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https://en.wikipedia.org/wiki/Sheldon%20Brown | Sheldon Brown may refer to:
Sheldon Brown (artist) (born 1962), American artist and professor of computer art
Sheldon Brown (American football) (born 1979), American football player
Sheldon Brown (bicycle mechanic) (1944–2008), American bicycle mechanic, writer, and webmaster |
https://en.wikipedia.org/wiki/Spotlight%20%28TV%20channel%29 | Spotlight was an American premium cable television network that was founded by the Times Mirror Satellite Programming Company unit of the Times Mirror Company, and owned as a joint venture with Storer Communications, Cox Cable and Tele-Communications Inc. (TCI). The channel's programming focused mainly on theatrically released motion pictures, with the only scheduling deviation being of monthly specials previewing films set to air on the channel.
History
Development and early history
Times Mirror announced the formation of Spotlight on March 12, 1981. Although it was intended to act as a direct competitor to existing movie-focused premium channels Cinemax, The Movie Channel and Home Theater Network, Spotlight was primarily developed to compete with dominant pay cable service HBO, which – like Spotlight – was owned by a media company with cable system interests, as parent company Time Inc. had owned the American Television & Communications Corp. (eventually integrated into Time Warner Cable and later Charter), the second-largest American cable television provider at the time (format-wise, HBO's programming contrasted from Spotlight, with a general interest format that mixed movies with specials and some limited original series within its lineup). Times-Mirror operated the channel as part of its cable programming unit, the Times Mirror Satellite Programming Company.
Originally scheduled to launch on May 1, Spotlight officially launched just over four weeks later on May 28, 1981. It was initially available primarily on cable systems operated by Times-Mirror's Dimension Cable Television unit; Dimension originally planned to replace HBO with Spotlight on most of the provider's 51 systems nationwide, although it would instead replace competing general interest service Showtime throughout most of its service areas.
In December 1981, Times-Mirror sold minority interests in the channel to Tele-Communications, Inc. (TCI), Cox Cable and Storer Communications; the three companies, then also among the nation's largest cable providers, mainly served as investors in Spotlight and added the channel to their respective systems; Times-Mirror remained managing partner, handling business and programming operations.
For its first year of operation, Spotlight transmitted its programming for twelve hours each day, from 12:00 p.m. to 12:00 a.m. Eastern Time. The channel began to maintain a 24-hour-a-day schedule in 1982 (in contrast, Cinemax had maintained a 24-hour schedule from its August 1980 launch, while The Movie Channel switched to 24-hour schedules in January 1980; Showtime and HBO followed suit in July and September 1981 respectively, the latter airing a 24-hour lineup on weekends only, before expanding its weekday programming to a round-the-clock schedule in December of that year). At its peak, Spotlight had 784,000 subscribers throughout the United States, comparatively less than HBO, Cinemax (which both had around 13 million subscribers), Showtime and T |
https://en.wikipedia.org/wiki/Comparison%20of%20X%20Window%20System%20desktop%20environments | A desktop environment is a collection of software designed to give functionality and a certain look and feel to an operating system.
This article applies to operating systems which are capable of running the X Window System, mostly Unix and Unix-like operating systems such as Linux, Minix, illumos, Solaris, AIX, FreeBSD and Mac OS X. Microsoft Windows is incapable of natively running X applications; however, third-party X servers like Cygwin/X, Exceed, or Xming are available.
Technical elements of a desktop environment
A desktop environment (DE) can be broken up into several components that function independently and interact with one another to provide the look and feel and functionality of the desktop environment. A fundamental part of a DE is the window manager or WM. A window manager creates a certain way for application windows to present themselves to the user. It manages the various application windows, keeping track of which ones are open and providing features to switch between them. Another important element of a DE is the file manager. This application manages files/ folders and presents them in a way that the user finds convenient. It provides file operations like viewing, copying or moving, changing permissions and deleting. DEs usually provide utilities to set wallpapers and screensavers, display icons on the desktop, and perform some administrative tasks. They may optionally include word processors, CD/DVD writing applications, web browsers and e-mail clients.
There are some exceptions: Window managers like Fluxbox, wmii and Ratpoison operate independently of a desktop environment and were written with this objective in mind. Additional hand-picked applications add functionality such as a panel and volume management which gives them some of the qualities of a full DE. This contrasts the behaviour of WMs like Metacity and KWin which were not written with the objective of operating independently of a DE.
KDE Software Compilation and GNOME are written almost completely on special software libraries Qt and GTK respectively. This usually means that virtually every component of the desktop environment including the file manager explicitly depends on that library for its functioning.
Notably, nothing prevents the user from installing any number of software libraries of their choice. In practice, software written on major libraries can be run under any desktop environment. Running a package designed for one desktop (which essentially means that it's written using the same libraries as the desktop itself is) within a different desktop can be visually displeasing, as well as incurring the RAM penalty of loading libraries that wouldn't otherwise be required.
Some of the differences which can influence the choice of desktop environment are:
Look and feel of the desktop environment. The user will be more comfortable with a certain look and feel that they may or may not already be familiar with.
Flexibility and configurability of the d |
https://en.wikipedia.org/wiki/NBA%20on%20ESPN | The NBA on ESPN is the branding used for the presentation of National Basketball Association (NBA) games on the ESPN family of networks. The ESPN cable network first televised NBA games from 1982 until 1984, and has been airing games currently since the 2002–03 NBA season. ESPN2 began airing a limited schedule of NBA games in 2002. ESPN on ABC began televising NBA games in 2006 (ABC Sports aired NBA games under the title of the NBA on ABC from 2002 to 2006). On October 6, 2014, ESPN and the NBA renewed their agreement through 2025.
History
1982–1984
On January 30, 1982, the NBA reached a two-year agreement with ESPN to broadcast the league's 40 regular season and 10 playoff games from 1982–83 until 1983–84.
Initially from 1982-83 until 1983-84, ESPN aired the league's regular season games every Sunday.
2002–present
On January 22, 2002, the NBA signed an initial six-year agreement with The Walt Disney Company that allowed ABC and its sister network ESPN (of which Disney owned a 80% stake) to broadcast the league's 75 regular season and 24 playoff games. Currently, ESPN airs games on Wednesdays and Fridays, with select games broadcast on ESPN and/or ABC on select Saturdays, Sundays, and Mondays, as well as much of the Christmas Day games. ESPN also holds the exclusive rights to air the Eastern Conference Finals on even-numbered years (opposite TNT's Western Conference Finals telecast), the Western Conference Finals on odd-numbered years (opposite TNT's Eastern Conference Finals telecast), while ABC holds the exclusive broadcast rights to the NBA Finals. ESPN/ABC also holds the rights to air the NBA draft.
In June 2007, the NBA renewed its television agreement with ESPN and ABC through 2016. This agreement was later renewed again through 2025 in 2014.
Commentators
ESPN's best-known NBA broadcast team consists of Mike Breen on play-by-play, with Jeff Van Gundy and Mark Jackson as analysts. The trio called 15 NBA Finals together from 2007 to 2011, and again from 2014 to 2023. Other notable commentators throughout the years include Al Michaels, Mark Jones, Dave Pasch, Mike Tirico, Adam Amin, Ryan Ruocco, Hubie Brown, Richard Jefferson, JJ Redick, among others. Notable sideline reporters include Michele Tafoya, Doris Burke (later a game analyst), Israel Gutierrez, Rachel Nichols, Lisa Salters, Malika Andrews, Cassidy Hubbarth, Ros Gold-Onwude, Jorge Sedano, among others.
Since the 2017–18 season, Doris Burke became a regular analyst for the NBA on ESPN, replacing Doug Collins.
The 2021–22 season marked the addition of Beth Mowins to the roster of play-by-play commentators. She is the first woman to call an NBA regular season (and playoff) game. In the same season, JJ Redick joined the crew as analyst following his retirement from playing basketball. Since 2022, all-women-led broadcasts have occurred once every season, with Beth Mowins and Doris Burke as commentators in these cases.
In August 2023, as part of a shakeup following the company's |
https://en.wikipedia.org/wiki/NFL%20Total%20Access | NFL Total Access is a television news program on the NFL Network.
The network treats it as the league's "show of record" and bills it as the only year-round show dedicated to the National Football League, despite the ESPN show NFL Live running year round as well.
It is also broadcast on Sky Sports at various times in the UK.
During the 2007 season, another edition of the program previewing the week's action aired Saturday evenings on MyNetworkTV.
NFL Total Access was originally at the 7pm ET slot before being moved down to the 8pm ET time slot on September 2, 2013. On July 14, 2014, NFL Total Access moved back to the 7pm ET slot.
Personalities
NFL Total Access is hosted by Kimmi Chex and Mike Yam. The main analysts are David Carr and Michael Robinson.
Current
Former
Events covered by Total Access
Kickoff weekend
Super Bowls
The Pro Bowl
Draft combine
NFL Draft
Owners' and players' meetings
Hall of Fame Weekend
NFL Schedule Release Show since 2006
Featured segments
Sounds of the Game
This feature provides fans with an exclusive, day-by-day pass to the sidelines of the NFL.
NFL News and Notes
The analysts discuss injuries, trades, signings and releases, and provide reaction.
Highlights
Sometimes, usually during preseason, the show has in-progress highlights.
Best in the Biz
The special guest of that episode will give his Top 5 list for the corresponding position in football.
NFL team cam
The show has the ability to go live to any NFL team headquarters at any time, using their "Team Cam" system, a high-quality IPTV-based video system that has been set up between the network's Los Angeles studio and each team location.
Around the League
Ian Rapoport gives leaguewide updates and inside information.
Path to the Draft
Daniel Jeremiah will take a look at college football players that are either helping or hurting their draft stock. In 2007 this became a show to lead up to the draft.
Nike Rewind
Game highlights put to music near the end of the Monday or Tuesday's show
4 downs
4 topics are discussed at the end of the show
Trivia
On Thursdays, Total Access covers an eight-team fantasy football league in which the team "owners" are film and television actors. In 2006, the divisions were named after Miami Vice characters Sonny Crockett and Ricardo Tubbs (Super Bowl XLI was played at Dolphin Stadium in Miami Gardens, Florida).
This title was used by Fox Sports Net for a magazine show about the NFL which ran in 1999. It was in a block with Hardcore Football, which lasted until 2002.
See also
NFL Network
National Football League
References
External links
American sports television series
Total Access
2003 American television series debuts
MyNetworkTV original programming
2000s American television news shows
2010s American television news shows |
https://en.wikipedia.org/wiki/Great%20Hearts%20Academies | Great Hearts Academies is a non-profit charter school management organization that operates a network of elementary, middle, and high schools in the Phoenix, Arizona Metropolitan area and in San Antonio, Ft. Worth, and Irving, Texas. In fall 2023, Great Hearts will open a new academy in East Baton Rouge, Louisiana. Great Hearts will open a new academy in Jacksonville, Florida in fall 2024.
Great Hearts Academies has 25,000+ students enrolled for the 2022-2023 school year.
History
Overview
Great Hearts Academies is a non-profit network of public charter schools in the United States. Founded in 2003, the organization aims to provide a classical liberal arts education to students in grades K-12. As of the 2022-2023 school year, the network comprises 40 schools across Arizona and Texas, serving 25,000 students. Great Hearts Academies is known for its rigorous curriculum, high academic standards, and emphasis on character development.
Founding and early years
Great Hearts Academies was established in 2003 by Dr. Daniel Scoggin, Jay Heiler, Bob Mulhern and a group of like-minded educators in Phoenix, Arizona. The founders sought to create a network of public schools that would offer students a comprehensive liberal arts education, focusing on the development of critical thinking, effective communication, and intellectual curiosity.
The first school in the network, Veritas Preparatory Academy, opened its doors in 2003 in Phoenix. This flagship institution set the standard for the rigorous academic program and core values that would be central to all Great Hearts Academies.
Expansion and growth
Following the success of Veritas Preparatory Academy, Great Hearts Academies expanded rapidly throughout Arizona, opening more schools to meet the growing demand for high quality classical liberal arts education. In 2011, Great Hearts Texas was founded, and the first Texas campus, Great Hearts Monte Vista, opened in San Antonio in 2014. As of September 2022, the Great Hearts network comprises 24 schools in Arizona and 16 in Texas.
Curriculum and educational philosophy
Great Hearts is a K-12 charter school network offering a high-quality classical liberal arts education, tuition free. Great Hearts’ curriculum focuses on a core reading list of Great Books called Classics to Keep. The Archway campuses – the elementary schools of the network – all teach phonics, spelling, handwriting, and grammar as a part of their classical curriculum. Additionally, they use the Core Knowledge curriculum (designed by E.D. Hirsch) for teaching in-depth and chronological world history and American history and geography as well as studio art and music. They use Singapore Math as their math curriculum and as all students study Spanish, French, or Latin (depending on the school).
At the prep school level (middle and high school), students are required to study literature and composition, humanities, laboratory sciences, and mathematics. Great Hearts only offers one common cour |
https://en.wikipedia.org/wiki/Crunch%20%28TV%20programming%20block%29 | CRUNCH was a former Saturday morning programming block dedicated to animation on the Canadian television channel YTV. CRUNCH premiered on September 9, 2006, replacing The Zone Summer Weekends hosted by Sugar and Carlos, and "Vortex" hosted by Paula. From its beginning until mid September 2008, it was hosted by Ajay Fry. Starting October 4, 2008, Andy Chapman (not to be confused with Andy from the YTV show, Prank Patrol) became the host.
The theme of the new programming block was a new holiday called "day 6", where there is no homework, chores or hobbies, such as music classes which could interrupt a kid's day during the hours of 7:00 a.m. to 12:00 p.m. (the hours that the CRUNCH programming block aired). YTV promoted the new programming block by inviting kids to download a kit which included door hangers informing others that day 6 was on and no chores and homework were being completed. There were also flyers which contained many of the programming block's slogans and a large notebook poster.
The hosted portions of CRUNCH were different than other programming blocks. Rather than having a host talk for 5 minutes after a show, it was divided into two parts: one during the second commercial break, and one during the credits. Crunch also used special on-screen bugs. Sister block The Zone followed its footsteps on September 3, 2007.
The block ended on September 28, 2013, and was replaced by The Zone Weekend the following week.
See also
List of shows on CRUNCH
External links
CRUNCH website on YTV.com
2006 introductions
2013 endings
YTV (Canadian TV channel) original programming
Television programming blocks in Canada |
https://en.wikipedia.org/wiki/Gharlane%20of%20Eddore | David G. Potter (April 3, 1947 – June 13, 2001) was a computer technician at California State University, Sacramento who was widely known for acerbic, scathingly humorous and knowledgeable postings to Usenet science fiction newsgroups. He assumed the name of Gharlane of Eddore, a character from the Lensman series, as a Usenet pseudonym for Usenet postings and carefully guarded his true identity for many years before his death. He is best known for authoring the Lensman FAQ and voluminous Usenet postings. He died on June 13, 2001 following a heart attack.
Reputation
The Register said "no one will doubt that he was not backward in coming forward, the fact remains that he was a witty, well-read, traveled and caring man. In short, a good human being." David Langford wrote in Ansible that he was a "knowledgeable and opinionated... fan who posted copiously on Usenet as Gharlane of Eddore."
He posted as Gharlane from gharlane@nextnet.csus.edu and gharlane@ccshp1.ccs.csus.edu. Up until 1992 he often posted as "potter@csusac.ecs.csus.edu (Carl Kolchak)". Gharlane made his first appearance Sep 25 1992 in a posting to rec.arts.sf.written about the movie Sneakers. On May 7, 1993, he announced his Lensman FAQ in rec.arts.sf.written.
His pseudonyms in print publications included E. K. Grant and Gordon F. Shumway (the real name of the TV series character ALF).
Fantasy author Tom Holt has dedicated two books to him. Alexander at the World's End (1999) is dedicated to "Gharlane My Imaginary Friend." Falling Sideways (2002) is dedicated "In memory of David Grant Potter (1947-2001) --And thanks for all the fish."
In 2001, after Gharlane's death, Holt wrote: "A request for information usually produced an immediate and definitive answer. As for his opinions, he fired them like cannon-shells; they were incendiary, capable of piercing the toughest armor, and they scattered their shrapnel right across the group, often starting flames that would flicker on for weeks after the original salvo. A point-blank broadside from the Eddorian was devastating. Return fire seemed to glance harmlessly off him, or else it overshot the mark and sailed harmlessly into the distance. [...] he lives on in the minds he opened, the people who came to fight and stayed to debate, listen and learn. Correspondences that started with anger and outrage from some victim of Eddorian grapeshot mellowed into long, fruitful correspondence. Hundreds of people swapped mails with him, part of a network of friendship that reached right across the world. The centre of that network is silent now, we can no longer draw from it the information, wisdom and joy we've become accustomed to. But Gharlane survives in each member of that network as a perspective, a way of seeing things, an ability to notice things of value that previously were overlooked or not recognised for what they are. We are no longer one, but at least we're many."
Personal life
Potter earned a B.A. in English Literature and Mathema |
https://en.wikipedia.org/wiki/WTNC-LD | WTNC-LD (channel 26) is a low-power television station licensed to Raleigh, North Carolina, United States, broadcasting the Spanish-language UniMás network to the Research Triangle region. It is owned and operated by TelevisaUnivision alongside Fayetteville-licensed Univision station WUVC-DT (channel 40). Both stations share studios on Falls of Neuse Road in Raleigh, while WTNC-LD's transmitter is located on Rose of Sharon Road in Durham.
Although WTNC-LD identifies as a separate station in its own right, it is officially licensed as a translator of WUVC-DT. In addition to its own digital signal, WTNC-LD is simulcast in high definition on WUVC-DT's second digital subchannel (virtual channel 40.2, UHF channel 22.2) from a transmitter northeast of Broadway, North Carolina. WUVC-DT, in turn, is simulcast on WTNC-LD's second digital subchannel.
History
The station originally signed on in early 1997 as W59CR from a tower near the corner of NC 98 and US 70 By-Pass in East Durham. Broadcasting then on channel 59, the station rebroadcast WACN-LP (channel 34) from Apex, a Christian TV station. The call letters changed to WIWW-LP in late 1997.
When WUNC-TV needed UHF channel 59 for digital, WIWW vacated the channel for UHF 26 on the WNCU tower off Rose of Sharon Road in northwest Durham. It was home shopping for a while, then dark, then Telefutura (now UniMás).
In 2007, WTNC began simulcasting as a digital subchannel of sister station WUVC-TV in Fayetteville and other southern regions of the viewing area. In 2010, WTNC switched to digital broadcasting.
Subchannels
The station's digital signal is multiplexed:
References
TNC-LD
UniMás network affiliates
TNC-LD
Television channels and stations established in 1997
1997 establishments in North Carolina
TNC-LD |
https://en.wikipedia.org/wiki/Tile%20Studio | Tile Studio is a Windows-only editor for graphics and level data of tile-based video games. The application combines a bitmap editor for creating graphics and a map editor for designing level maps.
A notable feature, distinguishing this tool from Mappy, which defines its own general map file format, is export of assets to arbitrary files through a comprehensive and sophisticated scripting language.
Tile Studio was created by Mike Wiering / Wiering Software.
Defining the Output Format
Asset export scripts have a .TSD file extension and a line-oriented syntax. On the website, there are examples of .TSD files for use with several programming languages and libraries (C, Delphi, Java, BlitzBasic, etc.). The user is expected to write a specific .TSD file for each project.
The output consists of any number of text files, binary files, or images (.bmp or .png). For example, a tileset can be exported as a bitmap containing all the tiles (or only the tiles/tile combinations that are actually used in the maps), or in it can be exported pixel by pixel to a text file with RGB values.
The following example creates a .bmp file with graphics and a map file in a custom text format. Notice the looping constructs and the placeholders, e.g. #tileset iterates over tilesets and populates TileSetIdentifier with the name of each tileset.
#tileset
#tilebitmap tileset_<TileSetIdentifier>.bmp 320
#end tilebitmap
#end tileset
#file map_<ProjectName>.tsmap
<TileSetCount>
#tileset
tileset_<TileSetIdentifier>.bmp
<TileSetNumber>,<TileWidth>,<TileHeight>,<HorizontalTileCount>,<VerticalTileCount>
<TileSetBitmapWidth>,<TileSetBitmapHeight>,<TransparentColorR>,<TransparentColorG>,<TransparentColorB>
<MapCount>
#map
<MapNumber>,<MapWidth>,<MapHeight>,<ScrollX>,<ScrollY>
#mapdata
\n<TileNumber>,<Bounds>,<MapCode>
#end mapdata
#end map
<SequenceCount>
#sequence
<SequenceNumber>
<SequenceLength>
#sequencedata
\n<TileNumber>
#end sequencedata
#end sequence
#end tileset
#end file
License
Tile Studio is free open source software under the Mozilla Public License (with the exception of the .tsd files and any code that is copied to the output, that is public domain). So Tile Studio can be used for projects that are under any license.
External links
Tutorial and command reference
- Includes downloads
Video game level editors
Video game development software
Windows-only free software |
https://en.wikipedia.org/wiki/Sony%20Vaio%20SZ%20series | The SZ is a discontinued series of notebook computers from Sony introduced in mid-2006 to replace the S series. They fall into the ultraportable notebook class, with a 13.3" 16:10 ratio 1280x800 screen, and a weight from 1.69kg for the top model, which featured carbon fiber casing. The first models came with an Intel Core Duo Processor; in later models, this was replaced with an Intel Core 2 Duo.
All models came with a hybrid graphics system, which features an integrated GMA 950 graphics and an Nvidia GeForce Go 7400 (later replaced with GeForce 8400M) graphics and were the first to be able to switch between the two with a reboot of the system.
The chip-sets of SZ series have two basic modifications. There are different BIOS and chipset drivers available. The Napa chip-set line is installed in makes SZ1 to SZ4 and Santa Rosa is installed in SZ5 and up.
Most other hardware parts are gradually upgraded with increasing series number. Typically, the original drivers for advanced series are backward compatible with previous variants. Those drivers contain code for earlier hardware variants and can be installed instead of older driver packages. It is particularly useful since earlier series were not designed for Vista or Windows 7 OS. Sony download pages for earlier SZ series don't have drivers for these systems. All SZ series are capable to run Windows 7 OS if proper RAM and BIOS upgrades are performed.
SZ peripheral hardware contained: Bluetooth, WiFi, Landline modem, WLAN modem, Ethernet, Built-in web camera, memory card reader, fingerprint reader, audio, TPM module, Sony programmable IO module, ALPS touchpad.
The SZ series was superseded by the Z series (high-end, 13.1" screen) and SR series (lower cost, 13.3" screen) in 2008.
External links
SZ Series – Product Tour
How to Install Sony VAIO SZ Drivers and Utilities on a Clean Windows XP
Sz |
https://en.wikipedia.org/wiki/Nick%20Jr.%20%28Australian%20and%20New%20Zealand%20TV%20channel%29 | Nick Jr. is a 24-hour children's pay television channel in Australia and New Zealand designed for pre-schoolers. Nick Jr. was a morning programming block on Nickelodeon until 2004, when Foxtel launched it as a full 24-hour kids channel. The channel is owned by Paramount Networks UK & Australia, and was also available on Optus Television.
History
Before Nick Jr. officially launched as a 24-hour TV channel, it was part of Nickelodeon's morning line-up which included such shows as Blue's Clues, Dora the Explorer and Oswald, the block itself was also joined by a presenter known as "Face" which presented the Australian-input from 1998 until 2006, the Australian-input was also the last of the few international Nick Jr. block to have Face being replaced, as others stopped using him by 2004 and 2005, the actor who voiced the Australian dubbed Face is currently unknown.
On 21 January 2004, Foxtel announced a brand new digital service along with new channel line-ups which included Nick Jr. On 14 March 2004, Nick Jr. officially launched to be the first 24-hour Australian kids channel to play shows suited for pre-schoolers.
For a few months after Nick Jr. became a full channel, it kept a two-hour time slot on Nickelodeon in the mornings from 8:00am until 10:00am, but the time allocated to the block was far shorter than it was before it became a full channel.
The channel introduced some original short-form programming, including Cooking for Kids with Luis and Gardening for Kids with Madi.
The channel used the new Nick Jr. logo from Friday 26 March 2010. From 2004 until 2010, the channel used a localised logo with two kangaroos with the tradition of 'Nick' (representing the adult) and 'Jr.' (as the child).
During the time Nickelodeon had a separate channel in New Zealand, it had a Nick Jr. block running from 9:30 am to 2 pm from Monday to Wednesday, 9:30 am to 2:30 pm on Thursday and Friday and 6:30 am to 8 am on weekends. After the closure of the New Zealand feed, the Australian feed of Nick Jr. launched in New Zealand on 24 December 2010.
On 29 February 2012, a 60-second anthem aired.
On 3 December 2013, Nick Jr. became available on Foxtel's streaming service Foxtel Go.
On 1 January 2014, Nick Jr. launched on Australian IPTV provider FetchTV.
The channel aired for a time as a two-hour block in the afternoons on Sky Television in New Zealand, until this ceased in 2013.
On 1 August 2023, Nick Jr. was removed from Foxtel following an announcement that 10 Shake would rebrand as Nickelodeon on the same day, with selected programmes being shifted to that channel. Fetch TV continues to broadcast the channel in Australia, and a variant of the channel is offered as a FAST channel on 10Play.
Programming
Current programming
Blaze and the Monster Machines (since 2015)
Blue's Clues & You! (since 2019)
Bossy Bear
Bubble Guppies (since 2011)
Butterbean's Café (since 2019)
PAW Patrol (since 2014)
Ready Set Dance
Santiago of the Seas (since 2020)
Form |
https://en.wikipedia.org/wiki/XCH | XCH is a three-letter acronym that can mean:
an EXCHANGE instruction in the IBM 1130 and the Apollo Guidance Computer
The IATA airport code for Christmas Island Airport |
https://en.wikipedia.org/wiki/Eugenio%20Lopez | Eugenio Lopez may refer to:
Philippines
Eugenio Lopez, Sr., original owner of the Manila Chronicle and founder of Chronicle Broadcasting Network
Eugenio Lopez, Jr., former CEO and president of then ABS-CBN Broadcasting Corporation (now ABS-CBN Corporation)
Eugenio Lopez III, former President(1993-1997; 2006-2008) CEO (1993-2013) and chairman (1997-2018) of ABS-CBN Corporation, elected as chairman emeritus since 2018.
Mexico
"Eugenio López Alonso- Jumex |
https://en.wikipedia.org/wiki/SAPN | SAPN may stand for:
SA Power Networks, Australian electric utility
Sexual Abuse Prevention Network, New Zealand organisation
Société des Autoroutes de Paris Normandie, French company |
https://en.wikipedia.org/wiki/LBR%20%28file%20format%29 | The .LBR file format was an archive file format invented by Gary P. Novosielski used on CP/M and DOS operating systems during the early 1980s.
Packages in .LBR format were created by the LU program. It can act in interactive and parameter-driven mode, and can add, extract, delete files from the LBR package.
A companion program, still developed by Novosielski, is LRUN.COM : a small program which allows running a .COM (executable code) directly from any library, without having to extract it to a separate disk file.
Later compatible programs like NULU arrived for .LBR creation, and many tools such as LT and QL were capable of extracting from .LBR archives.
.LBR is an abbreviation of "Library", and, resembling the .tar file format, member files were only stored in the .LBR file, not compressed.
As transfer of LBR files by modem was common, it was typical practice for archiving a collection of files to compress them using the SQ or CRUNCH programs then store them in an .LBR archive, or else (more rarely) store the files in the LBR archive, then use SQ or CRUNCH to compress the archive.
A compressed LBR archive file was given the extension ".LQR" (if squeezed) or ".LZR" (if crunched); however, it was more common to compress the members of the archive than to compress the archive as a whole.
As MS-DOS and other operating systems became more popular and displaced CP/M, .LBR's popularity waned.
The development of the ARC archiver which both compressed and archived files in one program went a long way towards displacing .LBR on MS-DOS systems; on CP/M systems, .LBR persisted longer due to the lack of a useful ARC port.
References
Archive formats
Computer file formats |
https://en.wikipedia.org/wiki/F1%20Magazine | F1 Magazine is a Syrian monthly computer magazine published in Arabic, which launched in April 2006. F1 Magazine is the first tutorials based Magazine in the Middle East. Its policy concentrates on tutorials, using the How to concept.
Background of the name
Keyboard makers and software companies used a specific keyboard button to refer to the software documentation and help. The key is often F1, hence the name.
F1 Magazine used this keyboard button to indicate to its policy, which is "trying to help".
F1 Magazine Index
In F1 Magazine, readers can find :
Programs
Internet & Networking
Hacking & Security
Handheld Devices
Programming
Multimedia
VIPs in Computers
Hobbyist Laboratory
Concepts & Principles
Games (often features the making of games)
System maintenance & Technical Support
Apple Macintosh
F1 Services
In its 4th Issue F1 Magazine announced for the first time for F1 TV, the Official Podcast of F1 TV which was the first Arabian Video Podcast that provides Computer Tutorials.
Each Episode of F1 TV contains :
Technology News
Video Games Trailers
Computer tips & Tricks
In addition to F1 TV, F1 Magazine launched two additional Free Services which are :
1- Arabic Font Office :
Free service allows to write your name using different types of Arabic Font.
2- Google Video Downloader :
Free service allows to download video files from Google Video in different types : MP4, Flash Video(Flv) and AVI.
External links
F1 Magazine Official Website
F1 Magazine Official Podcast
Arabic Font Office
F1 Mag Google Video Downloader
Review about F1 Magazine (in Arabic)
The Pitstop - F1 Memorabilia
2006 establishments in Syria
Video game magazines
Computer magazines published in Syria
Monthly magazines
Magazines established in 2006
Science and technology in Syria |
https://en.wikipedia.org/wiki/SQ%20%28program%29 | SQ (squeeze) is a computer program, devised by Richard (Dick) Greenlaw circa 1981, which was used in the early 1980s on both DOS and CP/M computer systems to compress files so they use less space.
Files compressed by SQ are identified by changing the middle initial of the extension to "Q", so that text files ended with the extension , executable files ended with the extension or , documents with , batch files with , etc. SQ used static Huffman coding as the compression algorithm.
Groups of files were often combined into an archive using the LU program, which created .LBR files containing all the files needed for a particular group, such as all the files needed to install an application. Typically such files were either individually compressed (because LU did not compress files) or the LBR archive was itself compressed with SQ (similarly to the use of tar and gzip together).
With the development of the ARC program (which combined both compression and archiving into one program) and its ARC archive file format, SQ essentially became obsolete on most systems, except CP/M, which lacked an ARC port for several years. On CP/M systems, the CRUNCH compression program was written to implement the LZW algorithm (as ARC did) and plug the gap.
External links
Squeeze at the "Just Solve the File Format Problem" wiki
Archive formats
Data compression software
CP/M software |
https://en.wikipedia.org/wiki/123%20%28interbank%20network%29 | "123" is a shared cash network for the banking community in Egypt. It is provided by Egyptian Banks Co. for Technological Advancement (EBC).
Services
The "123" network links more than 30 Egyptian Banks supporting more than 1500 ATMs distributed all over Egypt. This network provides the banks' clients with direct access to their different accounts at any time and from anywhere through the ATMs carrying the "123" logo.
This network is available 24 hours a day 7 days a week.
In addition, the "123" network is a gateway to MasterCard, Diners Club and American Express International networks. Moreover, it is linked to regional networks in the Persian Gulf states, NAPS in State of Qatar, Benefit in Kingdom of Bahrain and CSCBank SAL in Lebanon.
Benefits:
Convenience
Security
Helping to promote a cashless society
Enhanced debit and credit services
Source of revenue to banks
Member banks in the network
Arab African International Bank
Arab Banking Corporation – Egypt
Bank of Alexandria
Alexandria Commercial & Maritime Bank
ARAB Bank
Barclays – Egypt
Banque du Caire
Blom Bank (Misr Romanian Bank)
Banque Misr
BNP Paribas Le Caire
Calyon Bank Egypt
Cairo Far East Bank
Commercial International Bank
National Bank of Abu Dhabi
Delta International Bank
Egyptian American Bank
Egyptian ARAB Land Bank
Piraeus Bank (Egyptian Commercial Bank)
Export Development Bank of Egypt
Egyptian Gulf Bank
Egyptian Saudi Finance Bank
Faisal Islamic Bank of Egypt
Housing & Development Bank
HSBC
Misr International Bank
Misr Iran Development Bank
National Bank for Development
National Bank of Oman
National Societe Generale Bank
Societe Arab Internationale de Banque
United Bank Of Egypt
Al Watany Bank of Egypt
Egypt Post
National Bank of Egypt
References
External links
Banks of Egypt
Companies based in Cairo
Interbank networks |
https://en.wikipedia.org/wiki/Avi%20Wigderson | Avi Wigderson (; born 9 September 1956) is an Israeli mathematician and computer scientist. He is the Herbert H. Maass Professor in the school of mathematics at the Institute for Advanced Study in Princeton, New Jersey, United States of America. His research interests include complexity theory, parallel algorithms, graph theory, cryptography, distributed computing, and neural networks. Wigderson received the Abel Prize in 2021 for his work in theoretical computer science.
Biography
Avi Wigderson was born in Haifa, Israel, to Holocaust survivors. Wigderson is a graduate of the Hebrew Reali School in Haifa, and did his undergraduate studies at the Technion in Haifa, Israel, graduating in 1980, and went on to graduate study at Princeton University. He received his PhD in computer science in 1983 after completing a doctoral dissertation, titled "Studies in computational complexity", under the supervision of Richard Lipton. After short-term positions at the University of California, Berkeley, the IBM Almaden Research Center in San Jose, California, and the Mathematical Sciences Research Institute in Berkeley, he joined the faculty of Hebrew University in 1986. In 1999 he also took a position at the Institute for Advanced Study, and in 2003 he gave up his Hebrew University position to take up full-time residence at the IAS.
Awards and honors
Wigderson received the Nevanlinna Prize in 1994 for his work on computational complexity. Along with Omer Reingold and Salil Vadhan he won the 2009 Gödel Prize for work on the zig-zag product of graphs, a method of combining smaller graphs to produce larger ones used in the construction of expander graphs. Wigderson was elected as a member of the American Academy of Arts and Sciences in 2011. He was elected to the National Academy of Sciences in 2013.
He was elected as an ACM Fellow in 2018 for "contributions to theoretical computer science and mathematics".
In 2019, Wigderson was awarded the Knuth Prize for his contributions to "the foundations of computer science in areas including randomized computation, cryptography, circuit complexity, proof complexity, parallel computation, and our understanding of fundamental graph properties".
In 2021 Wigderson shared the Abel Prize with László Lovász "for their foundational contributions to theoretical computer science and discrete mathematics, and their leading role in shaping them into central fields of modern mathematics."
References
External links
Avi Wigderson's home page
1956 births
Living people
20th-century American scientists
20th-century Israeli engineers
21st-century American scientists
21st-century engineers
Abel Prize laureates
American people of Israeli descent
Fellows of the Association for Computing Machinery
Gödel Prize laureates
Knuth Prize laureates
Academic staff of the Hebrew University of Jerusalem
Institute for Advanced Study faculty
Israeli computer scientists
20th-century Israeli mathematicians
Members of the United States National Academy of |
https://en.wikipedia.org/wiki/ProGamer%20G500 | Creative GigaWorks ProGamer G500 is a 5.1 speaker system by Creative Technology aimed at computer gamers. It features five 3 inch, 36 watt RMS satellites, and an 8 inch 130 watt RMS subwoofer with dual ports. It puts out 310 watts RMS power, and 620 watts peak power. The subwoofer has an integrated amplifier. It includes a wired remote control that allows the user to change amplitude levels for center, rear, and subwoofer speakers, and adjust the treble.
The system can also be muted, put it into standby, or plug in headphones from/with the remote. The G500 also features an upmixing feature, to create a 5.1 sound field from a 2.0 stereo input, switchable from the remote. The frequency response range of the G500 is 35–20,000 Hz, with a SNR of 85 dB. It is tuned for low end punch, so it does not produce extremely crisp high notes, but it is understandable, considering the target audience.
References
Creative Technology products |
https://en.wikipedia.org/wiki/RSM%20International | RSM International, branded RSM since 2015, is a multinational network of accounting firms forming the sixth-largest accountancy professional services network in the world by revenue. RSM's member firms are independent accounting and advisory businesses, each of which practices in its own right and is unified as part of the network.
The network is not a separate legal entity of any description in any jurisdiction and does not provide services. The largest member firms are RSM US formerly known as McGladrey, and RSM UK formerly Baker Tilly LLP.
History
RSM International was founded in 1964 as a small network called DRM (Dunwoody, Robson Rhodes, and McGladrey & Pullen). The organisation restructured in 1993, changing its name to RSM International. The word International was dropped in 2015.
Historically, RSM was derived from the initials of three of the original founding member firms of the organization:
Robson Rhodes (United Kingdom)
Salustro Reydel (France)
McGladrey (United States)
Founding member Robson Rhodes was acquired by Grant Thornton and absorbed within its network, while Salustro Reydel merged with KPMG. McGladrey, the member firm of RSM US, is still part of the network today.
In January 2006, Jean Stephens became the first female chief executive officer of an international accounting network in the Top 10.
See also
Professional services networks
Accounting networks and associations
References
External links
RSM Global
International management consulting firms
Consulting firms established in 1964 |
https://en.wikipedia.org/wiki/RSM%20Robson%20Rhodes | RSM Robson Rhodes LLP was a partnership of chartered accountants in the United Kingdom and Ireland. It was the UK member firm of RSM Global, the 6th largest network of professional accountancy firms in the world. With offices throughout the UK and Ireland, the firm offered auditing, consultancy and tax services to a wide variety of organisations in the private and public sectors.
Robson Rhodes was the 12th largest accountancy firm in the UK, with revenues of £85.5 million for the year ending 30 April 2006, and average revenue per partner of £1.007 million. However, despite the size of its turnover the firm was loss-making (£3.8m loss in 2006), and heavily in debt (£45m including partner debts). It became a part of Grant Thornton on 1 July 2007.
Robson Rhodes was founded in 1927 by Sir Lawrence Robson.
Mergers
In 2006, RSM Robson Rhodes announced that it was to merge with the US firm of RSM International, RSM McGladrey. However, delays in completing the deal due to financial problems at H&R Block, the company which owned RSM McGladrey, led RSM Robson Rhodes to terminate the deal. Prior to this, Robson Rhodes had sought other mergers including unsuccessful talks with the UK arm of Mazars.
On 29 April 2007, the partners of Robson Rhodes announced that they were to merge with Grant Thornton UK LLP, the UK firm of Grant Thornton International, then the sixth largest accountancy firm in the UK. The merged entity uses the Grant Thornton brand and Robson Rhodes no longer exists as a separate name. The deal was completed on 1 July 2007.
Locations
RSM Robson Rhodes had 10 offices in the UK and Ireland:
Belfast
Birmingham
Bristol
Cambridge
Dublin
Edinburgh
Hemel Hempstead
Leeds
London (Head Office)
Manchester
Following the merger with Grant Thornton, the Dublin office transferred to Grant Thornton Ireland.
Many of the offices have now been closed and merged with Grant Thornton offices. The exception has been the London head office in Finsbury Square and the Hemel Hempstead office.
References
External links
Article on RSM Robson Rhodes Business Consulting, Consulting Times
The Silent Scream of the Unloved Customer, BBC News feature
The Silent Scream of the Unloved Customer, 2004 report by RR
Defunct accounting firms of the United Kingdom
Consulting firms established in 1927
Companies disestablished in 2007
RSM International
1927 establishments in England
2007 disestablishments in England |
https://en.wikipedia.org/wiki/Gwyddion%20%28software%29 | Gwyddion is a multiplatform modular free software for visualization and analysis of data from scanning probe microscopy (SPM) techniques (like AFM, MFM, STM, SNOM/NSOM). The project is led by its main developers David Nečas (Yeti) and Petr Klapetek who work together with several various developers across the world. The software is made available as free software under the terms of the GNU General Public License.
The name “Gwyddion” is that of a prominent god of Welsh Mythology, see Gwydion
It is created for the analysis of height fields and other 2D (image) data. While it is primarily intended for data originating from scanning probe microscopy techniques (like AFM, MFM, STM, SNOM/NSOM), it may also be used for the analysis of profilometry data, for instance.
Data is calculated and stored in the native file format (.gwy) in double precision.
Gwyddion supports many different file types and performs many image-based functions. Among others it can open and save the following graphics file formats:
Windows bitmap (.bmp)
Joint Photographic Experts Group (.jpeg, .jpg, or .jpe)
Portable Network Graphics (.png)
TARGA (.tga)
Tagged image file format (.tiff, .tif)
Portable aNy Map (.pnm)
Technical features
Quote from homepage of Gwyddion: 'Gwyddion uses a fairly general physical unit system, there are no principal limitations on the types of physical quantities data (and lateral dimensions) can represent. Units of slopes, areas, volumes, and other derived quantities are correctly calculated. SI unit system is used whenever possible.
Tools and other dialogs remember their parameters, not only between tool invocations during one session, but also between sessions. Gwyddion native file format (.gwy) supports saving all data specific settings: false color palette, masks, presentations, selections, associated 3D view parameters, graphs associated with that data and their settings, etc.'
Gwyddion is mainly developed on Linux platform using GNU set of compilers and utilities. Its graphical user interface is based on the popular interface toolkit GTK+.
Availability and versions
It is available for Linux platforms and has been ported to other unix flavors that has support the GNU Autotools or its equivalent. The Windows version is slightly incomplete due to limitations of the platform, but supports nearly all major features. The Mac OS version can be built using Xcode, and some pre-built binaries are available.
Apple Darwin, or OpenDarwin is the only major platform Gwyddion has not been thoroughly tested on. Gwyddion program could also be ported to other branches of the BSD operating system.
References
External links
GNOME Applications
Free science software
Science software that uses GTK
Science software for Linux |
https://en.wikipedia.org/wiki/Tashiro%20Masashi%20no%20Princess%20ga%20Ippai | is a Japanese video game for the MSX2 home computer system and Family Computer featuring former comedian Masashi Tashiro released in 1989.
Summary
The story is about the hero Masashi Tashiro who has to rescue the four princesses in distress. One happy ending and four unhappy endings were used in the game; becoming one of the first video games to have multiple endings. The game was not very successful, but it started appearing frequently and getting high prices on online auction sites like Yahoo! after 2000, when Masashi Tashiro was arrested and convicted several times in connection with voyeurism and drug abuse.
References
Nintendo Entertainment System games
MSX2 games
1989 video games
Japan-exclusive video games
Epic/Sony Records games
HAL Laboratory games
Video games developed in Japan |
https://en.wikipedia.org/wiki/CGH | CGH may refer to:
Comparative genomic hybridization
Computer-generated holography
the IATA airport code of Congonhas-São Paulo Airport
Changi General Hospital, a hospital in Simei, Singapore
Colorado General Hospital, former name of University of Colorado Hospital
cGh physics, a characterization of unified physical theories encompassing relativity, gravitation and quantum mechanics
Coventry Godiva Harriers
Chief of the Order of the Golden Heart of Kenya
Camiguin General Hospital, a hospital in Mambajao, Philippines |
https://en.wikipedia.org/wiki/Crown%20Court%20%28TV%20series%29 | Crown Court is a British television courtroom drama series produced by Granada Television for the ITV network. It ran from 1972, when the Crown Court system replaced Assize courts and Quarter sessions in the legal system of England and Wales, to 1984. It was transmitted in the early afternoon.
Format
A court case in the crown court of the fictional town of Fulchester (a name later adopted by Viz) would typically be played out over three afternoons in 25-minute episodes. The most frequent format was for the prosecution case to be presented in the first two episodes and the defence in the third, although there were some later, brief variations.
Unlike some other legal dramas, the cases in Crown Court were presented from a relatively neutral point of view and the action was confined to the courtroom itself, with occasional brief glimpses of waiting areas outside the courtroom. Although those involved in the case were actors, the jury was made up of members of the general public from the immediate Granada Television franchise area taken from the electoral register and eligible for real jury service: it was this jury alone, which decided the verdict. Indeed, contemporary production publicity stated that, for almost all of the scripts, two endings were written and rehearsed to cope with the jury's independent decision, which was delivered for the first time, as in a real court case, while the programme's recording progressed. However, the course of some cases would lead to the jury being directed to return 'not guilty' verdicts.
After an unscreened pilot (see 'Untransmitted stories' below), the first story to be shown was Lieberman v Savage (18 to 20 October 1972). Unusually this was a civil case, whereas the vast majority of subsequent instalments featured criminal trials, with only occasional civil cases such as libel, insurance or copyright claims.
Variations
There were some subtle changes in presentation in the early years. In the first year or so stories often opened with photographs of key figures or incidents around the alleged offence over which the court reporter would narrate the background to the case. In other instances there were filmed sequences but these were without dialogue and rarely showed the alleged offence. They were phased out a little earlier than the photos. Thereafter the action would immediately start in the courtroom.
Although the standard format was stories of three 25-minute episodes there were occasional variations. In 1973 there was one story of just one episode and another comprising two. In July and August 1975 a number of stories were presented in single extended episodes at 8.15pm on Saturdays—a prime time scheduling. They occupied a slot of 75 minutes (just over one hour for the story on-screen after adverts are taken into account). This was a brief interlude and the programme reverted to its standard format and daytime location thereafter.
The series was occasionally humorous and was even capable of self-pa |
https://en.wikipedia.org/wiki/Site%20license | A site license is a type of software license that allows the user to install a software package in several computers simultaneously, such as at a particular site (facility) or across a corporation. Depending on the amount of fees paid, the license may be unlimited or may limit simultaneous access to a certain number of users. The latter is called a concurrent site license.
Overview
The term "site" may not necessarily refer to a physical site or geographic location. It is simply defines a limitation on the user's access rights. The usage of the term dates back to 1950s, when mainframes limited to a specific sites were being used. Nowadays, these types of licenses are rare, but still used in some sectors like manufacturing. Vendors may insert clauses that would allow representatives to visit the site and verify that the software usage conforms to the license.
Site licenses are sometimes called multiseat licenses in implied distinction from individual (single-seat) licenses; this usage parallels the terminology of multiseat configurations for mainframes, with the same figurative analogy of multiple workers each seated in front of an instance (one terminal or one copy of the application). The cost of the license can then be analyzed in terms of cost per installed seat, with the idea being that such cost must be lower if site licensing is to be advantageous over individual licensing.
Another aspect, aside from cost, is convenience. Some software vendors had one-floppy per computer restrictions, which the New York Times described as "the equivalent of a book publisher insisting that no two people could use the same book, even at different times." A different inconvenience was copy protection, which was deprecated as crippleware.
Customization
Customizations, subset, restricted and specialized licensing arrangements are among those arrangements that are beyond individual single-copy licenses. One such pricing, for a customized "site licensing" refers to deals made by large institutions, like universities, with software firms so that affiliated persons can buy the software at discounted prices. Web-only is another customization, particularly when the alternative is paper-based.
See also
Shelfware
References
Software licenses
Terms of service |
https://en.wikipedia.org/wiki/DWCP-DTV | DWCP-DTV (channel 21) is a television station in Metro Manila, Philippines, serving as the flagship of the SolarFlix network owned by Southern Broadcasting Network and operated by Solar Entertainment Corporation under subsidiary. Its studios are located at the Third Floor Worldwide Corporate Center, Shaw Boulevard corner EDSA, Mandaluyong, while its hybrid digital transmitting facility is located at the Solar Entertainment Complex, along Nuestra Señora de la Paz Subdivision, Barangay Sta. Cruz, Antipolo, Rizal. SBN-21 became the first local UHF TV station in Metro Manila that broadcast in May 1992 and formerly known as World TV 21. It operates 24 hours daily on cable and satellite TV providers, while it operates daily from 8:00am to 12:00mn on Digital Free TV.
As of September 12, 2019, the station's analog signal is permanently off the air.
History
Southern Broadcasting Network of Davao launched SBN Channel 21, the first local UHF TV station in Metro Manila since 1992. It was then known as World TV 21 by Kampana Television Corporation, which provided programming content from ABC, CNN and ESPN on this channel then. The idea is to bring back programming similar to the forcibly shut-down FEN Channel 17 of the former Clark US Air Base a year earlier due to the Eruption of Mt. Pinatubo
Beginning on January 1, 2008, Solar Entertainment began to lease airtime on SBN, choosing to broadcast programming from its entertainment channel ETC. This partnership ended on March 2, 2011, as Solar transferred ETC to RPN. As a result, SBN renewed partnership with Solar Entertainment to create the news network Talk TV. On October 30, 2012, the channel was renamed as the Solar News Channel.
On December 1, 2013, SNC's programming was moved to RPN for wider national coverage, with ETC returned to SBN a day before.
In 2015, SBN ceased using its old analog transmitter tower at Strata 2000 building in Pasig (which was obvious to consider even after Solar's purchase of SBN due to the old Sign-on and Sign-off sequences) and began using Solar's newly constructed tower located in Antipolo for a clearer and better signal reception in both the analog and digital signals.
As of September 12, 2019, SBN closed down its analog signal in favor of digital TV broadcast.
Areas of coverage
Primary areas
Metro Manila
Bulacan
Cavite
Rizal
Secondary areas
Portion of Pampanga
Portion of Batangas
Portion of Laguna
Portion of Bataan
Digital television
SBN launches its digital television broadcast in 2015. Solar Entertainment supplies its DTV channels through the new platform. For unknown reasons, the transmitter's encryption system was activated throughout its run, making two of the station's subchannels receivable only on set-top boxes with this capability. The technical issue was fixed by September 25, 2017.
Digital channels
DWCP-TV operates on UHF Channel 21 (515.143 MHz).
Analog-to-digital transition
On September 12, 2019, SBN closed down UHF Channel 21's analog si |
https://en.wikipedia.org/wiki/KFDF-CD | KFDF-CD (channel 44) is a low-power, Class A television station in Fort Smith, Arkansas, United States, affiliated with the Spanish-language Estrella TV network. It is owned by Pinnacle Media alongside Univision affiliates KWNL-CD and KXUN-LD. KFDF-CD's transmitter is located on Pernot Road in Van Buren, Arkansas.
KPBI-CD (channel 31) in Winslow operates as a translator of KFDF-CD; this station's transmitter is located on South 56th Street in Springdale.
History
The station began as K46BZ when the Federal Communications Commission (FCC) issued an original construction permit to Family Media of Ft. Smith to build a low-power television station on UHF channel 46. In October 1988, Family Media transferred the construction permit to Pharis Broadcasting, who brought the station on the air as a Fox affiliate and obtained its initial license on March 30, 1990.
In the mid-1990s, the FCC began to allow low-power stations to have four-letter callsigns, and in September 1995, the station took the call letters KPBI-LP, for Pharis Broadcasting Inc. In June 1998, claiming displacement, Pharis Broadcasting requested to move the station to VHF channel 10; the FCC granted the request in October 1998. Before finishing the move, Pharis sold KPBI-LP to Equity Broadcasting in a deal finalized in June 2001, along with several other stations. One of those stations was KFDF-LP, at the time operating on channel 32. In September 2001, Equity requested Special Temporary Authority to move KFDF-LP to channel 46, being vacated by KPBI-LP. A month later, Equity switched the two stations' call letters, with the former KPBI moving to channel 10 as UPN affiliate KFDF-CA, and the former KFDF moving to channel 46 as Fox affiliate KPBI-CA.
Under Equity's ownership, KFDF was controlled remotely via satellite from Equity's headquarters in Little Rock, Arkansas, and was relayed in encrypted form via the satellite Galaxy 18 (Ku-band transponder 21). This was true of most of the company's stations.
KFDF-CA lost its UPN affiliation in September 2006, when the network and The WB closed and merged to form The CW Television Network. Equity Broadcasting originally announced that the station would affiliate with MyNetworkTV, instead of joining The CW, which had no over-the-air affiliate in Fort Smith until April 2008, when ABC affiliate KHBS (channel 40) launched a new CW-affiliated second subchannel. However, after KPBI-CA lost its Fox affiliation to then-NBC affiliate KFTA-TV (channel 24), Equity announced that KPBI-CA would join MyNetworkTV, and KFDF-CA would instead join Retro Television Network once UPN went off the air; KPBI was scheduled to join it once WB goes off the air but joined MyNetworkTV on September 22, 2006.
On January 4, 2009, a contract conflict between Equity and Luken Communications (who had acquired RTN from Equity in June 2008), interrupted the programming on many RTN affiliates. As a result, Luken restored a national RTN feed from its headquarters in Chattanooga, |
https://en.wikipedia.org/wiki/Google%20hacking | Google hacking, also named Google dorking, is a hacker technique that uses Google Search and other Google applications to find security holes in the configuration and computer code that websites are using.
Basics
Google hacking involves using operators in the Google search engine to locate specific sections of text on websites that are evidence of vulnerabilities, for example specific versions of vulnerable Web applications. A search query with intitle:admbook intitle:Fversion filetype:php would locate PHP web pages with the strings "admbook" and "Fversion" in their titles, indicating that the PHP based guestbook Admbook is used, an application with a known code injection vulnerability. It is normal for default installations of applications to include their running version in every page they serve, for example, "Powered by XOOPS 2.2.3 Final", which can be used to search for websites running vulnerable versions.
Devices connected to the Internet can be found. A search string such as inurl:"ViewerFrame?Mode=" will find public web cameras.
History
The concept of "Google hacking" dates back to August 2002, when Chris Sullo included the "nikto_google.plugin" in the 1.20 release of the Nikto vulnerability scanner. In December 2002 Johnny Long began to collect Google search queries that uncovered vulnerable systems and/or sensitive information disclosures – labeling them googleDorks.
The list of Google Dorks grew into a large dictionary of queries, which were eventually organized into the original Google Hacking Database (GHDB) in 2004.
Concepts explored in Google hacking have been extended to other search engines, such as Bing and Shodan. Automated attack tools use custom search dictionaries to find vulnerable systems and sensitive information disclosures in public systems that have been indexed by search engines.
Google Dorking has been involved in some notorious cybercrime cases, such as the Bowman Avenue Dam hack and the CIA breach where around 70% of its worldwide networks were compromised. Star Kashman, a legal scholar, has been one of the first to study the legality of this technique. Kashman argues that while Google Dorking is technically legal, it has often been used to carry out cybercrime and frequently leads to violations of the Computer Fraud and Abuse Act. Her research has highlighted the legal and ethical implications of this technique, emphasizing the need for greater attention and regulation to be applied to its use.
Protection
Robots.txt is a well known file for search engine optimization and protection against Google dorking. It involves the use of robots.txt to disallow everything or specific endpoints (hackers can still search robots.txt for endpoints) which prevents Google bots from crawling sensitive endpoints such as admin panels.
References
External links
"Google Hacking: .pdf Document", boris-koch.de (printable, .pdf)
"Google Help: Cheat Sheet", Google (printable)
Google Hacking for Penetration - Using Google as |
https://en.wikipedia.org/wiki/Inferior%20hypogastric%20plexus | The inferior hypogastric plexus (pelvic plexus in some texts) is a network () of nerves that supplies the organs of the pelvic cavity. The inferior hypogastric plexus gives rise to the prostatic plexus in males and the uterovaginal plexus in females.
The inferior hypogastric plexus is a paired structure, meaning there is one on the left and the right side of the body. These are located on either side of the rectum in males, and at the sides of the rectum and vagina in females. For this reason, injury to this structure can arise as a complication of pelvic surgeries and may cause urinary dysfunction and urinary incontinence. Testing of bladder function is used in that case to show a poorly compliant bladder, with bladder neck incompetence, and fixed external sphincter tone.
Structure
The plexus is formed from:
a continuation of the superior hypogastric plexus on either side, at the sacral promontory in the interiliac triangle. At this location, the presacral nerve sits in the middle in only 25% of people and is more commonly present on the left.
sacral splanchnic nerves, from the sympathetic trunk.
pelvic splanchnic nerves (from the second, third, and fourth sacral nerves) also contribute parasympathetic efferent fibers to the plexus.
From these plexuses numerous branches are distributed to the viscera of the pelvis.
They accompany the branches of the internal iliac artery.
It is the source for the middle rectal plexus, vesical plexus, prostatic plexus, and uterovaginal plexus.
Additional images
See also
Superior hypogastric plexus
Hypogastric nerve
References
External links
()
Nerve plexus
Nerves of the torso |
https://en.wikipedia.org/wiki/Vitali | Vitali, Vitalii, Vitaly, Vitaliy and may refer to:
People
Given name
Vitaly Borker (born 1975 or 1976), Ukrainian American Internet fraudster and cyberbully
Vitaly Churkin (1952–2017), Russian politician
Vitaly Ginzburg (1916–2009), Russian physicist
Vitaly Grachev (born 1979), Ukrainian-Russian singer and songwriter
Vitaliy Guimaraes (born 2000), American artistic gymnast
Vitaly Kaloyev (born 1956), Russian architect and convicted murderer
Vitaliy Khan (born 1985), Kazakh freestyle swimmer
Vitali Kiryushchenkov (born 1992), Belarusian ice hockey player
Vitali Klitschko (born 1971), Ukrainian professional boxer
Vitaliy Kolpakov (born 1972), Ukrainian athlete
Vitaliy Konovalov (1932–2013), Soviet engineer and politician
Vitali Konstantinov (born 1949), Russian wrestler
Vitaly Petrov (born 1938), Ukrainian athletics coach
Vitaly Petrov (born 1984), Russian racing driver
Vitaly Scherbo (born 1972), Belarusian and former Soviet gymnast
Vitali Sevastyanov (1935-2010), Soviet cosmonaut
Vitaly Solomin (1941-2002), Soviet and Russian actor
Vitali Taskinen (born 1986), Finnish ice hockey goaltender
Vitaly (Ustinov) (1910–2006), Metropolitan of the Russian Orthodox Church Outside Russia (1986–2001)
Vitali Vitaliev (born 1954), British journalist and author
Vitaly Zdorovetskiy (born 1992), Russian YouTube personality
Surname
Alvaro Vitali (born 1950), Italian actor
Giancarlo Vitali (1926–2011), Italian footballer and manager
Giancarlo Vitali (painter) (1929–2018), Italian painter
Giovanni Battista Vitali (1632–1692), Baroque composer
Giuseppe Vitali (1875–1932), Italian mathematician
Giuseppina Vitali (1845-1915), Italian composer and soprano
Ivan Vitali (1794–1855), Russian sculptor
Keith Vitali (b. 1952), American martial artist, actor, producer, author and child activist
Leon Vitali (1948–2022), British actor
Maurizio Vitali (born 1957), Italian motorcycle racer
Miroslaw Vitali (1914–1992), Polish-British surgeon
Tommaso Antonio Vitali (1663–1745), Baroque composer
Ali Vitali (b. 1990), American journalist
Other uses
Vitalii
Vitali Island, Philippines
Vitali theorem (disambiguation)
Italian-language surnames |
https://en.wikipedia.org/wiki/External%20limiting%20membrane | The external limiting membrane (or outer limiting membrane) is one of the ten distinct layers of the retina of the eye. It has a network-like structure and is situated at the bases of the rods and cones.
Additional images
See also
Retina
External links
https://web.archive.org/web/20050313111150/http://www.med.uiuc.edu/histo/small/atlas/objects/126.htm
Slide at uc.edu
http://www.kumc.edu/instruction/medicine/anatomy/histoweb/eye_ear/eye12.htm
https://web.archive.org/web/20070518033845/http://education.vetmed.vt.edu/Curriculum/VM8054/EYE/RETINA.HTM
Human eye anatomy |
https://en.wikipedia.org/wiki/Mel%20%26%20Joey | Mel & Joey is a Philippine television lifestyle talk show broadcast by GMA Network. Hosted Mel Tiangco and Joey de Leon, it premiered on August 1, 2004, on the network's Linggobingo sa Gabi line up replacing Partners with Mel Tiangco. The show concluded on July 17, 2011, with a total of 360 episodes. It was replaced by Mind Master in its timeslot.
Its last studio-based episode was aired on February 13, 2011. Afterwards, the show has been taped at a designated venue. The last episode was titled as "Happy Ending".
Ratings
According to AGB Nielsen Philippines' Mega Manila household television ratings, the final episode of Mel & Joey scored an 18.9% rating.
Accolades
References
External links
2004 Philippine television series debuts
2011 Philippine television series endings
Filipino-language television shows
GMA Network original programming
Philippine television talk shows |
https://en.wikipedia.org/wiki/Outer%20plexiform%20layer | The outer plexiform layer (external plexiform layer) is a layer of neuronal synapses in the retina of the eye. It consists of a dense network of synapses between dendrites of horizontal cells from the inner nuclear layer, and photoreceptor cell inner segments from the outer nuclear layer. It is much thinner than the inner plexiform layer, where amacrine cells synapse with retinal ganglion cells.
The synapses in the outer plexiform layer are between the rod cell endings or cone cell branched foot plates and horizontal cells. Unlike in most systems, rod and cone cells release neurotransmitters when not receiving a light signal.
References
External links
Human eye anatomy
ca:Retina#Capes de la retina |
https://en.wikipedia.org/wiki/Tem%C3%BCjin%20%28video%20game%29 | Temüjin (also known as Temüjin: A Supernatural Adventure and Temüjin: The Capricorn Collection) is a 1997 computer game developed and published by SouthPeak Interactive.
Plot
Based partially on the life of Genghis Khan, the plot involves an unidentified character (controlled by the player) who has appeared in the Stevenson Museum where ancient Mongolian artifacts are being displayed. The protagonist must find out who they and the other people in the museum are and solve the mysteries of unusual events occurring at the museum. Along the way, the player is aided by a ghost girl, Mei, who is freed after the first mission.
Gameplay
The game is a first-person adventure with 360 degree movement and live action graphics. It is a point-and-click adventure (occasionally pixel-hunting). The game consists of seven chapters, spread out over six disks, in each of which the player must fulfill a specific goal in order to clear the act. Most puzzles are solved by examining items and combining them.
Development
The game was the first to use SouthPeak Games's "Video Reality" engine and was also the first game to be made entirely on 35 mm film. Lee Sheldon, best known for the critically acclaimed Ripley's Believe It or Not!: The Riddle of Master Lu, served as the game's writer and designer. During the development stage, the game was advertised heavily in gaming magazines as being a full motion video game with the interactivity that was missing in previous first person adventures.
Development took 18 months. The video sequences were filmed with a production crew of over 180 people using special four-walled sets, which were a challenge for the cameramen.
Reception
Next Generation reviewed the PC version of the game, rating it three stars out of five, and stated that "Temujin is a fairly solid first step towards the next generation of point-and-click adventure games, and SouthPeak's Video Reality technology allows developers to bring actual locations to games with ease. However, the games themselves still need a good plot and solid interface, and here's where Temujin lacks something."
At the time, the popularity of adventure and full motion video games had all but vanished and the game was a commercial failure. Critics mostly gave the game less than favorable reviews as the boasted interactivity and realistic graphics were non-existent. The video screen was much smaller than the screen size and contained blurry visuals, and the fact that the main character was both mute and suffering from amnesia severely limited interaction with gameplay characters.
Despite the poor reception, the game was still named a finalist by the Academy of Interactive Arts & Sciences for the "Outstanding Achievement in Software Engineering" at the 1st Annual Interactive Achievement Awards.
Reviews
Electric Games (1997)
Quandary (Nov, 1997)
GameSpot (Nov 17, 1997)
Just Adventure (1997)
Just Adventure (1997)
References
External links
http://www.imdb.com/title/tt0313700/
Temüjin: A Sup |
https://en.wikipedia.org/wiki/Reader%20model | A reader model is the term used for the hypothetical average person who is the target audience for a product. A reader model can be made from the average behaviour of many product users by datamining things like loyalty cards. Based on data collected from datamining, an 'ordinary individual' (everyman) can be constructed (modeled) to develop the best strategy for selling to consumers. Reader models are used by corporations to direct consumer behaviour to their products. Marketing, advertising, and product placement use reader models as a central part of their planning and source the reader model by using focus groups. In plain language a reader model is used by corporations to predict who will buy the better mousetrap. The 'everyman' is used by commercial musicians, writers, and the movie industry trying to make money from a product that will appeal to a mass audience. These industries use the reader model to try to gauge and predict the consumer market in an effort to create and profit from a hit single, best seller, or a box office hit movie. A well-known example is the success of Jaws (novel), the film, and the theme music.
See also
Context
Dialectic
Discourse
Form of address
Frame of reference
Grammatical person
Hermeneutics
In medias res
Narrative hook
Paradigm
Perspective (cognitive)
Point of view (literature)
Pragmatics
Reality tunnel
Rhetoric
Semeiotic
Semiotics
Sign relation
Umwelt
Universal pragmatics
Weltanschauung
Literary terminology |
https://en.wikipedia.org/wiki/JMusic | jMusic is an open source music programming library written in the Java programming language. Written by Johannes Vazha Tavdgiridze and Andrew Brown, jMusic was released publicly in November 1998. It is under GNU GPL license.
It is designed to assist composers and music software developers by providing support for music data structures, modifications, and input/output to various file formats. It can display notes as sheet music (see music notation).
jMusic has a data structure that is based on a musical score metaphor, and consists of a hierarchy of notes, phrases, parts and score. jMusic also has a sound synthesis architecture and "instruments" can be created from a chain of "audio objects" (similar to unit generators in other languages). A jMusic score can be rendered with jMusic instruments to an audio file.
Code Sample
Note n = new Note(C4, CROTCHET); // Middle C (quarter note)
Note n2 = new Note(G4, CROTCHET);
Phrase p = new Phrase();
p.addNote(n); // Add C
p.addNote(n2); // Add G#
See also
Sound Object (SndObj) Library
References
External links
jMusic home page
Java (programming language) libraries
Free multimedia software
Audio programming languages
Free software programmed in Java (programming language) |
https://en.wikipedia.org/wiki/Gran%20Turismo%20%281997%20video%20game%29 | is a 1997 racing simulation video game developed by Japan Studio's Polys Entertainment and published by Sony Computer Entertainment for the PlayStation. It was directed by Kazunori Yamauchi and produced by Shuhei Yoshida. It is the first game in the Gran Turismo series.
After five years of development time, it was well-received publicly and critically, shipping a total of 10.85 million copies worldwide (making it the best-selling PlayStation game), and scoring an average of 95% in GameRankings' aggregate, making it the highest rated racing video game at the time of the site's closure in 2019. Many publications have deemed it one of the greatest video games of all time. The game has started a series, and has spawned over 10 spin-offs and sequels.
Gameplay
Gran Turismo is a racing game. The player must maneuver a car to compete against artificially intelligent drivers on various race tracks. The game uses two different modes: Arcade Mode and Simulation Mode (Gran Turismo Mode in PAL and Japanese versions). In the arcade mode, the player can freely choose the courses and vehicles they wish to use. Winning races unlocks additional cars and courses.
However, simulation mode requires the player to earn different levels of driver's licenses in order to participate in events, and earn credits (money), trophies and prize cars by winning race championships. Winning one particular championship also unlocks a video and a few additional demonstration tracks. Credits can be used to purchase additional vehicles, and for parts and tuning.
Gran Turismo features 140 cars and 11 race tracks (as well as their reversed versions). Two Honda NSX cars from 1992 were included in the Japanese version, but were removed from the North American and European versions. There is also a 1967 Chevrolet Corvette and a 1998 Mazda Roadster exclusive to the Arcade mode.
Development
The game took five years to complete with a development budget of $5 million. The development personnel were largely the same team which was behind the earlier PlayStation racers Motor Toon Grand Prix and Motor Toon Grand Prix 2, and Gran Turismo uses parts of the Motor Toon game engine, such as the physics model. Kazunori Yamauchi said that the development of Gran Turismo started in the second half of 1992. Yamauchi added that at different times only seven to fifteen people were assisting him. Since Motor Toon Grand Prix 2 was still in development when work on Gran Turismo started, several people only joined the development team after the completion of Motor Toon Grand Prix 2 freed them up to work on Gran Turismo. Shuhei Yoshida, at the time head of Japan Studio, was the producer of the game.
When asked how difficult it was to create Gran Turismo, Yamauchi remarked: "It took five years. In those five years, we could not see the end. I would wake up at work, and go to sleep at work. It was getting cold, so I knew it must be winter. I estimate I was home only four days a year". While the team used st |
https://en.wikipedia.org/wiki/Level%20set%20%28data%20structures%29 | In computer science a level set data structure is designed to represent discretely sampled dynamic level sets functions.
A common use of this form of data structure is in efficient image rendering. The underlying method constructs a signed distance field that extends from the boundary, and can be used to solve the motion of the boundary in this field.
Chronological developments
The powerful level-set method is due to Osher and Sethian 1988. However, the straightforward implementation via a dense d-dimensional array of values, results in both time and storage complexity of , where is the cross sectional resolution of the spatial extents of the domain and is the number of spatial dimensions of the domain.
Narrow band
The narrow band level set method, introduced in 1995 by Adalsteinsson and Sethian, restricted most computations to a thin band of active voxels immediately surrounding the interface, thus reducing the time complexity in three dimensions to for most operations. Periodic updates of the narrowband structure, to rebuild the list of active voxels, were required which entailed an operation in which voxels over the entire volume were accessed. The storage complexity for this narrowband scheme was still Differential constructions over the narrow band domain edge require careful interpolation and domain alteration schemes to stabilise the solution.
Sparse field
This time complexity was eliminated in the approximate "sparse field" level set method introduced by Whitaker in 1998. The sparse field level set method employs a set of linked lists to track the active voxels around the interface. This allows incremental extension of the active region as needed without incurring any significant overhead. While consistently efficient in time, storage space is still required by the sparse field level set method. See for implementation details.
Sparse block grid
The sparse block grid method, introduced by Bridson in 2003, divides the entire bounding volume of size into small cubic blocks of voxels each. A coarse grid of size then stores pointers only to those blocks that intersect the narrow band of the level set. Block allocation and deallocation occur as the surface propagates to accommodate to the deformations. This method has a suboptimal storage complexity of , but retains the constant time access inherent to dense grids.
Octree
The octree level set method, introduced by Strain in 1999 and refined by Losasso, Gibou and Fedkiw, and more recently by Min and Gibou uses a tree of nested cubes of which the leaf nodes contain signed distance values. Octree level sets currently require uniform refinement along the interface (i.e. the narrow band) in order to obtain sufficient precision. This representation is efficient in terms of storage, and relatively efficient in terms of access queries, An advantage of the level method on octree data structures is that one can solve the partial differential equations associated with typical free bound |
https://en.wikipedia.org/wiki/Cristo%20Rey%20Jesuit%20High%20School%20%28Chicago%29 | Cristo Rey Jesuit High School is a Jesuit high school on the near Lower West Side of Chicago, Illinois. It is the founding school of the Cristo Rey Network and is affiliated with the Roman Catholic Archdiocese of Chicago. Cristo Rey Jesuit High School was established in 1996 and provides college-preparatory education. The school places students at entry-level jobs that cover some of their tuition costs.
History
The school opened in 1996. In 1998, the school spent $10 million to add a new 3 story building to the campus. Around 2000, the philanthropist Brendan Cassin visited the school. Cassin was so impressed with the school's program for low income students that, within hours of his visit, he committed to donating $22 million to build a network of similar schools.
Corporate Work Study Program (CWSP)
Richard R. Murray developed the Corporate Work Study Program (CWSP) in 1995 for Cristo Rey Chicago. The work-study program combines employee leasing and job sharing, giving students the means of financing a private high school education. Cristo Rey students attend classes four days a week and work five days a month. Students work in entry-level positions at businesses and non-profit agencies in Chicago. Over 90 companies participate in the CWSP, including banks, law firms, hospitals, consulting firms, and non-profit agencies. The goal is for students to acquire job experience and marketable skills, develop a network of business contacts, gain exposure to a wide variety of career opportunities, and improve in their work ethic and self-esteem. Incorporated as the Cristo Rey Work Study Program, Inc., the CWSP allows each student to earn up to 65% of the cost of their education. Work is considered part of the curriculum; if a student is dismissed from their job, they are considered to have failed that course.
Extracurricular activities
Athletics
Forty percent of students participate in the athletics program, including varsity, junior varsity, and intramural sports. Cristo Rey's athletes practice at the local Harrison Park.
Sports offered
Boys
Basketball
Baseball
Cross country (co-ed)
Soccer
Volleyball
Track (co-ed)
Girls
Soccer
Softball
Volleyball
Cheer (co-ed)
Basketball
Track (co-ed)
References
Further reading
External links
Catholic schools in Chicago
Jesuit high schools in the United States
Educational institutions established in 1996
Catholic secondary schools in Illinois
Private high schools in Chicago
Cristo Rey Network
Poverty-related organizations
1996 establishments in Illinois
Lower West Side, Chicago
Society of Jesus in Illinois |
https://en.wikipedia.org/wiki/Jos%20Stam | Jos Stam (born 28 December 1965 in The Hague, Netherlands) is a researcher in the field of computer graphics, focusing on the simulation of natural physical phenomena for 3D-computer animation. He achieved technical breakthroughs with the simulation of fluids and gases, new rendering algorithms and subdivision surfaces, which are a mix between two previously incompatible worlds of Nurbs- and polygon-modeling in 3D.
Education and career
Jos Stam's maternal grandfather was the Dutch politician Sim Visser. His father Jos Stam was born in Rotterdam (Netherlands), and in 1944 at the , he was deported by the Nazis to Germany, where he had to repair railroads behind the western front, until being liberated by the American troops in 1945. He emigrated to the US in 1956, where he worked as a researcher for the DuPont de Nemours Company. He became a US citizen in 1964. In the US he met his wife, Alida Wilhelmina Visser, born in Wassenaar (Netherlands). In early 1965, Jos' father was transferred by DuPont to Geneva, Switzerland, where Jos was born as their third child in December 1965.
In order to avoid statelessness of their third child, Jos' mother gave birth to him in The Hague, so that he obtained Dutch citizenship. Jos got his schooling in French at Geneva. In 1988 he received his bachelor's degree in computer science and a year later in pure mathematics, both at the University of Geneva, and his Masters and Ph.D. in computer science at the Dynamic Graphics Project at University of Toronto. After graduating, he held two postdoc positions, one at INRIA (in Paris, France) and one at VTT (in Helsinki, Finland).
He then joined SGI's Aliaswavefront division (which later spun out as Alias Systems Corporation) as a full-time researcher in Toronto and Seattle. He started with particle systems for the PowerAnimator software package. Then he made significant contributions to the fluids simulation component of Alias' Maya 3D content creation software product. As a result of Alias being acquired by Autodesk in early 2006, Stam became a "Senior Research Scientist" at Autodesk, Inc. in Toronto. At Alias and Autodesk Jos Stam has worked closely together with Duncan Brinsmead, another expert in the simulation of natural phenomena. Stam left Autodesk in 2018.
Awards
SIGGRAPH Computer Graphics Achievement Award (2005) for his contributions to the field of computer graphics
Academy Award for Technical Achievement (2005) for his work on subdivision surfaces and their resulting impact in the film industry.
Academy Award for Technical Achievement (2008) for the design and implementation of the Maya Fluid Effects system.
References
External links
Interview with Jos Stam, SIGGRAPH, 2002
Article on Jos Stam, Wired, 20 December 2007
Podcast with Jos Stam, 4 November 2022
1965 births
Living people
University of Toronto alumni
Computer graphics researchers
Dutch computer scientists
Silicon Graphics people
Academy Award for Technical Achievement winners
Scientists fr |
https://en.wikipedia.org/wiki/Ronald%20Fedkiw | Ronald Paul "Ron" Fedkiw (born February 27, 1968) is a full professor in the Stanford University department of computer science and a leading researcher in the field of computer graphics, focusing on topics relating to physically based simulation of natural phenomena and machine learning. His techniques have been employed in many motion pictures. He has earned recognition at the 80th Academy Awards and the 87th Academy Awards as well as from the National Academy of Sciences.
His first Academy Award was awarded for developing techniques that enabled many technically sophisticated adaptations including the visual effects in 21st century movies in the Star Wars, Harry Potter, Terminator, and Pirates of the Caribbean franchises. Fedkiw has designed a platform that has been used to create many of the movie world's most advanced special effects since it was first used on the T-X character in Terminator 3: Rise of the Machines. His second Academy Award was awarded for computer graphics techniques for special effects for large scale destruction. Although he has won an Oscar for his work, he does not design the visual effects that use his technique. Instead, he has developed a system that other award-winning technicians and engineers have used to create visual effects for some of the world's most expensive and highest-grossing movies.
Early life and family
Fedkiw was born in Buffalo, New York, in 1968. He received his Ph.D. in applied mathematics from UCLA in 1996. His dissertation was chaired by Stanley Osher. He completed postdoctoral studies both at UCLA in Mathematics and at Caltech in Aeronautics before joining the Stanford Computer Science Department. Fedkiw has two daughters: Brittany and Briana.
Career
Fedkiw began working in the movie industry in 1998, working for a company that produced 3-D water simulations. The algorithms they used were known as Navier-Stokes equations.
Fedkiw is now a full professor in the department of computer science at Stanford where he researches computational physics. Fedkiw serves on the editorial boards of Journal of Computational Physics and the Journal of Scientific Computing. He has published Level Set Methods and Dynamic Implicit Surfaces (Springer 2002, ) along with Stanley Osher.
Since 2000, Fedkiw has been a consultant with Industrial Light & Magic receiving screen credits for work on Terminator 3: Rise of the Machines, Star Wars: Episode III – Revenge of the Sith and Poseidon. In addition, he has worked on all three Pirates of the Caribbean and some Harry Potter movies. Fedkiw's techniques have made possible the renderings of the sea in the Pirates movies and the dragon's flaming breath in Harry Potter and the Goblet of Fire. They have also made possible the rushing floodwaters in Evan Almighty and were first used with T-X in Terminator 3. Fedkiw feels the best result of the use of his techniques was the sinking ship shots in Poseidon. Pirates of the Caribbean: Dead Man's Chest won the Academy |
https://en.wikipedia.org/wiki/Pelarco | Pelarco is a town and commune in Talca Province, Maule Region of Chile. The commune spans an area of .
Demographics
According to data from the 2002 Census of Population and Housing, Pelarco had 7,266 inhabitants; of these, 1,822 (25.1%) lived in urban areas and 5,444 (74.9%) in rural areas. At that time, there were 3,714 men and 3,552 women. The population fell 5.0% (382 persons) between the 1992 and 2002 censuses.
Administration
As a commune, Pelarco is a third-level administrative division of Chile administered by a municipal council, headed by an alcalde who is directly elected every four years. The 2008-2012 alcalde is Alfredo Pérez Leiva (Ind.).
Within the electoral divisions of Chile, Pelarco is represented in the Chamber of Deputies by Pablo Lorenzini (PDC) and Pedro Pablo Alvarez-Salamanca (UDI) as part of the 38th electoral district, together with Curepto, Constitución, Empedrado, Pencahue, Maule, San Clemente, Río Claro and San Rafael. The commune is represented in the Senate by Juan Antonio Coloma Correa (UDI) and Andrés Zaldívar Larraín (PDC) as part of the 10th senatorial constituency (Maule-North).
References
External links
Municipality of Pelarco
Populated places in Talca Province
Communes of Chile
Populated places established in 1891
1891 establishments in Chile |
https://en.wikipedia.org/wiki/WHOO | WHOO (1080 AM) is a non-commercial listener-supported Catholic talk radio station licensed to Winter Park, Florida, and serving Greater Orlando. It is an owned and operated network affiliate of Relevant Radio.
By day, WHOO is powered at 6,000 watts. But 1080 AM is a clear channel frequency reserved for Class A WTIC Hartford and KRLD Dallas. So at night, to reduce interference, WHOO reduces power to only 55 watts. It uses a directional antenna at all times.
History
The WHOO call letters were used on AM 990 in Orlando, which is now WTLN, from 1947 to 1987 and then again from 1988 to 2001.
AM 1080 began operations in 1965 as 5,000-watt daytimer, WFIV, "the mighty five", with a Country music format, with a brief stint in the ’90s as Big Band station. The Country format continued until 1995, when WFIV switched to a Spanish contemporary hits format as "Radio Exitos." WFIV then went to a Christian talk and teaching format as "Genesis 1080" in 2000. The following year, the WHOO call sign moved to 1080 from 990, along with AM 990's adult standards music format, followed by a change to sports in 2002.
In 2008, after rival sports station WQTM changed formats, WHOO began calling itself "The Only Game in Town". It picked up the first two hours (Noon-2pm) of The Jim Rome Show on January 8, and took the third hour of the show beginning on April 25, the day of the Jim Rome Smack-Off. Prior to picking up Jim Rome, the station carried all three hours of Colin Cowherd and Tirico and Van Pelt.
On January 21, Jerry O'Neill, formerly on WQTM, joined WHOO. He abruptly quit Clear Channel Orlando a week after moving from WQTM to 540 WFLA. He co-hosted the afternoon show with Brady Ackerman until January 12, 2009, when Ackerman quit the station in order to purchase two radio stations: WGGG in Gainesville and WMOP in Ocala, both sister ESPN Radio stations. Also on January 12, WHOO ditched its original moniker of "Orlando's ESPN" in favor of "1080 the Team".
After Ackerman left, show producer Brian Fritz briefly filled in as O'Neill's co-host. On February 8, 2009, Mike Tuck, who co-hosted with Jerry O'Neill on WQTM and 540 WFLA before O'Neill left, jumped to WHOO and replaced Brady Ackerman on their afternoon sports show. The show was now titled: Tuck & O'Neill. Ironically, WQTM re-branded again as "740 the Game" and changed call letters to WYGM, returning to the sports format.
Genesis Communications announced on June 22, 2012, that WHOO would drop ESPN Radio on October 1, 2012, in favor of NBC Sports Radio. The change was executed as scheduled. The station retained Tuck & O'Neill, extending it by one hour to end at 7pm instead of 6pm. It also picked up The Dan Patrick Show for the 9am-Noon hour, as well as local morning and noontime shows from Tampa Bay affiliate WHBO featuring David Baumann and Whitney Johnson, respectively. WHBO also transitioned to NBC Sports Radio.
The station broadcast three local sports talk shows, The David Baumann Show (6am-9am weekday |
https://en.wikipedia.org/wiki/WIXC | WIXC (1060 kHz) is a commercial AM radio station licensed to Titusville, Florida, and serving the Space Coast. It has a Sports Radio format, with programming primarily from the Fox Sports Radio Network. It is owned by Genesis Communications. The main radio studio and offices are in Mims, north of Titusville. A sales office formerly located in the Suntree area of Melbourne was closed.
By day, WIXC transmits 50,000 watts, the maximum for commercial AM stations. Because 1060 AM is a clear channel frequency reserved for Class A KYW Philadelphia and XEEP Mexico City, WIXC must reduce power to 5,000 watts at night to avoid interference. During critical hours, the power is 17,000 watts. A directional antenna is used at all times. The transmitter is on West Main Street in the Sweetwater Downs neighborhood in Mims.
History
On , the station first signed on the air. Its call sign was once WRMF and served as the AM counterpart to WRMF-FM, which at the time broadcast at 98.3 MHz in Titusville. That station is now WNUE, relocated to 98.1 MHz in Deltona, Florida. The WRMF call letters are now used for a station in Palm Beach, Florida, at 97.9 MHz.
In the early 2000s, WIXC had been the Space Coast network affiliate for ESPN Radio through July 31, 2008. It was also the local affiliate for the Tampa Bay Rays games, as well as NASCAR NEXTEL Cup races. WIXC switched from its previous sports talk format to primarily classic country music on August 1, 2008.
It dumped the classic country format after two months and before one ratings period had taken place when its LMA deal with Whiskey River Broadcasting, Inc. fell apart, and went gone to a news/talk format with a significant amount of brokered paid programming. WIXC continues to air a significant amount of sports content. It became Brevard County's flagship station for live high school football broadcasts in the fall of 2009 but lost that programming to WMEL 1300.
On August 9, 2015, WIXC became AM 1060 WMEL. On October 31, 2016 at noon, WIXC returned to the NewsTalk 1060 brand when "WMEL" moved its programming to WWBC AM 1510.
On February 4, 2019, WIXC flipped to a Regional Mexican format, in a trimulcast with WTMP-FM and WMGG. Just over a month later, WIXC split away from the trimulcast, picking up Spanish-language sports ESPN Deportes Radio. That network disbanded in September 2019, with WIXC and other affiliates switching to TUDN Radio, another Spanish language sports radio network.
Previous logo
References
External links
WIXC at CFLradio.net
IXC
Sports radio stations in the United States
IXC
Radio stations established in 1957
1957 establishments in Florida |
https://en.wikipedia.org/wiki/Cabbie%20Richards | Cabral Richards, better known as Cabbie, is a Canadian sports television personality who is best known for his time on SportsCentre on TSN, a Canadian sports cable television network.
Broadcasting career
Originally an intern at The Score, Richards hosted five-minute segments called Cabbie on the Street from 2001 to 2002. After leaving The Score, he joined Sportsnet to produce and host the programs NBAXL and J-Zone, before moving back to The Score in 2005, where he again hosted Cabbie on the Street segments, along with Cabbie Unlimited and Cabbie All Stars. Richards also hosted NBA Court Surfing, before leaving the network again on November 30, 2010. Since 2011, Richards began hosting a weekly segment on TSN's SportsCentre entitled "Cabbie Presents".
Richards was a special correspondent on The Marilyn Denis Show on CTV from 2011 to 2012, where he brought a male perspective to conversations about relationships, while also filing reports with Hollywood actors, musicians and everyday Canadians on the street.
According to Richards, his particular style of journalism – entertain first, inform second – has allowed him to carve out a unique identity. He often initiates physical contact with the people he interviews, a technique that has gotten mixed reactions from interviewees.
His unorthodox and animated style however, has endeared him to many of the A-List athletes he's interviewed. These include stars such as Michael Jordan, Kobe Bryant, Stephen Curry, Aaron Rodgers, Alexander Ovechkin, Derek Jeter and Alex Rodriguez. Richards' atypical interviews with Kobe Bryant have garnered particular attention. Their frequent collaborations had resulted in the two developing a friendly relationship. Richards' interviews have also spanned into the world of entertainment with celebrities such as Will Smith, Hugh Jackman, Will Ferrell, Kevin Hart, Drake, Wiz Khalifa, A$AP Rocky & Kendrick Lamar.
Cabbie Presents
Richards hosted and produced Cabbie Presents, a weekly segment which aired Fridays on "Sportscentre" on TSN. "Cabbie Presents" offered a light-hearted slice of life look at professional athletes, with a sketch-based format to the segment.
From 2012 to 2019, Richards also hosted a podcast, "Cabbie Presents: The Podcast", where he interviewed a variety of sports and entertainment stars.
Departure from TSN
Cabbie left TSN on September 6, 2019 to pursue other career aspirations. Thereafter, he began co-hosting Bleacher Report's B/R Betting Show alongside expert Kelly Stewart.
Sportsnet
Richards rejoined Sportsnet, which acquired The Score Television Network back in 2012, as its executive producer of sports betting content in 2021.
Voice acting
Richards voiced Zeus and Talbot in the video game, Heavy Metal: Geomatrix.
Personal life
Richards grew up in Toronto, Ontario and attended Galt Collegiate Institute in Cambridge, Ontario. He attended Ryerson University's Radio and Television Art's (RTA) program for three years, leaving before completing h |
https://en.wikipedia.org/wiki/R%C3%A9seau%20des%20Appalaches | Réseau des Appalaches (Appalachian Network) is a radio broadcasting company in the Canadian province of Quebec, consisting of three stations based in southeastern Quebec. The company was founded by François Labbé in 1972, and was the first commercial French language radio network in Canada.
The company also formerly owned three additional radio stations in other communities in the region, which have since been sold to other broadcasters.
In April 2014, it was announced that Montreal-based Attraction Radio announced plans to acquire Réseau des Appalaches' stations.
Stations
Thetford Mines - CKLD ("Passion-Rock"), CFJO ("O97.3")
Disraeli - CJLP (rebroadcaster of CKLD)
Victoriaville - CFDA ("Passion-Rock")
Former stations
Lac-Mégantic - CKFL
Plessisville - CKTL
Val-des-Sources - CJAN
References
Radio broadcasting companies of Canada
Companies based in Quebec |
https://en.wikipedia.org/wiki/FM-7 | The FM-7 ("Fujitsu Micro 7") is a home computer created by Fujitsu. It was first released in 1982 and was sold in Japan and Spain. It is a stripped-down version of Fujitsu's earlier FM-8 computer, and during development it was referred to as the "FM-8 Jr.".
Although it was designed to be a cut-down version of the FM-8 (with the FM-7 costing 126,000 yen, compared to 218,000 yen for the FM-8), most notably removing the (expensive) bubble memory technology, the FM-7 was given a more advanced AY-3-8910 sound chip capable of three voice sound synthesis, leading to a strong uptake among the hobbyist computer market in Japan and making it a more popular system than the FM-8.
The FM-7 primarily competed with the NEC PC-8801 and Sharp X1 series of computers in the early 1980s. It was succeeded by the FM-77 series of computers in 1984, which featured backwards compatibility with the FM-7. The FM-77 series was later succeeded by the 32-bit FM Towns in 1989.
The FM-7 is based around the 6809 chip, which was also used in home computers such as the TRS-80 Color Computer and Dragon 32/64, as well as several arcade games.
Hardware
Two MC 68B09 CPUs @ 2 MHz: one main CPU and one graphics processor.
Screen Resolution: 640×200, 8 colors
Memory: 40 KB ROM, 64 KB RAM
Sound: 3-channel (AY-3-8910) PSG chip, built-in speaker mounted near the top of the unit. From FM77AV onwards, the system includes the 6-channel YM2203 (3 PSG channels + 3 FM channels, making it a total of six).
Interfaces: RS-232, monitor and Centronics ports, 3 expansion slots.
Storage: 5.25" floppy disk
Operating system: OS-9, (compatible with Color Computer)
Three slots for optional plug-in cards, including a Z-80 CPU and additional RS-232 ports.
Full-size keyboard, with keys handling multiple functions (as many as 5, depending on what SHIFT/KANA/GRAPH/etc key is pressed).
10 Function Keys at the top, pre-programmed with shortcuts (LIST, etc.).
Numeric keypad (on right) and cursor-control keys (upper-right).
F-BASIC
The included "F-BASIC" is an enhanced version of the Color BASIC language used on the TRS-80 Color Computer. Changes include a different character set that includes katakana and a few kanji, the ability to have graphics appear on the default text screen, and several new commands such as BEEP, CONNECT, MON, SYMBOL, INTERVAL, MERGE, RANDOMIZE, SWAP, and TERM. There are also strings for TIME$ and DATE$, which access a temporary built-in internal clock, though if the power is turned off, the time and date are lost.
While F-Basic has commands that Color BASIC does not, most commands featured in both versions of the language operate in exactly the same fashion.
While the BASIC EDIT command works the same as on Color BASIC, the cursor position is important on the FM-7: there is a small keypad on the upper-right of the FM-7 with cursor-control keys (arrows, INSERT & DELETE), and wherever the user decides to position the cursor, it will move it there and affect whatever is underneath it.
B |
https://en.wikipedia.org/wiki/Infomart | The Infomart is one of the largest buildings in Dallas, Texas (USA). It houses mainly enterprise companies and data center providers. The building is supplied by five independent electric feeds to three separate electrical substations. It is also one of the most digitally connected buildings in the world, with over 8,700 strands of fiber optic cabling.
It is located at 1950 N. Stemmons Freeway in the Market Center neighborhood between Oak Lawn and Interstate 35E, and served by DART's Market Center Station.
History
The $85 million Infomart was opened as part of Trammell Crow's Dallas Market Center in 1985 on the site of the P.C. Cobb Stadium. It was built to serve the needs of information technology companies and provide an environment that would stimulate growth. After several years as a permanent trade show for information technology vendors, the building was sold in 1999 and 2006.
The building was purchased by ASB Real Estate Investmentes and currently serves as a technology office and data center, home to more than 110 technology and telecommunications companies. The property and management team were recently merged with another Data Center operator, Fortune Data Centers, to create a national operator. The combined entity will operate under the name Infomart Data Centers.
In the 1980s and early 1990s, Infomart hosted combined monthly meetings of many Dallas-area computer user groups, including those for the Apple II, Atari 8-bit family, Atari ST, and Amiga.
In April 2018, ASB sold the Infomart building and their data centers located in the building to Equinix Inc for $800 million. The center became home to four Equinix Dallas International Business Exchange (IBX) data facilities (Equinix DA1, DA2, DA3 and DA6), offering direct peering access to more than 530 Equinix customers, including over 180 enterprises, over 50 financial services and over 160 cloud and IT services. Peering networks include Google Cloud Platform, Microsoft Azure, Oracle, Voxility, Lumen Technologies (formerly known as Level3 Communications) and Verizon.
In June 2020, Equinix announced the expansion of the Infomart Data Center site with the construction of a new $142 million International Business Exchange (IBX) data center and the establishment of a 5G and Edge Proof of Concept Center (POCC).
As of August 2021, Infomart is listed among the 10th most interconnected data centers in the United States, by data center rankings.
Design
At spread across 7 floors and , the Infomart is one of the largest and most distinctive buildings in Dallas. The design was modeled after The Crystal Palace, a huge iron and glass building originally erected in Hyde Park in 19th century Britain to house the Great Exhibition of 1851.
The Infomart used to have a reproduction of the Crystal Fountain created by the same company, Barovier & Toso. The Infomart was built with steel frame curtain wall construction. The building's hospital-grade electrical power is supplied by five independent |
https://en.wikipedia.org/wiki/Doo%E2%80%93Sabin%20subdivision%20surface | In 3D computer graphics, a Doo–Sabin subdivision surface is a type of subdivision surface based on a generalization of bi-quadratic uniform B-splines, whereas Catmull-Clark was based on generalized bi-cubic uniform B-splines. The subdivision refinement algorithm was developed in 1978 by Daniel Doo and Malcolm Sabin.
The Doo-Sabin process generates one new face at each original vertex, new faces along each original edge, and new faces at each original face. A primary characteristic of the Doo–Sabin subdivision method is the creation of four faces and four edges (valence 4) around every new vertex in the refined mesh. A drawback is that the faces created at the original vertices may be triangles or n-gons that are not necessarily coplanar.
Evaluation
Doo–Sabin surfaces are defined recursively. Like all subdivision procedures, each refinement iteration, following the procedure given, replaces the current mesh with a "smoother", more refined mesh. After many iterations, the surface will gradually converge onto a smooth limit surface.
Just as for Catmull–Clark surfaces, Doo–Sabin limit surfaces can also be evaluated directly without any recursive refinement, by means of the technique of Jos Stam. The solution is, however, not as computationally efficient as for Catmull–Clark surfaces because the Doo–Sabin subdivision matrices are not (in general) diagonalizable.
See also
Expansion (equivalent geometric operation) - facets are moved apart after being separated, and new facets are formed
Conway polyhedron notation - a set of related topological polyhedron and polygonal mesh operators
Catmull-Clark subdivision surface
Loop subdivision surface
External links
Doo–Sabin surfaces
3D computer graphics
Multivariate interpolation |
https://en.wikipedia.org/wiki/Internet%20Theatre%20Database | The Internet Theatre Database (ITDb) is an online database with information about plays, playwrights, actors, legitimate theatre, musical theatre, Broadway shows, and similar theatrical information.
The website is run by several volunteer theatre aficionados, each contributing material as time permits. Somewhat similar to the Internet Broadway Database, the site's creators endeavor to include theatre outside of New York City by indexing London and Off-Broadway productions, national tours, and regional theatre. Modelled on the considerably larger Internet Movie Database, the site indexes by six categories: (1) show/play name; (2) people (actor, writer, or director); (3) theatre facility; (4) song title; (5) character/role; and (6) production role. Each day, the site also shows what well-known productions opened or closed on that date at important theatres in the past several decades.
As of July 2020, it has not been updated in over a decade.
See also
Internet Broadway Database (IBDb)
Internet Movie Database (IMDb)
References
External links
Theatrical organizations
Online databases
Theatre databases |
https://en.wikipedia.org/wiki/Outline%20of%20artificial%20intelligence | The following outline is provided as an overview of and topical guide to artificial intelligence:
Artificial intelligence (AI) – intelligence exhibited by machines or software. It is also the name of the scientific field which studies how to create computers and computer software that are capable of intelligent behaviour.
AI algorithms and techniques
Search
Discrete search algorithms
Uninformed search
Brute force search
Search tree
Breadth-first search
Depth-first search
State space search
Informed search
Best-first search
A* search algorithm
Heuristics
Pruning (algorithm)
Adversarial search
Minmax algorithm
Logic as search
Production system (computer science), Rule based system
Production rule, Inference rule, Horn clause
Forward chaining
Backward chaining
Planning as search
State space search
Means–ends analysis
Optimization search
Optimization (mathematics) algorithms
Hill climbing
Simulated annealing
Beam search
Random optimization
Evolutionary computation
Genetic algorithms
Gene expression programming
Genetic programming
Differential evolution
Society based learning algorithms.
Swarm intelligence
Particle swarm optimization
Ant colony optimization
Metaheuristic
Logic
Logic and automated reasoning
Programming using logic
Logic programming
See "Logic as search" above.
Forms of Logic
Propositional logic
First-order logic
First-order logic with equality
Constraint satisfaction
Fuzzy logic
Fuzzy set theory
Fuzzy systems
Combs method
Ordered weighted averaging aggregation operator
Perceptual Computing –
Default reasoning and other solutions to the frame problem and qualification problem
Non-monotonic logic
Abductive reasoning
Default logic
Circumscription (logic)
Closed world assumption
Domain specific logics
Representing categories and relations
Description logics
Semantic networks
Inheritance (object-oriented programming)
Frame (artificial intelligence)
Scripts (artificial intelligence)
Representing events and time
Situation calculus
Event calculus
Fluent calculus
Causes and effects
causal calculus
Knowledge about knowledge
Belief revision
Modal logics
paraconsistent logics
Planning using logic
Satplan
Learning using logic
Inductive logic programming
Explanation based learning
Relevance based learning
Case based reasoning
General logic algorithms
Automated theorem proving
Other symbolic knowledge and reasoning tools
Symbolic representations of knowledge
Ontology (information science)
Upper ontology
Domain ontology
Frame (artificial intelligence)
Semantic net
Conceptual Dependency Theory
Unsolved problems in knowledge representation
Default reasoning
Frame problem
Qualification problem
Commonsense knowledge
Probabilistic methods for uncertain reasoning
Stochastic methods for uncertain reasoning:
Bayesian networks
Bayesian inference algorithm
Bayesian learning and the expectation-maximization algorithm
Bayesian decision theory |
https://en.wikipedia.org/wiki/Lunicus | Lunicus is a 1993 computer game developed by Cyberflix and published by Paramount Interactive. It shares many traits in both graphical style and gameplay with some of Cyberflix's other games, like Jump Raven. It was rated as 1993 CD-ROM game of the year in the magazine MacWorld.
It was released for the Mac and Windows 3.1, and was one of many adventure games released to capitalize on the adoption of CD-ROM drives.
Gameplay
Lunicus is primarily an adventure game; in between combat missions you may wander the moon base you are stationed on and talk to the various NPCs contained within, with full voice acting and some stilted animation which is characterized on the game packaging as "Talking Cyber Puppets".
During the combat missions, the player enters various parts of Earth and cleans out alien infestations either on foot or in a vehicle. The player's weapons are relatively static throughout the game, including machine guns, rocket launchers, and grenade attacks. While in the vehicle, the player can opt to duck inside one of the buildings to find additional ammunition and supplies. Nearly all buildings (except for quest-specific ones) are identical.
The game's latter missions involve defending the moon base itself from attack by the alien forces, and then attacking the alien mothership.
The player's activities are seen from a first person perspective, but they can only face one of four directions, turning left or right on a tile-based grid similar to games such as Scarab of Ra. Direct targeting is accomplished with the mouse, while movement is accomplished with either the mouse or the game's heads up display.
The game included several pre-rendered full motion video sequences, usually bookending the combat sequences. Several difficulty levels are available, which alter the strength and numbers of the enemy waves.
Nearly all graphics in the game are pre-rendered sprites, including walls and city components.
Plot
As the game begins, the player is stationed on the United Nations moon base, Lunicus, to defend against the threat of the alien attack, led by the Hive Queen.
The aliens are present as an archeological dig in 2023 unearths several alien artifacts, one of which is mistakenly activated and alerts the alien force.
Development
Lunicus was the first game developed by CyberFlix, which was not officially incorporated until after the project's release. It was created with DreamFactory, a development environment programmed by CyberFlix founder William Appleton, who had previously designed the Macintosh software SuperCard.
Lunicus was released in April 1993.
Reception
In its initial Macintosh release, Lunicus was a commercial success, with sales of 50,000 units by August 1994. Around August 28, another 50,000 units of the game were shipped for Microsoft Windows. CyberFlix's Erik Quist expected the game to sell 100,000 units overall "by Christmas", Barbara Kantrowitz of Newsweek reported at the time. By January 3, sales of Lunicus had reach |
https://en.wikipedia.org/wiki/Robert%20Herridge | Robert Herridge (January 12, 1914 – August 14, 1981), was a television producer and writer who created the CBS television program Camera Three, among more than 1,700 hours of TV programming, beginning in 1950.
Herridge also served as a writer for the Studio One television series in 1948.
He produced one of the first American network television shows specifically about jazz, the one-hour "The Sound of Jazz", a December 8, 1957 edition of the CBS television series The Seven Lively Arts. "The Sound of Jazz" was essentially a broadcast jam session including many luminaries of jazz, such as Miles Davis, Roy Eldridge, Coleman Hawkins, Ben Webster, Lester Young, Thelonious Monk, Milt Hinton, and Billie Holiday.
Herridge produced and hosted The Robert Herridge Theater, a half-hour dramatic anthology that ran in syndication circa 1959-1960 or in 1961 (sources vary), primarily on educational television stations. One edition, "The Sound of Miles Davis", which Herridge referred to onscreen as "a story told in the language of music", consisted of an April 2, 1959, jazz concert by Davis, John Coltrane, Wynton Kelly, Paul Chambers, Jimmy Cobb, and the Gil Evans Orchestra at CBS TV's Studio 61. It aired July 21, 1960.
Herridge's professional interests extended beyond the world of Jazz as well. In the realm of classical music, he also produced the prime-time special Spring Festival of Music for CBS Television in 1960. The program was created at CBS in collaboration with the director Roger Englander. It showcased performances by several leading American musicians and orchestral ensembles including: Alfredo Antonini, John Browning, the Philadelphia Orchestra and the Symphony of the Air.<ref>[https://archive.org/details/televisionperfor00rose/page/104 Television and the Performing Arts]. Brian G. Rose. Greenwood Press, New York 1986 p. 104 "Spring Festival of Music" Alfredo Antonini, Symphony of the Air, Robert Herridge and John Browning collaborating on books.google</ref>
During the course of his career, Robert Herridge was the recipient of several professional awards including the George Foster Peabody Award and three Emmy Awards.
Herridge died of a heart attack at his home in Woodstock, New York.
Footnotes
Further reading
Herridge, Robert. "Vision with Commentary". Poetry Magazine. May 1939. pp. 84–85
TV Key staff. "TV Key: "Steinbeck Story on 'Studio One'". The Milwaukee Sentinel. June 11, 1956.
United Press. "Jazz Featured Tomorrow in 'Lively Arts' TV Series". The Oxnard Press-Courier. December 7, 1957.
Crosby, John. "Robert Herridge, Man With Ideas". The Charleston News and Courier. March 3, 1959.
Dube, Bernard. "Dial Turns: Herridge Theatre Play Provokes Complaints". The Montreal Gazette. July 26, 1960.
"Herridge Produces Workshop". The Montreal Gazette. November 19, 1960.
Hughes, Alice. "A Woman's New York". The Reading Eagle. December 23, 1960
Hentoff, Nat. "Huckleberry Dracula Jazz, And Public TV: A familiar of Miles Davis and Dostoevski, Ro |
https://en.wikipedia.org/wiki/IBM%20Informix%20C-ISAM | IBM Informix C-ISAM (also C-ISAM or cisam) is an X/Open standards-compliant Application programming interface (API) to an Indexed Sequential Access Method or ISAM.
Description
C-ISAM is an API (Application Programming Interface) of C Programming Language functions for managing data files
organised with a B+ tree index scheme. C-ISAM provides the underlying file storage mechanism of the Informix Standard Engine Relational Database Management System (RDBMS).
History
C-ISAM was first created by Informix Corporation in the 1980s. It provided the underlying file storage mechanism for the popular first generation Informix Relational Database Management System (RDBMS), which allows data manipulation by way of the Structured Query Language (SQL) protocol. This version later became known as the Standard Engine (SE), to distinguish it from Informix's later database engine which used Random Sequential Access Method (RSAM). Informix initially called this the "Turbo" engine, but that name was later abandoned in favour of the name "OnLine".
Many computer systems were written using C-ISAM, which was fast and efficient and flexible, while providing effective mechanisms for maintaining data integrity. C-ISAM was also licensed by other software suppliers, for example as the indexed file handler in early versions of Micro Focus COBOL.
C-ISAM was primarily used for business applications, which were at the time often written in the C language. For business purposes, development in a low level 3GL such as C could be too slow and error prone, requiring very high skill levels. Another significant limitation was in networked applications, since the use of C-ISAM on a client to access a remote file system resulted in heavy network traffic.
Both problems could be resolved by use of the SE to provide an SQL interface to C-ISAM, using Informix's embedded SQL (ESQL/C and ESQL/COBOL) or 4GL products for client development. The SE could be used on a server to support networked use without the performance penalty.
This allowed programmers to focus on business logic, while the compiler and RDBMS took care of error checking and data-type conversion and most importantly, memory management. Thus, the direct use of C-ISAM declined, while 4GL with embedded SQL, became the new darling of business programmers. Unfortunately, Informix made some strategic errors by not adapting to the next generation of "Visual" or "GUI based" programming
tools. Competitors like Microsoft and Oracle supplanted these products by vertically integrating theirs, while Informix focused mainly on developing their RDBMS. New use of these products went into decline with the company. As of 2006, they were still in wide use around the world and are also available and
supported.
Informix was acquired by IBM in April 2001. IBM still recommends the use of the Informix Standard Engine for embedded applications.
See also
Embedded system
Joint Inter-Domain Management
References
External links
Pr |
https://en.wikipedia.org/wiki/SST%3A%20Salo-Salo%20Together | SST: Together () is a Philippine television variety show broadcast by GMA Network. It premiered on March 20, 1993 replacing Lunch Date. The show concluded on June 30, 1995 with a total of 684 episodes. It was replaced by Eat Bulaga! in its timeslot.
Hosts
Randy Santiago
Dennis Padilla
Smokey Manaloto
Liezl Martinez
Anjanette Abayari
Joy Ortega
Giselle Sanchez
Dale Villar
Ai-Ai delas Alas
Bayani Agbayani
Bernadette Allyson
Giovanni Calvo
Segments
Ano Ka Hello?
GMA Rainbow Princess
Grabe!
Kape Muna
Katok Mga Misis!
Knock Knock Hello
M.R.S.: Musika Ni Randy Santiago
Me & My Mom
SST Dream Girl Beauty Pageant
SST Music Videos
Sari-Sari Stories
Secret
References
1993 Philippine television series debuts
1995 Philippine television series endings
Filipino-language television shows
GMA Network original programming
Philippine variety television shows |
https://en.wikipedia.org/wiki/Parturition%20%28Star%20Trek%3A%20Voyager%29 | "Parturition" is the 23rd episode of the American science fiction television series Star Trek: Voyager, airing on the UPN network. It is the seventh episode of the second season and is the second of three Voyager episodes directed by Star Trek: The Next Generation castmember Jonathan Frakes (William Riker).
The series follows the adventures of the Federation starship Voyager during its journey home to Earth, having been stranded tens of thousands of light-years away. In this episode, Neelix and Paris have a personal falling out after which they are sent on an away mission together where they must reconcile their disagreements with each other to help keep a newly hatched alien infant alive.
The episode aired on UPN on October 30, 1995.
Plot
Relations between Neelix and Lt. Tom Paris fall to a new low when they have a fight in the mess hall over Kes. Captain Janeway calls them to her ready room for an assignment. Janeway cautions them to put their differences aside. Voyagers food supplies are low, and scans of a nearby planet have detected proteins. Due to Neelix's role as chef, and Paris's position as the ship's most experienced pilot, they are sent to the planet, which they call "Planet Hell", to scout for edible material. On their way to the planet, their shuttle crashes because of environmental interference.
The planet is coated in a poisonous trigemic vapor that forces Paris and Neelix to seek shelter. They find a cave and blast the rock to cover the entrance, assuming that they will be rescued before long. They discover a nest of eggs, and as one hatches, they debate what to do, with Paris wanting to leave the hatchling and Neelix believing that they have a responsibility to care for it. Voyager is attacked by an alien ship, which places itself between Voyager and the planet in an attempt to block access to the surface.
Paris and Neelix discuss their argument over Kes. Paris confesses that he is attracted to her, but that he respects her choice to be with Neelix. The two care for the creature, but before long it appears to be dying. It will not eat their rations, but they surmise that the vapor outside must be the source of the protein they saw in their scans, but the stone they blasted in front of the entrance has prevented the hatchling from feeding. Once they bring the creature outside and force-feed the vapors to it by a medicine dropper, the creature recovers. Paris and Neelix are overjoyed, though they exhibit symptoms from the trigemic poisons. Voyager disables the weapons aboard the enemy ship, and moves into the planet's atmosphere to rescue Neelix and Tom. They refuse to be transported off until they are sure that the creature will survive. They hide, and beam away only when an adult of the creature's species collects the infant.
Back aboard Voyager, Kes, who is glad to see Neelix's return, observes that Paris and Neelix have formed a friendship based on respect.
Production
"Parturition" was written with the specific goal of |
https://en.wikipedia.org/wiki/Association%20of%20Personal%20Computer%20User%20Groups | The Association of Personal Computer User Groups (APCUG) is an international, cross-platform association. It is a valuable resource for technology and computer user groups, helping them stay connected, informed, and effective in their mission to support and educate their members.
The association offers various services to member groups, including three monthly Wednesday Workshops and quarterly Saturday Safaris. These workshops provide presentations on various topics to enhance group members’ knowledge and expertise in multiple technology areas. In addition, the videos are available on YouTube for member groups to use at monthly or Special Interest Group (SIG) meetings.
Other member group benefits include the popular Speakers Bureau; member groups may request an interactive presentation for their meeting from over 100 topics. Member group editors receive articles they can use in group newsletters (PUSH). The articles are written by group members, sponsors, etc. APCUG has also received permission from many online authors to use their articles in group newsletters. Groups occasionally receive information regarding discounts or special offers to share with members.
APCUG was founded in 1986 and is dedicated to helping its member groups succeed by providing them with resources and support for their members. It is a 501(c)(3) non-profit organization.
History
APCUG began after a series of meetings and discussions between representatives from various user groups around the country about improving communications between groups and sharing information. The presidents from three user groups—Boston Computer Society, Capital PC User Group, and Houston Area League of PC Users—organized the First Annual User Group Summit meeting at the 1986 Fall Comdex.
After that first Summit meeting and subsequent meetings, the leaders of 15 user groups met in Seattle in October 1987 and proposed the formation of an association for the purpose of fostering communication among and between user groups. That proposal was presented before 130 representatives from 50 user groups at the Second Annual User Group Summit Meeting in November 1987 and was unanimously approved.
Products and services
APCUG offers many benefits to its member groups, including:
Speakers Bureau featuring over 100 interactive presentations in 20+ categories that are given to groups online
Monthly Wednesday Workshops (2nd, 3rd, and 4th Wednesdays)
Quarterly Saturday Safaris
Wednesday Workshop and Saturday Safari videos that can be used for group presentations
PUSH tech articles sent to editors to use in their newsletters
Quarterly Reports newsletter with region reports that let member groups know what other groups are doing, ideas for running member groups, etc.
APCUG2.org contains information about:
APCUG
Board of Directors
Board of Advisors
History
FAQs
Committees
Contact Us
Windows, Apple, Linux, and Chromebook tips
Member Benefits
How to find a speaker/presentation
Member Gro |
https://en.wikipedia.org/wiki/Breaking%20News%20%28TV%20series%29 | Breaking News is an American drama television series about the fictional Milwaukee-based 24-hour cable news television network I-24, with the motto 'Around the Clock, Around the World'. The series premiered July 17, 2002, on Bravo.
Cast and characters
Main
Tim Matheson as anchorman Bill Dunne
Scott Bairstow as producer Ethan Barnes
Myndy Crist as reporter Janet LeClaire
Vincent Gale as Quentin Druzinski
Rowena King as reporter Jamie Templeton
Jeffrey D. Sams as reporter Mel Thomas
Lisa Ann Walter as senior/executive producer Rachel Glass
Clancy Brown as news division president Peter Kozyck
Recurring
Paul Adelstein as cameraman Julian Kerbis
James Handy as Jack Barnes, independent stations owner, and Ethan Barnes' father
Patricia Wettig as feature reporter Alison Dunne, and wife of Bill Dunne
Production
Breaking News was filmed in 2000 and 2001 at The Bridge Studios and Vancouver Film Studios in Vancouver, British Columbia. The series was originally developed for TNT, however they dropped the show before airing any of the 13 episodes, with the series ultimately airing on Bravo. TNT spent $20 million and nine months putting the series together.
Episodes
Reception
Manuel Mendoza of The Dallas Morning News rated the series a B− say that it "tries to do for journalism what The West Wing does for politics — make it sexy again". However, Mendoza goes on to say that the series "is not as snappily written or as heroically shot as The West Wing, but it has the same chaotic, frenetic energy". Preston Turegano of The San Diego Union-Tribune said the pilot episode is "predictable, familiar and mired with some cliches" before conceding that the show has "some original and humorous moments". Joanne Ostrow of The Denver Post called it a "smart, expensive, well-cast series", "even if it's an uneven effort".
References
External links
Bravo (American TV network) original programming
Television series about television
Television series by Warner Bros. Television Studios
2000s American drama television series
2002 American television series debuts
2002 American television series endings
Television series about journalism
Television shows filmed in Vancouver
English-language television shows
Television series by New Line Television |
https://en.wikipedia.org/wiki/Andrew%20Donald%20Booth | Andrew Donald Booth (11 February 1918 – 29 November 2009) was a British electrical engineer, physicist and computer scientist, who was an early developer of the magnetic drum memory for computers. He is known for Booth's multiplication algorithm. In his later career in Canada he became president of Lakehead University.
Early life
Andrew Donald Booth was born on February 11, 1918 in East Molesy, Surrey, UK. He was the son of Sidney Booth (died 1955) and a cousin of Sir Felix Booth.
He was raised in Weybridge, Surrey, and educated at Haberdashers' Aske's Boys' School. In 1937, he won a scholarship to read mathematics at Jesus College, Cambridge. Booth left Cambridge without taking a degree, having become disaffected with pure mathematics as a subject. He chose an external degree from the University of London instead, which he obtained with a first.
Career
From 1943 to 1945, Booth worked as a mathematical physicist in the X-ray team at the British Rubber Producers' Research Association (BRPRA), Welwyn Garden City, Hertfordshire, gaining his PhD in crystallography from the University of Birmingham in 1944. In 1945, he moved to Birkbeck College, University of London, where his work in the crystallography group led him to build some of the first electronic computers in the United Kingdom including the All Purpose Electronic Computer, first installed at the British Rayon Research Association. Booth founded Birkbeck's department of numerical automation and was named a fellow at the university in 2004. He also did early pioneering work in machine translation.
After World War II, he worked on crystallographic problems research at Birkbeck College and constructed a fourier synthesis device. He was then introduced to the work of Alan Turing and John von Neumann on logical automata by Douglas Hartree.
Dr. Booth served as President of Lakehead University from 1972 to 1978.
Personal life
Booth married mathematician and computer engineer Kathleen Britten in 1950, and had two children, Amanda and Ian; between 1947 and 1953, together they produced three computing machines.
See also
Booth's multiplication algorithm
Bibliography
.
Booth, A.D. and Britten, K.H.V. (1947) Coding for A.R.C., Institute for Advanced Study, Princeton
Booth, A.D. and Britten, K.H.V. (1947) General considerations in the design of an all-purpose electronic digital computer, Institute for Advance Study, Princeton
Booth, A.D. and Britten, K.H.V. (1948) The accuracy of atomic co-ordinates derived from Fourier series in X-ray crystallography Part V, Proc. Roy. Soc. Vol A 193 pp305–310
The Electronic Principles of Digital Computers, Electronics Forum (1948);
.
Booth, A.D (1949) A Magnetic Digital Storage System, Electronic Engineering
Booth, A.D. (1950) The Physical Realization of An Electronic Digital Computer, Electronic Engineering
Booth, A.D. (1952) On Optimum Relations Between Circuit Elements and Logical Symbols in the Design of Electronic Calculators, Journal of Brit |
https://en.wikipedia.org/wiki/Macintosh%20User%20Group | A Macintosh User Group (MUG) is a users' group of people who use Macintosh computers made by Apple Inc. or other manufacturers and who use the Macintosh operating system (OS). These groups are primarily locally situated and meet regularly to discuss Macintosh computers, the Mac OS, software and peripherals that work with these computers. Some groups focus on the older versions of Mac OS, up to Mac OS 9, but the majority now focus on the current version of Mac operating system, macOS.
Activities
Macintosh user groups are independent organizations that elect their own leaders, develop and present topics at group meetings, schedule special events, frequently have a newsletter and/or web page, and other activities. MUGs generally have an affiliation with Apple Inc., which maintains a User Group Advisory Board consisting of MUG officers and members, who advise Apple on user group matters and relationships. Apple also maintains a MUG locator service on their website. MUGs may be community groups, government agencies, corporations, schools, universities, online, professional organizations, or software specific. Another website, the MUG Center, provides a variety of resources to MUGs and Mac users, including a comprehensive list of links to MUG websites.
Users' groups have been around since the early days of Apple, when computers were often just kits and the user groups met to learn how to put the computers together. Many early users' groups were Apple user groups that became MUGs when Apple started the Macintosh line of computers in 1984.
The following is a 2005 list from the Apple User Group Locator of 19 still active MUGs that had initial meeting dates in 1975 - 1978 (note that these MUGs supported Apple products prior to the Macintosh computer line with original meeting dates that predate the Macintosh computer line):
Apple Computer Information & Data Exchange of Rochester, Inc.,
Apple Corps of Dallas,
Apple Macintosh Users Group (Sydney),
Apple Pugetsound Program Library Exchange,
AppleRock,
AppleSiders of Cincinnati,
Apple Squires of the Ozarks,
Apple Users' Society of Melbourne (AUSOM Inc),
Charlotte Apple Computer Club,
Colorado Macintosh User Group,
The Northwest of Us Macintosh User Group Chicago, Northwest,
Dallas Macintosh Users Group,
Denver Apple Pi,
Houston Area Apple User Group,
Louisville Apple Users Group,
Macintosh User Group of the Southern Tier,
Maryland Apple Corps., Inc.,
North Orange County Computer Club, MacIntosh SIG,
Pennsylvania Macintosh User Group,
The Michigan Apple,
The Minnesota Apple Computer User Group,
Washington Apple Pi, Ltd.
MUGs exploded in size in the 1980s and were a primary method of distribution of freeware and shareware software. Many MUGs had a "Disk-of-the-Month" and large newsletters for members. Computer hardware and software companies found MUGs to be a valuable place to provide information about their products. They were often speakers at MUG meetings. While many of these compa |
https://en.wikipedia.org/wiki/Cavia%20%28company%29 | was a Japanese video game developer. The company name was apparently an acronym for Computer Amusement Visualizer, although the company web site also claims it refers to caviar.
The company was founded on March 1, 2000, and had its headquarters in Tokyo, Japan. Its shareholders included Amuse Capital, Tokuma Shoten, Tohokushinsha Film Corporation, Nippon Television Network Corporation, Tokyo FM Broadcasting, Mitsubishi Corporation, and Hayao Nakayama.
Cavia is best known for the Drakengard series, the first title in the Nier series and two Resident Evil rail shooters: The Umbrella Chronicles and The Darkside Chronicles.
In October 2005, the company's name was sold to AQ Interactive. AQ Interactive became a holding company responsible for the management of subsidiary companies as well as sales and promotion of game software. The old company's game planning & development business was transferred to a newly established Cavia Inc.
In July 2010, the company was officially disbanded and absorbed into AQ Interactive. Cavia would henceforth stop developing games, with Nier which it released in May 2010 being the last game developed by Cavia. Despite the closure, some members of the development staff from Nier, including director Yoko Taro, went on to produce a sequel to the Drakengard series, Drakengard 3, under Access Games and published by Square Enix.
Former members of the development teams at Cavia, Inc. have either gone freelance, or joined other development teams within Marvelous AQL (as a part of their merger), Comcept, Tango Gameworks, FromSoftware or rejoined the teams at Namco where members of Cavia, Inc. were from originally.
Games
References
External links
Official website via Internet Archive
Software companies based in Tokyo
Japanese companies established in 2000
Video game companies established in 2000
Video game companies disestablished in 2010
Defunct video game companies of Japan
Video game development companies
Japanese companies disestablished in 2010
AQ Interactive |
https://en.wikipedia.org/wiki/Computer%20Aided%20Verification | In computer science, the International Conference on Computer-Aided Verification (CAV) is an annual academic conference on the theory and practice of computer-aided formal analysis of software and hardware systems, broadly known as formal methods. It is one of the highest-ranked conferences in computer science. Among the important results originally published in CAV are breakthrough techniques in model checking, such as Counterexample-Guided Abstraction Refinement (CEGAR) and partial order reduction.
The first CAV was held in 1989 in Grenoble, France. The CAV proceedings (1989-present) are published by Springer Science+Business Media and are open access.
See also
List of computer science conferences
Symposium on Logic in Computer Science
European Joint Conferences on Theory and Practice of Software
External links
bibliography for CAV at DBLP
Conference proceedings
References
Theoretical computer science conferences
Logic conferences |
https://en.wikipedia.org/wiki/Boucherot%20cell | This article relates to loudspeaker driving. See Zobel network for a more general description of telecommunications usage.
A Boucherot cell (or Zobel network) is an electronic filter, used in audio amplifiers to damp high-frequency oscillations that might occur in the absence of loads at high frequencies. Named after Paul Boucherot a Boucherot cell typically consists of a resistor and capacitor in series, usually placed across a load for stability.
It is commonly seen in analog power amplifiers at the output of the driver stage, just before the output inductor. The speaker coil inductance of a loudspeaker generates a rising impedance, which is worsened by the output inductor generally found in analog power amplifiers; the cell is used to limit this impedance.
The documentation for some power operation amplifiers suggests the use of a "Boucherot cell between outputs and ground or across the load".
Additionally, Boucherot cells are sometimes used across the bass driver (and mid-range) of a speaker system, in order to maintain a more constant driving point impedance as "seen" by a passive crossover. In this specific arrangement, the Boucherot cell is sometimes also known as a Zobel network.
Some loudspeaker crossover designs aim to stabilize impedance at high frequencies by including Zobel networks.
See also
RC snubber
References
Electronic circuits
Filter theory
de:Boucherot-Glied |
https://en.wikipedia.org/wiki/Ikuto | Ikuto may refer to:
Ikuto Noguchi, a fictional character from the anime series Digimon Data Squad
Ikuto Tsukiyomi, a fictional character from the manga series Shugo Chara! by Peach-Pit |
https://en.wikipedia.org/wiki/Max-min%20fairness | In communication networks, multiplexing and the division of scarce resources, max-min fairness is said to be achieved by an allocation if and only if the allocation is feasible and an attempt to increase the allocation of any participant necessarily results in the decrease in the allocation of some other participant with an equal or smaller allocation.
In best-effort statistical multiplexing, a first-come first-served (FCFS) scheduling policy is often used. The advantage with max-min fairness over FCFS is that it results in traffic shaping, meaning that an ill-behaved flow, consisting of large data packets or bursts of many packets, will only punish itself and not other flows. Network congestion is consequently to some extent avoided.
Fair queuing is an example of a max-min fair packet scheduling algorithm for statistical multiplexing and best-effort networks, since it gives scheduling priority to users that have achieved lowest data rate since they became active. In case of equally sized data packets, round-robin scheduling is max-min fair.
Comparison with other policies for resource sharing
Generally, policies for sharing resources that are characterized by low level of fairness (see fairness measures) provide high average throughput but low stability in the service quality, meaning that the achieved service quality is varying in time depending on the behavior of other users. If this instability is severe, it may result in unhappy users who will choose another more stable communication service.
Max-min fair resource sharing results in higher average throughput (or system spectral efficiency in wireless networks) and better utilization of the resources than a work-conserving equal sharing policy of the resources. In equal sharing, some dataflows may not be able to utilize their "fair share" of the resources. A policy for equal sharing would prevent a dataflow from obtaining more resources than any other flow, and from utilizing free resources in the network.
On the other hand, max-min fairness provides lower average throughput than maximum throughput resource management, where the least expensive flows are assigned all capacity they can use, and no capacity might remain for the most expensive flows. In a wireless network, an expensive user is typically a mobile station at far distance from the base station, exposed to high signal attenuation. However, a maximum throughput policy would result in starvation of expensive flows, and may result in fewer "happy customers".
A compromise between max-min fairness and maximum throughput scheduling is proportional fairness, where the resources are divided with the goal to achieve the same cost to each user, or to minimize the maximum cost per unit that a dataflow reaches. Expensive data flows achieve lower service quality than others in proportional fairness, but do not suffer from starvation. Max-min fairness results in more stable service quality, and therefore, perhaps, more "happy customers". |
https://en.wikipedia.org/wiki/Structural%20endogamy | Structural endogamy is a network concept that provides a means of finding the boundaries of endogamy in a community, using simply the genealogical and marriage linkages. The concept is related to that of structural cohesion. The examples are made with free tool Pajek. Another name for structural endogamy is (marital) relinking, which comes out of French social anthropology, and the study of how communities are formed through couples marrying who are already linked: linked, that is, by chains of kinship and marriage, as in circles of intermarrying families, or marriages between people with one or more ancestors in common (i.e., blood relatives, such as cousins). Many of the marriages represented in the Turkish nomads figure are with cousins, for example. But relinking also occurs without blood marriages, as in the example from the Mexican village of Belén Atzitzi-mititlán within Apetatitlán de Antonio Carvajal.
References
Structural endogamy and the Graphe de Parenté. Mathématiques, Informatique, et Sciences Humaines 137:107-125. 1997. Douglas R. White
Class, property and structural endogamy: Visualizing networked histories. Theory and Society 26:161-208. 1997. Lilyan A. Brudner and Douglas R. White.
Network Analysis and Ethnographic Problems: Process Models of a Turkish Nomad Clan. 2004 (paper 2006). Douglas R. White and Ulla Johansen. Lexington Press.
Status Groups and Structural Endogamy. 1998. Douglas R. White, Michael Schnegg, and Hugo G. Nutini
Anthropology
Social networks |
https://en.wikipedia.org/wiki/Cover-coding | Cover-coding is a technique for obscuring the data that is transmitted over an insecure link, to reduce the risks of snooping. An example of cover-coding would be for the sender to perform a bitwise XOR (exclusive OR) of the original data with a password or random number which is known to both sender and receiver. The resulting cover-coded data is then transmitted from sender to the receiver, who uncovers the original data by performing a further bitwise XOR (exclusive OR) operation on the received data using the same password or random number.
ISO 18000-6C (EPC Class 1 Generation 2) RFID tags protect some operations with a cover code.
The reader requests a random number from the tag,
and the tag responds with a new random number.
The reader then encrypts future communications with this number, using bitwise XOR, to the data it sends.
Cover coding is secure if the tag signal can't be intercepted and the random number is not re-used.
Compared to the loud transmissions from the reader,
tag backscatter is much weaker and difficult -- but not impossible -- to intercept.
References
Cryptography |
https://en.wikipedia.org/wiki/Moov%20HD | MOOV HD was an ambient HDTV channel launched by Voom HD Networks in November, 2003. It was available on the Voom DBS (direct broadcast satellite) service. Most of the Voom channels were conventional offerings, but one slot was reserved for an experimental channel called MOOV HD. The channel was produced by Concrete Pictures, a design and production house in Philadelphia founded by Jeff Boortz. The intent was to produce video art for public consumption.
On January 1, 2004, the company that owned the MOOV HD channel slot launched a new channel, LAB HD. MOOV HD remained as a prominent programming strand within Lab HD, and it was joined by new programming initiatives such as Tank TV, Micro and the Robert Wilson Video Portraits.
Defunct television networks in the United States
HD-only channels
Television channels and stations established in 2003
2003 establishments in the United States
Television channels and stations disestablished in 2004
2004 disestablishments in the United States |
https://en.wikipedia.org/wiki/Qin%3A%20Tomb%20of%20the%20Middle%20Kingdom | Qin: Tomb of the Middle Kingdom is a Myst-like graphic adventure computer game developed by Learn Technologies Interactive published by Time Warner Interactive and released for Windows and Macintosh systems.
Development
The game was revealed at the 1996 Electronic Entertainment Expo; their booth was "filled with green foliage and running water stocked with free refreshments", described as an "attractive place to rest and relax in the midst of chaos".
Plot
The game takes place in the year 2010, where the international conglomerate "Mega Media," headed by Hal Davis, funds a government-approved excavation of the Qin burial mound. The player takes on the role of a researcher assigned to this project. (In reality, the chamber of the terracotta army is the farthest any archaeological team has progressed.) One night, as the researcher is exploring alone, a sudden earthquake opens up the ground underneath, and the researcher tumbles into a deeper part of the tomb. While exploring the tomb, which is immense, he is privy to the observations of the ghost of a Chinese scholar, who was aware of the brutal nature of the emperor and a witness to this brutality.
The game eventually leads to a goal the emperor sought in life—an elixir that can confer immortality. Possessing this, the player has a choice: give it to the dead-but-not-quite-gone Qin, who will revive; deliver it to Hal Davis; or pour it into a scale model of the planet. Each has its own result—the renewed emperor will re-take control of China, Hal Davis becomes immortal in a decaying world, or kick-start the renewal of the planet itself, respectively.
Reviews
A reviewer for Next Generation gave the game one out of five stars, saying that though the game's puzzles are trickier than most Myst clones, requiring the player to read up on Chinese history and mythology, it is still an excessively dull experience.
The Computer Game Developers Conference nominated Qin for its 1996 "Best Prerendered Art" Spotlight Award, which ultimately went to Zork Nemesis.
Entertainment Weekly gave the game an A−."
References
External links
1995 video games
Adventure games
Classic Mac OS games
Windows games
Video games developed in the United States
Video games set in 2010 |
https://en.wikipedia.org/wiki/AliceSoft | (sometimes Alice Soft) was established in 1989, as an eroge developer and publisher for the computer market, first for the PC-88 and PC-98, and later for PCs running Microsoft Windows platforms. Its first titles were Rance and Intruder, released simultaneously in July 1989. It has continued to release several titles each year, though not always exclusively adult-oriented. It is a brand name owned by , a company founded in March 1983.
List of works
Series
Rance
Tōshin Toshi
Dai Series
Tsuma Series
Pastel Chime Series
Beat Series
Evenicle Series
Games
Rance (1989)
Intruder (1989)
D.P.S (1989)
Alice no Yakata (1989)
Rance II (1990)
D.P.S SG (1990)
Tōshin Toshi (1990)
D.P.S SG set 2 (1991)
Rance III (1991)
D.P.S SG set 3 (1991)
Dr. Stop! (1992)
Alice no Yakata 2 (1992)
Super D.P.S (1992)
Dalk (1992)
prostudent G (1993)
Ayumi-chan Monogatari (1993)
Rance IV (1993)
AmbivalenZ: Niritsuhaihan (1994)
Uchyuukaitou Funny Bee (1994)
Tōshin Toshi 2 (1994)
Alice no Yakata 3 (1995)
Mugen Hōyō (1995)
DPS Zenbu (1995)
Rance 4.1 (1995)
Rance 4.2 (1995)
Only You (1996)
Gakuen King (1996)
Kichikuō Rance (1996)
Ikenai Katsumi Sensei (1997)
Kaeru nyo Panyōn (1997)
Ikusamiko (1997)
Alice no Yakata 4-5-6 (1997)
Ōdō Yūsha (1998)
DiaboLiQuE (1998)
Pastel Chime (1998)
Atlach=Nacha (1999)
Prostudent Good (1999)
Mamorigami-sama (1999)
Mamatoto (1999)
Hushaby Baby (1999)
Darcrows (1999)
Persiom(2000)
SeeIn Ao (2000)
20 Seiki Alice (2000)
Yoru ga Kuru! (2001)
Only You - Re cross (2001)
Daiakuji (2001)
Tsumamigui (2002)
Beat Angel Escalayer (2002)
Rance 5D (2002)
Mama Nyonyo (2003)
Tsumamigui 2 (2003)
Les Chairs Cruelles (2003)
Daibanchou (2003)
Night Demon (2003)
Daibanchō: Big Bang Age (2003)
Majo no Shokuzai (2004)
Rance VI: Zesu Hōkai (2004)
Alice no Yakata 7 (2004)
Pastel Chime Continue (2005)
GALZOO Island (2005)
Yokubari Saboten (2006)
Tsumashibori (2006)
Sengoku Rance (2006)
Ojōsama o Iinari ni suru Game (2007)
Double Sensei Life (2007)
Chōkō Sennin Haruka (2008)
AliveZ (2008)
AliveZ Quik (2008)
Tōshin Toshi 3 (2008)
Momoiro Guardian (2009)
Vanish! Oppai no Kieta Ōkoku (2009)
Boku dake no Hokenshitsu (2009)
Alice 2010 (2010)
Shaman's Sanctuary Miko no Seiiki (2010)
Daiteikoku (2011)
Rance Quest (2011)
Rance Quest Magnum (2012)
Oyako Rankan (2012)
Pastel Chime 3: Bind Seeker (2013)
Drapeko! (2013)
Rance 01 (2013)
Rance IX (2014)
Beat Angel Escalayer R (2014)
Blade Briders (2014)
Evenicle (2015)
Rance 03 (2015)
Tsumamigui 3 (2016)
Heartful Maman (2017)
Choko Shinki Ixseal (2017)
Rance X (2018)
Evenicle 2 (2019)
Hentai Labyrinth (2020)
Dohna Dohna (2020)
Beat Wars Escalation Heroines (2020)
References
External links
アリスソフト アーカイブズ (old AliceSoft games)
AliceSoft on The Visual Novel Database
Video game companies established in 1989
Japanese companies established in 1989
Video game companies of Japan
Video game publishing brands
Eroge |
https://en.wikipedia.org/wiki/Gdata | Gdata may refer to:
GData, the Google Data Protocol
G Data CyberDefense, a software company |
https://en.wikipedia.org/wiki/TICCIT | TICCIT (an acronym for Time-shared, Interactive, Computer-Controlled Information Television) was first developed by the MITRE Corporation in 1968 as an interactive cable television (CATV) system.
From June 1971 through July 1972, MITRE demonstrated a number of potential social, commercial, governmental, and educational interactive services through the Reston, Virginia cable television system. The original system created computer generated frames, converted to NTSC color signals, that subscribers could interact with on their television sets through a touch-tone telephone. In December 1971, the National Science Foundation (NSF) Technological Innovations Group granted a contract to MITRE to further develop the TICCIT system as a computer-assisted instruction (CAI) system for community colleges and universities. MITRE subcontracted with the CAI Laboratory at the University of Texas at Austin and also with the Department of Instructional Research, Development, and Evaluation of Brigham Young University to refine the user interface and create the massive amounts of courseware needed to teach a complete college-level English and algebra course. A trial implementation of the English and algebra courseware took place through the 1975-77 school years and was evaluated by the Educational Testing Service (ETS).
TICCIT installations ran on a Data General Nova minicomputer that could support over 100 simultaneous users. Participating community colleges were Northern Virginia Community College in Alexandria, Virginia, and Phoenix College in Phoenix, Arizona. Following the end of the NSF-funded project, the Hazeltine Corporation acquired the rights to commercialize the TICCIT system, which they did for several years, selling systems to military, industrial, and educational customers. With the advent of the personal computer, Hazeltine released an updated version of TICCIT, known as MicroTICCIT. The rights were later sold to Ford Aerospace.
Courseware developed over the years for TICCIT included algebra, chemistry, Danish, English (grammar, mechanics, spelling, and composition), English as a second language (ESL), French, German, humanities, Italian, Japanese, Norwegian, physics, Portuguese, Spanish, Swedish, and Thai. Later projects at Brigham Young University adapted material authored for TICCIT to Apple II computers, DOS PCs, and eventually DVDs.
One of the major innovations of the TICCIT system was the architecture of its instruction. A standard set of displays was provided for each segment of subject-matter (representing one or more instructional objectives). The definition of the display set was based on the Component Display Theory of M. David Merrill. The goal of this arrangement was to place moment-to-moment control of instruction in the hands of the learner. A special keypad was provided for learners to the right of the standard keyboard keys. This provided keys for each instructional display type as well as for other administrative and navigational |
https://en.wikipedia.org/wiki/KCYY | KCYY (100.3 FM) is a commercial radio station in San Antonio, Texas. It is owned by Cox Radio and airs a country music radio format. Studios and offices are on Datapoint Drive in San Antonio.
KCYY has an effective radiated power (ERP) of 100,000 watts, the maximum for non-grandfathered FM stations. The transmitter site is on the McCarter Ranch, off Galm Road in the Far West Side of San Antonio, near Government Canyon State Natural Area.
History
KBER-FM, KSAQ, KCCW
On June 25, 1966, the station signed on as KBER-FM. It was owned by Kepo Broadcasting and was the FM counterpart of AM 1150 KBER (now AM 1160 KRDY). Because KBER AM was a daytime-only station, its country music programming continued on KBER-FM into the night.
In 1974, KBER-AM-FM were sold to Pacific Western Broadcasting. The call signs were changed to KQAM for the AM station and KSAQ for the FM station, also known as "Q-100." The two simulcast a Top 40 format. In 1976, the AM station was sold to a Spanish-language broadcaster, while the FM station was sold to Radio Alamo. Radio Alamo switched the call letters to KZZY, initially keeping the Top 40 sound. But then it briefly tried a country format as KCCW. The country music lasted less than a year.
Klassy 100
In 1981, Radio Alamo flipped the format to adult contemporary music. Radio Alamo also acquired AM 930 in Terrell Hills (now KLUP) and simulcast both stations, as KLLS and KLLS-FM, "Klassy 100 FM."
In 1987, Newcity Communications acquired AM 680 and FM 100.3.
Country KCYY
680 KKYX had been owned by Swanson Communications, running a classic country format. So when it was paired with KLLS-FM, Newcity made the decision to also play country music on the FM, but a more contemporary version. The call sign was changed to KCYY, with the CY standing for Country and the additional Y as the moniker of the station, "Y100." San Antonio already had an FM country station that had been doing well in the ratings, 97.3 KAJA, owned by Clear Channel Communications, which also owned AM 1200 WOAI. Another country station was 107.5 KBUC-FM, but its ratings weren't a factor, and it eventually flipped to Tejano KXTN-FM.
Newcity thought there were enough country fans in San Antonio for two healthy FM country outlets. KCYY premiered by playing 10,000 songs in a row with no commercials. Backed by the commercial-free weeks and TV ads, KCYY became San Antonio's top country station in Spring 1988. KCYY was also the top station in the 18- to 49-year-old demographic and the 25-54 demographic, according to the Arbitron ratings.
Cox Radio acquired KCYY and KKYX in 1997. Since the late 80s, Cox-owned 100.3 KCYY and iHeartMedia-owned 97.3 KAJA have see-sawed in the ratings, with both stations often in the top five in the San Antonio market.
References
External links
Country radio stations in the United States
CYY
Cox Media Group
Radio stations established in 1966 |
https://en.wikipedia.org/wiki/Soft%20Light%20%28The%20X-Files%29 | "Soft Light" is the twenty-third episode of the second season of the American science fiction television series The X-Files. It originally aired on the Fox network on . It was written by Vince Gilligan and directed by James A. Contner. The episode is a "Monster-of-the-Week" story, unconnected to the series' wider mythology, or overarching fictional history. "Soft Light" received a Nielsen rating of 8.5 and was watched by 8.1 million households. The episode generally received mixed to positive reviews from television critics.
The show centers on FBI special agents Fox Mulder (David Duchovny) and Dana Scully (Gillian Anderson) who work on cases linked to the paranormal, called X-Files. In this episode, an ex-student of Scully's (Kate Twa) asks the agents to help her with her first investigation concerning a number of disappearances with very few clues. Mulder ponders the idea of spontaneous human combustion but rethinks it when they find a man, Chester Ray Banton (Tony Shalhoub), who is afraid of his own shadow. Banton is a scientist researching dark matter, and his shadow has somehow developed the ability to disintegrate people who come across it.
"Soft Light" was the first The X-Files episode written by Gilligan, who would go on to write several acclaimed episodes such as "Pusher", "Bad Blood" and "Memento Mori". "Soft Light" was one of the first episodes written by someone not on the main writing staff for The X-Files. Originally, the script called for Banton's shadow to be able to move independently, but it was rewritten to save on animation costs. In addition, the character of X (Steven Williams) was not in the script initially. His character was added to give Banton a legitimate fear of the government.
Plot
At a hotel in Richmond, Virginia, Chester Ray Banton (Tony Shalhoub) reaches a room and frantically knocks on the door while shouting the name ″Morris″. Banton's shouts attract the attention of Patrick Newirth, a guest in the room across the hall. When Newirth looks through his door's peephole, Banton steps back, causing his shadow to slip beneath Newirth's door. Newirth suddenly evaporates, leaving a strange burn mark on the floor. Banton realizes what has happened and flees the scene.
The case of Newirth's death, the latest in several of its kind, is assigned to local detective Kelly Ryan (Kate Twa). She seeks help from Dana Scully (Gillian Anderson), her former instructor at the FBI Academy. Fox Mulder (David Duchovny) also takes part in the investigation, believing Newirth died from spontaneous human combustion. While searching the home of an earlier victim, the agents realize that both she and Newirth had recently traveled by train. Meanwhile, Banton sits in a train station, cautiously looking at the floor; because the room is lit by soft light, his shadow cannot be seen. After he leaves, Banton is confronted by two policemen patrolling the area. Despite Banton's warnings, the officers step into his shadow and disappear, leaving |
https://en.wikipedia.org/wiki/Don%27t%20Hold%20Others%20Back | Don't Hold Others Back is an advertisement created by Connex Melbourne to encourage courtesy on the Melbourne Rail Network (Metlink) by implying that delays to a train which causes delays on the network are caused by people holding the doors open for other people, standing near the doorway when there are seats available, banging on the doors or hassling the train driver to open them.
The music for the advertisement, an evocative Stalinist mood-piece titled No(t) Home, was written especially for the video by Russian born, Tasmanian based singer Zulya Kamalova, a leading proponent of Tatar music in Australia.
External links
https://web.archive.org/web/20060820051251/http://www.dontholdothersback.com/ Official website which features more information and the option to view the television advertisement.
https://web.archive.org/web/20091112021151/http://www.connexmelbourne.com.au//index.php?id=46 Official website of Connex Melbourne.
http://www.zulya.com/ Official website of Zulya Kamalova
Public transport in Melbourne
Australian advertising slogans
2006 neologisms |
https://en.wikipedia.org/wiki/Tom%20Anderson | Thomas Anderson (born November 8, 1970) is an American technology entrepreneur and co-founder of the social networking website Myspace, which he founded in 2003 with Chris DeWolfe. He was later president of Myspace and a strategic adviser for the company. Anderson is popularly known as "Tom from Myspace", "Myspace Tom" or "My friend, Tom" because he would automatically be assigned as the first "friend" of new Myspace users upon the creation of their profiles.
Early life
Anderson's father was an entrepreneur. As a teenager at San Pasqual High in Escondido, California, Anderson was a computer hacker under the pseudonym "Lord Flathead" (friends with Bill Landreth), and prompted a Federal Bureau of Investigation (FBI) raid after he hacked into a computer system at Chase Manhattan Bank.
Anderson attended the University of California, Berkeley, majoring in English and rhetoric, prior to becoming the lead singer of a band called Swank. Anderson then lived in Taiwan after graduation, before returning to the United States to study film at the University of California, Los Angeles.
Career
Anderson was a product tester and copywriter at XDrive, a digital storage company, in 2000, where he first met DeWolfe. He initially joined XDrive as a product tester after answering a flyer advertisement, while still at film school and looking to earn extra money. After XDrive went bankrupt in 2001, he and DeWolfe founded the direct marketing company ResponseBase. They sold ResponseBase to Brad Greenspan's eUniverse in late 2002.
With other eUniverse employees, Anderson set up the first pages of Myspace in August 2003. He founded the site partly as a reaction to Friendster and its policy of blocking accounts that did not use real names. Intermix Media was then founded as the successor of eUniverse, and it was under Intermix that Myspace garnered the level of popularity for which it is notable. When Intermix Media and Myspace were sold to News Corp, Anderson became president of the company.
Myspace was sold to News Corp in 2005 for $580 million. Following the News Corp acquisition, Anderson said: "Before [the acquisition], I could do whatever I wanted. Now it takes more time to get people to agree on things. All the budget reviews and processes. That can be a pain. But it's not stopping us." Reuters quoted an unnamed News Corp executive as saying: "Tom [Anderson] was responsible for the product, but ended up being a complete bottleneck on getting things done." Anderson was replaced as president in April 2009 by News Corp; by 2010, he was no longer the default friend on Myspace, and was replaced by a profile called "Today On MySpace", or "T.O.M."
In late May 2012, Anderson announced that he would be joining RocketFrog Interactive as an adviser to the 16-person Los Angeles-based company, which created a Facebook app. However, in a September 2014 interview, Anderson did not mention any advisory roles in his life at the time, while his Twitter blurb in November 2018 rea |
https://en.wikipedia.org/wiki/Project%20Muse | Project MUSE, a non-profit collaboration between libraries and publishers, is an online database of peer-reviewed academic journals and electronic books. Project MUSE contains digital humanities and social science content from over 250 university presses and scholarly societies around the world. It is an aggregator of digital versions of academic journals, all of which are free of digital rights management (DRM). It operates as a third-party acquisition service like EBSCO, JSTOR, OverDrive, and ProQuest.
MUSE's online journal collections are available on a subscription basis to academic, public, special, and school libraries. Currently, more than 2,500 libraries worldwide subscribe. Electronic book collections became available for institutional purchase in January 2012. Thousands of scholarly books are available on the platform.
History
Project MUSE was founded in 1993 as a joint project between the Johns Hopkins University Press and the Milton S. Eisenhower Library at the Johns Hopkins University. With grants from the Andrew W. Mellon Foundation and the National Endowment for the Humanities, Project MUSE was launched online alongside the JHU Press Journals in 1995. Beginning in 2000, journals from other scholarly publishers were integrated into MUSE's online collections. Additional publishers have added journals each subsequent year. In January 2012, a new interface was launched which incorporated its current journal collection with electronic books published by members of the University Press Content Consortium (UPCC).
The platform is powered by the WAIS searching utility called SWISH (Simple Web Indexing System for Humans), which allows Boolean searching in single issues, volumes, or across all 40+ titles. In cases where footnotes exist in articles, the footnote number is presented as a hyperlink to the article's bibliography or notes section.
Journals
Project MUSE offers tiered-pricing structures to meet budgetary and research needs of subscribing institutions.
Subscribers may choose from four interdisciplinary journal collections, as well as two broad discipline collections in the humanities or social sciences. Content is grouped into seventeen interdisciplinary research areas: Area and Ethnic Studies; Art and Architecture; Creative Writing; Education; Film, Theater, and Performing Arts; History; Language and Linguistics; Library Science and Publishing; Literature; Medicine and Health; Music; Philosophy; Religion; Science, Technology, and Mathematics; Social Sciences; Studies by Time Period; Women's Studies, Gender, and Sexuality.
Project MUSE is the sole source of full-text versions of journal titles from a number of university presses and scholarly societies. Journals are published electronically at the same time as their print counterparts and remain available permanently within the database. Subscribing libraries are not required to maintain a print subscription to the same journals they access through Project MUSE. Although |
https://en.wikipedia.org/wiki/MonoTorrent | MonoTorrent is a cross-platform .NET Standard 2.0 compatible library which implements the BitTorrent protocol. As a result, MonoTorrent can be compiled and executed on every major operating system, including smart phones, IoT or other mobile devices.
The aim of this library is not to provide a rich graphical interface for users to interact with, but rather to provide a rich programming API to allow a developer to create a GUI using the library without having to worry about reinventing the wheel by implementing the BitTorrent specification themselves.
As a result, this should allow developers to embed the library into a wide variety of applications with ease.
The library was initially developed under the 2006 Google Summer of Code. It now resides in the public Git repository for Mono.
See also
Comparison of BitTorrent libraries
References
External links
Official MonoTorrent blog
The source
MacOS programming tools
Programming tools for Windows
BitTorrent
Software using the MIT license
Free software programmed in C Sharp |
https://en.wikipedia.org/wiki/Ilfracombe%20branch%20line | The North Devon Railway connected Barnstaple to the growing railway network in 1854 and as Ilfracombe developed as a watering place, it was obvious a railway connection to the town was needed. The hilly terrain was very difficult, but an Ilfracombe Railway was authorised in 1864 but failed when a major shareholder was unable to respond to a subscription call. After several false starts the Barnstaple and Ilfracombe Railway, soon taken over by the London and South Western Railway, opened in 1870.
The gradients on the line were exceptionally difficult and train loads were curtailed accordingly, although in the twentieth century, extensive use of assisting engines enabled ten coach trains to be operated at the busiest summer Saturdays. The Great Western Railway made a connection from Taunton to a separate station in Barnstaple in 1873 through an associated company, the Devon and Somerset Railway. The two lines at Barnstaple were connected in 1887, and some GWR trains ran through, or passed through coaches on to LSWR trains. From 1947 to 1954 an express train named the Devon Belle operated; it was a limited stop train service from London to Ilfracombe and back, using observation cars.
In the 1950s holiday travel to Ilfracombe by rail declined steeply as road travel took over; outside the peak holiday times local usage was very limited and the line was closed in 1970.
Early proposals
Ilfracombe began to be recognised as a watering place from the 1830s, and in following decades its attraction became more widely known and visitor numbers increased considerably. Access was difficult as the roads approaching the town were steep and inconvenient, and most visitors arrived by steamer, from Bristol and elsewhere.
The North Devon Railway and Docks company opened its line from Crediton to Barnstaple in 1854. It was a single broad gauge line at first, but after certain dubious procedures, it was taken over (on lease) by the London and South Western Railway, making a railway connection to the national network. The track was soon converted to mixed gauge, to enable the operation of narrow (standard) gauge trains.
The Ilfracombe Railway proposed
An Exeter solicitor, Thomas Wreford, was active in promoting the idea of a railway connecting Barnstaple and Ilfracombe, but after considerable effort and expenditure was unable to get sufficient support. Wreford's work was reopened when J E Errington, consulting engineer to the LSWR, examined possible routes, probably in 1861. The terrain was difficult, with a ridge rising to 800 feet above sea level barring the way. Errington favoured a western route through Braunton, but there was opposition from an absentee landowner, Sir William Williams, and misjudgements elsewhere by Wreford weakened confidence in the scheme, and it was not carried forward.
In 1861 a slightly altered route was decided upon, and the LSWR was approached for support. It had not yet established its ability to reach Barnstaple, and it indicated t |
https://en.wikipedia.org/wiki/Broadview%20Networks | Broadview Networks is a network-based electronically integrated communications provider serving small and medium-sized businesses in the Northeastern and Mid-Atlantic United States. The Company offers local, long-distance and international voice services; data services that encompass VPN and MPLS enabled offerings; hosted and premises-based VOIP systems; traditional telephone systems; and Internet access services using digital subscriber line (DSL) and related technologies.
Broadview raised over $320 million in total venture capital funding since its founding in 1996. Shareholders included Baker Capital, MCG Capital Corp., New Enterprise Associates, ComVentures, WPG Enterprise Fund, Apollo Management and Trimaran Capital Partners. In late 2007, Broadview filed with the Securities and Exchange Commission to raise approximately $287.5 million in an initial public offering.
Broadview acquired a number of businesses since its founding in 1996. Broadview acquired a portion of the business customer base of RCN Corporation, certain Net2000 Communications assets earlier acquired by Cavalier Telephone and the DSL business of IDT Corporation In 2006, Broadview purchased ATX Communications, an integrated communications and managed services provider. In 2007, the company purchased InfoHighway Communications, a provider of hosted and managed communications solutions.
In August 2012 Broadview filed for Chapter 11 bankruptcy. It exited the process in October 2012.
On April 13, 2017 it was announced that Broadview would be acquired by Windstream Holdings in an all-cash transaction valued at $227.5 million.
See also
List of United States telephone companies
References
External links
Broadview Networks (company website)
Telecommunications companies of the United States
Private equity portfolio companies |
https://en.wikipedia.org/wiki/WM-data | WM-data was a Swedish IT consultancy company based in Stockholm, and was completely incorporated by Logica on 27 February 2008. The company was quoted on the Stockholm Stock Exchange (SSE) as a member of the A-list, but after LogicaCMG's acquisition, WM-data was dequoted. The company was active in the Nordic countries, including Sweden, Norway, Denmark and Finland, and had around 9,000 employees. There were local offices in Estonia and Poland as well, which are now Logica offices. In 2005, it realised a turnover of 10 billion SEK (1.4 billion USD; 1.1 billion EUR).
History
WM-data was founded by Thord Wilkne and Hans Mellström (the W and M in the company's name) in 1969 in Stockholm, Sweden. In 2008 the company was one of Sweden's leading IT companies and had regional offices in numerous cities located in the Nordic countries. The company offered overall solutions in IT related areas. It was divided into three branches: branding, specialist and infrastructure, where its main areas were the secondary sector of industry, commerce and logistics, bank, finance and insurance, telecommunications, public sector, medicine and health care, and utility. The company was acquired by Logica PLC in 2006.
Market
Its main market was the Nordic countries and its main customers were large companies and organisations. The Swedish branch stood for around 65% of the turnover, Denmark 15%, Norway and Finland around 10% each.
Acquisitions
In May 2005, WM-data acquired Atos Origin's operations in Sweden and Norway for approximately 1.33 billion SEK. The parties also agreed to an Enterprise Alliance Agreement to strengthen future cooperations.
In August 2006, British LogicaCMG announced their offer to acquire WM-data's entire share capital. Later, in October, WM-data became a subsidiary of LogicaCMG after 85% of the shareholders agreed to sell their shares. At the time the Nordic region compromised 23% of the group's turnover and was the largest geographic area.
References
Notes
Web pages
Information technology companies of Sweden
Technology companies established in 1969
Swedish companies established in 1969 |
https://en.wikipedia.org/wiki/German%20Research%20Centre%20for%20Artificial%20Intelligence | The German Research Center for Artificial Intelligence (German: Deutsches Forschungszentrum für Künstliche Intelligenz, DFKI) is one of the world's largest nonprofit contract research institutes for software technology based on artificial intelligence (AI) methods. DFKI was founded in 1988, and has facilities in the German cities of Kaiserslautern, Saarbrücken, Lübeck, Oldenburg, Osnabrück, Bremen, Darmstadt and Berlin.
DFKI shareholders include Google, Microsoft, SAP and Daimler. The directors are Antonio Krüger (CEO) and Helmut Ditzer (CFO).
Research
DFKI conducts contract research in virtually all fields of modern AI, including image and pattern recognition, knowledge management, intelligent visualization and simulation, deduction and multi-agent systems, speech- and language technology, intelligent user interfaces, business informatics and robotics. DFKI led the national project Verbmobil, a project with the aim to translate spontaneous speech robustly and bidirectionally for German/English and German/Japanese.
Branches
There are different research departments.
Kaiserslautern
Embedded Intelligence (Paul Lukowicz)
Augmented Vision (Didier Stricker)
Innovative Factory Systems (Martin Ruskowski)
Intelligent Networks (Hans Dieter Schotten)
Smart Data & Knowledge Services (Andreas Dengel)
Data Science & its Applications (Sebastian Vollmer)
Saarbrücken
Cognitive Assistants (Antonio Krüger)
Institute for Information Systems (Peter Loos)
Agents and Simulated Reality (Philipp Slusallek)
Multilinguality and Language Technology (Josef van Genabith)
Algorithmic Business and Production (Jana Koehler)
Smart Service Engineering (Wolfgang Maaß)
Bremen
Robotics Innovation Center (Frank Kirchner)
Cyber Physical Systems (Rolf Drechsler)
Berlin
Interactive Textiles (Gesche Joost)
Intelligent Analytics for Massive Data - Smart Data (Volker Markl)
Speech and Language Technology (Sebastian Möller)
Educational Technology Lab (Niels Pinkwart)
Osnabrück
Plan-Based Robot Control (Joachim Hertzberg)
Smart Enterprise Engineering (Oliver Thomas)
Oldenburg
Marine Perception (Oliver Zielinski)
Interactive Machine Learning (Daniel Sonntag)
Lübeck
AI in Biomedical Signal Processing (Alfred Mertins)
AI in Medical Imaging (Heinz Handels)
Stochastic Relational AI in Healthcare (Ralf Möller)
Darmstadt
Systems Artificial Intelligence (Kristian Kersting)
Systems AI for Robot Learning (Jan Peters)
Systems AI for Decision Support (Carsten Binnig)
See also
CLAIRE, a European organization on artificial intelligence
Artificial intelligence
Glossary of artificial intelligence
Notes
External links
Official website
Professor Wolfgang Wahlster Profile
Artificial intelligence laboratories
Computer science institutes in Germany
Laboratories in Germany
Information technology research institutes |
https://en.wikipedia.org/wiki/LispWorks | LispWorks is computer software, a proprietary implementation and integrated development environment (IDE) for the programming language Common Lisp. LispWorks was developed by the UK software company Harlequin Ltd., and first published in 1989. Harlequin ultimately spun off its Lisp division as Xanalys Ltd., which took over management and rights to LispWorks. In January 2005, the Xanalys Lisp team formed LispWorks Ltd. to market, develop, and support the software.
LispWorks's features include:
A native-code compiler and an interpreter for an extended ANSI Common Lisp
An implementation of the Common Lisp Object System with support for the metaobject protocol
Support for 32-bit and 64-bit versions
Native threads and symmetric multiprocessing
Unicode support: it can read and write files, and supports strings, so encoded
Foreign language interface (FFI) to interface with routines written in C
A Java interface
The common application programming interface (CAPI) graphical user interface (GUI) toolkit, which provides native look-and-feel on Windows, Cocoa, GTK+, and Motif
An Emacs-like editor; source code is included in the Professional edition
A Lisp Listener, which provides a Common Lisp read–eval–print loop (REPL)
A graphical debugger, inspector, stepper, profiler, class browser, etc.
A facility to generate standalone executables and shared libraries; to reduce memory size, a tree shaker can be used to remove unused code and data
On macOS, it provides a bridge to Objective-C for using Apple's Cocoa libraries
Many of the libraries are written using the Common Lisp Object System (CLOS) and can be extended by the user, by writing subclasses and new methods
The Enterprise edition also includes KnowledgeWorks, which supports rule-based or logic programming (including support for Prolog); the CommonSQL database interface; and a Common Object Request Broker Architecture (CORBA) binding.
In September 2009, it was announced that LispWorks 6 would support concurrent threads and the CAPI graphics toolkit had been extended to support GTK+. LispWorks 6.1, released in January 2012, included many further enhancements to CAPI, such as support for anti-aliased drawing.
LispWorks ran on the spacecraft Deep Space 1. The application called RAX won the NASA Software of the Year award in 1999.
Releases
See also
Allegro Common Lisp
References
Common Lisp implementations
Common Lisp (programming language) software
Lisp (programming language) |
https://en.wikipedia.org/wiki/ISO%2019114 | ISO 19114 Geographic information - Quality evaluation procedures provides a procedural framework for evaluating the quality of digital geographic datasets, consistent with the data quality principles defined in ISO 19113. It consists of three classes of conformance: one for quality evaluation, one for evaluating data quality and on for reporting quality information. It is an international standard developed by the International Organization for Standardization.
This standard has been withdrawn and been revised by ISO 19157.
See also
ISO/TC 211
Source document
ISO 19114:2003
External links
International Organization for Standardization
Association for Geographic Information
Project Management and Mapping AS
19114
Geographic information systems |
https://en.wikipedia.org/wiki/Computer%20analyst | Computer analyst may refer to:
Programmer
Programmer analyst
Software analyst
Business analyst
Systems analyst
Application analyst |
https://en.wikipedia.org/wiki/Breaking%20news%20%28disambiguation%29 | Breaking News may refer to:
Breaking news, an interruption of scheduled programming in order to report the latest details of a current event
Breaking News (horse), an American Saddlebred show horse
Film and television
Breaking News (2004 film), a Hong Kong film directed by Johnnie To
Breaking News (2012 film), a Kannada film by Nagathihalli Chandrashekar
Breaking News (TV series), a 2002 American drama series
Breaking News, the title that Australian TV series Frontline was known as when it aired on PBS in the United States
Breaking News Network, a US-based subscription news-alerts service
Music
Breaking News (album), by Samini, 2015
"Breaking News" (song), by Michael Jackson, 2010
"Breaking News", a song by Half Man Half Biscuit from Cammell Laird Social Club, 2002
"Breaking News", a song by Shinee from Boys Meet U, 2013
See also
Breaking the News, a 1912 Australian film directed by W. J. Lincoln
Breaking the News (painting), an 1887 painting by John Longstaff
Broken News, a 2005 British satirical comedy series
"Toronto's breaking news", a slogan used by the television news channel CP24 |
https://en.wikipedia.org/wiki/Hot%20Metal | Hot Metal is a British sitcom produced by London Weekend Television about the newspaper industry, that aired for two series on the ITV network in 1986 and 1988, along with a special episode for Comic Relief in 1989, that was broadcast on BBC One. Written by David Renwick and Andrew Marshall, it is very much a continuation in style from their previous sitcom Whoops Apocalypse!. It was produced by Humphrey Barclay Productions for LWT. After its original transmission, the series was repeated on Channel 4 and Forces TV.
Synopsis
The Daily Crucible, the dullest newspaper in Fleet Street, is suddenly taken over by media magnate Terence "Twiggy" Rathbone (Robert Hardy) (an obvious parody of real-life magnates, especially Rupert Murdoch and Robert Maxwell). Its editor Harry Stringer (Geoffrey Palmer) is 'promoted' to managing editor, and is replaced in his old job by Russell Spam (also played by Hardy). At first Stringer is convinced that Spam is in fact Rathbone in disguise, until he sees the two of them together (via split-screen). In a later episode Stringer meets the paper's board of directors, all of whom are also played by Hardy.
Spam takes the paper shooting downmarket and turns the Crucible into a sensation-seeking scandal rag, very much in the style of the British tabloids of the 1980s, in particular The Sun and The Daily Mirror. In one episode, the Crucible's Page 3 is spiced up by the invention of "Wobblevision", a method of animating nude glamour photos by means of special printing techniques and 3D-style glasses with moving filters. This idea has to be dropped due to medical evidence that it causes migraines and vision problems; following this revelation Stringer tells a user, "stop it, you'll go blind".
Spam is helped in his popularising campaign by his ace gutter journalist, Greg Kettle (Richard Kane), who intimidates his tabloid victims by claiming to be "a representative of Her Majesty's press" and produces stories such as accusing a vicar of being a werewolf. Throughout the first series, a running plot involved cub reporter Bill Tytla (John Gordon Sinclair) gradually uncovering an actual newsworthy story that went to the very heart of government (Tytla appears to be named after animator Vladimir "Bill" Tytla).
In the second series, Harry Stringer had vanished in a "mysterious aircraft accident", to be replaced as Managing Editor by former daytime chat show host Richard Lipton (Richard Wilson). The cub reporter investigating the running plot this time was Maggie Troon (Caroline Milmoe).
The show's opening title sequence depicts the titles apparently being printed by metal type blocks; in the closing titles, blocks spelling the main title are seen melting in time-lapse behind the credits.
Cast
Robert Hardy as Russell Spam, Terrence "Twiggy" Rathbone and Daily Crucible board members
Richard Kane as Greg Kettle
Geoffrey Palmer as Harold Stringer (series 1)
John Gordon Sinclair as Bill Tytla (series 1)
Geoffrey Hutchings as Max R |
https://en.wikipedia.org/wiki/System%20time | In computer science and computer programming, system time represents a computer system's notion of the passage of time. In this sense, time also includes the passing of days on the calendar.
System time is measured by a system clock, which is typically implemented as a simple count of the number of ticks that have transpired since some arbitrary starting date, called the epoch. For example, Unix and POSIX-compliant systems encode system time ("Unix time") as the number of seconds elapsed since the start of the Unix epoch at 1 January 1970 00:00:00 UT, with exceptions for leap seconds. Systems that implement the 32-bit and 64-bit versions of the Windows API, such as Windows 9x and Windows NT, provide the system time as both , represented as a year/month/day/hour/minute/second/milliseconds value, and , represented as a count of the number of 100-nanosecond ticks since 1 January 1601 00:00:00 UT as reckoned in the proleptic Gregorian calendar.
System time can be converted into calendar time, which is a form more suitable for human comprehension. For example, the Unix system time seconds since the beginning of the epoch translates into the calendar time 9 September 2001 01:46:40 UT. Library subroutines that handle such conversions may also deal with adjustments for time zones, daylight saving time (DST), leap seconds, and the user's locale settings. Library routines are also generally provided that convert calendar times into system times.
Many implementations that currently store system times as 32-bit integer values will suffer from the impending Year 2038 problem. These time values will overflow ("run out of bits") after the end of their system time epoch, leading to software and hardware errors. These systems will require some form of remediation, similar to efforts required to solve the earlier Year 2000 problem. This will also be a potentially much larger problem for existing data file formats that contain system timestamps stored as 32-bit values.
Other time measurements
Closely related to system time is process time, which is a count of the total CPU time consumed by an executing process. It may be split into user and system CPU time, representing the time spent executing user code and system kernel code, respectively. Process times are a tally of CPU instructions or clock cycles and generally have no direct correlation to wall time.
File systems keep track of the times that files are created, modified, and/or accessed by storing timestamps in the file control block (or inode) of each file and directory.
History
Most first-generation personal computers did not keep track of dates and times. These included systems that ran the CP/M operating system, as well as early models of the Apple II, the BBC Micro, and the Commodore PET, among others. Add-on peripheral boards that included real-time clock chips with on-board battery back-up were available for the IBM PC and XT, but the IBM AT was the first widely available PC that came equipped |
https://en.wikipedia.org/wiki/With%20Authority%21 | With Authority! was an online wrestling game created by Genetic Anomalies in conjunction with THQ and the World Wrestling Federation (WWF). It was the first WWF game released solely on home computers since 1992's WWF European Rampage Tour.
The game was released under its original title WWF With Authority! in 2001 on July 23. Later, in the summer of 2002, as a result of a lawsuit between the World Wildlife Fund and the World Wrestling Federation (which changed its name to World Wrestling Entertainment, or WWE, as a result), the game's official title became WWE With Authority!.
Gameplay
At its core, WWE With Authority! was a digital collectible card game in electronic form. Players could purchase virtual "Pages" and assemble them into a "Playbook". This playbook would represent the moves and abilities that your "Superstar" (wrestler) would be capable of pulling off in the ring.
Most pages required "Momentum" to play. There were six different Momentum types that represented the different type of Pages that could be played. These Momentum types were called Agility, Technical, Strength, Strike, Knowledge, and Attitude. The first five of these momentum types could only be generated by momentum pages in playbooks. Attitude Momentum was a fluid resource that could be gained and lost by playing pages or utilizing a wrestler's special ability.
Wrestlers were given Momentum limits to limit which Pages Superstars had the ability to use. For example, the first edition Triple H Superstar had an Agility Momentum limit of 1. This meant that the player could only utilize one Agility Momentum in their Playbook, thus limiting the player from playing Pages that had a 2 or more Agility Momentum cost.
In addition, Superstars had special abilities that provided a benefit or penalty that generally increased the effectiveness of their respective movesets and/or Special Pages.
WWE With Authority! was distributed as a downloadable freeware game and was available on CD in retail stores for US$5.00. The retail version came with a redemption code for a William Regal starter playbook. Players could purchase additional pre-constructed playbooks for superstars consisting of complete selections of plays for US$10.00. Booster packs were also available for US$3.00 that include an assortment of random individual pages to accentuate your existing playbooks. A certain amount of rarer cards were guaranteed in each booster.
There is a single-player mode, which was intended as a tutorial. The first edition tutorials were against the Mean Street Posse and narrated by Kevin Kelly, while the second edition tutorials were against Scotty 2 Hotty and narrated by Triple H. After the second edition, 3 computer opponents became available, with each opponent being a harder difficulty (X-Pac, then Triple H, and then The Big Show). The game was primarily geared towards the online multiplayer game, where as many as 1,000 people were available at any given time during the game's height. The g |
https://en.wikipedia.org/wiki/Swiss%20Academies%20of%20Arts%20and%20Sciences | The Swiss Academies of Arts and Sciences is a Swiss organization that supports and networks the sciences at a regional, national and international level. They are designated by the Federal Act to Promote Research and Innovation to promote research together with the Swiss National Science Foundation.
The Swiss Academies of Arts and Sciences is an association of four distinct Swiss academies of different kinds:
Swiss Academy of Natural Sciences (SCNAT);
Swiss Academy of Medical Sciences (SAMW);
Swiss Academy of Humanities and Social Sciences (SAGW);
Swiss Academy of Engineering Sciences (SATW).
Overview
The two Centres for Excellence TA-SWISS and Fondation Science et Cité are also member of the Swiss Academies of Arts and Sciences.
Forums and platforms allow the Academy to adopt an interdisciplinary approach to various topics, and to strengthen the disciplinary national and international network. The Academy also coordinates the sciences among the universities in Switzerland, while cooperating with institutions for the promotion of research, such as the Swiss National Science Foundation. At a regional level, too, scientific topics are brought to the attention of a large public. This task has been assumed by the cantonal and regional associations, which organise lecture series supported by the Academy and produce publications.
Main activities
Foresight of socially relevant topics
Raising awareness of the ethical responsibility of the sciences
Promoting a balanced dialogue between science and society.
Foresight
The earlier, the better. This especially applies if topics are to be identified that are of major significance for the future of society and the environment. The Academy’s activities in this respect include operating scientific monitoring systems (glaciers, Permos, etc.) and providing platforms for socially relevant topics (forums). But also new technologies that are being developed, such as nanotechnology, biotechnology, synthetic biology, etc., represent challenges for the sciences. Here, it is crucial to scientifically determine the consequences so as to be able to take advantage of the opportunities and minimise the risks. Promoted by the Academy, exchange within and among the sciences ensures a broad basis for the early detection of socially relevant problems.
Ethical responsibility
Knowing that representatives of science adhere to ethical rules bolsters society’s trust in science. And this is what makes future-oriented research possible in the first place. Therefore, it is important that scientists take ethical matters of concern seriously, because research always has an ethical dimension as well. Awareness of this can be raised among both researchers and society by providing ethical guidelines to be applied in research work. Such guidelines are drawn up by the Academy, in conjunction with researchers.
The Swiss Academies of Arts and Sciences produced brochures of guidelines and recommendations such as "Ethical principles a |
https://en.wikipedia.org/wiki/Speedcoding | Speedcoding, Speedcode or SpeedCo was the first high-level programming language created for an IBM computer. The language was developed by John W. Backus in 1953 for the IBM 701 to support computation with floating point numbers.
The idea arose from the difficulty of programming the IBM SSEC machine when Backus was hired to calculate astronomical positions in early 1950.
The speedcoding system was an interpreter and focused on ease of use at the expense of system resources. It provided pseudo-instructions for common mathematical functions: logarithms, exponentiation, and trigonometric operations. The resident software analyzed pseudo-instructions one by one and called the appropriate subroutine. Speedcoding was also the first implementation of decimal input/output operations. Although it substantially reduced the effort of writing many jobs, the running time of a program that was written with the help of Speedcoding was usually ten to twenty times that of machine code. The interpreter took 310 memory words, about 30% of the memory available on a 701.
History and Development
In August 1952, several dozen IBM engineers and IBM 701 customers met in Poughkeepsie, New York to exchange ideas and best practices on programming the new machines in assembly. Several attendees expressed frustration with the slow nature of assembly programming and debugging, and questioned the utility of the 701 in applications where solutions to problems were needed quickly, or when the value of a justified the expense of computation time but not the cost of programming and debugging. Attendees likewise complained with issues with "scaling", or the need to religiously track the decimal point in arithmetic operations.
John W. Sheldon, a supervisor of IBM's Technical Computing Bureau attending the meeting, and others felt that an "interpretive" programming system that utilized floating point operations was the best solution to this problem. Sheldon asked John Backus, who had previously worked on a CPC to SSEC code translator, to supervise the creation of a new floating-point interpretive programming language for use internal to IBM. Backus himself had previously expressed interest in improving programming methods, and observed that computing costs were roughly equally split between the cost of computation and cost of programming personnel, and that the additional expense of testing made labor the considerably larger expense. Starting in 1953, Backus and five colleagues designed this new language and named it "Speedcoding", where its use soon spread outside of IBM to customer installations of the 701 system.
Syntax and Semantics
Speedcoding programs are organized as a series of instructions, each of which are stored in memory as a single 72-bit data word. An instruction generally consists of two operations (OP1 and OP2) and 4 memory addresses. The first operation (OP1) is a mathematical or input/output operation that has 3 associated memory addresses, one or more of whic |
https://en.wikipedia.org/wiki/%C3%81ki%20%C3%81sgeirsson | Áki Ásgeirsson (born 1975) is an Icelandic composer and musician.
He has written instrumental music and music for instruments and computer.
Ásgeirsson was born in Garður. He studied at the Keflavík Music School, the Reykjavík College of Music and the Royal Conservatory in The Hague, The Netherlands and currently lives in Reykjavík.
His music has been performed by the Iceland Symphony Orchestra and musicians such as Michael Manion and the Norwegian POING ensemble. His music has been performed in China, Russia, Denmark, Norway, Sweden, Finland, Iceland, Greenland, the Faroe Islands, The Netherlands, Germany and various places in the United States of America.
Áki has been active as a trumpet player, mostly with experimental improvisation ensembles. He developed the SensorTrumpet, an electronic trumpet with add-ons to interact with a computer.
Software projects include GeMusE, a realtime interactive notation rendering program. It eliminates the use of paper in music performance, replacing it with a VGA monitor (LCD or a video projector), which allows the performer to interact instantly with the score.
Áki is a co-founder of Aton Ensemble, S.l.a.t.u.r. (an Icelandic composers' group), Saeborg (an improvisation unit), Kokteilsosa (a concert series) and other bands and institutions.
Áki's daughter Jófríður Ákadóttir is also a musician.
Notes
External links
S.l.a.t.u.r.
Aton Ensemble
Asgeirsson, Aki
Asgeirsson, Aki
Icelandic male musicians
Icelandic composers
Reykjavík College of Music alumni
Asgeirsson, Aki |
https://en.wikipedia.org/wiki/HGTV%20Star | HGTV Star, named HGTV Design Star for the first seven seasons, is an American reality competition show that premiered on July 23, 2006, on the cable television network HGTV. Clive Pearse served as host for Seasons 1-4, then judge Vern Yip served as host for Season 5, replacing Clive Pearse. HGTV'D host Tanika Ray served as host for Season 6 and Design Star Season 1 winner David Bromstad join the show as a mentor. Bromstad later return not only as mentor but as host, replacing Tanika Ray, for the remainder of the show including Design Star: All Stars, even though Tanika Ray announce as host for Season 7. Vern Yip (Deserving Design), Genevieve Gorder (Dear Genevieve), and Sabrina Soto (The High/Low Project) currently serve as the show's three judges. Candice Olson ("Divine Design", "Candice Tells All") served as a judge for seasons 4 and 5; starting with season 6, a third rotating judge was brought in to fill the spot left by Olson. Previous judges include Cynthia Rowley, a designer of fashion and home accessories; and Martha McCully, Executive Editor of InStyle magazine.
The contestants compete for their own design show on HGTV, which follows the format of The Next Food Network Star on sister channel Food Network. Each week, the judges decide whom to eliminate; and, in Seasons 1-4, Clive Pearse would tell the contestant(s) who had been eliminated, "Your show has been cancelled...please exit the studio."
Each week, the remaining contestants participate in an interior design challenge such as designing a living space with a specific purpose (bedroom, livingroom, garage) or creating a space in an empty room, using unconventional items from a pet store, mechanics store, or a discount store. The designers are given a specified amount of time and cash to create their designs, sometimes working alone and sometimes in teams.
The series was cancelled after eight seasons. On November 2, 2020, it was announced that a spin-off titled Design Star: Next Gen will premiere in 2021.
Cast
Presenters
Judges
Seasons
Season 1
Winner: David Bromstad
Location: New York City, New York
Host: Clive Pearse
Judges: Vern Yip, Cynthia Rowley, Martha McCully
Season 2
Winner: Kim Myles
Location: Las Vegas, Nevada
Host: Clive Pearse
Judges: Vern Yip, Cynthia Rowley, Martha McCully
Season 3
Winner: Jennifer Bertrand
Location: Nashville, Tennessee
Host: Clive Pearse
Judges: Vern Yip, Cynthia Rowley, Martha McCully
Season 4
This was Clive Pearse's final season as host, and two new judges (Olson and Gorder) joined the panel.
Winner: Antonio Ballatore
Location: Los Angeles, California
Host: Clive Pearse
Judges: Vern Yip, Candice Olson, Genevieve Gorder
Season 5
Season 5 featured a new producer and a new format. Prop stylist Emily Henderson won the competition; and her show, Secrets from a Stylist, premiered August 29, 2010.
Winner: Emily Henderson
Location: New York City, New York
Host: Vern Yip
Judges: Vern Yip, Candice Olson, Genevieve Gorder
Season 6
This season |
https://en.wikipedia.org/wiki/Maid%20in%20Akihabara | is a 6 episode series that was produced in Japan in 2005 and released on February 24, 2006. Each episode ran about 15 minutes, and took place in Akihabara, Tokyo - the cyber city of Japan. The story begins when a woman named Saki, an ex-bar girl, tries to find a job to hide from a group of yakuza. She ends up getting a job at a Maid cafe called Meido no miyage (Maid's gift). She is the third maid to be joining the cafe. She was homeless and starts living in a 24-hour internet cafe.
Cast
Meido
Mako - Saki Shinohara
Risa Odagiri - Miyabi
Mariko Fujita - Himeko
Others
Kentaro Nakakura - 根岸肇
Takeshi Yoshikoa - 前野貢
Nakakura Kentaro - Hajime
Yuuichi Koshimura - 銀角
Andre - 金角
See also
Cosplay restaurant
Akihabara
External links
Official website
2006 Japanese television series debuts
2006 Japanese television series endings
Akihabara
Japanese drama television series |
https://en.wikipedia.org/wiki/M-Net%20Series | M-Net Series is a defunct group of television channels broadcast by South African pay TV satellite network M-Net across Sub-Saharran Africa on DStv. Most of the programmes broadcast are repeats of episodes previously shown on M-Net.
History
A single series channel was introduced in 2000 as a sister channel to the original M-Net channel. On 9 July 2013, this channel was split into three, namely M-Net Series Showcase, M-Net Series Reality and M-Net Series Zone. On 11 September 2014, it was announced that Series Showcase and Series Reality would be discontinued and replaced with two new channels, VUZU AMP and M-Net Edge, on 20 and 13 October, respectively.
M-Net Series Showcase, which was broadcast in high definition, previously served as the primary series channel on which most new content unique to Series was broadcast. M-Net Series Reality broadcast talk shows and other reality media. These two channels were discontinued in October 2014, and replaced with two new channels, M-Net Edge and VUZU AMP, which are both broadcast in high definition. M-Net Series Zone currently serves as a catch-up channel, and features previous seasons of shows. Several TV shows also run back-to-back in marathon blocks.
On 9 July 2013, the single M-Net Series channel was split into three channels, namely M-Net Series Showcase, which was broadcast in HD, M-Net Series Reality and M-Net Series Zone. On 11 September 2014, it was announced that Series Showcase and Series Reality would be discontinued and replaced with two new channels, VUZU AMP and M-Net Edge, on 20 and 13 October, respectively. Only one channel of the original three, M-Net Series Zone, remains. The standalone channel is reminiscent of the initial M-Net Series channel, in that it airs shows that previously aired on the main M-Net channel. It was rebranded as M-Net City in 2015.
M-Net Series Channels
M-Net Edge
VUZU AMP (Previously M-Net Series Showcase & M-Net Series Reality)
M-Net City (Previously M-Net Series Zone)
Broadcasting history
M-Net is well known for its premium television broadcast of TV shows that are exclusively a first in Africa straight after the U.S. broadcast. A well known number of shows have aired spanning from reality shows to drama oriented ones. Pre 2013 the channel was based upon a singular core channel mainly M-Net Series as a stand-alone channel having different blocks to air specific types of shows. Prior to 2013 the channel was split into three channels mostly M-Net Showcase & Reality both having HD capability whilst Zone wasn't upgraded as viewers of the channel experienced SD. With the launch of M-Net Edge the channel only broadcasts in the evenings from 18:30 (CAT).
Programs broadcast by M-Net Series
Present Programming
Domestic
Game Shows
Deal or No Deal (2007–present)
General Entertainment
MagicWorld
News and Current Affairs
Carte Blanche (1988–present)
Dramas
Is'Thunzi (2016–present)
Gomora (2020–present)
Soap Operas
Is'Thunzi (2016–present)
Musi |
https://en.wikipedia.org/wiki/Centaur%20Cable%20Network | Centaur Cable Network, Channel 3, is a television station and multimedia company operating from Orange Walk District, Belize, since 1989.
Centaur Cable is the North's most popular cable company, and City-based Channel 5 and Channel 7 often rely on CTV (as its name is usually shortened to) for news from the North.
Companies associated with Centaur Cable
Channel 3 News (Centaur TV)
Fiesta FM (106.7) (Radio)
External links
Centaur Cable site
Television stations in Belize
Television channels and stations established in 1989 |
https://en.wikipedia.org/wiki/Nai%20language | Nai or Biaka is a language of Papua New Guinea.
Nai is one of the Kwomtari languages. However, due to an alignment error in the published data, Nai (as Biaka) was mistakenly placed in a spurious "Baibai" family with the Fas language Baibai; this was then linked back to the Kwomtari family as "Kwomtari–Baibai". (See Kwomtari–Fas languages for details.)
Locations
Ethnologue lists Biaka-speaking villages in Green River Rural LLG, (formerly within Amanab District), Sandaun Province, in three villages: Konabasi (), Biaka (), and Amini ().
Baron (2007) lists Biaka-speaking villages as Konabasi, Biaka, and Amini.
References
Languages of Sandaun Province
Kwomtari–Nai languages |
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