ENV_ASSETS / tabletop /object /floor_new.xml
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<mujoco model="floor and sky">
<visual>
<headlight diffuse="0.6 0.6 0.6" ambient="0.3 0.3 0.3" specular="0 0 0" />
<rgba haze="0.15 0.25 0.35 1" />
</visual>
<asset>
<!-- Sky -->
<texture type="skybox" builtin="gradient" rgb1="0.3 0.5 0.7" rgb2="0 0 0" width="512"
height="3072" />
<!-- Ground -->
<texture type="2d" name="light_wood" file="../mesh/light_floor.png" />
<material name="floor_mat" texture="light_wood" specular="0.5" shininess="0.5"
rgba="0.9 0.9 0.9 1" />
</asset>
<worldbody>
<light pos="1 -1 1.5" dir="-1 1 -1" diffuse="0.5 0.5 0.5" directional="true" />
<geom name="floor" group="1" size="0 0 0.05" type="plane" material="floor_mat" />
</worldbody>
</mujoco>