidae.
Description
The height of the shell attains 2.9 mm.
Distribution
This species occurs in the Atlantic Ocean off the Cape Verdes.
References
Rolán E. & Luque Á.A. 2000. The subfamily Rissoininae (Mollusca: Gastropoda: Rissoidae) in the Cape Verde Archipelago (West África). Iberus 18(1): 21-94
Rolán E., 2005. Malacological Fauna From The Cape Verde Archipelago. Part 1, Polyplacophora and Gastropoda.
abundata
Gastropods described in 2000
Gastropods of Cape Verde |
https://en.wikipedia.org/wiki/Schwartziella%20gradata | Schwartziella gradata is a species of minute sea snail, a marine gastropod mollusk or micromollusk in the family Zebinidae.
Description
The height of the shell attains 2.3 mm.
Distribution
This species occurs in the Atlantic Ocean off the Cape Verdes.
References
Rolán E. & Luque Á.A. 2000. The subfamily Rissoininae (Mollusca: Gastropoda: Rissoidae) in the Cape Verde Archipelago (West África). Iberus 18(1): 21-94
Rolán E., 2005. Malacological Fauna From The Cape Verde Archipelago. Part 1, Polyplacophora and Gastropoda.
gradata
Gastropods described in 2000
Gastropods of Cape Verde |
https://en.wikipedia.org/wiki/Osian | Osian or Osiyan may refer to:
Ancient nomadic tribes:
Asii, also known as the Osians in Central Asia
Osi (tribe) in Eastern Europe
OSIAN, an Open Source IPv6 Automation Network for wireless sensors
Osian art fund, an arts fund started in Mumbai (2010)
Osian, Jodhpur, a city in Rajasthan, India
Osian (name), a name common in Wales, derived from the Irish Oisín
Osiyan, Unnao, a village in Unnao district, Uttar Pradesh, India
See also
Ossian (disambiguation) |
https://en.wikipedia.org/wiki/Flash%20memory%20controller | A flash memory controller (or flash controller) manages data stored on flash memory (usually NAND flash) and communicates with a computer or electronic device. Flash memory controllers can be designed for operating in low duty-cycle environments like memory cards, or other similar media for use in PDAs, mobile phones, etc. USB flash drives use flash memory controllers designed to communicate with personal computers through the USB port at a low duty-cycle. Flash controllers can also be designed for higher duty-cycle environments like solid-state drives (SSD) used as data storage for laptop computer systems up to mission-critical enterprise storage arrays.
Initial setup
After a flash storage device is initially manufactured, the flash controller is first used to format the flash memory. This ensures the device is operating properly, it maps out bad flash memory cells, and it allocates spare cells to be substituted for future failed cells. Some part of the spare cells is also used to hold the firmware which operates the controller and other special features for a particular storage device. A directory structure is created to allow the controller to convert requests for logical sectors into the physical locations on the actual flash memory chips.
Reading, writing, and erasing
When the system or device needs to read data from or write data to the flash memory, it will communicate with the flash memory controller. Simpler devices like SD cards and USB flash drives typically have a small number of flash memory die connected simultaneously. Operations are limited to the speed of the individual flash memory die. In contrast, a high-performance solid-state drive will have more dies organized with parallel communication paths to enable speeds many times greater than that of a single flash die.
Wear-leveling and block picking
Flash memory can withstand a limited number of program-erase cycles. If a particular flash memory block were programmed and erased repeatedly without writing to any other blocks, the one block would wear out before all the other blocks thereby prematurely ending the life of the storage device. For this reason flash controllers use a technique called wear leveling to distribute writes as evenly as possible across all the flash blocks in the SSD. In a perfect scenario this would enable every block to be written to its maximum life so they all fail at the same time.
Flash translation layer (FTL) and mapping
Usually, flash memory controllers also include the "flash translation layer" (FTL), a layer below the file system that maps host side or file system logical block addresses (LBAs) to the physical address of the flash memory (logical-to-physical mapping). The LBAs refer to sector numbers and to a mapping unit of 512 bytes. All LBAs that represent the logical size visible to and managed by the file system are mapped to a physical location (block ID, page ID and sector ID) of the Flash. As part of the wear leveling and other flash |
https://en.wikipedia.org/wiki/Overload%20%28magazine%29 | Overload is a bi-monthly professional computer magazine published by ACCU, that was established in 1993 and is edited by Frances Buontempo. It aims to "publish a high standard of articles about all aspects of software development". All issues of Overload, starting from August 1998, are available online.
History
Overload was started in 1993 as a magazine of the "Turbo C++ SIG". By 1994, it had become a "journal of C++ SIG", with an appropriate change in scope. At that time there were several magazines with similar scope, including C/C++ Users Journal, C++ Report, and to a lesser extent, Dr. Dobb's Journal. The scope of Overload continued to be broadened and in 2000 the magazine was relabeled from "journal of C++ SIG" to "journal of ACCU". About the same time, a board of "readers" was established, to assist authors with improving their articles.
Over time, many competing publications have been discontinued (C++ Report has been discontinued in 2002, C/C++ Users Journal in 2006, Dr Dobbs Journal in 2009), and by 2010 Overload has become the only magazine to cover this area, which has attracted articles of notable writers such as former contributing editor of C/C++ Users Journal Matthew Wilson and creator of C++ Bjarne Stroustrup.
Since its establishment, the scope of the magazine has evolved from issues specific to C/C++ into all aspects of software development, with a particular emphasis on Agile software development. In 2005 Overload published a Quality Manifesto by Tom Gilb.
Notable contributors
Bjarne Stroustrup
Matthew Wilson
David Abrahams
Tom Gilb
David H. Bailey
Kevlin Henney
Nicolai Josuttis
Scott Meyers
Editors
Frances Buontempo (2012–present)
Ric Parkin (2008–2012)
Alan Griffiths (2003–2008)
John Merrels (1998–2003)
Sean A. Corfield (1995–1997)
Mike Toms (1993–1994)
References
External links
Bibliography of Overload articles
1993 establishments in the United Kingdom
Bi-monthly magazines published in the United Kingdom
Computer magazines published in the United Kingdom
Magazines established in 1993
Professional and trade magazines
Mass media in Oxfordshire |
https://en.wikipedia.org/wiki/Florian%20Bellanger | Florian Bellanger (born 20 April 1968) is a French pastry chef, formerly the executive pastry chef at the famous Parisian pastry and candy shop, Fauchon. He is a permanent judge on the Food Network's competition series Cupcake Wars, appearing in over nine seasons and 135 episodes to date.
Early career
Bellanger grew up in Paris and spent much of his free afternoons baking for his family. However, a childhood chocolate allergy prevented him from enjoying sweets and desserts for six years, which temporarily discouraged his desire to bake. At age 15, Bellanger applied to one of Paris's prestigious pastry schools, the ("Paris school of table skills"), but was rejected for being a year too young. By 1986, he graduated from the school with a specialization in pastry cooking and a specialty in chocolate and ice cream; he now says chocolate is his favorite ingredient and admires its versatility, claiming it is "fun" and something "taken for granted."
Before starting his own company, Bellanger was the executive pastry chef at Fauchon and oversaw 24 other pastry chefs at its Tea Salon flagship store in New York City, a "legendary French Epicurean emporium" of cakes, cookies, ice creams and sorbets. There, he became known for creating inventive combinations of flavors outside of the norms of tradition, such as éclairs flavored with orange zest, passion fruit or coconut and raspberry marshmallow cake, Toulouse violet ice cream and raspberry-chili pepper sorbet. From 1991 to 1994, he was under the command of famous French pastry chef Pierre Hermé and was also the executive pastry chef for Fauchon's flagship store in Qatar from 1994 to 1996.
Bellanger was pastry chef of the world-renowned (three Michelin stars) restaurant Le Bernardin from 1996 to 2001, where his desserts were described as "light and dreamy" by Ruth Reichl of The New York Times.
Career
Bellanger is now the chef and owner of Mad Mac Macarons Mad Mac NYC "the Authentic French Macarons and Madeleines" an acclaimed French cookie and pastry company, which he helped fund in 2006. Mad Mac serves retail, food service, and hospitality industries and has been recognized as a leader in quality and innovation in the Macaron industry.
Bellanger is a member of City Harvest's Food Council and a guest chef at the French Culinary Institute in Manhattan, New York. He also spends his free time donating to charities such as C-CAP Careers Through Culinary Arts Program C-CAP Home, the Wolfgang Puck Charity and the Jean-Louis Palladin Foundation.
Recognition
Bellanger was named one of the 10 Best Pastry Chefs in America in 2003 and 2004 by Pastry Art & Design magazine. In 2000 and 2001, the James Beard Foundation acclaimed Bellanger's accomplishments with a nomination for "Outstanding Pastry Chef."
He is also the Jury President of the US Pastry Competition which is held every February in NYC, and has been featured on many networks including CNN, NBC, Food Network, and Martha Stewart Living. Bellanger's cake |
https://en.wikipedia.org/wiki/International%20Network%20of%20Museums%20for%20Peace | The International Network of Museums for Peace (originally the International Network of Peace Museums) was established following a conference in Bradford in 1992. At this conference, for the first time, directors and curators of peace and anti-war museums worldwide came together. The loose network which emerged aimed to promote cooperation between peace museums and to stimulate the creation of new peace museums across the world.
Background
Early years
Between 1992 and 2009, the network was very informal, sustained by occasional newsletters between international conferences. As the number of peace museums worldwide increased, however, the network needed to formalise its structures. Steps towards addressing this were taken at the Gernika conference of 2005, including changing the name of the organisation to the International Network of Museums for Peace (INMP).
2009-2018
In 2009 the INMP was established as a foundation (nonprofit) in The Hague and, with the support of the municipality, opened its secretariat and archive in the Bertha von Suttner Building near the Peace Palace in 2010. Since 2014 the INMP, as an international NGO, has been granted special Consultative Status from the UN ECOSOC, and gained ANBI-status in the Netherlands. The foundation consists of a General Coordinator, ten international Executive Board members and twelve international members in the Advisory Committee. In 2018, the INMP Office in the Hague was closed, and moved to the Kyoto Museum for World Peace at Ritsumeikan University, Kyoto, Japan.
Museums for Peace
The definition of Museums for Peace according to the INMP is non-profit educational institutions that promote a culture of peace through interpreting, collecting and displaying peace related material. They inform the public about peace and nonviolence using illustrations from the lives of individuals, the work of organizations, campaigns and historical events. Included are also peace related sites, centers and institutions which are involved in peace education through exhibitions, documentation and other related activities.
Aims
Since 1992 the aims of the INMP have been
to promote cooperation between peace museums and
to stimulate the creation of new peace museums across the world. However, with the establishment of the INMP as a foundation, five more aims have been added.
To the secretariat, to make a mainstay in the daily operation and development of the INMP and
to recruit an extensive database of Museums for Peace. As well as
organizing international conferences
educational projects and
travelling exhibitions on the promotion and stimulation of peace.
Conferences of the network
1992: Bradford (UK)
1995: Stadtschlaining (Austria)
1998: Osaka & Kyoto (Japan)
2003: Ostend (Belgium)
2005: Gernika-Lumo (Spain)
2008: Kyoto & Hiroshima (Japan)
2011: Barcelona (Spain)</ref>
2014: No Gun Ri (Korea)
2017: Belfast (Northern Ireland)
Projects
Discover Peace in Europe
Three year (2013-2015) European project with |
https://en.wikipedia.org/wiki/Wanova | Wanova, Inc, headquartered in San Jose, California, provides software allowing IT organizations to manage, support and protect data on desktop and laptop computers. Wanova's primary product, Wanova Mirage, was designed as an alternative to server-hosted desktop virtualization technologies.
History
Wanova was founded in January 2008 by Ilan Kessler and Issy Ben-Shaul, previously co-founders of Actona Technologies, which was acquired by Cisco in 2004 and became the foundation for Cisco Wide Area Application Services (WAAS). The company received its first round of funding from Greylock Partners, Carmel Ventures and Opus Capital in the sum of $13 million. As of May 22, 2012, Issy Ben-Shaul announced on Wanova Blog that Wanova has become a part of VMware.
Products
As of February 2011, there is one primary product, Wanova Mirage hybrid desktop virtualization software, which has three components: Wanova Mirage Client, Wanova Mirage Server, and Wanova Network Optimization. The Mirage Client is a small MSI that installs on the PC of an end user, and allows the endpoint to become managed by the Mirage Server. The Mirage Server provides tools for creating, managing and deploying a Base Image, which typically consists of an Operating System (OS) and core applications that an administrator wants to manage centrally, such as Microsoft Office or Antivirus. Mirage Server also manages the backup and restore synchronization process. Distributed Desktop Optimization incorporates capabilities such as deduplication and compression that make the product effective over a low bandwidth, high-latency WAN. Once Mirage is installed, IT administrators maintain a complete, bootable desktop instance in the data center. This instance is hardware agnostic, and can be instantiated on both physical hardware or in a virtual machine. No hypervisor is required when the instance is deployed into PC hardware.
How VMware Mirage Works
Mirage logically splits the PC into individual layers that can be independently managed: a Base Image; a layer including user-installed applications and machine information, such as machine ID; and a layer including user data, files and personalization. In this manner, IT can create a single read-only Base Image, typically including an operating system (OS) and the core applications they will manage centrally, such as Microsoft Office and an antivirus solution. This Base Image can be deployed to the locally stored copy of each PC, and then synchronized as a whole with the endpoint. Because of the layering, the Image can be patched, updated, and re-synchronized as needed, without overwriting the user-installed applications or data. These features, combined with the network optimizations, create a number of use cases:
Single Image Management – IT can manage one primary image and synchronize it with thousands of endpoints
Hardware Migration – By replacing the Base Image associated with an end user's PC, the user's desktop, including applications, d |
https://en.wikipedia.org/wiki/Adam%20Clayton%20Powell%20III | Adam Clayton Powell III (born July 17, 1946) is an American journalist, media executive, and scholar who is the executive director of the USC Election Cybersecurity Initiative. He was USC's vice provost for globalization from 2007 through 2010.
Early life
Powell was born in New York City in 1946. He is the son of Congressman Adam Clayton Powell Jr. and jazz musician Hazel Scott. His half-brother, Adam Clayton Powell IV, is a lawyer and politician.
Career
Before joining the University of Southern California, Powell's career included positions at the Freedom Forum, NPR, CBS News, 1010 WINS, Quincy Jones Entertainment, and WHUT-TV.
Personal life
Powell is the ex-husband of Beryl Powell, daughter of Eileen and John J. Slocum. This marriage attracted media attention as the union of two high-profile families of different ethnicities, his black, hers descended from early New England white colonists. His son, Adam C. Powell IV, is a materials scientist.
References
External links
Adam Clayton Powell, III interview on In Black America, November 1, 1987 at the American Archive of Public Broadcasting
1946 births
Living people
Powell family of New York
University of Southern California faculty
21st-century African-American academics
21st-century American academics
African-American journalists
Place of birth missing (living people)
American male journalists
American media executives
American people of Trinidad and Tobago descent |
https://en.wikipedia.org/wiki/System%201 | The Macintosh "System 1" is the first version of Apple Macintosh operating system and the beginning of the classic Mac OS series. It was developed for the Motorola 68000 microprocessor. System 1 was released on January 24, 1984, along with the Macintosh 128K, the first in the Macintosh family of personal computers. It received one update, "System 1.1" on December 29, 1984, before being succeeded by System 2.
Features
This operating system introduced many features that would appear for years to come, some that still exist in the current macOS, and a few that exist in other graphical operating systems such as Microsoft Windows.
The features of the operating system included the Finder and menu bar. In addition to this, it popularized the graphical user interface and desktop metaphor, which was used under license from Xerox PARC.
Due to the limited amount of random-access memory and the lack of an internal hard disk in the original Macintosh, there was no multitasking with multiple applications, although there were desktop accessories that could run while another application was loaded. Also, items in the Trash were permanently deleted when the computer was shut down or an application was loaded (quitting the Finder).
System 1's total size is about 216 KB and contained six files: System (which includes the desk accessories), Finder, Clipboard, an Imagewriter printer driver, Scrapbook, and Note Pad. A separate diskette included "A Guided Tour of Macintosh", which contains tutorial demonstrations of the Macintosh system, running on a modified pre-release version of Finder 1.0, as well as training programs for learning to use the mouse, and the Finder. Also included was a 33-minute audio cassette designed to run alongside the demonstrations, emphasising the disk's purpose as a guided tour.
Menu bar
The menu bar was a new and revolutionary part of the OS. Similar to the one found on Lisa OS, the System 1 Finder had five menus: the Apple menu, File, Edit, View, and Special. When in an application, the menus would change to ones defined by the application, but most software retained at least the File and Edit menus.
While within the Finder, the Apple menu contained the "About the Finder" information, along with the desktop accessories. "File" menu items included Open, Eject, and Close. "Edit" had entries for cutting, copying, and pasting. "Special" was used for managing the hardware and other system functions, and was always the rightmost entry on the menu bar in the Finder. In System 1, the menu had items related to emptying the Trash, cleaning up the desktop, and disk options. By System 1.1, the menu allowed the user to choose an alternate startup program to be run instead of the Finder at boot time; the feature was replaced in System 7 by the "Startup Items" folder in the System Folder.
Desk accessories
System 1 came with multiple desk accessories (DA). These included an Alarm Clock, Calculator, Control Panel, Key Caps, Note Pad, Puzzle, and |
https://en.wikipedia.org/wiki/World%20Radiation%20Monitoring%20Center | The World Radiation Monitoring Center (WRMC) is the central archive of all Baseline Surface Radiation Network measurements. In 1992 the WRMC was founded at ETH Zurich. Since 2008-07-01 the WRMC is hosted by the Alfred Wegener Institute. Data were transferred to AWI from the original ftp-site at ETH Zurich until about 2008-03-01. More recent data were submitted directly to AWI were all data are archived in the ftp-server. Additionally, data are available via PANGAEA - Data Publisher for Earth & Environmental Science.
The data within the WRMC are read account restricted. Only persons who follow the BSRN data release guidelines are allowed to use the data. Read accounts for both - PANGAEA and ftp access - can be obtained from the WRMC for free.
Climatological research |
https://en.wikipedia.org/wiki/Power%20Macintosh%206400 | The Power Macintosh 6400 (also sold under variations of the name Performa 6400) is a personal computer designed, manufactured and sold by Apple Computer from August 1996 to August 1997. It is the only Macintosh mini-tower system to be branded as a Performa, and alongside the Performa 6360 was the last new Performa-branded model introduced by Apple.
The 6400 and its Performa variants were discontinued in favor of the uniformly-named Power Macintosh 6500 in August 1997.
Hardware
Logic board: The logic board, code-named "Alchemy", is shared with the Power Macintosh 5400 all-in-one and Performa 6360 desktop models. Alchemy is generally believed to be superior to its 5200/6200 predecessors since it had a 64-bit data path to main memory.
CPU: All 6400 models use a PowerPC 603ev processor that is soldered to the computer's logic board and cooled by a fanless heat-sink. Though initially considered non-upgradable, CPU upgrades did come to market that overrode the fixed CPU by use of the Level 2 cache slot.
Sound: The new "InstaTower" case features an integrated subwoofer speaker and supports SRS surround-sound. A knob on the back of the case controls the bass level of the subwoofer; this knob only works if external speakers are connected, otherwise the internal speaker provides full sound range. There are two audio output jacks, one on the front and one on the back. Headphones plugged into the front jack will disable the internal speaker and rear jack.
Expansion: There are two PCI expansion slots as well as a dedicated communications slot that supports AAUI, Ethernet and fast modem cards. The communication slot is not compatible with similar slots on other Macintosh computers. NuBus cards are not supported.
Operating system: The Performa 6400/180 and 6400/200 were shipped with System 7.5.3 Revision 2.1; this particular release was specific to these machines as there were stability problems with System 7.5.3 Release 2 on the new hardware, especially with the video card and transferring files over LocalTalk.
Models
All Performa models shipped with SurfWatch, a product from Spyglass, Inc. that provides adult content filtering capability; content-control software was a significant issue at the time due to the recent passage of the Communications Decency Act in the United States.
Introduced August 5, 1996:
Performa 6400/180: North American consumer model, 180 MHz CPU.
Performa 6400/200: North American consumer model, 200 MHz CPU.
Performa 6400/200 Video Editing Edition: The Performa 6400/200 with an Avid Cinema video I/O card and video editing software, and
Introduced October 1, 1996:
Power Macintosh 6400/200: Sold in the North American and British education markets. $2,200 USD.
Introduced November 12, 1996:
Performa 6410: Identical to the Performa 6400/180, sold in Europe and Asia.
Performa 6420: Identical to the Performa 6400/200, sold in Europe and Asia.
Timelines
References
External links
The 6400 Zone, a 6400 and 6500-specific resource |
https://en.wikipedia.org/wiki/SAVE-study | SAVE (Sparen und Altersvorsorge in Deutschland) is a representative data collection about private households’ saving behaviour in Germany. The survey was conducted in 2001 for the first time.
About the study
In order to improve the research concerning the saving behavior of German households, the Munich Center for the Economics of Aging (MEA) conducts the SAVE survey since 2001 in collaboration with TNS Infratest Sozialforschung. Until 2010, the survey was financed by the Deutsche Forschungsgemeinschaft (DFG). It lays its main emphasis on saving behaviour, old-age provision and wealth creation in Germany. The SAVE-study makes it possible to explore economic, sociological and psychological interdependences. This means that it collects information about income, wealth and old-age provision and about socio-demographic and psychological characteristics. This information includes e.g. expectations, attitudes and the attitude towards risk of the respondents. Since 2005 SAVE is conducted annually. Since respondents remain the same every year (panel), changes in saving behaviour and investment behaviour of households can be tracked over time. The ninth survey for 2011 was conducted in collaboration with the Institute for Employment Research (IAB in Nuremberg, Germany) (http://www.iab.de/en/), which is the research institute of the Federal Employment Agency. This cooperation lead to the linking of information about employment status and social security contributions to answers in SAVE.
Sample size
Launching the sample in 2001 it was continuously extended in 2003, 2005 and 2006 by inclusion of a new set of households. By the year 2006 the panel reached a high level of stability. In 2007 84% of German households who also participated in 2006 could be interviewed again. In 2008 and 2009 the response rate was even better, namely 89% and 85%. In 2011, 81% of 2010 Respondents were surveyed. Overall, 55% of the participants added in the 2005 refreshment sample, were still in the sample in 2010. The sample size per year is shown in the following table.
Range of topics
The SAVE study can help to improve research in various areas. The following list shows in detail which topics are covered by the questionnaire:
Satisfaction with current life situation
Socio-demographic information
Social environment (2005–2008)
Health (since 2005)
Qualitative and quantitative questions about saving behaviour
Financial literacy (2007/2008, extensive section in 2009)
Consumption behaviour (2003/2004)
Qualitative und quantitative questions concerning regular and exceptional income
Old-age provision, retirement, entitlements (every year, design changed slightly over time)
Financial assets, private old-age provision, real estate assets, business assets, etc.
Three pillars of old age provision (statutory occupational, and private) with large sections about Riester pension in 2008 and 2010
Credits and mortgages
Expectations, self-assessment, psychological and sociologic |
https://en.wikipedia.org/wiki/Astroinformatics | Astroinformatics is an interdisciplinary field of study involving the combination of astronomy, data science, machine learning, informatics, and information/communications technologies. The field is closely related to astrostatistics.
Background
Astroinformatics is primarily focused on developing the tools, methods, and applications of computational science, data science, machine learning, and statistics for research and education in data-oriented astronomy. Early efforts in this direction included data discovery, metadata standards development, data modeling, astronomical data dictionary development, data access, information retrieval, data integration, and data mining in the astronomical Virtual Observatory initiatives. Further development of the field, along with astronomy community endorsement, was presented to the National Research Council (United States) in 2009 in the astroinformatics "state of the profession" position paper for the 2010 Astronomy and Astrophysics Decadal Survey. That position paper provided the basis for the subsequent more detailed exposition of the field in the Informatics Journal paper Astroinformatics: Data-Oriented Astronomy Research and Education.
Astroinformatics as a distinct field of research was inspired by work in the fields of Geoinformatics, Cheminformatics, Bioinformatics, and through the eScience work of Jim Gray (computer scientist) at Microsoft Research, whose legacy was remembered and continued through the Jim Gray eScience Awards.
Although the primary focus of astroinformatics is on the large worldwide distributed collection of digital astronomical databases, image archives, and research tools, the field recognizes the importance of legacy data sets as well—using modern technologies to preserve and analyze historical astronomical observations. Some Astroinformatics practitioners help to digitize historical and recent astronomical observations and images in a large database for efficient retrieval through web-based interfaces. Another aim is to help develop new methods and software for astronomers, as well as to help facilitate the process and analysis of the rapidly growing amount of data in the field of astronomy.
Astroinformatics is described as the "fourth paradigm" of astronomical research. There are many research areas involved with astroinformatics, such as data mining, machine learning, statistics, visualization, scientific data management, and semantic science. Data mining and machine learning play significant roles in astroinformatics as a scientific research discipline due to their focus on "knowledge discovery from data" (KDD) and "learning from data".
The amount of data collected from astronomical sky surveys has grown from gigabytes to terabytes throughout the past decade and is predicted to grow in the next decade into hundreds of petabytes with the Large Synoptic Survey Telescope and into the exabytes with the Square Kilometre Array. This plethora of new data both enables and challe |
https://en.wikipedia.org/wiki/Jay%20Larkin | Jay Larkin (October 23, 1950 – August 9, 2010) was a television boxing and entertainment executive. During his more than twenty years with the cable network Showtime, from 1984 to 2005, Larkin created and produced such programs as Showtime Championship Boxing and ShoBox as a pay-per-view sports phenomenon, rising from publicist to senior vice president and executive producer en route to becoming one of the most powerful successful persons in the television boxing business, promoting major boxing events. Larkin also brought MMA to television, but was less successful.
Childhood and education
Born into a Long Island Jewish family, Larkin held degrees in theatre and directing from C.W. Post College, Long Island University, Boston Conservatory of Music, and the School of Theatre, Film and Television at University of California at Los Angeles.
Boxing and MMA promotion
Mike Tyson, Evander Holyfield, Lennox Lewis, Marvin Hagler, Sugar Ray Leonard, Julio César Chávez, and Félix Trinidad were among the boxers whose bouts Larkin promoted. His biggest fights were Tyson-Holyfield I in 1996, Tyson-Holyfield II in 1997 (a record $100,000,000 revenue night), and Tyson-Lewis in 2002. He was fired due to Showtime network job cutbacks in November 2005. He followed as president in 2007–2008 of the now defunct mixed martial arts promotion International Fight League. Larkin's venture in MMA was a televised first and a failure. The IFL promotion was the first to be on broadcast TV in 2007 when it signed a deal with MyNetworkTV. IFL lost nearly $36,000,000 in its brief two years of existence in competition with UFC.
Showtime pay-per-view concerts
Larkin was involved in marketing, distribution and production of such artists as Paul McCartney, Eric Clapton, Sting, The Rolling Stones, Elton John, Liza Minnelli, Stevie Wonder, Frank Sinatra, Jay-Z, Gloria Estefan, Spice Girls, and Backstreet Boys.
Showtime comedy specials and documentaries
Larkin worked with such celebrities on Showtime as Tim Allen, Ellen DeGeneres, Drew Carey, Jon Stewart, Dave Chappelle, Denis Leary and many others. He was executive producer on Broadway of Mario Cantone's Tony-nominated Laugh Whore.
Death
Larkin died in Nyack Hospital in Nyack, New York of a brain tumor on August 9, 2010. He was diagnosed in April 2007, and maintained a correspondence with New York Yankee Bobby Murcer, who was in a similar situation and predeceased him. Larkin was buried in Beth David Cemetery in Elmont, New York. He was survived by his wife Lisa and their two sons. Before he died, Larkin stated Nigel Benn versus Gerald McClellan was his most painful moment as a promoter.
References
1950 births
2010 deaths
American television producers
Deaths from cancer in New York (state)
Deaths from brain cancer in the United States
Burials at Beth David Cemetery
People from Long Island
20th-century American Jews
21st-century American Jews |
https://en.wikipedia.org/wiki/GADM | GADM, the Database of Global Administrative Areas, is a high-resolution database of country administrative areas, with a goal of "all countries, at all levels, at any time period." Although it is a public database, GADM has a higher spatial resolution than other free databases, and also higher than commercial software such as ArcGIS. Those sources are commonly use to complete data analysis with data visualisation such as data plots, choropleth map, etc.
Format
The database is available in a few export formats, including shapefiles that are used in most common GIS applications. Files for use with the data analysis language R are also available.
License
GADM is not freely available for commercial use. The GADM project created the spatial data for many countries from spatial databases provided by national governments, NGO, and/or from maps and lists of names available on the Internet (e.g. from Wikipedia).
See also
Natural Earth
References
Web mapping
Collaborative mapping
Geographical databases |
https://en.wikipedia.org/wiki/Xe-NONE | Xe-NONE is a Russian band from Kirov, formed in mid-2004. It began when Lexy Dance (vocals, programming) and Newman (synths, programming) worked on crossing a modern metal and electronic dance sound.
History
2004
The band was formed by Lexy Dance (vocals, programming) and Newman (synths, programming) in the summer of 2004. Their first line-up was completed with the addition of EvilAnn (female vocals), Schultz (bass), Max (guitar), and P2D2 (drums). At the same time they chose the name Xe-NONE, which fully marked the style and vision of the future project: Xenos (alien, Greek.) + NONE (nothing, English.)
October 1, 2004 they released their debut EP, called Digital Fucker. Thanks to the popularity and tangible support of the local press, the EP began to sell well in local rock stores.
2005
In May 2005, P2D2 was replaced as the band’s drummer by Watson. In early August 2005 Xe-NONE began work on their second EP, which was completed in October 2005. Immediately after the release of Blood Rave followed a series of trips outside of his native city. The song "Stars" was included in the collection Legacy of Metal Part 1, which was released in late 2005, on the St. Petersburg label Резонанс Music Resonance Music.
2006
In May 2006, they began recording their debut full-length album. Max left the band, and was replaced by Fucker, who had previously been in the band Mystery (now HMR). In October 2006 Schultz left the band, and was replaced by Andrew Rex, formerly of the band Adeks.
2007
2007 saw the release of what was to come from their debut album in the form of the "Angels" Demo. At the end of November 2007 Xe-NONE completed work on their first video for the song "Angels".
2008
On May 15, 2007 debut full-length album Dance Metal [Rave]olution was released on their own label group RefLEXYa Records. In July 2008, Watson decided to leave the band. He was replaced with Push, with whom the band played the album presentation in Moscow. In late August 2008, due to a serious injury, Push was temporarily forced to leave the group and Watson temporarily replaced him. Following the November concert in Moscow club "Relax", Andrew Rex left the band and in December 2008, Push returned to the band.
2009
On August 15, 2009 mini-album Dance Inferno Resurrection was released, containing seven covers of classic 90s hits.
2010
In 2010 Xe-NONE released the four-track single "Cyber Girl".
2011
March 22, the new album Dancefloration was released.
Discography
Albums
Dance Metal [Rave]olution (2008)
Dancefloration (2011)
Extended plays
Blood Rave (2005)
Dance Inferno Resurrection (2009)
Singles
Digital fucker (2004)
Angels Demo (2007)
Cyber Girl (2010)
Band members
Lexy Dance - Male Vocals
EvilAnn - Female Vocals
Newman - Synths
Fucker - Guitar
Push - Drums
References
External links
Official website
Musical groups established in 2004
Russian heavy metal musical groups |
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